Follow TV Tropes

Following

History NightmareFuel / Ico

Go To



* The shadows are [[spoiler:the souls of horned people entombed alive in the castle. Including children]].
** The ones in the pod room are different to those seen in the rest of the game. [[spoiler: They're child-sized and shaped, aren't interested in you, and only want to look at the petrified Yorda. But you have to kill them anyway.]]

to:

* The shadows are [[spoiler:the the souls of horned people entombed alive in the castle. Including children]].
children.
** The ones in the pod room are different to those seen in the rest of the game. [[spoiler: They're child-sized and shaped, aren't interested in you, and only want to look at the petrified Yorda. But you have to kill them anyway.]]



** The [[OneWomanWail incredibly eerie music]] that plays while you [[spoiler: slaughter them]] just makes it even worse.

to:

** The [[OneWomanWail incredibly eerie music]] that plays while you [[spoiler: slaughter them]] them just makes it even worse.


** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while you're focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting until your back is turned to come at you. And they never, ever give up.

to:

** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while you're focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting until your back is turned to come at you. And they never, ever give up. They can also knock you over the edge if they get a good hit in.


** The [[OneWomanWail incredibly eerie music]] that plays while you [[spoiler: slaughter them]] just makes it even worse.



* The Queen herself. Just the idea of someone commiting such horrible actions with no remorse is quite frankly ''terrifying''

to:

* The Queen herself. Just the idea of someone commiting such horrible actions with no remorse is quite frankly ''terrifying''''terrifying''
* Upon approaching the Queen's throne room in the endgame, everything seems quiet...[[NothingIsScarier too quiet.]] You can dance on the Queen's throne, wave around your sword, anything--and nothing happens. Then, you turn to leave, [[JumpScare and suddenly the Queen's on her throne and calling after you.]] ''How long was she there for?''


** The walls of the tomb room are packed full of identical pods, indicating that Ico's intended fate isn't exactly unique.

to:

** The walls of the tomb room are packed full of identical pods, indicating that Ico's intended fate isn't exactly unique.unique.
* The Queen herself. Just the idea of someone commiting such horrible actions with no remorse is quite frankly ''terrifying''


** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while your focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting till your back is turned to come at you. And they never, ever give up.

to:

** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while your you're focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting till until your back is turned to come at you. And they never, ever give up.


* What was supposed to happen to Ico. The villagers left him chained in a stone pod without food or water, apparently to wait for his death.

to:

* What was supposed to happen to Ico. The villagers left shadows are [[spoiler:the souls of horned people entombed alive in the castle. Including children]].
** The ones in the pod room are different to those seen in the rest of the game. [[spoiler: They're child-sized and shaped, aren't interested in you, and only want to look at the petrified Yorda. But you have to kill them anyway.]]
** [[{{AndIMustScream}} Think about what they were doing when the Queen doesn't need them]].
* Ico's intended fate at the beginning of the game. He's not only condemned to a tomb but also ''shackled''. Alone and trapped in the dark, with only luck saving
him chained in a stone pod without food from either suffocation or water, apparently to wait for his death.dehydration, whichever came first.
** The walls of the tomb room are packed full of identical pods, indicating that Ico's intended fate isn't exactly unique.


** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while your focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting till your back is turned to come at you. And they never, ever give up.

to:

** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while your focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting till your back is turned to come at you. And they never, ever give up.up.
* What was supposed to happen to Ico. The villagers left him chained in a stone pod without food or water, apparently to wait for his death.

Added DiffLines:

* The Shadow monsters. Good ''god'', the shadow monsters. They come out of nowhere, swarm you incessantly, and try with mind-numbing determination to take Yorda away from you. A single hit knocks you on your arse, and Ico just lays there for a few seconds, gasping in pain. Meanwhile, the shadow monsters grab Yorda and begin dragging her away to the portal. And if they do, its over for the both of you.
** The worst part of it is how damn smart they are. They come at you from multiple directions and dimensions, flying around to get a better shot or flattening to shadow to wait for an opening. They work together, smacking you in the back while your focused on another target or blocking your way as you chase after Yorda. They use tactics, dragging Yorda to the farthest portal so you have to fight them all to get to her, or waiting till your back is turned to come at you. And they never, ever give up.

Showing 9 edit(s) of 9

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report