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Changed line(s) 19 (click to see context) from:
** You can dig through the rubble of the collapsed entrance, but this takes longer than the main game lasts, however if you win the main game, then you can dig through at your own leisure in the [[PlayableEpilgoue postgame]].
to:
** You can dig through the rubble of the collapsed entrance, but this takes longer than the main game lasts, however if you win the main game, then you can dig through at your own leisure in the [[PlayableEpilgoue [[PlayableEpilogue postgame]].
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Changed line(s) 10,11 (click to see context) from:
* '''Subverted''': Although Lord Bad's Palace is shown crumbling in a Cutscene, the area can be revisited as much as the player wishes.
* '''Double Subverted''': However, some of the area is blocked off by rubble, preventing access.
* '''Double Subverted''': However, some of the area is blocked off by rubble, preventing access.
to:
* '''Subverted''': '''Subverted''':
** Although Lord Bad's Palace is shown crumbling in a Cutscene, the area can be revisited as much as the player wishes.
** Although the dungeon's entrance has collapsed, if you have the fortitude to dig through rubble for 60 days then you'll be able to revisit it.
* '''DoubleSubverted''': Subverted''':
** However, some of the area is blocked off by '''undiggable''' rubble, preventingaccess.access.
** The game ends long before you can finish digging through the rubble.
** Although Lord Bad's Palace is shown crumbling in a Cutscene, the area can be revisited as much as the player wishes.
** Although the dungeon's entrance has collapsed, if you have the fortitude to dig through rubble for 60 days then you'll be able to revisit it.
* '''Double
** However, some of the area is blocked off by '''undiggable''' rubble, preventing
** The game ends long before you can finish digging through the rubble.
Changed line(s) 13 (click to see context) from:
* '''Zig Zagged''': Lord Bad's Palace becomes inaccessible after being cleared, except a small portion of it can still be explored. However, [[BigBad Emperor Evulz]] completely obliterates the palace later on, since a PlotCoupon was hidden in there... except [[TheHero Hiro]] can use time magic to travel inside one last time to get the PlotCoupon, but after that, the dungeon is truly sealed off.
to:
* '''Zig Zagged''': Zagged''':
** Lord Bad's Palace becomes inaccessible after being cleared, except a small portion of it can still be explored. However, [[BigBad Emperor Evulz]] completely obliterates the palace later on, since a PlotCoupon was hidden in there... except [[TheHero Hiro]] can use time magic to travel inside one last time to get the PlotCoupon, but after that, the dungeon is truly sealedoff.off.
** You can dig through the rubble of the collapsed entrance, but this takes longer than the main game lasts, however if you win the main game, then you can dig through at your own leisure in the [[PlayableEpilgoue postgame]].
** Lord Bad's Palace becomes inaccessible after being cleared, except a small portion of it can still be explored. However, [[BigBad Emperor Evulz]] completely obliterates the palace later on, since a PlotCoupon was hidden in there... except [[TheHero Hiro]] can use time magic to travel inside one last time to get the PlotCoupon, but after that, the dungeon is truly sealed
** You can dig through the rubble of the collapsed entrance, but this takes longer than the main game lasts, however if you win the main game, then you can dig through at your own leisure in the [[PlayableEpilgoue postgame]].
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Changed line(s) 8 (click to see context) from:
** The dungeon for the ''save Innocent Kid Dwayne from the collapsing lair'' mission is, as the mission-name states, already collapsing.
to:
** The dungeon for the ''save Innocent Kid Dwayne from the collapsing lair'' mission is, [[ExactlyWhatItSaysOnTheTin as the mission-name states, already collapsing.collapsing]].
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** The dungeon for the ''save Innocent Kid Dwayne from the collapsing lair'' mission is, as the mission-name states, already collapsing.
Changed line(s) 14 (click to see context) from:
* '''Enforced''': Locking the player out of the palace frees up several {{Event Flag}}s to reuse in other places, saving up precious memory space.
to:
* '''Enforced''': '''Enforced''':
** Locking the player out of the palace frees up several {{Event Flag}}s to reuse in other places, saving up precious memoryspace.space.
** StoryAndGamePlayIntegration: The collapsing castle cutscene showed so much destruction that the devs decided that it would be illogical for the dungeon below to still be accessible.
** Locking the player out of the palace frees up several {{Event Flag}}s to reuse in other places, saving up precious memory
** StoryAndGamePlayIntegration: The collapsing castle cutscene showed so much destruction that the devs decided that it would be illogical for the dungeon below to still be accessible.
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Changed line(s) 1,2 (click to see context) from:
'''Basic Trope''': A dungeon in a video game can only be visited once, and is inaccessible after that.
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace [[CollapsingLair collapses]] after the boss is defeated, preventing further exploration.
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace [[CollapsingLair collapses]] after the boss is defeated, preventing further exploration.
to:
'''Basic Trope''': A dungeon in a video game can only be visited once, once and is inaccessible after that.
