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** You and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize [[MoralEventHorizon ''he might be right'']]. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

** You and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize [[MoralEventHorizon ''he ''[[MoralEventHorizon he might be right'']]. right]].'' In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.



'''Troy''': I said “''talk''”, not “''set off a goddamn bomb''!”\\

to:

'''Troy''': I said “''talk''”, not “''set off a goddamn bomb''!”\\bomb!''”\\



** Johnny’s [[TranquilFury severe]] [[NoHoldsBarredBeatdown beating]] of Shogo is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, especially after he was willing to let Shogo walk away to die another day before that.

to:

** Johnny’s [[TranquilFury severe]] [[NoHoldsBarredBeatdown beating]] of Shogo is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, especially after he was willing to let Shogo walk away to die another day before that.day.



** The beginning of that mission is just as depressing as the end. A rainy funeral, no banter, no jokes, just Gat and the Boss mourning in silence as the priest offers a eulogy, then Shogo shows up and tries to threaten them. Gat [[OOCIsSeriousBusiness brushes him off and it's clear how great his grief for Aisha's passing outweighs his thirst for vengeance.]]

to:

** The beginning of that this mission is just as depressing as the end. A rainy funeral, no banter, no jokes, just Gat and the Boss mourning in silence as the priest offers a eulogy, then Shogo shows up and tries to threaten them. Gat [[OOCIsSeriousBusiness brushes him off and it's clear how great his grief for Aisha's passing outweighs his thirst for vengeance.]]
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** You and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize [[MoralEventHorizon ''he might be right''.]] In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

** You and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize [[MoralEventHorizon ''he might be right''.]] right'']]. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.



** Johnny’s TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let Shogo walk away to die another day before that.

to:

** Johnny’s TranquilFury beating [[TranquilFury severe]] [[NoHoldsBarredBeatdown beating]] of Shogo is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though especially after he was willing to let Shogo walk away to die another day before that.



** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] [[OOCIsSeriousBusiness doesn't speak a word.]]
** The beginning of that mission is just as depressing as the end. A rainy funeral, no banter, no jokes, just Gat and the Boss mourning in silence as the priest offers a eulogy, then Shogo shows up and tries to finish the job. Gat brushes him off and it's clear how great his grief for Aisha's passing outweighs his thirst for vengeance.
--->'''Gat:''' Tonight, tomorrow. You name a time and I will gladly fuck you up. [[EvenEvilHasStandards But not now]].

to:

** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] [[OOCIsSeriousBusiness doesn't speak a word.]]
** The beginning of that mission is just as depressing as the end. A rainy funeral, no banter, no jokes, just Gat and the Boss mourning in silence as the priest offers a eulogy, then Shogo shows up and tries to finish the job. threaten them. Gat [[OOCIsSeriousBusiness brushes him off and it's clear how great his grief for Aisha's passing outweighs his thirst for vengeance.
vengeance.]]
--->'''Gat:''' Tonight, tomorrow. You name a time and I will gladly fuck you up. [[EvenEvilHasStandards But not now]].now]].
** It should also be noted that this is one of only two times in the game where [[TalkativeLoon The Boss]] [[OOCIsSeriousBusiness doesn't speak a word.]]
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** "Bank Error in Your Favor," the mission where the aforementioned revenge comes into play, ends on a hell of a dour note itself. After tricking Maero into crushing Jessica beneath his monster truck, the Boss hands Maero the keys to the car Jessica was stuck in. Maero's expression isn't shown, but his reaction shows his devastation is no less than the Boss's was having to mercy kill Carlos.
* The secret mission, "Revelation," where you and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

** "Bank Error in Your Favor," the mission where the aforementioned revenge comes into play, ends on a hell of a dour note itself.
**
After tricking Maero into crushing Jessica in her own car beneath his monster truck, the Boss hands Maero the keys to the car Jessica was stuck in.her keys. Maero's expression isn't shown, but his reaction shows his devastation is no less than the Boss's was having to mercy kill Carlos.
* The secret mission, "Revelation," where you "Revelation".
** You
and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him.]] He calls you a sociopath, and tells you—more or less—that the path you are walking down has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him.]] The worst part of it all is that you realize ''he's right''. [[MoralEventHorizon ''he might be right''.]] In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.



