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Just some spelling and grammar fixes, nothing else.


** If you compare and contrast the two characters - Mary and Guertena - and their creations - the Sketchbook and the Gallery respectively - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus, and being an heir to a large fortune). Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]

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** If you compare and contrast the two characters - Mary and Guertena - and their creations - the Sketchbook and the Gallery respectively - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus, and being an heir to a large fortune). Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy cozy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]



* The part where you can make Ib sleep in a diamond-shaped bed. It's a literal deathbed. If you constantly choose to "continue the sleep" every time there are multiple-choices, not only will you get a NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realize it's Ib having a DyingDream.

to:

* The part where you can make Ib sleep in a diamond-shaped bed. It's a literal deathbed. If you constantly choose to "continue the sleep" sleeping" every time there are multiple-choices, not only will you get a NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realize it's Ib having a DyingDream.
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** "Garry is sleeping..."

to:

** "Garry "[[PleaseWakeUp Garry is sleeping..."]]"
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*** Well, it IS said that the subconscious remembers everything. Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD relating to paintings and dresses.

to:

*** Well, it IS said that the subconscious remembers everything. Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD PTSD relating to paintings and dresses.
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** Mary's character in general is quite tragic, as her case of PinocchioSyndrome gives her major sympathy points despite or perhaps because of her instability caused by extreme loneliness from being trapped in a painting and being unable to enjoy the outside world.

to:

** Mary's character in general is quite tragic, as her case of PinocchioSyndrome BecomeARealBoy gives her major sympathy points despite or perhaps because of her instability caused by extreme loneliness from being trapped in a painting and being unable to enjoy the outside world.
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* The simple fact that none of the endings are entirely perfect; even in [[GoldenEnding "Promise of Reunion"]], Mary has to die. Mitigated by the fact that Mary wasn't a human but a live painting, but this is where WhatMeasureIsANonHuman kicks in, full force.

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* The simple fact that none of the endings are entirely perfect; even perfect, and there is no ending where Ib, Garry, ''and'' Mary all escape the gallery together. Even in [[GoldenEnding "Promise of Reunion"]], Mary has to die. Mitigated by the fact that Mary wasn't a human but a live painting, but this is where WhatMeasureIsANonHuman kicks in, full force.
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-->"Ib...um... Sorry, but... Could you go ahead? I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running... Go on...ahead..."

to:

-->"Ib...um... Sorry, but... Could you go ahead? I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running... Go on...ahead...""]]
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*** This is a Moments Page. Therefore, all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

to:

*** This '''This is a Moments Page. Therefore, all spoilers are unmarked. Administrivia/YouHaveBeenWarned.
Administrivia/YouHaveBeenWarned.'''



-->"Ib...um... [Sorry, but... Could you go ahead?]] I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running... Go on...ahead..."

to:

-->"Ib...um... [Sorry, Sorry, but... Could you go ahead?]] ahead? I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running... Go on...ahead..."

