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** The original ''The Painful'' has a unused [[spoiler: sprite for Olan turned into a Joy Mutant]]. In the Definitive Edition, [[spoiler: Olan can actually turn into a Joy Mutant and uses a slightly edited version of the formerly unused sprite.]]

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** The original ''The Painful'' has a an unused [[spoiler: sprite for Olan turned into a Joy Mutant]]. In the Definitive Edition, [[spoiler: Olan can actually turn into a Joy Mutant and uses a slightly edited version of the formerly unused sprite.]]]]
** A CutSong from ''The First'', [[https://youtu.be/dX1cwcrSbVM?si=bLCweTyEBgrv_g-n Marty]], ended up reused in the Definitive Edition of Painful as [[spoiler: a fight track against the [[{{Superboss}} Manifestation of Marty]]'s third phase]].


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** In ''LISA: The First'', the presence of battle stats for Marty and Lisa, along with [[https://youtu.be/dX1cwcrSbVM?si=bLCweTyEBgrv_g-n a song that went unused named after Marty]] imply that there would have been an actual fight with Marty at some point in the game.
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* TrollingCreator: The "Easy Mode" in ''LISA: The Joyful'' was added in specifically as a [[DearNegativeReader response to players who were complaining about the DLC's difficulty.]] What is Easy Mode? Nothing more than two pitifully easy boss fights (which can be made even more trivial by the joke weapon that the Terry Hintz {{Expy}} gives you) that are completely disconnected from the main story. Funny enough in that same update, Austin [[AuthorsSavingThrow also added in legitimate enhancements to the game]], such as expanding Buddy's move pool so battles aren't as repetitive.
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Spelling/grammar fix(es)


** The [[https://www.youtube.com/watch?v=56yNo3OZSHA#t=40 pre-alpha gameplay footage]] shows a lot of things that didn't make it into the game. Aside from the aforementioned Ricky and Cheeks as party members, the trailer also shows them having a team attack that implies that moves can be done with certain party members in the same party, a sneaking mechanic that seems to be a precursor to the assassinations Buddy can do in ''LISA: The Joyful'', proper battle backgrounds instead of the in-engine generated ones, and more blatant foreshadowing of [[spoiler:Dr. Yado]]. The [[https://www.youtube.com/watch?v=HXsMG3T5xGY gameplay trailer]] from 2013 also hints at a different plot, with Buddy asking the uncles about a revenge mission.

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** The [[https://www.youtube.com/watch?v=56yNo3OZSHA#t=40 pre-alpha gameplay footage]] shows a lot of things that didn't make it into the game. Aside from the aforementioned Ricky Rick and Cheeks as party members, the trailer also shows them having a team attack that implies that moves can be done with certain party members in the same party, a sneaking mechanic that seems to be a precursor to the assassinations Buddy can do in ''LISA: The Joyful'', proper battle backgrounds instead of the in-engine generated ones, and more blatant foreshadowing of [[spoiler:Dr. Yado]]. The [[https://www.youtube.com/watch?v=HXsMG3T5xGY gameplay trailer]] from 2013 also hints at a different plot, with Buddy asking the uncles about a revenge mission.

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trying to make the wchb section more cohesive


** Rick, Sticky and Cheeks were all at one point recruitable party members, and Rick and Sticky still have unused battle sprites and animations in the game code. It’s commonly theorized that Rick, Sticky and Cheeks were refitted into Percy, Queen, and Dick, respectively.
** Early gameplay trailers hinted at a completely different main plot, with Buddy asking Brad and the uncles about a mission of revenge.

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** The game was initially titled "The Last Matador", and interviews with Austin Jorgensen imply that it was not originally connected with ''LISA: The First'' until well into development. In fact, Austin's original concept for this game was a ''Manga/FistOfTheNorthStar''-type setting in which a bunch of ripped dudes beats each other up, then he started to get into the deeper aspects of a world without any women.
** Rick, Sticky and Cheeks were all at one point recruitable party members, and Rick and Sticky still have unused battle sprites and animations in the game code. It’s It's commonly theorized that Rick, Sticky and Cheeks were refitted into Percy, Queen, and Dick, respectively.
respectively.
** Early The [[https://www.youtube.com/watch?v=56yNo3OZSHA#t=40 pre-alpha gameplay trailers hinted footage]] shows a lot of things that didn't make it into the game. Aside from the aforementioned Ricky and Cheeks as party members, the trailer also shows them having a team attack that implies that moves can be done with certain party members in the same party, a sneaking mechanic that seems to be a precursor to the assassinations Buddy can do in ''LISA: The Joyful'', proper battle backgrounds instead of the in-engine generated ones, and more blatant foreshadowing of [[spoiler:Dr. Yado]]. The [[https://www.youtube.com/watch?v=HXsMG3T5xGY gameplay trailer]] from 2013 also hints at a completely different main plot, with Buddy asking Brad and the uncles about a mission revenge mission.
*** Austin stated that Rando was [[spoiler:originally going to be one
of revenge.Brad's biological children]] and that Hawk[[note]]Not Hawk Hollywood, but a different, scrapped character[[/note]] was going to compete with Brad to gain Rando's trust, and eventually control the Rando Army. This subplot was scrapped but a DummiedOut sprite references it.



