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* LiteraryAllusionTitle: Taken from a much-quoted line in E.M. Forster's ''Literature/HowardsEnd'': "Only connect the prose and the passion, and both will be exalted." Explicitly referenced at least OnceASeries.

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* LiteraryAllusionTitle: Taken from a much-quoted line in E.M. Forster's ''Literature/HowardsEnd'': "Only connect the prose and the passion, and both will be exalted." Explicitly referenced at least OnceASeries.OnceASeason.
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* ShapedLikeItself: Occasionally, a clue in the missing vowels round appears undisguised, having contained no vowels in the first place, such as when "Literature/{{V}}" appeared as a Creator/ThomasPynchon novel, or "[=PM=]'' as a Radio 4 programme. (Neither of which was got by the teams - it seems nobody had heard of the former, and time ran out on the latter before anyone could buzz in.)
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* LiteraryAllusionTitle: Taken from a much-quoted line in E.M. Forster's ''Literature/HowardsEnd'': "Only connect the prose and the passion, and both will be exalted." Explicitly referenced at least OnceASeries.
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** Teams did not originally lose a point for an incorrect answer in the missing vowels round; that rule was introduced at the quarter-final stage of S1.

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** The players were originally given notepads and so spent a lot of time scribbling things down. This was dropped after the first series.



* EvolvingCredits: The hieroglyphs replaced the Greek letters in the title sequence from Episode 4x02 onwards (the hieroglyphs were first used in 4x01, but the opening sequence retained the Greek letters so as not to spoil the surprise.)

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* EvolvingCredits: The hieroglyphs replaced the Greek letters in the title sequence from Episode 4x02 onwards (the hieroglyphs were first used in 4x01, but the opening sequence retained the Greek letters so as not to spoil the surprise.)) The colours were also changed after Series 1, with the white-to-very-pale-blue background from S1 replaced with a dark-blue-to-black background from S2 onward.
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* '''Round 1: Connections''': Teams are presented with up to four apparently random clues and must figure out what connects them within 40 seconds. Each time the team asks for the next clue, the possible score drops from a maximum of 5 to a minimum of 1, with the other team getting a chance at 1 bonus point if the first team cannot guess the answer. Generally, the fourth and final clue is set up to be one that is a giveaway for the answer. One question in the round will have pictures as its clues, and another one will be music, signified by a special sound cue. An example question (from the 2014 Sports Relief special):

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* '''Round 1: Connections''': Teams are presented with up to four apparently random clues and must figure out what connects them within 40 seconds. Each time the team asks for the next clue, the possible score drops from a maximum of 5 to a minimum of 1, with the other team getting a chance at 1 bonus point if the first team cannot guess the answer. Generally, the fourth and final clue is set up to be one that is a giveaway for the answer. One question in the round will have pictures as its clues, and another one will be music, signified by a special sound cue. An example question (from the 2014 Sports Sport Relief special):
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* BraggingRightsReward: The only physical prize is a trophy for the series champions, but such is the show's reputation for difficulty that the bragging rights are considerable.
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* SuddenDeath: In the event of a tie, there is one last missing vowels question with no category provided, for team captains only. A correct answer wins; an incorrect answer automatically forfeits.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers (which nowadays only feature in the connecting walls) while the predominant colour of the show was green (which the opening credits, graphics and the set behind Victoria all displaying this) before being changed to blue.

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
The first three series featured greek letters rather than egyptian hieroglyphs. hieroglyphs.
**
The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the it.
** The
first series made a big deal of including red herrings to lead teams to incorrect answers (which nowadays only feature in the connecting walls) while the predominant colour of the show was green (which the opening credits, graphics and the set behind Victoria all displaying this) before being changed to blue.blue.
** For the first couple of series, they also tried to pair up connected (or at least complementary) teams in the first round (e.g. Travel Writers vs. Science Writers, Urban Cyclists vs. Country Walkers) although not all of them worked (Lapsed Psychologists vs. Knitters?) and they stopped doing this in S3.
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* CreatorProvincialism: Unlike most studio-based shows, which you could watch for years and never know where they're made, ''Only Connect'' makes a big deal of being filmed in Cardiff. Victoria often asks the teams what they've got up to during their visit and makes other references to the city and to Wales in general, including a RunningGag of insisting that dragons are real.
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* VariationsOnAThemeTune: Series finals have featured the theme tune played on a barrel organ, and sung live by an a cappella group.

