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* In the last chapters, as you're exploring New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hanged by the neck. It's easy to mistake her for a flag or something, until you happen to look up...

to:

* In the last chapters, as you're exploring New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, way (save a single line from Elena), is the skeleton of a woman in a tattered blue dress, hanged by the neck. It's easy to mistake her for a flag or something, until you happen to look up...
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* The other ''Uncharted'' games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. It almost has ''Last Of Us'' vibes. Um...adventure...?

to:

* The other ''Uncharted'' games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. It almost has ''Last Of Us'' ''VideoGame/TheLastOfUs'' vibes. Um...adventure...?



* Captain Henry Avery is gradually revealed to be this throughout ''A Thief's End''. Whatever intentions he had when he established Libertalia, by the time he died he'd become a cunning, ruthless overlord driven mad by paranoia and his pursuit of keeping the treasure for himself amidst a pirate rebellion. The island is filled with old gibbets containing the remains of slaves and/or rebel pirates. You can find almost all the bodies of the Libertalia founders seated at a huge banquet table, all of whom were poisoned and left to rot. Some of the late-game areas include a cavern with rooms individually decorated with the ''skeletal arms, jaws, or rib cages'' of Avery's enemies. Not whole bodies, ''just parts''. He also mummified dozens of his victims, loaded them with gunpowder, and left them as booby traps. Even Lazarevic never went that far.

to:

* Captain Henry Avery is gradually revealed to be this throughout ''A Thief's End''. the game. Whatever intentions he had when he established Libertalia, by the time he died he'd become a cunning, ruthless overlord [[SanitySlippage driven mad mad]] by paranoia and his pursuit of keeping the treasure for himself amidst a pirate rebellion. The island is filled with old gibbets containing the remains of slaves and/or rebel pirates. You can find almost all the bodies of the Libertalia founders seated at a huge banquet table, all of whom were poisoned and left to rot. Some of the late-game areas include a cavern with rooms individually decorated with the ''skeletal ''[[DemBones skeletal arms, jaws, or rib cages'' cages]]'' of Avery's enemies. Not whole bodies, ''just parts''. He also mummified dozens of his victims, loaded them with gunpowder, and left them as booby traps. Even Lazarevic Lazarević never went that far.''that'' far!



** The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, super steroid tree sap, hallucinogenic aquifers, uranium deposits). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.

to:

** The way in which things are shown to have fallen apart is equally unsettling -- unsettling: in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, super steroid tree sap, hallucinogenic aquifers, uranium deposits). Here, Avery and the Founders did what they did only out of simple human greed [[HumansAreBastards human]] {{greed}} [[ForTheEvulz and cruelty.cruelty]].
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* Rafe Adler's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!

to:

* Rafe Adler's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was attacking Nate, only being done in when because he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!
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None


[[caption-width-right:350:[[NothingIsScarier Some way to start the game, huh?...]]]]

* The other Uncharted games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. It almost has ''Last Of Us'' vibes. Um...adventure...?

to:

[[caption-width-right:350:[[NothingIsScarier Some way to start the game, huh?...]]]]

huh?]]]]

* The other Uncharted ''Uncharted'' games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. It almost has ''Last Of Us'' vibes. Um...adventure...?



-->'''Rafe:''' Nadine... wait--\\

to:

-->'''Rafe:''' --->'''Rafe:''' Nadine... wait--\\



-->'''Nate:''' Seriously, Rafe, this is insane even for you.\\

to:

-->'''Nate:''' --->'''Nate:''' Seriously, Rafe, this is insane even for you.\\



* His murder of Vargas in the prologue is just as scary. He manages to calm Vargas down regarding the crucifix, manages to ease him with talk of a large cut, and just as it looks like things go fine, Rafe pulls out a hidden knife and stabs the warden in the abdomen. He then proceeds to savagely stab two more times before Vargas dies. It shows how fast Rafe can turn from charming to outright murderous in a second.

