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** Jade the bodyguard and best friend of Kitana is a close second, especially in media outside of the main games' continuity. To list them off, she gets offed by Liu Kang in ''VideoGame/MortalKombatShaolinMonks'', eaten by a demon in ''Film/MortalKombatAnnihilation'', killed in ''VideoGame/MortalKombatArmageddon'', does not survive the events of ''VideoGame/MortalKombat9'', and ''VideoGame/MortalKombatX'''s ContinuitySnarl seems to imply she dies as a revenant sometime before the events of that game[[note]]VideoGame/MortalKombat11 Has both her past revenant and past living selves.[[/note]]
** Kung Lao seems to have taken Johnny Cage's place in regards to being the character most likely to be killed off. He was supposedly killed in [=MK3=] but revealed to be alive in the update of [=MK4=], was revealed to have been killed along with all the other heroes except Sub-Zero in the opening of ''Deception'', was shown to be dead again in the events of ''Armageddon'' in the opening of ''9'' and died during the story mode of ''9''. In ''VideoGame/MortalKombat11: Aftermath'', [[spoiler:Kung Lao is drowned in the Sea of Blood by Shao Kahn and Sindel while his Revenant self is killed by Shang Tsung.]] [[spoiler:''Film/MortalKombat2021'' continues the trend by having Kung Lao be the only casualty among the heroes. ''VideoGame/MortalKombatLegendsBattleForTheRealms'' has Lao killed by Shao Kahn]].

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** Jade Jade, the bodyguard and best friend of Kitana Kitana, is a close second, especially in media outside of the main games' continuity. To list them off, she gets offed by Liu Kang in ''VideoGame/MortalKombatShaolinMonks'', eaten by a demon in ''Film/MortalKombatAnnihilation'', killed in ''VideoGame/MortalKombatArmageddon'', does not survive the events of ''VideoGame/MortalKombat9'', and ''VideoGame/MortalKombatX'''s ContinuitySnarl seems to imply she dies as a revenant sometime before the events of that game[[note]]VideoGame/MortalKombat11 Has both her past revenant and past living selves.[[/note]]
** Kung Lao seems to have taken Johnny Cage's place in regards to being the character most likely to be killed off. He was supposedly killed in [=MK3=] but revealed to be alive in the update of [=MK4=], was revealed to have been killed along with all the other heroes except Sub-Zero in the opening of ''Deception'', was shown to be dead again in the events of ''Armageddon'' in the opening of ''9'' and died during the story mode of ''9''. In ''VideoGame/MortalKombat11: Aftermath'', [[spoiler:Kung Lao is drowned in the Sea of Blood by Shao Kahn and Sindel while his Revenant self is killed by Shang Tsung.]] [[spoiler:''Film/MortalKombat2021'' continues the trend by having Kung Lao be the only casualty among the heroes. ''VideoGame/MortalKombatLegendsBattleForTheRealms'' also has Lao killed by Shao Kahn]].Kahn]].
** Kitana's mother Sindel is a more interesting example considering that her backstory in her [[VideoGame/MortalKombat3 debut game]] has her being ''revived'' from the dead. Ever since the Netherealm Studios era, Sindel dying has become a staple of the plot. She is killed alongside most of the characters in Armageddon, dies in the story proper of ''9'' after wiping out most of the heroes, [[spoiler:her past self is killed by Shang Tsung in ''11's'' ''Aftermath'' expansion and she dies again in ''VideoGame/MortalKombat1'' at the hands of her past evil incarnation.]]
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* ''VideoGame/ValkyriaChronicles'' has an EliteMook named Ty the Immortal. He's killed something like three times, and he [[CameBackStrong comes back stronger each time]].
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* ''VideoGame/Shipwrecked64'': {{Discussed|Trope}} via the the FourthWallMailSlot, when someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside -- the [[PosthumousCharacter late]] creator of Bucky's [[ShowWithinAShow in-universe cartoons]] -- is mentioned. Stumbler says that Rex had [[NightmareFetishist a fascination with the macabre]], and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan. The reason Bucky [[RageAgainstTheAuthor hates Rex so much]] is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]]. [[spoiler:He also dies one last time in the game itself, [[DrivenToSuicide by his own hand]]... and then appears alive again on the now-corrupted title screen. He just can't catch a break.]]

