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* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turned out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to have been cancelled as well. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely to be a long time before that happens.

to:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turned out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to have been cancelled as well. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} Platform/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely to be a long time before that happens.
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None


* AccidentalDownerEnding: One that affects the series as a whole. Sanzaru intended to follow up on the game's infamous {{Cliffhanger}} with a DLC chapter, but for various reasons, they couldn't. Then in 2020, any hope of seeing a resolution from them was quashed by Facebook buying them out, meaning that the answer to the question of "[[spoiler:Did Sly ever found a way out of Ancient Egypt?]]" is likely to elude us for a long time coming.

to:

* AccidentalDownerEnding: One that affects the series as a whole. Sanzaru intended to follow up on the game's infamous {{Cliffhanger}} with a DLC chapter, but for various reasons, they couldn't. Then in 2020, any hope of seeing a resolution from them was quashed by Facebook buying them out, meaning that the answer to the question of "[[spoiler:Did Sly ever found find a way out of Ancient Egypt?]]" is likely to elude us for a long time coming.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalDownerEnding: One that affects the series as a whole. Sanzaru intended to follow up on the game's infamous {{Cliffhanger}} with a DLC chapter, but for various reasons, they couldn't. Then in 2020, any hope of seeing a resolution from them was quashed by Facebook buying them out, meaning that the answer to the question of "[[spoiler:Did Sly ever found a way out of Ancient Egypt?]]" is likely to elude us for a long time coming.
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Just because Sony chose to discontinue the series doesn't chnage the fact the game selling poorly caused that

Added DiffLines:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turned out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to have been cancelled as well. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely to be a long time before that happens.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Creator/SuckerPunch on Twitter [[https://twitter.com/SuckerPunchProd/status/298860304836730880?s=20 expressed praise for the game]], stating that they had no issue with "handing over the Sly reigns to Sanzaru". Likewise, [[https://www.youtube.com/watch?v=o8awfZTBkGk this GameInformer video]] had Brian Flemming, the head of Sucker Punch, refer to Sanzaru's work as "spectacular."

to:

* ApprovalOfGod: Creator/SuckerPunch on Twitter [[https://twitter.com/SuckerPunchProd/status/298860304836730880?s=20 expressed praise for the game]], stating that they had no issue with "handing over the Sly reigns to Sanzaru". Likewise, [[https://www.youtube.com/watch?v=o8awfZTBkGk this GameInformer video]] had Brian Flemming, Fleming, the head of Sucker Punch, refer to Sanzaru's work as "spectacular."



* TheOtherDarrin: Carmelita ''[[RuleOfThree yet again]]'' got recasted for this game, being played by Grey [=DeLisle=]-Griffin as opposed to Ruth Livier.

to:

* TheOtherDarrin: Carmelita ''[[RuleOfThree yet again]]'' got recasted recast for this game, being played by Grey [=DeLisle=]-Griffin as opposed to Ruth Livier.
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fixed typo in name


* TheOtherDarrin: Carmelita ''[[RuleOfThree yet again]]'' got recasted for this game, being played by Grey [=DeLisle=]-Griffin as opposed to Ruth Liver.

to:

* TheOtherDarrin: Carmelita ''[[RuleOfThree yet again]]'' got recasted for this game, being played by Grey [=DeLisle=]-Griffin as opposed to Ruth Liver.Livier.
Is there an issue? Send a MessageReason:
The YMMV said it was Sony who refused to let Sanzaru Games continue the series.


* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to have been cancelled as well. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a long time before that happens.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a long time before that happens.

to:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction.have been cancelled as well. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a long time before that happens.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.

to:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while long time before that happens.