to:

* ** His murder of Vargas in the prologue is just as scary. He manages to calm Vargas down regarding the crucifix, manages to ease him with talk of a large cut, and just as it looks like things go fine, Rafe pulls out a hidden knife and stabs the warden in the abdomen. He then proceeds to savagely stab two more times before Vargas dies. It shows how fast Rafe can turn from charming to outright murderous in a second.
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'''Nate:''' Jesus!\\

to:

'''Nate:''' ''(dodges)'' Jesus!\\



'''Nate:''' God damn it...! Come on, we can get out of here together!\\

to:

'''Nate:''' ''(dodges)'' God damn it...! Come on, we can get out of here together!\\



'''Nate:''' (sounding genuinely afraid) C'mon, Rafe, stop!\\

to:

'''Nate:''' (sounding ''(dodges, sounding genuinely afraid) afraid)'' C'mon, Rafe, stop!\\
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* [[AmoralAfrikaner Nadine Ross]] is pretty frightening the first time Nate meets her. She unexpectedly appears outside a library that Nate tries to vacate, twists his wrist and shoves him back into the room. She then steps inside after him, removes her shoes, and starts beating the living daylights out of him, finishing their fight by throwing him out of a window. Nate can't even get one blow in. No doubt about it, Nadine is a pretty [[ScaryBlackMan Scary Black Woman]]. Thank goodness she's TheLesserOfTwoEvils compared to [[AxCrazy Rafe.]]

to:

* [[AmoralAfrikaner Nadine Ross]] is pretty frightening the first time Nate meets her. She unexpectedly appears outside a library that Nate tries to vacate, twists his wrist and shoves him back into the room. She then steps inside after him, removes her shoes, and starts beating the living daylights out of him, finishing their fight by throwing him out of a window. Nate can't even get one blow in. No doubt about it, Nadine is a pretty [[ScaryBlackMan Scary Black Woman]]. Thank goodness she's TheLesserOfTwoEvils ALighterShadeOfBlack compared to [[AxCrazy Rafe.]]
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None


* In the last chapters, as you're exploring New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hanged by the neck. It's easy to mistake her for a flag or something, until you happen to look up...

to:

* In the last chapters, as you're exploring New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hanged by the neck. It's easy to mistake her for a flag or something, until you happen to look up...up...
* [[AmoralAfrikaner Nadine Ross]] is pretty frightening the first time Nate meets her. She unexpectedly appears outside a library that Nate tries to vacate, twists his wrist and shoves him back into the room. She then steps inside after him, removes her shoes, and starts beating the living daylights out of him, finishing their fight by throwing him out of a window. Nate can't even get one blow in. No doubt about it, Nadine is a pretty [[ScaryBlackMan Scary Black Woman]]. Thank goodness she's TheLesserOfTwoEvils compared to [[AxCrazy Rafe.]]
Is there an issue? Send a MessageReason:
spoilers off on moment pages


* Rafe Adler's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. [[spoiler: He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!]]
** Special mention goes to the moment you really see him lose it after [[spoiler:Nadine locks the two of them in the ship]]. It's ''chilling'' to see him go from furious to calm and back so quickly.

to:

* Rafe Adler's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. [[spoiler: He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!]]
ground]]''!
** Special mention goes to the moment you really see him lose it after [[spoiler:Nadine Nadine locks the two of them in the ship]].ship. It's ''chilling'' to see him go from furious to calm and back so quickly.



