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* '''Enforced''': ???

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* '''Enforced''': ???Bullet-proof concealments reduce the complexities of animating the interactions compared to animating realistic concealments, which in turn reduces the animation budget significantly.
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** A sleeping Alice is shot at in her bedroom, She survives from being covered by her blanket.

Added: 189

Changed: 56

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** Bob uses a gun of low calibre, like .22 Long Rifle. Short barrel or/and large distance from Alice are also a factor.



* '''Averted''': Alice jumps out of the car before trying to take cover.

to:

* '''Averted''': '''Averted''':
**
Alice jumps out of her car and takes cover behind the car before trying to take cover.engine block.

Added: 89

Changed: 83

Removed: 85

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* '''Downplayed''':
** Alice's low-tier BulletproofVest saves her from a decent bullet.
** PocketProtector

to:

* '''Downplayed''':
** Alice's low-tier BulletproofVest saves her from
'''Downplayed''': A plaster wall withstands a decent bullet.
** PocketProtector
couple of shotgun blasts, but crumples after another.


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** Bob fires a pistol, penetrating several walls without any drop of velocity and angle.

Added: 136

Changed: 81

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* '''Justified''': Bob is using a RayGun that can only melt through flesh and other soft materials.

to:

* '''Justified''': '''Justified''':
**
Bob is using a RayGun that can only melt through flesh and other soft materials.
** The door is made of particularly strong
materials.
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Back to [[spoiler:Concealment Equals Cover]]

to:

Back to [[spoiler:Concealment Equals Cover]]Cover]] %% It's meant to be spoilered and unwicked - concealment (being hidden behind a spoiler) equals cover (from being wicked)
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* '''Inverted''': If you can be seen, you can be shot at. [[NoArcInArchery Distance is not an issue,]] reinforced glass is never strong enough, [[WaterIsAir liquid is never dense enough,]] etc.

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* '''Inverted''': If '''Inverted''':
** Unconcealed equals uncovered: if
you can be seen, you can be shot at. [[NoArcInArchery Distance is not an issue,]] reinforced glass is never strong enough, [[WaterIsAir liquid is never dense enough,]] etc.etc.
** Bob chucks a dry snowball at Alice's car, and it breaks through her side window.
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'''Basic Trope''': In fiction, being hidden from sight by whatever obstruction always means you're safe from weapons fire.
* '''Straight''': Alice is in her car when she sees Bob on the side of the road pointing a gun at her. She ducks behind the car door, and it reflects or absorbs impact from every bullet Bob fires.
* '''Exaggerated''': Bob can't pierce the car with an assault rifle.
* '''Downplayed''':
** Alice's low-tier BulletproofVest saves her from a decent bullet.
** PocketProtector
* '''Justified''': Bob is using a RayGun that can only melt through flesh and other soft materials.
* '''Inverted''': If you can be seen, you can be shot at. [[NoArcInArchery Distance is not an issue,]] reinforced glass is never strong enough, [[WaterIsAir liquid is never dense enough,]] etc.
* '''Subverted''': Alice ducks beneath the car door. The bullet doesn't care.
* '''Double Subverted''': Alice still gets hit after she ducks, but it's revealed to be OnlyAFleshWound and she would be dead if the car door hadn't absorbed most of the impact.
* '''Parodied''':
** Alice closes her eyes and refers to the rule of thumb "as long as you can't see the shooter, you're a hundred percent safe."
** Bob is DualWielding two {{BFG}}s. Alice successfully takes cover behind a large grass plant.
* '''Zig Zagged''': Whether a bullet can pierce through a car door depends on [[HandWave "the strength of the car"]].
* '''Averted''': Alice jumps out of the car before trying to take cover.
* '''Enforced''': ???
* '''Lampshaded''': "So you emptied your whole magazine onto a car, yet you couldn't pierce through it? Either some script writer hasn't been doing their research or you need to get rid of that wimpy peashooter."
* '''Invoked''': ???
* '''Exploited''': Alice regularly uses a thick slab of wood as a shield.
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
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Back to [[spoiler:Concealment Equals Cover]]
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