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** Faux has an S-size tag like the rest of the Bomb Rush Crew, but because he dies before any spots of that type are found, it goes unused.

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** Faux has an S-size tag and costumes like the rest of the Bomb Rush Crew, but because he dies before any spots of that type either are found, it goes they go unused.



* ProductionPosse: [[Creator/TeamFourStar Curtis Arnott]], Carlos Ramirez, Robert Foster, Creator/MichelleMarie, and Alexander Katnik previously did voice work for Team Reptile on ''VideoGame/LethalLeague'' and its sequel.

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* ProductionPosse: [[Creator/TeamFourStar Curtis Arnott]], Carlos Ramirez, Robert Foster, Creator/MichelleMarie, Creator/MichelleMarie and Alexander Katnik previously did voice work for Team Reptile on ''VideoGame/LethalLeague'' and its sequel.
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* ProductionPosse: [[Creator/TeamFourStar Curtis Arnott]], Carlos Ramirez, Robert Foster, Creator/MichelleMarie, and Alexander Katnik previously did voice work for Team Reptile on ''VideoGame/LethalLeague'' and its sequel.
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* Several pieces of [[https://twitter.com/dionkoster/status/1364838899659472903 pre-release art]] by Dion Koster show characters with slightly different appearances, most notably Vinyl: she has brown hair, more prominent lips and what seems to be a wrist-mounted launcher that uses vinyl records as ammo akin to DJ Cyber's razor records.

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* ** Several pieces of [[https://twitter.com/dionkoster/status/1364838899659472903 pre-release art]] by Dion Koster show characters with slightly different appearances, most notably Vinyl: she has brown hair, more prominent lips and what seems to be a wrist-mounted launcher that uses vinyl records as ammo akin to DJ Cyber's razor records.

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* DescendedCreator: Development leader Dion Koster [[https://www.instagram.com/p/Ct-Ax_-O1q8/ provided mocap for some of the dances in-game,]] in addition to his normal role as project head.

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* DescendedCreator: Development leader Dion Koster [[https://www.instagram.com/p/Ct-Ax_-O1q8/ provided mocap for some of the dances in-game,]] in addition to his normal role as project head. He also was the artist for several of the unlockable graffiti tags.



** The official gameplay trailer seems to feature two additional gameplay elements that didn't make it to release: a yellow meter above the blue boost meter that appears to gauge speed, and a "RUSH" meter in the top left that fills when doing stylish moves and decays over time. It also shows Devil Theory, wearing blue outfits instead of red, racing the player as a group in Millenium Mall (Devil Theory only hangs out at the Golden Pyramid, none of the rival gangs start races in that part of the mall, and none of the races involve more than one other opponent), Red chatting with Vinyl at Mataan in a way that suggests that she wouldn't be recruited by that point in the game, and white police turrets (they're a dark navy in the final game to match the rest of the police's colors).

to:

** The official gameplay trailer seems to feature two additional gameplay elements that didn't make it to release: a yellow meter above the blue boost meter that appears to gauge speed, and a "RUSH" meter in the top left that fills when doing stylish moves and decays over time. It also shows Devil Theory, wearing blue outfits instead of red, racing the player as a group in Millenium Mall (Devil Theory only hangs out at the Golden Pyramid, Pyramid Island, none of the rival gangs start races in that part of the mall, and none of the races involve more than one other opponent), Red chatting with Vinyl at Mataan in a way that suggests that she wouldn't be recruited by that point in the game, and white police turrets (they're a dark navy in the final game to match the rest of the police's colors).colors).
* Several pieces of [[https://twitter.com/dionkoster/status/1364838899659472903 pre-release art]] by Dion Koster show characters with slightly different appearances, most notably Vinyl: she has brown hair, more prominent lips and what seems to be a wrist-mounted launcher that uses vinyl records as ammo akin to DJ Cyber's razor records.
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Added DiffLines:

* DummiedOut:
** Faux has an S-size tag like the rest of the Bomb Rush Crew, but because he dies before any spots of that type are found, it goes unused.
** Files relating to the DOT EXE crew reveal extra textures for 10-ball and 14-ball themed members.
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* ActorInspiredElement: DJ Cyber uses Toronto slang in some of his lines [[spoiler:as a playable character]], which was inspired by YAPICO's own use of it. He mentions during [[https://twitter.com/yap1co/status/1694183691478565171 a livestream of the game]] that he thought of Cyber as the type of guy who would use slang more often when he's enjoying himself, and included a couple of his own interjections near the end of his recording session; the "Holy!" line when he pulls a trick was one he didn't think would make it in.