** The very first Joy Mutant you can encounter, Punkert, initially had a larger role in the game as one of Brad's friends, ditching him, Rick, Sticky and Cheeks for being lame, only for you to later encounter him as a mutant. A pair of screenshots on the wiki imply he also would have been part of the audience in the RussianRoulette sidequest.
** There's a lot of unused sprites in the files. Some interesting ones include Dick wearing yellow, an octopus with a man's face, some more sprites of Iori Stevens, The unused character Hawk in Rando's robe and [[spoiler:some sprites of Brad in the process of mutating.]]



** Iori Stevens has a few extra unused sprites in his file, implying that he was originally planned to be a recruitable party member.



** A minor change, but an early [[http://rpgmaker.net/media/content/games/4719/screenshots/Salv_Rangers.png teaser shot]] of the Salvation Rangers implied that Dick was actually yellow.



** A completely different set of party members are listed in the game's data as Joy Addicts, but due to either a bug or deliberate removal, the variable that prompts their withdrawal status never switches. These include Rage, RT, Garth, Sonny, Birdie, and Fly. A game mod exists that allows you to allow them to suffer withdrawal again.
** The game was initially titled "The Last Matador", and interviews with Austin Jorgensen imply that it was not originally connected with ''LISA: The First'' until well into development.
*** In fact, Austin's original concept for this game was a ''Manga/FistOfTheNorthStar''-type setting in which a bunch of ripped dudes beats each other up, then he started to get into the deeper aspects of a world without any women.
** The fight against Sindy Gallows in ''LISA: The Joyful'' was added last minute, which implies that [[spoiler:he was originally supposed to stay dead and the cultists that killed him was the real fight.]]
** The [[https://www.youtube.com/watch?v=56yNo3OZSHA#t=40 pre-alpha gameplay footage]] shows a lot of things that didn't make it into the game. Aside from the aforementioned Ricky and Cheeks as party members, the trailer also shows them having a team attack that implies that moves can be done with certain party members in the same party, a party member named Hawk that is nowhere to be found in the final game, a sneaking mechanic that seems to be a precursor to the assassinations Buddy can do in ''LISA: The Joyful'', proper battle backgrounds instead of the in-engine generated ones, and more blatant foreshadowing of [[spoiler:Dr. Yado]].

to:

** A completely different set of party members are listed in the game's data as Joy Addicts, but due to either a bug or deliberate removal, the variable that prompts their withdrawal status never switches. These include Rage, RT, Garth, Sonny, Birdie, and Fly. A game mod exists that allows you to allow them to The Definitive Edition fixes this bug and these characters now suffer withdrawal again.
** The game was initially titled "The Last Matador", and interviews with Austin Jorgensen imply that it was not originally connected with ''LISA: The First'' until well into development.
*** In fact, Austin's original concept for this game was a ''Manga/FistOfTheNorthStar''-type setting in which a bunch of ripped dudes beats each other up, then he started to get into the deeper aspects of a world without any women.
** The fight against Sindy Gallows in ''LISA: The Joyful'' was added last minute, which implies that [[spoiler:he was originally supposed to stay dead and the cultists that killed him was the real fight.]]
** The [[https://www.youtube.com/watch?v=56yNo3OZSHA#t=40 pre-alpha gameplay footage]] shows a lot of things that didn't make it into the game. Aside from the aforementioned Ricky and Cheeks as party members, the trailer also shows them having a team attack that implies that moves can be done with certain party members in the same party, a party member named Hawk that is nowhere to be found in the final game, a sneaking mechanic that seems to be a precursor to the assassinations Buddy can do in ''LISA: The Joyful'', proper battle backgrounds instead of the in-engine generated ones, and more blatant foreshadowing of [[spoiler:Dr. Yado]].
withdrawal.



