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* CoolToy: * The ''Pyramid'' scenario "[[http://www.sjgames.com/pyramid/sample.html?id=721 Watch Academy VI: Hogswatchnight]]" features the must-have toy in Ankh-Morpork this Hogswatch, which is -- of course -- secretly part of a Sinister and Eldritch Plot. In the scenario as written they're quasi-intelligent furry things called [[Toys/{{Furby}} Burfies]], but the author recommends adapting them to whatever the Cool Toy is at the time the game is played.

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There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- [[http://www.sjgames.com/pyramid/sample.html?id=2177 "A Fist Full of Tunes You can Whistle"]] -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". (This material was subsequently made freely available on Steve Jackson Games' Web site.) Then, at the end of 2016, a new edition of the sourcebook/game appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the setting and scenario material that first appeared in ''Discworld Also''.

to:

There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- [[http://www.sjgames.com/pyramid/sample.html?id=2177 "A Fist Full of Tunes You can Whistle"]] -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". (This material was subsequently made freely available on Steve Jackson Games' Web site.) Then, at the end of 2016, [[http://www.sjgames.com/discworld/ a new edition of the sourcebook/game sourcebook/game]] appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the setting and scenario material that first appeared in ''Discworld Also''.



!!Besides the tropes in the novels, the setting contains examples of:

to:

!!Besides the tropes in the novels, novels and games-related tropes inherited from the full ''GURPS'' system, the setting contains examples of:



* Main/TheIgor: After the setting acquired a whole ''caste'' of Igors, with unique abilities, ''Discworld Also'' added rules mechanics for them.

to:

* Main/TheIgor: After the setting acquired a whole ''caste'' of Igors, with unique abilities, ''Discworld Also'' added rules mechanics for them.them, with, for example, the "Patchwork Man" advantage encompassing their MixAndMatchMan nature.


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* SpellCrafting: Rather than trying to define a fixed spell for every whimsical or specialised bit of magic-working seen in the novels, the second edition of the game has a flexible magic system designed that allows characters to cobble together magical effects as required.
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* NoOneSeesTheBoss: In "A Fist Full of Tunes You can Whistle", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.

to:

* NoOneSeesTheBoss: In "A Fist Full of Tunes You can Whistle", no-one sees Don Varzog. Dominguino de Varozag. It's generally widely believed by the villagers that he's dead, and the barking mad Varzog Varozag family use "The Don "Don Dominguino orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.
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The ''Discworld Role-Playing Game'' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you didn't ''have'' to have ''GURPS Basic Set'' in order to play, because the book included a copy of the minimal "GURPS Lite" rule set. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback -- along with some scenarios, the longest of which were "Lost and Found" and "Sektoberfest in [=NoThingfjord=]".

to:

The ''Discworld Role-Playing Game'' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you didn't ''have'' to have ''GURPS Basic Set'' in order to play, because the book included a copy of the minimal "GURPS Lite" rule set. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the [[ArabianNightsDays Klatchian town of Al-Ybi, Al-Ybi]], the New Town of Smarlhanger on the Sto Plains, the pirate {{pirate}} haunts of the [[HulaAndLuaus Brown Islands, Islands]], and the cart-warrior regions of Ecksian outback -- along with some scenarios, the longest of which were "Lost and Found" (about an expedition to the Disc's counterpart of DarkestAfrica) and "Sektoberfest in [=NoThingfjord=]".
[=NoThingfjord=]" (which combines {{Oktoberfest}}, HornyVikings, and [[UsefulNotes/{{Australia}} Australian]] backpackers).
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There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- [[http://www.sjgames.com/pyramid/sample.html?id=2177 "A Fistful of Tunes You can Whistle"]] -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". (This material was subsequently made freely available on Steve Jackson Games' Web site.) Then, at the end of 2016, a new edition appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the settings and scenario material that first appeared in ''Discworld Also''.

to:

There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- [[http://www.sjgames.com/pyramid/sample.html?id=2177 "A Fistful Fist Full of Tunes You can Whistle"]] -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". (This material was subsequently made freely available on Steve Jackson Games' Web site.) Then, at the end of 2016, a new edition of the sourcebook/game appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the settings setting and scenario material that first appeared in ''Discworld Also''.



* AFistfulOfRehashes: "A Fistful of Tunes You can Whistle" (in ''Visions'' magazine and ''Discworld Also'').

to:

* AFistfulOfRehashes: "A Fistful Fist Full of Tunes You can Whistle" (in ''Visions'' magazine and ''Discworld Also'').