'''Nate:''' Rafe, she's gone! (starts trying to [[spoiler:get the debris off Sam]]) C'mon, give me a hand, we'll all get out of here.\\

to:

'''Nate:''' Rafe, she's gone! (starts trying to [[spoiler:get get the debris off Sam]]) Sam) C'mon, give me a hand, we'll all get out of here.\\



'''Nate:''' C'mon, help me with [[spoiler:Sam]], I'll help you open the door!\\
'''Rafe:''' No, I'm not gonna be able to enjoy ''one'' of these coins... (draws a sword from [[spoiler:Avery's corpse]])\\

to:

'''Nate:''' C'mon, help me with [[spoiler:Sam]], Sam, I'll help you open the door!\\
'''Rafe:''' No, I'm not gonna be able to enjoy ''one'' of these coins... (draws a sword from [[spoiler:Avery's corpse]])\\Avery's corpse)\\



'''Nate:''' Enough! (pushes Rafe off, grabs a sword from [[spoiler:Tew's corpse]] and blocks Rafe's attack)\\

to:

'''Nate:''' Enough! (pushes Rafe off, grabs a sword from [[spoiler:Tew's corpse]] Tew's corpse and blocks Rafe's attack)\\



* Captain Henry Avery is gradually revealed to be this throughout ''A Thief's End''. Whatever intentions he had when he established Libertalia, by the time he died [[spoiler: he'd become a cunning, ruthless overlord driven mad by paranoia and his pursuit of keeping the treasure for himself amidst a pirate rebellion. The island is filled with old gibbets containing the remains of slaves and/or rebel pirates. You can find almost all the bodies of the Libertalia founders seated at a huge banquet table, all of whom were poisoned and left to rot. Some of the late-game areas include a cavern with rooms individually decorated with the ''skeletal arms, jaws, or rib cages'' of Avery's enemies. Not whole bodies, ''just parts''. He also mummified dozens of his victims, loaded them with gunpowder, and left them as booby traps.]] Even Lazarevic never went that far.

to:

* Captain Henry Avery is gradually revealed to be this throughout ''A Thief's End''. Whatever intentions he had when he established Libertalia, by the time he died [[spoiler: he'd become a cunning, ruthless overlord driven mad by paranoia and his pursuit of keeping the treasure for himself amidst a pirate rebellion. The island is filled with old gibbets containing the remains of slaves and/or rebel pirates. You can find almost all the bodies of the Libertalia founders seated at a huge banquet table, all of whom were poisoned and left to rot. Some of the late-game areas include a cavern with rooms individually decorated with the ''skeletal arms, jaws, or rib cages'' of Avery's enemies. Not whole bodies, ''just parts''. He also mummified dozens of his victims, loaded them with gunpowder, and left them as booby traps.]] Even Lazarevic never went that far.



** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, super steroid tree sap, hallucinogenic aquifers, uranium deposits). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
* In the last chapters, as you're exploring [[spoiler: New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hung by the neck. It's easy to mistake her for a flag or something, until you happen to look up...]]

to:

** [[spoiler:The The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, super steroid tree sap, hallucinogenic aquifers, uranium deposits). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
cruelty.
* In the last chapters, as you're exploring [[spoiler: New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hung hanged by the neck. It's easy to mistake her for a flag or something, until you happen to look up...]]
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None

Added DiffLines:

* His murder of Vargas in the prologue is just as scary. He manages to calm Vargas down regarding the crucifix, manages to ease him with talk of a large cut, and just as it looks like things go fine, Rafe pulls out a hidden knife and stabs the warden in the abdomen. He then proceeds to savagely stab two more times before Vargas dies. It shows how fast Rafe can turn from charming to outright murderous in a second.
Is there an issue? Send a MessageReason:
None


** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (uranium deposits, zombie plagues, super steroid tree sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]

to:

** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (uranium deposits, zombie (zombie plagues, super steroid tree sap, hallucinogenic aquifers).aquifers, uranium deposits). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, super steroid tree sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]

to:

** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie (uranium deposits, zombie plagues, super steroid tree sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
Is there an issue? Send a MessageReason:
None


'''Rafe:''' "[[VideoGame/Uncharted3DrakesDeception Nathan Drake found a lost city]] ''[[VideoGame/Uncharted3DrakesDeception in the middle of the Rub' al Khali desert!]]''" (swings again)\\

to:

'''Rafe:''' "[[VideoGame/Uncharted3DrakesDeception Nathan Drake found a lost city]] ''[[VideoGame/Uncharted3DrakesDeception in the middle of the Rub' al Khali desert!]]''" desert]]''!" (swings again)\\



'''Rafe:''' "''[[VideoGame/UnchartedDrakesFortune Nathan Drake]]'' [[VideoGame/UnchartedDrakesFortune discovered the]] ''[[VideoGame/UnchartedDrakesFortune fabled]] [[VideoGame/UnchartedDrakesFortune El Dorado''!!]]" (swings a third time)\\

to:

'''Rafe:''' "''[[VideoGame/UnchartedDrakesFortune Nathan Drake]]'' [[VideoGame/UnchartedDrakesFortune discovered the]] ''[[VideoGame/UnchartedDrakesFortune fabled]] [[VideoGame/UnchartedDrakesFortune El Dorado''!!]]" Dorado]]''!!" (swings a third time)\\
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'''Rafe:''' "''[[VideoGame/UnchartedDrakesFortune Nathan Drake]]'' [[VideoGame/UnchartedDrakesFortune discovered the]] ''[[VideoGame/UnchartedDrakesFortune fabled]]'' [[VideoGame/UnchartedDrakesFortune El Dorado!!]]" (swings a third time)\\

to:

'''Rafe:''' "''[[VideoGame/UnchartedDrakesFortune Nathan Drake]]'' [[VideoGame/UnchartedDrakesFortune discovered the]] ''[[VideoGame/UnchartedDrakesFortune fabled]]'' fabled]] [[VideoGame/UnchartedDrakesFortune El Dorado!!]]" Dorado''!!]]" (swings a third time)\\

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'''Rafe:''' You know, for all your "greatness", Nate, you have ''nothing''. You ''are'' nothing. And I ''warned'' you... to get out of my way. (pins Nate to the ground) I have sacrificed everything to find Avery and I'm not going to let a couple of two-bit thieves, a senile conman and a washed-up journalist ''take it away from me!''

to:

'''Rafe:''' You know, for all your "greatness", Nate, you have ''nothing''. You ''are'' nothing. And I ''warned'' you... to get out of my way. (pins Nate to the ground) I have sacrificed everything to find Avery and I'm not going to let a couple of two-bit thieves, a senile conman and a washed-up journalist ''take it away from me!''me!''\\
'''Nate:''' Enough! (pushes Rafe off, grabs a sword from [[spoiler:Tew's corpse]] and blocks Rafe's attack)\\
'''Rafe:''' You care...about that parade of losers so much...I'm going to make sure they join you.
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** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, Cintamani sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]

to:

** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, Cintamani super steroid tree sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
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Added DiffLines:

-->'''Nate:''' "The hands that stole from me." Wow, Avery's not even ''pretending'' to be sane at this point.
Is there an issue? Send a MessageReason:
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[[caption-width-right:350:[[NothingIsScarier Some way to start the adventure, huh?...]]]]

* The other Uncharted games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. Um...adventure...?

to:

[[caption-width-right:350:[[NothingIsScarier Some way to start the adventure, game, huh?...]]]]

* The other Uncharted games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. It almost has ''Last Of Us'' vibes. Um...adventure...?
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:[[NothingIsScarier Some way to start the game, huh?...]]]]

to:

[[caption-width-right:350:[[NothingIsScarier Some way to start the game, adventure, huh?...]]]]
Is there an issue? Send a MessageReason:
None


'''Rafe:''' You know, for all your "greatness", Nate, you have ''nothing''. You ''are'' nothing. And I ''warned'' you... to get out of my way.

to:

'''Rafe:''' You know, for all your "greatness", Nate, you have ''nothing''. You ''are'' nothing. And I ''warned'' you... to get out of my way. (pins Nate to the ground) I have sacrificed everything to find Avery and I'm not going to let a couple of two-bit thieves, a senile conman and a washed-up journalist ''take it away from me!''
Is there an issue? Send a MessageReason:
None


