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* World 14: Demonshire




!!Expeditions
* The Church of the Chosen One

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\n!!Expeditions\n* Dragon Quest: The Adventure of Dai
* That Time I Got Reincarnated As a Slime

!!Expedition
* The Church of the Chosen OneOne

!!Co-op Expedition
* Ruined God's Paradise

!!Adventure of the Tetis Hero
* Elf of the Abandoned Factory

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Down the hallway was a chamber room, the final resting place of the ghost of the ancient, revenant founder of the Magic School, Elphaba- and the great painting that contained that spirit. The room was one of the few parts of the school to not have been tainted by the phantasmal malevolence of ghosts, thanks to the protective purview of the magical protection system created by Elphaba, reflecting her aspirations to defend the school and it's students even into her afterlife.\\

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Down the hallway was a chamber room, the final resting place of the ghost of the ancient, revenant founder progenitor of the Magic School, Elphaba- '''Founder Elphaba'''- and the great painting that contained that spirit. The room was one of the few parts of the school to not have been tainted by the phantasmal malevolence of ghosts, thanks to the protective purview of the magical protection system created by Elphaba, reflecting her aspirations to defend the school and it's students even into her afterlife.\\



All around there was an air of tension- and mistrust, too, of a person named 'Professor Flamel', someone who, from the sound of it, is sleazy and amoral and only cares about school politics. Who they are, time shall tell.

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All around there was an air of tension- and mistrust, too, of a person named 'Professor Flamel', '''[='Professor Flamel'=]''', someone who, from the sound of it, is sleazy and amoral and only cares about school politics. Who they are, time shall tell.tell.
----
!!Magic School 3rd Floor
At the request of Elphaba, you, Sohee, Lavi and Favi all head to higher floors to seek the missing students who had fled in search of protection that they felt the founder could not provide.\\
\\
Upon ascending the stairs to the third floor, whereupon they run into an unconscious '''Class President Kate'''. After Favi mended her wounds with his magic, she mentioned that she and her comrades had been investigating the cause of the ghost crisis and had actually been making good progress- until the lights suddenly turned off, and everyone was gone... only for that very same experience to play over again the moment she closes her mouth.\\
\\
Shortly thereafter, she's eaten by a '''Shadow Beast''', which proceeds to pursue the rest of the team down the long hallway and deep into the third floor without relent, even swallowing Lavi, which, understandably, left Favi visually distraught once you got into the safety of the light.\\
\\
Sohee considers her options, and decides that the best course of action was to exploit the flaws demonstrated by the Shadow Beast to great effect. Noticing that it cannot (or refuses to) enter rooms that are awash with light, she told you to light up all the rooms on the third floor, with one important exception: a room, which will act like a sort of trap, will be left in the darkness. You all will enter into that room, and the Shadow Beast would be attracted to the room, enticed by the prospect of prey, and then Lavi would turn on the lights and keep them on, preventing it's escape and allowing you to defeat it.\\
And in practice, it worked! After an arduous fight, the Shadow Beast, seemingly, was dead, and many victims, like Lavi and Kate, had been freed. The demon twins were reunited, while Kate, after waking up, said that she'll nurse the students back to health, and bid you her thanks and farewell.

!!!Tropes that appear in this stage:
* AllAccordingToPlan: Sohee says something similar to this when the monster follows the group into the trap set for it.
* ItCanThink: The Shadow Beast is clever enough to spare a victim to lure in more prey.
* KillTheLights: To facilitate it's swift navigation through confined spaces, the Shadow Beast will extinguish all lights before striking in the darkness, which is demonstrated at the very beginning of the stage.
* LuredIntoATrap: Sohee's [[ThePlan plan]] involves turning on the lights in every room except for one. The illuminated rooms would prevent the Shadow Beast's entry or escape into those rooms, while the dark room would act as a trap that would attract it to itself, and the monster would get trapped and destroyed in it.
* MySignificanceSenseIsTingling: Elphaba states that she sensed great distress from her place in the 2nd floor, after Kate and Lavi were SwallowedWhole.
* SoleSurvivor: Of her expeditionary dispatch, Kate was the only one who survived.
* SuddenlySpeaking: After saving Favi from the Shadow Beast, Lavi breaks his silence for the first time in years.
* SwallowedWhole: Seems to be the Shadow Beast's modus operandi. Fortunately, it didn't actually digest the victims or chew them up, but [[{{Squick}} who knows what goes on in it's stomach]].
* WeakenedByTheLight: The Shadow Beast is otherwise invincible in the darkness, yet they wither in the light, and can no longer travel through walls. Understanding this, [[GuileHero Sohee]] concocted a plan to [[FlawExploitation light up every room on the 3rd floor except for one, whereupon the monster would be attract to and get trapped, and become assailable.]]
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* Floating Continent: Heavenhold.

