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cleaning up a piece of misinformation


** It's been more than ten years since the last "mainline" ''Puyo'' game, 2009's ''Puyo Puyo 7''.
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The game is developed in Japan, not in the US.


* BTeamSequel: ''Puzzle Pop'' is the first game in ''Puyo'' history to be primarily developed in America, as the App Store description credits Sega of America as opposed to every other game being credited to the Japanese-based Compile, the main Sega Corporation, [=M2=], or Sonic Team.
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** ''Puyo Puyo Puzzle Pop'' reuses the models and animations from ''Chronicle'', retextured and reshaded with a toon shader to give the models a brighter palette.
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* BTeamSequel: ''Puzzle Pop'' is the first game in ''Puyo'' history to be primarily developed in America, as the App Store description credits Sega of America as opposed to every other game being credited to the Japanese-based Compile, the main Sega Corporation, [=M2=], or Sonic Team.
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** ''Soldam'', which released in 1992 (some sites put it at September), might also qualify as a direct competitor to the first arcade game. Like ''Puyo Puyo'', it is a puzzle game whose aesthetics are heavily based on [[VideoGame/RodLand a previous game]] by [[Creator/{{Jaleco}} its respective developer]]. There's no question as to who won this contest and, what's more, the UsefulNotes/NintendoSwitch reboot of ''Soldam'' features an [[http://i.imgur.com/xgNuWMH.png art style]] heavily [[{{Understatement}} "inspired"]] by the post-''20th'' ''Puyo Puyo'' artstyle.

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** ''Soldam'', which released in 1992 (some sites put it at September), might also qualify as a direct competitor to the first arcade game. Like ''Puyo Puyo'', it is a puzzle game whose aesthetics are heavily based on [[VideoGame/RodLand a previous game]] by [[Creator/{{Jaleco}} its respective developer]]. There's no question as to who won this contest and, what's more, the UsefulNotes/NintendoSwitch Platform/NintendoSwitch reboot of ''Soldam'' features an [[http://i.imgur.com/xgNuWMH.png art style]] heavily [[{{Understatement}} "inspired"]] by the post-''20th'' ''Puyo Puyo'' artstyle.



** Don't have an N-Gage or later Platform/{{Symbian}} OS phone? Tough luck trying to play the N-Gage ''Puyo Pop''. Even worse than the English arcade game because, as of this writing, there isn't a single N-Gage emulator that plays non-[[UsefulNotes/ProgrammingLanguages Java]] based games. ''Puyo Pop'' wasn't made with Java.

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** Don't have an N-Gage or later Platform/{{Symbian}} OS phone? Tough luck trying to play the N-Gage ''Puyo Pop''. Even worse than the English arcade game because, as of this writing, there isn't a single N-Gage emulator that plays non-[[UsefulNotes/ProgrammingLanguages non-[[MediaNotes/ProgrammingLanguages Java]] based games. ''Puyo Pop'' wasn't made with Java.



* SleeperHit: By most accounts, ''Puyo Puyo Tetris'' is this. Given past localization efforts didn't sell well, many fans hoped, but didn't expect the game to do well, but it was one of the top selling games early in the UsefulNotes/NintendoSwitch's lifespan.

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* SleeperHit: By most accounts, ''Puyo Puyo Tetris'' is this. Given past localization efforts didn't sell well, many fans hoped, but didn't expect the game to do well, but it was one of the top selling games early in the UsefulNotes/NintendoSwitch's Platform/NintendoSwitch's lifespan.
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** However, there is another issue with the rest of the series. Basically, if it wasn't the original, any of its {{Dolled Up Installment}}s, or ''Tsu'', chances are those entries will never see the light of day on any modern system. ''Sun'' just '''barely''' escapes this with ''VS Puyo Puyo Sun'' on the Genesis Mini 2 (even if it was just the multiplayer mode ported over), but everything from ''Yo~n'' to ''Chronicles'' are hard locked to the systems they were developed for. ''Fever'' is especially bad since that game was developed internally by Sonic Team and already has full international language support, meaning theoretically, there should be no reason why it wouldn't get remastered in any capacity.