'''Nate:''" Jesus!\\

to:

'''Nate:''" '''Nate:''' Jesus!\\

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'''Rafe:''' You wanna hear insane?! "[[VideoGame/Uncharted2AmongThieves Nathan Drake raced a madman and his entire army to the steps of]] ''[[VideoGame/Uncharted2AmongThieves Shambala]]''!" (takes a swing) "[[VideoGame/Uncharted3DrakesDeception Nathan Drake found a lost city]] ''[[VideoGame/Uncharted3DrakesDeception in the middle of the Rub' al Khali desert!]]''" (swings again)\\

to:

'''Rafe:''' You wanna hear insane?! "[[VideoGame/Uncharted2AmongThieves Nathan Drake raced a madman and his entire army to the steps of]] ''[[VideoGame/Uncharted2AmongThieves Shambala]]''!" (takes a swing) swing)\\
'''Nate:''" Jesus!\\
'''Rafe:'''
"[[VideoGame/Uncharted3DrakesDeception Nathan Drake found a lost city]] ''[[VideoGame/Uncharted3DrakesDeception in the middle of the Rub' al Khali desert!]]''" (swings again)\\

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'''Rafe:''' No, I'm not gonna be able to enjoy ''one'' of these coins... (draws a sword from [[spoiler:Avery's corpse]]) knowing that you and your ''worthless'' brother are still ''sucking air''. (advances on Nate)\\

to:

'''Rafe:''' No, I'm not gonna be able to enjoy ''one'' of these coins... (draws a sword from [[spoiler:Avery's corpse]]) corpse]])\\
'''Nate:''' Shit.\\
'''Rafe:''' ...
knowing that you and your ''worthless'' brother are still ''sucking air''. (advances on Nate)\\
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* Rafe's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. [[spoiler: He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!]]

to:

* Rafe's Rafe Adler's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. [[spoiler: He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!]]
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'''Nadine:''' So long, Rafe. shuts the door\\

to:

'''Nadine:''' So long, Rafe. shuts (shuts the door\\door)\\
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Added DiffLines:

** Special mention goes to the moment you really see him lose it after [[spoiler:Nadine locks the two of them in the ship]]. It's ''chilling'' to see him go from furious to calm and back so quickly.
-->'''Rafe:''' Nadine... wait--\\
'''Nadine:''' So long, Rafe. shuts the door\\
'''Rafe:''' Nadine! ''Nadine!'' (starts pounding on the door) YOU OPEN THIS GODDAMN DOOR RIGHT NOW!!\\
'''Nate:''' Rafe, she's gone! (starts trying to [[spoiler:get the debris off Sam]]) C'mon, give me a hand, we'll all get out of here.\\
'''Rafe:''' Oh, no... no, that won't work.\\
'''Nate:''' C'mon, help me with [[spoiler:Sam]], I'll help you open the door!\\
'''Rafe:''' No, I'm not gonna be able to enjoy ''one'' of these coins... (draws a sword from [[spoiler:Avery's corpse]]) knowing that you and your ''worthless'' brother are still ''sucking air''. (advances on Nate)\\
'''Nate:''' All right, just... just calm down, you can practice your fencing when we get outside--\\
'''Rafe:''' Nate, just ''shut up!''
** And then he starts ranting while swiping furiously at Nate, showing just how much his envy of Nate's exploits has twisted him:
-->'''Nate:''' Seriously, Rafe, this is insane even for you.\\
'''Rafe:''' You wanna hear insane?! "[[VideoGame/Uncharted2AmongThieves Nathan Drake raced a madman and his entire army to the steps of]] ''[[VideoGame/Uncharted2AmongThieves Shambala]]''!" (takes a swing) "[[VideoGame/Uncharted3DrakesDeception Nathan Drake found a lost city]] ''[[VideoGame/Uncharted3DrakesDeception in the middle of the Rub' al Khali desert!]]''" (swings again)\\
'''Nate:''' God damn it...! Come on, we can get out of here together!\\
'''Rafe:''' "''[[VideoGame/UnchartedDrakesFortune Nathan Drake]]'' [[VideoGame/UnchartedDrakesFortune discovered the]] ''[[VideoGame/UnchartedDrakesFortune fabled]]'' [[VideoGame/UnchartedDrakesFortune El Dorado!!]]" (swings a third time)\\
'''Nate:''' (sounding genuinely afraid) C'mon, Rafe, stop!\\
'''Rafe:''' "Nathan Drake... is a legend." (EvilLaugh) You know, I... I shot the man who told me that.\\
'''Nate:''' Look, I get it, you don't like me very much--\\
'''Rafe:''' You know, for all your "greatness", Nate, you have ''nothing''. You ''are'' nothing. And I ''warned'' you... to get out of my way.
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[[caption-width-right:350: [[NothingIsScarier Some way to start the game,huh...?]]]]

