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!Per wiki policy, Administrivia/SpoilersOff applies here and all spoilers are unmarked. Administrivia/YouHaveBeenWarned.
* The bad ending easily counts. HistoryRepeats doesn't even begin to cover it. In the same vein, Julius Mode, while an awesome call-back to ''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]'', can just as easily be considered this, since this mode is a [[WhatIf hypothetical scenario]] of what would happen if the aforementioned bad ending was canon instead of the good ending.
** If Julius is the one to land the final blow against Dracula!Soma, he apologizes to his former friend for being unable to save him.
*** Or, if you're feeling particularly cruel, you can make Alucard land the final blow, forcing him to kill his father for [[VideoGame/CastlevaniaIIIDraculasCurse the third]] [[VideoGame/CastlevaniaSymphonyOfTheNight time]].
** To twist the knife, listen carefully to Dracula!Soma's roar upon entering his second phase. Very carefully. Sounds like a heavily distorted "Ha...kuba...", doesn't it? [[EvenEvilHasLovedOnes He's still grieving for her.]] And he dies completely unaware of [[FakeKillScare the truth]].
** Even worse? Consider this ending path when interacting with Yoko during some of the visits to her shop. A first time playthrough would have all her playful teasing and prodding about Soma's feelings for Mina seem innocent enough, but it takes on a far darker tone when it comes to light that in many ways, she's the tipping point for whether Soma will lose himself to the powers within him or not on a repeat playthrough... [[HarsherInHindsight suddenly a slightly comical scene isn't so funny anymore]]...

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