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** Enemy health multipliers depend on the region you're playing in. It's 100% in the American version, 120% in the European French version, 70% in Japanese, 105% in Castilian Spanish, 90% in the Australian version...

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** Enemy health multipliers depend on the region regional version or language you're playing in. It's 100% in the North American English version, 120% in the European French version, 70% in Japanese, 105% in Castilian Spanish, 90% in the Australian English version...



** A particularly difficult mini-game is toned down in the UK release, compared to the American one.
** The Japanese version has no difficulty selection, while the American version has an optional easy mode.

to:

** A particularly difficult mini-game is toned down in the UK release, compared to the North American one.
** The Japanese version has no difficulty selection, while the North American version has an optional easy mode.



** The American release of ''Amazing Adventure'' was made after the Japanese release, allowing the developers to balance the game more.

to:

** The North American release of ''Amazing Adventure'' was made after the Japanese release, allowing the developers to balance the game more.



* '''Deconstructed''': Players in Japan take offense at being given a harder experience, while players in America complain that the game is too easy, effectively satisfying nobody.
* '''Reconstructed''': A later patch adds DifficultyLevels, letting you play on either difficulty no matter where you live. Players are satisfied with the choice, and ''Amazing Adventure'' gets better reception.

to:

* '''Deconstructed''': Players in Japan take offense at being given a harder experience, while players in North America complain that the game is too easy, effectively satisfying nobody.
* '''Reconstructed''': A later patch adds DifficultyLevels, letting you play on either difficulty no matter where you live.live or which regional version you own. Players are satisfied with the choice, and ''Amazing Adventure'' gets better reception.
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* '''Straight''': In the United States release of ''Amazing Adventure'', you can find spaces that restore your party's health around the map. The Japan release removes these and slightly increases the enemies' stats.

to:

* '''Straight''': In the United States North American release of ''Amazing Adventure'', you can find spaces that restore your party's health around the map. The Japan Japanese release removes these and slightly increases the enemies' stats.



** Enemy health multipliers depend on the region you're playing in. In America it's 100%, in France it's 120%, in Japan it's 70%, in Spain it's 105%, in Australia it's 90%...

to:

** Enemy health multipliers depend on the region you're playing in. In America it's 100%, It's 100% in France it's 120%, the American version, 120% in Japan it's 70%, the European French version, 70% in Spain it's 105%, Japanese, 105% in Australia it's 90%...Castilian Spanish, 90% in the Australian version...



** A particularly difficult mini-game is toned down in the United Kingdom release, compared to the United States one.
** The Japanese version has no difficulty selection, while the American version has a optional easy mode.

to:

** A particularly difficult mini-game is toned down in the United Kingdom UK release, compared to the United States American one.
** The Japanese version has no difficulty selection, while the American version has a an optional easy mode.



* '''Zig-Zagged''': Compared to the Japan release, the United States version has much lower money drops for enemies. However, some of the shop prices are altered, as well; this will make it overall easier, harder, or the same in some aspects.

to:

* '''Zig-Zagged''': Compared to the Japan Japanese release, the United States North American version has much lower money drops for enemies. However, some of the shop prices are altered, as well; this will make it overall easier, harder, or the same in some aspects.



* '''Conversed''': "You should try playing the Japan release of ''Amazing Adventure'' if you want a challenge. It's got buffed enemies."

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* '''Conversed''': "You should try playing the Japan Japanese release of ''Amazing Adventure'' if you want a challenge. It's got buffed enemies."

Added: 316

Changed: 238

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* '''Downplayed''': A particularly difficult mini-game is toned down in the United Kingdom release, compared to the United States one.
%%* '''Justified''': ???

to:

* '''Downplayed''': '''Downplayed''':
**
A particularly difficult mini-game is toned down in the United Kingdom release, compared to the United States one.
%%* '''Justified''': ???** The Japanese version has no difficulty selection, while the American version has a optional easy mode.
* '''Justified''':
** The American release of ''Amazing Adventure'' was made after the Japanese release, allowing the developers to balance the game more.
** [[SignatureStyle It's a Working Designs localization]].
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** Enemy health multipliers depend on which the region you're playing in. In America it's 100%, in France it's 120%, in Japan it's 70%, in Spain it's 105%, in Australia it's 90%...

to:

** Enemy health multipliers depend on which the region you're playing in. In America it's 100%, in France it's 120%, in Japan it's 70%, in Spain it's 105%, in Australia it's 90%...
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Added DiffLines:

'''Basic Trope''': A game is easier or harder depending on the region it's released in.
* '''Straight''': In the United States release of ''Amazing Adventure'', you can find spaces that restore your party's health around the map. The Japan release removes these and slightly increases the enemies' stats.
* '''Exaggerated''':
** Enemy health multipliers depend on which the region you're playing in. In America it's 100%, in France it's 120%, in Japan it's 70%, in Spain it's 105%, in Australia it's 90%...
** The Japanese version cuts your party's health in half, makes your [[BreakableWeapons weapons break faster]], and reduces the amount of items you can hold.
* '''Downplayed''': A particularly difficult mini-game is toned down in the United Kingdom release, compared to the United States one.
%%* '''Justified''': ???
%%* '''Inverted''': Not applicable.
* '''Subverted''': The game has a notifier that your experience in-game may depend on the region you are playing in. It turns out to refer to some content that was DummiedOut.
* '''Double Subverted''': However, this feature is re-added in a later patch.
* '''Parodied''': The game will brutally kill your character as soon as you start, and say "If you want to play the game, live outside of America."
* '''Zig-Zagged''': Compared to the Japan release, the United States version has much lower money drops for enemies. However, some of the shop prices are altered, as well; this will make it overall easier, harder, or the same in some aspects.
* '''Averted''': The game's difficulty is the same regardless of your region.
* '''Enforced''': The developers fear that their game will be [[ItsEasySoItSucks criticized for being too easy]] by players in Japan, so they crank up the difficulty.
%%* '''Lampshaded''': ???
%%* '''Invoked''': ???
%%* '''Exploited''': ???
%%* '''Defied''': ???
%%* '''Discussed''':
* '''Conversed''': "You should try playing the Japan release of ''Amazing Adventure'' if you want a challenge. It's got buffed enemies."
* '''Deconstructed''': Players in Japan take offense at being given a harder experience, while players in America complain that the game is too easy, effectively satisfying nobody.
* '''Reconstructed''': A later patch adds DifficultyLevels, letting you play on either difficulty no matter where you live. Players are satisfied with the choice, and ''Amazing Adventure'' gets better reception.
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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