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creating a new index for spirits from series on the roster: series without a playable character will still be on this page


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[[index]]
* [[MythologyGag/SuperSmashBrosUltimateSpiritsAToL Spirits from Series A-L]]
* [[MythologyGag/SuperSmashBrosUltimateSpiritsMToZ Spirits from Series L-Z]]
[[/index]]



[[folder:Animal Crossing Spirits]]
* Celeste is represented as Jigglypuff who heavily favors using Rest, referencing how Celeste, as an owl, can be found sleeping during the daytime when you visit the museum. This Jigglypuff also wears a bow just like Celeste does.
* Tom Nook is represented by an Incineroar who gets healed from attacks and has the ability to perform ''random Final Smashes'' -- a reference to how unfair Tom Nook's debts can be. In addition, the spirit can be enhanced, after which it depicts Tom Nook in his Nookington's outfit. Nookington is usually the final upgrade Tom Nook's store can go through in the ''Animal Crossing'' games. The spirit allows you to attract nearby items towards you, similar to how Tom Nook sells furniture and tools.
* Tom Nook's nephews, Timmy and Tommy, are 2 Villagers with raccoon tails and favor going after items, since they need stock for their shop. They also own one of the five shops available and sell spirits that are related to items, as is their usual role in the ''Animal Crossing'' games
* Sable, Label, and Mabel, the Able Sisters, are represented by three Sonics, who start with the Drill Arm. Obviously, the Able sisters are all hedgehogs, like Sonic, and the Drill Arm is arguably the closest thing to a sewing machine in the game. They also increase the durability of the player's shield, as if they were buying brand new clothing from their shop.
* Digby is represented by Isabelle (wearing his clothes even); makes sense since they're siblings.
* [[VideoGame/AnimalCrossingCityFolk Serena]] is a Palutena due to both being goddesses. She's fought in the Fountain of Dreams as she's the goddess of a fountain, and hammers appear, [[ClosestThingWeGot being the closest thing]] in ''Smash'' to the axes she can grant.
* Katrina the fortune teller is another Palutena fight, but with both fighters taking max damage after a few seconds. Perhaps she saw some bad luck in your future. Her spirit also prevents [[InterfaceScrew your controls from being reversed]]. Looks like luck is on your side.
* Joan is a blue Peach who favors her down special (pulling up vegetables from the ground, as Joan is a turnip trader), and is accompanied by a dark-skinned female Villager ally who uses her up and down aerials (both of which utilize the turnips she sells). The "stats up after eating" ability Joan provides is a reference to how eating Joan's turnips (or any other edible item for that matter) increases the player's stamina.
* Lloid is represented by a team of two Villagers who favor their side specials (Lloid Rocket), and two Isabelles who favor their down special (Lloid Trap). The fight takes place in Mushroomy Kingdom, which is implied to be the ruins of the original Mushroom Kingdom, referencing the fact that the gyroids in ''Animal Crossing'' are based on Haniwa figures, ancient Japanese artifacts used as funerary objects.
* Copper & Booker are two Duck Hunts who like to shield, and gain a bonus to their defense after taking a certain amount of damage. [[spoiler:(They're [[StealthPun guard dogs]].)]] Since they tend to be found on the outskirts of town in the games they appear in, their battle takes place on the [[VideoGame/TheLegendOfZeldaTwilightPrincess Bridge of Eldin]]. They are a Master Spirit who can teach you a style that dramatically boosts your defense but also dramatically reduces your offense; again, [[spoiler:they're guard dogs]].
* Brewster is a battle against Falco on Luigi's Mansion, representing his café. Food items will periodically spawn during the battle, summoning either Isabelle or a Villager as backup, representing both Brewster's incredibly good coffee and the various villagers that drop by The Roost for a freshly made cup. His spirit grants immunity to Sleep-inducing floors, as if he's serving you a nice, warm cup of coffee.
* Summoning K.K. Slider (as DJ K.K.) requires the cores of a [[VideoGame/{{Nintendogs}} Labrador Retriever]] (a breed of dog) and [[VideoGame/WarioWare 9-Volt and 18-Volt]], who, like K.K., moonlight as disc jockeys. After enhancement, he turns into his normal guitar-playing incarnation. His battle has him as Duck Hunt on Fourside to represent his [=DJing=]. After awhile, three villagers will show up, representing audiences for his show and then later on, the Squid Sisters will appear, representing K.K.'s concert.
* Summoning Sonny Resetti requires cores of [[VideoGame/MegaManClassic Mettaur]], [[Franchise/{{Pokemon}} Dugtrio]] and [[VideoGame/MoleMania Muddy Mole]], the three of whom are moles just like Resetti, and two additional attack type cores, which is a nod to how Resetti gets more and more angrier the more the player quits without saving in the ''Animal Crossing'' games prior to ''New Horizons'' (which causes him to give them a long lecture). When equipped, the spirit decreases the user's jump power, as Resetti is a mole who burrows underground and thus is never seen jumping.
* Summoning Pete requires cores of [[Franchise/TheLegendOfZelda a Cucco]] (an avian animal) and the Postman from ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' (who is a postman, just like Pete). Equipping Pete's spirit grants the user immunity against strong winds, referencing how Pete, being a pelican, is able to fly without a problem.
* Summoning Phyllis & Pelly requires cores of [[VideoGame/FatalFrameII Mio & Mayu Amakura]] (who are twin sisters) and [[Franchise/{{Kirby}} Pitch]] (an avian character). Their battle pits you against Pit and Dark Pit, who share similar traits to Pelly and Phyllis respectively (Pit and Pelly are happy-go-lucky characters, while Dark Pit and Phyllis are more on the cynical side of things), and has everyone move ''way'' too fast and makes crates filled with all sorts of items spawn from time to time, representing the sisters working part-time at the post office. When equipped, their spirit grants the user a Back Shield, which is a nod to how Pelly works the day shift at the post office and Phyllis works the night shift.
* Summoning Blathers requires the cores of a [[VideoGame/FossilFighters T-Rex]], a Beetle (the car from ''[[VideoGame/{{Excite}} Excitebots: Trick Racing]]'', not the bug), and a [[VideoGame/TheLegendOfZeldaTheWindWaker Fishman]]. Blathers is a museum curator, and he collects all kinds of weird fish, bug, and fossil samples. Like Celeste, his battle (as the Villager) is fought with an involvement of sleeping, this time with a sleep-induced floor and items will be pulled towards him since he's accepting donations.
* Summoning Tortimer requires the cores of [[VideoGame/TheLegendaryStarfy Old Man Lobber]], a fellow elderly anthropomorphic animal, and a [[Franchise/SuperMarioBros Koopa Troopa]], a fellow turtle.
* Dr. Shrunk is represented by a pink Luigi who taunts a lot, as his job in the games is to tell "jokes" that teach players how to emote.
* Redd, the shady furniture-selling kitsune, is represented by a Fox who gets items drawn to him. Equipping his support spirit makes you start the battle with 30% of damage, but your defense will be increased in return, referencing how Redd sells art (which can potentially be counterfeit art) and rare furniture for high prices.
* Rover as Sheik represents the fact that in the Japanese version, he is literally called "Unknown Cat" as well as sharing a color scheme. He is accompanied by two Villagers since he's usually the one who ask your name and where you're moving to. The battle takes place in the Spirit Train, where you meet him in a train in both the original game and ''New Leaf''.
* Gulliver is a Falco with the effect being heavy wind, one common reason he is often marooned at shore is because of a storm.
* Don is a Luigi, who share similar personalities, who starts with a hammer as a substitute for a pickaxe and can use it longer than usual. Earthquakes periodically appear since he usually digs underground.
* Harriet is an Isabelle with swords appearing throughout the battle with increased power. Since Harriet is a hair stylist, it makes sense for sharp items like swords to appear since it's the closest thing to scissors. Equipping her spirit also increases the attack power of melee weapons, showing how Harriet is a very skilled hairdresser.
* Lyle is a King Dedede, both being very slippery individuals, who has increased attack and defense when at high damage since he is showing off the insurance he offers.
* Kaitlin & Katie's battle has you fight two Isabelles in a fog covered Smashville since when they usually enter your town, both of them are separated from each other and you must reunite the two. Equipping their spirit also makes any fog present at a stage disappear completely, as if mother and daughter had been reunited once again.
* Cyrus & Reese is represented by the Ice Climbers with items appearing after awhile. As they are shopkeepers, this makes perfect sense.
* Gracie is a yellow Yoshi with transformation items appearing, since Gracie is giving fashion advice. The floor being sleep inducing could represent the Dream Suite which is next to Gracie's shop in ''New Leaf''.
* Kicks is a Lucario with the fighters having increased speed and the floor is slippery. Kicks will shine shoes for the playable character but looks like in this case, he did too good of a job. His spirit does a much better job showcasing his ability to shine shoes by making the user immune to sticky floors.
* Leif is Diddy Kong in the Brawl version of Yoshi Island since it represents his occupation as a gardener. The timers appearing makes the opponent of whoever grabs it slow as a sloth, which is what Leif is.
* The home designer Lottie is a Jigglypuff who is holding a drill and hammers appearing, items that can be useful for redesigning a home.
* Orville & Wilbur are two Falcos with increased attack who are distracted by items, the only ones appearing being Cuccos which are fellow birds. The battle takes place on Pilotwings since they are both in charge of the airports. Their spirit gives increased attack and speed when undamaged, a joke over the fact that both of them are dodos, an extinct animal.
* C.J. is represented by Isabelle who uses her side special attack as it is a fishing rod, is accompanied by two Inklings who spam their up special in reference to the fact that you can fish for squids, and is fought on the boat section of Wuhu Island. His spirit grants item gravitation. In other words, he's fishing for items.
* Flick is a red Yoshi who is easily distracted by items. The only items that appear during his fight are the Bee Nest and the Beetle, which makes Flick's attraction to items a clear reference to his love of bugs. He also has increased attack and speed after a while, possibly referencing the fact that he goes crazy with joy if you sell an insect to him. Equipping his spirit also increases the power of your throws, as if Flick had swung his net in order to catch a bug.
* Daisy Mae's spirit battle is somewhat a reverse of her grandmother Joan's spirit battle above; her spirit is represented by a striped-shirt female Villager with an invisible Peach ally, but both maintain their presence of using turnip-based moves as Daisy Mae takes on Joan's role in ''New Horizons''.

to:

[[folder:Animal Crossing [[folder:Mega Man Spirits]]
[[AC:Robot Master
Spirits]]
* Celeste is represented as Jigglypuff Numerous Robot Master spirits are stamina battles against multiple Mega Men who heavily favors using Rest, referencing how Celeste, as an owl, can be found sleeping during only use the daytime when you visit attack specific to that Robot Master ([[VideoGame/MegaMan3 Top Man]]'s Top Spin is the museum. This Jigglypuff dash attack, [[VideoGame/MegaMan7 Slash Man]]'s Slash Claw is the back aerial, etc.) or wield a weapon that resembles said attack ([[VideoGame/MegaMan4 Dive Man]] wields the VideoGame/SteelDiver weapon to simulate Dive Missiles), with the color change to match. You also wears a bow just like Celeste does.
* Tom Nook is represented by an Incineroar who gets healed from attacks and has the ability
have to perform ''random Final Smashes'' -- fight multiple fighters rather than one as a reference to how unfair Tom Nook's debts can be. In addition, the spirit can be enhanced, after which it depicts Tom Nook in his Nookington's outfit. Nookington is usually the final upgrade Tom Nook's store can go through in the ''Animal Crossing'' games. The spirit allows you to attract nearby items towards you, similar to how Tom Nook sells furniture and tools.
* Tom Nook's nephews, Timmy and Tommy, are 2 Villagers with raccoon tails and favor going after items, since they need stock for their shop. They also own one of the five shops available and sell spirits
fact that are related to items, as is their usual role in the ''Animal Crossing'' games
* Sable, Label, and Mabel, the Able Sisters, are represented by three Sonics, who start with the Drill Arm. Obviously, the Able sisters are all hedgehogs, like Sonic, and the Drill Arm is arguably the closest thing to a sewing machine in the game. They also increase the durability of the player's shield, as if they were buying brand new clothing from their shop.
* Digby is represented by Isabelle (wearing his clothes even); makes sense since
they're siblings.
* [[VideoGame/AnimalCrossingCityFolk Serena]] is a Palutena due to both being goddesses. She's
often fought multiple times in the Fountain of Dreams as she's the goddess of same game.
** Bomb Man switches things up
a fountain, bit by using Young Link and hammers appear, [[ClosestThingWeGot being the closest thing]] in ''Smash'' to the axes she can grant.
* Katrina the fortune teller is another Palutena fight, but with both fighters taking max damage after a few seconds. Perhaps she saw some bad luck in your future. Her spirit also prevents [[InterfaceScrew your controls from being reversed]]. Looks like luck is on your side.
* Joan is a blue Peach who favors her
his down special (pulling up vegetables from the ground, as Joan is (Bomb), since Mega Man doesn't have a turnip trader), and is accompanied by a dark-skinned female Villager ally who uses her up and down aerials (both of which utilize the turnips she sells). The "stats up after eating" ability Joan provides is a reference to how eating Joan's turnips (or any other edible item for that matter) increases the player's stamina.
* Lloid
Hyper Bomb attack in this game.
** [[VideoGame/MegaMan1 Guts Man]]
is represented by a team of two Villagers large Mega Man who favor their side specials (Lloid Rocket), and two Isabelles who favor their down special (Lloid Trap). The fight takes place in Mushroomy Kingdom, favors his grab -- which is implied just happens to be Guts Man's weapon, the ruins of the original Mushroom Kingdom, Super Arm. He's also hard to launch or make flinch, referencing Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the fact that the gyroids earth shake every time he lands after jumping. The stage is Gerudo Valley in ''Animal Crossing'' are based on Haniwa figures, ancient Japanese artifacts used as funerary objects.
* Copper & Booker are
Final Destination form, which strongly resembles Guts Man's stage.
** Cut Man is a duel against
two Duck Hunts orange Young Links who like to shield, and gain a bonus to toss their defense after taking a certain amount of damage. [[spoiler:(They're [[StealthPun guard dogs]].)]] Since Boomerangs around as Cut Man would with his own Rolling Cutter.
** [[VideoGame/MegaMan3 Snake Man]] is represented by [[ShapedLikeItself Snake]], and
they tend favor using Bombchus to be found attack, a reference to Snake Man's weapon.
** [[VideoGame/MegaMan9 Galaxy Man]] is a R.O.B. fought
on the outskirts of town Lylat Cruise, a level set in outer space. The stage has low gravity, and the games they appear in, their only item that spawns is the Black Hole, representing Galaxy Man's Black Hole Bomb.
** Elec Man is a masked Pikachu that prefers to use its electric abilities on a stage with an electrified floor as a stage hazard, which is rather [[ShockAndAwe self-explanatory]].
** The
battle against [[VideoGame/MegaMan2 Crash Man]] takes place on the [[VideoGame/TheLegendOfZeldaTwilightPrincess Bridge of Eldin]]. They Wrecking Crew stage, where there are a Master Spirit who can teach you a style that dramatically boosts your defense but also dramatically reduces your offense; again, [[spoiler:they're guard dogs]].
* Brewster
plenty of destructible blocks to blow up with the Crash Bomber.
** Shadow Man
is a battle against Falco set of Greninja who prefers to spam Greninja's [[FuumaShuriken Water Shuriken]] move, referencing Shadow Man's own weapons.
** Wood Man is two Mega Men who jump around and spam Leaf Shield, though the original would jump three times before shielding.
** [[VideoGame/MegaMan6 Wind Man]] is a Mega Man with a Rocket Belt, and has gusts of wind going
on Luigi's Mansion, representing throughout the battle.
** Knight Man is represented by a Metal Simon who favors Smash attacks, with
his café. Food items will periodically spawn during whip acting as Knight Man's Knight Crusher attack. The stage is the battle, summoning either Isabelle or a Villager as backup, representing both Brewster's incredibly good coffee and the various villagers that drop by The Roost for a freshly made cup. His spirit grants immunity to Sleep-inducing floors, as if he's serving you a nice, warm cup interior section of coffee.
* Summoning K.K. Slider (as DJ K.K.) requires the cores of a [[VideoGame/{{Nintendogs}} Labrador Retriever]] (a breed of dog) and [[VideoGame/WarioWare 9-Volt and 18-Volt]], who, like K.K., moonlight as disc jockeys. After enhancement, he turns into his normal guitar-playing incarnation. His battle has him as Duck Hunt on Fourside
Castle Siege to represent the Citadel of Science, Knight Man's stage.
** Quick Man is a fast-moving and high-jumping Mega Man who frequently attacks you with boomerangs similar to the Quick Boomerang.
** [[VideoGame/MegaMan5 Gravity Man]] is a battle on the planet-like Mario Galaxy against Dark Samus, whose floaty movements are eerily perfect for the constantly shifting gravity that occurs throughout the battle. As a Dojo Master, he teaches the Gravity Style which makes spirits jump higher and fall slower.
** [[VideoGame/MegaMan4 Skull Man]] is a silver Samus with a permanent Reflect effect to signify Skull Man's Skull Barrier. Reflected projectiles also cause more damage in this battle.
** [[VideoGame/MegaMan5 Napalm Man]] is Snake who uses
his [=DJing=]. After awhile, three villagers will show up, representing audiences for his show and then later on, neutral special to represent the Squid Sisters will appear, representing K.K.'s concert.
* Summoning Sonny Resetti requires cores
Napalm Bomb. [[NonIndicativeName While the name of the weapon has nothing to do with napalm at all]], the puppet Snake wearing the '''Heat''' Camo [[StealthPun is likely a reference to it]].

[[AC:Other
[[VideoGame/MegaManClassic Mettaur]], [[Franchise/{{Pokemon}} Dugtrio]] and [[VideoGame/MoleMania Muddy Mole]], the three of whom are moles just like Resetti, and two additional attack type cores, which is a nod to how Resetti gets more and more angrier the more the player quits without saving in the ''Animal Crossing'' games prior to ''New Horizons'' (which causes him to give them a long lecture). When equipped, the spirit decreases the user's jump power, as Resetti is a mole who burrows underground and thus is never seen jumping.
* Summoning Pete requires cores of [[Franchise/TheLegendOfZelda a Cucco]] (an avian animal) and the Postman from ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' (who is a postman, just like Pete). Equipping Pete's spirit grants the user immunity against strong winds, referencing how Pete, being a pelican, is able to fly without a problem.
* Summoning Phyllis & Pelly requires cores of [[VideoGame/FatalFrameII Mio & Mayu Amakura]] (who are twin sisters) and [[Franchise/{{Kirby}} Pitch]] (an avian character). Their battle pits you against Pit and Dark Pit, who share similar traits to Pelly and Phyllis respectively (Pit and Pelly are happy-go-lucky characters, while Dark Pit and Phyllis are more on the cynical side of things), and has everyone move ''way'' too fast and makes crates filled with all sorts of items spawn from time to time, representing the sisters working part-time at the post office. When equipped, their spirit grants the user a Back Shield, which is a nod to how Pelly works the day shift at the post office and Phyllis works the night shift.
* Summoning Blathers requires the cores of a [[VideoGame/FossilFighters T-Rex]], a Beetle (the car from ''[[VideoGame/{{Excite}} Excitebots: Trick Racing]]'', not the bug), and a [[VideoGame/TheLegendOfZeldaTheWindWaker Fishman]]. Blathers is a museum curator, and he collects all kinds of weird fish, bug, and fossil samples. Like Celeste, his battle (as the Villager) is fought with an involvement of sleeping, this time with a sleep-induced floor and items will be pulled towards him since he's accepting donations.
* Summoning Tortimer requires the cores of [[VideoGame/TheLegendaryStarfy Old Man Lobber]], a fellow elderly anthropomorphic animal, and a [[Franchise/SuperMarioBros Koopa Troopa]], a fellow turtle.
Classic Series]] Characters]]
* Dr. Shrunk Wily is represented by Dr. Mario, but you have to defeat eight metal Mega Men before he spawns, i.e. you have to defeat the eight Robot Masters to get to him.
* Dr. Light is also represented by Dr. Mario, who is fought in a stamina battle where he tends to run away while a Mega Man ally fights, which represents how he's the BigGood NonActionGuy of the series.
* Mettaur is a Pac-Man that shields a lot and doesn't jump, even having a back-shield, which is how a Met normally fights. The battle is fought on the Wrecking Crew stage, an industrial area Mettaurs are normally found in.
* Bass is represented by another Mega Man, albeit one armed with a Super Scope referencing his rapid-fire capabilities, and is accompanied by a metal Duck Hunt duo referencing his wolf companion Treble and Wily's pet bird Reggae.
* Proto Man is summoned with the cores of Dr. Light (his creator), Roll (his sister), and a random Shield-type core (to represent his signature Proto Shield).
* Roll
is represented by a pink Luigi who taunts a lot, as his job female Villager accompanied by her brother in the games is to tell "jokes" that teach players how to emote.
* Redd,
Living Room stage. Both the shady furniture-selling kitsune, Villager and the living room represent her status as a housekeeper robot, being a stage set in a peaceful house and a character known for just living a daily life.
* Duo
is represented by a Fox who gets items drawn to him. Equipping his support spirit makes you start the battle two giant Captain Falcons with 30% Super Armor who favor their neutral specials (Falcon Punch). As a playable character in ''Mega Man 2: The Power Fighters'', Duo mainly attacked with punches and charged {{Rocket Punch}}es instead of damage, but using ranged weapons like the other characters. When you equip Duo, he improves your defense will fist attacks. There being two Captain Falcons in the fight may be increased a reference to his near-identical EvilCounterpart he was fighting against in return, referencing how Redd sells art (which can potentially the intro to ''VideoGame/MegaMan8''.
* The Yellow Devil may
be counterfeit art) and rare furniture for high prices.
* Rover as Sheik represents
summoned by using the core of a Waddle Doo (due to the fact that in he attacks by firing from his eye) and Diskun (another yellow character).
* Rush may be summoned by
the Japanese version, cores of Chibi-Tot (a robot), Boney (the dog of Lucas, a fellow fighter and main character), and a Support core (since he usually supports Mega Man).

