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* WhatCouldHaveBeen: One original treatment for Return of the Living Dead 3 by Kenny Myers (SFX artist on [[Film/ReturnOfTheLivingDeadPartII Part II]]) and Brian Peck (Scuz in [[Film/TheReturnOfTheLivingDead the first film]]) was to be a prequel that explained the origins of Trioxin.
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* WhatCouldHaveBeen: One original treatment for Return ''Return of the Living Dead 3 3'' by Kenny Myers (SFX artist on [[Film/ReturnOfTheLivingDeadPartII Part II]]) and Brian Peck (Scuz in [[Film/TheReturnOfTheLivingDead the first film]]) was to be a prequel that explained the origins of Trioxin.Trioxin.
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Changed line(s) 1 (click to see context) from:
* WhatCouldHaveBeen: One original treatment for Return of the Living Dead 3 by Kenny Myers (SFX artist on [[Film/ReturnOfTheLivingDeadPartII Part II]]) and Brian Peck (Scuz in [[Film/TheReturnOfTheLivingDead the the first film]]) was to be a prequel that explained the origins of Trioxin.
to:
* WhatCouldHaveBeen: One original treatment for Return of the Living Dead 3 by Kenny Myers (SFX artist on [[Film/ReturnOfTheLivingDeadPartII Part II]]) and Brian Peck (Scuz in [[Film/TheReturnOfTheLivingDead the the first film]]) was to be a prequel that explained the origins of Trioxin.
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Added DiffLines:
* WhatCouldHaveBeen: One original treatment for Return of the Living Dead 3 by Kenny Myers (SFX artist on [[Film/ReturnOfTheLivingDeadPartII Part II]]) and Brian Peck (Scuz in [[Film/TheReturnOfTheLivingDead the the first film]]) was to be a prequel that explained the origins of Trioxin.