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* MultipleDemographicAppeal: Host Jason Bradbury mentioned this "It's about mum and dad liking the Fiona Bruce gags, the kids loving the bunny and the teenagers loving the guy from the Gadget Show". [[TropesAreTools It didn't quite work out that way, however]].
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* ReflectiveEyes: If the hare is scared, whatever set off the noise that scared it is reflected in its eyes before it freaks out.

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It involves two teams of three contestants, who compete in varying forms of equally surreal challenges set in an "underground forest", where the objective is to [[ExactlyWhatItSaysOnTheTin not scare the Hare]]. This occurs if a team gets three faults on a particular challenge, which will trigger a loud noise, and thus scare the Hare. The hare, for the record, is an animatronic rabbit with wheels.

Winning games earn carrots (first two rounds offer 3, last round is head-to-head), and the winning team gets to play a final bonus round for the grand prize of £15,000.

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It involves two teams of three contestants, who compete in varying forms of equally surreal challenges set contestants in an "underground forest", playing competitive minigames where the objective is to [[ExactlyWhatItSaysOnTheTin not scare the Hare]]. This occurs if a team gets three faults on a particular challenge, which will trigger a loud noise, and thus scare the Hare. The hare, for the record, is an animatronic rabbit with wheels.

Winning games earn carrots (first carrots; the first two rounds offer 3, and last round is head-to-head), a head-to-head challenge with up to 18 available), and the winning team gets to play a final bonus round for the grand prize of £15,000.


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* MinigameGame: The various rounds have goals of averting an event that would scare the hare, such as hopping on lily pads in the correct sequence, throwing apples at fireworks to knock them away from a fuse, carrying eggs through an obstacle course, etc.
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* BonusRound: Answer questions by pushing down on plungers that will hopefully not trigger explosives, because that would scare the Hare (thus contradicting with the goal of the game, which as you are well aware, is ''not'' to do so.)

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* BonusRound: Answer three out of five multiple choice questions by pushing down on correctly; the choices are assigned to three plungers that will hopefully not trigger explosives, because that would scare manned by each of the team members, with correct answers triggering lures to guide the Hare (thus contradicting with into a trap, and incorrect answers triggering explosives (which scares the goal of the game, which as you are well aware, is ''not'' hare--the thing you're aiming not to do so.)do).
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Winning games earn carrots (first two rounds offer 3, last round is head-to-head), and the winning team gets to play what essentially is a stylized "get three out of five questions and win" round. Winning gets your team £15,000, which is only £5,000 more than what you can win by yourself on ''[[Series/{{Wipeout 2008}} Total Wipeout]]''.

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Winning games earn carrots (first two rounds offer 3, last round is head-to-head), and the winning team gets to play what essentially is a stylized "get three out final bonus round for the grand prize of five questions and win" round. Winning gets your team £15,000, which is only £5,000 more than what you can win by yourself on ''[[Series/{{Wipeout 2008}} Total Wipeout]]''.
£15,000.
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Highly surreal 2011 [[Creator/TheBBC BBC]] GameShow that seems like it could've only been the result of either being under the influence of some type of hallucinatory product, or strategy sessions with Creator/JayWolpert.

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Highly surreal 2011 [[Creator/TheBBC BBC]] GameShow that seems like it could've only been the result of either being under the influence of [[TheStoner some type of hallucinatory product, product]], or strategy sessions with Creator/JayWolpert.

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* TheAnnouncer: Sue Perkins, as the "voice of the forest".



* Personnel:
** TheAnnouncer: Sue Perkins, as the "voice of the forest".
** GameShowHost: Jason Bradbury

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* Personnel:
** TheAnnouncer: Sue Perkins, as the "voice of the forest".
**
GameShowHost: Jason Bradbury

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Removed: 145

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It involves two teams of three contestants, who compete in varying forms of equally surreal challenges set in an "underground forest", where the objective is to [[ExactlyWhatItSaysOnTheTin not scare the Hare]]; which occur if a team gets three faults on a particular game, which will trigger a loud noise, which will thus scare the Hare. The hare, for the record, is an animatronic rabbit with wheels.

to:

It involves two teams of three contestants, who compete in varying forms of equally surreal challenges set in an "underground forest", where the objective is to [[ExactlyWhatItSaysOnTheTin not scare the Hare]]; which occur Hare]]. This occurs if a team gets three faults on a particular game, challenge, which will trigger a loud noise, which will and thus scare the Hare. The hare, for the record, is an animatronic rabbit with wheels.



!!GameShowTropes in use:
* BonusRound: Answer questions by pushing down on explosive trigger plungers that will hopefully not go off (That would scare the Hare, continuing with the goal of the game, which as you are well aware, is ''not'' to do so.)

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!!GameShowTropes in use:
!!This show provides examples of:
* BeneathTheEarth: Said to be set here, but their "underground forest" also has a sky and a day/night cycle.
* BonusRound: Answer questions by pushing down on explosive trigger plungers that will hopefully not go off (That trigger explosives, because that would scare the Hare, continuing Hare (thus contradicting with the goal of the game, which as you are well aware, is ''not'' to do so.)



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!!This show provides examples of:
* BeneathTheEarth: Said to be set here, but their "underground forest" also has a sky and a day/night cycle.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/t_scare_the_hare_185.jpg]]

Highly surreal 2011 [[Creator/TheBBC BBC]] GameShow that seems like it could've only been the result of either being under the influence of some type of hallucinatory product, or strategy sessions with Creator/JayWolpert.

It involves two teams of three contestants, who compete in varying forms of equally surreal challenges set in an "underground forest", where the objective is to [[ExactlyWhatItSaysOnTheTin not scare the Hare]]; which occur if a team gets three faults on a particular game, which will trigger a loud noise, which will thus scare the Hare. The hare, for the record, is an animatronic rabbit with wheels.

Winning games earn carrots (first two rounds offer 3, last round is head-to-head), and the winning team gets to play what essentially is a stylized "get three out of five questions and win" round. Winning gets your team £15,000, which is only £5,000 more than what you can win by yourself on ''[[Series/{{Wipeout 2008}} Total Wipeout]]''.

Nine episodes were produced, but the BBC canned it after just six aired (the other three were quietly burnt off in the mid-afternoon later in the year). Some critics thought it was a bit too weird, some thought it would work better as a kid's show, and many viewers were surprised when they heard that the show was ''not'' just a one-off for Easter weekend.
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!!GameShowTropes in use:
* BonusRound: Answer questions by pushing down on explosive trigger plungers that will hopefully not go off (That would scare the Hare, continuing with the goal of the game, which as you are well aware, is ''not'' to do so.)
* Personnel:
** TheAnnouncer: Sue Perkins, as the "voice of the forest".
** GameShowHost: Jason Bradbury
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!!This show provides examples of:
* BeneathTheEarth: Said to be set here, but their "underground forest" also has a sky and a day/night cycle.
* SubvertedKidsShow: Played straight; even host Jason Bradbury described the show as being "fantasy based toddler telly with an adult twist."
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