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* WhyFandomCantHaveNiceThings: Programer Tommy Refenes spent half a year after the game was done making a portal for uploading and downloading fan-made maps. Several fans found an exploit, told Refenes about it (who told them that he couldn't fix it right then because he was on vacation and so was everyone at Valve), spread information about it on the net and hacked the servers. This, combined with the emotional distress from the TroubledProduction of the last few months of the game, caused Refenes to not only lock that feature of the game out as soon as he could, but never look at the ''Super Meat Boy'' code again.
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It Will Never Catch On no longer allows real-life examples.


* ScrewedByTheNetwork: In a way; when Team Meat was first marketing the game out to publishers, Sony, at the time, decided to pass on the title [[ItWillNeverCatchOn due to lack of interest.]] This resulted in Microsoft more or less getting the exclusive rights to the game. Super Meat Boy wouldn't become available on a Playstation console until Fall 2015 on the Playstation 4 and Vita.

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* ScrewedByTheNetwork: In a way; when Team Meat was first marketing the game out to publishers, Sony, at the time, decided to pass on the title [[ItWillNeverCatchOn due to lack of interest.]] interest. This resulted in Microsoft more or less getting the exclusive rights to the game. Super Meat Boy wouldn't become available on a Playstation console until Fall 2015 on the Playstation 4 and Vita.
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Names The Same is no longer a trope


* NamesTheSame: Lil' Slugger is not only the name of the first boss in the game, but also the name of the BigBad in ''Anime/ParanoiaAgent.''

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