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** The announcer has several lines that are hidden in the game but aren't ever used. One in particular has him sarcastically congratulate Sonic for coming in second place.
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Cut/replaced dead links. Also rewrote the Mario section to be more clear.


** [[Franchise/SuperMarioBros Mario]] [[http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers was considered]] for the Wii version, but Sega felt [[VideoGame/MarioAndSonicAtTheOlympicGames they whored the plumber too much already]].

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** [[Franchise/SuperMarioBros Mario]] [[http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers was [[https://www.nintendolife.com/news/2010/02/mario_and_sonic_and_sega_all_stars_racing_almost_considered_a_possibility originally considered]] for the Wii version, version early in development, but Sega felt [[VideoGame/MarioAndSonicAtTheOlympicGames they whored this was scrapped to avoid cross-contamination with the plumber too much already]].''VideoGame/MarioAndSonicAtTheOlympicGames'' series.



** Advertising/SegataSanshiro [[http://www.tssznews.com/2009/12/02/segata-sanshiro-considered-for-asr-but-unlikely/ was seriously considered for this game.]]

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** Advertising/SegataSanshiro [[http://www.tssznews.com/2009/12/02/segata-sanshiro-considered-for-asr-but-unlikely/ was seriously considered for this game.]]
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* NoExportForYou: ''Superstars Tennis'' and ''All-Stars Racing'' never received a Japanese release. ''Transformed'' was originally stated to get one because Sega noticed the high Japanese import rates for ''All-Stars Racing.'' Sega finally announced its Japanese release of ''Transformed'' on May 15, 2014. Changes for the JP version include Mr. "[[VideoGame/DaytonaUSA DAYTONAAAAAAAAAAAAA]]" himself, Takenobu Mitsuyoshi, as the voice-over, and a garbage [[VideoGame/PuyoPuyo Puyo Puyo]] playing the role of the [[http://i.imgur.com/DcZyH1V.png blowfish]]. It also refers to ''House of the Dead'' under its original name rather than as ''Curien Mansion''.

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* NoExportForYou: ''Superstars Tennis'' and ''All-Stars Racing'' never received a Japanese release. ''Transformed'' was originally stated to get one because Sega noticed the high Japanese import rates for ''All-Stars Racing.'' Sega finally announced its Japanese release of ''Transformed'' on [[LateExportForYou May 15, 2014. 2014.]] Changes for the JP version include Mr. "[[VideoGame/DaytonaUSA DAYTONAAAAAAAAAAAAA]]" himself, Takenobu Mitsuyoshi, as the voice-over, and a garbage [[VideoGame/PuyoPuyo Puyo Puyo]] playing the role of the [[http://i.imgur.com/DcZyH1V.png blowfish]]. It also refers to ''House of the Dead'' under its original name rather than as ''Curien Mansion''.
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* DoingItForTheArt: ''Tennis'' was meant to be a ''Sonic''-only game, but Sumo believed it would be more interesting to use various Sega franchises. And as their philosophy to recreating some games [[StillbornFranchise which haven't been seen in a long time]] is "what you remember most about them", this results in a TON of fanservice and attention to detail. While they admit they do keep turning a profit in mind, they also look at what franchises can bring to the table to create a fun and memorable game. Both fans and Sega have been impressed by their passion; it was reported that when the team showed their recreation track of ''VideoGame/SkiesOfArcadia'' in ''Transformed'' to the game's original producer, she came close to tears due to how faithful and nostalgic the result was.

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* DoingItForTheArt: AwesomeDearBoy: ''Tennis'' was meant to be a ''Sonic''-only game, but Sumo believed it would be more interesting to use various Sega franchises. And as their philosophy to recreating some games [[StillbornFranchise which haven't been seen in a long time]] is "what you remember most about them", this results in a TON of fanservice and attention to detail. While they admit they do keep turning a profit in mind, they also look at what franchises can bring to the table to create a fun and memorable game. Both fans and Sega have been impressed by their passion; it was reported that when the team showed their recreation track of ''VideoGame/SkiesOfArcadia'' in ''Transformed'' to the game's original producer, she came close to tears due to how faithful and nostalgic the result was.

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It's impossible for the Mii and the Avatar to talk to each other, given that the former is exclusive to the Nintendo versions while the latter is exclusive to the Xbox 360 versions.


* DoingItForTheArt: ''Tennis'' was meant to be a ''Sonic''-only game, but Sumo believed it would be more interesting to use various SEGA franchises. And as their philosophy to recreating some games [[StillbornFranchise which haven't been seen in a long time]] is "what you remember most about them", this results in a TON of fanservice and attention to detail. While they admit they do keep turning a profit in mind, they also look at what franchises can bring to the table to create a fun and memorable game. Both fans and SEGA have been impressed by their passion; it was reported that when the team showed their recreation track of ''VideoGame/SkiesOfArcadia'' in ''Transformed'' to the game's original producer, she came close to tears due to how faithful and nostalgic the result was.

