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* For the entirety of ''VideoGame/MyFriendlyNeighborhood'', Ricky the Sock is only ''slightly'' less loopy than the other puppets, typically having an aloof and irreverent attitude toward everything, being chummy-chummy with Gordon, and acting very much like he's still in his show. [[spoiler:Toward the end, when Gordon has made it to the antenna and is removing the cover to disable it, Ricky ''completely'' drops the act and gives a somber and depressing take on why he believes the show was cancelled and practically begs Gordon to give friendship a try. ''[[KnightInSourArmor Gordon]]'', who up until know has treated Ricky as a pest at absolute best and at worst ''outright shot at him'', is so visibly affected by it he actually briefly considers not disabling the antenna. While the other puppets have slipped into outright mania from being cancelled, Ricky was [[StoicWoobie driven to existential depression by it]].]]
--> '''Ricky:''' [[spoiler:You know why I think we got cancelled? Because people like darkness more than light. Maybe it makes them uncomfy because it shows how messed up they are. We show them how to be friendly, and they hate that because they're not friendly! Do you really think the city network suits care about anything except their bank account? Do you really think people won't take any excuse to ignore their own issues? C'mon, Gordon. We both know, deep down, [[YouAreBetterThanYouThinkYouAre you want to be friendly]].]]
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* ''VideoGame/SaintsRow2'': Johnny Gat normally never backs down from a fight, and isn't one for drawing his kills out either. It reflects the gravity of the situation when he offers [[spoiler:Shogo Akuji]] a chance to walk away when the latter [[spoiler:crashes Aisha's funeral]], and then [[spoiler:buries Shogo alive after the resulting fight, rather than simply killing him]].

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* ''VideoGame/SaintsRow2'': Johnny Gat normally never backs down from a fight, and isn't one for drawing his kills out either. It reflects the gravity of the situation when he offers [[spoiler:Shogo Akuji]] a chance to walk away when the latter [[spoiler:crashes Aisha's funeral]], and then [[spoiler:buries Shogo alive after the resulting fight, rather than simply killing him]]. The Boss, normally a TalkativeLoon with no filter, is also dead-silent for the entirety of the mission. For someone who normally takes every opportunity to run their mouth at their enemies, ''not'' responding to taunts is extremely unusual, and shows just how seriously they're taking this.
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Spelling/grammar fix(es)


** In ''VideoGame/KingdomHeartsX'', the Player themself gets a moment like this. Normally, the Player is a HeroicMime, aside from one or two very rare, short, simple lines. Then, in quest 555, [[spoiler:the Player, Skuld and Chirithy learn from Master Ira that Ephemer, whom the Player had befriended previously, was defeated and possibly even killed by Ira.]] This revelation causes the Player to step forward and deliver an ''entire speech'' to Ira, ending with drawing their Keyblade and preparing to fight. [[spoiler:It turns out to have been a SecretTestOfCharacter in the end, but it's still a very shocking moment.]]

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** In ''VideoGame/KingdomHeartsX'', the Player themself themselves gets a moment like this. Normally, the Player is a HeroicMime, aside from one or two very rare, short, simple lines. Then, in quest 555, [[spoiler:the Player, Skuld and Chirithy learn from Master Ira that Ephemer, whom the Player had befriended previously, was defeated and possibly even killed by Ira.]] This revelation causes the Player to step forward and deliver an ''entire speech'' to Ira, ending with drawing their Keyblade and preparing to fight. [[spoiler:It turns out to have been a SecretTestOfCharacter in the end, but it's still a very shocking moment.]]



** Shepard themself has one [[spoiler:after the fall of Thessia]]. Normally, when Shepard responds to someone saying something inappropriate, they will have at least one option to say something that's at worst, mildly chiding, or ignoring it. After Joker makes a very unfunny crack, Shepard's ''Paragon'' response is snapping at him, indicating just how near the DespairEventHorizon s/he's come. An earlier Shepard moment occurred in the ''Project Overlord'' DLC. You know Shepard's pissed off when the usually noble Paragon interrupt is to pistol-whip someone. In the same vein, Zaeed's loyalty mission involves him setting a refinery on fire while there are still innocents inside it, at which point Paragon Shepard punches him in the face and yells at him.

