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***[[spoiler:Luckily, you could actually minimize the civillian losses in the war as both a saboteur, and loyalist by choosing the lightside option in the meeting before Corellia, thus averting the last part of the trope. Do that, and your commander speaks out against murdering citizens purely as a diversion tactic, and Krovos focuses only on targeting buildings for greater strategic value instead. At the end of the storyline, Theron is happy that the empire minimized the damage in Corellia, despite being worried that they would not do so in the future.]]
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* HighTurnoverRate: The Dark Council suffers from this; it's completely reshuffled about three times during the game and its expansions alone, mostly due to the actions and decisions of the players.
** Dark Council members at the beginning of the game who fall during classic: Acharon, Hadra and Decimus (killed by Republic characters on Corellia), Jadus (apprehended by the Agent, optional), Skotia and Thanaton (killed by the Inquisitor), Angral (killed by the Knight), Vengean (killed by the Warrior)
** Dark Council members at the beginning of the game who fall during an expansion: Marr (killed by Valkorion), Mortis and Ravage (both are optional sacrifices on Nathema, otherwise they most likely died offscreen), Vowrawn (kill order by Imperial character, optional)
** Dark Council members who ascend and fall during classic: Zhorrid (killed by Agent, optional), Zash (killed by Inquisitor), Baras (killed by Warrior, optional), Arho (killed by Republic characters on Ilum), Malgus (quits and is then defeated by PCs)
** Dark Council members who ascend and fall during the expansions: Arkous (killed by PCs during the Rakata Prime FP), Soverus (killed by Republic characters during the Korriban FP), Malora (fired by Malgus on Dantooine), Acina (dies on Iokath, optional), Savik (kill order by Imperial character, optional), Shaar (kill order by Imperial character, optional), Anathel (Inquisitor, optional)
** Dark Council members who live and die offscreen: Karrid, Mekhis, Aruk, Rictus

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* HyperCompetentSidekick: Gameplay example. After the ''Fallen Empire'' update, the companion characters got a massive boost for the original content, which is bigger the earlier you are in the game. As in, they have three times the hit points and do twice the damage the player character does even with the best equipment.

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* HyperCompetentSidekick: HyperCompetentSidekick:
**
Gameplay example. After the ''Fallen Empire'' update, the companion characters got a massive boost for the original content, which is bigger the earlier you are in the game. As in, they have three times the hit points and do twice the damage the player character does even with the best equipment.equipment.
** Averted in the story mode, being that it is made clear that the playable character is stronger than any of his/her companions. (In fact some teammates are recruited by defeating them in combat)
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** At the very end of the ''Onslaught'' content it turns out that [[spoiler:Jedi Knight companions Scourge and Kira had their own epic quest off-screen during the Zakuul war, culminating in destroying the Emperor's original body at the same instant as the PC's final confrontation with his spirit.]]
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* HeroicBuild: All body options are muscular, even type 1 (which is very slim), and type 4 (which is fat)
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* MetropolisLevel: The game has several regions set on {{City Planet}}s, where all gameplay is set against urban backdrops. These include Coruscant and Dromund Kaas (capital cities of the Republic and the Empire, respectively, and the second worlds players of the corresponding factions visit), Nar Shaddaa (the central moon of the Hutt Space), and Corellia (the final planet of the main campaign). Players also revisit Taris from ''[=KotOR=]'', but seeing how it has been bombed into oblivion by the Sith in that game, it is a mix of toxic swamps and UrbanRuins in this one.
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* MiniBoss: Elite Mobs, are the strongest units, only surpassed by the Champions Mobs. Under normal circumstances the player only has to face 1 at a time, but in heroic quests is normal to have to fight several at the same time.

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* HyperCompetentSidekick: After the ''Fallen Empire'' update, the companion characters got a massive boost for the original content, which is bigger the earlier you are in the game. As in, they have three times the hit points and do twice the damage the player character does even with the best equipment.
* {{Hypocrite}}: The Balmorran resistance in the Knight's story. [[spoiler: When you find the cloaking device, they try to stop you from taking it.]] If you choose the dark side option and threaten to kill them, they claim that by threatening them, the Republic shows its 'true colours'. This from the man who started the conversation by pointing a gun in your face.

