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** One might add ''VideoGame/IronStorm'', a FPS with a similarly outlandish ScienceFiction take on a World War set in Germany (though with neither undead nor cyborgs).
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** One might add ''VideoGame/IronStorm'', a FPS with a similarly outlandish ScienceFiction take on a World War set in Germany (though with neither Nazis nor undead nor cyborgs).
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* DuelingWorks: Part of the 2001-2002-2003 UsefulNotes/WorldWarII FirstPersonShooter blitz ({{pun}} intended) with ''VideoGame/Battlefield1942'', ''VideoGame/MedalOfHonorAlliedAssault'' and ''VideoGame/CallOfDuty1''.
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* DuelingWorks: DuelingWorks:
** Part of the 2001-2002-2003 UsefulNotes/WorldWarII FirstPersonShooter blitz ({{pun}} intended) with ''VideoGame/Battlefield1942'', ''VideoGame/MedalOfHonorAlliedAssault'' and''VideoGame/CallOfDuty1''. ''VideoGame/CallOfDuty1''.
** One might add ''VideoGame/IronStorm'', a FPS with a similarly outlandish ScienceFiction take on a World War set in Germany (though with neither undead nor cyborgs).
** Part of the 2001-2002-2003 UsefulNotes/WorldWarII FirstPersonShooter blitz ({{pun}} intended) with ''VideoGame/Battlefield1942'', ''VideoGame/MedalOfHonorAlliedAssault'' and
** One might add ''VideoGame/IronStorm'', a FPS with a similarly outlandish ScienceFiction take on a World War set in Germany (though with neither undead nor cyborgs).
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* DuelingWorks: Part of the 2001-2002-2003 UsefulNotes/WorldWarII FirstPersonShooter blitz ({{pun}} intended) with ''VideoGame/Battlefield1942'', ''VideoGame/MedalOfHonorAlliedAssault'' and ''VideoGame/CallOfDuty1''.
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* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel towards RTCW. Only the multiplayer portion of the game made the cut, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.
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* SequelGap: The gap from ''Spear of Destiny'' in 1992 to this game in 2001 is the longest in the series at 9 years between games, followed by another gap to the 2009 ''VideoGame/{{Wolfenstein|2009}}'', though how long exactly depends on whether you only count ''[=RtCW=]'', which leaves the gap at 8 years, or include Splash Damage's ''Enemy Territory'' addon, which shortens it to 6.
* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequeltowards RTCW. to ''RTCW''. Only the multiplayer portion of the game made the cut, was released, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.
* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel
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** The benevolent wizard in the intro who seals away Heinrich grunts in pain exactly like the [[VideoGame/{{Doom}} Doomguy]].
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** The zombies' growls and shrieks are taken from old Creator/HannaBarbera cartoons, most notably ''WesternAnimation/ScoobyDoo''.
* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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** The zombies' growls and shrieks are taken were previously used for the undead creatures in ''VideoGame/TheElderScrollsIIDaggerfall'', which in turn lifted the sounds from old Creator/HannaBarbera cartoons, most notably ''WesternAnimation/ScoobyDoo''.
* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of its sequel '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of its sequel '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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** The zombies' growls and shrieks are taken from old Creator/HannaBarbera cartoons, most notably ''ScoobyDoo''.
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** The zombies' growls and shrieks are taken from old Creator/HannaBarbera cartoons, most notably ''ScoobyDoo''.''WesternAnimation/ScoobyDoo''.
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* MilestoneCelebration: ''RTCW'' was released roughly twenty years after ''VideoGame/CastleWolfenstein'', the first game in the ''VideoGame/{{Wolfenstein}}'' series.
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* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
* MilestoneCelebration: ''RTCW'' was releasedroughly twenty years after ''VideoGame/CastleWolfenstein'', the first game in the ''VideoGame/{{Wolfenstein}}'' series.
* MilestoneCelebration: ''RTCW'' was released
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* TheWikiRule: The [[http://wolfenstein.wikia.com/wiki/Wolfenstein_Wiki Wolfenstein Wiki]].
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* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* ActorAllusion: This isn't Tony Jay's [[WesternAnimation/SecretSquirrel first time]] voicing a BigGood who happens to be the leader of an organization that deals with espionage and is known only [[EverybodyCallsHimBarkeep by his occupation]].
