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* LaResistance: Basically the Silver Ravens in Hell's Rebels *are* this.
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* DownerBeginning: Tyrant's Grasp notably starts with the destruction of Roslar's Coffer in episode 1! However Hell's Rebels also starts out rather grim as House Thrune has already taken control of Kintargo before episode 1 begins.
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* CosmicHorrorStory: Rick likes to add elements of this to stories when he can. Most notably it's present in the Faded/Fated Tales side stories.
* EyeScream: Toward the end of book 2 of Mummy's Mask, [[spoiler:Old Eyetaker proves his namesake when he removes one of Sudi's eyes.]]
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!! Episodes of this series provide examples of:

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!! Episodes of this series provide examples of:of:
*SixthRanger: In Tyrant's Grasp from book 2 on, [[spoiler:Half-Orc Ranger, Jando Parr joins the party. It doesn't take long for him to prove himself to the Risen Shrikes and he becomes a welcome voice to the group dynamic.]]
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\n* StumbledIntoThePlot: Hell's Rebels especially starts this way.
* TalkingAnimal: Any character that can have a familiar ends up with one of these. In Hell's Rebels, Raven fits the bill while Mummy's Mask features [[spoiler:Sugar]] who can only speak with her owner but has plenty of home-spun wisdom.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ftp_ventures111_400x400_5.png]]
[[caption-width-right:350:Welcome to Find the Path!]]



* AncientArtifact: Golarion specializes in these items and in Mummy's Mask [[spoiler:the titular mask]] is a potent one.





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\n* KindheartedCatLover: All the crew members are cat lovers leading to lots of mentions of cats in game. This translates over to virtually every character liking cats to some degree or another.
* LostTechnology: Mummy's Mask deals with a number of technological wonders lost to time that far surpass anything modern folks of Golarion can come up with.

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* Mummy's Mask (The adventure begins in the city of Wati, where a lottery is being held for explorers who want to investigate the Necropolis. A criminal-turned-monk, a black marketeer, a priest of Horus, and a painter join together as the Doorkeepers of the Duat to see what secrets the Half Dead City holds for them. Can the Doorkeepers uncover the mysteries of the Necropolis and save not just Wati, but all of Osirion?)

* Hell's Rebels (Five everyday people find themselves pulled into a rebellion when the Lord Mayor of Kintargo incites a riot. The adventure begins in the shining city of Kintargo where a glassblower, a university professor, a choreographer, a union rep, and a novice P.I. are going about their normal lives before the protest the following morning. When they all attend the protest, what starts as a peaceful gathering, soon unravels into violence. Now they must get away without getting caught and find out how they might become the key to the future of the city itself!)

* Tyrant's Grasp (Patron Exclusive: The adventure begins in the small town of Roslar’s Coffer where a woodworker, a barmaid, a rancher, and a cemetery caretaker are preparing for the yearly Remembrance Moon festival celebrating lives lost defending Lastwall. Just as the festivities begin, our heroes see a flash of light and awaken entombed in a crypt. Now they must figure out a way to get home before all is lost!)

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* Mummy's Mask ''Mummy's Mask'' (The adventure begins in the city of Wati, where a lottery is being held for explorers who want to investigate the Necropolis. A criminal-turned-monk, a black marketeer, a priest of Horus, and a painter join together as the Doorkeepers of the Duat to see what secrets the Half Dead City holds for them. Can the Doorkeepers uncover the mysteries of the Necropolis and save not just Wati, but all of Osirion?)

* Hell's Rebels ''Hell's Rebels'' (Five everyday people find themselves pulled into a rebellion when the Lord Mayor of Kintargo incites a riot. The adventure begins in the shining city of Kintargo where a glassblower, a university professor, a choreographer, a union rep, and a novice P.I. are going about their normal lives before the protest the following morning. When they all attend the protest, what starts as a peaceful gathering, soon unravels into violence. Now they must get away without getting caught and find out how they might become the key to the future of the city itself!)

