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[[folder:Chapter XV]]

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[[folder:Chapter XV]]XV - Elysian Pantheon]]

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Moved the general folders to Graveland Characters page.


[[folder:The Dire Forest in General]]
* TheLostWoods: The environment is a dark, creepy forest that's just as inhospitable to humans in general.
* SpikesOfDoom: You'll come across automatically retracting spike traps every now and then that can damage your squad members' health quite a bit. Curiously but understandably, they are not mechanical in nature, but ''living things'' part of the dangerous Forest.

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[[folder:The Dire Forest in General]]
* TheLostWoods: The environment is a dark, creepy forest that's just as inhospitable to humans in general.
* SpikesOfDoom: You'll come across automatically retracting spike traps every now
[[folder:Chapter 0 and then that can damage your squad members' health quite a bit. Curiously but understandably, they are not mechanical in nature, but ''living things'' part of the dangerous Forest.I - Upper Forest]]



[[folder:Chapter 0 and I - Upper Forest]]

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[[folder:Chapter 0 and I II - Upper Lower Forest]]



[[folder:Chapter II - Lower Forest]]
[[/folder]]



[[folder:The Yomi Marsh in General]]
* {{Wutai}}: The ''entire world'' is this, at least from what is seen of it. Monsters and [=NPCs=] alike dress in Japanese clothing and are all named in Japanese--the world being named "[[TheUnderworld Yomi]]" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.

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[[folder:The Yomi Marsh in General]]
* {{Wutai}}: The ''entire world'' is this, at least from what is seen of it. Monsters and [=NPCs=] alike dress in Japanese clothing and are all named in Japanese--the world being named "[[TheUnderworld Yomi]]" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.
[[folder:Chapter III - Shallow Area]]



[[folder:Chapter III - Shallow Area]]

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[[folder:Chapter III IV - Shallow Deep Area]]



[[folder:Chapter IV - Deep Area]]
[[/folder]]



[[folder:The Wild Crater in General]]

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[[folder:The Wild Crater in General]][[folder:Chapter V - Steppes]]



[[folder:Chapter V - Steppes]]

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[[folder:Chapter V VI - Steppes]]Mountains]]



[[folder:Chapter VI - Mountains]]

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[[folder:Chapter VI VII - Mountains]]Barrens]]



[[folder:Chapter VII - Barrens]]
[[/folder]]



[[folder:The Star Ruins in General]]

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[[folder:The Star Ruins in General]][[folder:Chapter VIII - City of Zoek]]



[[folder:Chapter VIII - City of Zoek]]

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[[folder:Chapter VIII IX - City of Zoek]]Dome]]



[[folder:Chapter IX - Dome]]

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[[folder:Chapter IX X - Dome]]Ruins]]



[[folder:Chapter X - Ruins]]
[[/folder]]



[[folder:The Monsta Play in General]]
* BreakingOldTrends: The Monsta Play arc is the first instance of a world in Graveland [[spoiler:directly affecting Continent Crescent, more specifically Litoris by catching it in its time loop.]]

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[[folder:The Monsta Play in General]]
* BreakingOldTrends: The Monsta Play arc is the first instance of a world in Graveland [[spoiler:directly affecting Continent Crescent, more specifically Litoris by catching it in its time loop.]]
[[folder:Chapter XI - Unicorn]]



[[folder:Chapter XI - Unicorn]]

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[[folder:Chapter XI XII - Unicorn]]Zebra]]



[[folder:Chapter XII - Zebra]]

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[[folder:Chapter XII XIII - Zebra]]Kirin]]



[[folder:Chapter XIII - Kirin]]
[[/folder]]



[[folder:The Snow Realm in General]]
* BreakingOldTrends: The Snow Realm sets the precedent for explorable stage hubs, one example being the village in Stage 14-2, where talking to different people unlocks different stages you can tackle in any order. It's also the first time that the party encounters some form of civilization (even if it's small compared to Litoris) as opposed to the previous worlds being mostly barren and bereft of people.
* SlippySlideyIceWorld: Somehow, the entire world is covered in ice and stayed as such that not one villager in Stage 14-2 has ever heard of the four seasons.

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[[folder:The Snow Realm in General]]
* BreakingOldTrends: The Snow Realm sets the precedent for explorable stage hubs, one example being the village in Stage 14-2, where talking to different people unlocks different stages you can tackle in any order. It's also the first time that the party encounters some form of civilization (even if it's small compared to Litoris) as opposed to the previous worlds being mostly barren and bereft of people.
* SlippySlideyIceWorld: Somehow, the entire world is covered in ice and stayed as such that not one villager in Stage 14-2 has ever heard of the four seasons.
[[folder:Chapter XIV - Mortal Tundra]]



[[folder:Chapter XIV]]

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[[folder:Chapter XIV]]XV]]



[[folder:Chapter XV]]
[[/folder]]

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* BreakingOldTrends: The Monsta Play arc is the first instance of a world in Graveland [[spoiler:directly affecting Continent Crescent, more specifically Litoris by catching it in its time loop.]]



[[folder:Chapter XIV]]

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[[folder:Chapter XIV]][[folder:The Snow Realm in General]]
* BreakingOldTrends: The Snow Realm sets the precedent for explorable stage hubs, one example being the village in Stage 14-2, where talking to different people unlocks different stages you can tackle in any order. It's also the first time that the party encounters some form of civilization (even if it's small compared to Litoris) as opposed to the previous worlds being mostly barren and bereft of people.
* SlippySlideyIceWorld: Somehow, the entire world is covered in ice and stayed as such that not one villager in Stage 14-2 has ever heard of the four seasons.



[[folder:Chapter XV]]

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[[folder:Chapter XV]]XIV]]


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[[folder:Chapter XV]]
[[/folder]]

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[[folder:Chapter XIII]]

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[[folder:Chapter XIII]]XIII - Kirin]]




!! Litoris Stories

[[folder:Chapter 1]]

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\n!! Litoris Stories\n\n!!! Snow Realm

[[folder:Chapter 1]]XIV]]



[[folder:Chapter 2]]

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[[folder:Chapter 2]]XV]]



[[folder:Chapter 3]]

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!! Litoris Stories

[[folder:Chapter 3]]1]]



[[folder:Chapter 4]]

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[[folder:Chapter 4]]2]]



[[folder:Chapter 5]]

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[[folder:Chapter 5]]3]]




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[[folder:Chapter 4]]
[[/folder]]

[[folder:Chapter 5]]
[[/folder]]

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* HealingPotion: The items now acting as your instant heal are [[HyperactiveMetabolism Life Radishes]], likely products of Dolores's farm.

