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History Recap / Sly2BandOfThievesMission04Jailbreak

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** The end of "The Predator Awakes" has Bentley having trouble riding the Cooper Van. At the end of the chapter, he's successful driving it.

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** The end of "The Predator Awakes" has Bentley having trouble riding driving the Cooper Van. At the end of the chapter, he's successful driving it.

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* BrickJoke: Bentley telling Sly that the Contessa's water tower was actually a robot. Sly doesn't believe him until the very end of the mission.

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* BrickJoke: BrickJoke:
** The end of "The Predator Awakes" has Bentley having trouble riding the Cooper Van. At the end of the chapter, he's successful driving it.
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Bentley telling Sly that the Contessa's water tower was actually a robot. Sly doesn't believe him until the very end of the mission.
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Bentley arrived to Prague to rescue Sly and Murray from the Contessa.

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Bentley arrived to arrives in Prague to rescue Sly and Murray from the Contessa.
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* MeaningfulEcho: In the prologue mission, Bentley gives himself the codename "Wizard" to deal with his nervousness. After Sly gets out of jail, he decides to call Bentley that.
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* BrickJoke: Bentley telling Sly that the Contessa's water tower was actually a robot. Sly doesn't believe him until the very end of the mission.
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* OperationBlank: "Operation: Trojan Tank". Using the Contessa's keys, Sly and Bentley will steal one of her tanks (Bentley drives and Sly hides under it) and the guards will allow them inside. Bentley blasts the security doors open for Sly who will then sneak his way to the control center and frees Murray from there.
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* BleakLevel: This and the fifth mission are this in the entire game.

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* BleakLevel: This and the fifth mission are this The level starts with poor little Bentley alone in the entire game.middle of an incredibly fortified Interpol Prison area with vultures, werewolves, gargoyles, spiders and a ''goddamn tank'' patrolling the streets, Bentley worried that his only friends will be reduced to nothing by the Contessa's brainwashing. Plus the music is pretty foreboding as well.
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* {{Uberwald}}: Set in Prague, the entire level is a massive nightmare full of gothic architecture, perpetual snow and red-lightning, spiders and a HellholePrison owned by an anthropomorphic black widow spider guarded by werewolves, gargoyles and vultures.
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* BlackWidow: Unsurprisingly, the opening cutscene implies that [[GiantSpider the Contessa]] poisoned her wealthy husband to gain control of his estate and fortune.
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* PunctuatedForEmphasis: "What did I tell you? [[BrickJoke Giant]]. [[ThatsNoMoon Attack]]. [[HumongousMecha ROBOT]]!"

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* PunctuatedForEmphasis: "What did I tell you? [[BrickJoke Giant]]. [[ThatsNoMoon Attack]]. [[HumongousMecha ROBOT]]!"ROBOT]]!"

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* HellholePrison: The Contessa's Prison was a maximum security criminal rehabilitation center located in Prague. The facility is heavily guarded and housed a large number of criminals whom the Contessa had collected over time. It also doubles as a BedlamHouse, as Contessa uses hypnosis to "rehabilitate" the criminals there, the methods used being very psychologically questionable, made even more so when it is revealed that the Contessa uses these "treatments" so that they could tell her where they hide the things they steal and keep the profits.
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* PunctuatedForEmphasis: "What did I tell you? [[BrickJoke Giant]]. [[ThatsNoMoon Attack]]. [[HumongusMecha ROBOT]]!"

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* PunctuatedForEmphasis: "What did I tell you? [[BrickJoke Giant]]. [[ThatsNoMoon Attack]]. [[HumongusMecha [[HumongousMecha ROBOT]]!"
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* HumongousMecha: The Contessa has a giant attack robot to guard her prison. It's cleverly disguised as a water tower.

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* HumongousMecha: The Contessa has a giant attack robot to guard her prison. It's cleverly disguised as a water tower.tower.
* PunctuatedForEmphasis: "What did I tell you? [[BrickJoke Giant]]. [[ThatsNoMoon Attack]]. [[HumongusMecha ROBOT]]!"
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Bentley arrived to Prague to rescue Sly and Murray from the Contessa.

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* AllUpToYou: The mission begins as Bentley as he attempts to rescue his friends.
* ArcVillain: The Contessa.
* BleakLevel: This and the fifth mission are this in the entire game.
* BreakingOutTheBoss: Bentley's first objective is to rescue Sly.
* HighlyVisiblePassword: One mission requires you to trigger the alarms to lure a guard to deactivate them, at which point you can photograph the passcode, which is displayed in enormous digits just above the keypad.
* HumongousMecha: The Contessa has a giant attack robot to guard her prison. It's cleverly disguised as a water tower.

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