Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
The site's most popular elements are its level system and workshop elements. Each character begins at [[CharacterLevel Level 0]], and must write to earn [[ExperiencePoints EXP]] for their [[LevelUp level-ups]]. EXP is granted at the end of quests and battles by judging moderators based on the quality of the story and its writing. This is determined using a 100-point, ten category rubric that has been present, in one form or another, throughout the site's ten-year history.
to:
The site's most popular elements are its level system and workshop elements. Each character begins at [[CharacterLevel Level 0]], and must write to earn [[ExperiencePoints EXP]] for their [[LevelUp [[CharacterLevel level-ups]]. EXP is granted at the end of quests and battles by judging moderators based on the quality of the story and its writing. This is determined using a 100-point, ten category rubric that has been present, in one form or another, throughout the site's ten-year history.
Is there an issue? Send a MessageReason:
Loads And Loads Of Characters is now a disambig; doesn't fit any of the tropes listed
Changed line(s) 1,2 (click to see context) from:
''Althanas'' is a unique fantasy roleplay setting called home by a collection of writers and their [[LoadsAndLoadsOfCharacters varied characters]]. It boasts a close-knit community, discussing anything from prospective storylines, art, world news, games, and more.
to:
''Althanas'' is a unique fantasy roleplay setting called home by a collection of writers and their [[LoadsAndLoadsOfCharacters varied characters]].characters. It boasts a close-knit community, discussing anything from prospective storylines, art, world news, games, and more.
Is there an issue? Send a MessageReason:
Changed line(s) 7,8 (click to see context) from:
At present, the known world of Althanas consists of eight major regions. Raiaera and Alerar are home primarily to the [[OurElvesAreBetter two elven peoples]], the [[MagicMusic bardic-inclined]] elves of Raiaera, and the [[SteamPunk technologically-inclined]] dark elves of Alerar. Alerar is also home, in lesser part, to the [[OurDwarvesAreAllTheSame dwarves of Kachuk]], who are [[ElvesVsDwarves politically subservient]] to the dark elven king and his court. Salvar and Berevar make up the Northlands of the same continent, both being politically and technologically less advanced than their elven neighbors, and home to a thriving human majority. Salvar, until recently, was under the dual rule of the [[CorruptChurch Church of the]] [[PathOfInspiration Ethereal Sway]] and the King, though the [[VillainWithGoodPublicity demon]] that was behind the Church has now been [[DidYouJustPunchOutCthulhu destroyed]] and its political power is [[{{Cult}} shattered]].
to:
At present, the known world of Althanas consists of eight major regions. Raiaera and Alerar are home primarily to the [[OurElvesAreBetter [[OurElvesAreDifferent two elven peoples]], the [[MagicMusic bardic-inclined]] elves of Raiaera, and the [[SteamPunk technologically-inclined]] dark elves of Alerar. Alerar is also home, in lesser part, to the [[OurDwarvesAreAllTheSame dwarves of Kachuk]], who are [[ElvesVsDwarves politically subservient]] to the dark elven king and his court. Salvar and Berevar make up the Northlands of the same continent, both being politically and technologically less advanced than their elven neighbors, and home to a thriving human majority. Salvar, until recently, was under the dual rule of the [[CorruptChurch Church of the]] [[PathOfInspiration Ethereal Sway]] and the King, though the [[VillainWithGoodPublicity demon]] that was behind the Church has now been [[DidYouJustPunchOutCthulhu destroyed]] and its political power is [[{{Cult}} shattered]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,4 (click to see context) from:
Althanas is a unique fantasy roleplay setting called home by a collection of talented writers and their [[LoadsAndLoadsOfCharacters interesting and varied characters]]. It boasts a close-knit community, discussing anything from prospective storylines, art, world news, games, and more.