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* ''VideoGame/Shipwrecked64'': {{Discussed|Trope}} via the the FourthWallMailSlot, when someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside -- the [[PosthumousCharacter late]] creator of Bucky's [[ShowWithinAShow in-universe cartoons]] -- is mentioned. Stumbler says that Rex had [[NightmareFetishist a fascination with the macabre]], and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan. The reason Bucky [[RageAgainstTheAuthor hates Rex so much]] is that, all these decades later, he even [[PosthumousCharacter years after Rex has died]], Bucky still [[ImmortalityHurts remembers his deaths and holds a grudge about them]]. [[spoiler:He also dies one last time in the game itself, [[DrivenToSuicide by his own hand]]... and then appears alive again on the now-corrupted title screen. He just can't catch a break.]]

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* The Black Baron in ''VideoGame/MadWorld''. He introduces every death trap-based MiniGame in the game... and is ''always'' thrown into them by his [[TheSpeechless wordless]] [[TheMasochismTango girlfriend.]] "[[CatchPhrase Aw, hell naw...]]" [[spoiler:Then he turns out to be the FinalBoss and is actually a really tough opponent.]]
* The Carmine Brothers from ''VideoGame/GearsOfWar''. [[spoiler:Clay is an exception.]]
* Gamon from ''VideoGame/WorldOfWarcraft'' is a player-based version of this. He's the only NPC in all of Orgrimmar that can be attacked, and due to his low level and the fact that he's sitting in an inn (where people usually hearth to after questing), he seems to exist solely to die over and over again. This is somewhat infuriating to low-level rogues who need to pickpocket him to complete a class-based quest. He later appeared as a card in the World of Warcraft trading card game with the flavor text "Not again!"
** It appears that in the [[http://media.mmo-champion.com/images/news/2010/november/gamon.jpg chaos of Cataclysm]], he TookALevelInBadass.
** And later in ''Mists of Pandaria'', [[spoiler:Gamon is ''not'' happy about his ButtMonkey treatment over the years and helps players in the Siege of Orgrimmar against General Nazgrim]].
* Maria in ''VideoGame/SilentHill2'' dies multiple times throughout the game with no knowledge of dying every time she turns up again; however, James fully remembers the deaths and is completely confused about the situation.
* There is a running gag in ''VideoGame/LiveALive'' where each chapter whenever there's someone called Watanabe, he's a random person that will get killed, and usually a son sharing his name will run in streaming tears dragging them away. [[spoiler:Not played for laughs in Akira and Cube's chapters.]]

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* Tough fight in ''[[VideoGame/Bioshock1 Bioshock]]''? Chip their health down until you die, respawn at a nearby Vita-Chamber with full health, and carry on chipping away at their still damaged health.
* ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls'' as a whole make the player character this Trope.
The Black Baron in ''VideoGame/MadWorld''. He introduces every death trap-based MiniGame in the game... player character, and is ''always'' thrown many other side characters, are afflicted by a curse that makes them come back to life after death, losing sanity each time until they turn into them by his [[TheSpeechless wordless]] [[TheMasochismTango girlfriend.]] "[[CatchPhrase Aw, hell naw...]]" [[spoiler:Then he turns out [[OurZombiesAreDifferent mindless Hollows]]. Naturally, [[GameplayAndStorySegregation this does not happen to be the FinalBoss and is actually a really tough opponent.protagonist.]]
* ** [[spoiler: It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The Carmine Brothers whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind of the individual just after dying a certain amount of times, with some characters going from ''VideoGame/GearsOfWar''. [[spoiler:Clay is an exception.sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their ''Human'' forms, so you can interpret the player character's immunity however you want. ]]
* Gamon from ''VideoGame/WorldOfWarcraft'' In ''Videogame/DetroitBecomeHuman'', Connor is a player-based version of this. He's SuperPrototype android working for the only NPC in all of Orgrimmar that can be attacked, and due to his low level and the fact MegaCorp responsible for creating androids, meaning that he's sitting in an inn (where people usually hearth to after questing), he seems to exist solely to die over and over again. This is somewhat infuriating to low-level rogues the only character who need to pickpocket him to complete a class-based quest. He later appeared as a card in the World of Warcraft trading card game with the flavor text "Not again!"
** It appears that in the [[http://media.mmo-champion.com/images/news/2010/november/gamon.jpg chaos of Cataclysm]], he TookALevelInBadass.
** And later in ''Mists of Pandaria'', [[spoiler:Gamon is ''not'' happy about his ButtMonkey treatment over the years and helps players in the Siege of Orgrimmar against General Nazgrim]].
* Maria in ''VideoGame/SilentHill2'' dies multiple times throughout the game with no knowledge of dying every time she turns up again; however, James fully remembers the deaths and is completely confused about the situation.
* There is a running gag in ''VideoGame/LiveALive'' where each chapter
will be rebuilt whenever there's someone called Watanabe, he's a random person he dies. However, this typically has negative consequences regarding the story and is detrimental to his relationship with his partner Hank. Near the climax, circumstances make it so that will rebuilding Connor is no longer an option, meaning that a death from that point onward is a {{Permadeath}}. To give you an idea of how often this is used, you can get killed, and usually a son sharing his name will run Connor killed in streaming tears dragging them away. [[spoiler:Not played for laughs in Akira and Cube's chapters.]]the ''prologue''. In ''two different ways''.