Added: 1177

Changed: 9106

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* The "Forgotten Portrait" ending, where [[spoiler:Garry sacrifices himself to save Ib, Ib kills Mary, and in the end Ib escapes alive but has forgotten Garry. Although there is a painting of some sleeping man in the art gallery now...]]
** Also, what Garry says to you [[spoiler:when Mary starts tearing off his petals and he realizes he's dying]]:
-->"Ib...um... [[spoiler:Sorry, but... Could you go ahead?]] I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running...]] [[spoiler:Go on...ahead...]]"
** [[spoiler:"Garry is sleeping..."]]
* Mary [[spoiler: having a psychotic breakdown]] in the brown area was quite depressing.
** Mary's character in general is quite tragic, as her [[spoiler: case of PinocchioSyndrome gives her major sympathy points despite or perhaps because of her instability caused by extreme loneliness from being trapped in a painting and being unable to enjoy the outside world]].
** If you compare and contrast the two characters - Mary and Guertena - and their [[spoiler:creations - the Sketchbook and the Gallery respectively]] - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus, and being an heir to a large fortune). [[spoiler:Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]]]
* The "A Painting's Demise" ending is as tragic as it is [[{{NightmareFuel/Ib}} terrifying]], [[spoiler:as poor Mary gets confused and frightened by the nightmarish things the Gallery turns into when she finds she can't escape. First, she tries to find a way out, then, she draws her palette knife for self-defense, then finally, she cries about how it's nothing like what she expected of the outside world and begs for help from anyone, ending with a whimper for her father]]. Alone in the darkness. If you weren't feeling sorry for this character already, you WILL after getting this ending.
* The two endings added in version 1.04 (''A Painting's Demise'' and ''Welcome to the World of Guertena'') are both triggered by [[spoiler:Garry becoming unable to regain his wits after being horribly traumatized by the Doll Room, and poor Ib is [[DespairEventHorizon so distraught by this that she becomes unable to continue her escape from the Gallery]]. Poor girl.]] In these endings, Mary tries to convince Ib [[spoiler:to escape with her,]] but to no avail, because Ib [[spoiler:is in a state of total shock and despair because Garry went completely insane.]] Mary's attempts to [[spoiler:snap Ib back to reality]] are just heartbreaking, not just because [[spoiler:Garry and Ib are both completely broken now,]] but because Mary thought she'd found a friend only to [[spoiler:have her friend completely collapse on her.]]
* If you chose to [[spoiler:burn Mary's painting,]] you get the opportunity to examine some of the things in the room. One of which is a storybook entitled "How to Make Friends." If [[spoiler:he is still alive]], Garry looks at the book very somberly, [[spoiler:as it reveals Mary's underlying feelings of being alone.]] Another book talks about [[spoiler:Mary's thoughts, and how she wants to leave the gallery even though it was fun staying there.]] Even [[spoiler: examining her remains]] will make him feel conflicted that [[spoiler:she wasn't human, but the guilt of killing someone still weighed on his mind.]]
* In the Liar's Hallway, one of the paintings tries to help Ib while the others all try to get her killed. If she follows the advice of the helpful one, she can proceed. Awful nice of him, right? [[spoiler:His companions get angry and murder him while Ib is in the other room.]] As of 1.04, if you return to that room with Garry in your party, Garry will be visibly upset by the sight of it.
* The simple fact that none of the endings are entirely perfect; even in [[GoldenEnding "Promise of Reunion"]], [[spoiler:Mary has to die.]]
* Even in the relatively good Memory's Crannies, in which [[spoiler:Mary is killed and Ib and Garry make it out alive, but neither of them remember anything about the story or about each other.]]. To go through that much danger and terror and reality-breaking madness, forming true companionship along the way, and not being able to remember a single moment of it...
** On the bright side, [[spoiler:losing all memory of the event]] would probably prevent years of nightmares.
*** Well, it IS said that [[spoiler:the subconscious remembers everything.]] Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD relating to paintings and dresses.
* The mannequins start following you around if you destroy any of them outside of the one you have to break to complete a puzzle. The more mannequins you harm, the more you will see. Until [[spoiler:the toy box,]] though, none of them ever actually try to harm you. They just stare at you. Some of them are crying. It's like they're sorrowful that you could be so awful to one of them.
* When you learn in the endings "A Painting's Demise" and "Welcome to the World of Guertena" that the artworks basically treat each other like family for the most part, it makes scenes such as [[spoiler:the murder of the truth-teller in the Liar's Room]] and the part where [[spoiler:Mary stabs a mannequin for simply being in the way]] a lot more upsetting than they already are.

to:

***This is a Moments Page. Therefore, all spoilers are unmarked. Administrivia/YouHaveBeenWarned.

----

* The "Forgotten Portrait" ending, where [[spoiler:Garry Garry sacrifices himself to save Ib, Ib kills Mary, and in the end Ib escapes alive but has forgotten Garry. Although there is a painting of some sleeping man in the art gallery now...]]
now...
** Also, what Garry says to you [[spoiler:when when Mary starts tearing off his petals and he realizes he's dying]]:
dying:
-->"Ib...um... [[spoiler:Sorry, [Sorry, but... Could you go ahead?]] I'm...uh...I'm sorry, I don't really know what to say... I don't want to lie to you... But I...don't want to tell the truth either... [[EmptyPromise If you need help...I'll come running...]] [[spoiler:Go Go on...ahead...]]"
"
** [[spoiler:"Garry "Garry is sleeping..."]]
"
* Mary [[spoiler: having a psychotic breakdown]] breakdown in the brown area was quite depressing.
** Mary's character in general is quite tragic, as her [[spoiler: case of PinocchioSyndrome gives her major sympathy points despite or perhaps because of her instability caused by extreme loneliness from being trapped in a painting and being unable to enjoy the outside world]].world.
** If you compare and contrast the two characters - Mary and Guertena - and their [[spoiler:creations creations - the Sketchbook and the Gallery respectively]] respectively - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus, and being an heir to a large fortune). [[spoiler:Mary, Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]]]
]]
* The "A Painting's Demise" ending is as tragic as it is [[{{NightmareFuel/Ib}} terrifying]], [[spoiler:as as poor Mary gets confused and frightened by the nightmarish things the Gallery turns into when she finds she can't escape. First, she tries to find a way out, then, she draws her palette knife for self-defense, then finally, she cries about how it's nothing like what she expected of the outside world and begs for help from anyone, ending with a whimper for her father]].father. Alone in the darkness. If you weren't feeling sorry for this character already, you WILL after getting this ending.
* The two endings added in version 1.04 (''A Painting's Demise'' and ''Welcome to the World of Guertena'') are both triggered by [[spoiler:Garry Garry becoming unable to regain his wits after being horribly traumatized by the Doll Room, and poor Ib is [[DespairEventHorizon so distraught by this that she becomes unable to continue her escape from the Gallery]]. Poor girl.]] In these endings, Mary tries to convince Ib [[spoiler:to to escape with her,]] her, but to no avail, because Ib [[spoiler:is is in a state of total shock and despair because Garry went completely insane.]] insane. Mary's attempts to [[spoiler:snap snap Ib back to reality]] reality are just heartbreaking, not just because [[spoiler:Garry Garry and Ib are both completely broken now,]] now, but because Mary thought she'd found a friend only to [[spoiler:have have her friend completely collapse on her.]]
her.
* If you chose to [[spoiler:burn burn Mary's painting,]] painting, you get the opportunity to examine some of the things in the room. One of which is a storybook entitled "How to Make Friends." If [[spoiler:he he is still alive]], alive, Garry looks at the book very somberly, [[spoiler:as as it reveals Mary's underlying feelings of being alone.]] alone. Another book talks about [[spoiler:Mary's Mary's thoughts, and how she wants to leave the gallery even though it was fun staying there.]] there. Even [[spoiler: examining her remains]] remains will make him feel conflicted that [[spoiler:she she wasn't human, but the guilt of killing someone still weighed on his mind.]]
mind.
* In the Liar's Hallway, one of the paintings tries to help Ib while the others all try to get her killed. If she follows the advice of the helpful one, she can proceed. Awful nice of him, right? [[spoiler:His His companions get angry and murder him while Ib is in the other room.]] room. As of 1.04, if you return to that room with Garry in your party, Garry will be visibly upset by the sight of it.
* The simple fact that none of the endings are entirely perfect; even in [[GoldenEnding "Promise of Reunion"]], [[spoiler:Mary Mary has to die.]]
die. Mitigated by the fact that Mary wasn't a human but a live painting, but this is where WhatMeasureIsANonHuman kicks in, full force.
* Even in the relatively good Memory's Crannies, in which [[spoiler:Mary Mary is killed and Ib and Garry make it out alive, but neither of them remember anything about the story or about each other.]]. To go through that much danger and terror and reality-breaking madness, forming true companionship along the way, and not being able to remember a single moment of it...
** On the bright side, [[spoiler:losing losing all memory of the event]] event would probably prevent years of nightmares.
*** Well, it IS said that [[spoiler:the the subconscious remembers everything.]] everything. Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD relating to paintings and dresses.
* The mannequins start following you around if you destroy any of them outside of the one you have to break to complete a puzzle. The more mannequins you harm, the more you will see. Until [[spoiler:the the toy box,]] box, though, none of them ever actually try to harm you. They just stare at you. Some of them are crying. It's like they're sorrowful that you could be so awful to one of them.
* When you learn in the endings "A Painting's Demise" and "Welcome to the World of Guertena" that the artworks basically treat each other like family for the most part, it makes scenes such as [[spoiler:the the murder of the truth-teller in the Liar's Room]] Room and the part where [[spoiler:Mary Mary stabs a mannequin for simply being in the way]] way a lot more upsetting than they already are.