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* Floating Continent: FloatingContinent: Heavenhold.
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* HeroicSacrifice: While ultimately no-one was hurt (except for ghosts), you have the choice to offer to shield the demon twins from the antagonistic ghosts. [[DirtyCoward Assuming you don't opt to hide behind them, that is]].

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* HeroicSacrifice: While ultimately no-one was hurt (except for ghosts), you have the choice to offer to [[GoThroughMe shield the demon twins twins]] from the antagonistic ghosts. [[DirtyCoward Assuming you don't opt to hide behind them, that is]].

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And there stood the bastard; the 'Invader Commander' speaking with all the bravado of an announcer, being cheered on by leagues of Invader grunts and priests, who were seemingly enraptured by him to an extent that they did not notice your approach. Diving into the arena in which he stood, you think to make one enquiry before your fight. He entertains your question, perhaps out of some masked geniality, or perhaps simply to rub in the sensation of impending doom; The Invaders believed themselves as TheChosenPeople of the so-called 'Savior', and that this world, Tetis, needed to be [[FinalSolution cleansed of 'tainted people']] so that it may once again prosper in the Savior's hands.\\

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And there stood And, after a few minutes, you finally see the bastard; the 'Invader Commander' speaking with all the bravado of an announcer, being cheered on by leagues of Invader grunts and priests, who were seemingly enraptured by him to an extent that they did not notice your approach. Diving into the arena in which he stood, you think to make one enquiry before your fight. He entertains your question, perhaps out of some masked geniality, or perhaps simply to rub in the sensation of impending doom; The Invaders believed themselves as TheChosenPeople of the so-called 'Savior', and that this world, Tetis, needed to be [[FinalSolution cleansed of 'tainted people']] so that it may once again prosper in the Savior's hands.\\



You would catch up to her, in time, with Lavi giving her thanks, and Sohee finally allowed you to introduce yourself. She would also deign to request your help, saying that the school deprived her of research funding, citing her 'profligate use of resources'. She wished to deal with the ghost crisis and prove the value of her work. And so, she gave you three copies of her 'proton spirit generator', a device pioneered by her that allows her to attack the intangible.\\

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You would catch up to her, in time, with Lavi giving her thanks, and Sohee finally allowed you to introduce yourself. She would also deign to request your help, saying that the school deprived her of research funding, citing her 'profligate use of resources'. She wished to deal with the ghost crisis and prove the value of her work. And so, she gave you three copies of her 'proton spirit generator', a device pioneered by her that allows her the wielder to attack the intangible.intangible through the generation of a magic containment field.\\


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!!Magic School Second Floor: Stage Two
Things were uneventful this time around- perhaps ''too'' uneventful, and, while one shouldn't look a gift horse in the mouth, you cannot help but feel at unease.\\
Unfortunately, to proceed forth through this floor, you must bypass the security system, and not only for your own sake but also on the behalf of a helpful, even if rule-breaking, student who had worked to crack that system.
----
!!Magic School Founder's Room: Stage Three
Down the hallway was a chamber room, the final resting place of the ghost of the ancient, revenant founder of the Magic School, Elphaba- and the great painting that contained that spirit. The room was one of the few parts of the school to not have been tainted by the phantasmal malevolence of ghosts, thanks to the protective purview of the magical protection system created by Elphaba, reflecting her aspirations to defend the school and it's students even into her afterlife.\\
\\
Sohee's ponderance of the nature of the magic is swiftly interrupted as founder addresses your assembly in it's entirety, discussing her nature, motivation... and disappointment in her lack of ability to defend the school, soon to be substantiated by the following ghost incursion ''past'' the magic barrier.\\
Of course she was surprised that you managed to fight off the ghosts with physical weapons- and when Lavi explained that the proton spirit generators Sohee supplied earlier allowed them to defeat the ghosts, the scientist wasted no time ensuring that Elphaba ''knew'' that she had invented them.\\
\\
Seeing potential, the founder offered to dispatch you all to the third floor to save trapped students, tacitly promising to waive any punishments for trespassing in such areas while not under the guidance of a professor in this time of emergency. You, of course, accept, and go on your merry way.\\
\\
All around there was an air of tension- and mistrust, too, of a person named 'Professor Flamel', someone who, from the sound of it, is sleazy and amoral and only cares about school politics. Who they are, time shall tell.