* NoOneSeesTheBoss: In "A Fistful of Tunes You can Whistle", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.

to:

* NoOneSeesTheBoss: In "A Fistful Fist Full of Tunes You can Whistle", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.



* ScoundrelCode: Parodied in the Brown Islands material, where the pirates' democratic principles are complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a fight.

to:

* ScoundrelCode: Parodied in the Brown Islands material, where the pirates' formal democratic principles are complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a fight.



** "A Fistful of Tunes You can Whistle" introduces a Western-film area of the Disc, which includes [[Creator/SergioLeone The Dwarf with No Name]] and a [[Franchise/{{Zorro}} masked fop who thinks he's a dashing hero]].

to:

** "A Fistful Fist Full of Tunes You can Whistle" introduces a Western-film area of the Disc, which includes [[Creator/SergioLeone The Dwarf with No Name]] and a [[Franchise/{{Zorro}} masked fop who thinks he's a dashing hero]].



-->"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"

to:

-->"A character who tries casting to cast himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is he's actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Eaten By The Troll]] Before [[KnightErrant The Knight Comes Along]]. Or He might even end up as the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very aren’t especially subtle]].)"



* ZorroMark: The Zorro-like character in "A Fistful of Tunes You can Whistle" has the name Don Gaveroz de Varozag de la Lala, "El Aguilo del Cubo". He keeps attempting to carve all his intitals on his opponents, but since his Code of Honor prevents him from continuing to attack someone who is clearly about to collapse from bloodloss, he seldom gets very far with it.

to:

* ZorroMark: The Zorro-like character in "A Fistful Fist Full of Tunes You can Whistle" has the name Don Gaveroz de Varozag de la Lala, "El Aguilo del Cubo". He keeps attempting to carve all his intitals on his opponents, but since his Code of Honor prevents him from continuing to attack someone who is clearly about to collapse from bloodloss, he seldom gets very far with it.
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There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- "A Fistful of Tunes You can Whistle" -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". Then, at the end of 2016, a new edition appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the settings and scenario material that first appeared in ''Discworld Also''.

to:

There were also a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- [[http://www.sjgames.com/pyramid/sample.html?id=2177 "A Fistful of Tunes You can Whistle" Whistle"]] -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs". (This material was subsequently made freely available on Steve Jackson Games' Web site.) Then, at the end of 2016, a new edition appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and integrating a set of customised rules based on ''TabletopGame/{{GURPS}}'' 4th edition. This included revised and sometimes abbreviated versions of much of the settings and scenario material that first appeared in ''Discworld Also''.



* AFistfulOfRehashes: "A Fistful of Dwarfs" (in ''Visions'' magazine and ''Discworld Also'').

to:

* AFistfulOfRehashes: "A Fistful of Dwarfs" Tunes You can Whistle" (in ''Visions'' magazine and ''Discworld Also'').



* NoOneSeesTheBoss: In "A Fistful of Dwarfs", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.

to:

* NoOneSeesTheBoss: In "A Fistful of Dwarfs", Tunes You can Whistle", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.



* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post ''must'' contain at least one [[Film/{{Casablanca}} white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.

to:

* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' text of "Lost and Found" states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland Howondaland trading post ''must'' contain at least one Ankh-Morporkian expat (possibly [[Film/{{Casablanca}} white-suited Ankh-Morporkian expat]], white-suited]], maybe just [[Film/TheAfricanQueen booze-soaked]]), who can never return for some unspecified reason.



* ScoundrelCode: Parodied in the Brown Islands section of ''Also'', where the Pirate's Code is complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a raid.
* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative assumptions]]".

to:

* ScoundrelCode: Parodied in the Brown Islands section of ''Also'', material, where the Pirate's Code is pirates' democratic principles are complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a raid.
fight.
* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who "albino alligators, which have arrived wandered into the sewers from [[OutsideGenreFoe a different another set of narrative assumptions]]".



