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* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and Platform/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note]] though Japan got the game a day earlier[[/note]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note]] though Japan got the game a day earlier[[/note]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
to:
* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch Platform/NintendoSwitch and Platform/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
* NoExportForYou: A good fraction of the games, especially ones beforeUsefulNotes/TheFifthGenerationOfConsoleVideoGames.MediaNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note]] though Japan got the game a day earlier[[/note]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
* NoExportForYou: A good fraction of the games, especially ones before
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* FranchiseOwnershipAcquisition: Author Aya Nishitani was the creator of the original ''Literature/DigitalDevilStory'' series of novels. Creator/{{Atlus}} would adapt the novels into a video game, ''VideoGame/MegamiTensei'', in 1987. In 1992, Atlus would outright buy the franchise itself from the author after which the ''Franchise/ShinMegamiTensei'' series would become one of Atlus's {{Cash Cow Franchise}}s.
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* FranchiseOwnershipAcquisition: Author A unique example of his happening to a series in its infancy when it is largely obscure. The 1987 game VideoGame/MegamiTensei'' was made on license from author Aya Nishitani was the creator of the original based on his ''Literature/DigitalDevilStory'' series of novels. Creator/{{Atlus}} would adapt the novels into a video game, ''VideoGame/MegamiTensei'', in 1987. In 1992, Atlus would outright buy bought the franchise intellectual property itself from Nishitani in order to gain ownership of the author after franchise, of which the ''Franchise/ShinMegamiTensei'' series would has become one of Atlus's {{Cash Cow Franchise}}s.its most prominent and profitable.
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* FranchiseOwnershipAcquisition: Author Aya Nishitani was the creator of the original ''Literature/DigitalDevilStory'' series of novels. Creator/{{Atlus}} would adapt the novels into a video game, ''VideoGame/MegamiTensei'', in 1987. In 1992, Atlus would outright buy the franchise itself from the author after which the ''Franchise/ShinMegamiTensei'' series would become one of Atlus's {{Cash Cow Franchise}}s.
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* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
to:
* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} Platform/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
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* SequelFirst: ''Jack Bros.'', an obscure UsefulNotes/VirtualBoy ''VideoGame/{{Gauntlet}}'' clone spinoff, was the first game in the series to come to the US with many of the games.
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* SequelFirst: ''Jack Bros.'', an obscure UsefulNotes/VirtualBoy Platform/VirtualBoy ''VideoGame/{{Gauntlet}}'' clone spinoff, was the first game in the series to come to the US with many of the games.
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* FranchiseKiller: More like Subseries Killer, but ''Ronde'' for the Sega Saturn ended up completely killing off the ''Majin Tensei'' subseries. * KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
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* FranchiseKiller: More like Subseries Killer, but ''Ronde'' for the Sega Saturn ended up completely killing off the ''Majin Tensei'' subseries.
* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days. G-Mode has started re-releasing them on UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} as part of their G-Mode Archives+ series, but they're [[NoExportForYou Japan-only]] and there are still quite a few missing.
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* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days.
* FranchiseKiller: More like Subseries Killer, but ''Ronde'' for the Sega Saturn ended up completely killing off the ''Majin Tensei'' subseries.
* FranchiseKiller: More like Subseries Killer, but ''Ronde'' for the Sega Saturn ended up completely killing off the ''Majin Tensei'' subseries.
to:
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* KeepCirculatingTheTapes: A large portion of the franchise's mobile entries were released for older Japanese smartphones or services that have since been discontinued, making them difficult or even [[MissingEpisode outright impossible]] to acquire these days.
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* TheWikiRule: [[http://megamitensei.wikia.com Yep]].
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YMMV
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* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane.
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Not a Fan Nickname, because the name originated from an official work.
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* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'', ''VideoGame/Persona1,'' ''VideoGame/Persona3'', and ''VideoGame/Persona4'' are nameless in the game, but fans often use the names given to the characters in various manga and drama [=CDs=] based off the games.
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in ''VideoGame/Persona1''.
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in ''VideoGame/Persona1''.