'''Julius''': [[ItsTheOnlyWay It was the only way]].\\
'''Troy''': I said ''talk'', not ''set off a goddamn bomb''!\\

to:

'''Julius''': [[ItsTheOnlyWay It was the only way]].\\
way!]]\\
'''Troy''': I said ''talk'', “''talk''”, not ''set “''set off a goddamn bomb''!\\bomb''!”\\
Is there an issue? Send a MessageReason:
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* "Bleeding Out", which features Aisha getting decapitated by Jyunichi right in front of Johnny Gat and the Boss, and then the Boss carting Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha. It is very depressing listening to him believing he could still rescue the girl he loved.

to:

* The fourth Ronin mission "Bleeding Out", which features Aisha getting decapitated by Jyunichi right in front of Johnny Gat and the Boss, and then the Boss carting Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha. It is very depressing listening to him believing he could still rescue the girl he loved.



* The secret last mission, "Revelation," where you and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. Then you kill him. The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.
** The wiretaps that trigger this mission are also quite upsetting. During the second wiretap, Troy, despite being an undercover cop, was completely willing to clear Julius' name if he managed to convince Johnny Gat and the Playa to drop their flags. The final wiretap, which takes place right after Hughes' bomb explodes, Troy is noticeably upset and chews out Julius.

to:

* The secret last mission, "Revelation," where you and Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom Eiswolf. You think everything is forgiven, even Julius thinks so, calling you "playa" like a friend one more time [[WhamShot before The Boss shoots him. him.]] He calls you a sociopath, and tells you--more you—more or less--that less—that the path you are walking down will has been the same one every other violent gang and how it’ll doom you. [[BoomHeadshot Then you kill him. him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.
** The wiretaps that trigger this mission are also quite upsetting. During the second wiretap, Troy, despite being an undercover cop, was completely willing to clear Julius' name if he managed to convince Johnny Gat and the Playa to drop their flags. The final wiretap, which takes place right after Hughes' the bomb explodes, went off, Troy is noticeably upset and chews out Julius.



'''Julius''': Relax, Troy, it's over. Don't try and find me.
* Aisha's funeral. Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let Shogo walk away to die another day before that.

to:

'''Julius''': Relax, Troy, it's over.the Saints are finished. Don't try and find me.
* Aisha's funeral. Gat's
** Johnny’s
TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let Shogo walk away to die another day before that.



** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] doesn't speak a word.

to:

** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] [[OOCIsSeriousBusiness doesn't speak a word.]]
Is there an issue? Send a MessageReason:
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--->'''Gat:''' Tonight, tomorrow. You name a time and place and I will gladly fuck you up. [[EvenEvilHasStandards But not now]].

to:

--->'''Gat:''' Tonight, tomorrow. You name a time and place and I will gladly fuck you up. [[EvenEvilHasStandards But not now]].
Is there an issue? Send a MessageReason:
None


--->'''Gat:''' Tonight, tomorrow. You name a time and place and I will gladly fuck you up. [[EvenEvilHasStandards But not here]].

to:

--->'''Gat:''' Tonight, tomorrow. You name a time and place and I will gladly fuck you up. [[EvenEvilHasStandards But not here]].now]].

Added: 1195

Changed: 868

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!Tear jerker pages are for post-viewing discussion; they assume you've already played the work in question and as such are spoiler-free.



[[caption-width-right:350:Poor [[spoiler:Carlos...]]]]

to:

[[caption-width-right:350:Poor [[spoiler:Carlos...]]]]Carlos...]]



* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the Loa Dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the Boss to kill one and shoot the other on the leg. Then they demand the junkie to tell them who sent him, with him refusing because "You're still going to kill me anyway". The Boss replies that they are in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the Boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic junkie holding unto that box.

to:

* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the Loa Dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the Boss to kill one and shoot the other on the leg. Then they demand the junkie to tell them who sent him, with him refusing because "You're still going to kill me anyway". The Boss replies that they are in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the Boss [[CruelMercy lets him keep the box of stolen drug]]. drugs]]. The final shot is of the poor pathetic junkie holding unto onto that box.



* "[[PlayerPunch Red Asphalt]]". Especially tragic is that the Boss, normally a TalkativeLoon, never says a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos, whose [[BodyHorror body got so scraped up]] that he's barely clinging onto his life and the Boss has no choice but to give him a MercyKill]].

to:

* "[[PlayerPunch Red Asphalt]]". Especially tragic is that the Boss, normally a TalkativeLoon, never says a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos, whose [[BodyHorror body got so scraped up]] that he's barely clinging onto his life and the Boss has no choice but to give him a MercyKill]].MercyKill.



* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Eiswolf]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:'playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

** "Bank Error in Your Favor," the mission where the aforementioned revenge comes into play, ends on a hell of a dour note itself. After tricking Maero into crushing Jessica beneath his monster truck, the Boss hands Maero the keys to the car Jessica was stuck in. Maero's expression isn't shown, but his reaction shows his devastation is no less than the Boss's was having to mercy kill Carlos.
* The secret last mission, "Revelation," where you and [[spoiler: Julius]] Julius fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Eiswolf]]. Eiswolf. You think everything is forgiven, even [[spoiler:Julius]] Julius thinks so, calling you [[spoiler:'playa']] "playa" like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] him. The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.



--->'''Troy''': (angered) What the fuck was that!?
--->'''Julius''': [[ItsTheOnlyWay It was the only way]].
--->'''Troy''': I said ''talk'', not ''set off a goddamn bomb''!
--->'''Julius''': Relax, Troy, it's over. Don't try and find me.
* [[spoiler: Aisha's]] funeral. Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let [[spoiler: Shogo]] walk away to die another day before that.

to:

--->'''Troy''': (angered) What the fuck was that!?
--->'''Julius''':
that!?\\
'''Julius''':
[[ItsTheOnlyWay It was the only way]].
--->'''Troy''':
way]].\\
'''Troy''':
I said ''talk'', not ''set off a goddamn bomb''!
--->'''Julius''':
bomb''!\\
'''Julius''':
Relax, Troy, it's over. Don't try and find me.
* [[spoiler: Aisha's]] Aisha's funeral. Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let [[spoiler: Shogo]] Shogo walk away to die another day before that.



** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] doesn't speak a word.

to:

** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] doesn't speak a word.word.
** The beginning of that mission is just as depressing as the end. A rainy funeral, no banter, no jokes, just Gat and the Boss mourning in silence as the priest offers a eulogy, then Shogo shows up and tries to finish the job. Gat brushes him off and it's clear how great his grief for Aisha's passing outweighs his thirst for vengeance.
--->'''Gat:''' Tonight, tomorrow. You name a time and place and I will gladly fuck you up. [[EvenEvilHasStandards But not here]].
Is there an issue? Send a MessageReason:
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Added DiffLines:

* It's clear that even though she was working for the Saints, Donnie still loved Lin as he takes a wreath and goes to the spot where she and the Boss were stuffed into the trunk of that car and tossed into the river to drown.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sr2_carlosdead.jpg]]
[[caption-width-right:350:Poor [[spoiler:Carlos...]]]]



* "[[PlayerPunch Red Asphalt]]". Especially tragic is that the Boss, normally a TalkativeLoon, never says a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss is an uncaring psycho in the second game has apparently never played this mission.

to:

* "[[PlayerPunch Red Asphalt]]". Especially tragic is that the Boss, normally a TalkativeLoon, never says a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says Carlos, whose [[BodyHorror body got so scraped up]] that he's barely clinging onto his life and the Boss is an uncaring psycho in the second game has apparently never played this mission.no choice but to give him a MercyKill]].
Is there an issue? Send a MessageReason:
None


* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the Loa Dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic junkie holding unto that box.

to:

* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the Loa Dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss Boss to kill one and shoot the other on the leg. Then he demands they demand the junkie to tell him them who sent him, with him refusing because "You're still going to kill me anyway". The boss Boss replies that he is they are in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss Boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic junkie holding unto that box.

