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NightmareFuel in the Franchise/{{Metro}} is a time-honored series tradition. And ''Exodus'' does not disappoint.

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NightmareFuel in the Franchise/{{Metro}} ''Franchise/{{Metro}}'' is a time-honored series tradition. And ''Exodus'' does not disappoint.



* The multiple [[DeadGuyOnDisplay warnings]] in the Taiga made by the Pirates. Some even have signs on them saying they were rapists, bandits or simply drifters. You can overhear an argument between two Pirates about whether it's actually excessive to kill someone just for showing up.

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* The multiple [[DeadGuyOnDisplay warnings]] in the Taiga made by the Pirates. Some even have signs on them saying they were rapists, bandits or simply drifters. You can overhear an argument between two Pirates about whether it's actually excessive to kill someone just for showing up.up.
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* The multiple [[DeadGuyOnDisplay warnings]] in the Taiga made by the Pirates. Some even have signs on them saying they were rapists, bandits or simply drifters.

to:

* The multiple [[DeadGuyOnDisplay warnings]] in the Taiga made by the Pirates. Some even have signs on them saying they were rapists, bandits or simply drifters. You can overhear an argument between two Pirates about whether it's actually excessive to kill someone just for showing up.
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* The Humanimals. Essentially the [[VideoGame/{{Fallout}} Feral Ghouls]] done correctly, they make [[HellIsThatNoise surprisingly creepy gurgling noises]] and several areas have ''hordes'' of these things around every corner that love to ambush you if you make too much noise. And yes, [[KillItWithFire incendiary weapons]] certainly work nicely, but then you get to enjoy/endure their long, drawn-out, disturbingly ''human'' death cries as they slowly burn.

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* The Humanimals. Essentially the [[VideoGame/{{Fallout}} ''Metro'''s answer to [[Franchise/{{Fallout}} Feral Ghouls]] done correctly, Ghouls]], they make [[HellIsThatNoise surprisingly creepy gurgling noises]] and several areas have ''hordes'' of these things around every corner that love to ambush you if you make too much noise. And yes, [[KillItWithFire incendiary weapons]] certainly work nicely, but then you get to enjoy/endure their long, drawn-out, disturbingly ''human'' death cries as they slowly burn.
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** Even worse, unlike the mutated bear in ''Last Light'' which is only defending herself and her young, (and who you can ultimately leave on "good" terms with by saving her from the watchmen that are tearing into her after the boss fight is actually finished) this one is all but actively malicious and seems to be deliberately hunting you through the level, given that you escape it around the area of the church and then it ''still'' shows up again to attack you at the end for the climax of Taiga.

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** Even worse, unlike the mutated bear in ''Last Light'' which is only defending herself and her young, (and who you can ultimately leave on "good" terms with by saving her from the watchmen that are tearing into her after the boss fight is actually finished) this one is all but actively malicious and [[SuperPersistentPredator seems to be deliberately hunting you through the level, level]], given that you escape it around the area of the church and then it ''still'' shows up again to attack you at the end for the climax of Taiga.
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* '''Novosibirsk''', the final segment of the game. ''All of it''. Were you missing the supernatural horror and phenomenally disturbing mutants of ''VideoGame/Metro2033'' and ''VideoGame/MetroLastLight''? The EvilIsVisceral MeatMoss of the Biomass, the dark, claustrophobic feeling of Regina? The mounting horror of a mutant-infested dead station? The supernatural anomalies, the ghosts, the feeling of sanity slowly slipping away? Here. ''Have it all at once.''

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* '''Novosibirsk''', the final segment of the game. ''All of it''. Were you missing the supernatural horror and phenomenally disturbing mutants of ''VideoGame/Metro2033'' and ''VideoGame/MetroLastLight''? The EvilIsVisceral MeatMoss of the Biomass, the dark, claustrophobic feeling of Regina? The mounting horror of a mutant-infested dead station? The constant pressure of having to scrounge for ammo, filters, and medkits in an exceedingly hostile environment? The supernatural anomalies, the ghosts, the feeling of sanity slowly slipping away? Here. ''Have it all at once.''
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** Even worse, unlike the mutated bear in ''Last Light'' which is only defending herself and her young, (and who you can ultimately leave on "good" terms with by saving her from the watchmen that are tearing into her after the boss fight is actually finished) this one is all but actively malicious and seems to be deliberately hunting you through the level, given that you escape it around the area of the church and then it ''still'' shows up again to attack you at the end for the climax of Taiga.
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Spoiler tags are not allowed on Nightmare Fuel pages.


* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[spoiler: are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]

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* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[spoiler: are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]
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** TheReveal itself is chilling as well. As you enter the bunker, everyone is rightly on edge about the whole situation, save for Miller, who seems blind by desperate optimism. After exiting the elevator into the main complex, the "government officials" are observing you through a set of clear glass windows. The control room they're in is too dark to make anything out properly, then the lights come on, but they're so bright it's blinding. The mysterious figures within are STILL impossible to make out. They say [[NothingIsScarier '''nothing'''.]] Miller then tries to brief them on the situation, all the while the music gets more and more intense, making it all the more apparent things are not what they seem, and something terrible is about to happen.

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** TheReveal itself is chilling as well. As you enter the bunker, everyone is rightly on edge about the whole situation, save for Miller, who seems blind by desperate optimism. After exiting the elevator into the main complex, the "government officials" are observing you through a set of clear glass windows. The control room they're in is too dark to make anything out properly, then the lights come on, but they're so bright it's blinding. The mysterious figures within are STILL impossible to make out. They say [[NothingIsScarier '''nothing'''.]] '''[[NothingIsScarier nothing.]]''' Miller then tries to brief them on the situation, all the while the music gets more and more intense, making it all the more apparent things are not what they seem, and something terrible is about to happen.
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--->Miller: Comrade Minister! Commander of the Joint Special Operations Forces Squadron of the City of Moscow, Colonel Miller reporting! I would like to request that our people are provided with temporary quarters and supplies, as there are women and children among us. Still, our fighters are in top shape and ready for action!
--->Commander, stepping foward into the light: Women and children? [[EvilLaugh Haha!]] Good! [[WhamLine Haven't had those in a while!]]
--->Miller: [[OhCrap Who... are you?]]

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--->Miller: --->'''Miller:''' Comrade Minister! Commander of the Joint Special Operations Forces Squadron of the City of Moscow, Colonel Miller reporting! I would like to request that our people are provided with temporary quarters and supplies, as there are women and children among us. Still, our fighters are in top shape and ready for action!
--->Commander, --->'''Commander, stepping foward into the light: light:''' Women and children? [[EvilLaugh Haha!]] Good! [[WhamLine Haven't had those in a while!]]
--->Miller: --->'''Miller:''' [[OhCrap Who... are you?]]
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---> You get another, closer, even scarier look at them in the Two Colonels DLC mission, where Col. Khlebnikov has to contend with a Blind One in the depths of a radioactive bunker armed only with his ramshackle improvised flamethrower. It suddenly bursts in through the ceiling while the Colonel is dealing with a horde of Nosalises, [[AlwaysABiggerFish picking one up]] by its ankle and [[MetronomicManMashing swinging it back and forth like a ragdoll]] with force enough to probably ''liquify'' its skeleton... And then it comes for ''you'', utterly unbothered by you spewing flames in its face and requiring a point blank explosion to finally kill.

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---> *** You get another, closer, even scarier look at them in the Two Colonels DLC mission, where Col. Khlebnikov has to contend with a Blind One in the depths of a radioactive bunker armed only with his ramshackle improvised flamethrower. It suddenly bursts in through the ceiling while the Colonel is dealing with a horde of Nosalises, [[AlwaysABiggerFish picking one up]] by its ankle and [[MetronomicManMashing swinging it back and forth like a ragdoll]] with force enough to probably ''liquify'' its skeleton... And then it comes for ''you'', utterly unbothered by you spewing flames in its face and requiring a point blank explosion to finally kill.
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--->Commander, stepping foward into the light: Women and children? [[EvilLaugh Haha!]] Good! [[WhamLine Haven't had any of those in a while!]]

to:

--->Commander, stepping foward into the light: Women and children? [[EvilLaugh Haha!]] Good! [[WhamLine Haven't had any of those in a while!]]while!]]
--->Miller: [[OhCrap Who... are you?]]

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Changed: 19

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** TheReveal itself is chilling as well. As you enter the bunker, everyone is rightly on edge about the whole situation, save for Miller, who seems blind by desperate optimism. After exiting the elevator into the main complex, the "government officials" are observing you through a set of clear glass windows. The control room they're in is too dark to make anything out properly, then the lights come on, but they're so bright it's blinding. The mysterious figures within are STILL impossible to make out. They say [[NothingIsScarier ***nothing***.]] Miller then tries to brief them on the situation, all the while the music gets more and more intense, making it all the more apparent things are not what they seem, and something terrible is about to happen.

to:

** TheReveal itself is chilling as well. As you enter the bunker, everyone is rightly on edge about the whole situation, save for Miller, who seems blind by desperate optimism. After exiting the elevator into the main complex, the "government officials" are observing you through a set of clear glass windows. The control room they're in is too dark to make anything out properly, then the lights come on, but they're so bright it's blinding. The mysterious figures within are STILL impossible to make out. They say [[NothingIsScarier ***nothing***.'''nothing'''.]] Miller then tries to brief them on the situation, all the while the music gets more and more intense, making it all the more apparent things are not what they seem, and something terrible is about to happen.happen.
--->Miller: Comrade Minister! Commander of the Joint Special Operations Forces Squadron of the City of Moscow, Colonel Miller reporting! I would like to request that our people are provided with temporary quarters and supplies, as there are women and children among us. Still, our fighters are in top shape and ready for action!
--->Commander, stepping foward into the light: Women and children? [[EvilLaugh Haha!]] Good! [[WhamLine Haven't had any of those in a while!]]
*** After this you are immediately jumped by a group of madmen clad in old, filthy clothing belonging to soldiers, workers, and other staff, wielding torches and shouting in bloodthirsty glee about the [[ImAHumanitarian "meat"]] that just arrived as they overwhelm and capture your team.



*** You get another, closer, even scarier look at them in the Two Colonels DLC mission, where Col. Khlebnikov has to contend with a Blind One in the depths of a radioactive bunker armed only with his ramshackle improvised flamethrower. It suddenly bursts in through the ceiling while the Colonel is dealing with a horde of Nosalises, [[AlwaysABiggerFish picking one up]] by its ankle and [[MetronomicManMashing swinging it back and forth like a ragdoll]] with force enough to probably ''liquify'' its skeleton... And then it comes for ''you'', utterly unbothered by you spewing flames in its face and requiring a point blank explosion to finally kill.

to:

*** ---> You get another, closer, even scarier look at them in the Two Colonels DLC mission, where Col. Khlebnikov has to contend with a Blind One in the depths of a radioactive bunker armed only with his ramshackle improvised flamethrower. It suddenly bursts in through the ceiling while the Colonel is dealing with a horde of Nosalises, [[AlwaysABiggerFish picking one up]] by its ankle and [[MetronomicManMashing swinging it back and forth like a ragdoll]] with force enough to probably ''liquify'' its skeleton... And then it comes for ''you'', utterly unbothered by you spewing flames in its face and requiring a point blank explosion to finally kill.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** TheReveal itself is chilling as well. As you enter the bunker, everyone is rightly on edge about the whole situation, save for Miller, who seems blind by desperate optimism. After exiting the elevator into the main complex, the "government officials" are observing you through a set of clear glass windows. The control room they're in is too dark to make anything out properly, then the lights come on, but they're so bright it's blinding. The mysterious figures within are STILL impossible to make out. They say [[NothingIsScarier ***nothing***.]] Miller then tries to brief them on the situation, all the while the music gets more and more intense, making it all the more apparent things are not what they seem, and something terrible is about to happen.
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** This one also works as a TearJerker: the DownerEnding of the Taiga mission, right before the final fight with the Bear. You've trekked up the valley, [[NoGearLevel having lost the considerable arsenal that gave you such confidence at the start]], faced rabid wolves, unfriendly locals, Bear-zilla, and a tunnel full of spiderbugs, all to find a safe place for the ''Aurora'' crew to settle down. You finally escape the tunnel, meet Alyosha, and get a good look at the dam...and the water behind it is ''glowing''. That glow is the Cherenkov Effect, the lake beyond the dam is full of irradiated sediment, the water level is way over the dam's designed capacity, and the dam is going to fail soon, releasing all that lethal contamination on the valley below.
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* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[ are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]

to:

* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[ [[spoiler: are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]
Is there an issue? Send a MessageReason:
None


* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]

to:

* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[are [[ are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]
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Hanza

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* ''Hanza.'' Previously the closest faction in the Metro to the good guys. They are not genocidal fascists like Reich or dictatorial paranoids like the Reds. Sure they may base their society on who has the most money gets the most resources but they seem like otherwise the best choice of the major factions in the Metro. Until you [[are captured by them and then watch as they shoot an old woman, her grandson, and then you and toss you in a mass grave of hundreds of bodies. The bodies of outsiders coming into Moscow and Muscovites who have found out that there is life outside of Moscow. Some of the bodies are still quite fresh, but the decomposition at others shows Hanza and behind them the Invisible Watchers, have been doing this for years. It just goes to show in the CrapsackWorld of the Metro there are no good guys. Only survivors.]]

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