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* HealingPotion: The items now acting as your instant heal are Consuming [[HyperactiveMetabolism Life Radishes]], Radishes]] heals your entire team for half of their health, likely products of Dolores's farm.farm. [[spoiler:Once you get a certain key, the only way to get to [[EasterEgg Dolores's room]] in her house is by walking over the path of spikes (standing on one reduces HP by 30%) and eating a radish every two steps.]]
* TheHomewardJourney:
** [[spoiler:Despite having traveled through every kingdom, even a fallen bunny empire, Dolores never found a plot of land she could take and causes the party to return to her ruined home. However, [[KarmicJackpot people they met throughout their journey band together to help the heroine who solved their problems and taught them lessons]], even if the ending reveals it was AllJustADream.]]
** Invoked on the player's part in finding the EasterEgg. [[spoiler:On your first playthrough of Dolores's house, you'll find a path full of spikes that would kill you within three steps, and even if you lived through it on two radishes, [[GuideDangIt there is a locked door that needs a Mystic Key found in Chapter 9]].]]

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* SingleSpeciesNation: All the kingdoms have a single species as their inhabitants: sparrows for the Kingdom of Sparrow, talking mushrooms for the Kingdom of Legends, caterpillars for the Kingdom of Anna, and bunnies for a past fallen empire.

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* SingleSpeciesNation: SingleSpeciesNations: All the kingdoms have a single species as their inhabitants: sparrows for the Kingdom of Sparrow, talking mushrooms for the Kingdom of Legends, caterpillars for the Kingdom of Anna, and bunnies for a past fallen empire.


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* GreatOffscreenWar: The peace conference the Evoker participates in is being held for a war that happened between several intergalactic nations between the Evoker's world, Juewa's and Akaset's, one that [[ForeverWar kept going for years, if not a century.]]

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The Evoker is once again brought in to test the latest iteration of Dream Quest, now set in a wilderness full of gun-toting cowboys--except he accompanies Dallian, roleplaying as the protagonist bounty hunter, as her wife. Upon staying in a house to wait for the game's story to begin, three monsters--a caterpillar, a bird, and a butterfly--burst in, demanding to know Dallian's identity. As soon as she answers who she is, the monsters (despite the lack of hands) draw their guns, open fire and kill her, and run away. Though the Evoker is unscathed, he fears the worst when Dallian reveals she only turned into a ghost, albeit confused and disgruntled by this turn of events. Wanting to avenge his husband, the Evoker takes up the bounty hunter's revolver, Betty the Bee, and sets out along with Dallian to find the three monsters.\\\

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The Evoker is once again brought in to test the latest iteration of Dream Quest, now set in a wilderness full of gun-toting cowboys--except he accompanies Dallian, roleplaying as the protagonist bounty hunter, as her wife. Upon staying in a house to wait for the game's story to begin, three monsters--a caterpillar, a bird, and a butterfly--burst in, demanding to know Dallian's identity. As soon as she answers who she is, the monsters (despite the Evoker seeing the lack of hands) draw their guns, open fire and fire, kill her, and run away. Though the Evoker is unscathed, he fears the worst when until Dallian reveals she only turned into a ghost, albeit confused and disgruntled by this turn of events. Wanting to avenge his husband, The story going from a bounty hunter's adventure turning into a quest for vengeance, the Evoker takes up the bounty hunter's revolver, Betty the Bee, and sets out along with Dallian to find the three monsters.\\\



When the team and the farming girl meet,

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When the team and the farming girl--who introduces herself as Dolores--meet, the girl meet,immediately tasks them with farm work, though it's only when they are finished that the elf mistook them for workers she hired.


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* SingleSpeciesNation: All the kingdoms have a single species as their inhabitants: sparrows for the Kingdom of Sparrow, talking mushrooms for the Kingdom of Legends, caterpillars for the Kingdom of Anna, and bunnies for a past fallen empire.

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From here, a strange, romantic school life with these girls learning about love starts.\\\
Click [[Recap/SoulTideMonsterAcademy here]] to see Monster Academy's dedicated recap page.



!! A ''Monster Academy'' romance is blooming under these tropes:
* DatingSim: Though ''Soul Tide'' simulates something like it with you building affinities with your Dolls, this event is all but a love letter to Dating Sims of old; one can see it as a ShoutOut to ''VisualNovel/TokimekiMemorial'' given that--romanceable girls aside--it's got MultipleEndings, it takes place in a school, there's a calendar for events you have to plan for, an attribute system you can grow through learning in classes (or boosting with tomes), and even [[SaveScumming multiple save slots]].
* FakeMemories: The monster students have their memories changed so that they believe they're ordinary human students attending an ordinary school of magic. This prevents them from immediately trying to destroy the virtual simulation they're in and let them understand human life, [[spoiler:though some story events of the students, especially Pride's storyline being all about this, have them suspecting their own identities.]]
* NewTransferStudent: Played straight for the Evoker, who has to get into the academy for his mission this way, but subverted for all the Dolls who miss him being away from home and are trying to invoke the trope, which includes Virgina, Juewa, Akaset, Mako, and so on. This is usually because they get caught by the Evoker, who appreciates their thoughts but has to tell them off.
* ProgressivelyPrettier: While the monsters you previously fought were certainly cute, here they've taken on more human forms that hide their actual looks, likely as a part of the memory wipe.
* RelationshipValues: The system here is more conventional compared to the base game; each of the capture targets have a total of five hearts you can fill by choosing the correct choices for their scenes, give them gifts, and so on. When you fill a heart, a special event exclusive to these girls will become available. Reaching maximum affection is one of the requirements to view their ending.
* SaveScumming: You are given nine save slots and one for auto-save, any of which you can freely load at any time without any penalty. As the old video game adage goes, remember to save a lot!


