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* TheWikiRule: [[http://irobot.wikia.com/wiki/I,_Robot_Wiki The I, Robot Wiki]].
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* KeepCirculatingTheTapes: Because it was one of the earliest 3D games made and no home technology at the time was capable of rendering its polygonal shapes (along with the general poor reception the game received because of said usage of 3D), the game never received any sort of port, even onto computers and hardware that were more than able to run it. Currently, UsefulNotes/{{MAME}} remains the only way to play ''I, Robot'' without having to find an original cabinet.


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* KeepCirculatingTheTapes: Because it was one of the earliest 3D games made and no home technology at the time was capable of rendering its polygonal shapes (along with the general poor reception the game received because of said usage of 3D), the game never received any sort of port, even onto computers and hardware that were more than able to run it. Currently, For the longest time, UsefulNotes/{{MAME}} remains the only way to play ''I, Robot'' without having to find an original cabinet.

cabinet. Rescued in 2022 when it was officially re-released as part of the ''Atari 50'' compilation.

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** ''Fanfic/BeingHumanAPortalFanfic'': Doctor Susan Calvin makes a {{Cameo}} appearance at the end of a chapter.

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** ''Fanfic/BeingHumanAPortalFanfic'': Doctor Susan Calvin makes a {{Cameo}} CrossoverCameo appearance at the end of a chapter.
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* CareerResurrection: Smith's first hit movie since ''[[Film/EnemyOfTheState Enemy of the State]]''.

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* CareerResurrection: Smith's first hit movie This and ''Film/MenInBlackII'' was this for Smith since ''[[Film/EnemyOfTheState Enemy of the State]]''.
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** Creator/HarlanEllison wrote a screenplay in TheSeventies (it's still in print!) which was much closer to Asimov's anthology. Unfortunately, the plot (which looked back on Susan Calvin's life in a manner deliberately similar to ''Film/CitizenKane'') and the FX-heavy scenes (which included a lost city in the Amazon, several alien planets, and a duel in what would later be called {{cyberspace}}) [[ExecutiveMeddling didn't fit the producer's vision and/or budget]], so it was shelved. Oddly enough, some [=DVD=]s of the 2004 film came bundled with a copy.

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** Creator/HarlanEllison wrote a screenplay in TheSeventies (it's (Published in TheNineties as ''Script/IRobotTheIllustratedScreenplay'' --it's still in print!) which was much closer to Asimov's anthology. Unfortunately, the plot (which looked back on Susan Calvin's life in a manner deliberately similar to ''Film/CitizenKane'') and the FX-heavy scenes (which included a lost city in the Amazon, several alien planets, and a duel in what would later be called {{cyberspace}}) [[ExecutiveMeddling didn't fit the producer's vision and/or budget]], so it was shelved. Oddly enough, some [=DVD=]s of the 2004 film came bundled with a copy.
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* ScienceMarchesOn: At the time the book was published, it was thought that humanlike robots could be created using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a logical set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

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* ScienceMarchesOn: At the time the book was published, it was thought that humanlike robots could be created using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over from a logical set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)



** ''Videogame/TheSims'': When randomizing a new Plumbot's name, suggestions include "I, PLumbot".
** ''Literature/VoidDomain'': A background teacher, Isaac Calvin, is named based on the author Creator/IsaacAsimov and his character Dr Susan Calvin.

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** ''Videogame/TheSims'': When randomizing a new Plumbot's name, suggestions include "I, PLumbot".
Plumbot".
** ''Literature/VoidDomain'': A background teacher, Isaac Calvin, is named based on after the author Creator/IsaacAsimov and his character Dr Susan Calvin.



* CareerResurrection: Smith's first hit movie since ''Film/EnemyofTheState''.

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* CareerResurrection: Smith's first hit movie since ''Film/EnemyofTheState''.''[[Film/EnemyOfTheState Enemy of the State]]''.



** ''Literature/TheBlackParade'': Michael asks if Jordan ever has a normal day and she replies with, "Once. It was a Thursday." The same question-and-answer occurs between Dr Calvin and Det Spooner.