The site's most popular elements are its level system and workshop elements, the likes of which one is unlikely to find elsewhere on the internet. Each character begins at [[CharacterLevel Level 0]], and must write to earn [[ExperiencePoints EXP]] for their [[LevelUp level-ups]]. EXP is granted at the end of quests and battles by judging moderators based on the quality of the story and its writing. This is determined using a 100-point, ten category rubric that has been present, in one form or another, throughout the site's ten-year history.
The site's most popular elements are its level system and workshop elements, the likes of which one is unlikely to find elsewhere on the internet. Each character begins at [[CharacterLevel Level 0]], and must write to earn [[ExperiencePoints EXP]] for their [[LevelUp level-ups]]. EXP is granted at the end of quests and battles by judging moderators based on the quality of the story and its writing. This is determined using a 100-point, ten category rubric that has been present, in one form or another, throughout the site's ten-year history.
to:
The site's most popular elements are its level system and workshop
Changed line(s) 7,12 (click to see context) from:
At present, the known world of Althanas consists of eight major regions. Raiaera and Alerar are home primarily to the [[{{OurElvesAreBetter}}two elven peoples]], the [[{{MagicMusic}} bardic-inclined]] elves of Raiaera, and the [[{{SteamPunk}} technologically-inclined]] dark elves of Alerar. Alerar is also home, in lesser part, to the [[{{OurDwarvesAreAllTheSame}}dwarves of Kachuk]], who are [[ElvesVsDwarves politically subservient]] to the dark elven king and his court. Salvar and Berevar make up the Northlands of the same continent, both being politically and technologically less advanced than their elven neighbors, and home to a thriving human majority. Salvar, until recently, was under the dual rule of the [[CorruptChurch Church of the]] [[PathOfInspiration Ethereal Sway]] and the King, though the [[VillainWithGoodPublicity demon]] that was behind the Church has now been [[DidYouJustPunchOutCthulhu destroyed]] and its political power is [[{{Cult}} shattered]].
The three major island nations are Corone, Fallien, and Scara Brae, all ruled by their own human majorities. Corone, by far the most popular region to write in, has a more democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law. Fallien is a desert nation, xenophobic to the extreme, and with a very powerful church providing both religious and political leadership. Fallien is also the only place that the strong and magically resistant cillu glass can be found, along with various other special glasses made from the scorched sand of the island. Scara Brae is, arguably, the most traditional fantasy region, being a small and largely mountainous island ruled by feudal lords and a large merchant class. Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact without being caught up in the political waves of the rest of the world.
Finally, the most remote region is Dheathain. Dheathain is a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely Celtic-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
The three major island nations are Corone, Fallien, and Scara Brae, all ruled by their own human majorities. Corone, by far the most popular region to write in, has a more democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law. Fallien is a desert nation, xenophobic to the extreme, and with a very powerful church providing both religious and political leadership. Fallien is also the only place that the strong and magically resistant cillu glass can be found, along with various other special glasses made from the scorched sand of the island. Scara Brae is, arguably, the most traditional fantasy region, being a small and largely mountainous island ruled by feudal lords and a large merchant class. Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact without being caught up in the political waves of the rest of the world.
Finally, the most remote region is Dheathain. Dheathain is a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely Celtic-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
to:
At present, the known world of Althanas consists of eight major regions. Raiaera and Alerar are home primarily to the [[{{OurElvesAreBetter}}two [[OurElvesAreBetter two elven peoples]], the [[{{MagicMusic}} [[MagicMusic bardic-inclined]] elves of Raiaera, and the [[{{SteamPunk}} [[SteamPunk technologically-inclined]] dark elves of Alerar. Alerar is also home, in lesser part, to the [[{{OurDwarvesAreAllTheSame}}dwarves [[OurDwarvesAreAllTheSame dwarves of Kachuk]], who are [[ElvesVsDwarves politically subservient]] to the dark elven king and his court. Salvar and Berevar make up the Northlands of the same continent, both being politically and technologically less advanced than their elven neighbors, and home to a thriving human majority. Salvar, until recently, was under the dual rule of the [[CorruptChurch Church of the]] [[PathOfInspiration Ethereal Sway]] and the King, though the [[VillainWithGoodPublicity demon]] that was behind the Church has now been [[DidYouJustPunchOutCthulhu destroyed]] and its political power is [[{{Cult}} shattered]].