** "A Fistful of Dwarfs" introduces a Western-film area of the Disc, which includes [[Creator/SergioLeone The Dwarf with No Name]] and a [[Franchise/{{Zorro}} masked fop who thinks he's a dashing hero]].
** The ''Pyramid'' article "Call No Man Happy Until He is Dread", describing the role of Discworld's Dark Lords, warns that underground lairs will bring in a certain kind of adventurer "[[TabletopGame/DungeonsAndDragons in small mixed parties of thugs, kleptomaniacs, god-botherers and UU rejects]]".

to:

** "A Fistful of Dwarfs" Tunes You can Whistle" introduces a Western-film area of the Disc, which includes [[Creator/SergioLeone The Dwarf with No Name]] and a [[Franchise/{{Zorro}} masked fop who thinks he's a dashing hero]].
** The ''Pyramid'' article [[http://www.sjgames.com/pyramid/sample.html?id=2919 "Call No Man Happy Until He is Dread", Dread"]], describing the role of Discworld's Dark Lords, warns that underground lairs will bring in a certain kind of adventurer "[[TabletopGame/DungeonsAndDragons in small mixed parties of thugs, kleptomaniacs, god-botherers and UU rejects]]".



* ZorroMark: The Zorro-like character in "A Fistful of Dwarfs" has the name Don Gaveroz de Varozag de la Lala, "El Aguilo del Cubo". He keeps attempting to carve all his intitals on his opponents, but since his Code of Honor prevents him from continuing to attack someone who is clearly about to collapse from bloodloss, he seldom gets very far with it.

to:

* ZorroMark: The Zorro-like character in "A Fistful of Dwarfs" Tunes You can Whistle" has the name Don Gaveroz de Varozag de la Lala, "El Aguilo del Cubo". He keeps attempting to carve all his intitals on his opponents, but since his Code of Honor prevents him from continuing to attack someone who is clearly about to collapse from bloodloss, he seldom gets very far with it.

Changed: 873

Removed: 181

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The ''Discworld Role-Playing Game'' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.

There have also been a number of articles in ''Pyramid'' magazine, one of which -- "A Fistful of Tunes You can Whistle" -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs".

The setting describes itself as "officially unofficial", meaning that while it is a licenced product written in consultation with Sir Terry, he reserved the right to contradict it in the novels if he had a better idea. As such, the text can be considered WordOfStPaul.

A new edition, updating the setting information up to ''Discworld/{{Snuff}}'' and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is due for release in late 2016.

to:

The ''Discworld Role-Playing Game'' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need didn't ''have'' to have ''GURPS Basic Set'' in order to play. play, because the book included a copy of the minimal "GURPS Lite" rule set. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.

outback -- along with some scenarios, the longest of which were "Lost and Found" and "Sektoberfest in [=NoThingfjord=]".

There have were also been a number of articles and scenarios for the game in ''Pyramid'' magazine, one of which -- "A Fistful of Tunes You can Whistle" -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs".

The setting describes itself as "officially unofficial", meaning that while it is a licenced product written in consultation with Sir Terry, he reserved
Dwarfs". Then, at the right to contradict it in the novels if he had end of 2016, a better idea. As such, the text can be considered WordOfStPaul.

A
new edition, edition appeared, updating the setting information up to ''Discworld/{{Snuff}}'' and the integrating a set of customised rules to correspond to based on ''TabletopGame/{{GURPS}}'' 4th edition, is due for release edition. This included revised and sometimes abbreviated versions of much of the settings and scenario material that first appeared in late 2016.''Discworld Also''.

These books describe themselves as "officially unofficial", meaning that while they are a licensed product written in consultation with Sir Terry, he reserved the right to contradict them in the novels if he had a better idea. As such, they can be considered WordOfStPaul.



* AutomaticCrossbows: Popular in the seaports of the Brown Islands. The favoured version makes a distinctive "ka-chunk!" sound that some users regard as an essential feature.
* AFistfulOfRehashes: "A Fistful of Dwarfs" in ''Visions'' magazine.

to:

* AutomaticCrossbows: Popular in the seaports of the Brown Islands. The favoured version makes a distinctive "ka-chunk!" "kerr-chunk!" sound that some users regard as an essential feature.
* AFistfulOfRehashes: "A Fistful of Dwarfs" in (in ''Visions'' magazine.magazine and ''Discworld Also'').



* HumongousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld mecha, based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.

to:

* HumongousMecha: The adventure "A Little Job For The Patrician" in (in ''Pyramid'' magazine and in truncated form in the second edition of the book) features a Discworld mecha, based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.