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Your next destination is the Magic School, on an island off the northern coast of Kanterbury. Said school is currently under attack by ghosts and other spirits, with most of its students rendered helpless and reliant on their principal Elphaba. You team up with Demon twins Favi and Lavi, along with the third Champion and magic scientist Sohee, and decide to stop the problem at its source.

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Your ----
!!Magic School First Floor: Stage One
With the Teatan Kingdom now behind you, at least, for now, and still guided by the Champion's Sword, you set out to finalize the
next destination is step of your journey; onward to the prestigious '''Magic School''' of cosmopolitan fame.\\
\\
Of course, it was immediately clear that something was amiss, upon the sight of mortified and skittish students and faculty, a few among them silent and benumbed as though they had seen a ghost. And perhaps they did, as the school ''was'' infested them. Revenant, vindictive, and, most importantly, incorporeal, no one could fight back against their depredations, much less a newbie like you.\\
\\
So when you were pulled back behind the bookcases by the Demon World exchange students and twins '''Lavi''' and '''Favi''', only for a doublet of phantoms to corner you three and close in upon you, you were helpless, and expected a swift end. But, you were rescued by an unlikely and unexpected arrival: the scientist '''Sohee''', who apparently possessed weaponry that could destroy, or at least vanquish, ghosts.\\
The Champion's Sword suggests that the girl was one of the Champions. Unfortunately, she seems rather against the idea of cooperating with you, or really anyone she considers inferior in mental faculty. Nevertheless, as she left, the twins chased after her, as did you.\\
\\
You would catch up to her, in time, with Lavi giving her thanks, and Sohee finally allowed you to introduce yourself. She would also deign to request your help, saying that the school deprived her of research funding, citing her 'profligate use of resources'. She wished to deal with the ghost crisis and prove the value of her work. And so, she gave you three copies of her 'proton spirit generator', a device pioneered by her that allows her to attack the intangible.\\
\\
It becomes clearer and clearer, by the day, that you have a long road ahead of you.

!!!Tropes that appear in this stage:
* BaitAndSwitchComment: It looks like Sohee is about to say that she was looking for Lavi and Favi, for whatever her reasons may be... but then it's shown that she was looking for a special edition of the "Magi Times".
* DungeonTown: Who could've expected all of the ghosts to bedevil a trafficked university, instead of a HauntedHouse or a graveyard?
* HeroicSacrifice: While ultimately no-one was hurt (except for ghosts), you have the choice to offer to shield the demon twins from the antagonistic ghosts. [[DirtyCoward Assuming you don't opt to hide behind them, that is]].
* IntangibleMan: Ghosts are this, of course. Normally, they cannot be attacked with physical attacks. However, this can be [[DefiedTrope defied]] with a 'proton spirit generator'.
* {{Magitek}}: The 'proton spirit generator', presumably, which allows people to [[TouchTheIntangible physically interact with ghosts]].
* ResignationsNotAccepted: Sohee [[DissonantSerenity mildly]] mentions that the proton spirit generator she gave you was [[SomebodySetUpUsTheBomb set up with a bomb]] that would explode the moment you tried to run away.
* WizardingSchool: The
Magic School, on an island off the northern coast [[ExactlyWhatItSaysOnTheTin of Kanterbury. Said school is currently under attack by ghosts and other spirits, with most of its students rendered helpless and reliant on their principal Elphaba. You team up with Demon twins Favi and Lavi, along with the third Champion and magic scientist Sohee, and decide to stop the problem at its source.course]].