Changed: 46

Removed: 3853

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* WhatCouldHaveBeen:
** ''Thieves in Time'''s original release date was penned for September 29th, 2012 to coincide with the franchise's 10th anniversary, but was pushed back by Sony to February the following year as they felt it would be overshadowed by bigger releases from around that period.
** The game was originally going to be aimed at an older audience with a T rating in mind, but this was scrapped to keep the game family-friendly like its predecessors.
** Carmelita's earlier concept designs ranged from softer and lady-like to more mature and grown-up. One of these changed her personality to be more outwardly flirty and slightly ditzy (such as losing her gun in her tail fur).
*** She was also going to use a more realistic firearm (to fit with the T rating) but this was quickly scrapped. Funnily enough, she does use a real gun in the promotional short "Timing is Everything."
** Biz Markie was once cast as the Grizz during pre-production readings but was replaced by Fred Tatasciore for unknown reasons.
** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material (with David Scully even reprising the role in the game's announcement trailer) and the ''Bentley's Hackpack'' side-game. In the game proper, Dimitri only appears in the 2D-animated cutscenes, and his voice is not heard once. Despite all this, David Scully is still credited as Dimitri's voice actor in the game.
** A NewGamePlus mode for ''Thieves in Time'', called Horseshoe Mode, was planned. It would have removed the Thief Meter in favor of making the player a OneHitPointWonder that could collect up to two horseshoes to prevent death after getting hurt, [[RevisitingtheRoots just like in the first game]]. This was scrapped due to both time constraints as well as some negative reactions from QA testers.
** Early concepts for ''Thieves in Time'' had a mole as the BigBad of "Of Mice and Mechs," with Penelope remaining a {{Face}}.
*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that her FaceHeelTurn may not have always been planned. Another had her with a crazy-looking ClockPunk inspired-look and was axed for being too spoilery.
*** From the Outside looking in, it appeared to be Dimitri who was going to initially be the traitor, considering the first teaser for Sly 4 was him disguising himself as Sly to frame him for theft.
** Concept art for the Feudal Japan level shows that there was going to be a mission that took place in a bathhouse/spa.
** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with the Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen in the circus mission as advertising posters.
** ''Thieves in Time'' [[https://jackofallcontrollers.com/2019/12/16/sanzaru-games-confirms-the-next-chapter-of-sly-cooper-is-already-fully-written/ was originally going to start with an Ancient Egypt-themed level]], where Sly would meet one of the original Slytunkamens. While a full script was written for this episode, it was shelved due to a combination of both time constraints and the space limitations of the UsefulNotes/PlayStationVita. Ancient Egypt would eventually find its way into the game via the secret ending.
*** As such, Sanzaru intended to release this Egypt level as post-game DLC later on, but was unable to.
** Carmelita [[https://www.youtube.com/watch?v=DB8lLqy9K5M was supposed to have her own Job Complete screen]], but it was cut for unknown reasons.

to:

* WhatCouldHaveBeen:
** ''Thieves in Time'''s original release date was penned for September 29th, 2012 to coincide with the franchise's 10th anniversary, but was pushed back by Sony to February the following year as they felt it would be overshadowed by bigger releases from around that period.
** The game was originally going to be aimed at an older audience with
WhatCouldHaveBeen: [[WhatCouldHaveBeen/SlyCooper Shares a T rating in mind, but this was scrapped to keep the game family-friendly like its predecessors.
** Carmelita's earlier concept designs ranged from softer and lady-like to more mature and grown-up. One of these changed her personality to be more outwardly flirty and slightly ditzy (such as losing her gun in her tail fur).
*** She was also going to use a more realistic firearm (to fit with the T rating) but this was quickly scrapped. Funnily enough, she does use a real gun in the promotional short "Timing is Everything."
** Biz Markie was once cast as the Grizz during pre-production readings but was replaced by Fred Tatasciore for unknown reasons.
** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material (with David Scully even reprising the role in the game's announcement trailer) and the ''Bentley's Hackpack'' side-game. In the game proper, Dimitri only appears in the 2D-animated cutscenes, and his voice is not heard once. Despite all this, David Scully is still credited as Dimitri's voice actor in the game.
** A NewGamePlus mode for ''Thieves in Time'', called Horseshoe Mode, was planned. It would have removed the Thief Meter in favor of making the player a OneHitPointWonder that could collect up to two horseshoes to prevent death after getting hurt, [[RevisitingtheRoots just like in the first game]]. This was scrapped due to both time constraints as well as some negative reactions from QA testers.
** Early concepts for ''Thieves in Time'' had a mole as the BigBad of "Of Mice and Mechs," with Penelope remaining a {{Face}}.
*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that her FaceHeelTurn may not have always been planned. Another had her with a crazy-looking ClockPunk inspired-look and was axed for being too spoilery.
*** From the Outside looking in, it appeared to be Dimitri who was going to initially be the traitor, considering the first teaser for Sly 4 was him disguising himself as Sly to frame him for theft.
** Concept art for the Feudal Japan level shows that there was going to be a mission that took place in a bathhouse/spa.
** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with the Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen in the circus mission as advertising posters.
** ''Thieves in Time'' [[https://jackofallcontrollers.com/2019/12/16/sanzaru-games-confirms-the-next-chapter-of-sly-cooper-is-already-fully-written/ was originally going to start with an Ancient Egypt-themed level]], where Sly would meet one of the original Slytunkamens. While a full script was written for this episode, it was shelved due to a combination of both time constraints and the space limitations of the UsefulNotes/PlayStationVita. Ancient Egypt would eventually find its way into the game via the secret ending.
*** As such, Sanzaru intended to release this Egypt level as post-game DLC later on, but was unable to.
** Carmelita [[https://www.youtube.com/watch?v=DB8lLqy9K5M was supposed to have her own Job Complete screen]], but it was cut for unknown reasons.
page]]

Added: 198

Changed: 126

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** Carmelita's earlier concept designs ranged from softer and lady-like to more mature and grown-up.

to:

** Carmelita's earlier concept designs ranged from softer and lady-like to more mature and grown-up. One of these changed her personality to be more outwardly flirty and slightly ditzy (such as losing her gun in her tail fur).