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* HyperCompetentSidekick: Gameplay example. After the ''Fallen Empire'' update, the companion characters got a massive boost for the original content, which is bigger the earlier you are in the game. As in, they have three times the hit points and do twice the damage the player character does even with the best equipment.
* {{Hypocrite}}: {{Hypocrite}}:
**
The Balmorran resistance in the Knight's story. [[spoiler: When you find the cloaking device, they try to stop you from taking it.]] If you choose the dark side option and threaten to kill them, they claim that by threatening them, the Republic shows its 'true colours'. This from the man who started the conversation by pointing a gun in your face.face.
** In the first Flashpoint, a playable Sith can be this. When the Sith meets the Padawan Yadira, s/he may look down on her for being a simple Padawan and not a "true Jedi", even though at this point the Sith is still an apprentice.
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* ImprobableAge: Most playable characters are described as very young, but due to their talent and actions, they end up in good positions that are usually reserved for much older people.
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More accurate.


** The Eternal Empire of Zakuul is this even more so. Republic-Empire conflict has been going on for decades at this point, alternating between open hostilities, uneasy truce, a ColdWar, renewed conflict and another truce set up by a ReasonableAuthorityFigure on both sides. With ''no'' set-up or foreshadowing, either in this game or larger ExpandedUniverse, an entire new Empire emerges from Unknown Regions, secretly built by the Sith Emperor over past centuries. Their technology is superior to anything Republic and Empire have to offer, so they [[CurbStompBattle Curb-Stomp]] both sides, subjugating an entire galaxy within a year and leaving both Empire and the Republic with no further means or resources for open hostilities.

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** The Eternal Empire of Zakuul is this even more so. Republic-Empire conflict has been going on for decades at this point, alternating between open hostilities, uneasy truce, a ColdWar, SpaceColdWar, renewed conflict and another truce set up by a ReasonableAuthorityFigure on both sides. With ''no'' set-up or foreshadowing, either in this game or larger ExpandedUniverse, an entire new Empire emerges from Unknown Regions, secretly built by the Sith Emperor over past centuries. Their technology is superior to anything Republic and Empire have to offer, so they [[CurbStompBattle Curb-Stomp]] both sides, subjugating an entire galaxy within a year and leaving both Empire and the Republic with no further means or resources for open hostilities.
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* {{Hypocrite}}: The Balmorran resistance in the Knight's story. [[spoiler: When you find the cloaking device, they try to stop you from taking it.]] If you choose the dark side option and threaten to kill them, they claim that by threatening them, the Republic shows its 'true colours'. This from the man who started the conversation by pointing a gun in your face.
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* LostHimInACardGame: During the "Nar Shaddaa Nightlife Event", a conversation between an NPC couple reveals that the man put the woman up for collateral when he was losing badly in a game of Sabacc.

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* LostHimInACardGame: During the "Nar A [[FunnyBackgroundEvent Background Conversation]] on Nar Shaddaa Nightlife Event", a conversation between an NPC couple reveals that the man put the woman he's with up for collateral when he was losing badly in a game of Sabacc.Sabacc. The woman is most definitely not amused. This is possibly a reference to ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', which had a quest that involved helping a man who lost his girlfriend in a game of Pazaak.
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* KnowWhenToFoldEm: When Major Anri encounters a Republic aligned player during ''Onlsaught'', she will immediately surrender.
-->'''Major Anri:''' Guess we're done then. If you can kill the Sith Emperor, then I don't really like my odds.
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* INeverSaidItWasPoison: In Qyzen Fess' storyline, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker, one of the most power positions in Tradoshan culture, second only to the Elders. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out. Ultimately, you and Qyzen are able to defeat him and Qyzen is inspired to create his own clan comprised of all the Trandoshans Veneb had hoped to recruit]].

