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* CreatorsFavoriteEpisode: Creator/SteveDownes has said this was his favorite game to work on, appreciating the more dramatic characterization for Master Chief and because this game uses VoicesInOneRoom he got to meet Creator/JenTaylor for the first time.
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* MilestoneCelebration: The game's 10th anniversary was celebrated with a blog post featuring retrospectives from many of the game's original developers, along with the announcement that the ''Master Chief Collection'' version of the game would be receiving modding tools, additional Skulls, and Theatre mode finally being added to the Campaign and Spartan Ops.

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** A number of multiplayer maps are known to have been pitched, but didn't make it to full production. These include a map set in an underwater Covenant facility (possibly an inspiration for "Fathom" in ''Halo 5''), a Forerunner map named "Genessis" (sic, and possibly a prototype of the planet Genesis in ''Halo 5''), a map set in a canyon named "Dish" (which exists in blockout-form with functioning weapon and vehicle spawns, including the aforementioned Revenant), and remakes of the ''Halo 3'' maps Last Resort, Narrows, and Standoff. Narrows would've been re-themed to take place at a UNSC base, while Standoff got as far as a crude blockout of the map being made.

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** A number of multiplayer maps are known to have been pitched, but didn't make it to full production. These include a map set in an underwater Covenant facility (possibly an inspiration for "Fathom" in ''Halo 5''), a Forerunner map named "Genessis" (sic, and possibly a prototype of the planet Genesis in ''Halo 5''), and remakes of the ''Halo 3'' maps Last Resort and Narrows (which would've been rethemed to take place at a UNSC base), along with around a dozen others that only have map names and placeholder descriptions to them.
** A few more maps exist in more complete blockout forms, intended for both the base game and DLC. These include
a map set in a canyon named "Dish" (which exists in blockout-form with features functioning weapon and vehicle spawns, including the aforementioned Revenant), an open symmetrical map similar to ''3'''s Sandtrap, two symmetrical space-themed maps named "Constant Strife" and remakes "Shipyard", an asymmetrical map on the corner of an island named "Peanut", and a remake of the ''Halo 3'' maps Last Resort, Narrows, and Standoff. Narrows would've been re-themed to take place at a UNSC base, while Standoff got as far as a crude blockout of the map being made.Standoff.
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** A cut Covenant vehicle was a redesigned Revenant, returning from ''VideoGame/HaloReach''. Instead of the driver-controlled mini-plasma mortar, it would've featured a gunner-operated plasma turret similar to the Specter from ''VideoGame/Halo2'', with a single seat for the driver in the front. It was cut fairly late in development, at a point where a fully complete and functional model of the Revenant exists.

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** A cut Covenant vehicle was a redesigned Revenant, returning from ''VideoGame/HaloReach''. Instead of the driver-controlled mini-plasma mortar, it would've featured a gunner-operated plasma turret similar to the Specter from ''VideoGame/Halo2'', with a single seat for the driver in the front. It was cut fairly late in development, at a point where a fully complete and functional model of the Revenant exists. This vehicle was also canonised in the 2022 ''Halo Encyclopedia''.
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** It hardly seems like a coincidence that Creator/JenniferHale voiced a [[Franchise/MassEffect redheaded female super-soldier with the rank of commander.]] ''VideoGame/Halo5Guardians'' even reveals that Palmer has [[spoiler:an alien with a crush on her!]]
** Japanese dubbing example. Before vocing Cortana, Creator/AyumiFujimura voiced [[VideoGame/TheLegendOfZeldaSkywardSword Fi]], a character that plays a similar function to Cortana.