[[AC:''[[VideoGame/MegaManX X]]'']]
* X himself
is literally called "Unknown Cat" as well as sharing represented by his predecessor and is fought in a stamina match on New Donk City to represent the Central Highway from ''X1''. His color scheme. He scheme is a brighter shade of blue to represent the First Armor, he flinches less to reference the weaker knockback compared to the classic series, and he occasionally uses items that represent other ''X'' series weapons, like the Fire Flower as a stand-in for the Fire Wave.
* Sigma is represented through a stamina battle on Midgar with a purple-caped Ganondorf equipped with a beam sword. Both Sigma and Ganondorf are LargeAndInCharge villain-types with broad shoulders and capes, while the beam sword represents Sigma's own beam saber from ''X1'', and Midgar's Shinra building is a stand-in for Sigma Palace. Also, Sigma is the spirit that guards Mega Man in ''World of Light''.
* Axl is represented by two gray Mega Men fought in a stamina battle. Both fighters have increased power to their shooting attacks and come equipped with a Ray Gun, referencing Axl's preference for rapid-fire laser guns and there being two Mega Men armed with them is a stand-in for Axl [[GunsAkimbo wielding two of them at once]].

[[AC:''[[VideoGame/MegaManLegends Legends]]'']]
* Mega Man Volnutt is the Blue Bomber fought on The Great Cave Offensive, which fits with how Volnutt's job is a Digger exploring ancient ruins for treasure. They also carry weapons associated to the Digger, like the drill.
* Tron Bonne is represented as Wendy Koopa (as the Koopa Clown Car is meant to evoke the Gustaff, Tron's signature mech) and
is accompanied by two Villagers since he's usually 2 miniature yellow R.O.B.s as Servbots. You fight her on Wuhu Island, as a stand-in for Kattelox Island, the one setting of the first ''Mega Man Legends'' game.
* Roll Caskett is represented by Isabelle, with Diddy Kong,
who ask your name represents Data, joining her. The stage is Pilotwings, representing the Flutter flying between islands. Hocotate Bombs also frequently spawn throughout the match, referencing [[spoiler:the several rockets she built alongside Tron in an attempt to rescue Volnutt from the Elysium, but with all of their attempts failing as the rockets kept exploding in midair]].

[[AC:''[[VideoGame/MegaManBattleNetwork Battle Network]]'']]
* [=MegaMan=].EXE is obviously represented as the Blue Bomber himself, but the stage you fight him is Hanenbow, which is the closest representation to the Internet,
and where you're moving to. The you fight multiple Mega Men. One of them spawns in with a Bob-omb, which references the Bomb battle chips. He can even hack computers, as it was his M.O. within his games. His status as a Legend-class Spirit is likely a reference to his kill list of absurdly-powerful final bosses from his own series, which also puts him as one of the most powerful incarnations of Mega Man. The battle's theme is "[[VideoGame/MegaManStarForce Shooting Star]]" since ''Star Force'' takes place in the Spirit Train, where you meet him in a train in both future of the original game and ''New Leaf''.
''Battle Network'' timeline.
* Gulliver is a Falco with the effect being heavy wind, one common reason he is often marooned at shore is because of a storm.
* Don is a Luigi, who share similar personalities, who starts with a hammer as a substitute for a pickaxe and can use it longer than usual. Earthquakes periodically appear since he usually digs underground.
* Harriet is an Isabelle with swords appearing throughout the battle with increased power. Since Harriet is a hair stylist, it makes sense for sharp items like swords to appear since it's the closest thing to scissors. Equipping her spirit also increases the attack power of melee weapons, showing how Harriet is a very skilled hairdresser.
* Lyle is a King Dedede, both being very slippery individuals, who has increased attack and defense when at high damage since he is showing off the insurance he offers.
* Kaitlin & Katie's battle has you fight two Isabelles in a fog covered Smashville since when they usually enter your town, both of them are separated from each other and you must reunite the two. Equipping their spirit also makes any fog present at a stage disappear completely, as if mother and daughter had been reunited once again.
* Cyrus & Reese
[=ProtoMan=].EXE is represented by Shulk, whose Monado is similar in appearance to [=ProtoMan=]'s beam sword. Due to the Ice Climbers typing, you're encouraged to use the [=MegaMan=].EXE spirit since the latter overpowers the former. The stage; Mute City (SNES) resembles the Power Plant map he's first fought in the first game.

[[AC:''[[VideoGame/MegaManZX ZX]]'' and ''ZX Advent'']]
* Model X is obviously represented as the Blue Bomber himself, but the stage you fight them is Moray Towers, which fits the urban residential district of Area C/Inner Peace of ''ZX'', and you fight multiple Mega Men, which also fits
with items appearing after awhile. As they are shopkeepers, how "Mega Man" [[LegacyCharacter is a title in this makes perfect sense.
* Gracie
time period rather than a person]]. The four Mega Men fought in this stage also represent the four guardians from [[VideoGame/MegaManZero Mega Man Zero]], who are now Bio Metals at this point in the timeline. Model X is a yellow Yoshi with also an enhanceable Spirit that becomes Model ZX, referencing how Vent/Aile receive Model Z from [[TheMentor Giro]], and gains the ability to extend the time of transformation items appearing, since Gracie is giving fashion advice. The floor being sleep inducing could represent the Dream Suite items, which is next to Gracie's shop in ''New Leaf''.
* Kicks is a Lucario with
references [[HenshinHero the fighters having increased speed and the floor is slippery. Kicks will shine shoes for the playable character but looks like in this case, he did too good of a job. His spirit does a much better job showcasing his signature ability to shine shoes by making the user immune to sticky floors.
* Leif is Diddy Kong in the Brawl version
of Yoshi Island since it represents his occupation as a gardener. The timers appearing makes the opponent of whoever grabs it slow as a sloth, which is what Leif is.
Biometals]].

[[AC:''[[VideoGame/MegaManStarForce Star Force]]'']]
* The home designer Lottie is a Jigglypuff who is holding a drill Geo Stelar and hammers appearing, items that can be useful for redesigning a home.
* Orville & Wilbur
Omega-Xis are two Falcos with increased attack who are distracted by items, the only ones appearing being Cuccos which are fellow birds. The battle takes place on Pilotwings since they are both in charge of the airports. Their spirit gives increased attack and speed when undamaged, a joke over the fact that both of them are dodos, an extinct animal.
* C.J. is
represented by Isabelle who uses her side special attack as it is a fishing rod, is accompanied by two Inklings who spam their up special in reference to Richter (Geo) and Wolf (Omega-Xis) on Moray Towers (a stand-in for Echo Ridge, Geo's hometown) where the fact bottom half of the level is electrified. They're also an enhanceable Spirit that you can fish for squids, and is fought on becomes the boat section titular Mega Man of Wuhu Island. His spirit grants item gravitation. In other words, he's fishing for items.
* Flick is a red Yoshi who is easily distracted by items. The only items that appear during his fight are
the Bee Nest and the Beetle, which makes Flick's attraction to items a clear reference to his love of bugs. He also has increased attack and speed after a while, possibly referencing the fact that he goes crazy with joy if you sell an insect to him. Equipping his spirit also increases the power of your throws, as if Flick had swung his net in order to catch a bug.
* Daisy Mae's spirit battle is somewhat a reverse of her grandmother Joan's spirit battle above; her spirit is represented by a striped-shirt female Villager with an invisible Peach ally, but both maintain their presence of using turnip-based moves as Daisy Mae takes on Joan's role in ''New Horizons''.
series.



[[folder:ARMS Spirits]]
* Spring Man is a Mii Brawler in the costume based on him that has attack enhanced on his limbs.
* Ribbon Girl is summoned through the spirits of [[VideoGame/KirbysDreamLand3 ChuChu]] (who has a prominent hair ribbon) and the [[VideoGame/EliteBeatAgents Elite Beat Divas]] (who are also dancers and cheerleaders). Her battle has a Mii Brawler in her costume who has an extra midair jump in reference to her special abilities in her home game.
* Ninjara can be summoned using the cores of [[VideoGame/StreetPassMiiPlaza Shinobu]] and [[VideoGame/Megaman3 Shadow Man]], who are both fellow ninjas. If you downloaded his Mii costume, his battle will have a Mii Brawler wearing his costume, otherwise fellow ninja Greninja represents him. The fight has him with increased move speed with a boomerang in Suzaku Castle, a Japanese-like stage similar to Ninja College.
* Master Mummy is a white Donkey Kong who has super armor and favors grabs [[MightyGlacier but is slow]]. The battle takes place in Dracula's Castle, to represent the similar crumbling Mausoleum.
* Mechanica is a stamina battle against a giant Wendy, who rides in the Koopa Clown Car like Mechanica's MiniMecha and has super slow armor to represent her [[ImmuneToFlinching resistance to light attacks]].
* Twintelle is represented by a Bayonetta who favors using Smash attacks, since both she and Twintelle have PrehensileHair and have the ability to slow down the time of things around them.
* Byte & Barq are represented by Mega Man as Byte and a metal Duck Hunt as Barq. You must defeat Mega Man to count as a victory since Byte is the main fighter in his game. Mega Man likes to repeatedly use his Rush Coil Up Special to bounce off of Rush; Barq is similarly installed with a spring that allows Byte to bounce off of him. The Spirit itself is weak to water, referencing their ironic rusting tendency despite them being put on beach patrol.
* Kid Cobra is a purple Min Min who carries a Drill and will have increased speed at high damage. The only items that will spawn are bumpers which are similar to his recommended ARMS; The Clapper. The fight takes place in a Battlefield Fourside.
* Helix is a Dark Samus who can both grow big and shrink at any given moment, much like Helix's shapeshifting abilities. At the start of the battle, Dark Samus has a Pokéball that will release Ditto, a fellow BlobMonster.
* Max Brass is a King K. Rool in a Stamina battle who will grow big and gain increased attack power when low in damage, referencing his CriticalStatusBuff which the player can also use as a Support Spirit Ability. The battle takes place in an Omega Norfair.
* Min Min is a female Corrin who abuses her Dragon Fang Shoot, being an attack that involves her arm. In her own game, Min Min can turn one of her own arms into a dragon for attacks.

to:

[[folder:ARMS [[folder:Metal Gear Spirits]]
* Spring Man Hal Emmerich/Otacon is represented as Dr. Mario and is joined by a Mii Brawler Giant Metal R.O.B. who represents Metal Gear REX, the titular mech designed by Otacon himself. The palette of R.O.B. here and using Hal's Spirit instead of REX's may also be a reference to Metal Gear Mk. 2 and 3, the small field robots he used in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' to support Snake on the field. Being a techie, it also makes sense that he can be a requirement to open the computer-locked gate housing the ''MGS''-like dungeon. If you combine his spirit with the Tanks and Infantry from ''VideoGame/NintendoWars'', you'll get the Metal Gear REX spirit.
* Dr. Strangelove is represented by Bayonetta, a fellow short-haired woman with a British accent. Much like [[spoiler:her son]] Otacon, she is also assisted by a R.O.B., referencing her role as an authority figure
in the costume based on him that has attack enhanced on his limbs.
* Ribbon Girl is summoned through
[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] project. As a Support Spirit, she provides the spirits of [[VideoGame/KirbysDreamLand3 ChuChu]] (who has player with a prominent hair ribbon) and the [[VideoGame/EliteBeatAgents Elite Beat Divas]] (who are also dancers and cheerleaders). Her battle has Rage Blaster, which is likely a Mii Brawler in her costume who has an extra midair jump in reference to her special abilities in her home game.
* Ninjara can be summoned using
resentment towards Big Boss for the cores murder of [[VideoGame/StreetPassMiiPlaza Shinobu]] and [[VideoGame/Megaman3 Shadow Man]], who are both fellow ninjas. If you downloaded his Mii costume, his battle will have a Mii Brawler wearing his costume, otherwise fellow ninja Greninja represents him. The fight has him with increased move speed with a boomerang in Suzaku Castle, a Japanese-like stage similar to Ninja College.
Boss.
* Master Mummy is a white Donkey Kong who has super armor and favors grabs [[MightyGlacier but is slow]]. [[VideoGame/MetalGearSolid3SnakeEater The battle takes place in Dracula's Castle, to represent the similar crumbling Mausoleum.
* Mechanica is a stamina battle against a giant Wendy, who rides in the Koopa Clown Car like Mechanica's MiniMecha and has super slow armor to represent her [[ImmuneToFlinching resistance to light attacks]].
* Twintelle
Boss]] is represented by a Bayonetta gray Zero Suit Samus, with the fight being a stamina match on the Garden of Hope with a poison floor representing the field of flowers from ''Snake Eater'' and adding to the difficulty. In addition, you need to cross a bridge to get to her, and her positioning means she's one of the first Legend Spirits you may find. IE: you're likely to [[CurbStompBattle get your butt handed to you]] just like Naked Snake did the first time if you're unprepared. Fittingly enough, the new remix of "Snake Eater" plays in the background as a nod to it also playing in her boss fight, and the fight is timed -- just like how she had to be defeated before the airstrike she called in caused a NonStandardGameOver. She also has high HP and defense, referencing how hard to kill she is (she can shrug off bullets in her home game) and her grappling trait is a stand-in for CQC.
* Paz Ortega Andrade's Support Spirit effect equips you with a Bob-omb at the start of a match, a [[BlackComedy dark joke]] about the [[spoiler:bombs surgically inserted in her]]. As if that wasn't enough, her fight is against a giant female Villager
who favors can pocket bombs, made more poignant in that Bob-ombs periodically rain on the battle. You also have to fight a giant R.O.B. imbued with the spirit of Metal Gear ZEKE, referencing [[spoiler:Paz using Smash attacks, since both she and Twintelle have PrehensileHair and have the ability it to slow down the time of things around them.
try to kill Naked Snake]]. The fight is also on Gaur Plains to represent Costa Rica.
* Byte & Barq are Kazuhira Miller is represented by Mega Man as Byte and a metal Duck Hunt as Barq. You must defeat Mega Man to count as a victory since Byte Ken, another blonde Japanese-American. He is accompanied by 3 Solid Snakes, who represent the main fighter in three 'Snakes' he had provided guidance to throughout his game. Mega Man likes to repeatedly use his Rush Coil Up Special to bounce off of Rush; Barq is similarly installed with a spring that allows Byte to bounce off of him. The Spirit itself is weak to water, referencing their ironic rusting tendency despite them life [[note]]Those being put on beach patrol.
* Kid Cobra is a purple Min Min who carries a Drill
Naked Snake (at that point known as Big Boss), Venom Snake, and will finally, Solid Snake[[/note]]. They are fought on Midgar, as its industrialised environment resembles Mother Base
* Metal Gear ZEKE is represented by R.O.B. on Halberd, which is likely a stand-in for Mother Base. It can be enhanced into Sahelanthropus, which is likely a reference to Huey Emmerich's development on both.
* Revolver Ocelot is represented by Fox, both being small predatory animals whose characters
have increased speed at high damage. The a preference for using guns. In addition, the only items that will spawn drop in the stage are bumpers which are guns and he has a zap floor, undoubtedly a callback to his infamous electric torture scenes.
* Naked Snake is a fight against Snake in his camouflage costume on the Distant Planet stage in the rain, reminiscent of the jungle of ''Metal Gear Solid 3''. After taking a lot of damage, several more identical Snakes spawn, but you're only required to KO the original, [[spoiler:referencing the body double used by Big Boss in ''Metal Gear Solid V'']], in addition to his three sons. Also, when enhanced to Big Boss, the spirit gains the [[WeaponOfXSlaying Metal Killer]] trait, a reference to the number of Metal Gears destroyed by the protagonists in the games. The new "Snake Eater" remix plays as a nod towards the game where he was made playable for the first time. He can also be enhanced into Big Boss, fittingly enough.
* To summon Gray Fox's Spirit, you need the cores of [[VideoGame/FZero Mighty Gazelle]] (a cyborg) and [[VideoGame/MegaManClassic Shadow Man]] (a ninja). "Cyborg Ninja" is what Gray Fox was referred to in ''Metal Gear Solid'' when Snake first encountered him, before his true identity was revealed. When fought as a Spirit, he takes on the form of a gold-colored Sheik, who has a
similar to his recommended ARMS; fighting style.
* Metal Gear RAY is represented by a Metal Greninja, referencing RAY's amphibious design and high-pressure water cutter.
*
The Clapper. Gekko from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is represented by a giant-sized Dark Samus, who is barely capable of jumping. Ironically, the spirit itself increases your jumping ability. The fact that it's Dark Samus as the puppet fighter is likely a reference to the fact that she and the GEKKO are both a mish-mash of organics and technology; Dark Samus was the Metroid Prime who absorbed Samus' technological Phazon Suit in order to survive (which is referenced by her Phazon Suit palette), while the GEKKO are robots with organic cloned cow legs.
* Metal Gear RAY is a Grab-type, whereas Metal Gear REX is a Shield-type, giving RAY type advantage, since RAY was designed to beat REX. However, REX's power and rank is much higher, because when the two models actually fought in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', REX beat RAY.
* Raiden's Spirit needs the cores of Rosemary (his girlfriend and later wife) and Solidus Snake (his ex-mentor and foster father turned rival). A large part of him being a Legend-type is because of how - by ''VideoGame/MetalGearRisingRevengeance'' - he is blatantly portrayed as the strongest character in the entire series due to becoming a CyberNinja.
* Meryl Silverburg's fight pitches you against a black Zero Suit Samus on Shadow Moses Island. During the fight, everyone takes sudden damage periodically. This is likely a reference to [[spoiler:Sniper Wolf shooting at Meryl at a major point]].
*
The fight with EVA takes place in a Battlefield Fourside.
* Helix is a Dark
on the Garden of Hope with Zero Suit Samus who can both grow big and shrink at any given moment, much like Helix's shapeshifting abilities. At the start of paired with Snake to represent Naked Snake. During the battle, Dark Samus has their stats increase when eating food, a Pokéball reference to the food mechanic in ''VideoGame/MetalGearSolid3SnakeEater'' and the fact that will release Ditto, EVA steals Snake's food at one point, albeit that she was only interested in the instant noodles he may have been carrying and mainly stole the food for Revolver Ocelot as he wanted to eat the same thing Snake eats. As a fellow BlobMonster.
support spirit, she grants the player a Ray Gun as a reference to her penchant for pistols.
* Max Brass Roy Campbell is represented by Snake on Shadow Moses. Due to his status as MissionControl, he's likely giving the puppet Snake directions and help during the battle, evidenced by his attack stat rising periodically. As a King K. Rool support spirit, your controls are proofed against any in-game meddling, as if he was giving you help and advice to continue the mission.
* Liquid Snake is represented by... well, [[ShapedLikeItself Snake]] on Shadow Moses Island. There's a poison cloud during the battle, which is likely the closest you'll get
in ''Smash'' to [[spoiler:FOXDIE]].
* Mei Ling is represented by
a Stamina female Wii Fit Trainer on Midgar. The stage is likely a stand-in for Outer Haven; Liquid Ocelot's high-tech ship, which Mei Ling had to fight against with the obsolete S.S. Missouri (and won) due to Liquid taking over the SOP system, which prevented Rat Patrol 01 from having anything better-suited to fight with. The fog during the battle who will grow big and gain increased attack power when low is likely a reference to the crew having to look for Outer Haven by themselves due to lack of technology. The Wii Fit Trainer's constant spouting of healthy lifestyle tips may also be the closest you get to Chinese proverbs aside from the codec calls.
* Solidus Snake is represented by a black Snake due to being the secret third clone of the "Les Enfants Terribles" project. He also carries a Killing Edge, since Solidus also wielded a katana.
* Major Zero is represented by Captain Falcon on Shadow Moses Island paired with Snake to represent Naked Snake. At some point
in damage, the battle, your speed is reduced, which is likely a reference to [[spoiler:Skull Face infecting Zero with parasites which reduced him to a catatonic vegetable. By the time he realised this, it was too late, which is referenced in the long period before the effect is placed.]]
* Rosemary is represented by Zero Suit Samus in the Living Room,
referencing his CriticalStatusBuff which the player can also use her role as a Support Spirit Ability. The battle takes place NonActionGuy in an Omega Norfair.
* Min Min is
''VideoGame/MetalGearSolid4GunsOfThePatriots'' as a female Corrin who abuses her Dragon Fang Shoot, being an attack that involves her arm. In her own game, Min Min can turn one of her own arms into psychiatrist. During the battle, everyone gets a dragon for attacks.reduction in defense, referencing the Psyche mechanic where Old Snake would become more vulnerable the lower it is.