* [[InscrutableOriental Inscrutable Auriental]]: Lacquered Tablet, the Agatean representative in Port Duck, has heard that foreigners think Agateans are inscrutable and decided it's a good idea.

to:

* [[InscrutableOriental Inscrutable Auriental]]: Lacquered Tablet, the Agatean representative in Port Duck, has heard that foreigners think Agateans are inscrutable inscrutable, and has decided it's a good idea.



** In the same book, the adventure "The Quest for Fruit" features a mad wizard who has recreated prehistoric creatures, including an ancestor of the swamp dragon which [[Film/JurassicPark looks very similar to a velociraptor]].
** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca}} Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).

to:

** In the same book, the adventure "The Quest for Fruit" The scenario "Lost and Found" features a mad wizard who has recreated prehistoric creatures, including an ancestor ancestor/genetic derivative of the swamp dragon which called the [[Film/JurassicPark looks very similar to a velociraptor]].
"High-Velocity Rapacious Monstrosity"]].
** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca}} Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' version of the adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).
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A new edition, updating the setting information up to ''Discworld/{{Snuff}}'' and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is due for release in November 2016.

to:

A new edition, updating the setting information up to ''Discworld/{{Snuff}}'' and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is due for release in November late 2016.
Is there an issue? Send a MessageReason:
How To Create A Works Page explicitly says "No bolding is used for work titles."


The '''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.

to:

The '''''Discworld ''Discworld Role-Playing Game''''' Game'' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.
Is there an issue? Send a MessageReason:
None


A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is due for release in November 2016.

to:

A new edition, updating the setting information up to reflect the more recent novels ''Discworld/{{Snuff}}'' and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is due for release in November 2016.

Changed: 15

Removed: 15

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None


assumptions]]".



* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative

to:

* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative assumptions]]".

Added: 171

Changed: 173

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* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative assumptions]]".
* ScoundrelCode: Parodied in the Brown Islands section of ''Also'', where the Pirate's Code is complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a raid.

to:

* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative assumptions]]".
* ScoundrelCode: Parodied in the Brown Islands section of ''Also'', where the Pirate's Code is complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a raid. raid.
* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideGenreFoe a different set of narrative
Is there an issue? Send a MessageReason:
None


A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is currently in production as of late 2015.

to:

A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is currently due for release in production as of late 2015.
November 2016.
Is there an issue? Send a MessageReason:
None


* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideContextVillain a different set of narrative assumptions]]".

to:

* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideContextVillain [[OutsideGenreFoe a different set of narrative assumptions]]".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*ZorroMark: The Zorro-like character in "A Fistful of Dwarfs" has the name Don Gaveroz de Varozag de la Lala, "El Aguilo del Cubo". He keeps attempting to carve all his intitals on his opponents, but since his Code of Honor prevents him from continuing to attack someone who is clearly about to collapse from bloodloss, he seldom gets very far with it.
Is there an issue? Send a MessageReason:
None


The '''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.

There have also been a number of articles in ''Pyramid'' magazine, one of which - "A Fistful of Tunes You can Whistle" - was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs".

The setting describes itself as "officially unofficial", meaning that while it is a licenced product written in consultation with Sir Terry, he reserved the right to contradict it in the novels if he had a better idea. As such, the setting can be considered WordOfStPaul.

A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is currently in production.

to:

The '''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains Plains, the pirate haunts of the Brown Islands, and the cart-warrior regions of Ecksian outback.

There have also been a number of articles in ''Pyramid'' magazine, one of which - -- "A Fistful of Tunes You can Whistle" - -- was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs".

The setting describes itself as "officially unofficial", meaning that while it is a licenced product written in consultation with Sir Terry, he reserved the right to contradict it in the novels if he had a better idea. As such, the setting text can be considered WordOfStPaul.

A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition, is currently in production.
production as of late 2015.
Is there an issue? Send a MessageReason:
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* ((Parody}}: The original novels certainly include their share of parodies; the game may actually lean on this even harder, as it gives a clear and comprehensible basis for a lot of game ideas and jokes.

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* ((Parody}}: {{Parody}}: The original novels certainly include their share of parodies; the game may actually lean on this even harder, as it gives a clear and comprehensible basis for a lot of game ideas and jokes.