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Marianne's only adjuration was to be left alone, to tackle her own tragedy on her lonesome, and, respecting her request, you left, marching onward to the Invader base to the northeast.\\

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Marianne's only adjuration was to be left alone, to tackle her own tragedy on her lonesome, and, respecting her request, you left, some time ago, marching onward to the Invader base to the northeast.\\



The quietude of earlier gave way to the chaos of the present. You have just entered a zone under constant Invader bombardment and assault

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The quietude of earlier gave way to the chaos of the present. You have just entered a zone under constant Invader bombardment and assaultassault. Immediately, you are met with a closed gate as an obstacle preventing you, and swathes of mortified people, from progressing further, as fire rains from the sky.\\
\\
Fortunately, opening the way out of this artificial cul-de-sac was as easily as closing a few circuits, and the mass of people stormed out of the trap, back into a realm of relative safety, with you tailing behind. You couldn't stop, of course, you still had a job to do. And you could feel your destination coming ever closer.\\
\\
And there stood the bastard; the 'Invader Commander' speaking with all the bravado of an announcer, being cheered on by leagues of Invader grunts and priests, who were seemingly enraptured by him to an extent that they did not notice your approach. Diving into the arena in which he stood, you think to make one enquiry before your fight. He entertains your question, perhaps out of some masked geniality, or perhaps simply to rub in the sensation of impending doom; The Invaders believed themselves as TheChosenPeople of the so-called 'Savior', and that this world, Tetis, needed to be [[FinalSolution cleansed of 'tainted people']] so that it may once again prosper in the Savior's hands.\\
\\
Whatever their reasons are, this insanity must be stopped, for the sake of the people of this land. And while killing this one commander would not put an end to their relentless assault, with each commander, each combatant wiped out, their war will be setback just a little bit.
----
It is done. Marianne had returned, mustering up her resolve and, in record time, managed to manufacture a swarm of new war-machines, small and numerous, built from the scraps of the dismantled Iron Teatan. With these she armed dozens of Teatan citizens and soldiers and allowed them to finally fight back against the Invader force; as for Marianne herself, she came in to help you defeat the Invader Commander, who was unrelenting in his fight, even as his army collapsed around him.\\
\\
And at the end of it all, Marianne upheld her promise from earlier, and joined your party at last.\\
\\
''The Champion's Sword has partially recovered it's power''.
!!!Tropes that appear in this stage:
* ArcVillain: The [[MookLieutenant Invader Commander]] serves as this; As a [[ReligiousBruiser devotee]] of the so-called '[[GreaterScopeVillain Savior]]', he [[RankScalesWithAsskicking is one of the most powerful frontline Invaders out there]].
* HornsOfVillainy: The Invader Commander [[HelmetsAreHardlyHeroic wears a horned helmet]].
* MagicKnight: The Invader Commander fights with a sword and shield. He can also [[AnIcePerson can rend his foes asunder with shards of pure ice]], and summon [[PurpleIsPowerful violet]], [[PlayingWithFire meteoric flames]] from the heavens (although that may just be artillery fire rather than elemental fire).
* MiniMecha: After the destruction of the [[HumongousMecha Iron Teatan]], Marianne recognizes the validity of Marty's words that she can't work alone, and that there is a quality in quantity. So she scraps the machine and builds a whole lot of smaller, [[FragileSpeedster more maneuverable]] mech-suits to arm the populace.
* LargeAndInCharge: The Invader Commander is positively ''massive'', towering over his underlings and the [[PlayerCharacter Guardian]] alike. Fittingly, he is also armed with a BFS and a rather menacing, monstrous shield.
* LastVillainStand: Even as his army is being destroyed by a renewed counterattack by the Teatans, he refuses to stand down and surrender, instead [[TurnsRed turning red]] and opting to try and destroy Marianne and the Guardian, [[TakingYouWithMe even if it means losing his own life in the process]].
* TinTyrant: The Invader Commander wears imposing steel armor with [[ShouldersOfDoom intimidating pauldrons]].
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!!Harvester's Nest: Stage 3

