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* When playing the game, there's an occasional breathing sound that players might find disturbing.
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* When playing the game, there's an occasional breathing sound that players might find disturbing.coming from the Doomscale. Combined with a lack of music, it is remarkably unnerving.
** There is also a low sinister laugh that plays seemingly at random for no reason.
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** As for the MS-DOS version, the seventeenth level named "Dribbling Puss Sacs" is pretty much the same as the theme, only the platforms and the body parts composed of them are blue.
*** Some levels of the MS-DOS version have graphics referencing that theme, such as the fifth level titled "Festering Boil Burst".
* The game over screen might also creep people out, especially how it comes up like a JumpScare.
*** Some levels of the MS-DOS version have graphics referencing that theme, such as the fifth level titled "Festering Boil Burst".
* The game over screen might also creep people out, especially how it comes up like a JumpScare.
to:
** As for the MS-DOS version, the seventeenth level named "Dribbling Puss Sacs" is pretty much the same as the theme, only the platforms and the body parts composed of them are blue.
***blue. Some levels of the MS-DOS version even have graphics referencing that theme, such as the fifth level titled "Festering Boil Burst".
* The MS-DOS version carries its own unique level known only as "?", though it is [[EldritchLocation probably the best way to describe it.]] It is a surreal pale realm covered in random things including a clock, drooling monstrous teeth, and a distorted child's head that seems to be crying.
* The game over screen might also creep peopleout, out with its especially monstrous looking penguin, especially how it comes up like a JumpScare.
***
* The MS-DOS version carries its own unique level known only as "?", though it is [[EldritchLocation probably the best way to describe it.]] It is a surreal pale realm covered in random things including a clock, drooling monstrous teeth, and a distorted child's head that seems to be crying.
* The game over screen might also creep people
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* When playing the game, there's an occasional breathing sound that players might find disturbing.
** In the MS-DOS version, the teleporter produces a creepy sound that sounds like a creature that's dying.
* When it comes to the Atari Jaguar version of the game, the level theme "Horror High Jinxs" is terrifying in general, as the platforms are [[BodyHorror composed of a gooey mess of skulls and other body parts]]. For some levels with that theme, you might come across a penguin composed of the same dribbling mess.
** As for the MS-DOS version, the seventeenth level named "Dribbling Puss Sacs" is pretty much the same as the theme, only the platforms and the body parts composed of them are blue.
*** Some levels of the MS-DOS version have graphics referencing that theme, such as the fifth level titled "Festering Boil Burst".
* The game over screen might also creep people out, especially how it comes up like a JumpScare.
* When playing the game, there's an occasional breathing sound that players might find disturbing.
** In the MS-DOS version, the teleporter produces a creepy sound that sounds like a creature that's dying.
* When it comes to the Atari Jaguar version of the game, the level theme "Horror High Jinxs" is terrifying in general, as the platforms are [[BodyHorror composed of a gooey mess of skulls and other body parts]]. For some levels with that theme, you might come across a penguin composed of the same dribbling mess.
** As for the MS-DOS version, the seventeenth level named "Dribbling Puss Sacs" is pretty much the same as the theme, only the platforms and the body parts composed of them are blue.
*** Some levels of the MS-DOS version have graphics referencing that theme, such as the fifth level titled "Festering Boil Burst".
* The game over screen might also creep people out, especially how it comes up like a JumpScare.