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'''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign locations (the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains; the pirate haunts of the Brown Islands; and the cart-warrior regions of Ecksian outback).

to:

The '''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' sourcebook by Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement, ''GURPS Discworld Also'', was published in 2001; this updated the background information up to ''Discworld/TheTruth'', included character templates, and gave four possible campaign locations (the settings not entirely taken from the novels -- the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains; Plains the pirate haunts of the Brown Islands; Islands, and the cart-warrior regions of Ecksian outback).
outback.



An updated 4th edition version is currently in production.

to:

An updated A new edition, updating the setting information to reflect the more recent novels and the rules to correspond to ''TabletopGame/{{GURPS}}'' 4th edition version edition, is currently in production.



* HumongousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld Mecha. Based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.
* InvokedTrope: The setting actually has rules for invoking a trope, based on the TheoryOfNarrativeCausality. It also has rules for when it goes wrong; see WrongGenreSavvy.

to:

* HumongousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld Mecha. Based mecha, based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.
otherwise.
* Main/TheIgor: After the setting acquired a whole ''caste'' of Igors, with unique abilities, ''Discworld Also'' added rules mechanics for them.
* InvokedTrope: The setting actually has rules ''rules'' for invoking a trope, based on the TheoryOfNarrativeCausality. It also has rules for when it goes wrong; see WrongGenreSavvy.



* ((Parody}}: The original novels certainly include their share of parodies; the game may actually lean on this even harder, as it gives a clear and comprehensible basis for a lot of game ideas and jokes.



* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from a different set of narrative assumptions".

to:

* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from [[OutsideContextVillain a different set of narrative assumptions".assumptions]]".



* YouGottaHaveBlueHair: In "A Little Job For The Patrician", the heavily anime-based villain insists his trolls all grow different coloured moss on their heads, so he can tell them apart, and his Igor has implanted blue hair, just because.

to:

* YouGottaHaveBlueHair: In "A Little Job For The Patrician", the heavily anime-based villain insists his trolls all grow different coloured moss on their heads, so he can tell them apart, and his Igor [[Main/TheIgor Igor]] has implanted blue hair, just because.
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[[caption-width-right:245:It's a game set in a world where ''[[Discworld/SoulMusic this]]'' happens. Any questions?]]

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[[caption-width-right:245:It's a game set in a world where ''[[Discworld/SoulMusic this]]'' happens. Any questions?]] What more do you need to know?]]
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[[caption-width-right:350:It's a game set in a world where ''[[Discworld/SoulMusic this]]'' happens. Any questions?]]

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[[caption-width-right:350:It's [[caption-width-right:245:It's a game set in a world where ''[[Discworld/SoulMusic this]]'' happens. Any questions?]]
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[[quoteright:245:http://static.tvtropes.org/pmwiki/pub/images/discworld14.jpg]]
[[caption-width-right:350:It's a game set in a world where ''[[Discworld/SoulMusic this]]'' happens. Any questions?]]

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----



-->''"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"''
* YouGottaHaveBlueHair: In "A Little Job For The Patrician", the heavily anime-based villain insists his trolls all grow different coloured moss on their heads, so he can tell them apart, and his Igor has implanted blue hair, just because.

to:

-->''"A -->"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"''
)"
* YouGottaHaveBlueHair: In "A Little Job For The Patrician", the heavily anime-based villain insists his trolls all grow different coloured moss on their heads, so he can tell them apart, and his Igor has implanted blue hair, just because.because.
----
Is there an issue? Send a MessageReason:
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** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).

to:

** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca [[Film/{{Casablanca}} Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).
Is there an issue? Send a MessageReason:
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* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.

to:

* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must ''must'' contain at least one [[Film/{{Casablanca [[Film/{{Casablanca}} white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.

Added: 1987

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'''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' supplement by Phil Masters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement ''GURPS Discworld Also'' was published in ; this updated the background information up to , included character templates, and gave three possible campaign locations (the New Town of Smarlhanger on the Sto Plains; the pirate haunts of the Brown Islands; and the cart-warrior regions of Ecksian outback).

to:

'''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' supplement sourcebook by Phil Masters Creator/PhilMasters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in 2002 to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement supplement, ''GURPS Discworld Also'' Also'', was published in ; 2001; this updated the background information up to , ''Discworld/TheTruth'', included character templates, and gave three four possible campaign locations (the Klatchian town of Al-Ybi, the New Town of Smarlhanger on the Sto Plains; the pirate haunts of the Brown Islands; and the cart-warrior regions of Ecksian outback).