Added: 603

Changed: 49

Is there an issue? Send a MessageReason:
None


* "Bleeding Out", which features Aisha getting decapitated by Jyunichi right in front of Johnny Gat and the Boss, and then the Boss carting Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha. Even though Gat's a badass, it was depressing listening to him believing he could still rescue the girl he loved.
* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the loa dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic junkie holding unto that box.

to:

* "Bleeding Out", which features Aisha getting decapitated by Jyunichi right in front of Johnny Gat and the Boss, and then the Boss carting Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha. Even though Gat's a badass, it was It is very depressing listening to him believing he could still rescue the girl he loved.
* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the loa dust Loa Dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic junkie holding unto that box.



* Jessica calling up The Mix 107.77 to hear "Sister Christian". She mentions that it's "[her] and Maero's song", and that its their anniversary soon. The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that. Even worse is when DJ Darius says "I bet you two will make it". They don't.

to:

* Jessica calling up The Mix 107.77 to hear "Sister Christian". She mentions that it's "[her] "me and Maero's song", and that its their anniversary soon. The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that. Even worse is when DJ Darius says "I bet you two will make it". They don't.


Added DiffLines:

** The wiretaps that trigger this mission are also quite upsetting. During the second wiretap, Troy, despite being an undercover cop, was completely willing to clear Julius' name if he managed to convince Johnny Gat and the Playa to drop their flags. The final wiretap, which takes place right after Hughes' bomb explodes, Troy is noticeably upset and chews out Julius.
--->'''Troy''': (angered) What the fuck was that!?
--->'''Julius''': [[ItsTheOnlyWay It was the only way]].
--->'''Troy''': I said ''talk'', not ''set off a goddamn bomb''!
--->'''Julius''': Relax, Troy, it's over. Don't try and find me.

Added: 121

Changed: 58

Is there an issue? Send a MessageReason:
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* "[[PlayerPunch Red Asphalt.]]" Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game has apparently never played this mission.

to:

* "[[PlayerPunch Red Asphalt.]]" Asphalt]]". Especially tragic is that the Boss, who normally a TalkativeLoon, never missed a moment to talk in the game, never said says a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was is an uncaring psycho in the second game has apparently never played this mission.



* [[spoiler: Aisha's]] funeral, Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let [[spoiler: Shogo]] walk away to die another day before that.
-->'''Gat:''' You couldn't even let her have a burial ''you fucking piece of shit''!

to:

* [[spoiler: Aisha's]] funeral, funeral. Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let [[spoiler: Shogo]] walk away to die another day before that.
-->'''Gat:''' You couldn't even let her have a burial ''you fucking piece of shit''!shit''!
** It should also be noted that this is the second only time in the game [[TalkativeLoon The Boss]] doesn't speak a word.

Changed: 313

Removed: 270

Is there an issue? Send a MessageReason:
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* The "Bleeding Out" mission where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a badass, it was depressing listening to him believing he could still rescue the girl he loved.
* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the loa dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic and now crippled junkie holding unto that box.
* [[PlayerPunch Red Asphalt.]] Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game has apparently never played this mission.
* Jessica calling up ''The Mix'' to hear 'Sister Christian'. She mentions that it's "Her and Maero's song". The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.
* The story arc taking place during the Ronin missions, starting with the last part of 'Road Rage' and ending with 'Rest In Peace,' are suspenseful and ultimately heartbreaking...and yet they still somehow don't compare to the end of '[[MoralEventHorizon Red Asphalt.]]'

to:

* The "Bleeding Out" mission where Out", which features Aisha getting decapitated by Jyunichi right in front of Johnny Gat and the Boss, and then the Boss carts Johnny carting Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before.Aisha. Even though Gat's a badass, it was depressing listening to him believing he could still rescue the girl he loved.
* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the loa dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic and now crippled junkie holding unto that box.
* [[PlayerPunch "[[PlayerPunch Red Asphalt.]] ]]" Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game has apparently never played this mission.
* Jessica calling up ''The Mix'' The Mix 107.77 to hear 'Sister Christian'. "Sister Christian". She mentions that it's "Her "[her] and Maero's song". song", and that its their anniversary soon. The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.
* The story arc taking place during the Ronin missions, starting with the last part of 'Road Rage' and ending with 'Rest In Peace,' are suspenseful and ultimately heartbreaking...and yet they still somehow don't compare to the end of '[[MoralEventHorizon Red Asphalt.]]'
that. Even worse is when DJ Darius says "I bet you two will make it". They don't.
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None


* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Eiswolf]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:'playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Eiswolf]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:'playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.shock.
* [[spoiler: Aisha's]] funeral, Gat's TranquilFury beating is awesome but the final line where he slightly raises his voice shows why he won't show mercy now, even though he was willing to let [[spoiler: Shogo]] walk away to die another day before that.
-->'''Gat:''' You couldn't even let her have a burial ''you fucking piece of shit''!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* During one of the Sons of Samedi missions, Mr. Sunshine sics the junkies who usually buy from him to get the loa dust the Saints have, saying that they get to keep everything they steal. So, cue you having to fight off junkies while moving a truckload of Loa Dust. At the end of the mission, two of them manage to get each a box of the stuff and try to run for it, only for the boss to kill one and shoot the other on the leg. Then he demands the junkie to tell him who sent him, with him refusing because "You're still going to kill me anyway". The boss replies that he is in no rush and proceeds to step on the wounded leg. Finally the poor guy breaks and the boss [[CruelMercy lets him keep the box of stolen drug]]. The final shot is of the poor pathetic and now crippled junkie holding unto that box.
Is there an issue? Send a MessageReason:
a few fact errors


* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Zenith]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.

to:

* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Zenith]]. Eiswolf]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:playa']] [[spoiler:'playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.
Is there an issue? Send a MessageReason:
moved from the main page


* Jessica calling up ''The Mix'' to hear 'Sister Christian'. She mentions that it's "Her and Maero's song". The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.

to:

* Jessica calling up ''The Mix'' to hear 'Sister Christian'. She mentions that it's "Her and Maero's song". The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.that.
* The story arc taking place during the Ronin missions, starting with the last part of 'Road Rage' and ending with 'Rest In Peace,' are suspenseful and ultimately heartbreaking...and yet they still somehow don't compare to the end of '[[MoralEventHorizon Red Asphalt.]]'
* The secret last mission, where you and [[spoiler: Julius]] fight together one last time against Ultor. It's just like old times, you and him shooting it up in his custom [[spoiler: Zenith]]. You think everything is forgiven, even [[spoiler:Julius]] thinks so, calling you [[spoiler:playa']] like a friend one more time before The Boss shoots him. He calls you a sociopath, and tells you--more or less--that the path you are walking down will doom you. [[spoiler: Then you kill him.]] The worst part of it all is that you realize ''he's right''. In a game that is all about goofy escapist fun, the seriousness of this scene can be a shock.
Is there an issue? Send a MessageReason:
Badass is no longer a trope.


* The "Bleeding Out" mission where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.

to:

* The "Bleeding Out" mission where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, badass, it was depressing listening to him believing he could still rescue the girl he loved.
Is there an issue? Send a MessageReason:
Fixed some more mistakes


* The "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.
* [[PlayerPunch Red. Asphalt.]] Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he/she sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
* Jessica calling up The Mix to hear 'Sister Christian'. Its "Her and Maero's song". The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.

to:

* The "Bleeding Out" mission, mission where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.
* [[PlayerPunch Red. Red Asphalt.]] Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he/she they sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game has apparently never played this mission.
* Jessica calling up The Mix ''The Mix'' to hear 'Sister Christian'. Its She mentions that it's "Her and Maero's song". The revenge just [[HarsherInHindsight isn't as satisfying]] after hearing that.