[[folder:Banjo-Kazooie Spirits]]
* The Buzzbomb is represented by three gold-colored Ridleys who try to stay in the air as much as possible and ram at you with Wing Blitz, much how the enemy itself fights.
* Tooty is Diddy Kong wearing pink and often shielding, alluding to her DamselInDistress tendencies. Midway through the fight, Banjo will show up to try and save her from you; his being late to the fight references how he slept in during Tooty's kidnapping at the hands of Gruntilda.
* Bottles is represented by a gray-furred Donkey Kong that turns invisible, referencing the character burrowing underground and out of sight. He often uses his side special to try and drive you into the ground, which is one of the many moves Bottles taught to Banjo; Sakurai has even noted that the two moves are extremely similar.
* Mumbo Jumbo is a golden Mii Fighter dressed up as Skull Kid, playing into his feathery savage appearance with Majora's Mask resembling Mumbo's skull-shaped head. He is then joined by a giant gold metal R.O.B., standing in for the Golden Goliath he can Summon in ''Banjo-Tooie's'' Mayahem Temple.
* Jiggies are played by five yellow Kirbies hopping in place to emulate the collectibles' movements, scattered around Great Cave Offensive in a timed stamina match. Jiggies are often involved in puzzles of this nature, the player needing to accomplish a test of dexterity in order to acquire one.
* Jinjos are played by four Mr. Game & Watches that constantly rush into you to deal damage as well as use their down-air, as if they're pecking you with their beaks like they did to Gruntilda. The final Mr. Game & Watch is a Giant blue variant as a stand-in for the Mighty Jinjonator, which this Spirit can be enhanced into.
* Gruntilda is a giant green King Dedede fought in a stamina battle in a poison-floored version of Find Mii's Omega form. The stage looks similar to the top of Gruntilda's Lair where the witch was fought in ''Banjo-Kazooie'', and the poison acts as somewhat of a reference to the toxic fumes the Hag 1 expelled in ''Tooie''. Another reference to the gas comes in Grunty's ability, which greatly increases your stats in a poisonous environment. Dedede also comes with a Star Rod to simulate Grunty's magic blasts. Green Dr. Marios throwing pills will occasionally spawn as stand-ins for Klungo, her BeleagueredAssistant, throwing his vials, and three of them appear in succession as a nod to ''Tooie'' giving him three boss fights. Sometime during the battle, a Smash Ball will appear. If you're playing as Banjo and Kazooie and Dedede's health is low enough, you can potentially recreate the first half of the first game's ending by summoning the Mighty Jinjonator as their Final Smash and finish off Dedede just like Gruntilda.

to:

[[folder:Banjo-Kazooie [[folder:Metroid Spirits]]
* The Buzzbomb [[VideoGame/MetroidFusion X Parasite]] is represented by three gold-colored Ridleys who try to stay in the air as much as possible and ram at you with Wing Blitz, much how the enemy itself fights.
* Tooty is Diddy Kong wearing pink and often shielding, alluding to her DamselInDistress tendencies. Midway through the fight, Banjo will show up to try and save her from you; his
Kirby, another blob-like being late to that consumes other creatures and copies their abilities. It's also an enhanceable Spirit that becomes the fight references how he slept in during Tooty's kidnapping at Nightmare (one of the hands of Gruntilda.
many creatures it assimilated) and gains the ability Lifesteal, which again denotes its status as TheAssimilator.
* Bottles [[VideoGame/MetroidPrimeHunters Trace]] is represented by a gray-furred Donkey Kong that turns red Samus, a fellow bounty hunter, who has the ability to turn invisible, which represents his ability to turn invisible when he fires his weapon while standing still.
* The Gravity Suit is Samus in her gravity suit colors, and your fighter has high gravity on them while Samus doesn't, which references the suit's primary function. Its function when ''you'' equip it is lava floor resistance,
referencing the character burrowing underground and out its secondary function of sight. He often uses his side special allowing Samus to try and drive you into the ground, which is one of the many moves Bottles taught to Banjo; Sakurai has even noted that the two moves are traverse [[LethalLavaLand extremely similar.
hot areas]] (including being submerged in lava) without being roasted to death.
* Mumbo Jumbo [[VideoGame/MetroidOtherM Adam Malkovich]] is represented by a blue Snake, referencing his status as the "perfect military mind" in-universe. He's also accompanied by Zero Suit Samus as a nod to her time working under him, and the stage is Shadow Moses Island, which looks somewhat similar to the insides of the BOTTLE SHIP.
** Young Samus is much the same, except replace Shadow Moses Island with the Frigate Orpheon.
* [[VideoGame/MetroidPrime3Corruption Gandrayda]]
is a golden Mii Fighter dressed up Dark Samus with a Pikachu ally in the Frigate Orpheon. Pikachu is there because of her powers over electricity, while Dark Samus is there because she got corrupted by Dark Samus's Phazon, and the stage is a nod to the Pirate Homeworld, which is where she is fought.
* Omega Ridley is, of course, Ridley with both his Meta-Ridley PaletteSwap and being permanently metal to reference his {{cyborg}} nature.
* [[VideoGame/MetroidZeroMission Mecha Ridley]] is also Ridley in his white Meta-Ridley skin, but has reduced movement speed since it doesn't move around much, and he is also giant since the robot barely fits in the room you find it in.
* Kraid is a stamina fight against a Giant K. Rool with decreased speed and jump power in Brinstar Depths, which itself is Kraid's Lair (though Kraid himself doesn't appear since the stage is in Omega mode). Both are evil reptiles, and he doesn't really move around much because he rarely moves in his boss fight. He even teaches other spirits to be like him in terms of stats.
* Mother Brain is fought on the Omega form of Brinstar Depths and is represented by Dark Samus,
as Skull Kid, playing they are both antagonists in the ''Metroid'' series. Dark Samus favours the neutral special attack, a parallel to how Mother Brain attacks Samus in ''VideoGame/MetroidZeroMission''. All of the energy-based attacks have their power increased for the fight as a way to recreate the fight against Mother Brain and Samus. Additionally, Mother Brain herself appears in the battle as an Assist Trophy. Mother Brain is a Shield type spirit, alluding to the fact that she is usually found inside a glass tank, which must be destroyed first before being able to harm her. Mother Brain can also be enhanced into his feathery savage appearance with Majora's Mask resembling Mumbo's skull-shaped head. He the MechanicalMonster [[OneWingedAngel form]] she assumes in ''VideoGame/SuperMetroid'' after seemingly being defeated. Equipping the spirit makes the user start the battle as a giant, just like Mother Brain did in ''Super Metroid''.
* The Fusion Suit
is then joined by summoned through the cores of a Chozo Statue and a Metroid, since it is the combo of Chozo tech and Metroid DNA.
* [[VideoGame/MetroidSamusReturns The Diggernaut]]'s spirit battle is against
a giant gold metal R.O.B., standing in for the Golden Goliath he can Summon in ''Banjo-Tooie's'' Mayahem Temple.
* Jiggies are played by five yellow Kirbies hopping in place to emulate the collectibles' movements, scattered around Great Cave Offensive in a timed stamina match. Jiggies are often involved in puzzles of this nature, the player needing to accomplish a test of dexterity in order to acquire one.
* Jinjos are played by four Mr. Game & Watches
that constantly rush into you to deal damage as well as use their down-air, as if they're pecking you starts the battle with their beaks like they did to Gruntilda. The final Mr. Game & Watch is a Giant blue variant as a stand-in for the Mighty Jinjonator, which this Spirit can be enhanced into.
* Gruntilda
drill, since it is a giant green King Dedede fought robot that drills tunnels.
* Samus in her ''VideoGame/MetroidDread'' suit is the bounty hunter herself in her ''Metroid Fusion'' color palette taking place in the Frigate Orpheon. Accompanied her is the Metroid assist trophy, [[spoiler:which foreshadows the reveal that Samus is becoming a Metroid]].
* [[VideoGame/MetroidDread E.M.M.I.]] is a R.O.B. that has temporary increased speed, power, and invincibility
in a stamina battle in battle. Both combatants have unusually low stamina since the E.M.M.I. robots can instantly kill Samus the moment it sees her with the invincibility to compensate R.O.B.'s low health and that Samus's normal weapons do nothing to it. ROB's low health means that, with a poison-floored version of Find Mii's comparably high-powered Spirit equipped, a single fully-powered Charge Shot from Samus can KO ROB. This may have been done with ''Metroid Dread's'' Omega form. The stage looks similar Cannon in mind. When Samus finally acquires this weapon that can harm the E.M.M.I., it takes a single fully-charged shot to the top robot's weak point to destroy it.
* The Chozo Soldiers are a team
of Gruntilda's Lair where the witch was fought in ''Banjo-Kazooie'', and the poison acts as somewhat of a reference to the toxic fumes the Hag 1 expelled in ''Tooie''. Another reference to the gas comes in Grunty's ability, which greatly increases your stats in a poisonous environment. Dedede also comes with a Star Rod to simulate Grunty's magic blasts. Green Dr. Marios throwing pills will occasionally spawn as stand-ins for Klungo, her BeleagueredAssistant, throwing his vials, and three of them appear in succession as a nod to ''Tooie'' giving him three boss fights. Sometime during the battle, a Smash Ball will appear. If you're playing as Banjo and Kazooie and Dedede's health is low enough, you can potentially recreate Falcos (who are fellow bird people) with the first half of one with a Killing Edge and the first game's ending by summoning the Mighty Jinjonator as their Final Smash and finish off Dedede just like Gruntilda.reinforcements wielding a Death Scythe.



[[folder:Bayonetta Spirits]]
* Loki is represented by an orange Sheik, the latter's speed and Needles representing the former's nimbleness and [[DeathDealer throwing cards]]. The Sheik will occasionally turn invisible during the fight, reflecting how when he was first encountered in ''Bayonetta 2'', he was stuck in Purgatorio, which made him InvisibleToNormals (which [[YouCanSeeMe he commented on]] when Bayonetta talked to him). The fight takes place on the Umbra Clock Tower, much like the battle against Loki's EvilTwin[[spoiler:[=/=]EnemyWithout]], Loptr. Furthermore, the Sheik will constantly try to use the Stopwatches that spawn during the fight, referencing Loki's [[TimeMaster power over "the Remembrance of Time"]]. Lastly, his Spirit blesses the owner with a Black Hole item, alluding to his [[PowerOfTheVoid "Power Over Nothingness"]] that he uses towards the end of ''Bayonetta 2''.
* Speaking of Loptr, he appears as a Spirit in his "Prophet" form, represented by a Bayonetta in a similarly white costume with increased punching power, representing the phantasmal fists that he creates to attack during all his boss fights. In World of Light, [[spoiler:he appears in the Mysterious Dimension as a fake answer to the trivia question that asks "Who created the Subspace Army and waged war?". While he didn't create the Subspace Army, he ''did'' help escalate the war between the Lumen Sages and Umbra Witches by murdering Rosa and driving Balder to madness]].
* Jeanne is simply a battle against Bayonetta in the red alternate costume based on her (with her boss theme, "Red and Black", playing to boot); unsurprising, [[MirrorBoss since they share most of their abilities]]. She's also strengthened in her ranged attacks, nodding to how her bullets are powered up in comparison to Bayonetta's during her boss fights. The stage is Umbra Clock Tower, since Jeanne first appears as an NPC ally to Bayonetta during the opening stage of the first ''Bayonetta'', which the stage is based on. She can also be enhanced into Cutie J, an alternate costume that she can wear as a playable character, which is in itself a modified version of the outfit she wears when [[LetsGetDangerous she stops fooling around during her last battle]]. Furthermore, Cutie J's Easier Dodging ability is based on how Jeanne, as a playable character, can dodge endlessly without cooldown.
* Cereza is a tiny-sized Isabelle that represents her innocence and being unable to defend herself. She's accompanied by Bayonetta, who assumed a motherly role to her as well as being her future self. You only need to defeat Isabelle herself in order to win the fight, referencing the {{Escort Mission}}s in the first ''Bayonetta'', which give the player a NonStandardGameOver should Cereza's regenerating health bar be fully depleted. The stage of her battle, Luigi's Mansion, is a nod to the similarly mysterious citadels of Vigrid where she is found.
* Rodin, the bartender who forges weapons with the souls of demons, is summoned with café owner Brewster and ghostly sentient sword Aegislash. [[spoiler:He can also be enhanced into his {{Superboss}} form, titled "The Infinite One", turning him into a Legend rank Spirit due to him being considered a PhysicalGod. His Critical Health Attack ability is based on how he transforms into his Infinite One form [[TurnsRed after taking enough damage]] during his battle in ''Bayonetta 2'' and how his attacks become much faster when on really low health.]]
* Balder is fought on the Umbra Clock Tower as a male Robin in a white costume. Robin isn't quite giant (though he's called giant by the game), but he is taller than his default, to reference Balder's notable height. He can be enhanced into ''Father'' Balder, the form he takes as a boss after absorbing Cereza in the original ''Bayonetta'', and comes with the Franklin Badge Equipped effect, referencing the DeflectorShields that he uses to block Bayonetta's bullets during his boss fight.
* The Masked Lumen is represented by Meta Knight, a similarly masked man with a penchant for golden blades, with a matching [[GoldAndWhiteAreDivine white and yellow]] color scheme.
* Fortitudo is represented by fellow fire-breathing dragon Charizard, with Low Gravity in effect to reference the gravity-defying climax of his boss fight.
* The [[{{Mooks}} Affinities]] are represented by several copies of Pit, a fellow angel. They are fought on the Umbra Clock Tower with "One of a Kind" as the theme music, recreating the opening of the first ''Bayonetta''. Their Novice rank is no doubt a reference to how, in their home game, [[TheGoomba they're the most basic of enemy types]], and they have a tendency [[ButtMonkey to suffer physical abuse at the hands of Bayonetta]].
* The serpentine Inspired angels are represented by a horde of Mewtwo, whose tail gives it a serpentine appearance, with Rocket Belts to replicate their {{Flight}}. Like with the Affinities, the battle takes place on the Umbra Clock Tower with "One of a Kind" as the theme music to replicate the opening of the first ''Bayonetta''. In reference to the Inspired that attacks Bayonetta on a spiraling bridge in the first ''Bayonetta'', [[spoiler:the Inspired Spirit is found on a bridge within Dracula's Castle in Adventure Mode]].
* Gomorrah, the Devourer of the Divine, is represented by a Bayonetta who gets a sudden Final Smash, which involves summoning Gomorrah himself, with the player taking sudden damage in order to make the Final Smash's instant-kill condition easier to meet. Fittingly, "Let's Hit The Climax" plays during this fight, as the song plays in the original ''Bayonetta'' whenever Bayonetta summons a demon like Gomorrah to finish off a boss fight.
* Madama Butterfly is represented by a Bayonetta who loves to use Smash Attacks, which summon the demoness's limbs through Wicked Weaves. Her Spirit Battle's Poison Fog hazard and her Spirit's unique Poison Heal ability is a nod to how, in ''VideoGame/AnarchyReigns'', Bayonetta's Wicked Weaves can inflict Poison. As a being of darkness from Inferno, [[spoiler:she is enslaved alongside Bayonetta herself on Dharkon's side in The Last Battle]]. Summoning Madama Butterfly requires [[VideoGame/CastlevaniaOrderOfEcclesia Shanoa]] (A witch), [[VideoGame/StarFoxAssault an Aparoid]] (which resembles a monstrous butterfly), a Neutral-type core (as she doesn't have any particular ambition outside of her pact), and a Support-type core (as her pact empowers Bayonetta)
* The [[PetalPower flowery]] demoness Alraune is a Bayonetta with a strengthened Lip's Stick, and gives a Fire Flower when equipped. The stage the battle takes place in, the Garden of Hope, stands in for Alraune's thorn-hedge palace, which is located in the depths of Inferno's Johnson Forest.
* IntrepidReporter Luka is represented by a black Greninja. Aside from the Greninja's black body color and OverlyLongTongue-scarf matching Luka's black leather clothes and knitted scarf respectively, Luka is well known for showing up at odd and inopportune times, and is considered so unpredictable that "not even a god (with the ability to see into the future) can see him coming". Fitting for the similarly unpredictable Greninja. His Sudden Invincibility when he takes enough damage references his penchant for surviving life threatening situations by the skin of his teeth, such as when he survived being supposedly killed by both Jeanne and Father Balder during the last few Chapters of the first ''Bayonetta''. The battle takes place in New Donk City, referencing both the metropolis of Isla Del Sol and the prologue city area from the first and second games respectively.

to:

[[folder:Bayonetta [[folder:Minecraft Spirits]]
* Loki The classic Zombie is represented by an orange Sheik, played by...[[ShapedLikeItself a group of Steves wearing the latter's speed and Needles representing the former's nimbleness and [[DeathDealer throwing cards]]. The Sheik will occasionally turn invisible during the fight, reflecting how when he was first encountered in ''Bayonetta 2'', he was stuck in Purgatorio, which made him InvisibleToNormals (which [[YouCanSeeMe he commented on]] when Bayonetta talked to him). The fight takes place on the Umbra Clock Tower, much like the battle against Loki's EvilTwin[[spoiler:[=/=]EnemyWithout]], Loptr. Furthermore, the Sheik will constantly try to use the Stopwatches that spawn during the fight, referencing Loki's [[TimeMaster power over "the Remembrance of Time"]]. Lastly, his Spirit blesses the owner with a Black Hole item, alluding to his [[PowerOfTheVoid "Power Over Nothingness"]] that he uses towards the end of ''Bayonetta 2''.
* Speaking of Loptr, he appears as a Spirit in his "Prophet" form, represented by a Bayonetta in a similarly white costume with increased punching power, representing the phantasmal fists that he creates to attack during all his boss fights. In World of Light, [[spoiler:he appears in the Mysterious Dimension as a fake answer to the trivia question that asks "Who created the Subspace Army and waged war?". While he didn't create the Subspace Army, he ''did'' help escalate the war between the Lumen Sages and Umbra Witches by murdering Rosa and driving Balder to madness]].
* Jeanne is simply a battle against Bayonetta in the red alternate costume based on her (with her boss theme, "Red and Black", playing to boot); unsurprising, [[MirrorBoss
Zombie skin]]. They have Super Armor since they share most of their abilities]]. She's also strengthened continuously try to attack even when hit themselves, but they move as slow as rocks, just like in her ranged attacks, nodding to how her bullets are powered up in comparison to Bayonetta's during her boss fights. The stage is Umbra Clock Tower, since Jeanne first appears as ''Minecraft'' proper. As an NPC ally to Bayonetta during the opening stage of equip, it's a Novice spirit (they're among the first ''Bayonetta'', which and weakest types of {{Mooks}} you'll come across in the stage is based on. She can also be enhanced into Cutie J, an alternate costume game) that she can wear as has a playable character, which is weakness to Fire-type attacks, since [[WeakenedByTheLight in itself a modified version of direct sunlight]], Zombies will [[IncendiaryExponent catch fire and die]].
* If you download
the Creeper outfit, then the Creeper spirit battle will have you fight a group of Mii Brawlers wearing the Creeper outfit she wears when [[LetsGetDangerous she stops fooling around during her last battle]]. Furthermore, Cutie J's Easier Dodging ability is based on how Jeanne, as a playable character, can dodge endlessly without cooldown.
* Cereza is a tiny-sized Isabelle
(otherwise it's green Mr. Game&Watch). They tend to pick up Bombers, the only items that represents her innocence and being unable spawn, to defend herself. She's accompanied by Bayonetta, who assumed a motherly role to her as well as being her future self. You only need to defeat Isabelle herself in order to win the fight, referencing the {{Escort Mission}}s in the first ''Bayonetta'', which give the player a NonStandardGameOver should Cereza's regenerating health bar be fully depleted. The stage of her battle, Luigi's Mansion, is a nod to the similarly mysterious citadels of Vigrid where she is found.
* Rodin, the bartender who forges weapons with the souls of demons, is summoned with café owner Brewster and ghostly sentient sword Aegislash. [[spoiler:He can also be enhanced into his {{Superboss}} form, titled "The Infinite One", turning him into a Legend rank Spirit due to him being considered a PhysicalGod. His Critical Health Attack ability is based on how he transforms into his Infinite One form [[TurnsRed after taking enough damage]] during his battle in ''Bayonetta 2'' and how his attacks become much faster when on really low health.]]
* Balder is fought on the Umbra Clock Tower as a male Robin in a white costume. Robin isn't quite giant (though he's called giant by the game), but he is taller than his default, to reference Balder's notable height. He can be enhanced into ''Father'' Balder, the form he takes as a boss after absorbing Cereza in the original ''Bayonetta'', and comes with the Franklin Badge Equipped effect, referencing the DeflectorShields that he uses to block Bayonetta's bullets during his boss fight.
simulate them exploding. They have increased defense from explosion attacks.
* The Masked Lumen is represented by Meta Knight, a similarly masked man with a penchant Skeletons, known for golden blades, with a matching [[GoldAndWhiteAreDivine white their archery in their home game, are three Links who spam their Bow attack. They will all suddenly get their Final Smash, the Ancient Bow and yellow]] color scheme.
* Fortitudo is represented by fellow fire-breathing dragon Charizard, with Low Gravity in effect to
Arrow. This may reference the gravity-defying climax fact that they have a chance of his boss fight.
spawning with [[Main/SpellBlade Enchanted Bows]], or may just reference how dangerous they can be on harder difficulties, where they have better aim.
* The [[{{Mooks}} Affinities]] Slime enemies, like the Slimes from ''Dragon Quest'' before them, are represented by several copies of Pit, a fellow angel. They are fought on Kirby puppets that favor air attacks. To reflect how the Umbra Clock Tower with "One of a Kind" as the theme music, recreating the opening of the first ''Bayonetta''. Their Novice rank Slime in ''Minecraft'' is no doubt a reference to how, in their home game, [[TheGoomba they're the most basic of enemy types]], and they have a tendency [[ButtMonkey to suffer physical abuse at the hands of Bayonetta]].
* The serpentine Inspired angels are represented by a horde of Mewtwo, whose tail gives it a serpentine appearance, with Rocket Belts to replicate their {{Flight}}. Like with the Affinities,
an AsteroidsMonster, the battle takes place on the Umbra Clock Tower starts with "One one large Kirby, but once defeated, several smaller ones take its place, which also "split" into even smaller ones once defeated as well.
* The Enderman is a battle against a team
of a Kind" as the theme music to replicate the opening of said Endermen with increased speed where the first ''Bayonetta''. In reference one will summon an Abra to teleport you around the Inspired battlefield. The only items that attacks Bayonetta on a spiraling bridge in appear are POW Blocks. Endermen are among the first ''Bayonetta'', [[spoiler:the Inspired Spirit is found on a bridge within Dracula's Castle in Adventure Mode]].
* Gomorrah, the Devourer of the Divine, is represented by a Bayonetta who gets a sudden Final Smash, which involves summoning Gomorrah himself,
most deadly mobs to deal with the player taking sudden damage when they are provoked, capable of warping around quickly. Additionally, they move around blocks in order their game of origin, hence why they are so fascinated by POW Blocks. It's spirit is weak to make the Final Smash's instant-kill condition easier to meet. Fittingly, "Let's Hit The Climax" plays during this fight, water, as the song plays rain is it's biggest weakness in the original ''Bayonetta'' whenever Bayonetta summons game.
* Villager & Iron Golem first have you against
a demon like Gomorrah to finish off a boss fight.
* Madama Butterfly is represented by a Bayonetta
group of Steve and Alexes who loves are smaller than usual. After awhile, a giant R.O.B. appears who has super armor and is hard to use Smash Attacks, launch and flinch. The Steve and Alexes favor grabbing and the only items that appear are Cuccos. In Minecraft, many villages are guarded by Iron Golems, which summon are one of the demoness's limbs through Wicked Weaves. Her Spirit Battle's Poison Fog hazard and her Spirit's unique Poison Heal ability is a nod to how, in ''VideoGame/AnarchyReigns'', Bayonetta's Wicked Weaves can inflict Poison. As a being of darkness from Inferno, [[spoiler:she is enslaved alongside Bayonetta herself on Dharkon's side in The Last Battle]]. Summoning Madama Butterfly requires [[VideoGame/CastlevaniaOrderOfEcclesia Shanoa]] (A witch), [[VideoGame/StarFoxAssault an Aparoid]] (which resembles a monstrous butterfly), a Neutral-type core (as she doesn't have any particular ambition outside of her pact), and a Support-type core (as her pact empowers Bayonetta)
* The [[PetalPower flowery]] demoness Alraune is a Bayonetta with a strengthened Lip's Stick, and gives a Fire Flower when equipped. The stage the battle takes place in, the Garden of Hope, stands in for Alraune's thorn-hedge palace, which is located
toughest mobs in the depths of Inferno's Johnson Forest.
* IntrepidReporter Luka is represented by a black Greninja. Aside from
entire game, and most dangerous if it's Villagers are provoked. Additionally, Chickens are common passive mob in Minecraft, though obviously not as dangerous as the Greninja's black body color and OverlyLongTongue-scarf matching Luka's black leather clothes and knitted scarf respectively, Luka Cucco when provoked. Swarming an area with Chickens using eggs is well known for showing up at odd and inopportune times, a common way to cause mischief to others though...
* Ghast is a metal Jigglypuff who favors neutral air attacks
and is considered so unpredictable that "not even a god (with the ability to see into the future) can see him coming". Fitting for the similarly unpredictable Greninja. His Sudden Invincibility when he takes enough damage references his penchant for surviving life threatening situations accompanied by the skin of his teeth, such as when he survived being supposedly killed by both Jeanne and Father Balder during the last few Chapters of the first ''Bayonetta''. Andross, a blocky white enemy who attacks from afar. The battle takes place in New Donk City, referencing both Norfair with lava at the metropolis top platforms in order to represent The Nether.
* The Piglin is represented by either a Killing Edge wielding gold Alex team or Mii Brawler team wearing a Pig outfit if you download said outfit in a timed battle. You start with one normal-sized fighter and then groups
of Isla Del Sol them either in bigger or smaller sizes will show up. Piglins commonly reside in Crimson Woods biomes within The Nether (represented by the Reset Bomb Forest), and have various mechanics revolving around gold, most notably, attacking those not wearing gold armor on sight. Being attacked by a group of Piglins after defeating one may also reference the behavior of Zombie Piglins (formerly known as Zombie Pigmen in the early days of Minecraft), where provoking one caused the entire swarm to close in.
** The music that plays during this battle ("Cavern" from Metal Gear Solid) sounds similar to the Minecraft's "Pigstep". The music disc for said song can only be found in Piglin filled Bastion Remnants.
* The Ender Dragon is represented by a giant Ridley (being another [[DragonsAreDemonic demonic-looking dragon]]), accompanied by two Steves wearing the Enderman skin (since Endermen
and the prologue city area from Ender Dragon are both residents of The End). The Ridley has a Critical Health Healing effect active on it, as a nod to the first and second games respectively.giant End Crystals that are located in the Ender Dragon's territory, which it will use to continuously heal itself unless the player destroys them first.



[[folder:Castlevania Spirits]]

to:

[[folder:Castlevania [[folder:Pac-Man Spirits]]
* The Bonus Fruit are represented by two Pac-Men who only use their Neutral Specials. They both have to be defeated within 20 seconds, similar to how bonus fruit from Pac-Man's home game has a very short window for you to catch it before it disappears.
* Turn-to-Blue, the phase the Ghosts adopt when Pac-Man eats a Power Pellet, is a fight against four blue Mr. Game & Watches on the Wrecking Crew stage, and they try their best to avoid you the whole match (which is timed, to act as if the Power Pellet's effects are wearing off).
* The Ghosts in their normal form is a team battle against a red Kirby (Blinky), Jigglypuff (Pinky), Squirtle (Inky), and Pac-Man (Clyde) on Pac Land. The Ghosts themselves appear as Assist Trophies.
* [[VideoGame/{{Galaga}} Boss Galaga]] is represented by a team of Pac-Mans who prefer using their grab, as it's the tractor beam used from the game. It's also on Lylat Cruise to represent the space setting and the Boss Galaga items show up in large quantities with the Galaga Medley playing, obviously.
[[/folder]]

[[folder:Persona Spirits]]



* Dracula is an enhanceable spirit; however, you get a support spirit of his monster form at the same time, so who or what could he possibly enhance into if not that? [[spoiler:[[VideoGame/CastlevaniaAriaOfSorrow Soma Cruz]], his reincarnation.]]
* The Mummy is two Sheiks with super armor who prefer throwing you, a nod to how you fight the Mummy in the original ''Castlevania''. Fittingly enough, [[spoiler:he's also found in the same place he is fought in Dracula's Castle in World of Light]].
* With the Creature and Flea Man, you fight a giant Mii Brawler wearing a hockey mask, who represents the Creature, and Diddy Kong, who represents Flea Man, with an electrified floor, referencing their original boss fight. Much like with the Mummy, [[spoiler:he is also found in the same place he is fought in Dracula's Castle in World of Light]].
* Death is represented by Robin with Death's Scythe, while you are hard to launch, but periodically take sudden damage, allowing him opportunities to instantly kill you with the scythe. This is, once again, recreating the original boss fight with him[[note]]Death is infamous for constantly summoning swarms of sickles which are tough to avoid[[/note]], and like the other 2 bosses, [[spoiler:he is also found in the same place he is fought in Dracula's Castle in World of Light]].
* A Medusa Head is represented by a floaty Meta Knight, with five small Mewtwos representing Medusa's snake hair (Alternatively, Meta Knight is the actual Medusa and the Mewtwo are regular Medusa Heads). Mewtwo's Shadow Ball follows a wavy flight path when its charge is low, similar to Medusa Heads. The Medusa Heads are infamously hard to deal with without timing your jumps carefully, so this fight enforces this by occasionally slowing you down. (The slowdown may also reference how some Medusa Heads can [[TakenForGranite turn the player character to stone]] (therefore stifling their movement) in ''Castlevania'' games that include StatusEffects). The Medusa Head also provides increased aerial defense, which makes sense given that Medusa Heads usually fly around the area.

[[AC:''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]'']]
* Alucard is fought alongside Simon, meant to be Trevor Belmont, with Alucard appearing as an assist trophy. [[spoiler:He also guards Richter and Dracula in World of Light, both of which he has had to fight in ''Symphony of the Night''.]] "Dracula's Castle" is the theme for this fight, much like how it served as Alucard's in ''VideoGame/CastlevaniaJudgment''.
* And speaking of [[VideoGame/CastlevaniaIIIDraculasCurse Trevor]], the fight against him has him as Simon with Palutena and Sheik as stand-ins for Sypha and Grant, with Alucard also appearing.

[[AC:''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' and ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'']]
* [[VideoGame/CastlevaniaRondoOfBlood Shaft]] is represented as Robin who favors using Nosferatu, a reference to Shaft being a sorcerer specializing in dark magic. Additionally, his occasionally turning invisible references either the TeleportSpam he uses in the fight, or his status in ''Symphony'' as a ghost who can't be seen without special equipment. He's assisted by Richter, who he [[BrainwashedAndCrazy mind-controlled]] to fight against Alucard. Equipping the spirit increases the user's magic attacks, not surprising given that Shaft is an evil sorcerer.
* Maria, as Zelda, is fought alongside a tiny Falco, Incineroar, and Charizard as her Familiars[[note]]representing [[TheFourGods Suzaku, Byakko, and Seiryuu]] respectively... sadly, no tiny Bowser is there to be Genbu[[/note]] in battle. She also starts the battle with a Cucco, as her regular attacks were birds. She is also a Spirit who can be enhanced upon hitting Level 99; in this case, she transforms into her older form from ''SOTN''. Adult Maria grants an extra midair jump when equipped; this references Maria's ability to DoubleJump in all of her playable appearances (most notably ''Rondo of Blood'', where the other playable character, Richter, lacked this ability).

[[AC:''[[VideoGame/CastlevaniaCurseOfDarkness Curse of Darkness]]'']]
* Hector being represented by Robin doesn't make much sense, but the other conditions fit well -- lots of battering items appear, reflecting Hector's skill as a blacksmith, and Ridley backs him up, representing a Devil-type Innocent Devil.

[[AC:''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'']]
* Charlotte Aulin is represented as Zelda who favors using Din's Fire, a reference to her use of fire tomes. She is then joined by Richter, referencing ''Portrait of Ruin's'' whip-wielding co-star Jonathan Morris and possibly referencing [[spoiler:the [[OptionalBoss Whip's Memory]] fight and the unlockable Richter Mode after beating the game on normal]]. When equipped by the player, her trait is to improve the power of magic attacks, a nod to Charlotte's status as a ChildProdigy in the study of magic.

[[AC:''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'']]
* Shanoa is represented by Bayonetta in her "witch with no memories" look. This is because they've both got [[SexyBacklessOutfit outfits that expose the back]] and they've both lost their memories. Heavy wind is in effect because the cover of ''Order of Ecclesia'' has Shanoa's hair blowing in the wind to expose her back. Bayonetta will also sometimes get access to her final smash suddenly, to summon Gomorrah. This could be another reference to Shanoa lifting up her hair to absorb glyphs, as Bayonetta uses her hair as a medium to summon. It could also be a reference to the three Custos glyphs which allow Shanoa to control the power and jaws of the demon hound Cerberus, Gomorrah being primarily used for his terrifyingly powerful jaws. Finally, it could be a reference to Shanoa's ability to use the Dominus glyphs which contain the power of [[spoiler:Dracula]], as Bayonetta's summons have her contain and use the power of demons.

[[AC:''[[VideoGame/CastlevaniaLordsOfShadow Lords of Shadow]]'']]
* Gabriel is represented by Simon as protagonists of their games. [[spoiler:In an ironic flip, Gabriel in the ''Lords of Shadow''-verse becomes his series' version of Dracula.]]

to:

* Dracula The mysterious and mystical Igor is an enhanceable spirit; however, represented by the mage Robin. Assist Trophy items will constantly spawn for you get a support spirit of his monster form at to use, as stand-ins for Personas, since Igor is the same time, so who or one to explain what Personas are and introduces you to Persona Fusion in the original ''Persona'' games. The book Robin carries could he possibly enhance into if not that? [[spoiler:[[VideoGame/CastlevaniaAriaOfSorrow Soma Cruz]], also allude to the Persona Compendium that houses the Personas Joker creates. [[spoiler:Both also have connections with evil god-like beings, with Robin being Grima's vessel and Igor being impersonated by Yaldabaoth.]] As a nod to the theme of "rehabilitation" invoked by Igor in ''Persona 5'', you start with 300% damage and have to face several Ridleys before you can face Robin himself, but you're healed back to full as the fight progresses. The battle takes place in Kalos Pokémon league, invoking both the Velvet Room's iconic blue color as well as the round shape it had in ''Persona 5''.
[[AC:''VideoGame/Persona5'']]
* Generally speaking, the battles against each of the Phantom Thieves individually pit the player against a primary opponent that represents the Thief, along with either another character or Assist Trophy to act as their Persona. To push the analogy further, these battles end as soon as the Thief stand-in is defeated.
* Morgana puts you against a tiny Pikachu Libre, a similarly RidiculouslyCuteCritter with a mask, and the two also share a voice actor in [[Creator/IkueOtani Japanese]]. His Persona is a black Incineroar representing Zorro. Throughout the fight, there are several references to Morgana's affinity for [[BlowYouAway Garu spells]], such as dangerously high winds on occasion, as well as Incineroar carrying an Ore Club, which creates tornados with heavy swings. Pikachu Libre herself carries a Killing Edge, since Morgana's weapon is a scimitar. As such,
his reincarnation.Spirit boosts Sword attacks too. He also shares the Ace Spirit rank with Igor and Caroline and Justine, [[spoiler:possibly referencing his real origin in the Velvet Room.]]
* Ryuji Sakamoto is represented by the similarly boisterous and loud Captain Falcon, who wields a Home Run Bat to reflect his [[CarryABigStick large swinging weapons]], and his Spirit boosts your Battering Items power. His Persona, Captain Kidd, is portrayed by a Mii Gunner dressed as a pirate. The Mummy battle takes place on top of Luigi's Mansion as a stand-in for Kamoshida's Palace.
* Ann Takamaki
is two Sheiks with super armor portrayed by fellow blonde, skin-tight suit wearing, whip-wielding MsFanservice Zero Suit Samus in a red costume. Her Persona, Carmen, is represented by a red Peach who prefer throwing you, has a nod Fire Flower to how you fight simulate her [[PlayingWithFire Agi spells]], and the Mummy Spirit itself boosts your Fire attacks. The battle takes place in the original ''Castlevania''. Fittingly enough, [[spoiler:he's castle portion of the Castle Siege stage, as another stand-in for Kamoshida's Palace.
* Yusuke Kitagawa has you square off against Chrom, whom he shares voice actors with in both [[Creator/MatthewMercer English]] and [[Creator/TomokazuSugita Japanese]]. The two are
also found both blue haired swordsmen. Meanwhile, Dedede is a stand in the same place he for his Persona, Goemon. Vince, a fellow artist, also appears as a hostile Assist Trophy. He is fought on the Battlefield version of Suzaku Castle, which resembles Madarame's Palace, where Yusuke was originally recruited. Coincidentally, [[Creator/KyleHebert Madarame's English voice actor]] also voices Ryu, and Suzaku Castle is also Ryu's home stage.
* Makoto Niijima pits you against an all black Sheik, who has a similar costume to her own; another possibility is the similarity between Sheik - who is Zelda [[SweetPollyOliver disguised as a man]] - and Makoto's Persona Johanna, who is based on Pope Joan, who according to legend was a woman who disguised herself as a male priest. Assisting her is an invisible Wario who won't stop using his Wario Bike, standing
in for her CoolBike Persona, Johanna. The battle takes place on the Omega form of Dracula's Castle to stand in World of Light]].
* With
for another floating fortress, Kaneshiro's Palace - the Creature and Flea Man, you fight a giant Mii Brawler wearing a hockey mask, who represents dungeon where she joins the Creature, and Diddy Kong, who represents Flea Man, with an electrified floor, referencing their original boss fight. Much like with the Mummy, [[spoiler:he is also found in the same place he is fought in Dracula's Castle in World of Light]].
party. Since Makoto uses gauntlets as her weapons, she boosts your Fist attacks.
* Death Futaba Sakura is represented by Robin the orange haired Inkling girl. The comparisons between both characters' orange Bobcut hairstyles has been a [[AscendedMeme meme]] ever since ''Persona 5'' first came out and ties in with Death's Scythe, while you are hard a Mementos conversation where she muses about getting a paintball gun to launch, but periodically take sudden damage, allowing him opportunities match her teammate's firearms. You fight her on the Battlefield form of Mushroomy Kingdom, which resembles the desert surrounding her Palace. You will also have to instantly kill you contend with the scythe. This is, once again, recreating Wily Capsule Assist Trophy, representing her UFO-styled Persona, Necronomicon, and Boss Galagas will frequently appear, referencing her love for video games as well as Necronomicon abducting her in a similar manner. Her battle theme being the original boss fight with him[[note]]Death is infamous for constantly summoning swarms remix of sickles Beneath the Mask, which are tough to avoid[[/note]], and like was originally the other 2 bosses, [[spoiler:he town overworld theme, rather than the battle theme Last Surprise, could be in reference to her status as a non-combatant[[note]]This is also found given a nod in that fact that Futaba's Persona is an assist trophy, rather than a full-fledged fighter.[[/note]]; that actually plays into her battle, as the same place he Inkling will never actively try to attack and instead run for the Galagas instead while the player has to defeat her in a set period of time. Her Spirit gives you Critical Health Attack, alluding to her ability to provide stat buffs to the party if they're in a pinch.
* Haru Okumura
is fought in Dracula's Castle in World represented by the pink female Villager, which matches her color scheme and peaceful personality, and also grows a tree and wields an axe for one attack, referencing both Haru's love of Light]].
gardening and weaponry. Her Persona Milady takes a page out of Ann's battle by having a Daisy with a Super Scope as her stand-in, with the Super Scope a reference to the ''absurd'' amount of weaponry hidden under Milady's dress. Vegetables are a theme through the match as seen with Villager and Daisy's attacks and the random waves of food (all salad) that spawn on stage - the Tomadachi Life rooftop, again referencing Haru's role as caretaker of the school garden and her Confidant's ability to provide the party with SP-restoring vegetables.
* A Medusa Head Goro Akechi is represented by a floaty Meta Knight, with five small Mewtwos white Marth wielding a beam sword in reference to Akechi's primary weapon. A giant Pit acts as a stand in for his Persona, Robin Hood. The battle takes place in Fourside, representing Medusa's snake hair (Alternatively, Meta Knight is Sae Niijima's Palace, where he first joins the actual Medusa and Phantom Thieves. His battle theme is Rivers in the Mewtwo are regular Medusa Heads). Mewtwo's Shadow Ball follows a wavy flight path when its charge is low, similar to Medusa Heads. The Medusa Heads are infamously hard to deal with without timing your jumps carefully, so this fight enforces this by occasionally slowing you down. (The slowdown may also reference how some Medusa Heads can [[TakenForGranite turn the player character to stone]] (therefore stifling their movement) in ''Castlevania'' games that include StatusEffects). The Medusa Head also provides increased aerial defense, Desert, which makes sense given that Medusa Heads usually fly around the area.