The setting describes itself as "officially unofficial", meaning that while it is a licenced product and does it best to fit in with the books as written, Sir Terry reserved the right to contradict it in the novels if he had a better idea. As such, the setting can be considered WordOfStPaul.

to:

The setting describes itself as "officially unofficial", meaning that while it is a licenced product and does it best to fit written in consultation with the books as written, Sir Terry Terry, he reserved the right to contradict it in the novels if he had a better idea. As such, the setting can be considered WordOfStPaul.



* EvilChancellor: Invoked and parodied. The Grand Vizier of Al-Ybi is a sensible and unambitious accountant, who has reluctantly grown a BeardOfEvil and practiced his sinister smile, because that's what's expected. He views the whole thing as an unnecessary distraction from balancing the budget.
* GladYouThoughtOfIt: This is how the very intelligent wife of the Sultan of Al-Ybi makes suggestions to her husband. The ideas she proposes are stupid, but they contain a basic kernel that he can "adapt" into something he thought of himself.
* HulaAndLuaus: The Brown Islands, where the natives think of surfing as a religion, and have a habit of reassuring visitors they stopped sacrificing people to the volcano ''ages'' ago, in a vague manner that suggests they can't quite remember if they'd any reason to.



* InvokedTrope: The setting actually has rules for invoking a trope, based on the TheoryOfNarrativeCausality. It also has rules for when it goes wrong; see WrongGenreSavvy.
* [[InscrutableOriental Inscrutable Auriental]]: Lacquered Tablet, the Agatean representative in Port Duck, has heard that foreigners think Agateans are inscrutable and decided it's a good idea.



* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca}} white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.

to:

* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca}} [[Film/{{Casablanca white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.



** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca}} Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).

to:

** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca}} [[Film/{{Casablanca Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).



*TitledAfterTheSong: For some reason, the subsections of the Pyramid article "Call No Man Happy Until He Is Dread: Dark Lords in ''GURPS Discworld''" are Music/BruceSpringsteen quotes: "And Remember Just Don't Smile" (from "Meeting Across the River"); "Born to Ruin" (play on "Born to Run"); "Darkness on the Edge of Town" ("Darkness on the Edge of Town"); "It's a Death Trap; It's a Suicide Rap" ("Born to Run" again).
* TranslationByVolume: This is an actual skill, called Shouting At Foreigners.



* WackyRacing: Ecksecksecksian Cart Wars again, when there are actual races.



-->"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"

to:

-->"A -->''"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)")"''
* YouGottaHaveBlueHair: In "A Little Job For The Patrician", the heavily anime-based villain insists his trolls all grow different coloured moss on their heads, so he can tell them apart, and his Igor has implanted blue hair, just because.
Is there an issue? Send a MessageReason:
None


->''"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"''

to:

->''"A -->"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"'')"
Is there an issue? Send a MessageReason:
None


** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).

to:

** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca [[Film/{{Casablanca}} Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).
Is there an issue? Send a MessageReason:
None


* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.

to:

* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca [[Film/{{Casablanca}} white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.
Is there an issue? Send a MessageReason:
None


* HumungousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld Mecha. Based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.

to:

* HumungousMecha: HumongousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld Mecha. Based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''''Discworld Role-Playing Game''''' is a ''TabletopGame/{{GURPS}}'' supplement by Phil Masters based on the ''Literature/{{Discworld}}'' novels of Creator/TerryPratchett. It was originally published as ''GURPS Discworld'' in 1998 and repackaged as ''Discworld Role-Playing Game'' in to make it clearer you don't need ''GURPS Basic Set'' in order to play. A supplement ''GURPS Discworld Also'' was published in ; this updated the background information up to , included character templates, and gave three possible campaign locations (the New Town of Smarlhanger on the Sto Plains; the pirate haunts of the Brown Islands; and the cart-warrior regions of Ecksian outback).

There have also been a number of articles in ''Pyramid'' magazine, one of which - "A Fistful of Tunes You can Whistle" - was originally published in the short-lived UK roleplaying magazine ''Visions'' as "A Fistful of Dwarfs".

The setting describes itself as "officially unofficial", meaning that while it is a licenced product and does it best to fit in with the books as written, Sir Terry reserved the right to contradict it in the novels if he had a better idea. As such, the setting can be considered WordOfStPaul.

An updated 4th edition version is currently in production.