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[[/folder]]

[[folder:Monster Academy: The First and Last Academy Festival]]
The monster-student girls of Monster Academy are acting up once more. After the Evoker's withdrawal during the last semester, he enrolls once again to deal with the disturbances with his romantic wiles (for what else could this ChickMagnet do?)\\\
However, this new semester comes with new encounters and new happenings. And with these exciting events on the horizon, so begins another romantic school tale.\\\
Click [[Recap/SoulTideMonsterAcademy here]] to see Monster Academy's dedicated recap page.
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When the team and the farming girl meet,




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* ForcedTransformation: Everyone transported into Dolores's world has been turned into animals, the Evoker being a hedgehog and the human girls becoming bunnies. [[spoiler:This stemmed from Dolores's desire to live in a world with no humans, so her dream changed these visitors appropriately.]]
* HealingPotion: The items now acting as your instant heal are [[HyperactiveMetabolism Life Radishes]], likely products of Dolores's farm.
* TrappedInAnotherWorld: The Task Squad gets into this once again when they were suddenly transported during a mission in Graveland to another world populated by an elf farmer and three medieval kingdoms' worth of talking animals. The team's objective at first is to gather their separated teammates before searching for a way back home, while helping Dolores find new land to replace her farm and the kingdoms with their problems. [[spoiler:The ending reveals that the Evoker was dragged into [[DreamWorld Dolores's dream]], where she wanted to [[{{Escapism}} escape her reality of evil humans]]. Adventuring with the heroes has given her the courage to face her reality, eventually making her send the Evoker out of the dream. [[BolivianArmyEnding Then she wakes up to confront a human army ready to burn down her home.]]]]



* OutOfFocus: [[spoiler:[[LampshadedTrope Lampshaded]] InUniverse, as hinted by Ennis's comment on monster girls at the prologue. The entire reason this particular ''Dream Quest'' happens is because after several events in a row where the Dolls have barely any presence and the Evoker gets the eyes of other girls, a diary entry by Ennis reveals all of them have created the event to put themselves as the main actors, all to remind the Evoker that his true love is with them.]]

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* OutOfFocus: [[spoiler:[[LampshadedTrope Lampshaded]] InUniverse, as hinted by Ennis's comment on monster girls at the prologue. The entire reason this particular ''Dream Quest'' happens is because after several events in a row (starting from ''Illusionary Sins'' to ''Golden Crepuscule'', also ''Simulacrum Trial'' which happened after ''Cultivation Cradle'') where the Dolls have barely any presence and the Evoker gets the eyes of other girls, a diary entry by Ennis reveals all of them have created the event to put themselves as the main actors, all to remind the Evoker that his true love is with them.]]

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On one quiet night, the Evoker and Ennis share and private moment together where, after the spy expresses some concerns about the Evoker's rumored interest in monster girls, she kisses him, giving the Evoker some haunting words about a story that should not be in the time of the Vanner Empire as he loses consciousness. This brings us to the latest version of ''Dream Quest'':\\\
It is A.C. 1462, in a time when the once-prosperous Vanner Empire is on the brink of ruin, under threat by the two major outside forces: the Sanctuary and the Kingdom, both of whom have sent spies into its capital of Isbrula. The Evoker is a spy of the Sanctuary, being trained by his instructor, Asuna, to infiltrate Isbrula's government. Despite the thorough preparations, Asuna warns her student to be careful, having been unable to see the future of the operation and surmises the presence of an exceptional individual.

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On one quiet night, the Evoker and Ennis share and a private moment together where, where after the spy expresses some concerns about the Evoker's rumored interest in monster girls, she kisses him, giving the Evoker some haunting words about a story that should not be in the time of the Vanner Empire as he loses consciousness. This brings us to the latest version of ''Dream Quest'':\\\
It is A.C. 1462, in a time when the once-prosperous Vanner Empire is on the brink of ruin, under threat by the two major outside forces: the Sanctuary and the Kingdom, both of whom have sent spies into its capital of Isbrula. The Evoker is a spy of the Sanctuary, being trained by his instructor, Asuna, to infiltrate Isbrula's government. Despite the thorough preparations, Asuna warns her student to be careful, having been unable to see foresee the future of the operation and surmises the presence of an exceptional individual.


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* OutOfFocus: [[spoiler:[[LampshadedTrope Lampshaded]] InUniverse, as hinted by Ennis's comment on monster girls at the prologue. The entire reason this particular ''Dream Quest'' happens is because after several events in a row where the Dolls have barely any presence and the Evoker gets the eyes of other girls, a diary entry by Ennis reveals all of them have created the event to put themselves as the main actors, all to remind the Evoker that his true love is with them.]]

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!!! Game Mode: RPG

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!!! Game Mode: RPGExploration (RPG)



!!! Game Mode: Dual Team Exploration

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!!! Game Mode: Dual Team ExplorationExploration (Dual Team)



!!! Game Mode: RPG

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!!! Game Mode: RPGExploration (RPG)



!!! Game Mode: Dual Team Exploration

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!!! Game Mode: Dual Team ExplorationExploration (Dual Team)


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* ContinuityNod: The prologue makes one to the previous event, ''Stellar Castaway'', about Silenus's tabletop roleplays.

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The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.

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The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.\\\
Over the course of the story, 72's understanding of sin gradually grows with every lesson the Evoker gives for each one, in turn empowering the simulations as planned. That said, 72 secretly develops affection for the Evoker from his caring guidance, further fanned by the Executor by telling her about how the Evoker has girls around them, including sister terminal 75, to help her feel Envy.\\\
At the last session, 75 manifests Pride, officially marking her full understanding of the Seven Sins. Though the Evoker and the Executor celebrate, 75 suddenly takes control of the Pride simulacrum, which she then uses to go outside. Panicking that 75 may have gone berserk from constant immersion as the Sins, the Evoker attempts to stop the terminal only for her to reassure that she's still in control and reveal that she was jealous (of the girls around the Evoker), hence her using the simulacrum to physically interact with the Evoker.\\\
Confused, the Evoker thinks that she was jealous about him getting to eat food in the real world, so he solves the problem by taking her to his home. Despite the misunderstanding, the arrangement works, and the Evoker's task is resolved.



* RelationshipValues: The system here is more conventional compared to the base game; each of the capture targets have a total of five hearts you can fill by choosing the correct choices for their scenes, give them gifts, and so on. When you fill a heart, a special event exclusive to these girls will become available. Reaching maximum affection is one of the requirements to view their ending.