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** ''Literature/TheBlackParade'': Michael asks if Jordan ever has a normal day and she replies with, "Once. It was a Thursday." The same question-and-answer occurs between Dr Calvin and Det Detective Spooner.



* TechnologyMarchesOn: The earlier-model robots are incapable of receiving software updates over the Internet, unlike the new [=NS5=] bots. The idea of on-demand patches was relatively new when the film came out in 2004[[note]]to the point where, the year after, Creator/LucasArts forbid Creator/ObsidianEntertainment from patching in the cut content for ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' because it could only be done for the poorer-selling PC version on account of the Xbox release not being Live-enabled[[/note]] but became industry-standard by the end of the decade--over 25 years before the film's setting.

to:

* TechnologyMarchesOn: The earlier-model robots are incapable of receiving software updates over the Internet, unlike the new [=NS5=] bots. The idea of on-demand patches was relatively new when the film came out in 2004[[note]]to the point where, the year after, Creator/LucasArts forbid forbade Creator/ObsidianEntertainment from patching in the cut content for ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' because it could only be done for the poorer-selling PC version on account of the Xbox release not being Live-enabled[[/note]] but became industry-standard by the end of the decade--over 25 years before the film's setting.
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Spelling


* KeepCirculatingTheTapes: Because it was one of the earliest 3D games made and no home technology at the time was capable of rendering it's polygonal shapes (along with the general poor reception the game received because of said usage of 3D), the game never received any sort of port, even onto computers and hardware that were more than able to run it. Currently, UsefulNotes/{{MAME}} remains the only way to play ''I, Robot'' without having to find an original cabinet.


to:

* KeepCirculatingTheTapes: Because it was one of the earliest 3D games made and no home technology at the time was capable of rendering it's its polygonal shapes (along with the general poor reception the game received because of said usage of 3D), the game never received any sort of port, even onto computers and hardware that were more than able to run it. Currently, UsefulNotes/{{MAME}} remains the only way to play ''I, Robot'' without having to find an original cabinet.

Is there an issue? Send a MessageReason:
None



to:

* TechnologyMarchesOn: The earlier-model robots are incapable of receiving software updates over the Internet, unlike the new [=NS5=] bots. The idea of on-demand patches was relatively new when the film came out in 2004[[note]]to the point where, the year after, Creator/LucasArts forbid Creator/ObsidianEntertainment from patching in the cut content for ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' because it could only be done for the poorer-selling PC version on account of the Xbox release not being Live-enabled[[/note]] but became industry-standard by the end of the decade--over 25 years before the film's setting.
Is there an issue? Send a MessageReason:
None


* CareerRessurection: Smith's first hit movie since ''Film/EnemyofTheState''.

to:

* CareerRessurection: CareerResurrection: Smith's first hit movie since ''Film/EnemyofTheState''.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* CareerRessurection: Smith's first hit movie since ''Film/EnemyofTheState''.
Is there an issue? Send a MessageReason:
None


* ScienceMarchesOn: At the time the book was published, it was thought that humanlike robots could be created using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

to:

* ScienceMarchesOn: At the time the book was published, it was thought that humanlike robots could be created using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a logical set of of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)
Is there an issue? Send a MessageReason:
None


* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence could be built using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

to:

* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence robots could be built created using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)
Is there an issue? Send a MessageReason:
None


* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence could be built using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

to:

* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence could be built using mathematical logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Researchers Despite many innovations, researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)
Is there an issue? Send a MessageReason:
None


* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence could be built using mathematical logic, which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

to:

* ScienceMarchesOn: At the time the book was published, it was thought that humanlike articial intelligence could be built using mathematical logic, logic - a branch of mathematics intertwined with philosophy which involves reasoning over a set of rules and facts (hence the Three Laws of Robotics). This approach is known as symbolic artificial intelligence. Researchers eventually found that symbolic AI alone is not enough to build humanlike robots, which led to a rise in research in connectionist artificial intelligence (AI involving deep learning from artificial neural networks)

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