* Bowser from the ''Franchise/SuperMarioBros'' series gets thrown into lava many, many times throughout the series, and as ''VideoGame/NewSuperMarioBros'' confirms, he's not immune to it and his flesh will actually be burnt off. Jesus.
** Justified in which it is implied in the above game and ''VideoGame/LuigisMansion'' that Bowser is constantly being revived by his henchmen after dying.
* In the ''VideoGame/TeamFortress2'' [[WebAnimation/TeamFortress2 "Meet the..." shorts]], the entire BLU team, especially the BLU Soldier. The BLU Spy deserves a mention, too.
** And BLU Heavy, who was killed in "Meet the Heavy" (killed in the background), "Meet the Soldier" (blown up twice by rockets), "Meet the Demoman" (gets caught in a StickyBomb explosion), "Meet the Engineer" (shot off-screen), "Meet the Sniper" (shot in the head), "Meet the Spy" (stabbed off-screen), and "Meet the Pyro" (axe to the head).
* The Ship Captain in ''VideoGame/GodOfWar'' gets killed by Kratos on three separate occasions. In [[VideoGame/GodOfWarI the first game]], Kratos deliberately lets him fall into the belly of the Hydra, then when they meet in the Underworld, Kratos kicks him into the Styx and leaves him to drown as he escapes. When the Barbarian King summons the Captain as an undead minion to do battle with Kratos in ''[[VideoGame/GodOfWarII II]]'', he screams "No! Not you again!" before Kratos kills him.

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* Bowser from ''[[VideoGame/{{Driver}} DRIV3R]]'' has the ''Franchise/SuperMarioBros'' series gets thrown into lava many, many [[VideoGame/GrandTheftAutoViceCity Tommy Vercetti]] {{Expy}} Timmy Vermicelli who can be killed a whole of 30 times throughout the series, and as ''VideoGame/NewSuperMarioBros'' confirms, he's not immune to it and his flesh game, ten times in each city. Killing all Timmies in one city will unlock a cheat-like bonus feature.
* Played with in '' VideoGame/EatLeadTheReturnOfMattHazard''. The titular [[NoFourthWall self-aware video game protagonist]] discovers a plot to kill him off and replace him with a new hero. He's not that concerned about it, given his nature as a video game character, until he learns ''his saves have been deleted!''
** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights throughout the game because Sting has been equipped with [[VideoGameLives multiple lives]].
* ''Franchise/TheElderScrolls'':
** The series has the Daedra, loosely demonic spirits of varying levels of power who possess CompleteImmortality. They can manifest in physical forms, and those physical forms can be slain ("banished"), but the spirit ("animus") simply returns to [[VoidBetweenTheWorlds Oblivion]] to reform in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but nothing in the setting has ever been able to
actually be burnt off. Jesus.
** Justified
''kill'' one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has died in all three games in which it is implied in she has made an appearance.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' has a few named [=NPCs=], such as
the above game and ''VideoGame/LuigisMansion'' that Bowser is constantly being revived by his henchmen [[LoonyFan Adoring Fan]], who respawn a few days after dying.
* In the ''VideoGame/TeamFortress2'' [[WebAnimation/TeamFortress2 "Meet the..." shorts]], the entire BLU team, especially the BLU Soldier. The BLU Spy deserves a mention, too.
** And BLU Heavy, who was killed in "Meet the Heavy" (killed in the background), "Meet the Soldier" (blown up twice by rockets), "Meet the Demoman" (gets caught in a StickyBomb explosion), "Meet the Engineer" (shot off-screen), "Meet the Sniper" (shot in the head), "Meet the Spy" (stabbed off-screen), and "Meet the Pyro" (axe to the head).
they are killed.
* The Ship Captain in ''VideoGame/GodOfWar'' gets killed by Kratos on three separate occasions. In [[VideoGame/GodOfWarI the first game]], Kratos deliberately lets him fall into the belly of the Hydra, then when they meet in the Underworld, Kratos kicks him into the Styx and leaves him to drown as he escapes. When the Barbarian King summons the Captain as Carmine Brothers from ''VideoGame/GearsOfWar''. [[spoiler:Clay is an undead minion to do battle with Kratos in ''[[VideoGame/GodOfWarII II]]'', he screams "No! Not you again!" before Kratos kills him.exception.]]



* ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls'' as a whole make the player character this Trope. The player character, and many other side characters, are afflicted by a curse that makes them come back to life after death, losing sanity each time until they turn into [[OurZombiesAreDifferent mindless Hollows]]. Naturally, [[GameplayAndStorySegregation this does not happen to the protagonist.]]
** [[spoiler: It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind of the individual just after dying a certain amount of times, with some characters going from sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their ''Human'' forms, so you can interpret the player character's immunity however you want. ]]
* ''VideoGame/TimeCrisis'': Wild Dog, the villainous mascot of the series, is always blown up in every game, only to come back in the next game for more. His apprentice, Wild Fang, also gets in on this habit, from being fatally shot to getting his spine crushed by a speeding plane.
* It's a RunningGag for Yoshi to fill this role in PlatformHell hacks of ''VideoGame/SuperMarioWorld'', to the point where several of them {{lampshade|Hanging}} this. For example, Springboard and Shells Hack has him say, "All right. Let's just get this over with already. [[MediumAwareness I am going to see you again anyways]]. I hate being used as a sacrifice in many Kaizo hacks." (Naturally, the hack requires you to sacrifice him less than a second later.)
* While the series in general runs on DeathIsASlapOnTheWrist, the [[FantasyKitchenSink ridiculously broad]] cast of ''[[VideoGame/NexusWar Nexus Clash]]'' includes an obvious ShoutOut to Kenny, who has died so many times that he became a lich.

to:

* ''VideoGame/DemonsSouls'' and ''VideoGame/DarkSouls'' as a whole make The Ship Captain in ''VideoGame/GodOfWar'' gets killed by Kratos on three separate occasions. In [[VideoGame/GodOfWarI the player character this Trope. The player character, and many other side characters, are afflicted by a curse that makes them come back to life after death, losing sanity each time until they turn first game]], Kratos deliberately lets him fall into [[OurZombiesAreDifferent mindless Hollows]]. Naturally, [[GameplayAndStorySegregation this does not happen to the protagonist.]]
** [[spoiler: It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind
belly of the individual just after dying a certain amount of times, with some characters going from sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their ''Human'' forms, so you can interpret the player character's immunity however you want. ]]
* ''VideoGame/TimeCrisis'': Wild Dog, the villainous mascot of the series, is always blown up in every game, only to come back
Hydra, then when they meet in the next game for more. His apprentice, Wild Fang, also gets in on this habit, from being fatally shot to getting his spine crushed by a speeding plane.
* It's a RunningGag for Yoshi to fill this role in PlatformHell hacks of ''VideoGame/SuperMarioWorld'', to
Underworld, Kratos kicks him into the point where several of them {{lampshade|Hanging}} this. For example, Springboard Styx and Shells Hack has leaves him say, "All right. Let's just get this over to drown as he escapes. When the Barbarian King summons the Captain as an undead minion to do battle with already. [[MediumAwareness I am going to see Kratos in ''[[VideoGame/GodOfWarII II]]'', he screams "No! Not you again anyways]]. I hate being used as a sacrifice in many Kaizo hacks." (Naturally, the hack requires you to sacrifice him less than a second later.)
* While the series in general runs on DeathIsASlapOnTheWrist, the [[FantasyKitchenSink ridiculously broad]] cast of ''[[VideoGame/NexusWar Nexus Clash]]'' includes an obvious ShoutOut to Kenny, who has died so many times that he became a lich.
again!" before Kratos kills him.



