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** ''DX'' was released only on Japanese mobile phones, and its Switch port is also Japan-only with no plans for an overseas release.
** ''Ketsui: DEATH Label'' as well, but it can be played on any region DS.
** The Xbox 360 version, and ''not'' as a region-free release.
** The UsefulNotes/PlayStation3 port has no region lock.

to:

** ''DX'' was released only on Japanese mobile phones, and its Switch Platform/NintendoSwitch port is also Japan-only with no plans for an overseas release.
** ''Ketsui: DEATH Label'' as well, but it can be played on any region DS.
Platform/NintendoDS.
** The Xbox 360 Platform/Xbox360 version, and ''not'' as a region-free release.
** The UsefulNotes/PlayStation3 Platform/PlayStation3 port has no region lock.



* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending down a shaft and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port.

to:

* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 Platform/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending down a shaft and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port.
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* MarthDebutedInSmashBros: The game's characters and ships made their first appearance in Europe in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, with ''[=DaiFukkatsu=]'' being released there in 2011, and in the rest of the world in 2013 with the inclusion of the Tiger Schwert in ''[=DoDonPachi=] Maximum''. ''Ketsui'' itself would not be released internationally until 2020.

to:

* MarthDebutedInSmashBros: The game's characters and ships made their first appearance in Europe in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, with ''[=DaiFukkatsu=]'' being released there in 2011, and in the rest of the world in 2013 with the inclusion of the Tiger Schwert in ''[=DoDonPachi=] Maximum''. ''Ketsui'' itself would was not be released internationally until 2020.
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* MarthDebutedInSmashBros: The game's characters and ships made their first appearance outside of Japan in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''. ''[=DaiFukkatsu=]'' was released in Europe in 2011 and in North America in 2016, and ''DBCS'' in 2015, but ''Ketsui'' itself would not make its international release until 2020.

to:

* MarthDebutedInSmashBros: The game's characters and ships made their first appearance outside of Japan in Europe in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''. ''[=DaiFukkatsu=]'' was being released there in Europe in 2011 2011, and in North America the rest of the world in 2016, and ''DBCS'' 2013 with the inclusion of the Tiger Schwert in 2015, but ''[=DoDonPachi=] Maximum''. ''Ketsui'' itself would not make its international release be released internationally until 2020.
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* MarthDebutedInSmashBros: The game's characters and ships made their first appearance outside of Japan inthe ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''.

to:

* MarthDebutedInSmashBros: The game's characters and ships made their first appearance outside of Japan inthe in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''.Saviours''. ''[=DaiFukkatsu=]'' was released in Europe in 2011 and in North America in 2016, and ''DBCS'' in 2015, but ''Ketsui'' itself would not make its international release until 2020.
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* ChannelHop: The game repeatedly gets handed off to different companies for spinoffs and ports. The ''Death Label'' spinoff was developed by Creator/{{Arika}}, the ''EXTRA'' port by 5pb, and the ''Deathtiny'' port by M2.
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** ''DX'' was released only on Japanese mobile phones, and its Switch port will also be Japan-only with no plans for an overseas release.

to:

** ''DX'' was released only on Japanese mobile phones, and its Switch port will is also be Japan-only with no plans for an overseas release.
Is there an issue? Send a MessageReason:
None


* ChannelHop: The game routinely gets handed off to different companies to do spinoffs and ports of the game. The ''Death Label'' spinoff was developed by Creator/{{Arika}}, the ''EXTRA'' port by 5pb, and the ''Deathtiny'' port by M2.

to:

* ChannelHop: The game routinely repeatedly gets handed off to different companies to do for spinoffs and ports of the game.ports. The ''Death Label'' spinoff was developed by Creator/{{Arika}}, the ''EXTRA'' port by 5pb, and the ''Deathtiny'' port by M2.
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Added DiffLines:

* ChannelHop: The game routinely gets handed off to different companies to do spinoffs and ports of the game. The ''Death Label'' spinoff was developed by Creator/{{Arika}}, the ''EXTRA'' port by 5pb, and the ''Deathtiny'' port by M2.