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* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'', ''VideoGame/Persona1,'' ''VideoGame/Persona3'', and ''VideoGame/Persona4'' are nameless in the game, but fans often use the names given to the characters in various manga and drama [=CDs=] based off the games.\n** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in ''VideoGame/Persona1''.
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* One of the items obtainable from vending machines is called "Cielo Mist", a drink made in Jamaica. This is a reference to the character Cielo from ''VideoGame/DigitalDevilSaga'', who spoke with a Jamaican accent.
[[AC: VideoGame/Persona4]]
* If one is able to [[spoiler:avoid killing Namatame]], they are able to access a dungeon that must be cleared by December 24th, 2011. This is almost one year to the before the Mayan calendar ends.
[[AC: VideoGame/Persona4]]
* If one is able to [[spoiler:avoid killing Namatame]], they are able to access a dungeon that must be cleared by December 24th, 2011. This is almost one year to the before the Mayan calendar ends.
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* One of the items obtainable from vending machines is called "Cielo Mist", a drink made in Jamaica. This is a reference to the character Cielo from ''VideoGame/DigitalDevilSaga'', who spoke with a Jamaican accent.
[[AC: VideoGame/Persona4]]
* If one is able to [[spoiler:avoid killing Namatame]], they are able to access a dungeon that must be cleared by December 24th, 2011. This is almost one year to the before the Mayan calendar ends.accent.
[[AC: VideoGame/Persona4]]
* If one is able to [[spoiler:avoid killing Namatame]], they are able to access a dungeon that must be cleared by December 24th, 2011. This is almost one year to the before the Mayan calendar ends.
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* CompletelyDifferentTitle: Attempted early on. When the ''Shin Megami Tensei'' games were beginning to be localized to the United States starting with the first ''VideoGame/{{Persona|1}}'', Atlus [=USA=] attempted to call the series ''[[LiteraryAllusionTitle Revelations]]''. Only [[VideoGame/{{Persona|1}} two]] [[VideoGame/LastBible games]] were released under the ''Revelations'' name and was officially dropped with the release of ''VideoGame/Persona2EternalPunishment'', and the series officially adopted the ''Shin Megami Tensei'' moniker starting with ''[[VideoGame/DevilChildren Demi Kids: Light Version and Dark Version]]''.
* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'', ''VideoGame/{{Persona|1}},'' ''VideoGame/Persona3'', and ''VideoGame/Persona4'' are nameless in the game, but fans often use the names given to the characters in various manga and drama [=CDs=] based off the games.
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in ''VideoGame/{{Persona|1}}''.
* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'', ''VideoGame/{{Persona|1}},'' ''VideoGame/Persona3'', and ''VideoGame/Persona4'' are nameless in the game, but fans often use the names given to the characters in various manga and drama [=CDs=] based off the games.
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in ''VideoGame/{{Persona|1}}''.
to:
* CompletelyDifferentTitle: Attempted early on. When the ''Shin Megami Tensei'' games were beginning to be localized to the United States starting with the first ''VideoGame/{{Persona|1}}'', ''VideoGame/Persona1'', Atlus [=USA=] attempted to call the series ''[[LiteraryAllusionTitle Revelations]]''. Only [[VideoGame/{{Persona|1}} [[VideoGame/Persona1 two]] [[VideoGame/LastBible games]] were released under the ''Revelations'' name and was officially dropped with the release of ''VideoGame/Persona2EternalPunishment'', ''VideoGame/Persona2: Eternal Punishment'', and the series officially adopted the ''Shin Megami Tensei'' moniker starting with ''[[VideoGame/DevilChildren Demi Kids: Light Version and Dark Version]]''.
* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'',''VideoGame/{{Persona|1}},'' ''VideoGame/Persona1,'' ''VideoGame/Persona3'', and ''VideoGame/Persona4'' are nameless in the game, but fans often use the names given to the characters in various manga and drama [=CDs=] based off the games.
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in''VideoGame/{{Persona|1}}''.''VideoGame/Persona1''.