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* VariationsOnAThemeTune: VariationsOnAThemeSong: Series finals have featured the theme tune played on a barrel organ, and sung live by an a cappella group.
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* VariationsOnAThemeTune: Series finals have featured the theme tune played on a barrel organ, and sung live by an a cappella group.
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* AccentUponTheWrongSyllable: Victoria sometimes reads clues from the Connecting Walls in this style to try to preserve some ambiguity.
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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers, which nowadays only feature in the connecting walls.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers, which answers (which nowadays only feature in the connecting walls.walls) while the predominant colour of the show was green (which the opening credits, graphics and the set behind Victoria all displaying this) before being changed to blue.
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moving to Trivia


* MilestoneCelebration: In the 300th episode, the contestants all sport "300" badges and there is a running gag of a piñata being lowered next to Victoria. During the end credits she sets about it with a baton -- it flies all over the studio but fails to break.
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* MilestoneCelebration: In the 300th episode, the contestants all sport "300" badges and there is a running gag of a piñata being lowered next to Victoria. During the end credits she sets about it with a baton -- it flies all over the studio but fails to break.
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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers. Nowadays, these only feature in the connecting walls; otherwise, not only do the question setters not attempt to lead the teams astray, but if they do so accidentally, as long as the team has made an honest and sensible attempt to solve the puzzle, they'll generally be awarded the points anyway.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers. Nowadays, these answers, which nowadays only feature in the connecting walls; otherwise, not only do the question setters not attempt to lead the teams astray, but if they do so accidentally, as long as the team has made an honest and sensible attempt to solve the puzzle, they'll generally be awarded the points anyway.walls.



** In the first two rounds, it's not uncommon for the first two clues in a question to suggest a spurious connection that will be utterly demolished by the third clue, to catch out teams who try to answer early.

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** In the first two rounds, it's couple of series, it was not uncommon for the first two clues in a question to suggest a spurious connection that will be utterly demolished by the third clue, to catch out teams who try to answer early.early. The question-setters don't do this anymore though, in fact the opposite has now happened: if they ''accidentally'' suggest a spurious connection which the team spots, the team will generally be awarded the points anyway, provided it's an honest attempt to solve the puzzle.
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* RightForTheWrongReasons: It's possible for teams to get credited for an unintentionally valid sequence, or an unintentionally correct Missing Vowels answer.

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* RightForTheWrongReasons: It's possible for teams to get credited for an unintentionally valid sequence, or an unintentionally correct Missing Vowels answer. In fact, because you get the points for providing the fourth answer in a sequence, ''not'' for explaining it, it is possible to guess and be right -- not merely for the wrong reasons but for no reason at all. It happens surprisingly often.
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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it. Also, the first series made a big deal of including red herrings to lead teams to incorrect answers. Nowadays, these only feature in the connecting walls; otherwise, not only do the question setters not attempt to lead the teams astray, but if they do so accidentally, as long as the team has made an honest and sensible attempt to solve the puzzle, they'll generally be awarded the points anyway.
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** Similarly, in a 2018 episode, the first three categories in that round are "[[Series/{{Rainbow}} "Rod", "Jane" and "Freddie"]] (and the fourth is "Lists of three").

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** Similarly, in a 2018 episode, the first three categories in that round are "[[Series/{{Rainbow}} "Rod", "Jane" and "Freddie"]] (and the fourth is lampshaded it with "Lists of three").three", though the round ended after only one clue so we never found out whether "Rod, Jane and Freddie" would have been among them).
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** Similarly, in a 2018 episode, the first three categories in that round are "[[Series/{{Rainbow}} "Rod", "Jane" and "Freddie"]] (and the fourth is "Lists of three").
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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleInicident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleInicident-type NoodleIncident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it.
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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs.