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!!Harvester's Nest: Stage 3Three









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\n\n----
!!Line of Defense: Stage Four
Marianne's only adjuration was to be left alone, to tackle her own tragedy on her lonesome, and, respecting her request, you left, marching onward to the Invader base to the northeast.\\
\\
Uneventful though the former half of the journey may have been, fortunately enough, nothing worked to ease the tensions of the afflicted men and women of the TDF, horrified by the revelation of their dear Captain Marty's death and vengeful, and those of the grief-stricken and apprehensive citizens who have lost their loved ones to the sudden invasion.\\
\\
You couldn't help all of them, but you could try. But reconstruction cannot happen during a time of conflict, one which you and your compatriots worked to resolve. ''Would'', resolve, even if it took ten years and more.
----
!!Invader Base: Stage Five
The quietude of earlier gave way to the chaos of the present. You have just entered a zone under constant Invader bombardment and assault
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* World 18: Two Heroes

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Eventually Marty would leave with his entourage of soldiers in lockstep, and then you exited the foyer into the building proper, setting down the large, mechanical head on the floor. Surprised at the unexpected visit, yet pleased, Marianne would open up and give you a rundown on the situation in Teatan Kingdom, as well as what exactly the machine- the Iron Teatan, was, all the while the Champion's Sword reacted wildly in her presence. She was, indeed, one of the thirteen champions.\\

to:

Eventually Marty would leave with his entourage of soldiers in lockstep, and then you exited the foyer into the building proper, setting down the large, mechanical head on the floor. Surprised at the unexpected visit, yet pleased, Marianne would open up and give you a rundown on the situation in Teatan Kingdom, as well as what exactly the machine- the Iron Teatan, '''Iron Teatan''', was, all the while the Champion's Sword reacted wildly in her presence. She was, indeed, one of the thirteen champions.\\



!!!Tropes that appear in this stage:
* IWorkAlone: Marianne stubbornly insists that she must deal with the Invader threat alone, rejecting Marty's pleas for her to seek the TDF's assistance.





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\n!!Harvester's Nest: Stage 3
At last, the stage is set. Marianne's proud creation was finally ready to depose of the occupiers that were yet still swarming the kingdom. Cast as a shining beacon of hope for the people, not just of the Teatan Kingdom, but also of Kanterbury and beyond, it was the linchpin of her reprisal. Though she did not trust your aptitude for piloting such things, you would be a copilot and responsible for the operation of the Iron Teatans weapon system.\\
\\
As the giant robot marched forth towards the Harvester Nest, you fired off volleys of missiles, deployed with the intent of destroying the scattered Invader grunts and saving the people.\\
Eventually, you reached a TDF frontline, manned by a unit lead by none other than Marty himself. While the rest espied the mecha and gawked with horror, after realizing who exactly was piloting the machine, the TDF captain responded with alarm, warning that Marianne's actions would have made her a conspicuous and high-priority target for the Invaders. But the engineer was proud, and she professed that her brainchild was invincible...\\
\\
And so, unfettered, you both marched on, into the morass of the Harvester's Nest. Yet none were to be seen... until she was ambushed, and one of the people-thieves managed to wreck her Iron Teatan... You were collectively trapped inside the ruined creation as it rapidly approached, yet, before it could deliver the killing blow, Marty came to the rescue, sundering it's flesh with one fell swoop.\\
Yet it survived, and quickly retaliated with an attack of it's own, fatally injuring the captain before refocusing it's attention on you. You slay the weakened monster, yet not without sustaining wounds... emotional wounds.\\
\\
And as Marty, the fallen, lay dying, he gives the mourning Marianne, racked with guilt, disbelief... his final valediction: YouAreNotAlone, and, not in spite but ''because'' of her talents, she needs to fight ''with'' the people of the Teatan Kingdom instead of ''for'' them... before falling into silence. And through the fog of her despair, Marianne would assure herself with found resolve;\\
\\
This tragedy would never happen again- not if she had anything to say about it.