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* ManualMisprint: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released for the Apple II in 1983 and was about infiltrating a Nazi headquarters to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released for that system in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released in 1983 and was about infiltrating Nazi headquarters and assassinating Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released in 1983 and was about infiltrating a Nazi headquarters and assassinating to assassinate Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* CowboyBebopAtHisComputer: The game's manual claims that ''VideoGame/CastleWolfenstein'' was released in 1983 and was about infiltrating Nazi headquarters and assassinating Adolf Hitler with a bomb. ''Castle Wolfenstein'' was released in 1981, and the plot described was actually that of '''''Beyond''''' ''Castle Wolfenstein'' from 1984.
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* PlayingAgainstType: Creator/TonyJay, known for playing sinister villains, does the voice of the [[BigGood OSA Director]].
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* TheWikiRule: The [[http://wolfenstein.wikia.com/wiki/Wolfenstein_Wiki Wolfenstein Wiki]].
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* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel towards RTCW. Only the multiplayer portion of the game made the cut, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.
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* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel towards RTCW. Only the multiplayer portion of the game made the cut, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.''VideoGame/EnemyTerritoryQuakeWars''.
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* DevelopmentHell: The film adaptation. Cult director Creator/RogerAvary was tapped to write and direct, then was sent to jail for vehicular manslaughter. When he got out, the funding had dried up. Supposedly he's still attached, but nobody wants to fund a video game movie in the age of comic book movies.
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* DevelopmentHell: The film adaptation. Cult director Creator/RogerAvary was tapped to write and direct, then was sent to jail for vehicular manslaughter. When he got out, the funding had dried up. Supposedly he's still attached, but nobody wants few people really want to fund a video game movie in the age of comic book movies.movies.
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* MilestoneCelebration: 'RTCW'' was released roughly twenty years after ''VideoGame/CastleWolfenstein'', the first game in the ''VideoGame/{{Wolfenstein}}'' series.
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* MilestoneCelebration: 'RTCW'' ''RTCW'' was released roughly twenty years after ''VideoGame/CastleWolfenstein'', the first game in the ''VideoGame/{{Wolfenstein}}'' series.
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* MilestoneCelebration: 'RTCW'' was released roughly twenty years after ''VideoGame/CastleWolfenstein'', the first game in the ''VideoGame/{{Wolfenstein}}'' series.
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* DevelopmentHell: The film adaptation. Cult director {{Roger Avary}} was tapped to write and direct, then was sent to jail for vehicular manslaughter. When he got out, the funding had dried up. Supposedly he's still attached, but nobody wants to fund a video game movie in the age of comic book movies.
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* DevelopmentHell: The film adaptation. Cult director {{Roger Avary}} Creator/RogerAvary was tapped to write and direct, then was sent to jail for vehicular manslaughter. When he got out, the funding had dried up. Supposedly he's still attached, but nobody wants to fund a video game movie in the age of comic book movies.
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** The zombies' growls and shrieks are taken from old HannaBarbera cartoons, most notably ''ScoobyDoo''.
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** The zombies' growls and shrieks are taken from old HannaBarbera Creator/HannaBarbera cartoons, most notably ''ScoobyDoo''.
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** The zombies' growls and shrieks are taken from old HannaBarbera cartoons, most notably ''ScoobyDoo''.
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Added DiffLines:
* DevelopmentHell: The film adaptation. Cult director {{Roger Avary}} was tapped to write and direct, then was sent to jail for vehicular manslaughter. When he got out, the funding had dried up. Supposedly he's still attached, but nobody wants to fund a video game movie in the age of comic book movies.
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* HeyItsThatSound:
** The Grenade Launcher sound from ''VideoGame/QuakeII'' and ''VideoGame/QuakeIIIArena'' is reused once again, for the hand grenades.
** ''Enemy Territory'' reuses the sound assets from ''RTCW'', including the music.
* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel towards RTCW. Only the multiplayer portion of the game made the cut, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.
** The Grenade Launcher sound from ''VideoGame/QuakeII'' and ''VideoGame/QuakeIIIArena'' is reused once again, for the hand grenades.
** ''Enemy Territory'' reuses the sound assets from ''RTCW'', including the music.
* WhatCouldHaveBeen: Originally, ''Wolfenstein: Enemy Territory'' would have been a sequel towards RTCW. Only the multiplayer portion of the game made the cut, as a free downloadable game, with the single-player portion of the game being cut. This paved the way for the ''Enemy Territory'' series which continued with ''VideoGame/EnemyTerritoryQuakeWars''.