!! A ''Stellar Castaway'' has brought these tropes with her:
* TabletopRPG: [[spoiler:The ending reveals that the entire story is just a roleplaying session between the Evoker and Silenus, the latter being the gamemaster and 'the narrator' the Evoker talks back to.]]



!! From an ''Abyssal Delusion'' these tropes came ashore:
* TabletopRPG: Played straight at the start, where the team decides to play one to pass the time after the Dolls have gotten into Silenus's TTRPG sessions, only for it to be cut short when monster attack their train. The rest of the story seems to play out like one set in ''Literature/TheShadowOverInnsmouth'', not helped by Silenus forced to act as an allegory to an NPC innkeeper, but the danger is real.








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!! Secretive tropes lurk in the shadows of ''Dream Quest [=v4.0=]'':
* CharacterFocus: Ennis takes center stage, made all the more fitting given she was and still is a spy.
* SpyFiction: This version of ''Dream Quest'' is set in one, where numerous spies, the Evoker included, are lurking around the Vanner Empire to seek information and either bring about its downfall or protect it. Though there aren't any [[TuxedoAndMartini tuxedos and martinis]], the numerous mind games and cloak-and-dagger nevertheless form a major amount of the plot.
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[[/folder]]

[[folder:Abyssal Delusion]]
!!! Game Mode: Linear Stages

----
[[/folder]]

[[folder:Dream Quest [=v4.0=]]]
!!! Game Mode: Minesweeper

On one quiet night, the Evoker and Ennis share and private moment together where, after the spy expresses some concerns about the Evoker's rumored interest in monster girls, she kisses him, giving the Evoker some haunting words about a story that should not be in the time of the Vanner Empire as he loses consciousness. This brings us to the latest version of ''Dream Quest'':\\\

It is A.C. 1462, in a time when the once-prosperous Vanner Empire is on the brink of ruin, under threat by the two major outside forces: the Sanctuary and the Kingdom, both of whom have sent spies into its capital of Isbrula. The Evoker is a spy of the Sanctuary, being trained by his instructor, Asuna, to infiltrate Isbrula's government. Despite the thorough preparations, Asuna warns her student to be careful, having been unable to see the future of the operation and surmises the presence of an exceptional individual.
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* {{Wutai}}: The ''entire world'' is this, at least from what is seen of it. Monsters and NPCs alike dress in Japanese clothing and are all named in Japanese--the world being named "[[TheUnderworld Yomi]]" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.

to:

* {{Wutai}}: The ''entire world'' is this, at least from what is seen of it. Monsters and NPCs [=NPCs=] alike dress in Japanese clothing and are all named in Japanese--the world being named "[[TheUnderworld Yomi]]" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.

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The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are a reversal of the first game's; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.

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The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are a reversal of the first game's; the pair now act as the Demon King (Coco) and her Tutor (the Evoker) trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.\\\



* AntiClimax: [[spoiler:The battle with the Seven Sins... or rather, Pride, the only one left in the end since the other Sins ditched her out of laziness or other reasons. This left her alone against the developed Demon City's defenses, namely Akaset, Juewa, Satya and Inori, who [[TheresNoKillLikeOverkill all rained down missiles]] that didn't leave Pride any chance to fight back.]]
* PunchClockVillain: As with the previous event, the Seven Sins except Pride are only in it because Pride dragged them along to take revenge on the Evoker.
* VillainProtagonist: PlayedForLaughs on the Evoker and Coco's part on the Demons' side, given that these are just their roles in the game and nothing to be taken seriously. The 'heroes' on the other hand are Pride and her fellow Sins, who are most certainly going to slay them.



* LampshadeHanging: The Evoker and [=SID30072=] discuss about the Seven Sins sometimes, which is inevitable given that they're simulating them anyway. For example, Wrath, who only has a tube top over her chest, is described to be more {{Stripperific}} compared to [[PlayboyBunny Lust]].

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* LampshadeHanging: The Evoker and [=SID30072=] discuss about point out a couple of oddities the Seven Sins sometimes, have, which is inevitable given that they're simulating them anyway.since the AI has to mimic them. For example, Wrath, who only has a tube top over her chest, is described to be more {{Stripperific}} compared to [[PlayboyBunny Lust]].



* CuteMonsterGirl: While the monsters you previously fought were certainly cute, here they've taken on more human forms that hide their actual looks, likely as a part of the memory wipe.
* DatingSim: Though ''Soul Tide'' simulates something like it with you building affinities with your Dolls, this event is all but a love letter to Dating Sims of old; one can see it as a ShoutOut to VisualNovel/TokimekiMemorial given that--romanceable girls aside--it's got MultipleEndings, it takes place in a school, there's a calendar for events you have to plan for, an attribute system you can grow through learning in classes (or boosting with tomes), and even [[SaveScumming multiple save slots]].

to:

* CuteMonsterGirl: While the monsters you previously fought were certainly cute, here they've taken on more human forms that hide their actual looks, likely as a part of the memory wipe.
* DatingSim: Though ''Soul Tide'' simulates something like it with you building affinities with your Dolls, this event is all but a love letter to Dating Sims of old; one can see it as a ShoutOut to VisualNovel/TokimekiMemorial ''VisualNovel/TokimekiMemorial'' given that--romanceable girls aside--it's got MultipleEndings, it takes place in a school, there's a calendar for events you have to plan for, an attribute system you can grow through learning in classes (or boosting with tomes), and even [[SaveScumming multiple save slots]].



* NewTransferStudent: Played straight for the Evoker, who has to get into the academy for his mission this way, but subverted for all the Dolls who miss him being away from home and are trying to invoke the trope, which includes Virgina, Juewa, Akaset, Mako, and so on. This is usually because they get caught by the Evoker, who appreciates their thoughts but has to tell them off.
* ProgressivelyPrettier: While the monsters you previously fought were certainly cute, here they've taken on more human forms that hide their actual looks, likely as a part of the memory wipe.