** Austin stated that Rando was [[spoiler:originally going to be one of Brad's biological children]] and that Hawk[[note]]Not Hawk Hollywood, but a different, scrapped character[[/note]] was going to compete with Brad to gain Rando's trust, and eventually control the Rando Army. This subplot was scrapped but a DummiedOut sprite references it.



** The very first Joy Mutant you can encounter, Punkert, initially had a larger role in the game as one of Brad’s friends, ditching him, Rick, Sticky and Cheeks for being lame, only for you to later encounter him as a mutant. A pair of screenshots on the wiki imply he also would have been part of the audience in the RussianRoulette sidequest.

to:

** The very first Joy Mutant you can encounter, Punkert, initially had a larger role fight against Sindy Gallows in ''LISA: The Joyful'' was added last minute, which implies that [[spoiler:he was originally supposed to stay dead and the game as one of Brad’s friends, ditching him, Rick, Sticky and Cheeks for being lame, only for you to later encounter cultists that killed him as a mutant. A pair of screenshots on was the wiki imply he also would have been part of the audience in the RussianRoulette sidequest. real fight.]]
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* ContestWinnerCameo:

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* ContestWinnerCameo:CrowdfunderCameo:
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If you have to add "while it may be unintentional" to your example, it's probably not actually an example.


** While it may be unintentional, Terry’s Tutorial Tome in the Definitive Edition bears more than a passing resemblance to the state manuals found in VideoGame/LisaThePointless.
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** There also exists battle stats for [[spoiler: Sticky and Rick during in their heavily wounded states when Brad confronts them between Area 2 and 3, with the implication that instead of Brad [[CurbStompBattle obliterating them with a fire ball]], they would have [[ZeroEffortBoss tried to fight Brad]], only to fall]].
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** While it may be unintentional, Terry’s Tutorial Tome in the Definitive Edition bears more than a passing resemblance to the state manuals found in VideoGame/LisaThePointless.
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* RefittedForSequel:
** ''The Painful'' contain a sprite for a unused Joy Mutant form for Peter Smoove. ''The Joyful'' uses a recolor of this sprite for [[spoiler:Dice Mahone]].
** The original ''The Painful'' has a unused [[spoiler: sprite for Olan turned into a Joy Mutant]]. In the Definitive Edition, [[spoiler: Olan can actually turn into a Joy Mutant and uses a slightly edited version of the formerly unused sprite.]]
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* ColbertBump: Both LetsPlay/VideoGameDunkey and WebVideo/HBomberguy are acknowledged in the "Special Thanks" section of the Definitive Edition for the attention they brought to the games with their videos on ''Painful''.
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now definition-only


* TheWikiRule: [[https://lisa-rpg.fandom.com/wiki/LISA:_The_RPG_Wiki The Lisa RPG Wiki]].
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** Rick, Sticky and Cheeks were all at one point recruitable party members, and Rick and Sticky still have unused battle sprites and animations in the game code.

to:

** Rick, Sticky and Cheeks were all at one point recruitable party members, and Rick and Sticky still have unused battle sprites and animations in the game code. It’s commonly theorized that Rick, Sticky and Cheeks were refitted into Percy, Queen, and Dick, respectively.
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* WhatCouldHaveBeen: A consequence of the game's development being mostly open and taking place over two years is that a lot of story and gameplay elements ended up dropped during production:

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* WhatCouldHaveBeen: A consequence of the game's ''LISA: The Painful''[='=]s development being mostly open and taking place over two years is that a lot of story and gameplay elements ended up dropped during production:
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* AuthorsSavingThrow: When the Definitive Edition released, fans were (half-jokingly) outraged that "Work Harder" had had its [[MemeticMutation memetic]] sampling of Delin's "UHUH" grunt from ''VideoGame/ShenmueII'' removed. Dingaling would put out an update a few days after the Definitive Edition release which reintroduced the grunts ''[[DescendedCreator as recorded by Widdly 2 Diddly himself]]'', along with a [[https://twitter.com/DingalingGames/status/1682533490011828225 public apology on twitter]].

