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* Room 312. The conversation you hear between Mary and James in the hallway, where you begin to understand how sympathetic James ''really'' is, how hard it must've been for Mary, and for James to take her abuse and mixed messages. The In Water/Leave endings are heartbreaking when James finally confesses, guiltily and tearfully: "The truth is... I ''hated'' you. I wanted you out of the way. I wanted my life back!" The In Water ending is, of course, much worse, because despite Mary's urge for James to move on... he doesn't.
** Mary's response in the Leave ending to James saying "I hated you," is devastating in a completely different way. "If that were true... then why do you look so sad?"

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* Room 312. The conversation you hear between Mary and James in the hallway, where you begin to understand how sympathetic James ''really'' is, how hard it must've been for Mary, and for James to take her abuse and mixed messages. The In Water/Leave "In Water"/"Leave" endings are heartbreaking when James finally confesses, guiltily and tearfully: "The truth is... I ''hated'' you. I wanted you out of the way. I wanted my life back!" The In Water "In Water" ending is, of course, much worse, because despite Mary's urge for James to move on... he doesn't.
** Mary's response in the Leave "Leave" ending to James saying saying, "I hated you," is devastating in a completely different way. "If that were true... then why do you look so sad?"



** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and it's not hard to guess why. If you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue was over and go through the door, not expecting it to continue after a pause... Which is exactly what James did. When they actually had that conversation, he had already left the room and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get a listen to the depth of sadness, desperation and fear that was really on Mary's heart all that time.
* Maria's entire story in ''Born From A Wish''. She starts out as just another person lost in a town filled with fog and monsters, contemplates suicide, and somehow finds the strength to go on. Displaying her kind personality in helping someone who's only dismissive of her, she discovers what she really is. It's hard to say if she was looking for revenge on James since she had Mary's memories of being killed by him or if she was still somehow hoping for a happy ending.

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** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and it's not hard to guess why. If you walk all the way to the end of the corridor corridor, you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue was over and go through the door, not expecting it to continue after a pause... Which which is exactly what James did. When they actually had that conversation, he had already left the room and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get a listen to the depth of sadness, desperation and fear that was really on in Mary's heart all that time.
* Maria's entire story in ''Born From A Wish''. a Wish.'' She starts out as just another person lost in a town filled with fog and monsters, contemplates suicide, and somehow finds the strength to go on. Displaying her kind personality in helping someone who's only dismissive of her, she discovers what she really is. It's hard to say if she was looking for revenge on James since she had Mary's memories of being killed by him or if she was still somehow hoping for a happy ending.



** In Water: James succumbs to his despair, and, in spite of Mary's tearful plea for him to move on, he cannot, and commits suicide.
** Maria: Despite his experiences in Silent Hill, James isn't ready to accept that Mary is gone, and latches onto Maria. What drives it into tear-jerker territory is that the cough at the end shows that history is doomed to repeat, and just like Mary did, she will get sick and die.
** Rebirth: James cannot accept that Mary is truly gone, and is willing to invoke the dark forces of Silent Hill to try and resurrect her.

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** In Water: "In Water": James succumbs to his despair, and, in spite of Mary's tearful plea for him to move on, he cannot, and commits suicide.
** Maria: "Maria": Despite his experiences in Silent Hill, James isn't ready to accept that Mary is gone, and latches onto Maria. What drives it into tear-jerker territory is that the cough at the end shows that history is doomed to repeat, and just like Mary did, she will get sick and die.
** Rebirth: "Rebirth": James cannot accept that Mary is truly gone, and is willing to invoke the dark forces of Silent Hill to try and resurrect her.



* Laura's fate if you don't choose the "Leave" ending (or if you assume that she's never adopted by James). She traveled all the way to Silent Hill by herself, hitchiking with Eddie at some point, skips innocently across the city without a care in the world in the hopes she'll find Mary. But when she finally gets to the hotel and meets with James, she's ''crushed'' from learning that her closest friend was murdered and she breaks down. She never appears after that, meaning that she'll have to make it back to the orphanage all by herself, broken and never to see Mary ever again.
** The fact that Maria asks James to find her, implying that Mary's love for Laura is still in her. However Laura ''never'' sees Maria because of her innocence and after this small talk, Maria never brings the girl up again in conversation. Laura is completely alone in the world and the only other person who had ''some'' feelings for her completely forgets after her first death.