* Tyrant's Grasp ''Tyrant's Grasp'' (Patron Exclusive: The adventure begins in the small town of Roslar’s Coffer where a woodworker, a barmaid, a rancher, and a cemetery caretaker are preparing for the yearly Remembrance Moon festival celebrating lives lost defending Lastwall. Just as the festivities begin, our heroes see a flash of light and awaken entombed in a crypt. Now they must figure out a way to get home before all is lost!)
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The cast members include:

*Rick Sandidge (Gamemaster for all three main shows)
*Heather Allen (Onuris and [[spoiler:Masika]] in Mummy's Mask, Cesare in Hell's Rebels, and Valorae in Tyrant's Grasp)
*Jessica Jenkins (Sagira and [[spoiler:Hollis]] in Mummy's Mask, Adria in Hell's Rebels, Ailsa and [[spoiler:Cypress]] in Tyrant's Grasp)
*Jordan Jenkins (Sudi in Mummy's Mask, Lucia in Hell's Rebels, and Octavius in Tyrant's Grasp)
*Rachel Sandidge (Sitra in Mummy's Mask, Vittoria in Hell's Rebels, and Darcy in Tyrant's Grasp)
*Ross Scoggin (Niccolo in Hell's Rebels and Rosemund in Tyrant's Grasp)
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!! This show provides examples of:
* [=Actual Play=]: The tagline says it all. While the story is told between the cast, the Pathfinder rulesets determine the success or failure of many actions.
* [=Fantasy Counterpart Culture=]: Notably, Golarion, where the adventure paths are set, have a number of these. It's most apparent in Mummy's Mask where the setting has much in common with Ancient Egyptian culture on Earth.


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!! This show Find The Path Ventures provides examples of:
* [=Actual Play=]: ActualPlay: The tagline says it all. While the story is told between the cast, the Pathfinder rulesets determine the success or failure of many actions.
* [=Fantasy Counterpart Culture=]: FantasyCounterpartCulture: Notably, Golarion, where the adventure paths are set, have a number of these. It's most apparent in Mummy's Mask where the setting has much in common with Ancient Egyptian culture on Earth.

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* [=TropeTitle=]: List of tropes that are fixtures of the series.
* [=TropeTitle=]: Any tropes in which the show is already cited can be retrieved from the Wiki if you text-search in a separate window on the program name.


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* [=TropeTitle=]: List [=Actual Play=]: The tagline says it all. While the story is told between the cast, the Pathfinder rulesets determine the success or failure of tropes that many actions.
* [=Fantasy Counterpart Culture=]: Notably, Golarion, where the adventure paths
are fixtures set, have a number of these. It's most apparent in Mummy's Mask where the series.
* [=TropeTitle=]: Any tropes
setting has much in which the show is already cited can be retrieved from the Wiki if you text-search in a separate window common with Ancient Egyptian culture on the program name.

Earth.

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''Actual Nerds, Actually Playing''
-----------------

Comprised of a group of longtime friends, Find the Path produces content that invites gamers and non-gamers alike into the world of Golarion and the Pathfinder RPG system. Known for their strong grasp of the Pathfinder rules system and genuine, cooperative table dynamics, Find the Path tells engaging and exciting stories full of diverse, multifaceted characters and epic fantasy adventure. Along with high quality audio and a respectful attitude toward each other and listeners, Find the Path is building a vibrant, positive community.

There are three main shows in the Find The Path repertoire. Each one covers an adventure path published for TabletopGame/{{Pathfinder}} by Paizo Inc.

*Mummy's Mask (The adventure begins in the city of Wati, where a lottery is being held for explorers who want to investigate the Necropolis. A criminal-turned-monk, a black marketeer, a priest of Horus, and a painter join together as the Doorkeepers of the Duat to see what secrets the Half Dead City holds for them. Can the Doorkeepers uncover the mysteries of the Necropolis and save not just Wati, but all of Osirion?)

*Hell's Rebels (Five everyday people find themselves pulled into a rebellion when the Lord Mayor of Kintargo incites a riot. The adventure begins in the shining city of Kintargo where a glassblower, a university professor, a choreographer, a union rep, and a novice P.I. are going about their normal lives before the protest the following morning. When they all attend the protest, what starts as a peaceful gathering, soon unravels into violence. Now they must get away without getting caught and find out how they might become the key to the future of the city itself!)

*Tyrant's Grasp (Patron Exclusive: The adventure begins in the small town of Roslar’s Coffer where a woodworker, a barmaid, a rancher, and a cemetery caretaker are preparing for the yearly Remembrance Moon festival celebrating lives lost defending Lastwall. Just as the festivities begin, our heroes see a flash of light and awaken entombed in a crypt. Now they must figure out a way to get home before all is lost!)

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!! This show provides examples of:
* [=TropeTitle=]: List of tropes that are fixtures of the series.
* [=TropeTitle=]: Any tropes in which the show is already cited can be retrieved from the Wiki if you text-search in a separate window on the program name.


----
!! Episodes of this series provide examples of:

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