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* DoingItForTheArt: ''Tennis'' was meant to be a ''Sonic''-only game, but Sumo believed it would be more interesting to use various SEGA Sega franchises. And as their philosophy to recreating some games [[StillbornFranchise which haven't been seen in a long time]] is "what you remember most about them", this results in a TON of fanservice and attention to detail. While they admit they do keep turning a profit in mind, they also look at what franchises can bring to the table to create a fun and memorable game. Both fans and SEGA Sega have been impressed by their passion; it was reported that when the team showed their recreation track of ''VideoGame/SkiesOfArcadia'' in ''Transformed'' to the game's original producer, she came close to tears due to how faithful and nostalgic the result was.



* PromotedFanboy: Sumo Digital are ''huge'' SEGA fans, evident from [[ShownTheirWork how much detail and love]] gets put into the crafting of the IP environments and characters.

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* PromotedFanboy: Sumo Digital are ''huge'' SEGA Sega fans, evident from [[ShownTheirWork how much detail and love]] gets put into the crafting of the IP environments and characters.



** The game originally started off as a Wii version of ''Virtua Tennis''. Sumo Digital made the game more cute to appeal to the casual audience. However, it didn't look right. When SEGA saw this, they recommended they made the game around Sonic. While Sumo liked this idea and agreed, they also suggested looking at including characters from all of SEGA's [=IPs=]. And the rest is history.

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** The game originally started off as a Wii version of ''Virtua Tennis''. Sumo Digital made the game more cute to appeal to the casual audience. However, it didn't look right. When SEGA Sega saw this, they recommended they made the game around Sonic. While Sumo liked this idea and agreed, they also suggested looking at including characters from all of SEGA's Sega's [=IPs=]. And the rest is history.



** [[VideoGame/GoldenAxe Gilius Thunderhead]] was playable in the prototype version of the game, but was [[IncrediblyLamePun axed]] from the final version. He also ended up in the sequel.

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** [[VideoGame/GoldenAxe Gilius Thunderhead]] was playable in the prototype version of the game, but was [[IncrediblyLamePun [[{{Pun}} axed]] from the final version. He also ended up in the sequel.



* TalkingToHimself: Steve Lycett voices both the Mii and the Avatar, in the form of reusing the same voice clips.



** VideoGame/{{Billy Hatcher|And The Giant Egg}} was planned, but was dropped because Sumo couldn't decide on a design for his car. Time ran out and they were forced to not include him. His incomplete files still exist on the game's disc. In hindsight, this would explain why he doesn't even have a cameo in neither [[spoiler:Race of Ages alongside the other removed racers of the previous game]] nor in the track of his game alongside his friends.

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** VideoGame/{{Billy Hatcher|And The Giant Egg}} Hatcher|AndTheGiantEgg}} was planned, but was dropped because Sumo couldn't decide on a design for his car. Time ran out and they were forced to not include him. His incomplete files still exist on the game's disc. In hindsight, this would explain why he doesn't even have a cameo in neither [[spoiler:Race of Ages alongside the other removed racers of the previous game]] nor in the track of his game alongside his friends.



** [[VideoGame/SonicGenerations Classic Sonic]] was considered, complete with concept art and vehicle designs. However, SEGA said no to Sumo because they didn't want Classic Sonic to appear alongside Sonic in a game without a specific time travel explanation.
** [[VideoGame/SkiesOfArcadia Aika]] was on the original shortlist, but because she lacked a model for the crew to go from unlike other secondary characters such as Pudding and Reala (since they were in ''Sega Superstars Tennis'') she was cut.

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** [[VideoGame/SonicGenerations Classic Sonic]] was considered, complete with concept art and vehicle designs. However, SEGA Sega said no to Sumo because they didn't want Classic Sonic to appear alongside Sonic in a game without a specific time travel explanation.
** [[VideoGame/SkiesOfArcadia Aika]] was on the original shortlist, but because she lacked a model for the crew to go from unlike (unlike other secondary characters such as Pudding and Reala (since since they were in ''Sega Superstars Tennis'') Tennis''), she was cut.



* Creator/SonicTeam is the only division of SEGA to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NightsIntoDreams'' and ''VideoGame/BillyHatcher'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can glean from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.

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* Creator/SonicTeam is the only division of SEGA Sega to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NightsIntoDreams'' and ''VideoGame/BillyHatcher'' ''VideoGame/BillyHatcherAndTheGiantEgg'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can glean from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.
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* Creator/SonicTeam is the only division of SEGA to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NiGHTsIntoDreams'' and ''VideoGame/BillyHatcher'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can glean from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.