!!!Tropes that appear in this stage:
* HeroicSacrifice: Marty's death was a result of one of these, though it shall not be in vain.
* HumongousMecha: The Iron Teatan is a robot that by far towers over the houses of the kingdom.
* NotSoInvincibleAfterAll: Invoked with rather horrific results.
* SacrificialLamb: Marty dies at the blades of a [[SlayingMantis Harvester]] shortly after his introduction in an effort to protect Marianne.


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You must fight your way to the throne room to make sure the royal siblings '''Queen Camilla''' and the '''Little Princess''' are safe and sound...\\

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You must fight your way to the throne room to make sure the royal siblings '''Queen Camilla''' and the '''Little Princess''' are safe and sound...sound...
----
With the help of the ever reliable knight captain, you have fought your way through the villainous '''Invader''' forces to the throne room, in which the Kanterbury '''Royals''' are safe, discreetly whisking away refugees seeking shelter to safety through use of teleportation magic.\\
Yet the period of respite did not last long, as the leader of these attackers, a warlock who wields dark magic, appeared at the throne and struck down you, Eva, and Camilla, yet not the princess. Distressed, she released an unknown power, powerful enough to demobilize the warlock for a period long enough that they could escape.
\\



[[center:----]]\\
With the help of the ever reliable knight captain, you have fought your way through the villainous '''Invader''' forces to the throne room, in which the Kanterbury '''Royals''' are safe, discreetly whisking away refugees seeking shelter to safety through use of teleportation magic.\\
Yet the period of respite did not last long, as the leader of these attackers, a warlock who wields dark magic, appeared at the throne and struck down you, Eva, and Camilla, yet not the princess. Distressed, she released an unknown power, powerful enough to demobilize the warlock for a period long enough that they could escape.\\
\\



Heading north, you once again encounter the head of the machine that drove off the Harvester not too long ago. A small gathering of Teatans had accumulated around it, pondering it's existence and it's purpose, until it began speaking- a threat of no substance, specifically to the citizens and not to you, with the intent of directing them to the nearest bunker. After they left, it addressed you, recognizing your skill, and requested that you bring it back to the lab of it's creator.\\

to:

Heading north, you once again encounter the head of the machine that drove off the Harvester not too long ago. A small gathering of Teatans had accumulated around it, pondering it's existence and it's purpose, until it began speaking- a threat of no substance, specifically to the citizens and not to you, with the intent of directing them to the nearest bunker. After they left, it addressed you, recognizing your skill, and requested that you bring it back to the lab of it's creator.creator.
----
And there they were; inside the lab, the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''. The two were having a disputation, with the former worrying about the latter's health, and that she should seek to cooperate with the TDF, while she insisted that the TDF neither had the resources or the firepower to take on the Invaders directly and that they should be relegated to evacuation duties while she dealt with them.\\
Eventually Marty would leave with his entourage of soldiers in lockstep, and then you exited the foyer into the building proper, setting down the large, mechanical head on the floor. Surprised at the unexpected visit, yet pleased, Marianne would open up and give you a rundown on the situation in Teatan Kingdom, as well as what exactly the machine- the Iron Teatan, was, all the while the Champion's Sword reacted wildly in her presence. She was, indeed, one of the thirteen champions.
\\



[[center:----]]\\
And there they were; inside the lab, the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''. The two were having a disputation, with the former worrying about the latter's health, and that she should seek to cooperate with the TDF, while she insisted that the TDF neither had the resources or the firepower to take on the Invaders directly and that they should be relegated to evacuation duties while she dealt with them.\\
Eventually Marty would leave with his entourage of soldiers in lockstep, and then you exited the foyer into the building proper, setting down the large, mechanical head on the floor. Surprised at the unexpected visit, yet pleased, Marianne would open up and give you a rundown on the situation in Teatan Kingdom, as well as what exactly the machine- the Iron Teatan, was, all the while the Champion's Sword reacted wildly in her presence. She was, indeed, one of the thirteen champions.\\
\\
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Spelling error remediation


And there they were; inside the lab, the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''. The two were having a disputation, with the former worrying about the latter's health, and that she should seek to cooperate with the TDF, while she insisted that the TDF neither had the resources or the firepower to take on the Invaders directly and that they should be relegated to evacuatation duties while she dealt with them.\\

to:

And there they were; inside the lab, the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''. The two were having a disputation, with the former worrying about the latter's health, and that she should seek to cooperate with the TDF, while she insisted that the TDF neither had the resources or the firepower to take on the Invaders directly and that they should be relegated to evacuatation evacuation duties while she dealt with them.\\

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to:

----



And there they were; the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''.

to:

And there they were; inside the lab, the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''.
'''Marianne'''. The two were having a disputation, with the former worrying about the latter's health, and that she should seek to cooperate with the TDF, while she insisted that the TDF neither had the resources or the firepower to take on the Invaders directly and that they should be relegated to evacuatation duties while she dealt with them.\\
Eventually Marty would leave with his entourage of soldiers in lockstep, and then you exited the foyer into the building proper, setting down the large, mechanical head on the floor. Surprised at the unexpected visit, yet pleased, Marianne would open up and give you a rundown on the situation in Teatan Kingdom, as well as what exactly the machine- the Iron Teatan, was, all the while the Champion's Sword reacted wildly in her presence. She was, indeed, one of the thirteen champions.\\
\\
She explained that the purpose of the Iron Teatan was to function as a weapon against the Invaders, but to kickstart it's activation, you would have to charge three power coils in the local area- and if you help her complete her creation, she offered, she would help you take back Kanterbury Kingdom...
----

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You must fight your way to the throne room to make sure the royal siblings '''Queen Camilla''' and the '''Little Princess''' are safe and sound...
\\\
[[center:------]] \\
With the help of the ever reliable knight captain, you have fought your way through the villainous '''Invader''' forces to the throne room, in which the Kanterbury '''Royals''' are safe, discreetly whisking away refugees seeking shelter to safety through use of teleportation magic.\\
Yet the period of respite did not last long, as the leader of these attackers, a warlock who wields dark magic, appeared at the throne and struck down you, Eva, and Camilla, yet not the princess. Distressed, she released an unknown power, powerful enough to demobilize the warlock for a period long enough that they could escape.\\

to:

You must fight your way to the throne room to make sure the royal siblings '''Queen Camilla''' and the '''Little Princess''' are safe and sound...
\\\
[[center:------]] \\
With the help of the ever reliable knight captain, you have fought your way through the villainous '''Invader''' forces to the throne room, in which the Kanterbury '''Royals''' are safe, discreetly whisking away refugees seeking shelter to safety through use of teleportation magic.\\
Yet the period of respite did not last long, as the leader of these attackers, a warlock who wields dark magic, appeared at the throne and struck down you, Eva, and Camilla, yet not the princess. Distressed, she released an unknown power, powerful enough to demobilize the warlock for a period long enough that they could escape.
sound...\\



[[center:----]]\\
With the help of the ever reliable knight captain, you have fought your way through the villainous '''Invader''' forces to the throne room, in which the Kanterbury '''Royals''' are safe, discreetly whisking away refugees seeking shelter to safety through use of teleportation magic.\\
Yet the period of respite did not last long, as the leader of these attackers, a warlock who wields dark magic, appeared at the throne and struck down you, Eva, and Camilla, yet not the princess. Distressed, she released an unknown power, powerful enough to demobilize the warlock for a period long enough that they could escape.\\
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!!! Tropes that appear during the prologue:

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!!!Tropes
that appear during the prologue:



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The air is congested by screaming and the miasma of death, and the streets were covered by slain Teatans and Invaders alike, as people were snatched away by insectoid '''Harvesters'''. One such harvester you confronted, acting as the first major threat to your own life since you got here; after fighting it back, it was driven away, not by you but by the creation of a skilled engineer- perhaps the one we were looking for-, even if it was yet unfinished. The final product, then, would be a sight to behold.\\

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The air is congested by screaming and the miasma of death, and the streets were covered by slain Teatans and Invaders alike, as people were snatched away by insectoid '''Harvesters'''. One such harvester you confronted, acting as the first major threat to your own life since you got here; after fighting it back, it was driven away, not by you but by a machine, the creation of a skilled engineer- perhaps the one we were looking for-, even if it was yet unfinished. The final product, then, would be a sight to behold.\\