[[AC:''[[VideoGame/CastlevaniaIIIDraculasCurse Dracula's Curse]]'']]
* Alucard is fought alongside Simon, meant to be Trevor Belmont, with Alucard appearing as an assist trophy. [[spoiler:He also guards Richter and Dracula in World of Light, both of which he has had to fight in ''Symphony of the Night''.]] "Dracula's Castle" is the theme for this fight, much like how it served as Alucard's in ''VideoGame/CastlevaniaJudgment''.
* And speaking of [[VideoGame/CastlevaniaIIIDraculasCurse Trevor]],
plays [[spoiler:during the fight against him has him as Simon with Palutena and Sheik as stand-ins for Sypha and Grant, with Alucard also appearing.

[[AC:''[[VideoGame/CastlevaniaRondoOfBlood Rondo of Blood]]'' and ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'']]
* [[VideoGame/CastlevaniaRondoOfBlood Shaft]] is represented as Robin who favors using Nosferatu, a reference to Shaft being a sorcerer specializing in dark magic. Additionally,
his occasionally turning invisible references either the TeleportSpam he uses in the fight, or his status in ''Symphony'' as a ghost who can't be seen without special equipment. He's assisted by Richter, who he [[BrainwashedAndCrazy mind-controlled]] to fight against Alucard. Equipping the spirit increases the user's magic attacks, not surprising given that Shaft is an evil sorcerer.
* Maria, as Zelda, is fought alongside a tiny Falco, Incineroar, and Charizard as her Familiars[[note]]representing [[TheFourGods Suzaku, Byakko, and Seiryuu]] respectively... sadly, no tiny Bowser is there to be Genbu[[/note]] in battle. She also starts the battle with a Cucco, as her regular attacks were birds. She is also a Spirit who can be enhanced upon hitting Level 99; in this case, she transforms into her older form from ''SOTN''. Adult Maria grants an extra midair jump when equipped; this references Maria's ability to DoubleJump in all of her playable appearances (most notably ''Rondo of Blood'', where the other playable character, Richter, lacked this ability).

[[AC:''[[VideoGame/CastlevaniaCurseOfDarkness Curse of Darkness]]'']]
* Hector being represented by Robin doesn't make much sense, but the other conditions fit well -- lots of battering items appear, reflecting Hector's skill as a blacksmith, and Ridley backs him up, representing a Devil-type Innocent Devil.

[[AC:''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'']]
* Charlotte Aulin is represented as Zelda who favors using Din's Fire, a reference to her use of fire tomes. She is then joined by Richter, referencing ''Portrait of Ruin's'' whip-wielding co-star Jonathan Morris and possibly referencing [[spoiler:the [[OptionalBoss Whip's Memory]] fight and the unlockable Richter Mode after beating the game on normal]]. When equipped by the player, her trait is to improve the power of magic attacks, a nod to Charlotte's status as a ChildProdigy in the study of magic.

[[AC:''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'']]
* Shanoa is represented by Bayonetta in her "witch with no memories" look. This is because they've both got [[SexyBacklessOutfit outfits that expose the back]] and they've both lost their memories. Heavy wind is in effect because the cover of ''Order of Ecclesia'' has Shanoa's hair blowing in the wind to expose her back. Bayonetta will also sometimes get access to her final smash suddenly, to summon Gomorrah. This could be another reference to Shanoa lifting up her hair to absorb glyphs, as Bayonetta uses her hair as a medium to summon. It could
father, Masayoshi Shido]]. The reversed controls may also be a reference to the three Custos glyphs [[spoiler:his ability to inflict psychotic episodes onto people.]] His Spirit gives you Item Gravitation, which allow Shanoa to control synergies well with the power collective Phantom Thieves Spirit's ability, since he automatically comes with early Confidant combat boosts when he joins, making him an invaluable team player in the Casino Palace.
* Caroline
and jaws Justine are portrayed by the two Ice Climbers. You take Sudden Damage frequently and the battle is timed, reflecting their {{Superboss}} fight, in which they'll constantly throw high level spells at you while you're on a Turn limit to clear their various phases. Taking too long causes you to suddenly be on max damage, reflecting how the two can end the battle instantly with an All-Out Attack if you take too long on each phrase. And like the Igor spirit, this fight takes place on the Kalos Pokémon League. They give you a Black Hole when equipped, which pulls items and foes together into one spot, which can be interpreted as an analogy to the Persona Fusion system that they are tasked with handling (You're bringing things together as if fusing them, see?).
* The collective Phantom Thieves battle pits the player in a rematch against all
of the demon hound Cerberus, Gomorrah being primarily used Thieves' Spirits, with the exceptions of the pink Villager (representing Haru)[[note]]Though the version of Mementos this fight takes place on will always have Haru in the background cheering on the fighters.[[/note]] and white Marth (representing Akechi), culminating in a one-on-one encounter with Joker, who randomly gains a full Final Smash meter that gives him the ability to call upon his teammates for his terrifyingly powerful jaws. Finally, it could be an All-Out Attack. The battle takes place on Mementos with "Wake Up, Get Up, Get Out There" playing as a reference to Shanoa's ability to use the Dominus glyphs which contain intro to ''Persona 5''. Daybreak pieces also spawn, alluding to the power "The Daybreakers" OVA made to promote ''Persona 5'', as well as [[spoiler:Satanael's [[{{BFG}} Sinful Shell]] that Joker uses to finish off Yaldabaoth during the FinalBoss fight]]. The Spirit itself lets the user be a true thief by allowing them to swipe nearby items automatically with no need for input.
** The individual Phantom Thieves' ranks are also somewhat significant. In addition to Morgana's Ace class above, Ryuji and Ann are two
of [[spoiler:Dracula]], the founding members of the team after changing Kamoshida's heart, while the rest of the team joined in sometime after, making them Novice spirits. Goro, meanwhile, is a fellow Advanced spirit as Bayonetta's summons have [[spoiler:he's been entering the Metaverse of his own volition prior to "joining" the Phantom Thieves]]. The collective spirit is a Legend class as, when all members put their talents to use, they're capable of taking down any obstacle, even [[spoiler:corrupt gods]].

[[AC: ''VideoGame/Persona5Strikers'']]
* Though there's nothing especially special about Sophia's spirit as an equip, the method of acquiring
her contain is quite fitting to her character. In ''Strikers'', she is an advanced AI program that becomes data and use enters Joker's phone when she exits the power Metaverse. Here, when you exit your Switch copy of demons.

[[AC:''[[VideoGame/CastlevaniaLordsOfShadow Lords of Shadow]]'']]
* Gabriel is
''Persona 5 Strikers'', she'll transfer her Spirit into Smash through the Save Data. Her Spirit Battle has her represented by Simon as protagonists a white Ness who spams his Up and Down Smash attacks, since her weapon is a pair of giant yo-yos. Standing in for her [[AttackDrones "Persona"]], Pithos, is a gang of Metal R.O.Bs who constantly fire their games. [[spoiler:In an ironic flip, Gabriel in laser beams. If Joker has already been purchased, the ''Lords stage is Mementos with "Last Surprise" as the theme music, befitting a character from a spin-off of Shadow''-verse becomes his series' version of Dracula.]]
''Persona 5''. Otherwise, the stage is New Pork City, which stands in for the similarly pink, purple, and gaudy theme-park/city Shibuya Jail where she is recruited. The theme music is also instead "Light Plane (Vocal Mix)", which has a surprisingly serene tone to it, akin to Sophia's own {{Leitmotif}}, "The AI and The Heart".



[[folder:Donkey Kong Spirits]]

[[AC:''VideoGame/DonkeyKong'']]
* Donkey Kong & Lady is a bright giant Donkey Kong in a timed stamina battle with a red Peach representing Pauline as an ally, seemingly trying to prevent kidnapping from happening, as implied by the limited time and how the battle is lost if the ally is KO'd.
* Donkey Kong Jr. is a yellow-haired DK whose throws are more effective, as he moves around mainly by grabbing and swinging on vines. After a little while, a similarly-colored giant DK (his father, a.k.a. the one from the original ''Donkey Kong'') will appear to back him up, but you only need to defeat Junior to win the battle.
* Stanley (''VideoGame/DonkeyKong3'') is a blue Villager with a Gust Bellows representing his bug sprayer.

[[AC:''Donkey Kong Country'' series]]
* A good chunk of the Donkey Kong Spirits in the World of Light are located in the DK Island sub-map, which recreates the whole Kongo Jungle map from the original ''DKC'' and has Spirit fights representing its levels (with Diddy taking the place of Very Gnawty's Lair). Cranky, Funky, and Candy are all fought in their respective buildings, the "Reptile Rumble" cave level is represented through a Zinger-possessed Pikachu (they share a yellow-black color scheme, and the Pikachu is holding an Unira, a spiky enemy) in the [[VideoGame/KirbySuperstar Great Cave Offensive]], and the spot where "[[UnderTheSea Coral Capers]]" took place is guarded by Enguarde the Swordfish in [[VideoGame/TheLegendOfZeldaMajorasMask The Great Bay]].
* [[VideoGame/DonkeyKongCountry2DiddysKongQuest Swanky Kong]] is represented as Donkey Kong, obviously, but his fixation on items references Swanky's love for fancy things. The items in question are Poké Balls, a nod to the circus game that he hosted in ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble''.
* [[VideoGame/DonkeyKongCountry2DiddysKongQuest Kaptain K. Rool]] is obviously represented as King K. Rool, who uses his dark red color scheme to simulate his coat. In this stamina battle, his "Blunderbuss" special move -- already a reference to Kaptain K. Rool -- is more powerful, he turns invisible after a while (much like he does in the source game), and he is fought on Battleship Halberd, which represents the Flying Krock.
* [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Baron K. Roolenstein]] can be summoned with the cores of Dr. Crygor (a fellow scientist), Kritter (a fellow Kremling), and The Creature & Flea Man (The Creature sharing Baron K.'s stitched-up appearance).
* [[VideoGame/DonkeyKongCountry Klaptrap]] is represented as a small blue King K. Rool in Kongo Jungle. As the fight progresses, multiple Klaptrap Assist Trophies come into the battle to attack the player.
* [[VideoGame/DonkeyKongCountry Squawks]] is represented by the Duck Hunt Duo set in the Great Cave Offensive, the closest thing to a cave in the game. The stage will also be covered in fog at some point to reference his flashlight (which [[BlackoutBasement you needed to use]]) in his intro game.
* [[VideoGame/DonkeyKongCountry Cranky]] gets to enjoy a white Donkey Kong body while music from the original ''VideoGame/DonkeyKong'' plays, referencing his backstory as the original DK who kidnapped Pauline and fought with Mario all these decades ago and coincidentally resembles the "Grandpa Kong" seen in Rare's original "[[https://twitter.com/Ghoulyboy/status/639541214774206466 Donkey Kong and the Golden Bananas]]" pitch book. Though he still dozes off due to his age, which causes the floor to make you fall asleep if you stay on it for too long. The Sleep Floor could also refer to Donkey [[NapInducingSpeak falling asleep while Cranky rants at him]].
* [[VideoGame/DonkeyKongCountry Enguarde]] is a blue Corrin who prefers to use his Dash Attack, being the closest to an attack a swordfish like him can do. You also drown near-instantly in the fight; as a fish, he swims far better than you could ever hope to.
* Funky Kong is a battle against Captain Falcon on a battlefield filled with Bullet Bills serving as Jumbo Barrel planes for him and the Donkey and Diddy fighters assisting him. When he's unlocked as one of the shops, he'll mainly sell vehicle-related Spirits.
* [[VideoGame/DonkeyKongCountryReturns Professor]] [[VideoGame/DonkeyKongCountryTropicalFreeze Chops]] is represented by a stronger Donkey Kong in his white colors, referencing the Super Kong feature in both games.
* [[VideoGame/DonkeyKongCountry Rambi]] is a white Donkey Kong who has a damaging dash, since whenever he is playable, he always charges through the stage and barrels through enemies, being a strong rhinoceros. When equipped by the player, his trait is to improve your speed.
* Expresso is a Falco with increased speed and slow falling on a slippery stage. This sums up Expresso perfectly, as he is [[TooFastToStop fast, but hard to stop]] (and, y'know, a bird).
* Winky is a green Greninja, as both are frogs, and he only attacks by jumping and falling on you, much like in his home game.
* [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Ellie]] is a team of Squirtle who attack with water, similarly to how she gathers water in her trunk to attack enemies. Ellie is also fought in Jungle Japes, a stage reminiscent of Lakeside Limbo from her debut game, where you encounter her for the first time, due to its wooden structures over a river.
* Dixie Kong is summoned by the cores of Tiny Kong (her sister) and Candy Kong. On the spirit board, she is represented by Isabelle, having a similar ponytail, and Diddy Kong (her boyfriend) in his Dixie Kong color palette. When enhanced, she becomes [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Dixie and Kiddy Kong]], the playable characters from Kiddy's debut. This also increases the power of thrown items, one of the main means of attack in the ''DKC'' games.

[[AC:''VideoGame/DonkeyKong64'']]
* Tiny Kong is a Diddy Kong that occasionally turns tiny, with strong winds and low gravity. The winds and gravity reference her status as the best platformer of the Kongs, and turning tiny is what Tiny Kong is known for.
* Chunky Kong is DK with increased power with his punches and kicks, which reference Chunky's [[SuperStrength significant strength]].

to:

[[folder:Donkey Kong Spirits]]

[[AC:''VideoGame/DonkeyKong'']]
[[folder:Pikmin Spirits]]
* Donkey Kong & Lady Smoky Progg is represented by Mario, who occasionally turns metal mid-fight. This is a bright giant Donkey Kong in reference to the Smoky Progg's near-invulnerability to attacks until he roars.
* Both Brittany and Charlie's spirits are represented by Alph, and get stronger after eating healing food.
* The Red Pikmin are represented by 12 tiny Incineroar with increased fire attack power, who fight on the Garden of Hope where the floor is lava. It's also
a timed stamina match where each Incineroar only has 10 HP, because Pikmin are easily killed.
* Bulborb is a
stamina battle with against a giant red Peach Yoshi who only uses his neutral special (Egg Lay, which devours the opponent and turns them into an egg). The battle takes place on the Distant Planet, where the ''real'' Red Bulborb shows up and tries to devour you.
* The Yellow Pikmin are a group of tiny Pichu in an electrified field,
representing Pauline as an ally, seemingly trying to prevent kidnapping from happening, as implied by the limited time and how the battle is lost if the ally is KO'd.
their electric properties. They also have 10 HP each.
* Donkey Kong Jr. is a yellow-haired DK whose throws The Blue Pikmin are more effective, as he moves around mainly by grabbing and swinging on vines. After a little while, bunch of tiny Squirtle that get a similarly-colored giant DK (his father, a.k.a. the one from the original ''Donkey Kong'') will appear boost to back him up, but you only need to defeat Junior to win the battle.
* Stanley (''VideoGame/DonkeyKong3'') is a blue Villager with a Gust Bellows
their water attacks, representing his bug sprayer.

[[AC:''Donkey Kong Country'' series]]
* A good chunk of
their affinity for water. The stage is also the Garden of Hope with the rain always on as to further reference this affinity. [[RuleOfThree They have 10 HP each.]]
* The Purple Pikmin are represented by several tiny
Donkey Kong Spirits Kongs who deal damage when falling, in the World of Light are located in the DK Island sub-map, which recreates the whole Kongo Jungle map from the original ''DKC'' and has Spirit fights representing its levels (with Diddy taking the place of Very Gnawty's Lair). Cranky, Funky, and Candy are all fought in reference to their respective buildings, increased weight versus other Pikmin types. They each have 20 HP, since they are slightly sturdier than other Pikmin.
* The Rock Pikmin are a bunch of tiny Kirbys that use their stone special, with your fighter having high gravity on them, referencing how they primarily attack by bumping into their enemies a lot. Like
the "Reptile Rumble" cave level Purple Pikmin, they each have 20 HP.
* The Flying Pikmin are a team of Jigglypuff that float around and use air attacks. They have 10 HP each.
* The Iridescent Glint Beetle is a golden Squirtle (since both have shells) that tends to avoid conflict, much like how it runs around and eventually runs away. It's also timed since the beetle only shows up for a limited amount of time.
* To summon the Burrowing Snagret, you need Raphael the Raven (since it's a bird) and Rattly (no doubt due to the Snagret's long body). As a fight, the Snagret
is represented through by a Zinger-possessed Pikachu (they share a yellow-black color scheme, and blue Charizard on the Pikachu is holding an Unira, a spiky enemy) in the [[VideoGame/KirbySuperstar Great Cave Offensive]], and the spot where "[[UnderTheSea Coral Capers]]" took place is guarded by Enguarde the Swordfish in [[VideoGame/TheLegendOfZeldaMajorasMask The Great Bay]].
* [[VideoGame/DonkeyKongCountry2DiddysKongQuest Swanky Kong]] is represented as Donkey Kong, obviously, but his fixation on items references Swanky's love for fancy things. The items in question are Poké Balls, a nod to the circus game that he hosted in ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble''.
* [[VideoGame/DonkeyKongCountry2DiddysKongQuest Kaptain K. Rool]] is obviously represented as King K. Rool, who uses his dark red color scheme to simulate his coat. In this stamina battle, his "Blunderbuss" special move -- already a reference to Kaptain K. Rool -- is more powerful, he turns invisible after a
Garden of Hope, while (much like he does in the source game), and he is fought on Battleship Halberd, which represents the Flying Krock.
Snagret appears occasionally to attack you.
* [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Baron K. Roolenstein]] Louie can be summoned with the cores of Dr. Crygor (a fellow scientist), Kritter (a fellow Kremling), both Snorlax (due to Louie's laid-back attitude and The Creature & Flea Man (The Creature sharing Baron K.'s stitched-up appearance).
* [[VideoGame/DonkeyKongCountry Klaptrap]] is represented as
large appetite) and Postman (since he works for a small blue King K. Rool in Kongo Jungle. As the fight progresses, multiple Klaptrap Assist Trophies come into the battle to attack the player.
* [[VideoGame/DonkeyKongCountry Squawks]] is represented by the Duck Hunt Duo set in the Great Cave Offensive, the closest thing to a cave in the game. The stage will
delivery company). You also be covered in fog at some point to reference his flashlight (which [[BlackoutBasement you needed to use]]) in his intro game.
* [[VideoGame/DonkeyKongCountry Cranky]] gets to enjoy
need a white Donkey Kong body while music from the original ''VideoGame/DonkeyKong'' plays, Grab Type core, likely referencing his backstory as the original DK who kidnapped Pauline how Pikmin must be grabbed and fought with Mario all these decades ago and coincidentally resembles the "Grandpa Kong" seen in Rare's original "[[https://twitter.com/Ghoulyboy/status/639541214774206466 Donkey Kong and the Golden Bananas]]" pitch book. Though he still dozes off due to his age, which causes the floor to make you fall asleep if you stay on it for too long. The Sleep Floor could also refer to Donkey [[NapInducingSpeak falling asleep while Cranky rants at him]].
* [[VideoGame/DonkeyKongCountry Enguarde]] is a blue Corrin who prefers to use his Dash Attack, being the closest to an attack a swordfish like him can do. You also drown near-instantly in the fight; as a fish, he swims far better than you could ever hope to.
* Funky Kong is a battle against Captain Falcon on a battlefield filled with Bullet Bills serving as Jumbo Barrel planes for him and the Donkey and Diddy fighters assisting him. When he's unlocked as one of the shops, he'll mainly sell vehicle-related Spirits.
* [[VideoGame/DonkeyKongCountryReturns Professor]] [[VideoGame/DonkeyKongCountryTropicalFreeze Chops]] is represented by a stronger Donkey Kong in his white colors, referencing the Super Kong feature in both games.
* [[VideoGame/DonkeyKongCountry Rambi]] is a white Donkey Kong who has a damaging dash, since whenever he is playable, he always charges through the stage and barrels through enemies, being a strong rhinoceros. When equipped by the player, his trait is to improve your speed.
* Expresso is a Falco with increased speed and slow falling on a slippery stage. This sums up Expresso perfectly, as he is [[TooFastToStop fast, but hard to stop]] (and, y'know, a bird).
* Winky is a green Greninja, as both are frogs, and he only attacks by jumping and falling on you, much like in his home game.
* [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Ellie]] is a team of Squirtle who attack with water, similarly to how she gathers water in her trunk
thrown to attack enemies. Ellie enemies.
* [[VideoGame/Pikmin4 Oatchi]]
is also fought in Jungle Japes, a stage reminiscent of Lakeside Limbo from her debut game, where you encounter her for giant yellow Kirby teamed up with Alph, who represents the first time, due to its wooden structures over a river.
* Dixie Kong is summoned
avatar. The Kirby will damage foes by the cores of Tiny Kong (her sister) and Candy Kong. On the spirit board, she is represented by Isabelle, having a ramming into them, similar ponytail, to Oatchi's dash ability, and Diddy Kong (her boyfriend) Hocotate Bombs frequently appear in his Dixie Kong color palette. When enhanced, she becomes [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Dixie and Kiddy Kong]], the playable characters from Kiddy's debut. This also increases the power of thrown items, one of the main means of attack in the ''DKC'' games.

[[AC:''VideoGame/DonkeyKong64'']]
* Tiny Kong is a Diddy Kong that occasionally turns tiny, with strong winds and low gravity. The winds and gravity
reference her status as the best platformer to Oatchi being part of the Kongs, and turning tiny is what Tiny Kong is known for.
* Chunky Kong is DK with increased power with his punches and kicks, which reference Chunky's [[SuperStrength significant strength]].
rescue team.



[[folder:Dragon Quest Spirits]]

[[AC:''The series in general'']]
* Slime is represented by a group of blue Kirbys, who emphasize neutral air attacks as the attack that involves the least amount of limb. Most of them are small, but the last one is a lot bigger to represent the King Slime, which is what the Slime can become if enough are present (and if the basic Slime spirit is enhanced).
* Liquid Metal Slime is represented by a blue Kirby who has been turned metallic and given high speed, defense, super armor that prevents flinching, evasive AI, a Franklin Badge to reflect all projectiles, low HP, and a short time limit. All of this works to capture its role as the original difficult-to-injure MetalSlime that would frequently escape battle before being defeated.
* The Golem is represented by a giant yellow R.O.B. that has increased punch and kick power with super armor. Most of these traits help represent the raw power and fighting style that the Golem has, and it also randomly goes to sleep as a callback to the original ''Dragon Warrior''.
* Dracky is represented by a black Meta Knight due to his bat-like appearance and comes along with a red and green Meta Knight as well to represent other members of Dracky's family. You get occasional reduced defenses since the Dracky is known for casting the Sap spell, which reduces defense.
* The Great Sabrecub is represented by a Pichu that likes to run away and shield a lot, and has a giant Pikachu (a Great Sabrecat, which this spirit can be enhanced into) protect it with dash attacks. Soccer balls also appear on the stage since they commonly are treated like pets (most notably Saber in ''VideoGame/DragonQuestV'').

[[AC:''VideoGame/DragonQuestXI'']]
* Cetacea is a giant K. Rool that only does short-hops and neutral air attacks, with the Hero protecting him, since Cetacea defends herself rarely. The stage is also Yggdrasil's Altar, which also has Cetacea appear herself.
* Hero's Comrades is a series of seven opponents who serve as representations of the seven other party members who accompany the Luminary, fought in the order in which they are recruited. In order of appearance, they are as follows.
** Erik is Link in his Hero of the Wild costume, which has a similar style and color to Erik's own default costume. He likes to use Smash attacks with his sword and Side Specials with his Boomerang, as two of the three weapons Erik could use were one-handed swords and boomerangs.
** Veronica and Serena are a small red Robin and a green Zelda, respectively. Being the first mages that the Luminary has in his team, they primarily use their Specials. The Robin has a particular preference for Arcfire since Veronica starts with Frizz magic, and the Zelda uses the AttackReflector Nayru's Love and heals herself when at high damage, since Serena is primarily a supporter and healer. Veronica also has lower HP than Serena, since [[spoiler:the latter outlives the former after the TimeSkip]].
** Next is Sylvando, who is played by a red Sheik with a Beam Sword and a love for Needle Storm. Sheik is [[SweetPollyOliver a girl dressed as a man]], while Sylvando is infamously [[AmbiguouslyGay effeminate, flirtatious, and campy]]. The Beam Sword references Sylvando's initial preference for one-handed swords, and Needle Storm stands in for his potential to wield knives.
** Being recruited at the same time, Jade and Rab fight you as a pair. Jade is played by Zero Suit Samus, another MsFanservice KickChick with a ponytail, while Rab is King Dedede, both of whom are royalty of some sort who wear robes and a hat. The Zero Suit Samus almost exclusively uses her kicking moves, and the Dedede comes with a Staff, referencing Rab's usage of heavy magic wands as his primary weapons.
** Finally is Hendrick, played by Ike in his BlackKnight garb, since Hendrick wore similar black armor when he first appears as an antagonist. Additionally, both could wield [[{{BFS}} two-handed swords]] and axes in their home games, and both are {{Mighty Glacier}}s.
* Tockles is represented by a group of colorful Mr. Game & Watches who wield different items that turn invisible briefly during the battle, a reference towards them initially [[InvisibleToNormals only being seen by the Luminary]].

to:

[[folder:Dragon Quest Spirits]]

[[AC:''The series in general'']]
[[folder:Pokémon Spirits]]
[[AC:[[VideoGame/PokemonRedAndBlue Generation I]]]]
* Slime is represented by a group of blue Kirbys, who emphasize neutral air attacks as the attack that involves the least amount of limb. Most of them are small, but the last one is a lot bigger to represent the King Slime, which is what the Slime can become if enough are present (and if the basic Slime spirit is enhanced).
* Liquid Metal Slime is represented by a blue Kirby who has been turned metallic and given high speed, defense, super armor that prevents flinching, evasive AI, a Franklin Badge to reflect all projectiles, low HP, and a short time limit. All of this works to capture its role as the original difficult-to-injure MetalSlime that would frequently escape battle before being defeated.
* The Golem
Venusaur is represented by a giant green Ivysaur, its midway form, and the battle is set in the Garden of Hope with poisoned floors, a reference to Ivysaur and Venusaur's dual Grass/Poison-typing.
* Blastoise is a giant version of its first form, Squirtle, with a Super Scope to represent its cannons. It will also gain [[StatusBuff defense buffs]], referencing its [[StoneWall defensive stats]].
* Metapod is represented by a Yoshi who mostly defends, and gains increased defense after a while, mirroring Metapod's Harden move. The floor is sticky, since Metapod is a Bug-type evolved from Caterpie, who uses String Shot to slow down opponents.
* Pidgey is a tiny Pit who jumps a lot. During the battle, heavy wind shows up since Pidgey and it's evolved forms are known for wind based attacks such as Gust and Hurricane.
* Arbok is Ridley on a poisoned floor. Your attack power is reduced during the fight, as if it was using its Intimidate ability on you.
* Sandshrew is a fight against a small
yellow Bowser in the desert-styled Mushroomy Kingdom. It also loves the Pitfalls that spawn to show off its digging abilities. When you equip it, you start off with a Screw Attack, allowing you to perform a RollingAttack no matter who you play as.
* Vulpix is a tiny Fox since Vulpix is known as...well, the fox Pokémon. He starts the battle with a Poké Ball that has the Pokémon in it with the battle taking place Saffron City, which is native to the routes near the city.
* Dugtrio is three red Kirbys (the closest to being brown) who prefer to be close to each other in the Ground stage of Pokémon Stadium. During the battle, earthquakes will appear to simulate the move of the same name.
* Meowth is a pair of golden Isabelles on Golden Plains, referencing the species' adoration for coins and anything else shiny.
* Psyduck is represented by Squirtle, also a non-evolved water type, but can occasionally flip the stage upside down to reference its psychic powers. It's also fought in Saffron City, a location that, much like Psyduck, made its first appearance in the Gen. I games.
* Arcanine is played by a giant Duck Hunt with the stage being a Battlefield Guar Plain with lava flooring. It has increased speed to simulate its signature move Extreme Speed.
* Abra is a tiny Mewtwo, and all Poké Balls spawned contain (what else?) Abra. It's also a timed match, as Abra is infamous for fleeing battle at the first opportunity.
* Machamp is represented by two giant Captain Falcons who spam their jab attacks to represent its four arms and RapidFireFisticuffs, and the location is the Wrecking Crew stage, since Machamp are typically employed in heavy-duty environments such as construction work.
* Geodude is represented by four gray Kirbys who frequently use their down special (Stone), and are fought on a permanently Ground-typed Pokémon Stadium, since Geodude is a Rock/Ground type.
* Rapidash is represented by fellow fire-type Charizard. Its increased move speed mirrors Rapidash's own blazing speed.
* Slowpoke is represented by a pink Luigi, but with reduced movement speed to show how slow this 'mon really is. It also reverses your controls after a while to indicate its psychic powers. As a Dojo Master, its prime purpose is to use Amnesia on a spirit to make it forget any styles it's learned.
* Magneton has you battle three Metal Pac-Men in the Electric field in Pokémon Stadium 2.
* Farfetch'd is a Falco who is holding a Lip's Stick as a substitute for its leek. The battle taking place in Golden Plains could be a reference to its Japanese name, which is a proverb that roughly means an unlikely but fortunate coincidence.
* Gengar is represented as a purple Donkey Kong battled on the Battlefield variant of Luigi's Mansion with a sleeping effect applied to the floor representing Gengar's Hypnosis attack.
* Electrode as the spherical Pac-Man has you fight with Bob-ombs falling down the stage and the opponent distracted by items, which are only exploding items since Electrode is notorious for exploding.
* Cubone's battle takes place on Luigi's Mansion as a stand-in for the similarly ghost-filled Pokémon Tower. Boomerangs, which naturally operate just like Cubone's signature Bonemerang attack, are the only items that spawn.
* Hitmonlee is a pair of yellow Captain Falcons who almost exclusively use kicking attacks, including the Falcon Kick.
* Weezing is represented by the similarly gassy Wario in a Pokémon Stadium filled with poison gas, one of Weezing's basic attacks. Oddly, it boosts your fire and explosion attacks when you equip it, but Weezing ''is'' known to be able to use Explosion and can learn Fire-type attacks.
* Chansey is represented by Jigglypuff wearing a Pokémon Nurse hat on a stamina match that is occasionally healed, referencing Chansey's role as a nurse.
* Kangaskhan is a brown Bowser who is assisted by a Larry to represent its child that it's always seen carrying. When enhanced into Mega Kangaskhan, it has a chance of granting its equipped fighter a Double Final Smash, just as the form's signature ability in its home series allows it to attack twice in one turn. It's also got very high stats for an Ace, being in the low 10,000s, which is slightly higher than a couple of weaker legendary spirits. This is possibly referencing [[GameBreaker Mega Kangaskhan's infamy]].
* Tauros is represented by Bowser with increased speed, the ability to deal damage by charging into another fighter, and trouble stopping, all referencing Tauros' tendency to charge at incredible speed. As for why they're represented by Bowser, it's due to his ox-inspired horns.
* Lapras is represented by the Ice Climbers in a battle on the rocky part of Wuhu Island, since Lapras is a Water/Ice-type. You also lose the ability to swim, as you need Lapras' help to sail over bodies of water without drowning. Lapras is also needed to cross the ocean in ''World of Light''.
* Ditto is a dark blue Kirby that favors his neutral special attack to absorb and copy his opponent's ability. He also starts the battle with a Poké Ball that spawns Ditto itself to create a second Kirby.
* Eevee is represented by 3 Yoshis in red/blue/yellow colors, all with Super Leaves equipped, with yellow starting with a Screw Attack and red starting with a Superspicy Curry. These Yoshis represent Eevee's first 3 evolutions (Vaporeon, Jolteon, and Flareon). Blue Yoshi also starts with a Poké Ball that is guaranteed to send out Eevee itself when the fight starts.
* Porygon is represented as a wireframe Little Mac accompanied by ''VideoGame/VirtuaFighter''[='=]s Akira to represent its primitive computer graphics body.
* Snorlax is a giant, black K. Rool that doesn't do ''anything'' except eat food every few seconds, just like the Pokémon itself does nothing but sleep and eat unless forcefully awakened. The match is set on Tortimer Island, possibly referencing the island where Ash caught his Snorlax in the anime. King K. Rool also recovers health over time, referencing Snorlax's common connection with the item Leftovers (and, by extension, that of its pre-evolution, Munchlax).
* Articuno, Zapdos, and Moltres's combined spirit is represented by three Lucases who mainly use PSI attacks that match up with their Japanese names and elements: [[FireIceLightning PK Fire, PK Thunder, and PK Freeze]], which is also a reference to the three main fire, ice, and electric moves (Thunderbolt, Flamethrower, and Ice Beam).
* Mew is in a tiny Mewtwo, its clone, in a fog-covered Kongo Jungle in a timed battle, periodically becoming invisible. Mew is shown to reside deep in jungles in several different canons, most famously the first ''Pokémon'' movie. Its power of invisibility is frequently mentioned in Pokédex entries.

[[AC:[[VideoGame/PokemonGoldAndSilver Generation II]]]]
* Ampharos is represented by Pichu, another Electric-type from ''VideoGame/PokemonGoldAndSilver''. Speaking of electricity, the floor is covered in it!
* Miltank is represented by a Jigglypuff that spams Rollout as an AscendedMeme to Whitney's Miltank from ''Pokémon Gold and Silver''.
* Wobbuffet is 2 K. Rools (representing its separate male and female forms) that have Franklin Badges equipped, and favor their counter move. They act a lot like how an actual Wobbuffet fights, which is to [[CounterAttack counter]] anything that hits them.
* Marill is a blue Kirby that resists water and ice attacks, much like the Water type. The sprit's ability lets you attack by dashing, resembling its appearance as a Poké Ball Pokémon in ''Melee''.
* Wooper, as a small water Pokémon, is possessing a tiny Squirtle, with periodic earthquakes due to it also being Ground type.
* Smeargle is a male Inkling who favors his side Smash (Inkbrush). Playing with the Pokémon's art aesthetic even further, its stage is [=WarioWare=] Inc. with its crudely-drawn background, and Vince from ''VideoGame/ArtAcademy'' appears as an enemy Assist Trophy to paint over your character and obscure your vision.
* Raikou, Entei, and Suicune are a Pikachu, Incineroar, and Greninja (matching each Pokémon's type) on a lava-floor version of Suzaku Castle to simulate the [[https://bulbapedia.bulbagarden.net/wiki/Burned_Tower Burned Tower]] and the trio's tragic history with the location.
* Tyranitar is fellow reptile King K. Rool and is fought on Mushroomy Kingdom, which combined reference its Rock/Dark typing. You take occasional sudden damage during the battle as if you were affected by its Sand Stream ability.
* Lugia is a giant Falco (Another bird), on Pirate Ship, seeing as it's the guardian of the sea. Lugia itself will be summoned via a Poké Ball, and there's also heavy wind in effect. Several of Lugia's Pokédex entries make note of the fact that it can create 40-day-and-night-long storms just by lightly fluttering its wings.
* Ho-Oh is represented by a giant Charizard, that other flying fiery Pokémon, with a permanent [[FireBreathingDiner Superspicy Curry]] effect, replicating its usual Sacred Fire attack when summoned from a Poké Ball in ''Smash'' games. The fact that this makes it [[ThatOneBoss a huge pain to capture]] could ''also'' be viewed as reflecting its origin. The stage is the Blazing Chamber of the Kalos Pokémon League, which features Ho-Oh as a stage hazard -- while this ''can'' take Charizard out for you, it has increased resistance to fire attacks, so don't count on it. Additionally, in order to summon Ho-Oh, one spirit that you need is that of Raikou, Entei, & Suicune, referencing that Ho-Oh is their trio master. Also, you need Ho-Oh's status as the "Rainbow Pokemon" to make a rainbow bridge.
* Skarmory is a metal Falco, since both are birds, and the metal status is to allude to its Steel typing.
* Bellossom is a Jigglypuff that has a flower, with Bellossom itself only appearing through Poké Balls, and Jigglypuff going after Lip's Sticks, all of these fit the theme of Bellossom's flowers.
* Sudowoodo is a Ridley who is weak to water attacks, as it's a Rock-type and you have to spray it with water in order to catch it. It is accompanied by two red Ridleys, but you only need to defeat the real one (the green one) to win, probably in reference to the creature's habit of disguising itself. All three Ridleys only use fully-charged smash attacks, granting them super armor as they are in their charging pose. This references how they disguise themselves as trees by posing as one and remaining motionless.
* Unown is a battle on Temple against a swarm of tiny Mr. Game & Watches. Both are monochrome beings with bizarre powers, and Unown's true power can only be unleashed as a cooperative group. Just as Unown are found exclusively in ruins covered in odd writing, the stage features Hylian writing on its platforms.
* Togepi can be summoned using Gordo (the classification for Togepi is the Spike Ball Pokémon) and a Mega Eggdozer (it wears the remain of the egg it hatched from).

[[AC:[[VideoGame/PokemonRubyAndSapphire Generation III]]]]
* Shedinja is represented as a green Mr. Game & Watch with 1 HP, with its invulnerability to most attacks in the game shown as a permanent Franklin Badge and an invincibility effect constantly renewing itself (leaving you maybe one second to get a good hit in before it's back up).
* Groudon is a giant red Bowser on Battlefield form Norfair with lava floors, which all reference Groudon's massive size and preference for resting in magma without issue. It's also an enhanceable Spirit that becomes Primal Groudon, which gives it fire/explosive resistance.
* Kyogre is a giant Squirtle fought on Great Bay, an oceanic setting like Kyogre's native Hoenn region, with Kyogre being a guaranteed spawn from Squirtle's Poké Ball. Like Groudon, Kyogre's spirit can become Primal Kyogre when enhanced, and it gives you water/freezing resistance.
* Gardevoir is a green Rosalina, another elegant lady, who starts with a Franklin Badge and also uses various projectile items. Gardevoir also shows up via Poké Ball.
* Latias & Latios are a blue and red Charizard fought in Delfino Plaza, a nod to the canal city of Alto Mare, the city featured in the 5th Pokémon movie ''Anime/PokemonHeroes: Latias & Latios''. Guess who their Poké Ball spawns.
* Salamence is a blue Charizard, and its fight has strong winds blowing which reference its Flying Type. The music that plays during the fight is Zinnia's theme, referencing Zinnia owning a Salamence as her primary Pokémon in ''Omega Ruby/Alpha Sapphire''.
* Flygon is a green Ridley that fights in Gerudo Valley while earthquakes occur, referencing its Ground/Dragon typing and habitat.
* Rayquaza is a fellow large dragon in the form of the green Ridley. The stage is the Kalos Pokémon League, where Rayquaza itself appears as a stage hazard.
* [[StoneWall Milotic]] is a Mewtwo that shields often and has buffed defense (referencing its Marvel Scale Ability), fought in the Kalos Pokémon League's Flood Chamber.
* Absol is represented by Wolf holding a scythe, in reference to its scythe-like horn and tail. It's fought on the Spear Pillar, which is on top of Mt. Coronet, where wild Absol can be encountered in ''Platinum''.
* Blaziken, a kickboxing chicken, is Captain Falcon with buffs to kicks and knee moves. It's also extremely fast, as if this particular Blaziken had Speed Boost.
* Deoxys is represented by a Legend-class orange Mewtwo, another legendary Psychic-type. It also summons a real Deoxys from a Poké Ball, and has boosted attack power in reference to its nigh-peerless Attack and Special Attack stats. Lastly, the battle takes place in Mario Galaxy, an allusion to Deoxys' extraterrestrial origins.
* Metagross is represented by a blue
R.O.B. that has increased punch and kick power with super armor. Most of these traits help to reference Metagross' AmbiguousRobot characteristic. Periodic earthquakes appear to represent the raw power move Earthquake as well as Steven's Theme playing as a Metagross is his weapon.
* Jirachi can be summoned by using the cores of three other star-related spirits: Star Rod, Luma,
and fighting style Starlow.

[[AC:[[VideoGame/PokemonDiamondAndPearl Generation IV]]]]
* Uxie, Mesprit, and Azelf have a trio of Mewtwo (a fellow Psychic-type) in yellow, red, and blue for their battle. The battle is set on Spear Pillar, which is in their native Sinnoh region (and where you might see the real lake trio).
* Arceus is Corrin, whose dragon form resembles Arceus. Poké Balls will also only spawn Arceus, and strong wind will trigger on occasion, attempting to blow you off the stage where Arceus' attack can spike you into the abyss. And the fight is at Spear Pillar, which is right below Arceus' domain, the Hall of Origin. The actual spirit itself has both its stats being 2006 at Level 1; ''VideoGame/PokemonDiamondAndPearl'' came out in 2006. Arceus' stats being equal across the board is also referencing
that the Golem has, Arceus has equal stats in Pokémon, [[MasterOfAll with each of its stats being 120]].
* Giratina is a giant Mr. Game
and it Watch, representing its extradimensional nature. Giratina's spirit is also randomly goes to sleep as fought at Spear Pillar, in this case because of its appearance there in ''Platinum''. Poké Balls will only spawn Giratina.
* Dialga is
a callback giant Lucario, a fellow Steel-type Pokémon, and is fought on Spear Pillar (again) with Dialga being summoned to the original ''Dragon Warrior''.
battlefield as a stage hazard.
* Dracky Palkia is a giant Mewtwo, who has powers of teleportation that evoke Palkia's spacial manipulation, and is fought on, you guessed it, Spear Pillar, with Palkia summoned onto the battlefield as a stage hazard.
* Cresselia is a giant Pink Yoshi, having a vaguely similar body shape, and is fought on Spear Pillar ([[OverlyLongGag yet again]]) with Cresselia as a stage hazard. Yoshi will also gain increased defenses over time, referencing Cresselia's status as a StoneWall. In addition, she is a Shield-type Spirit.
* Abomasnow is a white DK that is weak to fire, one of the mon's biggest weaknesses. The floor is also covered in Ice to reference its Ice-typing, and Abomasnow itself comes out of the Poké Ball DK has. The stage is the Summit, referencing the snowy areas where Abomasnow is found (like the higher elevations of Mount Coronet[[note]]not its summit, though; that would be Spear Pillar[[/note]]).
* Rotom
is represented by a black Meta Knight due to his bat-like appearance and comes along with a red and green Meta Knight as well to represent other members pair of Dracky's family. You get occasional reduced defenses since Pichus who fight you on the Dracky is known for casting the Sap spell, which reduces defense.
[=PictoChat=] stage, as if they've [[HauntedTechnology possessed]] a Platform/NintendoDS.
* The Great Sabrecub Garchomp is represented by a Pichu that likes blue Charizard on Spear Pillar. In reference to run away its pseudo-legendary status, it has increased speed and shield a lot, and has a giant Pikachu (a Great Sabrecat, which this spirit can be enhanced into) protect it with dash attacks. Soccer balls also appear on the stage since they commonly are treated like pets (most notably Saber in ''VideoGame/DragonQuestV'').

[[AC:''VideoGame/DragonQuestXI'']]
power.
* Cetacea is a giant K. Rool that only does short-hops and neutral air attacks, with the Hero protecting him, since Cetacea defends herself rarely. The stage is also Yggdrasil's Altar, which also has Cetacea appear herself.
* Hero's Comrades is a series of seven opponents who serve as representations of the seven other party members who accompany the Luminary, fought in the order in which they are recruited. In order of appearance, they are as follows.
** Erik is Link in his Hero of the Wild costume, which has a similar style and color to Erik's own default costume. He likes to use Smash attacks with his sword and Side Specials with his Boomerang, as two of the three weapons Erik could use were one-handed swords and boomerangs.
** Veronica and Serena are a small red Robin and a green Zelda, respectively. Being the first mages that the Luminary has in his team, they primarily use their Specials. The Robin has a particular preference for Arcfire since Veronica starts with Frizz magic, and the Zelda uses the AttackReflector Nayru's Love and heals herself when at high damage, since Serena is primarily a supporter and healer. Veronica also has lower HP than Serena, since [[spoiler:the latter outlives the former after the TimeSkip]].
** Next is Sylvando, who is played by a red Sheik with a Beam Sword and a love for Needle Storm. Sheik is [[SweetPollyOliver a girl dressed as a man]], while Sylvando is infamously [[AmbiguouslyGay effeminate, flirtatious, and campy]]. The Beam Sword references Sylvando's initial preference for one-handed swords, and Needle Storm stands in for his potential to wield knives.
** Being recruited at the same time, Jade and Rab fight you as a pair. Jade is played by Zero Suit Samus, another MsFanservice KickChick with a ponytail, while Rab is King Dedede, both of whom are royalty of some sort who wear robes and a hat. The Zero Suit Samus almost exclusively uses her kicking moves, and the Dedede comes with a Staff, referencing Rab's usage of heavy magic wands as his primary weapons.
** Finally is Hendrick, played by Ike in his BlackKnight garb, since Hendrick wore similar black armor when he first appears as
Regigigas, an antagonist. Additionally, both could wield [[{{BFS}} two-handed swords]] and axes in their home games, and both are {{Mighty Glacier}}s.
* Tockles
enormous golem, is represented by a giant R.O.B. Its speed and attack power increase after a while to replicate the effects of its Slow Start ability. The Support Spirit grants the player Slow Super Armor.
* Shaymin is fellow Grass-type Ivysaur and is fought on Yoshi's Island, a flowery island similar to the Flower Paradise. To complete the motif, you have a flower on your head for the entire fight.

[[AC:[[VideoGame/PokemonBlackAndWhite Generation V]]]]
* Cobalion, Terrakion, and Virizion have a green Lucario, a blue Yoshi, and a brown Duck Hunt Duo (representing Virizion, Cobalion, and Terrakion, respectively), all with Beam Swords, since their signature attack is [[https://bulbapedia.bulbagarden.net/wiki/Sacred_Sword_(move) Sacred Sword]].
* Genesect is a bunch of R.O.B.s that spam their laser special, imitating [[https://bulbapedia.bulbagarden.net/wiki/Techno_Blast_(move) Genesect's signature attack]]. It also shows up from any Poké Balls as well to use its laser attack. The R.O.B.s being in a
group of colorful Mr. Game four may reference the [[Anime/PokemonGenesectAndTheLegendAwakened Genesect Army]], which consists of four normal-colored Genesect following a shiny leader.
* Reshiram's spirit is a giant grey Charizard, fought on Unova Pokémon League. They both are Fire-type draconic Pokémon, matching types exactly if Charizard were to Mega Evolve into Mega Charizard X like it could in ''Smash 4'', and grey is as close as Reshiram's all-white colouration as Charizard can get in ''Smash'' (though it does have blue eyes and a red tail flame that match Reshiram's, the latter when in "overdrive" mode). As a bonus, the grey Charizard costume is the same one used when the female Pokémon Trainer's [[VideoGame/PokemonBlackAndWhite Hilda]] PaletteSwap is selected; during the climax of ''Pokémon Black'', Hilbert/Hilda summons and catches Reshiram to battle N's Zekrom at his castle, emerging over the Unova Pokémon League.
* Zekrom is a giant black-and-yellow Dark Samus, fought on Unova Pokémon League. They both are black-coloured entities with electric abilities (or at least according to the in-game elements), with a brighter counterpart (Samus/Reshiram) and born from a separate entity, albeit in opposite ways (a single dragon splitting into Reshiram, Zekrom, and Kyurem/Metroid Prime absorbing Samus' Phazon suit).
* White Kyurem and Black Kyurem spirits can only be made by combining a Kyurem core with a core of Reshiram or Zekrom, respectively. Just like how White Kyurem and Black Kyurem [[FusionDance are a fusion of Kyurem and the appropriate dragon.]]
* Tornadus (Incarnate Forme) is a green Lucario fought on Skyworld with high winds constantly in effect, and Lucario starting the battle with the whirlwind-generating Ore Club.
* Meloetta (Aria Forme) is a team of Jigglypuff on a sleep-inducing floor with Meloetta herself appearing via Poké Ball, really hammering in the fact that it is a singing Pokémon.
* Zoroark's battle starts off against Wolf -- another dark Fox in a sense -- with a Poké Ball containing Zoroark. However, after Wolf is knocked out, three Lucarios appear that you'll have to contend with. [[DevelopmentGag Zoroark's design and marketing]] were an attempt to replicate the positive reception Lucario had previously gotten.

[[AC:[[VideoGame/PokemonXAndY Generation VI]]]]
* Mega Lucario has you fight its normal counterpart with increased Aura power and it being able to use its Final Smash which is, of course, its Mega Evolution.
* Dedenne is represented by Pichu, both of which are Pokémon related to and smaller than Pikachu.
* Chespin is represented with the playable Grass-type starter, Ivysaur, on Kongo Jungle 64 who spam their neutral special, with only Chespin itself able to come out of Poké Balls.
* Zygarde 50% starts with one big Yoshi that splits into many smaller Yoshis that resemble its pieces. It also reaches Legend status once enhanced to its complete form, as it is also ranked as a Legendary in Pokémon.
* Diancie is two Franklin Badge-equipped Kirbys that spam their rock move, [[DishingOutDirt for obvious reasons]]. Mega Diancie, which Diancie can be enhanced into, gives its equipped fighter a Franklin Badge, a nod to the creature's own reflective power of Magic Bounce.
* Mega Mewtwo Y is a Mewtwo that can get instant Final Smashes, since Mewtwo's Final Smash ''is'' Mega Mewtwo Y.
* Inkay is a blue Inkling (since both are squids) that have periodic earthquakes as a nod to how its signature Topsy-Turvy move works in ''Smash''. An Inkay also spawns from a Poké Ball to use the move itself.
* Aegislash is two golden Meta Knights that fight you one at a time: The first constantly shields itself and rarely attacks, while the second is far more aggressive. This references Aegislash's signature Ability, [[StanceSystem Stance Change]], which allows it to switch between Shield Form and Blade Form for defending and attacking, respectively.
* Volcanion is a giant Bowser fought on Norfair, all in reference to its fire typing. The stage is covered in fog due to Volcanion's ability to produce steam. You also take constant damage, probably a nod to the burn [[StatusEffects status condition]] that Volcanion is ''very'' good at inflicting.

[[AC:[[VideoGame/PokemonSunAndMoon Generation VII]]]]
* Alolan Raichu is its pre-evolved form Pikachu wearing the hat worn by the female protagonist in '' Sun and Moon'' in an electrified floor since its ability allows it increased speed during an Electric Terrain. The battle takes place in a Battlefield Tortimer Island, similar to the Alola region. Of course, the opponent also has a Poké Ball with an Alolan Raichu.
* Alolan Vulpix also has you fight Fox like its Kantonian counterpart only with the Fox being gray, the battle taking place on a Battlefield Summit to represent the habitat of Alolan Vulpix including a fog effect, and the Poké Ball Fox holding has an Alolan Vulpix inside instead.
* Alolan Exeggutor is a giant Palutena, being a statuesque character already with green hair to represent its tree leaves. It prefers to use her Up Smash, a pillar of light to nod at its length, while taking place on the tropical Tortimer Island to represent Alola. Its ability when equipped grants a Back Shield, similar to how the head on Alolan Exeggutor's tail wards off attacks from behind.
* Mimikyu is a Pikachu in Luigi's Mansion, with Mimikyu showing up with the Poké Ball. Since Mimikyu mimics Pikachu, it would make sense he would possess him, and the mansion is a callback to the haunted Mart where Totem Mimikyu is fought.
* Rowlet is a tiny Ivysaur, the evolution of a fellow Grass starter. In reference to it also being part Flying, strong winds blow during the battle.
* Solgaleo is a Golden Incineroar (since both are feline Pokémon from Alola) with Solgaleo himself always coming out of the Poké Ball.
* Lunala is a Golden Ridley (as both resemble bats) with Lunala herself always coming out of the Poké Ball. You also fight it on the Omega form of the Luigi's Mansion stage due to the huge moon in the background.
* Necrozma is a Golden Mewtwo (as both are Psychic-types) and the golden coloring references Ultra Necrozma, who has a similar color scheme. In addition, its profile picture indicates it's a black Mewtwo under the gold, like how Necrozma's main form is black. Necrozma's ability as a support spirit is making the user immune to gravity changes, as a nod to Necrozma being able to naturally learn the move Gravity.
* Togedemaru is a team of Spiky-Eared Pichu with a bunch of [[VideoGame/CluCluLand Unira]] spawning, referencing its spikes.
* Pyukumuku is represented by 4 black Kirbys, each equipped with a Unira to start, along with a Pyukumuku Pokémon assist. It takes place on the Wii Resort beach, representing a minigame found in ''VideoGame/PokemonSunAndMoon'' where you can earn some extra money by picking up a number of Pyukumuku and tossing them back into the water.
* Zygarde (Complete Forme) comes with the Critical-Health Healing ability, which is what Zygarde does to itself upon taking this form in battle. It enhances from Zygarde 50% Forme, whose Spirit Battle is against a giant Yoshi followed by eight tiny Yoshis, referencing Zygarde's ability to be disassembled and reassembled.
* Nihilego is fought on the Omega form of The Great Cave Offensive, whose crystalline environment acts as an analogue to the species' homeworld, [[https://bulbapedia.bulbagarden.net/wiki/Ultra_Deep_Sea Ultra Deep Sea]]. The floor is poisoned in reference to its poison type. Ironically, while Nihilego is known for altering the minds of its hosts, the spirit grants ''immunity'' to screen-flipping, which is an effect often used by spirits of characters that use mind-related powers.
* Magearna is represented by the similar-in-appearance Metal Peach in her black and yellow dress on Wily Castle Omega form. Two invisible Mega Men who prefer to use their neutral special, Metal Blade, also appear, giving the illusion that Magearna is using the move Gear Grind.

[[AC:[[VideoGame/PokemonSwordAndShield Generation VIII]]]]
* Zacian
& Watches Zamazenta are represented by a blue-purple Fox with a Killing Edge (as Zacian) and a red Wolf with a Back Shield who wield different plays defensively (as Zamazenta). The battle is on Omega Form Spear Pillar, another place notable for its Legendary Pokémon.
* Grookey, Scorbunny, & Sobble are Diddy Kong, Incineroar, and Squirtle respectively. Diddy Kong has Lip's Stick to mimic Grookey's own stick, Incineroar has a Bunny Hood for obvious reasons, and Squirtle focuses on its water attacks. All fighters gain increased attack at higher damage since all three starter's abilities allow them to increase their type damage when low on HP.
* Corviknight is a Ridley in his Meta Ridley look who favors air attacks and can jump higher. The first time he is defeated, he reappears in a giant form to simulate Dynamaxing. The battle is set in Battlefield-form Gaur Plain, which resembles the Wild Area.
* Morpeko is a Pikachu who favors his electrical attacks, which have increased power, and can turn metal periodically. The only
items that turn invisible briefly during appear are food, since Morpeko gets hungry easily and the battle, metal form represents its Hangry form. The battle takes place in the Boxing Ring, which brings to mind the more sports like motif of gym battles.

[[AC:[[VideoGame/PokemonScarletAndViolet Generation IX]]]]
* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and white Squirtle, two of which are already starter Pokémon (evolutions included) while the third has
a reference towards similar body structure who is also known for his appetite. Kirby frequently uses his dash attack, which turns him into a fireball. The fight takes place in the main courtyard of Delfino Plaza, near the edge of the water, representing either the open plaza of Mesagoza, or the coastal town of Poco Cabo where the starter is obtained. Their spirit grants critical health status, representing their abilities.
* Koraidon and Miraidon are red Charizard and Meta Ridley. Like Koraidon, red Charizard is a winged draconic Pokémon. Like Miraidon, Meta Ridley is a purple cybernetically enhanced draconic creature from a futuristic setting, with wings made of an artificial glowing membrane. Both of
them jump a lot, because the players of ''Scarlet and Violet'' ride on Koraidon and Miraidon around the Paldea region, and they have the ability to jump. In addition, both of them are initially [[InvisibleToNormals only being seen by equipped with Screw Attacks, and they frequently use their aerial charging Blitz attacks, to resemble their signature moves of Collision Course and Electro Drift. The fight takes place on an electrified Final Destination, to recreate the Luminary]]. electric terrain generated by Miraidon's ability, Hadron Engine.
* Ogerpon is four Incineroars, fought one after another, to represent Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating, but hides a kinder nature under the surface. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense upon Terastalizing. Third up is a Metal grey Incineroar, evoking Ogerpon's Cornerstone Mask and it's heightened defense when Terastalized. Last up is green Incineroar with boosted speed, evoking Ogerpon's signature Teal Mask, which grants a speed boost when Terastalized. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
* Terapagos is represented by Squirtle, a fellow blue turtle Pokémon, fought three times. The first Squirtle is completely normal, referencing Terapagos' Normal form. After that, comes a Giant Metal Squirtle, to represent the Terastal form and the shell of Terastal energy it has formed around itself. [[spoiler:Then comes a Giant Golden Squirtle to represent the Stellar form. The Golden Squirtle will get a sudden Final Smash and have it's FS Meter charge quickly, allowing it to use Triple Finish frequently. Terapagos' shell has the powers of all types, so a move that is simultaneously Fire-type, Grass-type and Water-type is reflective of it's potential, with the text "It's Super Effective!" popping up regardless of whoever the target is evokes how the Stellar type is super effective over all Terastallized opponents.]]

[[AC:Other]]
* VideoGame/DetectivePikachu is represented as a Pikachu with a cap. After a brief moment, three more exact replicas of Pikachu appear, and you have to find and KO the one that first showed up, much like a detective yourself.
* [[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Partner Pikachu]] is fought in Saffron City, a location in Kanto, in a stamina battle to simulate how Pokémon battles work. It is accompanied by a Mii Brawler meant to represent Chase, the male playable Trainer in ''Let's Go!''.
* Partner Eevee's spirit ability raises your stats after eating food. That's essentially how the Candy mechanic works in ''Let's Go''. The spirit fight against it is against a Mii Gunner who releases an Eevee from a Poké Ball in Pokémon Stadium, meaning the Mii represents Elaine, the female playable Trainer in ''Let's Go!'', sending Eevee out like in a Pokémon battle.



[[folder:Duck Hunt Spirits]]
* The VideoGame/WildGunman naturally has your opponent be Duck Hunt constantly using his down-B special. What completes the motif, though, is that you're both set at 300% damage as well as guns constantly spawning on the stage, allowing you to try and replicate the "ShowdownAtHighNoon" aspect of the original game if you so choose.
* The [[VideoGame/HogansAlley Gangster, Lady, and Policeman]] are represented by Wolf (the Gangster), Peach (the Lady), and Ike (the Policeman). Wolf attempts to fight you, while Peach and Ike spam their counters, since you're not supposed to attack the Lady and Policeman. The battle is set on Battlefield-form Tomodachi Life, referencing the urban setting of ''Hogan's Alley''.

to:

[[folder:Duck Hunt [[folder:Punch-Out!! Spirits]]
* The VideoGame/WildGunman naturally has your opponent All of the fights take place in the WVBA arena and are Stamina battles to simulate the fights from the games proper.
* Glass Joe's representative, Luigi, does more taunting than actual fighting and takes full launch damage even in a Stamina battle, making it very easy to beat him with one good hit.
* Von Kaiser is a green-clad Mario in brown overalls that match Von Kaiser's own. Mario prefers side smash attacks and, since his moves are clearly telegraphed, he's still not much more difficult than Glass Joe.
* Piston Hondo is a giant Mac that favors side smash attacks.
* Great Tiger is an Incineroar (which is [[StealthPun a tiger]]) who will summon two clones to assist him as his health drops, though only the main one needs to
be Duck Hunt [=KOed=] to win.
* Bald Bull is a giant Mac with SuperArmor who prefers dash attacks, in reference to Bald Bull's {{signature|Move}} Bull Charge.
* Soda Popinski's fight
constantly using sees Item Tidal Waves of nothing but soda and his down-B special. What completes the motif, though, representative Spirit powers up after eating.
* King Hippo
is that you're both set at 300% damage as well as guns King K. Rool who constantly spawning on Counters. Whiffing the stage, allowing you counter leaves him exposed, just like the real King Hippo.
* Mister Sandman is a Donkey Kong with SuperArmor who likes
to try build up power and replicate unleash it all at once. This pulls double duty as Mister Sandman is the "ShowdownAtHighNoon" aspect regular FinalBoss of ''Punch-Out!!'' Wii with Donkey Kong himself being the TrueFinalBoss. Furthermore, the ground is slumber-inducing, alluding to the slumber-inducing nature of the original game if you so choose.
mythical Sandman.
* The [[VideoGame/HogansAlley Gangster, Lady, and Policeman]] are represented by Wolf (the Gangster), Peach (the Lady), and Ike (the Policeman). Wolf attempts Giga Mac is a giant Mac with SuperArmor who hits like a truck, then hits ''even harder'' thanks to innate Attack Boosts as the fight you, while Peach progresses. His Final Smash meter also charges quickly, which of course turns him into the actual Giga Mac.
* Doc Louis is a Little Mac that gets buffs to his speed, defense,
and Ike spam their counters, since you're not supposed to attack over time. Since Doc is a trainer, it gives the Lady and Policeman. The battle allusion that Doc is set on Battlefield-form Tomodachi Life, training Little Mac during the battle. He even runs the facility to train other spirits in terms of levels.
* Don Flamenco is a Ken fixated upon Shoryukens. This is
referencing the urban setting how Don Flamenco tends to perform a lot of ''Hogan's Alley''.uppercuts. The background music is Vega's stage theme, referencing another fighting Spaniard.



[[folder:[=EarthBound=]/Mother Spirits]]
[[AC:''[[VideoGame/EarthBoundBeginnings MOTHER/EarthBound Beginnings]]'']]
* Ninten is four Nesses whose PSI attacks are boosted, and whose Final Smashes build up quickly. Since Ness is Ninten's successor, it would make sense that he would possess him, and the battle is set in Magicant, which is the main hub for the game.
* Lloyd is represented by Villager (who will rely on [[{{Pun}} Lloid]]), and assisted by a red R.O.B. This references EVE, an extremely powerful red robot that acts as a GuestStarPartyMember for most of the final area of ''MOTHER/[=EarthBound=] Beginnings'', Mt. Itoi. Explosives appear commonly in this battle, as Lloyd doesn't have PSI and relies on weapons, firearms, and explosives.
* As for EVE herself, she's represented by a Giant Red R.O.B. at Frigate Orpheon, the Parasite Queen's glass prison mirroring Giegue's capsule.
* Ana's battle takes place in Magicant with Ness standing in as Ninten, fitting as he's a Ninten {{Expy}}. Ana herself is the pink version of the Villager. The battle is a Stamina battle, as all battles in the ''Mother'' series are.
* Teddy is a Little Mac that comes equipped with a Killing Edge. Both characters have a similar muscle build, and the Killing Edge is a nod to the fact that he is the only party member to use a proper weapon in his home game.

[[AC:''VideoGame/EarthBound1994'']]
* Buzz Buzz is represented as a very tiny Mr. Game and Watch with 300% damage, essentially letting you [[BlackComedy kill him with a single swat like Lardna Minch did]]. When ''you'' equip him, you end up starting with 30% damage, making you die more easily.
* Ness's father is represented by an invisible Snake, referencing his status as TheVoice.
* Paula's spirit is a Villager with [[BattleCouple Ness accompanying her]]. Villager gets healed periodically, referencing Ness's Lifeup PSI and how Ness often has to heal Paula thanks to her low health. Ness even starts off with a Final Smash, which has her as part of it.
* Jeff's spirit is against two teal Inklings who prefer using projectile items, while Jeff himself periodically shows up via Assist Trophy. Inklings mostly use firearms, much like Jeff, and the preference for these items is because of his tinkering knowledge. The ink-based weaponry of the Inklings also recalls Jeff's Slime Generator weapon. They are even using the one inkling skin that wears glasses, just like Jeff does.
* Poo is a Ryu with powered up physical attacks and movement speed, referencing his status as the prince of his home, and physical strength in battle. The stage is also set in Skyworld to represent his home.
* Flying Man's spirit is a stamina battle in Magicant against Ness and a Flying Man-styled Mii Brawler with 5 stocks. This is to replicate how Ness can team up with a Flying Man while in Magicant with the caveats of there only being five of them and all of them being capable of suffering permadeath.
* Master Belch is a battle with Wario, while the floor is sticky and you get low defense. The sticky floor is a reference to the swamp that he was once fought in, and the defense lowering is a reference to one of his attacks.

[[AC:''VideoGame/{{Mother 3}}'']]
* Salsa the monkey is represented by Diddy Kong and is accompanied by Wario as a stand-in for the just-as-greedy Fassad. Banana peels also appear everywhere, a reference to Fassad's tendency to pull out a banana, eat it, and carelessly toss away the peel. The stage is Gerudo Valley, representing Death Desert, which Chapter 3 of ''Mother 3'' began in.
* Duster's spirit is in the form of a pink Luigi that prefers to kick ([[BadassNormal as Duster does]]) while the stage is covered in fog (a reference to the abandoned and ghost-infested Osohe Castle). Both characters also have pretty bad luck, including incidents where they briefly turned into completely different people (Duster via amnesia in chapter 4 of ''VideoGame/Mother3'', Luigi via brainwashing in ''VideoGame/SuperPaperMario''). Duster mainly attacks enemies by kicking, so it makes sense that his spirit increases the user's foot attacks.
* Kumatora's Spirit is represented by a Lucas in his Duster alt equipped with a Fire Flower while the floor is frozen on New Pork City Battlefield version. The Fire Flower and frozen floor represent her PK Fire and PK Freeze, the two PSI moves she starts with respectively. Kumatora is one of the two playable PSI users in ''Mother 3'', so it makes sense that she increases the power of Ness and Lucas' PSI attacks.
* Hinawa is represented by Zelda, and accompanied by two Lucases using both the regular and Claus palettes, with the fight being on Yoshi's Island and every fighter being easy to launch. The whole thing references [[TearJerker the entirety of Chapter 6]]. [[BlackComedy On a more morbid note,]] the fact that it's ''Yoshi's'' Island that serves as the battlefield and that her spirit grants the user invincibility during a short period of time if they have suffered too much damage may be a subtle nod to [[spoiler:Hinawa's death at the hands of the dinosaur-like Mecha Drago, which was a HeroicSacrifice done in order to save Lucas and Claus]].
* Claus is Lucas in Claus's colors, but when you beat him, a Metal Lucas with a beam sword appears, representing the recurring antagonist, the Masked Man. [[spoiler:This is because Claus was turned into Masked Man after being seemingly killed.]] On top of that, there's also the placement of Claus' spirit relative to the entire Adventure Mode. [[spoiler:Just like how Masked Man was the last obstacle before pulling the final needle, so too is Claus the last obstacle before the final battle]].
* Masked Man's spirit is obtained by clearing Adventure Mode. [[spoiler:If the player opts to go for the TrueFinalBoss on their first playthrough, this means the player has had to defeat Claus, Masked Man's true identity. Furthermore, if one considers Porky to be [[FinalBoss the final challenge]] of ''MOTHER 3'' and Masked Man to be the PostFinalBoss, it makes sense that Masked Man is found after a final challenge.]]
** The Spirit Battle itself, if you challenge it on the spirit board after you get the spirit the first time, is represented by Lucas in the Masked Man Alt with increased power and a fast-charging Final Smash meter fought on New Pork City Omega. All of his attacks in ''Mother 3'' are very powerful and hurt a lot in all of the fights with him alongside the background used for Lucas' Final Smash is the same as the one for the Masked Man and the Final Destination format of stages is used for most of the final battles in ''Smash'', [[spoiler:which Masked Man/Claus is in ''Mother 3'']].
* Boney (who is a dog) is represented by Duck Hunt, with Lucas, his owner, assisting him in battle.
* Much like Ness's dad, Lucas's father, Flint, is represented by Snake. He fights with one of his sons, Claus, and fights with a lava floor, likely as a call-back to how the first part of the chapter he's playable in takes place in a forest fire.
* The Absolutely Safe Capsule's spirit must be summoned using the core of a Mr. Saturn spirit, and a whopping '''six''' shield-type cores. This is because the Absolutely Safe Capsule was developed by Dr. Andonuts and the Mr. Saturns, and [[MadeOfIndestructium it's the ultimate defense, keeping whatever is inside absolutely safe from whatever's outside.]] [[spoiler:And it keeps whatever is outside absolutely safe from whatever's inside. [[AndIMustScream Forever.]]]] It provides absolutely no offensive bonus whatsoever -- even JokeCharacter spirits typically provide a slight boost -- in exchange for [[StoneWall the absolute maximum possible 10,000-point defense boost]].
** It should be noted that [[spoiler:Porky]], the one inside the capsule, has no other spirits in the game despite being a major character in the franchise. [[NightmareFuel/SuperSmashBrosUltimate Even his spirit cannot escape once inside]] ([[spoiler:however, the sprite used for the spirit of the Absolutely Safe Capsule is the one used ''before'' Porky gets in, [[FridgeHorror which raises even more questions]]...]])
* Summoning the Ultimate Chimera requires cores from [[VideoGame/YoshisStory Blargg]] (a dinosaur-like monster) and [[VideoGame/{{WarioWare}} Pyoro]] (a bird), making Blargg the Ultimate Chimera and Pyoro the bird that stands atop of its head [[spoiler:and has the duty of reactivating the Ultimate Chimera should the power-off button on its back be pressed]]. Equipping this spirit increases your chances of landing critical hits on other characters, which is similar to how merely coming into contact with the Ultimate Chimera results in an [[OneHitKill instant Game Over]].

to:

[[folder:[=EarthBound=]/Mother Spirits]]
[[AC:''[[VideoGame/EarthBoundBeginnings MOTHER/EarthBound Beginnings]]'']]
* Ninten is four Nesses whose PSI attacks are boosted, and whose Final Smashes build up quickly. Since Ness is Ninten's successor, it would make sense that he would possess him, and the battle is set in Magicant, which is the main hub for the game.
* Lloyd is represented by Villager (who will rely on [[{{Pun}} Lloid]]), and assisted by a red R.
[[folder:R.O.B. This references EVE, an extremely powerful red robot that acts as a GuestStarPartyMember for most of Spirits]]
* The Stack-Up spirit grants immunity to tripping, referencing how
the final area of ''MOTHER/[=EarthBound=] Beginnings'', Mt. Itoi. Explosives appear commonly in this battle, as Lloyd doesn't have PSI and relies on weapons, firearms, and explosives.
* As for EVE herself, she's represented by a Giant Red
original game was about R.O.B. at Frigate Orpheon, the Parasite Queen's glass prison mirroring Giegue's capsule.
* Ana's battle takes place
placing various discs to keep in Magicant with Ness standing in as Ninten, fitting as he's a Ninten {{Expy}}. Ana herself is the pink version of the Villager. The battle place.
* Gyromite
is a Stamina battle, as all battles in the ''Mother'' series are.
* Teddy is a Little Mac
bunch of R.O.B.s that comes equipped with a Killing Edge. Both characters have a similar muscle build, and constantly utilize their Down-B. The original game, Gyromite, had the Killing Edge is a nod to the fact that he is the only party member to use a proper weapon in his home game.

[[AC:''VideoGame/EarthBound1994'']]
* Buzz Buzz is represented as a very tiny Mr. Game and Watch with 300% damage, essentially letting you [[BlackComedy kill him with a single swat like Lardna Minch did]]. When ''you'' equip him, you end up starting with 30% damage, making you die more easily.
* Ness's father is represented
R.O.B. peripheral press buttons down by an invisible Snake, referencing his status as TheVoice.
* Paula's spirit is a Villager with [[BattleCouple Ness accompanying her]]. Villager gets healed periodically, referencing Ness's Lifeup PSI and how Ness often has to heal Paula thanks to her low health. Ness even starts off with a Final Smash, which has her as part of it.
* Jeff's spirit is against two teal Inklings who prefer using projectile items, while Jeff himself periodically shows up via Assist Trophy. Inklings mostly use firearms, much like Jeff, and the preference for these items is because of his tinkering knowledge. The ink-based weaponry of the Inklings also recalls Jeff's Slime Generator weapon. They are even
using the one inkling skin that wears glasses, just like Jeff does.
* Poo is a Ryu with powered up physical attacks and movement speed, referencing his status as the prince of his home, and physical strength in battle. The stage is also set in Skyworld to represent his home.
* Flying Man's spirit is a stamina battle in Magicant against Ness and a Flying Man-styled Mii Brawler with 5 stocks. This is to replicate how Ness can team up with a Flying Man while in Magicant with the caveats of there only being five of them and all of them being capable of suffering permadeath.
* Master Belch is a battle with Wario, while the floor is sticky and you get low defense. The sticky floor is a reference to the swamp that he was once fought in, and the defense lowering is a reference to one of his attacks.

[[AC:''VideoGame/{{Mother 3}}'']]
* Salsa the monkey is represented by Diddy Kong and is accompanied by Wario as a stand-in for the just-as-greedy Fassad. Banana peels also appear everywhere, a reference to Fassad's tendency to pull out a banana, eat it, and carelessly toss away the peel. The stage is Gerudo Valley, representing Death Desert, which Chapter 3 of ''Mother 3'' began in.
* Duster's spirit is in the form of a pink Luigi that prefers to kick ([[BadassNormal as Duster does]]) while the stage is covered in fog (a reference to the abandoned and ghost-infested Osohe Castle). Both characters also have pretty bad luck, including incidents where they briefly turned into completely different people (Duster via amnesia in chapter 4 of ''VideoGame/Mother3'', Luigi via brainwashing in ''VideoGame/SuperPaperMario''). Duster mainly attacks enemies by kicking, so it makes sense that his spirit increases the user's foot attacks.
* Kumatora's Spirit is represented by a Lucas in his Duster alt equipped with a Fire Flower while the floor is frozen on New Pork City Battlefield version. The Fire Flower and frozen floor represent her PK Fire and PK Freeze, the two PSI moves she starts with respectively. Kumatora is one of the two playable PSI users in ''Mother 3'', so it makes sense that she increases the power of Ness and Lucas' PSI attacks.
* Hinawa is represented by Zelda, and accompanied by two Lucases using both the regular and Claus palettes, with the fight being on Yoshi's Island and every fighter being easy to launch. The whole thing references [[TearJerker the entirety of Chapter 6]]. [[BlackComedy On a more morbid note,]] the fact that it's ''Yoshi's'' Island that serves as the battlefield and that her spirit grants the user invincibility during a short period of time if they have suffered too much damage may be a subtle nod to [[spoiler:Hinawa's death at the hands of the dinosaur-like Mecha Drago, which was a HeroicSacrifice done in order to save Lucas and Claus]].
* Claus is Lucas in Claus's colors, but when you beat him, a Metal Lucas with a beam sword appears, representing the recurring antagonist, the Masked Man. [[spoiler:This is because Claus was turned into Masked Man after being seemingly killed.]] On top of that, there's also the placement of Claus' spirit relative to the entire Adventure Mode. [[spoiler:Just like how Masked Man was the last obstacle before pulling the final needle, so too is Claus the last obstacle before the final battle]].
* Masked Man's spirit is obtained by clearing Adventure Mode. [[spoiler:If the player opts to go for the TrueFinalBoss on their first playthrough, this means the player has had to defeat Claus, Masked Man's true identity. Furthermore, if one considers Porky to be [[FinalBoss the final challenge]] of ''MOTHER 3'' and Masked Man to be the PostFinalBoss, it makes sense that Masked Man is found after a final challenge.]]
** The Spirit Battle itself, if you challenge it on the spirit board after you get the spirit the first time, is represented by Lucas in the Masked Man Alt with increased power and a fast-charging Final Smash meter fought on New Pork City Omega. All of his attacks in ''Mother 3'' are very powerful and hurt a lot in all of the fights with him alongside the background used for Lucas' Final Smash is the same as the one for the Masked Man and the Final Destination format of stages is used for most of the final battles in ''Smash'', [[spoiler:which Masked Man/Claus is in ''Mother 3'']].
* Boney (who is a dog) is represented by Duck Hunt, with Lucas, his owner, assisting him in battle.
* Much like Ness's dad, Lucas's father, Flint, is represented by Snake. He fights with one of his sons, Claus, and fights with a lava floor, likely as a call-back to how the first part of the chapter he's playable in takes place in a forest fire.
* The Absolutely Safe Capsule's spirit must be summoned using the core of a Mr. Saturn spirit, and a whopping '''six''' shield-type cores. This is because the Absolutely Safe Capsule was developed by Dr. Andonuts and the Mr. Saturns, and [[MadeOfIndestructium it's the ultimate defense, keeping whatever is inside absolutely safe from whatever's outside.]] [[spoiler:And it keeps whatever is outside absolutely safe from whatever's inside. [[AndIMustScream Forever.]]]] It provides absolutely no offensive bonus whatsoever -- even JokeCharacter spirits typically provide a slight boost -- in exchange for [[StoneWall the absolute maximum possible 10,000-point defense boost]].
** It should be noted that [[spoiler:