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** It hardly seems like a coincidence that Creator/JenniferHale voiced a [[Franchise/MassEffect redheaded female super-soldier with the rank of commander.]] ''VideoGame/Halo5Guardians'' even reveals that Palmer has [[spoiler:an alien with a crush on her!]]
** Japanese dubbing example. Before vocing voicing Cortana, Creator/AyumiFujimura voiced [[VideoGame/TheLegendOfZeldaSkywardSword Fi]], a character that plays a similar function to Cortana.
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* ContentLeak: A truly bizarre one: In May 2012, before any gameplay was officially revealed, [[https://www.youtube.com/watch?v=POconAHU3aE extended footage of the multiplayer was posted online]]...in complete StylisticSuck form, as the footage was recorded ''from a VHS tape'' with a potato-quality camcorder in what seemed to be a literal barn and awful, ear-destroying music playing throughout the entire thing.

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* ContentLeak: A truly bizarre one: In May 2012, before any gameplay was officially revealed, [[https://www.youtube.com/watch?v=POconAHU3aE extended footage of the multiplayer was posted online]]...in complete StylisticSuck form, as the footage was recorded ''from ''[[SchizoTech from a VHS tape'' tape]]'' with a potato-quality camcorder in what seemed appears to be a literal barn and awful, [[DreadfulMusician awful,]] [[SensoryAbuse ear-destroying music music]] playing throughout the entire thing.



* TheOtherMarty: [[VideoGame/FalloutNewVegas David Anthony]] [[VideoGame/CrashBandicoot Pizzuto]] was the original voice for the Didact, but unfortunately he died before he could finish recording. Creator/KeithSzarabajka voices the Didact in the final game.

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* TheOtherMarty: [[VideoGame/FalloutNewVegas David Anthony]] [[VideoGame/CrashBandicoot Pizzuto]] was the original voice for the Didact, but unfortunately [[DiedDuringProduction he died before he could finish recording.recording]]. Creator/KeithSzarabajka voices the Didact in the final game.



* StillbornFranchise: Not ''Halo'' itself, but the ''Spartan Ops'' spin-off, which never progressed past a first season. Overall reception to the first season was [[BrokenBase lukewarm]], with much debate about it replacing Firefight, its level design, the storyline, and the lack of Master Chief. They ended up having to end it by [[spoiler:completely destroying its setting of Requiem]], with ''ComicBook/HaloEscalation'' being forced to pick up the unresolved plot threads, such as Fireteam Majestic's fate ([[spoiler:[=DeMarco=] dies, Thorne becomes the new leader, and they get a new member]]) and the battle between ''Infinity'' and the Covenant over the Janus Key ([[spoiler:a Forerunner AI ends up taking it away from both sides]]).

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* StillbornFranchise: Not ''Halo'' itself, but the ''Spartan Ops'' spin-off, which never progressed past a first season. Overall reception to the first season was [[SoOkayItsAverage lukewarm]], [[BrokenBase lukewarm]], with much debate debate]] about it replacing Firefight, its level design, the storyline, and the lack of Master Chief. They ended up having to end it by [[spoiler:completely destroying its setting of Requiem]], with ''ComicBook/HaloEscalation'' being forced to pick up the unresolved plot threads, such as Fireteam Majestic's fate ([[spoiler:[=DeMarco=] dies, Thorne becomes the new leader, and they get a new member]]) and the battle between ''Infinity'' and the Covenant over the Janus Key ([[spoiler:a Forerunner AI ends up taking it away from both sides]]).
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** A cut Covenant vehicle was a redesigned Revenant, returning from ''VideoGame/HaloReach''. Instead of the driver-controlled mini-plasma mortar, it would've featured a gunner-operated plasma turret similar to the Specter from ''VideoGame/Halo2'', with a single seat for the driver in the front. It was cut fairly late in development, at a point where a fully complete model of the Revenant

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** A cut Covenant vehicle was a redesigned Revenant, returning from ''VideoGame/HaloReach''. Instead of the driver-controlled mini-plasma mortar, it would've featured a gunner-operated plasma turret similar to the Specter from ''VideoGame/Halo2'', with a single seat for the driver in the front. It was cut fairly late in development, at a point where a fully complete and functional model of the Revenant exists.

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