* In ''VideoGame/PlanescapeTorment'', the nameless main character is immortal. Several of the puzzles in the game actually require you to die.
* Tough fight in ''[[VideoGame/Bioshock1 Bioshock]]''? Chip their health down until you die, respawn at a nearby Vita-Chamber with full health, and carry on chipping away at their still damaged health.

to:

* In ''VideoGame/PlanescapeTorment'', the nameless main character There is immortal. Several of the puzzles a running gag in ''VideoGame/LiveALive'' where each chapter whenever there's someone called Watanabe, he's a random person that will get killed, and usually a son sharing his name will run in streaming tears dragging them away. [[spoiler:Not played for laughs in Akira and Cube's chapters.]]
* The Black Baron in ''VideoGame/MadWorld''. He introduces every death trap-based MiniGame
in the game game... and is ''always'' thrown into them by his [[TheSpeechless wordless]] [[TheMasochismTango girlfriend.]] "[[CatchPhrase Aw, hell naw...]]" [[spoiler:Then he turns out to be the FinalBoss and is actually require a really tough opponent.]]
* Recurring mini-boss Allen O'Neil from the ''VideoGame/MetalSlug'' series has been killed, yells "See
you to die.
* Tough fight
in ''[[VideoGame/Bioshock1 Bioshock]]''? Chip their health down until you die, respawn at a nearby Vita-Chamber with full health, hell!", and carry on chipping away at their still damaged health.comes back fine the next game. There was even that one time he was ''chewed up and and spat out by a killer whale''. The creators jokingly state he's survived them all because he has a family to go back to.



* ''Franchise/TheElderScrolls'':
** The series has the Daedra, loosely demonic spirits of varying levels of power who possess CompleteImmortality. They can manifest in physical forms, and those physical forms can be slain ("banished"), but the spirit ("animus") simply returns to [[VoidBetweenTheWorlds Oblivion]] to reform in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but nothing in the setting has ever been able to actually ''kill'' one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has died in all three games in which she has made an appearance.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' has a few named [=NPCs=], such as the [[LoonyFan Adoring Fan]], who respawn a few days after they are killed.
* In ''Videogame/DetroitBecomeHuman'', Connor is a SuperPrototype android working for the MegaCorp responsible for creating androids, meaning that he's the only character who will be rebuilt whenever he dies. However, this typically has negative consequences regarding the story and is detrimental to his relationship with his partner Hank. Near the climax, circumstances make it so that rebuilding Connor is no longer an option, meaning that a death from that point onward is a {{Permadeath}}. To give you an idea of how often this is used, you can get Connor killed in the ''prologue''. In ''two different ways''.
* Recurring mini-boss Allen O'Neil from the ''VideoGame/MetalSlug'' series has been killed, yells "See you in hell!", and comes back fine the next game. There was even that one time he was ''chewed up and and spat out by a killer whale''. The creators jokingly state he's survived them all because he has a family to go back to.

to:

* ''Franchise/TheElderScrolls'':
** The series has
In ''VideoGame/{{Minecraft}}'', there is a variant with the Daedra, loosely demonic spirits of varying levels of power Wandering Trader, who possess CompleteImmortality. They owns two llamas. You can manifest in physical forms, and those physical forms can be slain ("banished"), but kill the spirit ("animus") simply returns to [[VoidBetweenTheWorlds Oblivion]] to reform llamas without issue (though they may spit at you). Even if the trader stays in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but the same place the whole time, his llamas will respawn like nothing in the setting has ever been able happened to actually ''kill'' one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has died in all three games in which she has made an appearance.
** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' has a few named [=NPCs=], such as the [[LoonyFan Adoring Fan]], who respawn a few days after they are killed.
* In ''Videogame/DetroitBecomeHuman'', Connor is a SuperPrototype android working for the MegaCorp responsible for creating androids, meaning that he's the only character who will be rebuilt whenever he dies. However, this typically has negative consequences regarding the story and is detrimental to his relationship with his partner Hank. Near the climax, circumstances make it so that rebuilding Connor is no longer an option, meaning that a death from that point onward is a {{Permadeath}}. To give you an idea of how often this is used, you can get Connor killed in the ''prologue''. In ''two different ways''.
* Recurring mini-boss Allen O'Neil from the ''VideoGame/MetalSlug'' series has been killed, yells "See you in hell!", and comes back fine the next game. There was even that one time he was ''chewed up and and spat out by a killer whale''. The creators jokingly state he's survived them all because he has a family to go back to.
them.



* In ''VideoGame/{{Minecraft}}'', there is a variant with the Wandering Trader, who owns two llamas. You can kill the llamas without issue (though they may spit at you). Even if the trader stays in the same place the whole time, his llamas will respawn like nothing ever happened to them.