* [[spoiler:During Mary's breakdown]] in the brown area, Mary at one point asks Ib why adults are so tall and if she'll be tall like Garry when she grows up. Considering [[spoiler:you just learned she's a painting and probably can't grow up, among other things,]] it makes this little moment heartbreaking.

to:

* [[spoiler:During During Mary's breakdown]] breakdown in the brown area, Mary at one point asks Ib why adults are so tall and if she'll be tall like Garry when she grows up. Considering [[spoiler:you you just learned she's a painting and probably can't grow up, among other things,]] things, it makes this little moment heartbreaking.



* If anyone's keeping track of the endings, they'll get another one of these: Ib states at one point that she'd sacrifice herself to let Mary and Garry get out. There are two endings where Ib and Garry get out, one where Ib and Mary get out -- there's even two endings for just one person getting out (one for Ib and another for Mary [[spoiler:(for a certain definition of "getting out")]]), and a couple for no-one (although it can't be considered a happy ending unless two people escape). But... there's no ending where Mary and Garry escape together. Pretty sad by itself, but then you remember that Ib is the PlayerCharacter and she has control over your ending. So no matter what happens, Ib will have to condemn one of her friends to be trapped in the gallery forever, whether she stays with them or not.

to:

* If anyone's keeping track of the endings, they'll get another one of these: Ib states at one point that she'd sacrifice herself to let Mary and Garry get out. There are two endings where Ib and Garry get out, one where Ib and Mary get out -- there's even two endings for just one person getting out (one for Ib and another for Mary [[spoiler:(for (for a certain definition of "getting out")]]), out")), and a couple for no-one (although it can't be considered a happy ending unless two people escape). But... there's no ending where Mary and Garry escape together. Pretty sad by itself, but then you remember that Ib is the PlayerCharacter and she has control over your ending. So no matter what happens, Ib will have to condemn one of her friends to be trapped in the gallery forever, whether she stays with them or not.



* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's a literal deathbed. If you constantly choose to "continue the sleep" every time there are multiple-choices, not only will you get a NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realize it's Ib having a DyingDream]].

to:

* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's It's a literal deathbed. If you constantly choose to "continue the sleep" every time there are multiple-choices, not only will you get a NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realize it's Ib having a DyingDream]].DyingDream.
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Moments subpage should only be about the game itself, not let's players or fanmade contents.


* A fan-made hack of Ib, called "[[http://fav.me/d66zwsl Green Edition]]", adds another ending, called '''[[https://www.youtube.com/watch?v=RhkaaH9ZB0w Sacrifice]]''' (''[[https://www.youtube.com/watch?v=dNkjJXHgmfk alternate link]]''): [[spoiler:Ib refuses to allow Garry to investigate the room with Mary's painting, and Ib and Garry are set to escape through "Fabricated World" when Mary confronts them and demands to be allowed to escape with Ib, leaving Garry behind. At this point, the "Together, Forever" ending can be attained by choosing Mary, or one of the Garry endings by choosing him. But [[TakeAThirdOption there is a third option...]] Ib, rather than leaving either of her friends behind, ''[[HeroicSacrifice rips her rose apart]]'' and shoves them to reality through "Fabricated World" with the last of her strength]]. To make things worse, [[spoiler:Garry doesn't remember Ib, and thinks he's Mary's older brother. Ib's parents don't remember her, though they talk about how they wanted children. Mary remembers... and she's ''devastated'' [[MyGodWhatHaveIDone by her guilt]]]]. Finally, to stick the pallete knife in even deeper and ''twist'' it, [[spoiler:Garry discovers a very familiar painting that Mary recognizes, one of Ib tangled in rose thorns with a sad smile. A very familar painting titled "Goodbye"]].
Is there an issue? Send a MessageReason:
None


* The "Forgotten Portrait" ending, where [[spoiler: Garry sacrifices himself to save Ib, Ib kills Mary, and in the end Ib escapes alive but has forgotten Garry. Although there is a painting of some sleeping man in the art gallery now...]]

to:

* The "Forgotten Portrait" ending, where [[spoiler: Garry [[spoiler:Garry sacrifices himself to save Ib, Ib kills Mary, and in the end Ib escapes alive but has forgotten Garry. Although there is a painting of some sleeping man in the art gallery now...]]