to:

* ActorInspiredElement: DJ Cyber uses Toronto slang in some of his lines [[spoiler:as a playable character]], which was inspired by YAPICO's own use of it. He mentions during [[https://twitter.com/yap1co/status/1694183691478565171 a livestream of the game]] that he thought of Cyber as the type of guy who would use slang more often when he's enjoying himself, and included a couple of his own interjections near the end of his recording session; the "Holy!" "Hoooly!" line when he pulls a trick was one he didn't think would make it in.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ActorInspiredElement: DJ Cyber uses Toronto slang in some of his lines [[spoiler:as a playable character]], which was inspired by YAPICO's own use of it. He mentions during [[https://twitter.com/yap1co/status/1694183691478565171 a livestream of the game]] that he thought of Cyber as the type of guy who would use slang more often when he's enjoying himself, and included a couple of his own interjections near the end of his recording session; the "Holy!" line when he pulls a trick was one he didn't think would make it in.
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* ShoutOut:
** The Franks are, of course, an allusion to the monster from ''Literature/{{Frankenstein}}'', being a bunch of massive, strong dudes patched together from multiple different body parts.
** The Franks' leader, the Flesh Prince, is a reference to ''Series/TheFreshPrinceOfBelAir'' in name.
** A few references exist towards ''Franchise/GhostInTheShell'', from DJ Cyber's spider tank looking incredibly similar to the Tachikoma to Chief Inspector Berlage's cybernetic eyes being similar to Batou's.
** The DOT EXE crew have monitor-like heads that will remind a lot of anime fans of a [[Anime/{{FLCL}} certain robot.]]
** There are quite a few levels of the game that are directly inspired by places in the ''VideoGame/JetSetRadio'' series.
*** Mataan and its Babylonian monuments are an almost carbon copy of the Skyscraper District and Pharaoh Park.
*** The few [[EasterEgg easter eggs]] that allow you to access Old Amsterdam are highly reminiscent of Rokkaku-Dai Heights.
*** The first part of Millennium Mall is basically a brighter, commercialized version of the Fortified Residential Zone.
*** Versum Hill is vaguely reminiscent of Dogenzaka Hill and Chuo Street.
*** Brink Terminal is virtually identical to Shibuya Terminal, while its subterranean sections are very similar to the Tokyo Underground Sewage Facility.
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Added DiffLines:

** The DOT EXE crew have monitor-like heads that will remind a lot of anime fans of a [[Anime/{{FLCL}} certain robot.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut:
** The Franks are, of course, an allusion to the monster from ''Literature/{{Frankenstein}}'', being a bunch of massive, strong dudes patched together from multiple different body parts.
** The Franks' leader, the Flesh Prince, is a reference to ''Series/TheFreshPrinceOfBelAir'' in name.
** A few references exist towards ''Franchise/GhostInTheShell'', from DJ Cyber's spider tank looking incredibly similar to the Tachikoma to Chief Inspector Berlage's cybernetic eyes being similar to Batou's.
** There are quite a few levels of the game that are directly inspired by places in the ''VideoGame/JetSetRadio'' series.
*** Mataan and its Babylonian monuments are an almost carbon copy of the Skyscraper District and Pharaoh Park.
*** The few [[EasterEgg easter eggs]] that allow you to access Old Amsterdam are highly reminiscent of Rokkaku-Dai Heights.
*** The first part of Millennium Mall is basically a brighter, commercialized version of the Fortified Residential Zone.
*** Versum Hill is vaguely reminiscent of Dogenzaka Hill and Chuo Street.
*** Brink Terminal is virtually identical to Shibuya Terminal, while its subterranean sections are very similar to the Tokyo Underground Sewage Facility.
Is there an issue? Send a MessageReason:
None


* PromotedFanboy: 2 Mello, an indie musician with a love of ''Jet Set Radio'', had one of his songs from his "Sounds of Tokyo-To Future" album, "[[https://www.youtube.com/watch?v=nbogUmJkeBI I Wanna Kno]]", featured in this game.

to:

* PromotedFanboy: 2 Mello, an indie musician with a love of ''Jet Set Radio'', had one of his songs from his "Sounds ''Sounds of Tokyo-To Future" Future'' album, "[[https://www.youtube.com/watch?v=nbogUmJkeBI I Wanna Kno]]", featured in this game.
Is there an issue? Send a MessageReason:
None


** The official gameplay trailer seems to feature two additional gameplay elements that didn't make it to release: a yellow meter above the blue boost meter that appears to gauge speed, and a "RUSH" meter in the top left that fills when doing stylish moves and decays over time. It also shows Devil Theory, wearing blue outfits instead of red, racing the player as a group in Millenium Mall (Devil Theory only hangs out at the Golden Pyramid), Red chatting with Vinyl at Mataan in a way that suggests that she wouldn't be recruited by that point in the game, and white police turrets (they're a dark navy in the final game to match the rest of the police's colors).

to:

** The official gameplay trailer seems to feature two additional gameplay elements that didn't make it to release: a yellow meter above the blue boost meter that appears to gauge speed, and a "RUSH" meter in the top left that fills when doing stylish moves and decays over time. It also shows Devil Theory, wearing blue outfits instead of red, racing the player as a group in Millenium Mall (Devil Theory only hangs out at the Golden Pyramid), Pyramid, none of the rival gangs start races in that part of the mall, and none of the races involve more than one other opponent), Red chatting with Vinyl at Mataan in a way that suggests that she wouldn't be recruited by that point in the game, and white police turrets (they're a dark navy in the final game to match the rest of the police's colors).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PromotedFanboy: 2 Mello, an indie musician with a love of ''Jet Set Radio'', had one of his songs from his "Sounds of Tokyo-To Future" album, "[[https://www.youtube.com/watch?v=nbogUmJkeBI I Wanna Kno]]", featured in this game.

Added: 1427

Changed: 550

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* WhatCouldHaveBeen: The game was originally conceived with more of a focus on [[LeParkour freerunning]] rather than the mix of freerunning, rollerskating, skateboarding, and BMX. [[https://www.youtube.com/watch?v=fckQom8gTvA Some of the earlier trailers]] show grinding on rails with bare shoes, which isn't possible in the final game (you'll automatically switch to your movestyle when grinding). [[https://team-reptile.com/move-in-style/ As stated in one of devlead Dion Koster's blog posts,]] this was a move to emphasize more street culture beyond just freerunning.

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* WhatCouldHaveBeen: WhatCouldHaveBeen:
**
The game was originally conceived with more of a focus on [[LeParkour freerunning]] rather than the mix of freerunning, rollerskating, skateboarding, and BMX. [[https://www.youtube.com/watch?v=fckQom8gTvA Some of the earlier trailers]] show grinding on rails with bare shoes, which isn't possible in the final game (you'll automatically switch to your movestyle when grinding). [[https://team-reptile.com/move-in-style/ As stated in one of devlead Dion Koster's blog posts,]] this was a move to emphasize more street culture beyond just freerunning.freerunning.
** The first official trailer appears to use a hovering, coin-like crosshair with a spraycan in it to indicate graffiti spots. The final game uses an oily, golden outline applied to the surface itself to do so.
** The official gameplay trailer seems to feature two additional gameplay elements that didn't make it to release: a yellow meter above the blue boost meter that appears to gauge speed, and a "RUSH" meter in the top left that fills when doing stylish moves and decays over time. It also shows Devil Theory, wearing blue outfits instead of red, racing the player as a group in Millenium Mall (Devil Theory only hangs out at the Golden Pyramid), Red chatting with Vinyl at Mataan in a way that suggests that she wouldn't be recruited by that point in the game, and white police turrets (they're a dark navy in the final game to match the rest of the police's colors).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DescendedCreator: Development leader Dion Koster [[https://www.instagram.com/p/Ct-Ax_-O1q8/ provided mocap for some of the dances in-game,]] in addition to his normal role as project head.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatCouldHaveBeen: The game was originally conceived with more of a focus on [[LeParkour freerunning]] rather than the mix of freerunning, rollerskating, skateboarding, and BMX. [[https://www.youtube.com/watch?v=fckQom8gTvA Some of the earlier trailers]] show grinding on rails with bare shoes, which isn't possible in the final game (you'll automatically switch to your movestyle when grinding). [[https://team-reptile.com/move-in-style/ As stated in one of devlead Dion Koster's blog posts,]] this was a move to emphasize more street culture beyond just freerunning.
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