* '''Straight''':In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace [[CollapsingLair collapses]] {{collaps|ingLair}}es after the boss is defeated, preventing further exploration.
* '''Straight''':
Changed line(s) 5 (click to see context) from:
* '''Justified''': Lord Bad hit the SelfDestructButton for his palace, utterly obliterating the area.
to:
* '''Justified''': '''Justified''':
** Lord Bad hit the SelfDestructButton for his palace, utterly obliterating thearea.area.
** The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
** Lord Bad hit the SelfDestructButton for his palace, utterly obliterating the
** The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
Changed line(s) 12,15 (click to see context) from:
* '''Enforced''':
** After Lord Bad is killed, Emperor Evulz destroys the palace, which locks off access to the area since there is no longer a palace to go to.
** The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
* '''Lampshaded''': Hiro: "Why is it that areas like this always seem to collapse the moment we kill the boss? It's almost like some cosmic figure is trying to prevent us from wasting time..."
** After Lord Bad is killed, Emperor Evulz destroys the palace, which locks off access to the area since there is no longer a palace to go to.
** The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
* '''Lampshaded''': Hiro: "Why is it that areas like this always seem to collapse the moment we kill the boss? It's almost like some cosmic figure is trying to prevent us from wasting time..."
to:
* '''Enforced''':
** After Lord Bad is killed, Emperor Evulz destroys'''Enforced''': Locking the palace, which locks off access to player out of the area since there is no longer a palace frees up several {{Event Flag}}s to go to.
** The palace was simply an illusion putreuse in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
other places, saving up precious memory space.
* '''Lampshaded''':Hiro: "Why is it that areas like this always seem to collapse the moment we kill the boss? It's "It's almost like some cosmic figure is trying to prevent us from wasting time..."
** After Lord Bad is killed, Emperor Evulz destroys
** The palace was simply an illusion put
* '''Lampshaded''':
Changed line(s) 19 (click to see context) from:
* '''Discussed''': Hiro: "[[GoshDarnItToHeck Dang it!]] Lord Bad's palace collapsed! Now I'll never get that [[TooAwesomeToUse Tropelixir]]...
to:
* '''Discussed''': Hiro: "[[GoshDarnItToHeck Dang it!]] "Dang it! Lord Bad's palace collapsed! Now I'll never get that [[TooAwesomeToUse Tropelixir]]...Elixir of Life]]...
Changed line(s) 24 (click to see context) from:
* '''Played For Laughs''': Lord Bad: "Oh, come on! First they defeat me, then I can't even go back in to collect what I missed? I paid good money for those spiked gauntlets!"
to:
* '''Played For Laughs''': Lord Bad: "Oh, come on! First they defeat me, then I can't even go back in to collect what I missed? I paid good money for those spiked gauntlets!"
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Changed line(s) 2 (click to see context) from:
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace [[CollaspingLair collapses]] after the boss is defeated, preventing further exploration.
to:
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace [[CollaspingLair [[CollapsingLair collapses]] after the boss is defeated, preventing further exploration.
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Changed line(s) 2 (click to see context) from:
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace collapses after the boss is defeated, preventing further exploration.
to:
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace collapses [[CollaspingLair collapses]] after the boss is defeated, preventing further exploration.
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Deleted line(s) 1,2 (click to see context) :
PlayingWith/OneTimeDungeon
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Added DiffLines:
PlayingWith/OneTimeDungeon
'''Basic Trope''': A dungeon in a video game can only be visited once, and is inaccessible after that.
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace collapses after the boss is defeated, preventing further exploration.
* '''Exaggerated''': Every area in the game can only be visited once.
* '''Downplayed''': A large section of Lord Bad's Palace is blocked off by rubble, but the exterior area remains explorable.
* '''Justified''': Lord Bad hit the SelfDestructButton for his palace, utterly obliterating the area.
* '''Inverted''': An area can only be visited after you clear it. [[MindScrew As much sense as that makes.]]
* '''Subverted''': Although Lord Bad's Palace is shown crumbling in a Cutscene, the area can be revisited as much as the player wishes.
* '''Double Subverted''': However, some of the area is blocked off by rubble, preventing access.
* '''Parodied''': [[GeniusLoci The castle itself]] shoves the player out, with an accompanying "And ''STAY'' out!" sound effect.
* '''Zig Zagged''': Lord Bad's Palace becomes inaccessible after being cleared, except a small portion of it can still be explored. However, [[BigBad Emperor Evulz]] completely obliterates the palace later on, since a PlotCoupon was hidden in there... except [[TheHero Hiro]] can use time magic to travel inside one last time to get the PlotCoupon, but after that, the dungeon is truly sealed off.
* '''Averted''': All areas in the game can be revisited at the player's will.
* '''Enforced''':
**After Lord Bad is killed, Emperor Evulz destroys the palace, which locks off access to the area since there is no longer a palace to go to.
