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History Recap / SMG4sMarioBloopersDoomsdayButMarioIsOkay

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* TooDumbToLive: Upon Swag pressing the nuke activation button and nothing happening, his and Chris's immediate reaction is to walk up to and inspect the bomb. Swag even kicks it.

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* TooDumbToLive: Upon Swag pressing the nuke activation button and nothing happening, his and Chris's immediate reaction is to walk up to and inspect the bomb.bomb close-up. Swag even kicks it.
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* TooDumbToLive: Upon Swag pressing the nuke activation button and nothing happening, his and Chris's immediate reaction is to walk up to and inspect the bomb. Swag even kicks it.
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As Chris and Swagmaster prepare to take out Zero's USB with a nuke, the Glitchy Gang tries to survive each other's company in a doomsday bunker while trying to keep Mario safe.

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As Chris and Swagmaster prepare to take out Zero's USB with a nuke, the Glitchy Gang tries to survive each other's company hunkers down in a doomsday bunker while trying to keep Mario safe.safe. But technical difficulties with the bomb leave the gang waiting for hours, and they can only put up with each other for so long...
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* GoMadFromTheIsolation: To say being cooped up in a bunker drove everyone crazy would be putting it nicely.
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* GoMadFromTheIsolation: To say being cooped up in a bunker drove everyone crazy would be putting it nicely.


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* TokenGoodTeammate: Tari, as always. In the midst of the chaos, she doesn't go out of her way to annoy or hurt anyone like everyone else, comforts people who are sad (mainly Boopkins), and is concerned for Luigi when she realizes they forgot him.
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* SomethingWeForgot: While most of the gang is at each other's throats, Tari realizes that they forgot Luigi.
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* BaitAndSwitch: While watching the bedlam breaking out in the bunker that's noticeably Mario-free, Tari alerts everyone of a huge problem...that they forgot to tell Luigi about the detonation.
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* JerkassHasAPoint: It's hard to fault Peach for sabotaging the nuke's transceiver. While it's ultimately for the greater good in destroying [=SMG0=]'s USB, there's still the problem that her castle is going to be unavoidably destroyed in an attempt that might not even work...which is exactly what ended up happening.
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-->Luigi: Owww…

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-->Luigi: -->'''Luigi:''' Owww…
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* MajorInjuryUnderreaction: Luigi barely survives a point blank explosion from the nuke, reducing him to a skeleton. His response?
-->Luigi: Owww…


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* OhCrap: Tari realizing that they had completely forgotten to inform Luigi about the nuke, leaving him to get injured by it.
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* MythologyGag: Mario uses Fishy Boopkins to shoot a spike ball at Meggy. This makes sense because Fishy Boopkins uses the Spike model.
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* ButtMonkey: Fishy Boopkins is pretty much mistreated or freaked out by everyone but Tari and Melony for the whole episode.



* NotSoAboveItAll: Meggy scolds Mario for stealing Boopkins' chocolate, then gives into the temptation almost immediately.



* TimeOut: Saiko puts Mario and Meggy into this to stop them from fighting. It doesn't work as they keep up their feud from a distance until they go back to brawling.

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* TimeOut: Saiko puts Mario and Meggy into this to stop them from fighting. It doesn't work as they keep up their feud from a distance until they go back to brawling.brawling.
* UnwittingInstigatorOfDoom: By hijacking the remote detonator for the nuke, Peach caused the gang to remain stuck underground for the whole episode, giving Zero enough time to abduct [[BarrierMaiden Mario]].
* WellIntentionedExtremist: [=SMG4=] cements everyone in the shelter to keep anyone from escaping before the bomb blows up.
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* AllForNothing: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.

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* AllForNothing: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag to blow detonate a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.
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* AllForNothing: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.

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* AllForNothing: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.
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* PassThePopcorn: Rather than help save Swag from Peach's wrath for trying to nuke her castle, Chris sits back on a beach chair and snacks on popcorn while she beats Swag to a pulp.
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* NiceJobBreakingItHero: [=SMG4=] stresses the importance of keeping Mario safe at all costs, as he is the world's [[BarrierMaiden Avatar]] whose death will spell doom for their dimension. After that, mounting tensions from being cooped in the bunker for so long causes so much petty bickering between everyone that Mario's safety never crosses their minds, even after he's spirited away through a portal along with Axol.

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* NiceJobBreakingItHero: [=SMG4=] stresses the importance of keeping Mario safe at all costs, costs at the beginning of the episode, as he is the world's [[BarrierMaiden Avatar]] whose death will spell doom for their dimension. After that, mounting tensions from being cooped in the bunker for so long hours causes so much petty bickering between everyone that Mario's safety wellbeing never crosses their minds, even after he's spirited away through a portal along with Axol.

Added: 376

Removed: 377

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* AllForNothing: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.



* ShaggyDogStory: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.
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As Chris and Swagmaster prepare to take out Zero's USB with a nuke, the Glitchy Gang tries to get used to living in a doomsday bunker while trying to keep Mario safe.

to:

As Chris and Swagmaster prepare to take out Zero's USB with a nuke, the Glitchy Gang tries to get used to living survive each other's company in a doomsday bunker while trying to keep Mario safe.
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* DownerEnding: Not only does the nuke fail to put a dent on the USB, but most of the Glitchy Gang are now at each other’s throats and Axol and Mario have disappeared down a wormhole of [=1s and 0s=] in the bunker toilet, a surefire indicator that [=SMG0=] has Mario in its grasp.
* FeudEpisode: One of the episode's subplots involves Mario and Meggy fighting over a bar of chocolate belonging to Boopkins, and Saiko trying to keep them from clobbering each other. [[DownerEnding The episode ends without either of them making up, as Mario vanishes without Meggy noticing.]]