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* AuthorsSavingThrow: When the Definitive Edition released, fans were (half-jokingly) outraged that "Work Harder" had had its [[MemeticMutation memetic]] sampling of Delin's "UHUH" grunt from ''VideoGame/ShenmueII'' removed. Dingaling would put out an update a few days after the Definitive Edition release which reintroduced the grunts ''[[DescendedCreator as recorded by Widdly 2 Diddly himself]]'', along with a [[https://twitter.com/DingalingGames/status/1682533490011828225 public apology on twitter]].twitter]], [[SeriousBusiness acting as if the situation was much more grave than it really was]].
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* AuthorsSavingThrow: When the Definitive Edition released, fans were (half-jokingly) outraged that "Work Harder" had had its [[MemeticMutation memetic]] sampling of Delin's "UHUH" grunt from ''VideoGame/ShenmueII'' removed. Dingaling would put out an update a few days after the Definitive Edition release which reintroduced the grunts ''[[DescendedCreator as recorded by Widdly 2 Diddly himself]]'', along with a [[https://twitter.com/DingalingGames/status/1682533490011828225 public apology on twitter]].
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None

Added DiffLines:

** The very first Joy Mutant you can encounter, Punkert, initially had a larger role in the game as one of Brad’s friends, ditching him, Rick, Sticky and Cheeks for being lame, only for you to later encounter him as a mutant. A pair of screenshots on the wiki imply he also would have been part of the audience in the RussianRoulette sidequest.
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None


** Austin Jorgensen had mentioned in interviews that he originally wanted to put several reference characters in ''LISA'' (mentioning the USA Sports Team from ''VideoGame/TheKingOfFighters'' specifically), and sprites for quite a few of them do exist in the sprite sheet, but in the end none made the cut save for [[{{Expy}} Expies]] of [[VideoGame/Mother3 Lucas]], [[Franchise/SuperMarioBros the Mario Bros.]], and [[VideoGame/EarthBound Everdred]].

to:

** Austin Jorgensen had mentioned in interviews that he originally wanted to put several reference characters in ''LISA'' (mentioning the USA Sports Team from ''VideoGame/TheKingOfFighters'' specifically), and sprites for quite a few of them do exist in the sprite sheet, but in the end none made the cut save for [[{{Expy}} Expies]] of [[VideoGame/Mother3 Lucas]], [[Franchise/SuperMarioBros the Mario Bros.]], and [[VideoGame/EarthBound [[VideoGame/EarthBound1994 Everdred]].
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** The initial Kickstarter short demo and early development screenshots showed Rick Weeks, Sticky and CheeksGaywood as party members. Although it's possible that these were red-herrings to avoid spoilers, breaking open the final game code shows battle sprites for Rick and Sticky, so it's unclear how far the two of them got into the actual game before being cut. Cut dialogue also made [[spoiler:the implications that Sticky raped Buddy]] ''much'' more explicit.

to:

** The initial Kickstarter short demo and early development screenshots showed Rick Weeks, Sticky and CheeksGaywood Cheeks Gaywood as party members. Although it's possible that these were red-herrings to avoid spoilers, breaking open the final game code shows battle sprites for Rick and Sticky, so it's unclear how far the two of them got into the actual game before being cut. Cut dialogue also made [[spoiler:the implications that Sticky raped Buddy]] ''much'' more explicit.
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* DummiedOut:
** Chris Columbo has a battle theme in the soundtrack, and cracking open the game code reveals he has battle stats, so it seems likely that he was actually planned to be a boss at some point.
** The initial Kickstarter short demo and early development screenshots showed Rick Weeks, Sticky and CheeksGaywood as party members. Although it's possible that these were red-herrings to avoid spoilers, breaking open the final game code shows battle sprites for Rick and Sticky, so it's unclear how far the two of them got into the actual game before being cut. Cut dialogue also made [[spoiler:the implications that Sticky raped Buddy]] ''much'' more explicit.

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* TheWikiRule: [[https://lisa-rpg.fandom.com/wiki/LISA:_The_RPG_Wiki The Lisa RPG Wiki]].



* TheWikiRule: [[https://lisa-rpg.fandom.com/wiki/LISA:_The_RPG_Wiki The Lisa RPG Wiki]]
* WriteWhoYouKnow: Austin Jorgensen has stated in interviews that the idea behind ''The First'' (and, later, Brad in ''The Painful RPG'') was based on an ex-girlfriend who was scarred by memories of her abusive father, as it had made him realize how much memories can affect people.

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* TheWikiRule: [[https://lisa-rpg.fandom.com/wiki/LISA:_The_RPG_Wiki The Lisa RPG Wiki]]
* WriteWhoYouKnow:
WriteWhoYouKnow:
**
Austin Jorgensen has stated in interviews that the idea behind ''The First'' (and, later, Brad in ''The Painful RPG'') was based on an ex-girlfriend who was scarred by memories of her abusive father, as it had made him realize how much memories can affect people.

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