* ''[[VideoGame/{{Driver}} DRIV3R]]'' has the [[VideoGame/GrandTheftAutoViceCity Tommy Vercetti]] {{Expy}} Timmy Vermicelli who can be killed a whole of 30 times throughout the game, ten times in each city. Killing all Timmies in one city will unlock a cheat-like bonus feature.
* Vandham in ''VideoGame/XenobladeChronicles'' tends to end up dying - notably in ''VideoGame/XenobladeChronicles2'' and ''VideoGame/XenobladeChronicles3''.
* ''VideoGame/Shipwrecked64'': Through the FourthWallMailSlot, someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside, the creator of Bucky's [[ShowWithinAShow in-universe cartoons]], is mentioned. Stumbler reveals that Rex had a fascination with the macabre, and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan; the reason Bucky [[RageAgainstTheAuthor hates Rex so much]] is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]].
* John "Y" in ''VideoGame/{{Yesterday}}'' is very much this, due to how his immortality works - whenever he is killed, he remains dead for a few minutes, then gets back up. Much like ''VideoGame/PlanescapeTorment'', a few times you actually ''have'' to force John to die to progress.

to:

* ''[[VideoGame/{{Driver}} DRIV3R]]'' While the series in general runs on DeathIsASlapOnTheWrist, the [[FantasyKitchenSink ridiculously broad]] cast of ''[[VideoGame/NexusWar Nexus Clash]]'' includes an obvious ShoutOut to Kenny, who has the [[VideoGame/GrandTheftAutoViceCity Tommy Vercetti]] {{Expy}} Timmy Vermicelli who can be killed a whole of 30 died so many times throughout that he became a lich.
* In ''VideoGame/PlanescapeTorment'',
the game, ten times nameless main character is immortal. Several of the puzzles in each city. Killing all Timmies in one city will unlock a cheat-like bonus feature.
* Vandham in ''VideoGame/XenobladeChronicles'' tends
the game actually require you to end up dying - notably in ''VideoGame/XenobladeChronicles2'' and ''VideoGame/XenobladeChronicles3''.
die.
* ''VideoGame/Shipwrecked64'': Through {{Discussed|Trope}} via the the FourthWallMailSlot, when someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside, Broadside -- the [[PosthumousCharacter late]] creator of Bucky's [[ShowWithinAShow in-universe cartoons]], cartoons]] -- is mentioned. Stumbler reveals says that Rex had [[NightmareFetishist a fascination with the macabre, macabre]], and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan; the lifespan. The reason Bucky [[RageAgainstTheAuthor hates Rex so much]] is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]].
* John "Y"
them]]. [[spoiler:He also dies one last time in ''VideoGame/{{Yesterday}}'' is very much this, due to how the game itself, [[DrivenToSuicide by his immortality works - whenever he is killed, he remains dead for a few minutes, own hand]]... and then gets back up. Much like ''VideoGame/PlanescapeTorment'', appears alive again on the now-corrupted title screen. He just can't catch a few break.]]
* Maria in ''VideoGame/SilentHill2'' dies multiple
times you actually ''have'' to force John to die to progress.throughout the game with no knowledge of dying every time she turns up again; however, James fully remembers the deaths and is completely confused about the situation.



* Played with in '' VideoGame/EatLeadTheReturnOfMattHazard''. The titular [[NoFourthWall self-aware video game protagonist]] discovers a plot to kill him off and replace him with a new hero. He's not that concerned about it, given his nature as a video game character, until he learns ''his saves have been deleted!''
** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights throughout the game because Sting has been equipped with [[VideoGameLives multiple lives]].