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** Shepard themself themselves has one [[spoiler:after the fall of Thessia]]. Normally, when Shepard responds to someone saying something inappropriate, they will have at least one option to say something that's at worst, mildly chiding, or ignoring it. After Joker makes a very unfunny crack, Shepard's ''Paragon'' response is snapping at him, indicating just how near the DespairEventHorizon s/he's come. An earlier Shepard moment occurred in the ''Project Overlord'' DLC. You know Shepard's pissed off when the usually noble Paragon interrupt is to pistol-whip someone. In the same vein, Zaeed's loyalty mission involves him setting a refinery on fire while there are still innocents inside it, at which point Paragon Shepard punches him in the face and yells at him.
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* When the [[ExpressiveHealthBar portrait]] of ''VideoGame/{{Psychopomp}}'' 's protagonist loses her [[PerpetualSmiler constant smile]], that's your cue to find and use a health syringe before you die.
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** At the climax of ''VideoGame/MassEffectAndromeda'', team {{Motormouth}} Peebee even acknowledges her own OOC-ness when a sight renders her momentarily speechless.
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** According to Myer, Matheo is a stubborn and proud WitchDoctor who sees you as his rival for curing people faster with your potions. He's also normally punctual, but in his third Friendship Event, he turns up late for his own meeting with you and the mayor because [[spoiler:he had been compiling his notes about the new disease infecting the plants of Moonbury, which is too strong for his natural medicine to cure. So, he reluctantly turns to you to find the cure for it.]]
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* ''VideoGame/BuckshotRoulette'': [[spoiler:The only time the Dealer's polite demeanor drops is when the player starts up another game after achieving the Pearly Gates ending. The Dealer doesn't welcome you to the table, instead giving a DeathGlare, as if wondering how the ''hell'' you're back, and while he still allows you to replay the final round, he utters an ominous, [[ImpliedDeathThreat "I better not see you again."]]]]

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* In ''VideoGame/PotionPermit'', Olive normally eats whatever Cassandra cooks without comment, so when she asks her to make her sausage rolls, Cassandra find it suspicious. Olive then lies that it's either "her time of the month" or she's got a bad headache and can't cook the sausages herself, when she actually wants them to prepare Osman's surprise anniversary date for Cassandra.

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* In ''VideoGame/PotionPermit'', ''VideoGame/PotionPermit'':
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Olive normally eats whatever Cassandra cooks without comment, so when she asks her to make her sausage rolls, Cassandra find it suspicious. Olive then lies that it's either "her time of the month" or she's got a bad headache and can't cook the sausages herself, when she actually wants them to prepare Osman's surprise anniversary date for Cassandra.Cassandra.
** In Martha's third Friendship Event, she gets uncharacteristically mad at you and storms out of Lazy Bowl Tavern. [[spoiler:It's because she believes that you're leaving Moonbury the following day and didn't bother to try her latest batch of cookies. It then turns out that she fell for Russo's prank, and she profusely apologizes for the misunderstanding.]]
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Crosswicking

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* In ''VideoGame/PotionPermit'', Olive normally eats whatever Cassandra cooks without comment, so when she asks her to make her sausage rolls, Cassandra find it suspicious. Olive then lies that it's either "her time of the month" or she's got a bad headache and can't cook the sausages herself, when she actually wants them to prepare Osman's surprise anniversary date for Cassandra.
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* ''VideoGame/VermintideII'': Every character has a few [[FacingTheBulletsOneLiner pithy phrases]] [[DarkestHour for when they are the last hero standing against the endlessly legion foe that is the Vermintide]]. That is, except for the normally ''very'' [[LargeHam hammy]] [[ReligiousBruiser Saltzpyre]]. He doesn't say anything, and opts to [[NervesOfSteel fight on in grim silence against the desperate odds facing him]]. He's got nobody else to inspire, seemingly no hope left, so his priority just becomes TakingYouWithMe.
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Bonus Boss is a disambiguation


** Kris is typically shown to be a rather [[TheStoic stoic]] kid who typically only expresses annoyance or frustration at most, but a few times in Chapter 2, Kris expresses [[OhCrap actual fear and horror]]: [[spoiler:During all encounters with Spamton, Kris seems scared the whole time and menu commands will read things like "Escape" or "Run Away" instead of a simple "Exit". After the [[BonusBoss Spamton NEO]] fight, Kris will ''scream'' that they're not okay if responding "No" to Susie when she asks them if they are alright afterward (and if you respond "Yes", Susie will be able to tell that Kris is lying). Then there's what happens should you decide to pursue the hidden "[[EarnYourBadEnding Weird Ending]]"; it's hinted that Kris hates {{the unfettered}} killing machine that they are turning [[ShrinkingViolet Noelle]] into, and when you reach the point of no return and force Noelle to all but ''murder'' [[InsufferableGenius their own classmate Berdly]], Kris is stated to be every bit as mortified as Noelle is afterward. Lastly, when you fight Spamton NEO on this route as its final boss with Kris by themselves, they frantically start calling for their friends for help...but when they get to Noelle, according to the narration, Kris doesn't call out to her...''the player'' does, suggesting that Kris couldn't bear to see what would happen if they called out for Noelle at this point and was actively resisting the player.]]