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* INeverSaidItWasPoison: In Qyzen Fess' storyline, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker, one of the most power powerful positions in Tradoshan culture, second only to the Elders. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out. Ultimately, you and Qyzen are able to defeat him and Qyzen is inspired to create his own clan comprised of all the Trandoshans Veneb had hoped to recruit]].
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* INeverSaidItWasPoison: In Qyzen Fess' storyline, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out]].

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* INeverSaidItWasPoison: In Qyzen Fess' storyline, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker.Speaker, one of the most power positions in Tradoshan culture, second only to the Elders. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out]].out. Ultimately, you and Qyzen are able to defeat him and Qyzen is inspired to create his own clan comprised of all the Trandoshans Veneb had hoped to recruit]].
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* INeverSaidItWasPoison: In Qyzen Fess' story, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out]].

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* INeverSaidItWasPoison: In Qyzen Fess' story, storyline, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out]].
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* INeverSaidItWasPoison: In Qyzen Fess' story, [[spoiler:a Trandoshan named Veneb has been hiring a Wookie to kill off his rivals for the position of Clan Speaker. When you confront him about his crimes, he will deny associating with a Wookie... only you didn't mention the Wookie yet, which you can point out]].
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** During "The Shadow Of Revan", Lana purposely lets Theron [[spoiler:get captured by the Revanites in order to track them]]. When Theron asks why Lana didn't tell him about the plan, she replies that he had to be "in the dark, to make it believable". ''Way'' later, during "The Nathema Conspiracy", Theron throws those words back at her as his reason for [[spoiler:not telling anyone about being a FakeDefector for the Order of Zildrog]].

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** During "The Shadow Of Revan", Lana purposely lets Theron [[spoiler:get captured by the Revanites in order to track them]]. When Theron asks why Lana didn't tell him about the plan, she replies that he had to be "in the dark, to make it believable". ''Way'' later, during "The Nathema Conspiracy", Theron throws those words back at her as his reason for [[spoiler:not telling anyone about being a FakeDefector for the Order of Zildrog]].FakeDefector]].
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** During "The Shadow Of Revan", Lana purposely lets Theron [[spoiler:get captured by the Revanites in order to track them]]. When Theron asks why Lana didn't tell him about the plan, she replies that he had to be "in the dark, to make it believable". ''Way'' later, during "The Nathema Conspiracy", Theron throws those words back at her as his reason for [[spoiler:becoming a FakeDefector for the Order of Zildrog]].

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** During "The Shadow Of Revan", Lana purposely lets Theron [[spoiler:get captured by the Revanites in order to track them]]. When Theron asks why Lana didn't tell him about the plan, she replies that he had to be "in the dark, to make it believable". ''Way'' later, during "The Nathema Conspiracy", Theron throws those words back at her as his reason for [[spoiler:becoming [[spoiler:not telling anyone about being a FakeDefector for the Order of Zildrog]].
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** During ''Flashpoint : The Esseles,'' Ambassador Asara advocates [[spoiler:resetting the ship's reactor to gain access to the bridge, even though doing so would mean killing the entire Engineering crew.]] Asara says, [[spoiler:''"Sometimes, sacrifices have to be made for the greater good."'']] Later, the player is given the option of [[spoiler:abandoning Asara on the Imperial ship to ensure the Esseles's escape.]] If the player chooses to do this, Asara cries, [[spoiler:''"How can you do this to me? How can you just leave me here to die?"'']] The player may then respond, [[spoiler:''"Sometimes, sacrifices have to be made for the greater good."'']]

