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* BlatantLies: Most of the facts that the Caretaker gives about the unfortunates when introducing them, though considering he has been stuck in the tower for an unknown amount of time, it's understandable that he is making up as goes along.

to:

* BlatantLies: Most of the facts that the Caretaker gives about the unfortunates when introducing them, though considering he has been stuck in the tower for an unknown amount of time, it's understandable that he is making things up as he goes along.


[[caption-width-right:350:This is not a fairytale, come and play the game...]]

to:

[[caption-width-right:350:This is not a fairytale, come and play the game...fairytale...]]



The 4th series had a slight retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though (save for the Fight For Freedom).

to:

The 4th series had a slight retool Retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though (save for the Fight For Freedom).



* ABirthdayNotABreak: Series 2, episode 12 takes place on Wiley Sneak's birthday but he still has to demonstrate the challenges as they are described.



* ArtisticLicenseGeography: In Series 1, episode 13, which had unfortunates from Burnley competing, the Caretaker claimed that town was located in China (which is not true). Though considering he has been stuck in the tower for an unknown amount of time, it's understandable that his geography knowledge is nonexistent.
* BlatantLies: Most of the facts that the Caretaker gives about the unfortunates when introducing them.

to:

* ArtisticLicenseGeography: In Series 1, episode 13, which had unfortunates from Burnley competing, BlatantLies: Most of the facts that the Caretaker claimed that town was located in China (which is not true). Though gives about the unfortunates when introducing them, though considering he has been stuck in the tower for an unknown amount of time, it's understandable that his geography knowledge he is nonexistent.
* BlatantLies: Most of the facts that the Caretaker gives about the unfortunates when introducing them.
making up as goes along.



* ElevatorFloorAnnouncement: Done without an elevator since the unfortunates "jump down" to each floor but the Voice always announces the floor number and the challenge on it before said challenge is described by the Caretaker and demonstrated by Wiley Sneak.

to:

* ElevatorFloorAnnouncement: Done without an elevator Subverted, since the unfortunates "jump down" to each floor but the Voice will always announces announce the floor number and the challenge on it before said challenge is described by the Caretaker and demonstrated by Wiley Sneak.it.



* EvilLaugh: The Voice does this sometimes when she reminds a losing unfortunate that they're trapped.

to:

* EvilLaugh: The Voice does this sometimes when she reminds a losing unfortunate that they're trapped.sometimes.



* GetOut: When the winning contestant gets to leave, the Voice says "Take the key and leave the tower before I change my mind."

to:

* GetOut: When To the winning contestant gets to leave, the Voice says unfortunate: "Take the key and leave the tower tower, before I change my mind."



** Many challenges have the unfortunates try to find 3 good things to pass; if they find three bad things, they fail.

to:

** Many challenges have the unfortunates try to find 3 good "good" things to pass; if they find three bad "bad" things, they fail.



* ToiletHumor: The series 1 floor 6 challenge Toxic Treats had a fart sound effect play whenever a bad present was opened. There was also a floor 5 challenge in series 2 and 3 called Septic Sewers in which unfortunates had to plug a drain to stop "gas" from escaping.

to:

* ToiletHumor: The series 1 floor 6 challenge Toxic Treats had a fart sound effect play whenever a bad present was opened. There was also a floor 5 challenge in series 2 and 3 called Septic Sewers in which unfortunates had to plug a drain to stop "gas" from escaping.


* VillainProtagonist: The Saboteurs are effectively this, as each challengers is designed with their role in mind, rather than whether the team simply wins or loses. The viewers watch through their perspective as the Voice instructs them.

to:

* VillainProtagonist: The Saboteurs are effectively this, as each challengers challenge is designed with their role in mind, rather than whether the team simply wins or loses. The viewers watch through their perspective as the Voice instructs them.


* VillainProtagonist: The Caretaker definitely counts.

to:

* VillainProtagonist: The Saboteurs are effectively this, as each challengers is designed with their role in mind, rather than whether the team simply wins or loses. The viewers watch through their perspective as the Voice instructs them.
** The
Caretaker definitely counts.counts, as the host and character we spend the most time with.


The gameplay is simple: 6 unfortunates compete in a series of challenges to move to the next floor down (starting at floor 6 and going down to 2). The challenges are demonstrated by a character named Wiley Sneak (Olly Pike) who was an unfortunate trapped in the tower a hundred years prior to the start of the show. The only problem is that one unfortunate is selected as saboteur by the Voice to try to make the team fail the challenge without getting caught. If the team passes the challenge, the saboteur is trapped[[note]] eliminated[[/note]] and left behind on that floor while the others move on. If the team fails, whoever gets the most votes as to who everyone thought the saboteur was (regardless of whether they guess right or not) gets trapped instead. If the votes were tied, the unfortunates who had tied votes had to draw straws to determine the outcome (the one who drew the short straw being the one who was trapped). This continues until the second floor, in which the final 2 unfortunates compete in a trivia round in which they must answer questions about the previous challenges. Whoever gets the most questions right wins "the Key of Freedom" and is the only one of the group allowed to escape, leaving the runner up trapped.

to:

The gameplay is simple: 6 unfortunates compete in a series of challenges to move to the next floor down (starting at floor 6 and going down to 2). The challenges are demonstrated by a character named Wiley Sneak (Olly Pike) who was an unfortunate trapped in the tower a hundred years prior to the start of the show. The only problem is that [[SocialDeductionGame one unfortunate is selected as saboteur by the Voice to try to make the team fail the challenge without getting caught. caught.]] If the team passes the challenge, the saboteur is trapped[[note]] eliminated[[/note]] and left behind on that floor while the others move on. If the team fails, whoever gets the most votes as to who everyone thought the saboteur was (regardless of whether they guess right or not) gets trapped instead. If the votes were tied, the unfortunates who had tied votes had to draw straws to determine the outcome (the one who drew the short straw being the one who was trapped). This continues until the second floor, in which the final 2 unfortunates compete in a trivia round in which they must answer questions about the previous challenges. Whoever gets the most questions right wins "the Key of Freedom" and is the only one of the group allowed to escape, leaving the runner up trapped.


Added DiffLines:

* SocialDeductionGame: In every round the contestants are set a task, but a player is secretly nominated to be a saboteur who must try and stop them finishing the task without the others realising what they're doing. If the players complete the task, the saboteur is removed from the game, but if the players fail, they vote on who they think the saboteur was and the player with the most votes is eliminated instead.


->''"Only one will escape and the rest... [EvilLaugh] you're trapped!"''

to:

->''"Only one will escape escape, and the rest... [EvilLaugh] you're trapped!"''



[[caption-width-right:350:This is not a fairytale. Come and play the game.]]

to:

[[caption-width-right:350:This is not a fairytale. Come fairytale, come and play the game.game...]]


The 4th series had a slight retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though save for the Fight For Freedom.

to:

The 4th series had a slight retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though save (save for the Fight For Freedom.Freedom).


The 4th series had a slight retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though.

to:

The 4th series had a slight retool into ''Trapped: Ever After'' in which the challenges were changed to be loosely fairy tale themed with every challenge from the 3 previous series replaced with new ones, some of which were SuspiciouslySimilarSubstitutes. The gameplay from the first 3 series remained the same though.though save for the Fight For Freedom.



* AlliterativeName: Some of the challenges (Toxic Treats, Septic Sewers, and Botherer Blocks just to name a few).

to:

* AlliterativeName: Some of the challenges (Toxic Treats, Septic Sewers, and Botherer Blocks just to name a few). There's also the Fight For Freedom, the final challenge of each episode.


* ABirthdayNotABreak: One episode takes place on Wiley Sneak's birthday but he still has to demonstrate the challenges as they are described.

to:

* ABirthdayNotABreak: One Series 2, episode 12 takes place on Wiley Sneak's birthday but he still has to demonstrate the challenges as they are described.

Added DiffLines:

* OlderThanTheyLook: Wiley Sneak looks like a teenager but is actually much older due to having been trapped for about a century.

Added DiffLines:

* WinToExit: The whole point of the show.

Added DiffLines:

* GetOut: When the winning contestant gets to leave, the Voice says "Take the key and leave the tower before I change my mind."

Added DiffLines:

* ForTheEvulz: There doesn't seem to be any reason the Voice traps people in the tower other than just because she can.


''Trapped'' was a British children's game show aired on Creator/CBBC for 4 series from 2007-2010. The show's premise was more or less like a mini horror movie each episode: a man known only as the Caretaker (Simon Greenall) was tricked into getting trapped in the tower the show is set in by the Voice (Eve Karpf in the first series; Faith Brown from series 2-4) when trying to find a place to spend the night. To earn his freedom, the Caretaker must trap "unfortunates" (preteen contestants) until the Voice decides that enough unfortunates have been trapped to allow him to go free.

to:

''Trapped'' was a British children's game show aired on Creator/CBBC Creator/{{CBBC}} for 4 series from 2007-2010. The show's premise was more or less like a mini horror movie each episode: a man known only as the Caretaker (Simon Greenall) was tricked into getting trapped in the tower the show is set in by the Voice (Eve Karpf in the first series; Faith Brown from series 2-4) when trying to find a place to spend the night. To earn his freedom, the Caretaker must trap "unfortunates" (preteen contestants) until the Voice decides that enough unfortunates have been trapped to allow him to go free.


''Trapped'' was a British children's game show aired on CBBC for 4 series from 2007-2010. The show's premise was more or less like a mini horror movie each episode: a man known only as the Caretaker (Simon Greenall) was tricked into getting trapped in the tower the show is set in by the Voice (Eve Karpf in the first series; Faith Brown from series 2-4) when trying to find a place to spend the night. To earn his freedom, the Caretaker must trap "unfortunates" (preteen contestants) until the Voice decides that enough unfortunates have been trapped to allow him to go free.

to:

''Trapped'' was a British children's game show aired on CBBC Creator/CBBC for 4 series from 2007-2010. The show's premise was more or less like a mini horror movie each episode: a man known only as the Caretaker (Simon Greenall) was tricked into getting trapped in the tower the show is set in by the Voice (Eve Karpf in the first series; Faith Brown from series 2-4) when trying to find a place to spend the night. To earn his freedom, the Caretaker must trap "unfortunates" (preteen contestants) until the Voice decides that enough unfortunates have been trapped to allow him to go free.

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