Added DiffLines:

*** From the Outside looking in, it appeared to be Dimitri who was going to initially be the traitor, considering the first teaser for Sly 4 was him disguising himself as Sly to frame him for theft.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Carmelita [[https://www.youtube.com/watch?v=DB8lLqy9K5M was supposed to have her own Job Complete screen]], but it was cut for unknown reasons.
Is there an issue? Send a MessageReason:
Not an example


* WordOfGay: Aside from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game’s]] original intent to make Murray bi-curious, some elements of this behavior appear in this game, such as a desire to cross-dress.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.

to:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by the game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a critical ''and'' financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't wasn't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.



** Biz Markie was once cast as the Grizz during pre-production readings, but was replaced by Fred Tatasciore for unknown reasons.
** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material (with David Scully even reprising the role in the game's announcement trailer) and the ''Bentley's Hackpack'' side-game. In the game proper, Dimitri only appears in the 2D-animated cutscenes, and his voice is not heard once. In spite of all this, David Scully is still credited as Dimitri's voice actor in the game.

to:

** Biz Markie was once cast as the Grizz during pre-production readings, readings but was replaced by Fred Tatasciore for unknown reasons.
** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material (with David Scully even reprising the role in the game's announcement trailer) and the ''Bentley's Hackpack'' side-game. In the game proper, Dimitri only appears in the 2D-animated cutscenes, and his voice is not heard once. In spite of Despite all this, David Scully is still credited as Dimitri's voice actor in the game.



*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that her FaceHeelTurn may not have always been planned. Another had her with a crazy-looking ClockPunk inspired-look, and was axed for being too spoilery.

to:

*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that her FaceHeelTurn may not have always been planned. Another had her with a crazy-looking ClockPunk inspired-look, inspired-look and was axed for being too spoilery.



** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen in the circus mission as advertising posters.

to:

** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with the Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen in the circus mission as advertising posters.
Is there an issue? Send a MessageReason:
None


** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen the circus mission as advertising posters.

to:

** Sir Galleth Cooper was originally named Sir Robin Cooper and was a Robin Hood-based Cooper instead of a knight. This was possibly changed to keep in-continuity with Cooper ancestors mentioned in previous entries, although some fans believe that a Robin Hood-inspired Cooper would have still made sense historically and theme-wise. Some concept art for Sir Robin can be seen in the circus mission as advertising posters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BTeamSequel: ''Thieves in Time'' was developed by Sanzaru Games, an up-and-coming studio whose only notable work prior was ''The Sly Collection''.
Is there an issue? Send a MessageReason:
None


* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a grade-A disaster both critically ''and'' financially, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.

to:

* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, which would have very likely resolved or at least continued from the situation Sly found himself by game's end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a grade-A disaster both critically critical ''and'' financially, financial disaster, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.
Is there an issue? Send a MessageReason:
Now YMMV.


* FanNickname: "Rambo Bentley" for the gun-toting, jetpack-flying Bentley from the Alter Ego hacking games.
Is there an issue? Send a MessageReason:
None


* WordOfGay: Aside from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game’s]] original intent to make Murray bisexual, some elements of this behavior appear in this game, such as a desire to cross-dress.

to:

* WordOfGay: Aside from [[VideoGame/SlyCooperAndTheThieviusRaccoonus the first game’s]] original intent to make Murray bisexual, bi-curious, some elements of this behavior appear in this game, such as a desire to cross-dress.
Is there an issue? Send a MessageReason:
None


* ApprovalOfGod: Creator/SuckerPunch on Twitter [[https://twitter.com/SuckerPunchProd/status/298860304836730880?s=20 expressed praise for the game]], stating that they had no issue with "handing over the Sly reigns to Sanzaru". Likewise, [[https://www.youtube.com/watch?v=o8awfZTBkGk this GameInformer video]] had Brian Flemming, the head of Sucker Punch, refer to Sanzaru's work as "spectacular".

to:

* ApprovalOfGod: Creator/SuckerPunch on Twitter [[https://twitter.com/SuckerPunchProd/status/298860304836730880?s=20 expressed praise for the game]], stating that they had no issue with "handing over the Sly reigns to Sanzaru". Likewise, [[https://www.youtube.com/watch?v=o8awfZTBkGk this GameInformer video]] had Brian Flemming, the head of Sucker Punch, refer to Sanzaru's work as "spectacular"."spectacular."



* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, [[spoiler:which would have very likely resolved or at least continued from the situation Sly found himself by game's end]], was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a grade-A disaster both critically ''and'' financially, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.
* TheOtherDarrin: Carmelita ''yet again'' gets recasted for this game, being played by Grey Delisle-Griffin as opposed to Ruth Liver.

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* FranchiseKiller: The financial failure of ''Thieves in Time'', along with its [[ContestedSequel very polarising reception]] from fans and gamers, would go on to throw the series right back into a state of dormancy. A planned DLC episode set in Egypt, [[spoiler:which which would have very likely resolved or at least continued from the situation Sly found himself by game's end]], end, was promptly cancelled. A movie would be announced not long afterwards, but following years of silence and fellow Sony franchise ''Franchise/RatchetAndClank'' [[WesternAnimation/RatchetAndClank2016 having its movie]] turn out to be a grade-A disaster both critically ''and'' financially, it too was silently cancelled. The last anyone has heard regarding any sort of new project was a TV series announced in the movie's place, but even that seems to be undergoing some serious TroubledProduction. And if all that weren't enough, any hopes of Sanzaru continuing where they left off were quashed after they were bought out by Website/{{Facebook}} in 2020 to work as an UsefulNotes/{{Oculus|Rift}} first-party studio. While it's unlikely the Cooper Gang will never ride again, it ''is'' likely that it'll be a while before that happens.
* TheOtherDarrin: Carmelita ''yet again'' gets ''[[RuleOfThree yet again]]'' got recasted for this game, being played by Grey Delisle-Griffin [=DeLisle=]-Griffin as opposed to Ruth Liver.



** ''Thieves in Time''[='=]s original release date was penned for September 29th, 2012 to coincide with the franchise's 10th anniversary, but was pushed back by Sony to February the following year as they felt it would be overshadowed by bigger releases from around that period.

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** ''Thieves in Time''[='=]s Time'''s original release date was penned for September 29th, 2012 to coincide with the franchise's 10th anniversary, but was pushed back by Sony to February the following year as they felt it would be overshadowed by bigger releases from around that period.



*** She was also going to use a more realistic firearm (to fit with the T rating) but this was quickly scrapped. Funnily enough, she does use a real gun in the promotional short "Timing is Everything".

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*** She was also going to use a more realistic firearm (to fit with the T rating) but this was quickly scrapped. Funnily enough, she does use a real gun in the promotional short "Timing is Everything".Everything."



** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material and the Bentley's Hackpack side-game.

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** Dimitri was intended to be playable at some point, as evidenced by concepts of him wielding his own silver-topped cane, as well as his physical appearance in both some early promotional material (with David Scully even reprising the role in the game's announcement trailer) and the Bentley's Hackpack side-game.''Bentley's Hackpack'' side-game. In the game proper, Dimitri only appears in the 2D-animated cutscenes, and his voice is not heard once. In spite of all this, David Scully is still credited as Dimitri's voice actor in the game.



** Early concepts for ''Thieves in Time'' had a mole as the BigBad of "Of Mice and Mechs", with Penelope [[spoiler:remaining a {{Face}}]].
*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that [[spoiler:her FaceHeelTurn may not have always been planned]]. Another had her with a crazy-looking ClockPunk inspired-look, and was axed for being too spoilery.

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** Early concepts for ''Thieves in Time'' had a mole as the BigBad of "Of Mice and Mechs", Mechs," with Penelope [[spoiler:remaining remaining a {{Face}}]].
{{Face}}.
*** Penelope went through several designs throughout the development phase. One was simply an older-looking version of her ''Sly 3'' design, indicating that [[spoiler:her her FaceHeelTurn may not have always been planned]].planned. Another had her with a crazy-looking ClockPunk inspired-look, and was axed for being too spoilery.



** ''Thieves in Time'' [[https://jackofallcontrollers.com/2019/12/16/sanzaru-games-confirms-the-next-chapter-of-sly-cooper-is-already-fully-written/ was originally going to start with an Ancient Egypt-themed level]], where Sly would meet one of the original Slytunkamens. While a full script was written for this episode, it was shelved due to a combination of both time constraints and the space limitations of the UsefulNotes/PlayStationVita. [[spoiler: Ancient Egypt would find eventually its way into the game via the secret ending.]]

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** ''Thieves in Time'' [[https://jackofallcontrollers.com/2019/12/16/sanzaru-games-confirms-the-next-chapter-of-sly-cooper-is-already-fully-written/ was originally going to start with an Ancient Egypt-themed level]], where Sly would meet one of the original Slytunkamens. While a full script was written for this episode, it was shelved due to a combination of both time constraints and the space limitations of the UsefulNotes/PlayStationVita. [[spoiler: Ancient Egypt would find eventually find its way into the game via the secret ending.]]



* WorkingTitle: "Cane of Destiny".

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* WorkingTitle: "Cane of Destiny".Destiny."

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