!!Besides the tropes in the novels, the setting contains examples of:

* AutomaticCrossbows: Popular in the seaports of the Brown Islands. The favoured version makes a distinctive "ka-chunk!" sound that some users regard as an essential feature.
* AFistfulOfRehashes: "A Fistful of Dwarfs" in ''Visions'' magazine.
* HumungousMecha: The adventure "A Little Job For The Patrician" in ''Pyramid'' magazine features a Discworld Mecha. Based on a design by Leonard of Quirm, adapted by a brilliant Agatean nobleman whose narrative causality tends towards anime tropes, and powered by five trolls. The trolls even go through an Invocation as the thing assembles ("Other leg troll, put it together!"), although since they're trolls in a warm climate, it's possible they'd forget which one went where otherwise.
* NoOneSeesTheBoss: In "A Fistful of Dwarfs", no-one sees Don Varzog. It's generally believed by the villagers that he's dead, and the barking mad Varzog family use "The Don orders it!" as a catchall excuse. It's suggested an adventure could climax with the [=PCs=] encountering him; live or stuffed.
* PerpetualTourist: The "Quest for Fruit" adventure in ''Also'' states that, in accordance with the TheoryOfNarrativeCausality, the Hwondaland trading post must contain at least one [[Film/{{Casablanca white-suited Ankh-Morporkian expat]], who can never return for some unspecified reason.
* RealityEnsues: In keeping with the books, [=GMs=] are advised that reality should ensue ''sometimes''. Maybe swinging on a chandelier will be a dramatic swashbuckling success, maybe it'll leave the PC dangling helplessly in front of the villain in an ironic anticlimax.
* SewerGator: A scenario about mapping Ankh-Morpork's forgotten sewers includes "the Albino Aligators, who have arrived from a different set of narrative assumptions".
* ScoundrelCode: Parodied in the Brown Islands section of ''Also'', where the Pirate's Code is complicated enough that they've been known to press-gang contract lawyers, and sometimes start arguing about a point of order in the middle of a raid.
*ShoutOut: As frequently as the novels:
** In ''Also'', there's an extended riff on ''TabletopGame/CarWars'' based on the ''Film/MadMax'' parody section of ''Discworld/TheLastContinent''. The main Cart Wars arena is run by a woman called [[Film/MadMaxBeyondThunderdome Auntie Ante]] (because she takes the bets).
** In the same book, the adventure "The Quest for Fruit" features a mad wizard who has recreated prehistoric creatures, including an ancestor of the swamp dragon which [[Film/JurassicPark looks very similar to a velociraptor]].
** In the Brown Islands setting, Port Duck includes a tavern called [[Film/{{Casablanca Brick's Cafe Ankh-Morporkian]]. Brick is the troll doorman; the actual owner is revealed in the ''Pyramid'' adventure "A Little Job for the Patrician" to be Dooley the Arranger (a CompositeCharacter of Rick and Sam).
** "A Fistful of Dwarfs" introduces a Western-film area of the Disc, which includes [[Creator/SergioLeone The Dwarf with No Name]] and a [[Franchise/{{Zorro}} masked fop who thinks he's a dashing hero]].
** The ''Pyramid'' article "Call No Man Happy Until He is Dread", describing the role of Discworld's Dark Lords, warns that underground lairs will bring in a certain kind of adventurer "[[TabletopGame/DungeonsAndDragons in small mixed parties of thugs, kleptomaniacs, god-botherers and UU rejects]]".
* StopWorshippingMe: This is apparently how the Disc's nature gods feel. They get plenty of ''belief'' from superstitious farmers; druids and shamans seem to ''want'' something from them.
* VehicularCombat: Ecksecksecksian Cart Wars, a parody of Steve Jackson Games' own ''TabletopGame/CarWars''.
*WrongGenreSavvy: Suggested as a way of preventing players abusing the TheoryOfNarrativeCausality, by ensuring the story isn't necessarily what they think it is.
->''"A character who tries casting himself as the [[FarmBoy Brave Peasant Lad]] Who [[GuileHero Outwits The Troll]] may find that he is actually one of the [[SacrificialLamb Twenty Poor Peasants Eaten]] Before [[KnightErrant The Knight Comes Along]]. Or even the [[{{Trickster}} Devious Little Human]] Squashed By [[BrainsEvilBrawnGood The Troll Hero]]. (Troll [[FairyTale fairy-stories]] are [[ThudAndBlunder not very subtle]].)"''

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