Added: 387

Changed: 337

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* NoExportForYou: The original arcade version was released in Japan only. ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 port has no region lock.

to:

* NoExportForYou: NoExportForYou:
**
The original arcade version was released in Japan only. only.
** ''DX'' was released only on Japanese mobile phones, and its Switch port will also be Japan-only with no plans for an overseas release.
**
''Ketsui: DEATH Label'' as well, but it can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from DS.
** The
Xbox Live). 360 version, and ''not'' as a region-free release.
**
The UsefulNotes/PlayStation3 port has no region lock.
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None


* RefittedForSequel: [[Administrivia/TropesAreFlexible For a certain definition of "sequel"]]; the DummiedOut voice lines "Watch out, watch out!", "Just a couple more shots!" and "Game over!" were implemented into ''VideoGame/DoDonPachi Maximum'', which features content from various Creator/{{CAVE}} games (not just ''[=DoDonPachi=]''). Both lines play when using the Tiger Schwert, the former when a boss is nearly dead and the latter for, well, a game over.

to:

* RefittedForSequel: [[Administrivia/TropesAreFlexible For a certain definition of "sequel"]]; the DummiedOut voice lines "Watch out, watch out!", "Just a couple more shots!" and "Game over!" were implemented into ''VideoGame/DoDonPachi Maximum'', which features content from various Creator/{{CAVE}} games (not just ''[=DoDonPachi=]''). Both These lines play when using the Tiger Schwert, the former when a boss is nearly dead and the latter for, well, a game over.Schwert.
Is there an issue? Send a MessageReason:
None


* RefittedForSequel: [[Administrivia/TropesAreFlexible For a certain definition of "sequel"]]; the DummiedOut voice lines "Just a couple more shots!" and "Game over!" were implemented into ''VideoGame/DoDonPachi Maximum'', which features content from various Creator/{{CAVE}} games (not just ''[=DoDonPachi=]''). Both lines play when using the Tiger Schwert, the former when a boss is nearly dead and the latter for, well, a game over.

to:

* RefittedForSequel: [[Administrivia/TropesAreFlexible For a certain definition of "sequel"]]; the DummiedOut voice lines "Watch out, watch out!", "Just a couple more shots!" and "Game over!" were implemented into ''VideoGame/DoDonPachi Maximum'', which features content from various Creator/{{CAVE}} games (not just ''[=DoDonPachi=]''). Both lines play when using the Tiger Schwert, the former when a boss is nearly dead and the latter for, well, a game over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RefittedForSequel: [[Administrivia/TropesAreFlexible For a certain definition of "sequel"]]; the DummiedOut voice lines "Just a couple more shots!" and "Game over!" were implemented into ''VideoGame/DoDonPachi Maximum'', which features content from various Creator/{{CAVE}} games (not just ''[=DoDonPachi=]''). Both lines play when using the Tiger Schwert, the former when a boss is nearly dead and the latter for, well, a game over.
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None

Added DiffLines:

* DummiedOut: The announcer has a few clips that are never spoken in-game, such as as "[[VideoGame/DonPachi Just a couple]] [[ShoutOut more shots!]]", [[VideoGame/SinAndPunishment "Please continue!"]], and "GameOver."
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* LateExportForYou: The game was not released outside of Japan until 2020, 17 years later, by way of the localized ''M2 [=ShotTriggers=]'' port for [=PS4=]. And even that version is an example unto itself, as the Japanese version was released in 2018 and was not released overseas until 2020.

to:

* LateExportForYou: The game was not released outside of Japan until 2020, 17 years later, by way of the localized ''M2 [=ShotTriggers=]'' ''Ketsui Deathtiny'' port for [=PS4=]. And even that version release is an example unto itself, as the Japanese version was released in 2018 and was not released overseas until 2020.2018.
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None


* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending down a shaft and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port than a slight PortingDisaster.

to:

* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending down a shaft and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port than a slight PortingDisaster.port.
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None

Added DiffLines:

* KeepCirculatingTheTapes: Originally, the IKD 2007 release was restricted to a one-day event at a CAVE festival, but it would be saved from this trope 11 years later when it was made available as DLC for ''Ketsui Deathtiny''.
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* LateExportForYou: The game was not released outside of Japan until 2020, 17 years later, by way of the localized ''M2 [=ShotTriggers=]'' port for [=PS4=].

to:

* LateExportForYou: The game was not released outside of Japan until 2020, 17 years later, by way of the localized ''M2 [=ShotTriggers=]'' port for [=PS4=]. And even that version is an example unto itself, as the Japanese version was released in 2018 and was not released overseas until 2020.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: The original arcade version was released in Japan only. ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 port have no region lock.

to:

* NoExportForYou: The original arcade version was released in Japan only. ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 port have has no region lock.