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** During ''Flashpoint : The Esseles,'' Ambassador Asara advocates [[spoiler:resetting the ship's reactor to gain access to the bridge, even though doing so would mean killing the entire Engineering crew.]] Asara says, [[spoiler:''"Sometimes, sacrifices have to be made for the greater good."'']] Later, the player is given the option of [[spoiler:abandoning Asara on the Imperial ship to ensure the Esseles's escape.]] escape (since she was their target in the first place)]]. If the player chooses to do this, Asara cries, [[spoiler:''"How can you do this to me? How can you just leave me here to die?"'']] The player may then respond, [[spoiler:''"Sometimes, sacrifices have to be made for the greater good."'']]
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** During "The Shadow Of Revan", Lana purposely lets Theron [[spoiler:get captured by the Revanites in order to track them]]. When Theron asks why Lana didn't tell him about the plan, she replies that he had to be "in the dark, to make it believable". ''Way'' later, during "The Nathema Conspiracy", Theron throws those words back at her as his reason for [[spoiler:becoming a FakeDefector for the Order of Zildrog]].
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** The Esh-Kaa are supposed to be terrifying enemies that could become a galactic threat if they are not contained. In practice, they form no greater obstacle than any of the other prison gangs on Belsavis.

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** The Esh-Kaa Esh-Kha are supposed to be terrifying enemies that could become a galactic threat if they are not contained. In practice, they form no greater obstacle than any of the other prison gangs on Belsavis.

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* InformedAbility: The desert beynd the forbidden pass on Tatooine is supposed to be a place where none survive. Not only is it no more dangerous than any other part of the planet, but it is filled with people (Sand People, Mandalorians and even a Republic outpost.)

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* InformedAbility: The desert beynd beyond the forbidden pass on Tatooine is supposed to be a place where none survive. Not only is it no more dangerous than any other part of the planet, but it is filled with people (Sand People, Mandalorians and even a Republic outpost.))
** The Esh-Kaa are supposed to be terrifying enemies that could become a galactic threat if they are not contained. In practice, they form no greater obstacle than any of the other prison gangs on Belsavis.
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They never planned to hold on to Taris


* PyrrhicVictory: Imperial Taris. Congratulations! You have completely destroyed the Republic's efforts to reclaim and rehabilitate the planet and run them off the world. Now, you're stuck with a toxic, polluted, rakghoul-infested swamp with almost zero strategic value or useful resources. Meanwhile, the Republic can stop throwing money away on the futile, expensive project (freeing up the funds for the war effort), and Governor Saresh becomes ''Supreme Chancellor Saresh'', newly elected and looking for any way she can to make the Empire ''pay.'' [[NiceJobFixingItVillain Good Job, Imperials!]]

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* PyrrhicVictory: Imperial Taris. Congratulations! You have completely destroyed the Republic's efforts to reclaim and rehabilitate the planet and run them off the world. Now, you're stuck with As a toxic, polluted, rakghoul-infested swamp with almost zero strategic value or useful resources. Meanwhile, result, the Republic can stop throwing money away on the futile, expensive project (freeing up the funds for the war effort), and Governor Saresh becomes ''Supreme Chancellor Saresh'', newly elected and looking for any way she can to make the Empire ''pay.'' [[NiceJobFixingItVillain Good Job, Imperials!]]
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** The Imperial agent uses this on Nar-Shadaa, poisoning someone and offering a cure in exchange for information.
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*** This reward returned in 2019.
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* NotTheFallThatKillsYou: Averted. Knocking an opponent into a chasm is an automatic kill, even though Force adepts should be able to slow their fall and bounty hunters carry rocked packs that should allow them to fly out of it.

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* NotTheFallThatKillsYou: Averted. Knocking an opponent into a chasm is an automatic kill, even though Force adepts should be able to slow their fall and bounty hunters carry rocked rocket packs that should allow them to fly out of it.
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* InformedAbility: The desert beynd the forbidden pass on Tatooine is supposed to be a place where none survive. Not only is it no more dangerous than any other part of the planet, but it is filled with people (Sand People, Mandalorians and even a Republic outpost.)
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* NGOSuperpower: The Order of Revan becomes this by ''Shadow of Revan'' - a bunch of saboteurs being so efficient at what they do that they become the greatest threat either ''actual'' superpower has ever faced.

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