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* Laura's fate if you don't choose get the "Leave" ending (or if you assume that she's never adopted by James). She traveled all the way to Silent Hill by herself, hitchiking taggling along with Eddie at some point, skips skipping innocently across the city without a care in the world in the hopes she'll find Mary. But when she finally gets to the hotel and meets with James, she's ''crushed'' from learning that her closest friend was murdered and she breaks down. She never appears after that, meaning that she'll have to make it back to the orphanage all by herself, broken and never to see Mary ever again.
** The fact that Maria asks James to find her, implying that Mary's love for Laura is still in her. However However, Laura ''never'' sees Maria because of her innocence innocence, and after this small talk, Maria never brings the girl up again in conversation. Laura is completely alone in the world and the only other person who had ''some'' feelings for her completely forgets after her first death.



** Even worse, Laura never learns the truth about Eddie's past or the fact that James kills him. The only friend Laura had in Silent Hill is gone and perhaps it's better that she never learned the truth.

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** Even worse, Laura never learns the truth about Eddie's past or the fact that James kills him. The only friend Laura had in Silent Hill is gone gone, and perhaps it's better that she never learned the truth.
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* Room 312. The conversation you hear between Mary and James in the hallway, where you begin to understand how sympathetic James ''really'' is, how hard it must've been for Mary, and for James to take her abuse and mixed messages. The In Water/Leave endings are heartbreaking when finally James confesses, guiltily and tearfully: "The truth is... I ''hated'' you. I wanted you out of the way. I wanted my life back!" The In Water ending is, of course, much worse, because despite Mary's urge for James to move on... he doesn't.

to:

* Room 312. The conversation you hear between Mary and James in the hallway, where you begin to understand how sympathetic James ''really'' is, how hard it must've been for Mary, and for James to take her abuse and mixed messages. The In Water/Leave endings are heartbreaking when James finally James confesses, guiltily and tearfully: "The truth is... I ''hated'' you. I wanted you out of the way. I wanted my life back!" The In Water ending is, of course, much worse, because despite Mary's urge for James to move on... he doesn't.



** And what's especially cold about the above is the fact that as soon as Angela tells James she doesn't want or even deserve his pity, the camera shifts to a first person view...meaning that Angela is now angrily looking at the screen and could be seen as actually chewing ''the player'' out for possibly thinking there was a way they could actually save her. Angela is telling '''''YOU''''' off for white-knighting...

to:

** And what's especially cold about the above is the fact that as soon as Angela tells James she doesn't want or even deserve his pity, the camera shifts to a first person view...first-person view... meaning that Angela is now angrily looking at the screen and could be seen as actually chewing ''the player'' out for possibly thinking there was a way they could actually save her. Angela is telling '''''YOU''''' off for white-knighting...

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--> ''I can't tell you to remember me,\\
but I can't bear for you to forget me.\\

to:

--> ''I can't tell you to remember me,\\
me, but I can't bear for you to forget me.\\

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--> ''James... You made me happy.''

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--> ''James...''I can't tell you to remember me,\\
but I can't bear for you to forget me.\\
These last few years since I became ill... I'm so sorry for what I did to you, did to us...\\
You've given me so much and I haven't been able to return a single thing.\\
That's why I want you to live for yourself now.\\
Do what's best for you, James.\\
James...\\
James...
You made me happy.''
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--->'''Angela:''' Thank you for saving me... [[DeathSeeker but I wish you hadn't]]. Even Mama said it - I ''[[VictimBlaming deserved]]'' what happened.

