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Moving Trivia content for video game to new subpage


!Fanfic




!Video Game
* CreatorsOddball: Creator/{{Uri}} has stated that ''Pedestal'' is very different from her other games, which players confirmed when it was released; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It's also the one game Uri has made that doesn't have a clear-cut happy ending (all of Uri's previous games have at least one ending with a largely positive outcome), as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''VideoGame/{{The Sandman|2014}}'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in the ''VideoGame/StrangeMenSeries'' after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
* LateExportForYou: ''Pedestal'' was completed in 2021, but hadn't been released outside of Japan until 2022. Uri allowed her translator vgperson to play through the game and potentially translate it, but said they weren't under obligation to do so. vgperson [[https://vgperson.com/games/futureplans.htm stated]] that while they were interested in translating the game into English, they didn't plan on doing it any time soon (if at all) because it's an extremely dialogue-heavy game and so it would be highly time-consuming (Uri also stated that the game's plot is heavily steeped in Japanese culture, to the point it might be confusing to explain things to non-Japanese players). Eventually, an English translation was completed and released in late 2022.
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None


* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''VideoGame/{{The Sandman|2014}}'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.

to:

* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''VideoGame/{{The Sandman|2014}}'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in ''The Strange Men'' series the ''VideoGame/StrangeMenSeries'' after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
Is there an issue? Send a MessageReason:
None


* CreatorsOddball: Creator/{{Uri}} has stated that ''Pedestal'' is very different from her other games, which players confirmed when it was released; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It's also the one game that doesn't have a clear-cut happy ending, as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''VideoGame/TheSandman'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.

to:

* CreatorsOddball: Creator/{{Uri}} has stated that ''Pedestal'' is very different from her other games, which players confirmed when it was released; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It's also the one game Uri has made that doesn't have a clear-cut happy ending, ending (all of Uri's previous games have at least one ending with a largely positive outcome), as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''VideoGame/TheSandman'' (''VideoGame/{{The Sandman|2014}}'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
Is there an issue? Send a MessageReason:
None


* CreatorsOddball: Uri has stated that ''Pedestal'' is very different from her other games; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It is also the one game that doesn't have a clear-cut happy ending, as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''The Sandman'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
* LateExportForYou: ''Pedestal'' was completed in 2021, but hadn't been released outside of Japan until 2022. Uri allowed her translator vgperson to play through the game and potentially translate it, but said they weren't under obligation to do so. vgperson [[https://vgperson.com/games/futureplans.htm stated]] that while they were interested in translating the game into English, they didn't plan on doing it any time soon (if at all) because it's an extremely dialogue-heavy game and so it would be highly time-consuming (Uri also stated that the game's plot is heavily steeped in Japanese culture, to the point it might be confusing to explain things to non-Japanese players).

to:

* CreatorsOddball: Uri Creator/{{Uri}} has stated that ''Pedestal'' is very different from her other games; games, which players confirmed when it was released; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It is [[spoiler:It's also the one game that doesn't have a clear-cut happy ending, as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''The Sandman'' (''VideoGame/TheSandman'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in other countries in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
* LateExportForYou: ''Pedestal'' was completed in 2021, but hadn't been released outside of Japan until 2022. Uri allowed her translator vgperson to play through the game and potentially translate it, but said they weren't under obligation to do so. vgperson [[https://vgperson.com/games/futureplans.htm stated]] that while they were interested in translating the game into English, they didn't plan on doing it any time soon (if at all) because it's an extremely dialogue-heavy game and so it would be highly time-consuming (Uri also stated that the game's plot is heavily steeped in Japanese culture, to the point it might be confusing to explain things to non-Japanese players). Eventually, an English translation was completed and released in late 2022.

Added: 1985

Changed: 315

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* NamelessNarrative: We (and [[WordOfGod the author]]) call him [=NamNar=], short for the Nameless Narrator, since his name is never revealed during the course of the story. The author keeps the protagonist's gender unknown for half the story. The protagonist's name is literally the ''last two words of the story''.

to:

* NamelessNarrative: We (and [[WordOfGod the author]]) call him [=NamNar=], short for the Nameless Narrator, since his name is never revealed during the course of the story. The author keeps the protagonist's gender unknown for half the story. The protagonist's name is literally the ''last two words of the story''.!Fanfic


Added DiffLines:


!Video Game
* CreatorsOddball: Uri has stated that ''Pedestal'' is very different from her other games; it's not an ExplorerHorror but more of a mystery/exploration game, and it heavily involves conversing with other characters to uncover information as opposed to the environmental puzzles common in her other games. [[spoiler:It is also the one game that doesn't have a clear-cut happy ending, as the BigBad goes [[KarmaHoudini unpunished]] in every ending while the protagonist is brought to the DespairEventHorizon in the third ending.]]
* DevelopmentHell: ''Pedestal'' was either stuck here or an ExtremelyLengthyCreation; the game was announced in 2014 (''The Sandman'' included a preview) and Uri's website listed it as being in development for several years, with it finally being released seven years later in 2021 (only in Japan, with it taking an entire year for it to be translated and released in December of 2022). Uri released two more games in ''The Strange Men'' series after 2014 and then released updated remakes of her completed games between 2018 and 2020, so it may be she prioritized these games over ''Pedestal''. ''Pedestal'' also features questioning around 100 [=NPCs=] as a major game mechanic, so writing out and implementing all the dialogue was likely time-consuming as well.
* LateExportForYou: ''Pedestal'' was completed in 2021, but hadn't been released outside of Japan until 2022. Uri allowed her translator vgperson to play through the game and potentially translate it, but said they weren't under obligation to do so. vgperson [[https://vgperson.com/games/futureplans.htm stated]] that while they were interested in translating the game into English, they didn't plan on doing it any time soon (if at all) because it's an extremely dialogue-heavy game and so it would be highly time-consuming (Uri also stated that the game's plot is heavily steeped in Japanese culture, to the point it might be confusing to explain things to non-Japanese players).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NamelessNarrative: We (and [[WordOfGod the author]]) call him [=NamNar=], short for the Nameless Narrator, since his name is never revealed during the course of the story. The author keeps the protagonist's gender unknown for half the story. The protagonist's name is literally the ''last two words of the story''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TrollingCreator: Played with in Chapter 94 which turns out to be an elaborate April Fools Chapter. The Creator does admit at the end that she does feel bad for screwing up one of the characters' lives.
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