to:

[[caption-width-right:350: [[NothingIsScarier [[caption-width-right:350:[[NothingIsScarier Some way to start the game,huh...?]]]]
game, huh?...]]]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/main_menu_image_2.jpg]]
[[caption-width-right:350: [[NothingIsScarier Some way to start the game,huh...?]]]]
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!! ''A Thief's End'':
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!! ''A Thief's End'':
* The other Uncharted games' start screens had "Nate's Theme" playing against beautiful scenery from one of the game's levels. ''A Thief's End'' has...a pirate skeleton inside of a gibbet in the middle of the jungle accompanied by ''dead silence''. Um...adventure...?
* Rafe's obsession with Libertalia and proving himself make him dangerous to anyone associated with him. [[spoiler: He murders the prison warden in cold blood the second their deal starts going south. He also takes great pleasure in [[CurbStompBattle completely dominating]] Nate in their climatic sword fight, and was only done in when he decided to gloat a little too long. Out of the main villains, he's come the closest to killing Nate. He even gets unique kill animations should the player lose their duel or when Nate gets his HeroicSecondWind: [[GoryDiscretionShot the camera is practically at Nate's eye level]] and we see Rafe not only slash Nate but [[NoKillLikeOverkill stab him]] ''[[NoKillLikeOverkill while Nate is pinned to the ground]]''!]]
* Captain Henry Avery is gradually revealed to be this throughout ''A Thief's End''. Whatever intentions he had when he established Libertalia, by the time he died [[spoiler: he'd become a cunning, ruthless overlord driven mad by paranoia and his pursuit of keeping the treasure for himself amidst a pirate rebellion. The island is filled with old gibbets containing the remains of slaves and/or rebel pirates. You can find almost all the bodies of the Libertalia founders seated at a huge banquet table, all of whom were poisoned and left to rot. Some of the late-game areas include a cavern with rooms individually decorated with the ''skeletal arms, jaws, or rib cages'' of Avery's enemies. Not whole bodies, ''just parts''. He also mummified dozens of his victims, loaded them with gunpowder, and left them as booby traps.]] Even Lazarevic never went that far.
** [[spoiler:The way in which things are shown to have fallen apart is equally unsettling -- in every other outing in the series, the lost civilizations Nate finds were destroyed because they went insane from a quasi-supernatural PsychoSerum (zombie plagues, Cintamani sap, hallucinogenic aquifers). Here, Avery and the Founders did what they did only out of simple human greed and cruelty.]]
* In the last chapters, as you're exploring [[spoiler: New Devon with Elena, you can find a note on a table in a gazebo outside one of the flooded mansions that says something along the lines of, "What you take from me, I will also take from you." Floating gently above the gazebo, without being highlighted in any way, is the skeleton of a woman in a tattered blue dress, hung by the neck. It's easy to mistake her for a flag or something, until you happen to look up...]]

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