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--->'''Angela:''' Thank you for saving me... [[DeathSeeker but I wish you hadn't]]. Even Mama said it - I ''[[VictimBlaming ''[[UsefulNotes/VictimBlaming deserved]]'' what happened.
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--->'''Angela:''' Thank you for saving me... [[DeathSeeker but I wish you hadn't]]. Even Mama said it - I ''deserved'' what happened.

to:

--->'''Angela:''' Thank you for saving me... [[DeathSeeker but I wish you hadn't]]. Even Mama said it - I ''deserved'' ''[[VictimBlaming deserved]]'' what happened.
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** The fact that Maria asks James to find her, implying that Mary's love for Laura is still in her. However Laura ''never'' sees Maria because of her innocence and after this small talk, Maria never brings the girl up again in conversation. Laura is completely alone in the world and the only other person who had ''some'' feelings for her completely forgets after her first death.
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** Jeremy Blaustein revealed in an interview some time after the game's release that Horgan herself began crying after narrating the letter; the tone at the end of her narration, where she begins to sound close to bursting into tears, [[EnforcedMethodActing sounds all the more genuine for it.]]
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** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue was over and leave, not expecting it to continue after a pause... Just like James did. When they actually had that conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.

to:

** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if it's not hard to guess why. If you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue was over and leave, go through the door, not expecting it to continue after a pause... Just like Which is exactly what James did. When they actually had that conversation, he had already left the room and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what a listen to the depth of sadness, desperation and fear that was really on Mary's heart all that time.
Is there an issue? Send a MessageReason:
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** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue is over and not expect it to continue after a pause. When they actually had the conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.

to:

** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost, where a first-time player would naturally assume the dialogue is was over and leave, not expect expecting it to continue after a pause. pause... Just like James did. When they actually had the that conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.
Is there an issue? Send a MessageReason:
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** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost. When they actually had the conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.

to:

** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost.lost, where a first-time player would naturally assume the dialogue is over and not expect it to continue after a pause. When they actually had the conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.

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* "Look! I'm ''disgusting''! I don't deserve flowers. [...] Are you still here? I told you to go! Are you deaf!? Don't come back! ... ''James''... Wait. Please don't go... Stay with me. Don't leave me alone, I didn't mean what I said. Please, James. ... Tell me I'll be okay. Tell me I'm not going to die... ''Help me...''"

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* "Look! I'm ''disgusting''! I don't deserve flowers. [...] Are you still here? I told you to go! Are you deaf!? Don't come back! ... ''James''... Wait. Please don't go... Stay with me. Don't leave me alone, I didn't mean what I said. Please, James. ...James... Tell me I'll be okay. Tell me I'm not going to die... ''Help me...''"''"
** The saddest part is implied by how listening to the entire exchange pushes you heavily toward the "Leave" ending, and that if you walk all the way to the end of the corridor you'll reach the exit just as Mary yells at James to get lost. When they actually had the conversation, he had already left and wasn't there to hear anything she said after sending him away; it must be ''devastating'' for him to finally get an unfiltered sample what was really on Mary's heart all that time.

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Removed: 131

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!!As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy]]. Administrivia/YouHaveBeenWarned.




'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''



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->"I have been emotionally ravaged by a total of two games: the first is Silent Hill 2. I’ve been to enough conventions and talked to enough people about it that I know I am not alone in this. There are many ways to interface psychologically with the game, but if you are a sentimental husband with a young, beautiful wife, the game is precisely calibrated to annihilate you."
-->--'''Tycho''', ''Webcomic/PennyArcade''

to:

\n->"I ->''"I have been emotionally ravaged by a total of two games: the first is Silent ''Silent Hill 2. I’ve 2''. I've been to enough conventions and talked to enough people about it that I know I am not alone in this. There are many ways to interface psychologically with the game, but if you are a sentimental husband with a young, beautiful wife, the game is precisely calibrated to annihilate you."
-->--'''Tycho''',
"''
-->-- '''Tycho''',
''Webcomic/PennyArcade''
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* It's an easy moment to miss, but if you check the stacks of liquor bottles backstage at Heaven's Night, James' inner monologue will reveal that he often [[DrowningMySorrows drinks heavily to try numbing his pain and loneliness]], but that it doesn't really work.
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** His entry under DumbIsGood just makes it even sadder. There were ways Eddie could have gotten the help he needed, but he lacked the intelligence and emotional maturity to seek them out himself and apparently didn't have any people in his life who cared enough to get help for him.

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** His entry under DumbIsGood just makes it even sadder. There were ways Eddie could have gotten the help he needed, but he lacked the intelligence mental and emotional maturity to seek them out himself and apparently didn't have any people in his life who cared enough to get help for him.

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