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* Creator/SonicTeam is the only division of SEGA to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NiGHTsIntoDreams'' ''VideoGame/NightsIntoDreams'' and ''VideoGame/BillyHatcher'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can glean from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.

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* DummiedOut: VideoGame/BanjoKazooie's files are left on the other versions of the game, but they're only playable on the Xbox 360 version.
* MarthDebutedInSmashBros: Zobio and Zobiko, a pair of in-love [[strike:zombies]] ex-humans, from the Japan-only arcade game ''[[strike:House of the Dead EX]]'' "HOTD EX" debuted in this game.

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* DummiedOut: DummiedOut:
** The Final Fortress tracks reference laser gates and a cameo in Dark Arsenal that are no longer there. It's speculated that the laser gates were taken out because they messed up the game's pace, and the cameo was Metal Sonic, who was instead turned to DLC.
**
VideoGame/BanjoKazooie's files are left on the other versions of the game, but they're only playable on the Xbox 360 version.
* MarthDebutedInSmashBros: Zobio and Zobiko, a pair of in-love [[strike:zombies]] ex-humans, [[NotUsingTheZedWord ex-humans]], from the Japan-only arcade game ''[[strike:House of the Dead EX]]'' "HOTD EX" debuted in this game.
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** They considered adding ''VideoGame/{{Bayonetta}}'' in the retail roster, [[http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread&p=7832417&viewfull=1#post7832417 but she was later cut because they felt they couldn't keep her in-character and still keep the rating at E10+/7+.]] She did come in 4th place in the DLC poll, however, and her appearance in the E10+-rated ''Franchise/SuperSmashBros'' shows that it wasn't totally outside of the range of possibility.

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** They considered adding ''VideoGame/{{Bayonetta}}'' in the retail roster, [[http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread&p=7832417&viewfull=1#post7832417 but she was later cut because they felt they couldn't keep her in-character and still keep the rating at E10+/7+.]] She did come in 4th place in the DLC poll, however, and her appearance in the E10+-rated ''Franchise/SuperSmashBros'' ''VideoGame/SuperSmashBros'' shows that it wasn't totally outside of the range of possibility.

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** VideoGame/ToeJamAndEarl could have been in the game if Sega got proper licensing with the series' developers in time. They couldn't. They aren't in the sequel either, and even though they got lots of votes for the sequel's DLC poll, it's highly unlikely that they will be added in.

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** VideoGame/ToeJamAndEarl could have been in the game if Sega got proper licensing with the series' developers in time. They couldn't. They aren't in the sequel either, and even though they got lots of votes for the sequel's DLC poll, it's highly unlikely that they will be added in.never ended up being added.



** [[VideoGame/GoldenAxe Gilius Thunderhead]] was playable in the prototype version of the game, but was [[IncrediblyLamePun axed]] from the final version.

to:

** [[VideoGame/GoldenAxe Gilius Thunderhead]] was playable in the prototype version of the game, but was [[IncrediblyLamePun axed]] from the final version. He also ended up in the sequel.



** Depending on sales, DownloadableContent could have made these possibilities a reality, but the developer has since revealed that Sega only contracted them to create Metal Sonic, so nothing further will come out. However, a sequel was made.



** Weapons from ''VideoGame/PuyoPuyo'' were originally in the game, but removed.

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** Weapons from ''VideoGame/PuyoPuyo'' were originally in the game, but removed. This ended up being implemented in the Japanese version of ''Transformed'', which replaces the Blowfish item with a Garbage Puyo.



* DummiedOut: The PC-exclusive characters {{VideoGame/Team Fortress|2}}, [[VideoGame/ShogunTotalWar Shogun]] and VideoGame/FootballManager still have a lot of their files in the console versions.
** Billy Hatcher can also be found on the disc, but in an unfinished state.

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* DummiedOut: The PC-exclusive characters {{VideoGame/Team Fortress|2}}, [[VideoGame/ShogunTotalWar Shogun]] and VideoGame/FootballManager still have a lot of their files in the console versions.
**
versions. Billy Hatcher can also be found on the disc, but in an unfinished state.



** [[VideoGame/SkiesOfArcadia Vyse]] manages to avert this trope whilst playing it straight at the same time - Christopher Sullivan reprises his role from the original game over a decade earlier; replacing Creator/RogerCraigSmith, who had voiced Vyse during his cameo in ''VideoGame/ValkyriaChronicles''.

