Is there an issue? Send a MessageReason:
None
Changed line(s) 29 (click to see context) from:
This game embodies the following tropes:
to:
Is there an issue? Send a MessageReason:
No spoiler above example, see Handling Spoilers. Also comment out ZCE and fix some Example Indentation In Trope Lists. Tsundere has nothing to does with mood swing.
Changed line(s) 7,8 (click to see context) from:
* There is no resolution mechanic, in fact [[spoiler: the GM is encouraged to '''actively lie''' to the players about their characters' perceptions and capabilities.]]
to:
* There is no resolution mechanic, in fact [[spoiler: the GM is encouraged to '''actively lie''' to the players about their characters' perceptions and capabilities.]]
capabilities.
Changed line(s) 18,19 (click to see context) from:
* No mechanical resolution, [[spoiler:self-GM players actively encouraged to lie about their perceptions of character and skills.]]
to:
* No mechanical resolution, [[spoiler:self-GM self-GM players actively encouraged to lie about their perceptions of character and skills.]]
skills.
Changed line(s) 31,32 (click to see context) from:
* ApocalypticLog: Part of the... erm... narrative describes the downfall of the world's ecosystem and government.
** A rather disturbing page seems to chronicle someone attempting to write an instruction manual for a sound system [[spoiler:as the psycho-nukes utterly destroy his mind.]]
** A rather disturbing page seems to chronicle someone attempting to write an instruction manual for a sound system [[spoiler:as the psycho-nukes utterly destroy his mind.]]
to:
* ApocalypticLog: Part of the... erm... narrative describes the downfall of the world's ecosystem and government.
**government. A rather disturbing page seems to chronicle someone attempting to write an instruction manual for a sound system [[spoiler:as the psycho-nukes utterly destroy his mind.]]
**
Changed line(s) 34,35 (click to see context) from:
* CrapsackWorld
* DarkerAndEdgier
* DarkerAndEdgier
to:
Changed line(s) 41,42 (click to see context) from:
* MindScrew: Where to even begin? It doesn't help that everyone is an UnreliableNarrator.
** From a practical perspective, the game is pretty much impossible to actually ''play'' in any literal way. Sessions are more bouts of mindgames than anything close to traditional roleplaying. The scenarios suggested by the authors range from capturing a psychic and using her crucified body as a psychic radio tower of sorts, to other... out-there ideas.
** From a practical perspective, the game is pretty much impossible to actually ''play'' in any literal way. Sessions are more bouts of mindgames than anything close to traditional roleplaying. The scenarios suggested by the authors range from capturing a psychic and using her crucified body as a psychic radio tower of sorts, to other... out-there ideas.
to:
* MindScrew: Where to even begin? It doesn't help that everyone is an UnreliableNarrator.
**UnreliableNarrator. From a practical perspective, the game is pretty much impossible to actually ''play'' in any literal way. Sessions are more bouts of mindgames than anything close to traditional roleplaying. The scenarios suggested by the authors range from capturing a psychic and using her crucified body as a psychic radio tower of sorts, to other... out-there ideas.
**
Changed line(s) 44 (click to see context) from:
* ShoutOut: One of the in-universe players recites the [[Franchise/{{Dune}} Litany Against Fear]].
to:
* ShoutOut: ShoutOut:
** One of the in-universe players recites the [[Franchise/{{Dune}} Litany Against Fear]].
** One of the in-universe players recites the [[Franchise/{{Dune}} Litany Against Fear]].
Changed line(s) 46 (click to see context) from:
* SurrealHorror: Or possibly even DadaHorror.
to:
Deleted line(s) 48 (click to see context) :
* {{Tsundere}}: Everyone. Copious amounts of drugs have left everyone prone to violent mood swings.