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* EarlyInstallmentWeirdness: The first three series featured greek letters rather than egyptian hieroglyphs. The style of introducing contestants with NoodleInicident-type factoids also took a few series to develop, and in the first series the teams introduced ''themselves'' rather than Victoria doing it.
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Added DiffLines:

* EvolvingCredits: The hieroglyphs replaced the Greek letters in the title sequence from Episode 4x02 onwards (the hieroglyphs were first used in 4x01, but the opening sequence retained the Greek letters so as not to spoil the surprise.)
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* PaperThinDisguise: Victoria insists that question editor David McGaughey looks exactly like the other question editor, Mr. Waley-Cohen, with the exception of his cowboy hat, ginger sideburns, and Texas accent, and always arrives in the studio just after Mr. Waley-Cohen has left.

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* PaperThinDisguise: Victoria insists that question editor David McGaughey [=McGaughey=] looks exactly like the other question editor, Mr. Waley-Cohen, with the exception of his cowboy hat, ginger sideburns, and Texas accent, and always arrives in the studio just after Mr. Waley-Cohen has left.



** Throughout season 14, Victoria repeatedly implies that the two question editors, David McGaughey and Mr. Waley-Cohen, are the same person in a PaperThinDisguise.

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** Throughout season 14, Victoria repeatedly implies that the two question editors, David McGaughey [=McGaughey=] and Mr. Waley-Cohen, are the same person in a PaperThinDisguise.
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* '''Round 3: Connecting Wall''': Teams are presented with sixteen jumbled up clues and must sort them into four connected groups of four in a two-and-a-half minute time limit. There is only one correct solution to the Wall, and peppered amongst the clues are several {{Red Herring}}s that may fit into another category, or even a whole set of clues that are part of a whole Red Herring category that is not part of the correct solution. Once the teams correctly sort two groups, they only have three chances to sort the other two.

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* '''Round 3: Connecting Wall''': Teams are presented with sixteen jumbled up clues and must sort them into four connected groups of four in a two-and-a-half minute time limit. There is only one correct solution to the Wall, and peppered amongst the clues are several {{Red Herring}}s that may fit into another category, or even a whole set of clues that are part of a whole Red Herring category that is not part of the correct solution. Once the teams correctly sort two groups, they only have three chances to sort the other two. Scoring: one point for each group identified and one point for knowing what connects the members of each group (including any they didn't identify). A team that emerges with eight points gets two extra.
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* [=Corpsing=]: The Music/OneDirection [[https://www.youtube.com/watch?v=7-v29pf4Dow incident]].

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* [=Corpsing=]: {{Corpsing}}: The Music/OneDirection [[https://www.youtube.com/watch?v=7-v29pf4Dow incident]].
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** Throughput season 14, Victoria repeatedly implies that the two question editors, David McGaughey and Mr. Waley-Cohen, are the same person in a PaperThinDisguise.

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** Throughput Throughout season 14, Victoria repeatedly implies that the two question editors, David McGaughey and Mr. Waley-Cohen, are the same person in a PaperThinDisguise.
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** Victoria herself has appeared in a few clues: "People named Victoria", "People whose names are capital cities", the sequence { 6 → Connecticut → Heraldic gold → [[spoiler:(e.g.) Iowa]] } ([[spoiler:spells out "VICTORIA"]]), and when "OC trivia" was used as an anagram as part of a cryptic crossword clue (the connection was that all four clues had "Victoria" as their answers).

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** Victoria herself has appeared in a few clues: "People named Victoria", "People whose names are capital cities", the sequence { 6 → Connecticut → Heraldic gold → [[spoiler:(e.g.) Iowa]] } ([[spoiler:spells out "VICTORIA"]]), "VI.CT.OR.IA"]]), and when "OC trivia" was used as an anagram as part of a cryptic crossword clue (the connection was that all four clues had "Victoria" as their answers).
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-->'''David''': Oh ''Brilliant(!)''

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-->'''David''': Oh ''Brilliant(!)''Oh, ''brilliant(!)''

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