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** [[VideoGame/SkiesOfArcadia Vyse]] manages to [[TheOriginalDarrin avert this trope whilst playing and play it straight at the same time - time]]. Christopher Sullivan reprises his role from the original game over a decade earlier; earlier, replacing Creator/RogerCraigSmith, who had voiced Vyse during his cameo in ''VideoGame/ValkyriaChronicles''.



** VideoGame/{{Billy Hatcher|And The Giant Egg}} was planned, but was dropped because Sumo couldn't decide on a design for his car. Time ran out and they were forced to not include him. It is said that his incomplete files exist on the game's disc. In hindsight, this would explain why he doesn't even have a cameo in neither [[spoiler:Race of Ages alongside the other removed racers of the previous game]] nor in the track of his game alongside his friends.
** Sumo also considered [[VideoGame/SakuraWars Sakura Shinguuji]], but [[http://www.radiosega.net/news/features/2012/08/radiosega-interview-steve-lycett/ in their own words]], "with the tone of the game we’re making, and considering [[{{Steampunk}} the type of vehicle it would probably need]] was already covered [[VideoGame/SkiesOfArcadia elsewhere]], [we] decided against it this time."

to:

** VideoGame/{{Billy Hatcher|And The Giant Egg}} was planned, but was dropped because Sumo couldn't decide on a design for his car. Time ran out and they were forced to not include him. It is said that his His incomplete files still exist on the game's disc. In hindsight, this would explain why he doesn't even have a cameo in neither [[spoiler:Race of Ages alongside the other removed racers of the previous game]] nor in the track of his game alongside his friends.
** Sumo also considered [[VideoGame/SakuraWars Sakura Shinguuji]], but [[http://www.radiosega.net/news/features/2012/08/radiosega-interview-steve-lycett/ in their own words]], "with the tone of the game we’re we're making, and considering [[{{Steampunk}} the type of vehicle it would probably need]] was already covered [[VideoGame/SkiesOfArcadia elsewhere]], [we] decided against it this time."



** The executive developer stated that had they asked Nintendo for an exclusive character for the UsefulNotes/WiiU version of the game besides the Mii, his personal choice would have been VideoGame/{{Kirby}}.

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** The executive developer stated that had they asked Nintendo for an exclusive character for the UsefulNotes/WiiU version of the game besides the Mii, his personal choice would have been VideoGame/{{Kirby}}.Franchise/{{Kirby}}.



** They considered adding ''VideoGame/{{Bayonetta}}'' in the retail roster, [[http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread&p=7832417&viewfull=1#post7832417 but she was later cut because they couldn't keep her in-character and still keep the rating at E10+/7+.]] And even though she did come in 4th place on the DLC poll, it's unlikely that she will be added as DLC, due to the reasons she was cut from the retail roster.

to:

** They considered adding ''VideoGame/{{Bayonetta}}'' in the retail roster, [[http://forums.sega.com/showthread.php?409253-Semi-official-fire-questions-at-SUMO-and-get-vague-responses-thread&p=7832417&viewfull=1#post7832417 but she was later cut because they felt they couldn't keep her in-character and still keep the rating at E10+/7+.]] And even though she She did come in 4th place on in the DLC poll, it's unlikely however, and her appearance in the E10+-rated ''Franchise/SuperSmashBros'' shows that she will be added as DLC, due to it wasn't totally outside of the reasons she was cut from the retail roster.range of possibility.



* Creator/SonicTeam is the only division of SEGA to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NiGHTsIntoDreams'' and ''VideoGame/BillyHatcher'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can gleam from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.

to:

* Creator/SonicTeam is the only division of SEGA to have an IP included in every GP of the game.[[note]]''Sonic'' is in '''four''' of them if you count the fifth GP comprised of old tracks, and is joined by ''VideoGame/NiGHTsIntoDreams'' and ''VideoGame/BillyHatcher'' in Emerald Cup. The only GP ''Sonic'' isn't in is Arcade Cup, where ''VideoGame/BurningRangers'' reps ''Sonic Team''.[[/note]] As you can gleam glean from the above, ''VideoGame/JetSetRadio'' is the only IP in Emerald Cup not hailing from Sonic Team.
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Added DiffLines:

* TalkingToHimself: Steve Lycett voices both the Mii and the Avatar, in the form of reusing the same voice clips.
Is there an issue? Send a MessageReason:
None


** The executive developer stated that had they asked Nintendo for an exclusive character for the UsefulNotes/WiiU version of the game, his personal choice would have been VideoGame/{{Kirby}}.

to:

** The executive developer stated that had they asked Nintendo for an exclusive character for the UsefulNotes/WiiU version of the game, game besides the Mii, his personal choice would have been VideoGame/{{Kirby}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrossDressingVoices: Steve Lycett voices both genders of the Miis. Same with the Avatars.

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