Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* '''Implied''': The player character gets word that Bob has been making fun of some [[[HelloInsertNameHere Player's Name]]] person as of late.
to:
* '''Implied''': The player character gets word that Bob has been making fun of some [[[HelloInsertNameHere Player's Name]]] [Save file name] person as of late.
Is there an issue? Send a MessageReason:
None
Changed line(s) 24 (click to see context) from:
* '''Implied''': The player character gets word that Bob has been making fun of some [[HelloInsertNameHere [Player's Name]]] person as of late.
to:
* '''Implied''': The player character gets word that Bob has been making fun of some [[HelloInsertNameHere [Player's [[[HelloInsertNameHere Player's Name]]] person as of late.
Is there an issue? Send a MessageReason:
Added example(s)
Changed line(s) 14 (click to see context) from:
* '''Parodied''': ???
to:
* '''Parodied''': ???The NPC is really bad at throwing insults, and ends up looking ridiculous by calling the player a BigStupidDoodooHead.
Changed line(s) 18 (click to see context) from:
* '''Lampshaded''': ???
to:
* '''Lampshaded''': ???[[AudienceWhatAudience "Who are you making fun of, Bob? I don't see anyone there".]]
Changed line(s) 21 (click to see context) from:
* '''Defied''': Another NPC appears on screen to call out the initial NPC before they start mocking the player.
to:
* '''Defied''': Another NPC appears on screen to call out the initial NPC before they can start mocking the player.
Changed line(s) 24 (click to see context) from:
* '''Implied''': ???
to:
* '''Implied''': ???The player character gets word that Bob has been making fun of some [[HelloInsertNameHere [Player's Name]]] person as of late.
Changed line(s) 27 (click to see context) from:
* '''Played for Laughs''': ???
to:
* '''Played for Laughs''': ???The NPC intentionally chooses insults that the player is likely to find ActuallyPrettyFunny.
Is there an issue? Send a MessageReason:
Added example(s)
Changed line(s) 3 (click to see context) from:
* '''Exaggerated''': If you so much as make a single mistake, the game dedicates a full fifteen seconds to throw several different insults at you before you can keep playing.
to:
* '''Exaggerated''': '''Exaggerated''':
** If you so much as make a single mistake, the game dedicates a full fifteen seconds to throw several different insults at you before you can keepplaying.playing.
** If you get a Game Over, [[GameOverMan an NPC appears on screen]] and [[TheDissTrack performs a full song about how the player sucks]].
** If you so much as make a single mistake, the game dedicates a full fifteen seconds to throw several different insults at you before you can keep
** If you get a Game Over, [[GameOverMan an NPC appears on screen]] and [[TheDissTrack performs a full song about how the player sucks]].
Is there an issue? Send a MessageReason:
Added example(s)
Added DiffLines:
** The player mocks the game after effortlessly breezing through a level that was supposed to be very difficult.
Is there an issue? Send a MessageReason:
Added example(s)
Changed line(s) 6 (click to see context) from:
* '''Inverted''': The game mocks or insults [[SelfDeprecation itself]].
to:
* '''Inverted''': '''Inverted''':
** The game mocks or insults [[SelfDeprecationitself]].itself]].
** Whenever you solve a puzzle, the player character appears on screen to praise you.
** The game mocks or insults [[SelfDeprecation
** Whenever you solve a puzzle, the player character appears on screen to praise you.
Is there an issue? Send a MessageReason:
Created page
Added DiffLines:
'''Basic Trope''': A game mocks, taunts or otherwise insults the player.
* '''Straight''': If you fail a puzzle, an NPC appears on screen to laugh at you.
* '''Exaggerated''': If you so much as make a single mistake, the game dedicates a full fifteen seconds to throw several different insults at you before you can keep playing.
* '''Downplayed''': The player character's partner appears on screen to mock you, but does so in a [[VitriolicBestBuds light hearted manner]] before encouraging you to solve the puzzle.
* '''Justified''': The NPC is a FourthWallObserver, and [[TheGadfly likes messing with the player]].
* '''Inverted''': The game mocks or insults [[SelfDeprecation itself]].
* '''Subverted''': The NPC is revealed to have been laughing at a FunnyBackgroundEvent.
* '''Double Subverted''': Then they notice you failed a puzzle and start laughing at you as well.
* '''Parodied''': ???
* '''Zig-Zagged''': ???
* '''Averted''': The game doesn't mock the player.
* '''Enforced''': "People will really want to beat the game just to get this NPC to shut up".
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': Another NPC appears on screen to call out the initial NPC before they start mocking the player.
* '''Discussed''': ???
* '''Conversed''': ???
* '''Implied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Played for Laughs''': ???
* '''Played for Drama''': After the player loses a life to a boss, the BigBad appears on screen to laugh at the player and remind them of what will happen if they fail to save the day.
----
Go back to TheComputerShallTauntYou, loser.
----
* '''Straight''': If you fail a puzzle, an NPC appears on screen to laugh at you.
* '''Exaggerated''': If you so much as make a single mistake, the game dedicates a full fifteen seconds to throw several different insults at you before you can keep playing.
* '''Downplayed''': The player character's partner appears on screen to mock you, but does so in a [[VitriolicBestBuds light hearted manner]] before encouraging you to solve the puzzle.
* '''Justified''': The NPC is a FourthWallObserver, and [[TheGadfly likes messing with the player]].
* '''Inverted''': The game mocks or insults [[SelfDeprecation itself]].
* '''Subverted''': The NPC is revealed to have been laughing at a FunnyBackgroundEvent.
* '''Double Subverted''': Then they notice you failed a puzzle and start laughing at you as well.
* '''Parodied''': ???
* '''Zig-Zagged''': ???
* '''Averted''': The game doesn't mock the player.
* '''Enforced''': "People will really want to beat the game just to get this NPC to shut up".
* '''Lampshaded''': ???
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': Another NPC appears on screen to call out the initial NPC before they start mocking the player.
* '''Discussed''': ???
* '''Conversed''': ???
* '''Implied''': ???
* '''Deconstructed''': ???
* '''Reconstructed''': ???
* '''Played for Laughs''': ???
* '''Played for Drama''': After the player loses a life to a boss, the BigBad appears on screen to laugh at the player and remind them of what will happen if they fail to save the day.
----
Go back to TheComputerShallTauntYou, loser.
----