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* DownerEnding: Not only does the nuke fail to put a dent on the USB, but most of the Glitchy Gang are now at each other’s throats other's throats, and Axol and Mario have disappeared down a wormhole of [=1s and 0s=] in the bunker toilet, a surefire indicator that [=SMG0=] has Mario in its grasp.
* FeudEpisode: One of the episode's subplots involves Mario and Meggy fighting over a bar of chocolate belonging to Boopkins, and Saiko trying to keep them from clobbering each other. [[DownerEnding The episode ends without either of them making up, up]], as Mario vanishes without Meggy noticing.]]while Meggy's gnawing Saiko's hand off for the bar.
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* NiceJobBreakingItHero: [=SMG4=] stresses the importance of keeping Mario safe at all costs, as he is the world's [[BarrierMaiden Avatar]] whose death will spell doom for their dimension. After that, mounting tensions from being cooped in the bunker for so long causes so much petty bickering between everyone that Mario's safety never crosses their minds, even after he's spirited away through a portal along with Axol.
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* TimeOut: Saiko puts Mario and Meggy into this to stop them from fighting.

to:

* TimeOut: Saiko puts Mario and Meggy into this to stop them from fighting. It doesn't work as they keep up their feud from a distance until they go back to brawling.
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* ShaggyDogStory: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.

to:

* ShaggyDogStory: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.Axol.
* TimeOut: Saiko puts Mario and Meggy into this to stop them from fighting.
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* DownerEnding: Not only does the nuke fail to put a dent on the USB, but Axol and Mario have disappeared down a wormhole of [=1s and 0s=] in the bunker toilet, a surefire indicator that [=SMG0=] has Mario in its grasp.

to:

* DownerEnding: Not only does the nuke fail to put a dent on the USB, but most of the Glitchy Gang are now at each other’s throats and Axol and Mario have disappeared down a wormhole of [=1s and 0s=] in the bunker toilet, a surefire indicator that [=SMG0=] has Mario in its grasp.

Added: 377

Changed: 36

Removed: 244

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* AllForNothing: The castle gets blown to smithereens in the end, but the USB remains totally intact, meaning the gang drove each other crazy and got into petty squabbles over nothing, which also gives [=SMG0=] the perfect chance to grab Mario.



* NukeEm: After exhausting all other options trying to destroy [=SMG0=]'s USB hovering over Peach's castle, Chris and Swag are left with no other option but to detonate a nuke in front of the castle door.

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* NukeEm: After exhausting all other options trying to destroy [=SMG0=]'s USB hovering over Peach's castle, Chris and Swag are left with no other option but to detonate a nuke in front of the castle door. [[ShaggyDogStory It doesn't work.]]
* ShaggyDogStory: After an entire episode of wacky hijinks with the gang driving each other up the wall while waiting for Chris and Swag trying to blow a nuke on the USB, the castle finally gets blown to smithereens in the end...but the USB remains totally intact. Also, said hijinks distracted everyone long enough for [=SMG0=] to grab [[BarrierMaiden Mario]] along with Axol.

Added: 1263

Changed: 53

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As Chris and Swagmaster attempt to take out Zero’s USB, the Glitchy Gang attempt to get used to living in a doomsday bunker as they attempt to keep Mario safe.

to:

As Chris and Swagmaster attempt prepare to take out Zero’s USB, Zero's USB with a nuke, the Glitchy Gang attempt tries to get used to living in a doomsday bunker as they attempt while trying to keep Mario safe.safe.
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* AllForNothing: The castle gets blown to smithereens in the end, but the USB remains totally intact, meaning the gang drove each other crazy and got into petty squabbles over nothing, which also gives [=SMG0=] the perfect chance to grab Mario.
* DownerEnding: Not only does the nuke fail to put a dent on the USB, but Axol and Mario have disappeared down a wormhole of [=1s and 0s=] in the bunker toilet, a surefire indicator that [=SMG0=] has Mario in its grasp.
* FeudEpisode: One of the episode's subplots involves Mario and Meggy fighting over a bar of chocolate belonging to Boopkins, and Saiko trying to keep them from clobbering each other. [[DownerEnding The episode ends without either of them making up, as Mario vanishes without Meggy noticing.]]
* NeverTrustATitle: The title and thumbnail suggest that Mario is keeping himself safe while the world is destroyed in a nuclear holocaust. In the episode, the only thing that gets affected by the nuke is Peach's castle, and Mario is most definitely ''not'' okay by the end as he gets taken by Zero.
* NukeEm: After exhausting all other options trying to destroy [=SMG0=]'s USB hovering over Peach's castle, Chris and Swag are left with no other option but to detonate a nuke in front of the castle door.
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->Mario and friends get ready for the end of the world

As Chris and Swagmaster attempt to take out Zero’s USB, the Glitchy Gang attempt to get used to living in a doomsday bunker as they attempt to keep Mario safe.

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