!! These tropes are being piloted in ''Golden Crepuscule'':



The Evoker is once again brought in to test the latest iteration of Dream Quest, now set in a wilderness full of gun-toting cowboys--except he accompanies Dallian, roleplaying as the protagonist bounty hunter, as her wife. Upon staying in a house to wait for the game's story to begin, three monsters--a caterpillar, a bird, and a butterfly--burst in, demanding to know Dallian's identity. As soon as she answers who she is, the monsters (despite the lack of hands) draw their guns, open fire and kill her, and run away. Though the Evoker is unscathed, he fears the worst when Dallian reveals she only turned into a ghost, albeit confused and disgruntled by this turn of events. Wanting to avenge his husband, the Evoker takes up the bounty hunter's revolver, Betty the Bee, and sets out along with Dallian to find the three monsters.\\

to:

The Evoker is once again brought in to test the latest iteration of Dream Quest, now set in a wilderness full of gun-toting cowboys--except he accompanies Dallian, roleplaying as the protagonist bounty hunter, as her wife. Upon staying in a house to wait for the game's story to begin, three monsters--a caterpillar, a bird, and a butterfly--burst in, demanding to know Dallian's identity. As soon as she answers who she is, the monsters (despite the lack of hands) draw their guns, open fire and kill her, and run away. Though the Evoker is unscathed, he fears the worst when Dallian reveals she only turned into a ghost, albeit confused and disgruntled by this turn of events. Wanting to avenge his husband, the Evoker takes up the bounty hunter's revolver, Betty the Bee, and sets out along with Dallian to find the three monsters.\\
\\\



!! Let's take a look-see of these tropes in ''Dream Quest [=v3.0=]'', partner:



In the middle of a mission, the Evoker finds himself waking up in a house he does not recognize. When he finds Lilyiro and Juewa, who were on the same mission with him, they don't recognize him at first because, somehow, he has been turned into a hedgehog! Following some instructions to take a shovel and a bucket outside, they make their way out of the strangely spacious house, fighting off cabbage monsters and slimes, and find the owner of the house: a green-haired little girl with pointy ears who farms for a living.\\

to:

In the middle of a mission, the Evoker finds himself waking up in a house he does not recognize. When he finds Lilyiro and Juewa, who were on the same mission with him, they don't recognize him at first because, somehow, he has been turned into a hedgehog! Following some instructions to take a shovel and a bucket outside, they make their way out of the strangely spacious house, fighting off cabbage monsters and slimes, and find the owner of the house: a green-haired little girl with pointy ears who farms for a living.\\
\\\


Added DiffLines:

!! ''Cultivation Cradle'' is growing these tropes:

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!!! Game Mode: Linear Stages

to:

!!! Game Mode: Linear Stages
Point Collection




to:

The Evoker is once again brought in to test the latest iteration of Dream Quest, now set in a wilderness full of gun-toting cowboys--except he accompanies Dallian, roleplaying as the protagonist bounty hunter, as her wife. Upon staying in a house to wait for the game's story to begin, three monsters--a caterpillar, a bird, and a butterfly--burst in, demanding to know Dallian's identity. As soon as she answers who she is, the monsters (despite the lack of hands) draw their guns, open fire and kill her, and run away. Though the Evoker is unscathed, he fears the worst when Dallian reveals she only turned into a ghost, albeit confused and disgruntled by this turn of events. Wanting to avenge his husband, the Evoker takes up the bounty hunter's revolver, Betty the Bee, and sets out along with Dallian to find the three monsters.\\




to:

In the middle of a mission, the Evoker finds himself waking up in a house he does not recognize. When he finds Lilyiro and Juewa, who were on the same mission with him, they don't recognize him at first because, somehow, he has been turned into a hedgehog! Following some instructions to take a shovel and a bucket outside, they make their way out of the strangely spacious house, fighting off cabbage monsters and slimes, and find the owner of the house: a green-haired little girl with pointy ears who farms for a living.\\


Added DiffLines:

[[/folder]]

[[folder:Stellar Castaway]]
!!! Game Mode: Point Collection

----

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!!! Game Mode: RPG




to:

!!! Game Mode: Linear Stages



!!! Game Mode: Minesweeper



!!! Game Mode: Minesweeper




to:

!!! Game Mode: Dual Team Exploration




to:

!!! Game Mode: RPG



!!! Game Mode: Linear Stages



!!! Game Mode: Linear Stages



!!! Game Mode: Dating Sim




to:

!!! Game Mode: Linear Stages




to:

!!! Game Mode: Minesweeper




to:

!!! Game Mode: Dual Team Exploration
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Added DiffLines:

[[/folder]]

[[folder:Dream Quest [=v3.0=]]]

----
[[/folder]]

[[folder:Cultivation Cradle]]

----

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The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are reversal of the first game; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.

to:

The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are a reversal of the first game; game's; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.



* CallingYourAttacks: According to Asuna in part 3 of the story, the Evoker does this whenever he uses a Doll's skills, much to his embarrassment at being called out.

to:

* CallingYourAttacks: According to Asuna in part Part 3 of the story, the Evoker does this whenever he uses a Doll's skills, much to his embarrassment at being called out.out.
* RunningOverThePlot: The Evoker gets TrappedInAnotherWorld in one of the most clichéd ways of the genre: getting hit by a (mechanical) truck. His body back in Litoris is thankfully still alive, but it'll deteriorate without his soul still in the other world.
* SummonMagic: In a reversal of what the Evoker usually does, he's the one getting evoked to another world by Vista to become a "puppet", which is that world's equivalent of Dolls.



As explained in a meeting with Dallian, the Evoker's contact posing as a nurse, Monster Academy is a project started by the Templar Order to foster peace with the monsters of Graveland by letting them understand human life through human education. These monsters had their memories and powers suppressed beforehand to keep them from going berserk, but their powers are seeping through their seals, manifesting in the academy's forest as monsters that are explained to the students by the faculty as dummies to practice combat magic on. The Evoker is called on to intervene--not to slay these past foes, but by romancing them, letting these monster girls (yes, the students--and a teacher--are all girls) understand love, thus calming them.\\\

to:

As explained in a meeting with Dallian, the Evoker's contact posing as a nurse, Monster Academy is a project started by the Templar Order to foster peace with the monsters of Graveland by letting them understand human life through human education. These monsters had their [[FakeMemories memories rewritten]] and powers suppressed beforehand to keep them from going berserk, but their powers are seeping through their seals, manifesting in the academy's forest as monsters that are [[TheMasquerade explained to the students by the faculty as moving dummies to practice combat magic on.on]]. The Evoker is called on to intervene--not to slay these past foes, but by romancing them, letting these monster girls (yes, the students--and a teacher--are all girls) understand love, thus calming them.\\\