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!!Marianne's Lab: Stage Two
Heading north, you once again encounter the head of the machine that drove off the Harvester not too long ago. A small gathering of Teatans had accumulated around it, pondering it's existence and it's purpose, until it began speaking- a threat of no substance, specifically to the citizens and not to you, with the intent of directing them to the nearest bunker. After they left, it addressed you, recognizing your skill, and requested that you bring it back to the lab of it's creator.\\
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And there they were; the Teatan Defense Force captain '''Marty''', and good friend of your target, brilliant engineer '''Marianne'''.

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!!!Tropes that appear in this stage:
* Floating Continent: Heavenhold.



After obtaining the floating castle Heavenhold and (reluctantly) welcoming Loraine into your party, you head out to the Teatan Kingdom, currently thrown into chaos as the Invaders mobilize to subjugate the populace following Kanterbury's fall, to find the next Champion, who's a Teatan engineer named Marianne. You must help her build her Iron Teatan and drive back the Invaders... but can she really do it all by her lonesome?

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!!Invader Invasion Point: Stage One
After obtaining seizing control of the floating castle Heavenhold sky fortress Heavenhold, and (reluctantly) welcoming Loraine into your party, reluctantly accepting Lorraine's help, you head out to the Teatan Kingdom, currently thrown into chaos next arc of your journey, as dictated by the Champion's Sword; '''Teatan Kingdom'''. Yet the state was benighted by the unrelenting Invader assault, and the prospect of it's downfall was rapidly approaching.\\
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The air is congested by screaming and the miasma of death, and the streets were covered by slain Teatans and
Invaders mobilize to subjugate alike, as people were snatched away by insectoid '''Harvesters'''. One such harvester you confronted, acting as the populace following Kanterbury's fall, first major threat to find your own life since you got here; after fighting it back, it was driven away, not by you but by the next Champion, who's creation of a Teatan engineer named Marianne. You must help her build her Iron Teatan skilled engineer- perhaps the one we were looking for-, even if it was yet unfinished. The final product, then, would be a sight to behold.\\
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The Champion was not far, you could feel it...
!!!Tropes that appear in this stage:
* LesCollaborateurs: An NPC that appears in this stage is revealed to be collaborating with the Invaders.
* SlayingMantis: The Harvesters seem to be loosely modelled off of mantises,
and drive back the Invaders... but can she really do it all by her lonesome?they're ''[[BigCreepyCrawlies huge]]''.
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* WarmUpBoss: The [[OurMinotaursAreDifferent Minotaur]] that appears at the end of the stage is this.

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* WarmUpBoss: The [[OurMinotaursAreDifferent Minotaur]] that appears at near the end of the stage is this.
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!!Inn Take-Off
There it was. The same Inn that had first graced your vision at the beginning of your adventure. But what purpose it served beyond being a resting place for weary travellers was unknown.\\
Regardless, as the Invader soldiers descended from the skies, you told the Princess to gather as many potions as she could from the Inn, while you went to business carving a pathway through their ranks. Yet you only manage to make it so far before you are overwhelmed by their numbers and encircled...\\
Back in the Inn, the Princess desperately rummaged through the building's haphazardly organized stash of items, looking for potions and other concoctions, before the ceiling begin... leaking(?) a viscous, ebony liquid. Up above, a giant, pink, alien flower blossomed from the ceiling, and, in a globule of the plant's dark emesis, a clone of the late Innkeeper clawed her way out of it's grasp.\\
But before the girl could ask any questions, Lorraine(?) set the Inn into an activation sequence that would soon free it from the earth beneath and let it lift-off into the heavens, and the only thing the innkeeper allowed the Princess to do was to alert her Knight friend to their departure and hopefully merge with them before it's too late.\\
And so alert you she did. The Inn let loose one missile to break the Invader's encirclement and allow to escape back to the Inn, reaching it just in time to be carried away from the benighted forest.\\
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And so the next act of your adventure unfolds before your eyes, as the massive sky fortress '''Heavenhold''' reveals itself to you from behind it's cloudy veil...

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