The three major island nations are Corone, Fallien, and Scara Brae, all ruled by their own human majorities. Corone, by far the most popular region to write in, has a more democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law. Fallien is a desert nation, xenophobic to the extreme, and with a very powerful church providing both religious and political leadership. Fallien is also the only place that the strong and magically resistant cillu glass can be found, along with various other special glasses made from the scorched sand of the island. Scara Brae is, arguably, the most traditional fantasy region, being a small and largely mountainous island ruled by feudal lords and a large merchant class. Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact without being caught up in the political waves of the rest of the world.
Finally, the most remote region is Dheathain. Dheathain is a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely Celtic-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
shattered]].
The three major island nations are Corone, Fallien, and Scara Brae, all ruled by their own human majorities. Corone, by far the most popular region to write in, has a more democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law. Fallien is a desert nation, xenophobic to the extreme, and with a very powerful church providing both religious and political leadership. Fallien is also the only place that the strong and magically resistant cillu glass can be found, along with various other special glasses made from the scorched sand of the island. Scara Brae is, arguably, the most traditional fantasy region, being a small and largely mountainous island ruled by feudal lords and a large merchant class. Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact without being caught up in the political waves of the rest of the world.
Finally, the most remote region is Dheathain. Dheathain is a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely Celtic-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
Added DiffLines:
----
!!''Althenas'' contains examples of:
* AbsoluteXenophobe: Fallien is a desert nation that's described as being xenophobic to the extreme, not helped by their [[TheTheocracy theocratic]] government.
* CivilWar: The region Corone has a democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law.
* FirstTown: Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact and get used to the fantasy setting without being caught up in the political waves of the rest of the world.
* LostWorld: The most remote region is Dheathain, a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely UsefulNotes/{{Celtic|Kingdoms}}-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
* NonCombatEXP: Rather than characters gaining experience based solely on how well they fare in battle, they instead are awarded points by how well their authors are able to write them and their adventure.
* StandardFantasySetting: Scara Brae is the region that best fits the mold of a traditional fantasy setting, being a small and largely mountainous island ruled by feudal lords and a large merchant class.
* TheTheocracy: Fallien is ruled by a very powerful church, which provides both religious and political leadership.
* {{Unobtainium}}: Fallien is the only place in the world that the strong and [[AntiMagic magically resistant]] cillu glass can be found, along with various other special glasses made from the scorched sand of the island.
!!''Althenas'' contains examples of:
* AbsoluteXenophobe: Fallien is a desert nation that's described as being xenophobic to the extreme, not helped by their [[TheTheocracy theocratic]] government.
* CivilWar: The region Corone has a democratic government, though recently a civil war has broken out after the murder of a major political figure, considered by many to be a ploy by the rest of the government to implement martial law.
* FirstTown: Until recently, Scara Brae was treated as a "new players' zone," where low level characters could interact and get used to the fantasy setting without being caught up in the political waves of the rest of the world.
* LostWorld: The most remote region is Dheathain, a lush jungle zone inhabited by the magically inclined faeries and the tribal draconians. The entire region is largely UsefulNotes/{{Celtic|Kingdoms}}-inspired, and ruins of ancient civilizations litter the rainforests and swamps.
* NonCombatEXP: Rather than characters gaining experience based solely on how well they fare in battle, they instead are awarded points by how well their authors are able to write them and their adventure.
* StandardFantasySetting: Scara Brae is the region that best fits the mold of a traditional fantasy setting, being a small and largely mountainous island ruled by feudal lords and a large merchant class.
* TheTheocracy: Fallien is ruled by a very powerful church, which provides both religious and political leadership.
* {{Unobtainium}}: Fallien is the only place in the world that the strong and [[AntiMagic magically resistant]] cillu glass can be found, along with various other special glasses made from the scorched sand of the island.