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** However, there is another issue with the rest of the series. Basically, if it wasn't it's not the original, any of its {{Dolled Up Installment}}s, or ''Tsu'', chances are those entries will never see the light of day on any modern system. ''Sun'' just '''barely''' escapes this with ''VS Puyo Puyo Sun'' on the Genesis Mini 2 (even if it was just the multiplayer mode ported over), but everything from ''Yo~n'' to ''Chronicles'' are hard locked to the systems they were developed for. ''Fever'' is especially bad since that game was developed internally by Sonic Team and already has full international language support, meaning theoretically, there should be no reason why it wouldn't get remastered in any capacity.
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** However, there is another issue with the rest of the series. Basically, if it wasn't the original, any of its {{Dolled Up Installment}}s, or ''Tsu'', chances are those entries will never see the light of day on any modern system. ''Sun'' just '''barely''' escapes this with ''VS Puyo Puyo Sun'' on the Genesis Mini 2 (even if it was just the multiplayer mode ported over), but everything from ''Yo~n'' to ''Chronicles'' are hard locked to the systems they were developed for. ''Fever'' is especially bad since that game was developed internally by Sonic Team and already has full international language support, meaning theoretically, there should be no reason why it wouldn't get remastered in any capacity.
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* ContentLeak: In December 2023, Sega's English X (Formerly Twitter) account suddenly posted advertisements for ''Quest'', which surprised everyone even if it never resulted in ''Quest'' becoming officially localized. What did come to a shock was that two of the app icons showed were all new-models for Arle and Amitie, bringing massive amounts of confusion and speculation as to what it could mean. Three months later, it would be revealed that those models would be used for an all new game called ''Puyo Puyo Puzzle Pop'' for Platform/AppleArcade.
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* FranchiseOwnershipAcquisition: Puyo Puyo was originally a property of Creator/{{Compile}}, but Creator/{{Sega}} bought the rights to it in 1998. Compile was still able to work on ''Puyo Puyo'' games until 2001, when it became unable to sustain itself and collapsed, with ''VideoGame/PuyoPop2001'' being the first game made by Sega.
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** Don't have an N-Gage or later Symbian OS phone? Tough luck trying to play the N-Gage ''Puyo Pop''. Even worse than the English arcade game because, as of this writing, there isn't a single N-Gage emulator that plays non-[[UsefulNotes/ProgrammingLanguages Java]] based games. ''Puyo Pop'' wasn't made with Java.

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** Don't have an N-Gage or later Symbian Platform/{{Symbian}} OS phone? Tough luck trying to play the N-Gage ''Puyo Pop''. Even worse than the English arcade game because, as of this writing, there isn't a single N-Gage emulator that plays non-[[UsefulNotes/ProgrammingLanguages Java]] based games. ''Puyo Pop'' wasn't made with Java.
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** Inverted with the UsefulNotes/NGage ''Puyo Pop'', which was released everywhere except Japan.

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** Inverted with the UsefulNotes/NGage Platform/NGage ''Puyo Pop'', which was released everywhere except Japan.
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* NoDubForYou: ''Puyo Puyo Tsu'' has recieved a good amount of re-releases in english-speaking countries - the Virtual Console release of the Genesis game, the appearance in the ''Sega 3D Classics Collection'', the SEGA Ages release, and the SNES port showing up on Nintendo Switch Online. Despite that, ''none'' of those releases translate any of the in-game text, though the SEGA Ages and 3D Classics versions at least have english menus.
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* ScrewedByTheLawyers: There hasn't been a Madou Monogatari game using the original cast of characters since 2000. SEGA currently owns the rights to Puyo Puyo, as well as the rights to the characters from it, since many of said characters are also in Puyo games. However, D4 Enterprise own the rights to the Madou Monogatari name and world, and... basically nothing in said world, leaving them unable to make any new Madou games that have anything to do with the series as it was pre-rights issues beyond the title and genre. It's speculated this is also why SEGA haven't returned to the original Madou Monogatari world and always have the characters [[TrappedInAnotherWorld appear out of nowhere needing to be returned to where they came from]].

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* ScrewedByTheLawyers: There hasn't been a Madou Monogatari game using the original cast of characters since 2000. SEGA currently owns the rights to Puyo Puyo, as well as the rights to the characters from it, since many of said characters are also in Puyo games. However, D4 Enterprise own the rights to the Madou Monogatari name and world, and... basically nothing in said world, leaving them unable to make any new Madou games that have anything to do with the series as it was pre-rights issues beyond the title and genre. It's speculated this is also why SEGA haven't returned to the original Madou Monogatari world and always have the characters [[TrappedInAnotherWorld appear out of nowhere needing to be returned to where they came from]]. The announcement of Compile Heart's ''Madou Monogatari 4'' is set to overturn this trend, however, as they have seemingly confirmed that they have received SEGA's blessing to use the original characters.
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now definition-only


* TheWikiRule: [[https://puyonexus.com/wiki/Main_Page The Puyo Nexus Wiki.]]

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