Added DiffLines:

* CuteMonsterGirl: While the monsters you previously fought were certainly cute, here they've taken on more human forms that hide their actual looks, likely as a part of the memory wipe.
* DatingSim: Though ''Soul Tide'' simulates something like it with you building affinities with your Dolls, this event is all but a love letter to Dating Sims of old; one can see it as a ShoutOut to VisualNovel/TokimekiMemorial given that--romanceable girls aside--it's got MultipleEndings, it takes place in a school, there's a calendar for events you have to plan for, an attribute system you can grow through learning in classes (or boosting with tomes), and even [[SaveScumming multiple save slots]].
* FakeMemories: The monster students have their memories changed so that they believe they're ordinary human students attending an ordinary school of magic. This prevents them from immediately trying to destroy the virtual simulation they're in and let them understand human life, [[spoiler:though some story events of the students, especially Pride's storyline being all about this, have them suspecting their own identities.]]
* SaveScumming: You are given nine save slots and one for auto-save, any of which you can freely load at any time without any penalty. As the old video game adage goes, remember to save a lot!

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* {{Wutai}}: The ''entire world'' is this, at least from what is seen of it. Monsters and NPCs alike dress in Japanese clothing and are all named in Japanese--the world being named "[[TheUnderworld Yomi]]" is also appropriate, since it's the name of the underworld in Shinto myth, and the people you meet there are actually souls.







to:

It was during a spring morning that the Evoker shows up before an academy. He is now attending this institution as a new student, but in truth, this is an undercover identity for his real goal as an Evoker: to stop its students subconsciously letting their monster powers affecting the simulation they are in.\\\
As explained in a meeting with Dallian, the Evoker's contact posing as a nurse, Monster Academy is a project started by the Templar Order to foster peace with the monsters of Graveland by letting them understand human life through human education. These monsters had their memories and powers suppressed beforehand to keep them from going berserk, but their powers are seeping through their seals, manifesting in the academy's forest as monsters that are explained to the students by the faculty as dummies to practice combat magic on. The Evoker is called on to intervene--not to slay these past foes, but by romancing them, letting these monster girls (yes, the students--and a teacher--are all girls) understand love, thus calming them.\\\

Added: 278

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[[folder:Chapter XII]]

to:

[[folder:Chapter XII]]XII - Zebra]]



!! Litoris

[[folder:Chapter 1]]

to:

!! Litoris

[[folder:Chapter 1]]XIII]]



[[folder:Chapter 2]]

to:


!! Litoris Stories

[[folder:Chapter 2]]1]]



[[folder:Chapter 3]]

to:

[[folder:Chapter 3]]2]]



[[folder:Chapter 4]]

to:

[[folder:Chapter 4]]3]]



[[folder:Chapter 5]]

to:

[[folder:Chapter 5]]4]]




to:

[[folder:Chapter 5]]
[[/folder]]




The story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.

to:

The story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.
friend.\\\
----



----




to:

----




to:

----



----



----




to:

----



On one ordinary day in Litoris, the Evoker is hit by a truck and has his soul evoked to another world.

to:

On one ordinary day in Litoris, the Evoker is hit by a truck and has his truck. When the Evoker came to, he found himself in a room similar to the Templar Order's own evoking room, faced with an irate Deanna--only, this is not the same sorceress he knows, but someone else with the same face named Vista.\\\
With the tactical artificial intelligence Nill Ponder chiming in, it is explained that the Evoker's
soul has been evoked to another world.
world as a "puppet" by Vista, a "puppet master" of Public Security Section 6 fighting monstrous "aberrations" terrorizing the city they are in. Though he cannot summon his Dolls to his side, he can use their powers and abilities, allowing him to defeat the aberrations with ease. Satisfied with their puppet's performance, Nill orders Vista to live together with the Evoker in her apartment.\\\

----


Added DiffLines:

* CallingYourAttacks: According to Asuna in part 3 of the story, the Evoker does this whenever he uses a Doll's skills, much to his embarrassment at being called out.


Added DiffLines:

----


Added DiffLines:

[[/folder]]

[[folder:Golden Crepuscule]]

----

Added: 2599

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Removed: 1534

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!! Graveland



[[folder:Chapter 0]]

to:

[[folder:Chapter 0]]!! Graveland

!!! Dire Forest

[[folder:The Dire Forest in General]]
* TheLostWoods: The environment is a dark, creepy forest that's just as inhospitable to humans in general.
* SpikesOfDoom: You'll come across automatically retracting spike traps every now and then that can damage your squad members' health quite a bit. Curiously but understandably, they are not mechanical in nature, but ''living things'' part of the dangerous Forest.



[[folder:Chapter I]]

to:

[[folder:Chapter I]]0 and I - Upper Forest]]



[[folder:Chapter II]]

to:

[[folder:Chapter II]]II - Lower Forest]]



[[folder:Chapter III]]

to:

[[folder:Chapter III]]!!! Yomi Marsh

[[folder:The Yomi Marsh in General]]



[[folder:Chapter IV]]

to:

[[folder:Chapter IV]]III - Shallow Area]]



[[folder:Chapter V]]

to:

[[folder:Chapter V]]IV - Deep Area]]



[[folder:Chapter VI]]

to:

[[folder:Chapter VI]]!!! Wild Crater

[[folder:The Wild Crater in General]]



[[folder:Chapter VII]]

to:

[[folder:Chapter VII]]V - Steppes]]



[[folder:Chapter VIII]]

to:

[[folder:Chapter VIII]]VI - Mountains]]



[[folder:Chapter IX]]

to:

[[folder:Chapter IX]]VII - Barrens]]



[[folder:Chapter X]]

to:

[[folder:Chapter X]]!!! Star Ruins

[[folder:The Star Ruins in General]]



[[folder:Chapter XI]]

to:

[[folder:Chapter XI]]VIII - City of Zoek]]



[[folder:Chapter XII]]

to:

[[folder:Chapter XII]]IX - Dome]]



!! Litoris

[[folder:Chapter 1]]

to:

!! Litoris

[[folder:Chapter 1]]X - Ruins]]



[[folder:Chapter 2]]

to:

[[folder:Chapter 2]]!!! Monsta Play

[[folder:The Monsta Play in General]]



[[folder:Chapter 3]]

to:

[[folder:Chapter 3]]XI - Unicorn]]



[[folder:Chapter 4]]

to:

[[folder:Chapter 4]]XII]]



[[folder:Chapter 5]]

to:

!! Litoris

[[folder:Chapter 5]]1]]




! Events

[[folder:Golden Bough and Seven Wishes]]
The story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.

