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* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned {{Film/Predator}} for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout. Hell, in one LetsPlay of the series, the players went on to fail so many rolls in book 4 that they joked that Cal had developed PTSD from the whole ordeal.

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* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned {{Film/Predator}} for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not hardly daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout. Hell, in one LetsPlay of the series, the players went on to fail so many rolls in book 4 that they joked that Cal had developed PTSD from the whole ordeal.
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* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned {{Film/Predator}} for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout... and in book 4, it's lightly hinted that Cal has developed lingering PTSD from the whole ordeal.

to:

* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned {{Film/Predator}} for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout... and shootout. Hell, in one LetsPlay of the series, the players went on to fail so many rolls in book 4, it's lightly hinted 4 that they joked that Cal has had developed lingering PTSD from the whole ordeal.
Is there an issue? Send a MessageReason:
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* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned Film/Predator for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout... and in book 4, it's lightly hinted that Cal has developed lingering PTSD from the whole ordeal.

to:

* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned Film/Predator {{Film/Predator}} for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout... and in book 4, it's lightly hinted that Cal has developed lingering PTSD from the whole ordeal.
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* In book 1, you can encounter a pair of "Rad-vics", the nickname your colony gives to victims of terminal radiation sickness. If you got past their dogs by feeding the animals with spare meals, you end up at the numbered section that shows a ''picture'' of the wretches, and their diseased, ghoulish appearance is jarring for what up to this point has been a family-friendly ''{{Film/Mad Max}}'' meets ''{{Literature/Lone Wolf}}'' deal.

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* In book 1, you can encounter a pair of "Rad-vics", the nickname your colony gives to victims of terminal radiation sickness. If you got past their dogs by feeding the animals with spare meals, you end up at the numbered section that shows a ''picture'' of the wretches, and their diseased, ghoulish appearance is jarring for what up to this point has been a family-friendly ''{{Film/Mad Max}}'' meets ''{{Literature/Lone Wolf}}'' deal.deal.
* In book 3, Cal's extended chase/duel with the HAVOC sniper is ''tense'' for a gamebook. One by one, Cal's party of military buddies [[DwindlingParty get picked off by the sniper]], who is so lethal that merely peeking in his direction from cover triggers the gamebook equivalent of PressXToNotDie. Once Cal is the last survivor, the sniper hunts him like a goddamned Film/Predator for two days, chasing him over forest and road without ever revealing more of himself than a shadow. More than once, Cal is reduced to cowering behind an obstacle, not daring to ''move''. Only when Cal is cornered in the ruins of Tombstone, Arizona does he finally turn the tables on the bastard, killing him in a climactic shootout... and in book 4, it's lightly hinted that Cal has developed lingering PTSD from the whole ordeal.
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* In book 1, you can encounter a pair of "Rad-vics", the nickname your colony gives to victims of radiation. If you got past their dogs by feeding the animals with spare meals, you end up at the numbered section that shows a ''picture'' of the wretches, and their diseased, ghoulish appearance wouldn't be out of place for monsters in a Literature/LoneWolf adventure.

to:

* In book 1, you can encounter a pair of "Rad-vics", the nickname your colony gives to victims of radiation. terminal radiation sickness. If you got past their dogs by feeding the animals with spare meals, you end up at the numbered section that shows a ''picture'' of the wretches, and their diseased, ghoulish appearance wouldn't be out of place is jarring for monsters in what up to this point has been a Literature/LoneWolf adventure.family-friendly ''{{Film/Mad Max}}'' meets ''{{Literature/Lone Wolf}}'' deal.
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Cal's post-nuclear adventures may not be ''quite'' as harrowing as, say, ''{{Film/Threads}}'', but there are some spine-chilling moments.

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Cal's post-nuclear adventures may not be ''quite'' as harrowing as, say, as ''{{Film/Threads}}'', but there are some spine-chilling moments.
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Cal's post-nuclear adventures may not be ''quite'' as harrowing as, say, ''{{Film/Threads}}'', but there are some spine-chilling moments.

* In book 1, you can encounter a pair of "Rad-vics", the nickname your colony gives to victims of radiation. If you got past their dogs by feeding the animals with spare meals, you end up at the numbered section that shows a ''picture'' of the wretches, and their diseased, ghoulish appearance wouldn't be out of place for monsters in a Literature/LoneWolf adventure.

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