** If you compare and contrast the two characters - Mary and Guertena - and their [[spoiler: creations - the Sketchbook and the Gallery respectively]] - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus and being an heir to a large fortune). [[spoiler: Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]]]

to:

** If you compare and contrast the two characters - Mary and Guertena - and their [[spoiler: creations [[spoiler:creations - the Sketchbook and the Gallery respectively]] - you'll discover some quite tragic irony: Guertena made all sorts of weird and scary stuff while presumably having a mostly normal existence (the books scattered throughout the Gallery mention him having girlfriends, painting for magazines, taking his grandson to the circus circus, and being an heir to a large fortune). [[spoiler: Mary, [[spoiler:Mary, however, has lived her entire life among all sorts of weird and scary stuff, yet the Sketchbook area she has drawn is all mundane and cosy - little cottage houses, flowers, a stuffed rabbit, a grandfather's clock, a bookcase full of storybooks. [[IJustWantToBeNormal She Just Wanted To Be Normal.]]]]



* The two endings added in version 1.04 (''A Painting's Demise'' and ''Welcome to the World of Guertena'') are both triggered by [[spoiler: Garry becoming unable to regain his wits after being horribly traumatized by the Doll Room, and poor Ib is [[DespairEventHorizon so distraught by this that she becomes unable to continue her escape from the Gallery]]. Poor girl.]] In these endings, Mary tries to convince Ib [[spoiler: to escape with her,]] but to no avail, because Ib [[spoiler: is in a state of total shock and despair because Garry went completely insane.]] Mary's attempts to [[spoiler: snap Ib back to reality]] are just heartbreaking, not just because [[spoiler: Garry and Ib are both completely broken now,]] but because Mary thought she'd found a friend only to [[spoiler: have her friend completely collapse on her.]]
* If you chose to [[spoiler: burn Mary's painting,]] you get the opportunity to examine some of the things in the room. One of which is a story book entitled "How to Make Friends." If [[spoiler: he is still alive]], Garry looks at the book very somberly, [[spoiler: as it reveals Mary's underlying feelings of being alone.]] Another book talks about [[spoiler: Mary's thoughts, and how she wants to leave the gallery even though it was fun staying there.]] Even [[spoiler: examining her remains]] will make him feel conflicted that [[spoiler: she wasn't human, but the guilt of killing someone still weighed on his mind.]]
* In the Liar's Hallway, one of the paintings tries to help Ib while the others all try to get her killed. If she follows the advice of the helpful one, she can proceed. Awful nice of him, right? [[spoiler: His companions get angry and murder him while Ib is in the other room.]] As of 1.04, if you return to that room with Garry in your party, Garry will be visibly upset by the sight of it.
* The simple fact that none of the endings are entirely perfect; even in [[GoldenEnding "Promise of Reunion"]], [[spoiler: Mary has to die.]]
* Even in the relatively good Memory's Crannies, in which [[spoiler: Mary is killed and Ib and Garry make it out alive, but neither of them remember anything about the story or about each other.]]. To go through that much danger and terror and reality-breaking madness, forming true companionship along the way, and not being able to remember a single moment of it...
** On the bright side, [[spoiler: losing all memory of the event]] would probably prevent years of nightmares.
*** Well it IS said that [[spoiler: the subconscious remembers everything.]] Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD relating to paintings and dresses.
* The mannequins start following you around if you destroy any of them outside of the one you have to break to complete a puzzle. The more mannequins you harm, the more you will see. Until [[spoiler: the toy box,]] though, none of them ever actually try to harm you. They just stare at you. Some of them are crying. It's like they're sorrowful that you could be so awful to one of them.
* When you learn in the endings "A Painting's Demise" and "Welcome to the World of Guertena" that the artworks basically treat each other like family for the most part, it makes scenes such as [[spoiler: the murder of the truth-teller in the Liar's Room]] and the part where [[spoiler: Mary stabs a mannequin for simply being in the way]] a lot more upsetting than they already are.

to:

* The two endings added in version 1.04 (''A Painting's Demise'' and ''Welcome to the World of Guertena'') are both triggered by [[spoiler: Garry [[spoiler:Garry becoming unable to regain his wits after being horribly traumatized by the Doll Room, and poor Ib is [[DespairEventHorizon so distraught by this that she becomes unable to continue her escape from the Gallery]]. Poor girl.]] In these endings, Mary tries to convince Ib [[spoiler: to [[spoiler:to escape with her,]] but to no avail, because Ib [[spoiler: is [[spoiler:is in a state of total shock and despair because Garry went completely insane.]] Mary's attempts to [[spoiler: snap [[spoiler:snap Ib back to reality]] are just heartbreaking, not just because [[spoiler: Garry [[spoiler:Garry and Ib are both completely broken now,]] but because Mary thought she'd found a friend only to [[spoiler: have [[spoiler:have her friend completely collapse on her.]]
* If you chose to [[spoiler: burn [[spoiler:burn Mary's painting,]] you get the opportunity to examine some of the things in the room. One of which is a story book storybook entitled "How to Make Friends." If [[spoiler: he [[spoiler:he is still alive]], Garry looks at the book very somberly, [[spoiler: as [[spoiler:as it reveals Mary's underlying feelings of being alone.]] Another book talks about [[spoiler: Mary's [[spoiler:Mary's thoughts, and how she wants to leave the gallery even though it was fun staying there.]] Even [[spoiler: examining her remains]] will make him feel conflicted that [[spoiler: she [[spoiler:she wasn't human, but the guilt of killing someone still weighed on his mind.]]
* In the Liar's Hallway, one of the paintings tries to help Ib while the others all try to get her killed. If she follows the advice of the helpful one, she can proceed. Awful nice of him, right? [[spoiler: His [[spoiler:His companions get angry and murder him while Ib is in the other room.]] As of 1.04, if you return to that room with Garry in your party, Garry will be visibly upset by the sight of it.
* The simple fact that none of the endings are entirely perfect; even in [[GoldenEnding "Promise of Reunion"]], [[spoiler: Mary [[spoiler:Mary has to die.]]
* Even in the relatively good Memory's Crannies, in which [[spoiler: Mary [[spoiler:Mary is killed and Ib and Garry make it out alive, but neither of them remember anything about the story or about each other.]]. To go through that much danger and terror and reality-breaking madness, forming true companionship along the way, and not being able to remember a single moment of it...
** On the bright side, [[spoiler: losing [[spoiler:losing all memory of the event]] would probably prevent years of nightmares.
*** Well Well, it IS said that [[spoiler: the [[spoiler:the subconscious remembers everything.]] Years of the same nightmare, being constantly creeped out by simple things like a painting, a mannequin or even a red dress, and never having anyone you can relate to except for paranoia addled conspiracy theorists or people who have some sort or PSTD relating to paintings and dresses.
* The mannequins start following you around if you destroy any of them outside of the one you have to break to complete a puzzle. The more mannequins you harm, the more you will see. Until [[spoiler: the [[spoiler:the toy box,]] though, none of them ever actually try to harm you. They just stare at you. Some of them are crying. It's like they're sorrowful that you could be so awful to one of them.
* When you learn in the endings "A Painting's Demise" and "Welcome to the World of Guertena" that the artworks basically treat each other like family for the most part, it makes scenes such as [[spoiler: the [[spoiler:the murder of the truth-teller in the Liar's Room]] and the part where [[spoiler: Mary [[spoiler:Mary stabs a mannequin for simply being in the way]] a lot more upsetting than they already are.



* [[spoiler: During Mary's breakdown]] in the brown area, Mary at one point asks Ib why adults are so tall and if she'll be tall like Garry when she grows up. Considering [[spoiler: you just learned she's a painting and probably can't grow up, among other things,]] it makes this little moment heartbreaking.

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* [[spoiler: During [[spoiler:During Mary's breakdown]] in the brown area, Mary at one point asks Ib why adults are so tall and if she'll be tall like Garry when she grows up. Considering [[spoiler: you [[spoiler:you just learned she's a painting and probably can't grow up, among other things,]] it makes this little moment heartbreaking.