!! Tropes being wished during the ''Golden Bough'':

to:

\n! Events\n\n[[folder:Golden Bough and Seven Wishes]]\nThe story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.\n\n!! Tropes being wished during the ''Golden Bough'':[[folder:Chapter 2]]



[[folder:Crescent Express]]

!! Tropes happening on the ''Crescent Express'':

to:

[[folder:Crescent Express]]

!! Tropes happening on the ''Crescent Express'':
[[folder:Chapter 3]]



[[folder:Dream Quest [=v1.0=]]]
The Evoker and Coco wake up one day to find themselves in another land where they're told by a talking caterpillar (who denies being Deanna when asked) that they--TheHero (Coco) and her companion (the Evoker)--must head to the castle of the Demon King Satya and defeat her!\\\

...In truth, this is a video game simulation devised by Satya as one of her usual but uniquely elaborate way of killing time, having managed to rope all the Dolls in to help her.

!! Tropes in play for ''Dream Quest [=v1.0=]'':

to:

[[folder:Dream Quest [=v1.0=]]]
The Evoker and Coco wake up one day to find themselves in another land where they're told by a talking caterpillar (who denies being Deanna when asked) that they--TheHero (Coco) and her companion (the Evoker)--must head to the castle of the Demon King Satya and defeat her!\\\

...In truth, this is a video game simulation devised by Satya as one of her usual but uniquely elaborate way of killing time, having managed to rope all the Dolls in to help her.

!! Tropes in play for ''Dream Quest [=v1.0=]'':
[[folder:Chapter 4]]



[[folder:Dream Quest [=v2.0=]]]
The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are reversal of the first game; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.

!! Next-gen tropes seen in ''Dream Quest [=v2.0=]'':

to:

[[folder:Dream Quest [=v2.0=]]]
The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are reversal of the first game; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.

!! Next-gen tropes seen in ''Dream Quest [=v2.0=]'':
[[folder:Chapter 5]]



[[folder:Playtime's Over]]

!! Tropes abandoned in ''Playtime's Over'':

to:

[[folder:Playtime's Over]]


! Events

[[folder:Golden Bough and Seven Wishes]]
The story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.

!! Tropes abandoned in ''Playtime's Over'':being wished during the ''Golden Bough'':



[[folder:Wonderland]]

!! Tropes being dominated in ''Wonderland'':

to:

[[folder:Wonderland]]

[[folder:Crescent Express]]

!! Tropes being dominated in ''Wonderland'':happening on the ''Crescent Express'':



[[folder:Illusionary Sins]]
The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.

!! Tropes simulated in ''Illusionary Sins'':
* LampshadeHanging: The Evoker and [=SID30072=] discuss about the Seven Sins sometimes, which is inevitable given that they're simulating them anyway. For example, Wrath, who only has a tube top over her chest, is described to be more {{Stripperific}} compared to [[PlayboyBunny Lust]].

to:

[[folder:Illusionary Sins]]
The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.

!! Tropes simulated in ''Illusionary Sins'':
* LampshadeHanging:
[[folder:Dream Quest [=v1.0=]]]
The Evoker and [=SID30072=] discuss about the Seven Sins sometimes, which is inevitable given that Coco wake up one day to find themselves in another land where they're simulating them anyway. For example, Wrath, who only has told by a tube top over talking caterpillar (who denies being Deanna when asked) that they--TheHero (Coco) and her chest, companion (the Evoker)--must head to the castle of the Demon King Satya and defeat her!\\\

...In truth, this
is described a video game simulation devised by Satya as one of her usual but uniquely elaborate way of killing time, having managed to be more {{Stripperific}} compared rope all the Dolls in to [[PlayboyBunny Lust]].help her.

!! Tropes in play for ''Dream Quest [=v1.0=]'':


Added DiffLines:

[[folder:Dream Quest [=v2.0=]]]
The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are reversal of the first game; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.

!! Next-gen tropes seen in ''Dream Quest [=v2.0=]'':
[[/folder]]

[[folder:Playtime's Over]]

!! Tropes abandoned in ''Playtime's Over'':
[[/folder]]

[[folder:Wonderland]]

!! Tropes being dominated in ''Wonderland'':
[[/folder]]

[[folder:Illusionary Sins]]
The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.

!! Tropes simulated in ''Illusionary Sins'':
* LampshadeHanging: The Evoker and [=SID30072=] discuss about the Seven Sins sometimes, which is inevitable given that they're simulating them anyway. For example, Wrath, who only has a tube top over her chest, is described to be more {{Stripperific}} compared to [[PlayboyBunny Lust]].
[[/folder]]


Added DiffLines:

[[/folder]]

[[folder:Monster Academy]]

!! A ''Monster Academy'' romance is blooming under these tropes:
Is there an issue? Send a MessageReason:
None

Added DiffLines:


!! Tropes being wished during the ''Golden Bough'':


Added DiffLines:


!! Tropes happening on the ''Crescent Express'':


Added DiffLines:


!! Tropes in play for ''Dream Quest [=v1.0=]'':


Added DiffLines:


!! Next-gen tropes seen in ''Dream Quest [=v2.0=]'':


Added DiffLines:


!! Tropes abandoned in ''Playtime's Over'':


Added DiffLines:


!! Tropes being dominated in ''Wonderland'':


Added DiffLines:


!! Tropes simulated in ''Illusionary Sins'':
* LampshadeHanging: The Evoker and [=SID30072=] discuss about the Seven Sins sometimes, which is inevitable given that they're simulating them anyway. For example, Wrath, who only has a tube top over her chest, is described to be more {{Stripperific}} compared to [[PlayboyBunny Lust]].


Added DiffLines:


!! Tropes dancing under strings in ''Stringed Puppet'':
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The Evoker and Coco wake up one day to find themselves in another land where they're told by a talking caterpillar (who denies being Deanna when asked) that they--TheHero (Coco) and her companion (the Evoker)--must head to the castle of the Demon King Satya and defeat her!\\\

...In truth, this is a video game simulation devised by Satya as one of her usual but uniquely elaborate way of killing time, having managed to rope all the Dolls in to help her.