* FanNickname: [[VideoGame/StarFox Andross]] for Omoikane. The protagonists of ''Devil Summoner: VideoGame/RaidouKuzunohaVsTheSoullessArmy'', ''VideoGame/ShinMegamiTenseiIIINocturne'',
** The protagonist of ''VideoGame/ShinMegamiTenseiIf'' was also named like this at first, until [[AscendedFanon she was given a name]] (and a definite gender) in
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* {{Portmanteau}}: The skill Luster Candy might sound a bit out there in English, but its kana in Japanese is "Rasuta", a combination of '''Ra'''kukaja, '''Su'''kukaja, and '''Ta'''rukaja. This being the skill that raises all stats, it makes a lot of sense.
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* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note: though Japan got the game a day earlier]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
to:
* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note: [[note]] though Japan got the game a day earlier]] earlier[[/note]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
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* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, and ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months. However, Europe still sadly gets the short end of the stick.
to:
* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, and release, ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months.months, and ''VideoGame/ShinMegamiTenseiV'' even got a simultaneous [[note: though Japan got the game a day earlier]] worldwide release, a first for any SMT game, or even Atlus games as a whole. However, Europe still sadly gets the short end of the stick.
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* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans--''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, and ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months. However, Europe still sadly gets the short end of the stick.
* RecursiveAdaptation: Aya Nishitani, the author of the original Digital Devil Story novel upon which the first game in the series was based on, would later write a manga inspired by the game series, titled Shin Megami Tensei - El Salem.
* SequelFirst: ''Jack Bros.'', an obscure Virtual Boy Gauntlet clone spinoff, was the first game in the series to come to the US with many of the games.
* RecursiveAdaptation: Aya Nishitani, the author of the original Digital Devil Story novel upon which the first game in the series was based on, would later write a manga inspired by the game series, titled Shin Megami Tensei - El Salem.
* SequelFirst: ''Jack Bros.'', an obscure Virtual Boy Gauntlet clone spinoff, was the first game in the series to come to the US with many of the games.
to:
* NoExportForYou: A good fraction of the games, especially ones before UsefulNotes/TheFifthGenerationOfConsoleVideoGames. This has changed in TheNewTens for North Americans--''VideoGame/Persona4Arena'' Americans --''VideoGame/Persona4Arena'' was released in North America only two weeks after its Japanese release, and ''VideoGame/ShinMegamiTenseiIV'' got its NA release two months after Japan's, when many prior localizations would take at least eight months. However, Europe still sadly gets the short end of the stick.
* RecursiveAdaptation: Aya Nishitani, the author of the originalDigital Devil Story ''Literature/DigitalDevilStory'' novel upon which the first game in the series was based on, would later write a manga inspired by the game series, titled Shin "''Shin Megami Tensei - El Salem.
Salem''".
* SequelFirst: ''Jack Bros.'', an obscureVirtual Boy Gauntlet UsefulNotes/VirtualBoy ''VideoGame/{{Gauntlet}}'' clone spinoff, was the first game in the series to come to the US with many of the games.
* RecursiveAdaptation: Aya Nishitani, the author of the original
* SequelFirst: ''Jack Bros.'', an obscure
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* There are only five ''Franchise/ShinMegamiTensei'' games that allow the player to begin and end the game as a girl. They are ''VideoGame/Persona2: Eternal Punishment'', ''VideoGame/ShinMegamiTenseiIf'', ''Shin Megami Tensei NINE'', ''Devil Children Red Book'' and the PSP remake of ''VideoGame/Persona3''. Note that only in the first example being female mandatory. In original ''Devil Children Red Book'' being female also mandatory, but UpdatedReRelease merged [[OneGameForThePriceOfTwo Red and Black books]] into one, thus making Mirai only an option.
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* There are only five ''Franchise/ShinMegamiTensei'' games that allow the player to begin and end the game as a girl. They are ''VideoGame/Persona2: Eternal Punishment'', ''VideoGame/ShinMegamiTenseiIf'', ''Shin Megami Tensei NINE'', ''VideoGame/ShinMegamiTenseiNINE'', ''Devil Children Red Book'' and the PSP remake of ''VideoGame/Persona3''. Note that only in the first example being female mandatory. In original ''Devil Children Red Book'' being female also mandatory, but UpdatedReRelease merged [[OneGameForThePriceOfTwo Red and Black books]] into one, thus making Mirai only an option.