* If anyone's keeping track of the endings, they'll get another one of these: Ib states at one point that she'd sacrifice herself to let Mary and Garry get out. There are two endings where Ib and Garry get out, one where Ib and Mary get out - there's even one ending each for just one person getting out, and a couple for no-one (although it can't be considered a happy ending unless two people escape). But... there's no ending where Mary and Garry escape together. Pretty sad by itself, but then you remember that Ib is the PlayerCharacter and she has control over your ending. So no matter what happens, Ib will have to condemn one of her friends to be trapped in the gallery forever, whether she stays with them or not.
* A fan-made hack of Ib, called "[[http://fav.me/d66zwsl Green Edition]]", which adds another ending, called '''[[http://www.youtube.com/watch?v=RhkaaH9ZB0w Sacrifice]]''' (''[[http://www.youtube.com/watch?v=dNkjJXHgmfk alternate link]]''): [[spoiler:Ib refuses to allow Garry to investigate the room with Mary's painting, and Ib and Garry are set to escape through "Fabricated World" when Mary confronts them and demands to be allowed to escape with Ib, leaving Garry behind. At this point, the "Together, Forever" ending can be attained by choosing Mary, or one of the Garry endings by choosing him. But [[TakeAThirdOption there is a third option...]] Ib, rather than leaving either of her friends behind, ''[[HeroicSacrifice rips her rose apart]]'' and shoves them to reality through "Fabricated World" with the last of her strength]]. To make things worse, [[spoiler:Garry doesn't remember Ib, and thinks he's Mary's older brother. Ib's parents don't remember her, though they talk about how they wanted children. Mary remembers... and she's ''devastated'' [[MyGodWhatHaveIDone by her guilt]]]]. Finally, to stick the pallete knife in even deeper and ''twist'' it, [[spoiler: Garry discovers a very familiar painting that Mary recognizes, one of Ib tangled in rose thorns with a sad smile. A very familar painting titled "Goodbye"]].

to:

* If anyone's keeping track of the endings, they'll get another one of these: Ib states at one point that she'd sacrifice herself to let Mary and Garry get out. There are two endings where Ib and Garry get out, one where Ib and Mary get out - -- there's even one ending each two endings for just one person getting out, out (one for Ib and another for Mary [[spoiler:(for a certain definition of "getting out")]]), and a couple for no-one (although it can't be considered a happy ending unless two people escape). But... there's no ending where Mary and Garry escape together. Pretty sad by itself, but then you remember that Ib is the PlayerCharacter and she has control over your ending. So no matter what happens, Ib will have to condemn one of her friends to be trapped in the gallery forever, whether she stays with them or not.
* A fan-made hack of Ib, called "[[http://fav.me/d66zwsl Green Edition]]", which adds another ending, called '''[[http://www.youtube.com/watch?v=RhkaaH9ZB0w Sacrifice]]''' (''[[http://www.youtube.com/watch?v=dNkjJXHgmfk alternate link]]''): [[spoiler:Ib refuses to allow Garry to investigate the room with Mary's painting, and Ib and Garry are set to escape through "Fabricated World" when Mary confronts them and demands to be allowed to escape with Ib, leaving Garry behind. At this point, the "Together, Forever" ending can be attained by choosing Mary, or one of the Garry endings by choosing him. But [[TakeAThirdOption there is a third option...]] Ib, rather than leaving either of her friends behind, ''[[HeroicSacrifice rips her rose apart]]'' and shoves them to reality through "Fabricated World" with the last of her strength]]. To make things worse, [[spoiler:Garry doesn't remember Ib, and thinks he's Mary's older brother. Ib's parents don't remember her, though they talk about how they wanted children. Mary remembers... and she's ''devastated'' [[MyGodWhatHaveIDone by her guilt]]]]. Finally, to stick the pallete knife in even deeper and ''twist'' it, [[spoiler: Garry [[spoiler:Garry discovers a very familiar painting that Mary recognizes, one of Ib tangled in rose thorns with a sad smile. A very familar painting titled "Goodbye"]].



* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's a literal deathbed. If you constantly to choose "continue the sleep" everytime there are multiple-choices, not only you'll get NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realized it's Ib having a DyingDream]].

to:

* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's a literal deathbed. If you constantly to choose to "continue the sleep" everytime every time there are multiple-choices, not only you'll will you get a NonStandardGameOver, but the lines accompanying it are heartwarming turned into tearjerking when you realized realize it's Ib having a DyingDream]].
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* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's a literal deathbed. If you constantly to choose "continue the sleep" everytime there are multiple-choices, not only you'll get NonStandardGameOver, but the lines accompanying it are both heartwarming turned into tearjerking when you realized it's Ib having a DyingDream]].

to:

* The part where you can make Ib sleep in a diamond-shaped bed. [[spoiler:It's a literal deathbed. If you constantly to choose "continue the sleep" everytime there are multiple-choices, not only you'll get NonStandardGameOver, but the lines accompanying it are both heartwarming turned into tearjerking when you realized it's Ib having a DyingDream]].

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