Added DiffLines:

The second version of ''Dream Quest'' comes back for the Evoker and Coco! This time instead of getting kidnapped, they have been invited to act as testers for the Templar Order's virtual reality game project, only, their roles are reversal of the first game; the pair now act as the Demon King and her Tutor trying to rebuild their city and prepare for the heroes--the [[SevenDeadlySins Seven Sins]] (more specifically an incensed Pride) who have returned to avenge their failure in ''v1.0''--coming to slay them.
Is there an issue? Send a MessageReason:
Will come back later to finish the summaries.

Added DiffLines:

The story follows Dreizehn suddenly waking up in the middle of a forest. Remembering only her death before this, she roams the forest and stumbles on a village, where the villagers give her a place to stay. Among them is a girl named Gigi, who takes an interest in being Dreizehn's friend.


Added DiffLines:

[[/folder]]

[[folder:Illusionary Sins]]
The Evoker is given a task to help the Executor in charge and Combat Simulation Terminal [=SID30072=] create accurate simulations of the Seven Sins enemies. Because 72 lacks human emotions and adheres to the Templar Order's code of virtue, this leads to weak creations of the Sins due to her lack of understanding, which the Evoker solves along the way.
[[/folder]]

[[folder:Stringed Puppet]]
On one ordinary day in Litoris, the Evoker is hit by a truck and has his soul evoked to another world.

Added: 160

Changed: 123

Removed: 48

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[[folder:Chapter XII]]
[[/folder]]




! Events

[[folder:Golden Bough and Seven Wishes]]

to:

\n! Events\n\n[[folder:Golden Bough and Seven Wishes]][[folder:Chapter 4]]



[[folder:Crescent Express]]

to:

[[folder:Crescent Express]][[folder:Chapter 5]]



[[folder:Dream Quest [=v1.0=]]]

to:

[[folder:Dream Quest [=v1.0=]]]
! Events

[[folder:Golden Bough and Seven Wishes]]



[[folder:Dream Quest [=v2.0=]]]

to:

[[folder:Dream Quest [=v2.0=]]][[folder:Crescent Express]]



[[folder:Playtime's Over]]

to:

[[folder:Playtime's Over]][[folder:Dream Quest [=v1.0=]]]


Added DiffLines:

[[folder:Dream Quest [=v2.0=]]]
[[/folder]]

[[folder:Playtime's Over]]
[[/folder]]

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Changed: 103

Removed: 48

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!! Main Story

to:

!! ! Main StoryStory

!! Graveland




! Events

[[folder:Golden Bough and Seven Wishes]]

to:

\n! Events\n\n[[folder:Golden Bough and Seven Wishes]][[folder:Chapter XI]]



[[folder:Crescent Express]]

to:

[[folder:Crescent Express]]!! Litoris

[[folder:Chapter 1]]



[[folder:Dream Quest [=v1.0=]]]

to:

[[folder:Dream Quest [=v1.0=]]][[folder:Chapter 2]]



[[folder:Dream Quest [=v2.0=]]]

to:

[[folder:Dream Quest [=v2.0=]]][[folder:Chapter 3]]


Added DiffLines:


! Events

[[folder:Golden Bough and Seven Wishes]]
[[/folder]]

[[folder:Crescent Express]]
[[/folder]]

[[folder:Dream Quest [=v1.0=]]]
[[/folder]]

[[folder:Dream Quest [=v2.0=]]]
[[/folder]]


Added DiffLines:

[[/folder]]

[[folder:Wonderland]]

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Changed: 286

Removed: 166

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[[folder:Main Story]]
!! Prologue

!! Chapter 0

!! Chapter I

!! Chapter II

!! Chapter III

!! Chapter IV

!! Chapter V

!! Chapter VI

!! Chapter VII

!! Chapter VIII

!! Chapter IX

!! Chapter X

to:

[[folder:Main Story]]
!! Prologue

!! Chapter 0

!! Chapter I

!! Chapter II

!! Chapter III

!! Chapter IV

!! Chapter V

!! Chapter VI

!! Chapter VII

!! Chapter VIII

!! Chapter IX

!! Chapter X
Main Story
[[folder:Prologue]]




[[folder:Side Stories]]

to:

\n[[folder:Side Stories]]\n[[folder:Chapter 0]]




[[folder:Events]]

!! Golden Bough and Seven Wishes

!! Crescent Express

!! Dream Quest v1.0

!! Dream Quest v2.0

!! Playtime's Over

to:

\n[[folder:Events]]\n\n!! Golden [[folder:Chapter I]]
[[/folder]]

[[folder:Chapter II]]
[[/folder]]

[[folder:Chapter III]]
[[/folder]]

[[folder:Chapter IV]]
[[/folder]]

[[folder:Chapter V]]
[[/folder]]

[[folder:Chapter VI]]
[[/folder]]

[[folder:Chapter VII]]
[[/folder]]

[[folder:Chapter VIII]]
[[/folder]]

[[folder:Chapter IX]]
[[/folder]]

[[folder:Chapter X]]
[[/folder]]


! Events

[[folder:Golden
Bough and Seven Wishes

!! Crescent Express

!! Dream
Wishes]]
[[/folder]]

[[folder:Crescent Express]]
[[/folder]]

[[folder:Dream
Quest v1.0

!! Dream
[=v1.0=]]]
[[/folder]]

[[folder:Dream
Quest v2.0

!! Playtime's Over
[=v2.0=]]]
[[/folder]]

[[folder:Playtime's Over]]
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[[foldercontrol]]
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Added DiffLines:

[[folder:Main Story]]
!! Prologue

!! Chapter 0

!! Chapter I

!! Chapter II

!! Chapter III

!! Chapter IV

!! Chapter V

!! Chapter VI

!! Chapter VII

!! Chapter VIII

!! Chapter IX

!! Chapter X

[[/folder]]


[[folder:Side Stories]]

[[/folder]]


[[folder:Events]]

!! Golden Bough and Seven Wishes

!! Crescent Express

!! Dream Quest v1.0

!! Dream Quest v2.0

!! Playtime's Over

[[/folder]]

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