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** Kris is typically shown to be a rather [[TheStoic stoic]] kid who typically only expresses annoyance or frustration at most, but a few times in Chapter 2, Kris expresses [[OhCrap actual fear and horror]]: [[spoiler:During all encounters with Spamton, Kris seems scared the whole time and menu commands will read things like "Escape" or "Run Away" instead of a simple "Exit". After the [[BonusBoss Spamton NEO]] NEO fight, Kris will ''scream'' that they're not okay if responding "No" to Susie when she asks them if they are alright afterward (and if you respond "Yes", Susie will be able to tell that Kris is lying). Then there's what happens should you decide to pursue the hidden "[[EarnYourBadEnding Weird Ending]]"; it's hinted that Kris hates {{the unfettered}} killing machine that they are turning [[ShrinkingViolet Noelle]] into, and when you reach the point of no return and force Noelle to all but ''murder'' [[InsufferableGenius their own classmate Berdly]], Kris is stated to be every bit as mortified as Noelle is afterward. Lastly, when you fight Spamton NEO on this route as its final boss with Kris by themselves, they frantically start calling for their friends for help...but when they get to Noelle, according to the narration, Kris doesn't call out to her...''the player'' does, suggesting that Kris couldn't bear to see what would happen if they called out for Noelle at this point and was actively resisting the player.]]



* Alicetroemeria in ''Monster Girl Quest! Paradox RPG'' normally has a carefree attitude towards everything. But if you have her in your party when encountering the BonusBoss Angel Killer, she has [[https://cdn.discordapp.com/attachments/360574418042355724/890348305274523688/SPOILER_unknown.png a completely serious expression]]:

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* Alicetroemeria in ''Monster Girl Quest! Paradox RPG'' normally has a carefree attitude towards everything. But if you have her in your party when encountering the BonusBoss Angel Killer, she has [[https://cdn.discordapp.com/attachments/360574418042355724/890348305274523688/SPOILER_unknown.png a completely serious expression]]:

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crosswicking


** Kris is typically shown to be a rather [[TheStoic stoic]] kid who typically only expresses annoynce or frustration at most, but a few times in Chapter 2, Kris expresses [[OhCrap actual fear and horror]]: [[spoiler:During all encounters with Spamton, Kris seems scared the whole time and menu commands will read things like "Escape" or "Run Away" instead of a simple "Exit". After the [[BonusBoss Spamton NEO]] fight, Kris will ''scream'' that they're not okay if responding "No" to Susie when she asks them if they are alright afterward (and if you respond "Yes", Susie will be able to tell that Kris is lying). Then there's what happens should you decide to pursue the hidden "[[EarnYourBadEnding Weird Ending]]"; it's hinted that Kris hates {{the unfettered}} killing machine that they are turning [[ShrinkingViolet Noelle]] into, and when you reach the point of no return and force Noelle to all but ''murder'' [[InsufferableGenius their own classmate Berdly]], Kris is stated to be every bit as mortified as Noelle is afterward. Lastly, when you fight Spamton NEO on this route as its final boss with Kris by themselves, they frantically start calling for their friends for help...but when they get to Noelle, according to the narration, Kris doesn't call out to her...''the player'' does, suggesting that Kris couldn't bear to see what would happen if they called out for Noelle at this point and was actively resisting the player.]]

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** Kris is typically shown to be a rather [[TheStoic stoic]] kid who typically only expresses annoynce annoyance or frustration at most, but a few times in Chapter 2, Kris expresses [[OhCrap actual fear and horror]]: [[spoiler:During all encounters with Spamton, Kris seems scared the whole time and menu commands will read things like "Escape" or "Run Away" instead of a simple "Exit". After the [[BonusBoss Spamton NEO]] fight, Kris will ''scream'' that they're not okay if responding "No" to Susie when she asks them if they are alright afterward (and if you respond "Yes", Susie will be able to tell that Kris is lying). Then there's what happens should you decide to pursue the hidden "[[EarnYourBadEnding Weird Ending]]"; it's hinted that Kris hates {{the unfettered}} killing machine that they are turning [[ShrinkingViolet Noelle]] into, and when you reach the point of no return and force Noelle to all but ''murder'' [[InsufferableGenius their own classmate Berdly]], Kris is stated to be every bit as mortified as Noelle is afterward. Lastly, when you fight Spamton NEO on this route as its final boss with Kris by themselves, they frantically start calling for their friends for help...but when they get to Noelle, according to the narration, Kris doesn't call out to her...''the player'' does, suggesting that Kris couldn't bear to see what would happen if they called out for Noelle at this point and was actively resisting the player.]]


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* ''VideoGame/DiceyDungeons'': Most of the time, Lady Luck introduces contestants with a wicked smile and snide comment, but when she sees that [[spoiler:The Jester]] is the one playing, she usually trades that for simple bitterness [[spoiler:because she's upset about them siding with the heroes]].
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** Nino is one of the sweetest characters in the game. She only gets angry at three people, all of whom definitely deserve it: a neglectful father who left his young son at home to be used, her abusive adoptive mother who tries to have her killed and ruins what little family she's found, and the main villain, who happened to [[ArtificialHuman create]] said abusive mother and orchestrate said family-ruining.

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