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* Played with in '' VideoGame/EatLeadTheReturnOfMattHazard''. The titular [[NoFourthWall self-aware video game protagonist]] discovers a plot to kill him off and replace him with a new hero. He's not that concerned about it, given his nature as a video game character, until he learns ''his saves have been deleted!''
** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights
Bowser from the ''Franchise/SuperMarioBros'' series gets thrown into lava many, many times throughout the series, and as ''VideoGame/NewSuperMarioBros'' confirms, he's not immune to it and his flesh will actually be burnt off. Jesus.
** Justified in which it is implied in the above
game because Sting and ''VideoGame/LuigisMansion'' that Bowser is constantly being revived by his henchmen after dying.
* It's a RunningGag for Yoshi to fill this role in PlatformHell hacks of ''VideoGame/SuperMarioWorld'', to the point where several of them {{lampshade|Hanging}} this. For example, Springboard and Shells Hack
has been equipped him say, "All right. Let's just get this over with [[VideoGameLives multiple lives]].already. [[MediumAwareness I am going to see you again anyways]]. I hate being used as a sacrifice in many Kaizo hacks." (Naturally, the hack requires you to sacrifice him less than a second later.)
* In the ''VideoGame/TeamFortress2'' [[WebAnimation/TeamFortress2 "Meet the..." shorts]], the entire BLU team, especially the BLU Soldier. The BLU Spy deserves a mention, too.
** And BLU Heavy, who was killed in "Meet the Heavy" (killed in the background), "Meet the Soldier" (blown up twice by rockets), "Meet the Demoman" (gets caught in a StickyBomb explosion), "Meet the Engineer" (shot off-screen), "Meet the Sniper" (shot in the head), "Meet the Spy" (stabbed off-screen), and "Meet the Pyro" (axe to the head).
* ''VideoGame/TimeCrisis'': Wild Dog, the villainous mascot of the series, is always blown up in every game, only to come back in the next game for more. His apprentice, Wild Fang, also gets in on this habit, from being fatally shot to getting his spine crushed by a speeding plane.
* Gamon from ''VideoGame/WorldOfWarcraft'' is a player-based version of this. He's the only NPC in all of Orgrimmar that can be attacked, and due to his low level and the fact that he's sitting in an inn (where people usually hearth to after questing), he seems to exist solely to die over and over again. This is somewhat infuriating to low-level rogues who need to pickpocket him to complete a class-based quest. He later appeared as a card in the World of Warcraft trading card game with the flavor text "Not again!"
** It appears that in the [[http://media.mmo-champion.com/images/news/2010/november/gamon.jpg chaos of Cataclysm]], he TookALevelInBadass.
** And later in ''Mists of Pandaria'', [[spoiler:Gamon is ''not'' happy about his ButtMonkey treatment over the years and helps players in the Siege of Orgrimmar against General Nazgrim]].
* Vandham in ''VideoGame/XenobladeChronicles'' tends to end up dying - notably in ''VideoGame/XenobladeChronicles2'' and ''VideoGame/XenobladeChronicles3''.
* John "Y" in ''VideoGame/{{Yesterday}}'' is very much this, due to how his immortality works - whenever he is killed, he remains dead for a few minutes, then gets back up. Much like ''VideoGame/PlanescapeTorment'', a few times you actually ''have'' to force John to die to progress.
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* ''VideoGame/Shipwrecked64'': Through the FourthWallMailSlot, someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside, the creator of Bucky's [[ShowWithinAShow in-universe cartoons]], is mentioned. Stumbler reveals that Rex had a fascination with the macabre, and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan; the reason Bucky hates Rex so much is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]].

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* ''VideoGame/Shipwrecked64'': Through the FourthWallMailSlot, someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside, the creator of Bucky's [[ShowWithinAShow in-universe cartoons]], is mentioned. Stumbler reveals that Rex had a fascination with the macabre, and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan; the reason Bucky [[RageAgainstTheAuthor hates Rex so much much]] is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]].
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* ''VideoGame/Shipwrecked64'': Through the FourthWallMailSlot, someone asks Stumbler O'Hare why [[PlayerCharacter Bucky Beaver]] seems to get upset and disgusted whenever Rex Broadside, the creator of Bucky's [[ShowWithinAShow in-universe cartoons]], is mentioned. Stumbler reveals that Rex had a fascination with the macabre, and Bucky's [[invoked]][[EarlyInstallmentWeirdness early cartoons]] were a SadistShow that ended with Bucky dying [[OnceAnEpisode at the end of every episode]] up until his {{Retool}} midway through his lifespan; the reason Bucky hates Rex so much is that, all these decades later, he still [[ImmortalityHurts remembers his deaths and holds a grudge about them]].
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** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights throughout the game because Sting has been equipped with multiple lives.

