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They Killed Kenny Again / Video Games

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  • The Black Baron in MadWorld. He introduces every death trap-based Mini-Game in the game... and is always thrown into them by his wordless girlfriend. "Aw, hell naw..."
  • The Carmine Brothers from Gears of War. Clay is an exception.
  • Gamon from World of Warcraft is a player-based version of this. He's the only NPC in all of Orgrimmar that can be attacked, and due to his low level and the fact that he's sitting in an inn (where people usually hearth to after questing), he seems to exist solely to die over and over again. This is somewhat infuriating to low-level rogues who need to pickpocket him to complete a class-based quest. He later appeared as a card in the World of Warcraft trading card game with the flavor text "Not again!"
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  • Maria in Silent Hill 2 dies multiple times throughout the game with no knowledge of dying every time she turns up again; however, James fully remembers the deaths and is completely confused about the situation.
  • There is a running gag in Live A Live where each chapter whenever somebody says Watanabe, a random person will get killed, and usually a son will run in streaming tears dragging them away. Not played for laughs in Cube's chapter.
  • The titular Drake of the 99 Dragons, a supposed master assassin, dies in-story a grand total of seven times. He actually dies so much that he drains the guardians's power due to having to bring him back, forcing them to shunt him into one of his previous corpses.
  • Bowser from the Super Mario Bros. series.
  • In the Team Fortress 2 "Meet the..." shorts, the entire BLU team, especially the BLU Soldier. The BLU Spy deserves a mention, too.
    • And BLU Heavy, who was killed in "Meet the Soldier" (off-screen), "Meet the Demoman" (gets caught in a Sticky Bomb explosion), "Meet the Engineer" (shot off-screen), "Meet the Sniper" (shot in the head), "Meet the Spy" (stabbed off-screen), and "Meet the Pyro" (axe to the head).
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  • The Ship Captain in God of War gets killed by Kratos on three separate occasions. In the first game, Kratos deliberately lets him fall into the belly of the Hydra, then when they meet in the Underworld, Kratos kicks him into the Styx and leaves him to drown as he escapes. When the Barbarian King summons the Captain as an undead minion to do battle with Kratos in II, he screams "No! Not you again!" before Kratos kills him.
  • Lynne from Ghost Trick. The game has 18 chapters, 5 of which feature her dying and you being forced to go back and save her. She can, of course, die many more times if you fail at said "saving" often enough. Eventually, she herself stops taking her deaths seriously. Also, she almost dies once more in the last chapter, just before Sissel decides that he's had it with Lynne dying and stops it before it happens.
    Sissel: It's Lynne! And she's not dead, for once!
  • Demon's Souls and Dark Souls as a whole make the player character this Trope. The player character, and many other side characters, are afflicted by a curse that makes them come back to life after death, losing sanity each time until they turn into mindless Hollows. Naturally, this does not happen to the protagonist.
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    • It could be argued that the player character does not go Hollow, because the player has not given up, still has the resolve to continue. Only once the player gives up the character truly goes Hollow. The whole hollow mechanic could be seen as a metaphor for depression. Though on the other hand, it's been hinted multiple times that going Hollow is something that just sort of happens no matter the state of mind of the individual just after dying a certain amount of times, with some characters going from sane and joyful to Hollow out of nowhere and some trying to hold to their sanity even while still in their Human forms, so you can interpretate the player character's immunity however you want.
  • Time Crisis: Wild Dog, the villainous mascot of the series, is always blown up in every game, only to come back in the next game for more. His apprentice, Wild Fang, also gets in on this habit, from being fatally shot to getting his spine crushed by a speeding plane.
  • It's a Running Gag for Yoshi to fill this role in Platform Hell hacks of Super Mario World, to the point where several of them lampshade this. For example, Springboard and Shells Hack has him say, "All right. Let's just get this over with already. I am going to see you again anyways. I hate being used as a sacrifice in many Kaizo hacks." (Naturally, the hack requires you to sacrifice him less than a second later.)
  • While the series in general runs on Death Is a Slap on the Wrist, the ridiculously broad cast of Nexus Clash includes an obvious Shout-Out to Kenny, who has died so many times that he became a lich.
  • Information Guy in Jimmy and the Pulsating Mass. He dies twice in the demo, and also died of food poisoning in the blog post announcing the demo.
  • In Planescape: Torment, the nameless main character is immortal. Several of the puzzles in the game actually requires you to die.
  • Tough fight in Bioshock? Chip their health down until you die, respawn at a nearby Vita-Chamber with full health, and carry on chipping away at their still damaged health.
  • The Nemesis system in Middle-earth: Shadow of Mordor and its sequel Shadow of War can allow an Uruk to die multiple times, but always come back with nothing more than a few injuries that match their previous "death". Unless they get decapitated, in which case they get Killed Off for Real.
  • The Elder Scrolls:
    • The series has the Daedra, loosely demonic spirits of varying levels of power who possess Complete Immortality. They can manifest in physical forms, and those physical forms can be slain ("banished"), but the spirit ("animus") simply returns to Oblivion to reform in new bodies. Daedra have been battered, beaten, defeated, and even fundamentally changed, but nothing in the setting has ever been able to actually kill one permanently. One of the most prominent examples of Daedra that have died multiple times throughout the series is the Golden Saint Staada, who has appeared and died in all three games that she has appeared in.
    • Oblivion has a few named NPCs, such as the Adoring Fan, who respawn a few days after they are killed.
  • In Detroit: Become Human, Connor is a Super Prototype android working for the Mega-Corp responsible for creating androids, meaning that he's the only character who will be rebuilt whenever he dies. However, this typically has negative consequences regarding the story and is detrimental to his relationship with his partner Hank. Near the climax, circumstances make it so that rebuilding Connor is no longer an option, meaning that a death from that point onward is a Final Death.
  • Mortal Kombat:
  • In Minecraft, there is a variant with the Wandering Trader, who owns two llamas. You can kill the llamas without issue (though they may spit at you). Even if the trader stays in the same place the whole time, his llamas will respawn like nothing ever happened to them.


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