**The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
* '''Lampshaded''': Hiro: "Why is it that areas like this always seem to collapse the moment we kill the boss? It's almost like some cosmic figure is trying to prevent us from wasting time..."
* '''Invoked''': The player is warned not to go back to Lord Bad's Palace, because rubble has sealed off the entrances.
* '''Exploited''': Emperor Evulz traps his enemies in Lord Bad's Palace. If the area seals itself off after completion, they will starve to death.
* '''Defied''': Hiro blows away the rubble blocking access to the palace, allowing multiple visits.
* '''Discussed''': Hiro: "[[GoshDarnItToHeck Dang it!]] Lord Bad's palace collapsed! Now I'll never get that [[TooAwesomeToUse Tropelixir]]...
* '''Conversed''': "You still play Legends of Troperia? That game sucks! You can't even revisit areas you've cleared!" "Isn't that part of the charm?"
* '''Implied''': The player sees Lord Bad's Palace as a pile of rubble on the map once the level is over.
* '''Deconstructed''': All the prisoners trapped in Lord Bad's Palace starve, since there's no way to rescue them.
* '''Reconstructed''': The defeat of Lord Bad teleports everyone out of the palace, saving the prisoners, but the palace is still sealed off forever.
* '''Played For Laughs''': Lord Bad: "Oh, come on! First they defeat me, then I can't even go back in to collect what I missed? I paid good money for those spiked gauntlets!"
* '''Played For Drama''': We are shown, later in the game, the mourning families of those that were killed when the palace collapsed.
----
You can go back to OneTimeDungeon, but this link only works once.
----
'''Basic Trope''': A dungeon in a video game can only be visited once, and is inaccessible after that.
* '''Straight''': In the classic RPG [[JustForFun/TheTroperiaSaga Legends of Troperia]], [[StarterVillain Lord Bad]]'s Palace collapses after the boss is defeated, preventing further exploration.
* '''Exaggerated''': Every area in the game can only be visited once.
* '''Downplayed''': A large section of Lord Bad's Palace is blocked off by rubble, but the exterior area remains explorable.
* '''Justified''': Lord Bad hit the SelfDestructButton for his palace, utterly obliterating the area.
* '''Inverted''': An area can only be visited after you clear it. [[MindScrew As much sense as that makes.]]
* '''Subverted''': Although Lord Bad's Palace is shown crumbling in a Cutscene, the area can be revisited as much as the player wishes.
* '''Double Subverted''': However, some of the area is blocked off by rubble, preventing access.
* '''Parodied''': [[GeniusLoci The castle itself]] shoves the player out, with an accompanying "And ''STAY'' out!" sound effect.
* '''Zig Zagged''': Lord Bad's Palace becomes inaccessible after being cleared, except a small portion of it can still be explored. However, [[BigBad Emperor Evulz]] completely obliterates the palace later on, since a PlotCoupon was hidden in there... except [[TheHero Hiro]] can use time magic to travel inside one last time to get the PlotCoupon, but after that, the dungeon is truly sealed off.
* '''Averted''': All areas in the game can be revisited at the player's will.
* '''Enforced''':
**After Lord Bad is killed, Emperor Evulz destroys the palace, which locks off access to the area since there is no longer a palace to go to.
**The palace was simply an illusion put in place by Lord Bad. When he dies, [[LoadBearingBoss so does the palace]].
* '''Lampshaded''': Hiro: "Why is it that areas like this always seem to collapse the moment we kill the boss? It's almost like some cosmic figure is trying to prevent us from wasting time..."
* '''Invoked''': The player is warned not to go back to Lord Bad's Palace, because rubble has sealed off the entrances.
* '''Exploited''': Emperor Evulz traps his enemies in Lord Bad's Palace. If the area seals itself off after completion, they will starve to death.
* '''Defied''': Hiro blows away the rubble blocking access to the palace, allowing multiple visits.
* '''Discussed''': Hiro: "[[GoshDarnItToHeck Dang it!]] Lord Bad's palace collapsed! Now I'll never get that [[TooAwesomeToUse Tropelixir]]...
* '''Conversed''': "You still play Legends of Troperia? That game sucks! You can't even revisit areas you've cleared!" "Isn't that part of the charm?"
* '''Implied''': The player sees Lord Bad's Palace as a pile of rubble on the map once the level is over.
* '''Deconstructed''': All the prisoners trapped in Lord Bad's Palace starve, since there's no way to rescue them.
* '''Reconstructed''': The defeat of Lord Bad teleports everyone out of the palace, saving the prisoners, but the palace is still sealed off forever.
* '''Played For Laughs''': Lord Bad: "Oh, come on! First they defeat me, then I can't even go back in to collect what I missed? I paid good money for those spiked gauntlets!"
* '''Played For Drama''': We are shown, later in the game, the mourning families of those that were killed when the palace collapsed.
----
You can go back to OneTimeDungeon, but this link only works once.
----