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** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights throughout the game because Sting has been equipped with [[VideoGameLives multiple lives.lives]].
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Added DiffLines:

** Played straight with his rival/ostensible replacement, Sting Sniperscope. Matt must fight and kill him in 3 separate boss fights throughout the game because Sting has been equipped with multiple lives.
Is there an issue? Send a MessageReason:
Added example(s)

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* Played with in '' VideoGame/EatLeadTheReturnOfMattHazard''. The titular [[NoFourthWall self-aware video game protagonist]] discovers a plot to kill him off and replace him with a new hero. He's not that concerned about it, given his nature as a video game character, until he learns ''his saves have been deleted!''
Is there an issue? Send a MessageReason:
None


* Charlie Nash from ''Franchise/StreetFighter'' dies in just about every game he appears in. He was killed by the hands of M. Bison in all three of the ''Alpha'' games, though only his death in ''Alpha 2'' is cannon. In ''Street Fighter V'', a resurrected Charlie seeks out to kill M. Bison to avenge his death from ''Alpha 2'', and sacrifices his own life in a last ditch effort to kill him.[[note]]M. Bison survives the attack, but is weakened enough to be finished off by Ryu.[[/note]] He's also killed in one episode of the anime series ''Street Fighter II V''.

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* Charlie Nash from ''Franchise/StreetFighter'' dies in just about every game he appears in. He was killed by the hands of M. Bison in all three of the ''Alpha'' games, though only his death in ''Alpha 2'' is cannon.canon. In ''Street Fighter V'', a resurrected Charlie seeks out to kill M. Bison to avenge his death from ''Alpha 2'', and sacrifices his own life in a last ditch effort to kill him.[[note]]M. Bison survives the attack, but is weakened enough to be finished off by Ryu.[[/note]] He's also killed in one episode of the anime series ''Street Fighter II V''.
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redundancy


** The series has the Daedra, loosely demonic spirits of varying levels of power who possess CompleteImmortality. They can manifest in physical forms, and those physical forms can be slain ("banished"), but the spirit ("animus") simply returns to [[VoidBetweenTheWorlds Oblivion]] to reform in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but nothing in the setting has ever been able to actually ''kill'' one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has appeared and died in all three games that she has appeared in.

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** The series has the Daedra, loosely demonic spirits of varying levels of power who possess CompleteImmortality. They can manifest in physical forms, and those physical forms can be slain ("banished"), but the spirit ("animus") simply returns to [[VoidBetweenTheWorlds Oblivion]] to reform in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but nothing in the setting has ever been able to actually ''kill'' one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has appeared and died in all three games that in which she has appeared in.made an appearance.
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* In ''VideoGame/PlanescapeTorment'', the nameless main character is immortal. Several of the puzzles in the game actually requires you to die.

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* In ''VideoGame/PlanescapeTorment'', the nameless main character is immortal. Several of the puzzles in the game actually requires require you to die.
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** [[spoiler: It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind of the individual just after dying a certain amount of times, with some characters going from sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their ''Human'' forms, so you can interpretate the player character's immunity however you want. ]]

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** [[spoiler: It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind of the individual just after dying a certain amount of times, with some characters going from sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their ''Human'' forms, so you can interpretate interpret the player character's immunity however you want. ]]
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** And now in ''Mists of Pandaria'', [[spoiler:Gamon is ''not'' happy about his ButtMonkey treatment over the years and helps players in the Siege of Orgrimmar against General Nazgrim]].

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** And now later in ''Mists of Pandaria'', [[spoiler:Gamon is ''not'' happy about his ButtMonkey treatment over the years and helps players in the Siege of Orgrimmar against General Nazgrim]].
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* Charlie Nash from ''VideoGame/StreetFighter'' dies in just about every game he appears in. He was killed by the hands of M. Bison in all three of the ''Alpha'' games, though only his death in ''Alpha 2'' is cannon. In ''Street Fighter V'', a resurrected Charlie seeks out to kill M. Bison to avenge his death from ''Alpha 2'', and sacrifices his own life in a last ditch effort to kill him.[[note]]M. Bison survives the attack, but is weakened enough to be finished off by Ryu.[[/note]] He's also killed in one episode of the anime series ''Street Fighter II V''.

to:

* Charlie Nash from ''VideoGame/StreetFighter'' ''Franchise/StreetFighter'' dies in just about every game he appears in. He was killed by the hands of M. Bison in all three of the ''Alpha'' games, though only his death in ''Alpha 2'' is cannon. In ''Street Fighter V'', a resurrected Charlie seeks out to kill M. Bison to avenge his death from ''Alpha 2'', and sacrifices his own life in a last ditch effort to kill him.[[note]]M. Bison survives the attack, but is weakened enough to be finished off by Ryu.[[/note]] He's also killed in one episode of the anime series ''Street Fighter II V''.

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