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** AudienceParticipation
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** The characters are all AnimatedActors.
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* '''Discussed''': ???

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* '''Discussed''': ???"Why do we talk to the writers?" "It's the way the writers told us."
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* '''Justified''': FakeInteractivity

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* '''Justified''': FakeInteractivity[[FakeInteractivity There isn't intended to be a fourth wall, as this is intended to have audience participation like many children's shows.]]
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* '''Justified''': There isn't intended to be a fourth wall, as this is intended to have audience participation like many children's shows.

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* '''Justified''': There isn't intended to be a fourth wall, as this is intended to have audience participation like many children's shows.FakeInteractivity

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* '''Zig Zagged''': The characters appear to break the fourth wall... only to find that there's an in-universe explanation... but that explanation turns out not to be true... but there's a different in-universe explanation...

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* '''Zig Zagged''': Zagged''':
**
The characters appear to break the fourth wall... only to find that there's an in-universe explanation... but that explanation turns out not to be true... but there's a different in-universe explanation...explanation...
** The characters themselves do not break the fourth wall - however, there is a ShowWithinAShow whose characters can see through ''both'' fourth walls. [[MindScrew And yet their actors can't.]]

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* '''Exaggerated''': Every character converses with the audience and is casually aware of them.
* '''Downplayed''': A character says something that, if you read it a certain way, could be intended toward the audience.

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* '''Exaggerated''': '''Exaggerated''':
**
Every character converses with the audience and is casually aware of them.
** Not only can the characters communicate with the audience, they can ''physically interact'' with the fourth wall, and TheFourthWallWillNotProtectYou from [[BigBad Emperor Evulz]].
* '''Downplayed''': [[LeaningOnTheFourthWall A character says something that, if you read it a certain way, could be intended toward the audience.]]
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actual examples shouldn't be in "playing with" pages


* '''Reconstructed''': The viewer is commonly spoken to casually, but seems to be of no real importance until they become very relevant to the plot. This is easiest to pull {{off}} in a video game.

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* '''Reconstructed''': The viewer is commonly spoken to casually, but seems to be of no real importance until they become very relevant to the plot. This is easiest to pull {{off}} in a video game.
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* '''Reconstructed''': The viewer is commonly spoken to casually, but seems to be of no real importance until they become very relevant to the plot. This is easiest to pull {{off}} in a video game.

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* '''Reconstructed''': The viewer is commonly spoken to casually, but seems to be of no real importance until they become very relevant to the plot. This is easiest to pull {{off}} in a video game.game.
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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Created.

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'''Basic Trope''': Breaking the Fourth Wall so often it might as well not be there at all.
* '''Straight''': One or multiple characters often breaks the fourth wall, talking directly or indirectly about or to the audience.
* '''Exaggerated''': Every character converses with the audience and is casually aware of them.
* '''Downplayed''': A character says something that, if you read it a certain way, could be intended toward the audience.
* '''Justified''': There isn't intended to be a fourth wall, as this is intended to have audience participation like many children's shows.
* '''Inverted''': A nonfiction work nonetheless is woven with a fictional narrative to such an extent that a fourth wall might seem to exist.
* '''Subverted''': The characters often say something that seems to be breaking the fourth wall, but it's always quickly revealed that it had a simple in-universe explanation.
* '''Double Subverted''': The characters often say something that seems to be breaking the fourth wall, but it's always quickly revealed that it had a simple in-universe explanation. Except this in-universe explanation always turns out to be false, and they really were breaking the fourth wall.
* '''Parodied''': An in-universe actor breaks the fourth wall for humor in his work in a way that mocks the shallowness of the overuse of the trope.
* '''Zig Zagged''': The characters appear to break the fourth wall... only to find that there's an in-universe explanation... but that explanation turns out not to be true... but there's a different in-universe explanation...
* '''Averted''': The characters never break or seem to break the fourth wall.
* '''Enforced''': "Witty characters liked by fans always break the fourth wall, so of course Edgy Sarcastic Quiplord has to break it!"
* '''Lampshaded''': "It's not like someone's watching us. That'd be creepy."
* '''Invoked''': The characters see no other way out of the situation, so they ask for help from the audience.
* '''Exploited''': "Characters who break the fourth wall are never killed off, so I'm fine!"
* '''Defied''': The fourth wall is never broken, in fact the work pulls you in so deep you can't help but forget it's not real yourself.
* '''Discussed''': ???
* '''Conversed''': "Of course he's talking to the audience. Nobody seems to know how to make an edgy sarcastic character without breaking the fourth wall constantly."
* '''Deconstructed''': The viewer is acknowledged, but seen as a horrifying outsider, and those who are aware of the audience are seen as abominations.
* '''Reconstructed''': The viewer is commonly spoken to casually, but seems to be of no real importance until they become very relevant to the plot. This is easiest to pull {{off}} in a video game.

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