Changed: 772

Removed: 188

Is there an issue? Send a MessageReason:


* This troper was close to tears during the "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.
* [[PlayerPunch Red. Asphalt.]]
** What really got this troper was the fact that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he/she sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
* Jessica calling up The Mix to hear 'Sister Christian'. Its "Her and Maero's song". For this troper the revenge was just but...[[HarsherInHindsight Not as satisfying]] after hearing this.

to:

* This troper was close to tears during the The "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.
* [[PlayerPunch Red. Asphalt.]]
** What really got this troper was the fact
]] Especially tragic is that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he/she sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
* Jessica calling up The Mix to hear 'Sister Christian'. Its "Her and Maero's song". For this troper the The revenge was just but...[[HarsherInHindsight Not isn't as satisfying]] after hearing this.that.
Is there an issue? Send a MessageReason:
None


* Jessica calling up The Mix to hear 'Sister Christian'. Its "Her and Maero's song". For this troper the revenge was just but...Not as satisfying after hearing this.

to:

* Jessica calling up The Mix to hear 'Sister Christian'. Its "Her and Maero's song". For this troper the revenge was just but...[[HarsherInHindsight Not as satisfying satisfying]] after hearing this.
Is there an issue? Send a MessageReason:
None


** What really got this troper was the fact that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.

to:

** What really got this troper was the fact that the Boss, who never missed a moment to talk in the game, never said a word throughout the entire cutscene, and especially when he he/she sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
Is there an issue? Send a MessageReason:
None


** What really got this troper was the Boss, who never missed a moment to talk, never said a word throughout the entire cutscene, and especially when he sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.

to:

** What really got this troper was the fact that the Boss, who never missed a moment to talk, talk in the game, never said a word throughout the entire cutscene, and especially when he sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** What really got this troper was the Boss, who never missed a moment to talk, never said a word throughout the entire cutscene, and especially when he sat by [[spoiler: Carlos's lifeless body]], grieving for a fallen comrade. Anyone who says that the Boss was an uncaring psycho in the second game apparently never played this mission.
Is there an issue? Send a MessageReason:
None


* Jessica calling up The Mix to hear sister Christon. Its "Her and Maero's song". For this troper the revenge was just but...Not as satisfying after hearing this.

to:

* Jessica calling up The Mix to hear sister Christon.'Sister Christian'. Its "Her and Maero's song". For this troper the revenge was just but...Not as satisfying after hearing this.

Changed: 31

Removed: 15

Is there an issue? Send a MessageReason:
None



* Red. Asphalt.

to:

\n* [[PlayerPunch Red. Asphalt.
Asphalt.]]
Is there an issue? Send a MessageReason:
None


* Jessica calling up The Mix to hear sister Christon. It "Her and Maero's song. For this troper the revenge was just but...Not as satisfying after hearing this.

to:

* Jessica calling up The Mix to hear sister Christon. It Its "Her and Maero's song.song". For this troper the revenge was just but...Not as satisfying after hearing this.
Is there an issue? Send a MessageReason:
None


* This troper was close to tears during the "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.

to:

* This troper was close to tears during the "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.loved.

* Red. Asphalt.

* Jessica calling up The Mix to hear sister Christon. It "Her and Maero's song. For this troper the revenge was just but...Not as satisfying after hearing this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* This troper was close to tears during the "Bleeding Out" mission, where the Boss carts Johnny Gat, who'd been impaled by Jyunichi, to the hospital. The entire way there, you can hear Gat have a near-death dream where he's attempting to rescue Aisha, who had been killed mere minutes before. Even though Gat's a {{Badass}}, it was depressing listening to him believing he could still rescue the girl he loved.

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