Added: 356

Changed: 907

Is there an issue? Send a MessageReason:
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* MarthDebutedInSmashBros: So far, the only significant cameos that the game has made [[NoExportForYou outside of Japan]] are in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''.
* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 and UsefulNotes/PlayStation4 M2 Shottriggers ports have no region lock.

to:

* LateExportForYou: The game was not released outside of Japan until 2020, 17 years later, by way of the localized ''M2 [=ShotTriggers=]'' port for [=PS4=].
* MarthDebutedInSmashBros: So far, the only significant cameos that the game has The game's characters and ships made [[NoExportForYou their first appearance outside of Japan]] are in the Japan inthe ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''.
* NoExportForYou: The original arcade version was released in Japan only. ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 and UsefulNotes/PlayStation4 M2 Shottriggers ports port have no region lock.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 and UsefulNotes/PlayStation4 M2 Shottriggers port have no region lock.

to:

* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 and UsefulNotes/PlayStation4 M2 Shottriggers port ports have no region lock.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation4 M2 Shottriggers port is also Japan-only. The UsefulNotes/PlayStation3 port has no region lock.

to:

* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 and UsefulNotes/PlayStation4 M2 Shottriggers port is also Japan-only. The UsefulNotes/PlayStation3 port has have no region lock.
Is there an issue? Send a MessageReason:
None


* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation3 port has no region lock.

to:

* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live). The UsefulNotes/PlayStation4 M2 Shottriggers port is also Japan-only. The UsefulNotes/PlayStation3 port has no region lock.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MarthDebutedInSmashBros: So far, the only significant cameos that the game has made [[NoExportForYou outside of Japan]] are in the ''[[VideoGame/DonPachi DoDonPachi]] [=DaiFukkatsu=] BLACK LABEL'' arrange mode, which is a crossover with ''Ketsui'', as well as a DLC pack for ''VideoGame/{{Darius}}burst Chronicle Saviours''.

Changed: 70

Removed: 194

Is there an issue? Send a MessageReason:
None


* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the Xbox 360 port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live).
** May finally be averted with the announcement of a PS3 version. Even if it's Japan only, the Sony doesn't enforce a region lock policy for the console, meaning gamers can easily import a copy.

to:

* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the Xbox 360 UsefulNotes/{{Xbox 360}} port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live).
** May finally be averted with the announcement of a PS3 version. Even if it's Japan only, the Sony doesn't enforce a
Live). The UsefulNotes/PlayStation3 port has no region lock policy for the console, meaning gamers can easily import a copy.lock.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port than a slight PortingDisaster.

to:

* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending down a shaft and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port than a slight PortingDisaster.
Is there an issue? Send a MessageReason:
None


** May finally be averted with the announcement of a PS3 version. Even if it's Japan only, the Sony doesn't enforce a region lock policy for the console, meaning gamers can easily import a copy.

to:

** May finally be averted with the announcement of a PS3 version. Even if it's Japan only, the Sony doesn't enforce a region lock policy for the console, meaning gamers can easily import a copy.copy.
* WhatCouldHaveBeen: A UsefulNotes/PlayStation2 port by Arika was planned, but cancelled, reportedly because the [=PS2=] doesn't have the memory needed to do the background swapping in Stage 5[[note]]at two points, the scrolling goes in the opposite direction, but the background changes to give the impression of descending and then moving forwards after the descent[[/note]] and Arika vice president Ichiro Mihara decided he would rather have no port than a slight PortingDisaster.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NoExportForYou: ''Ketsui: DEATH Label'' can be played on any region DS, but as for the Xbox 360 port of the original game, you'll need a Japanese 360 (or a modified one, if you're willing to risk getting banned from Xbox Live).
** May finally be averted with the announcement of a PS3 version. Even if it's Japan only, the Sony doesn't enforce a region lock policy for the console, meaning gamers can easily import a copy.

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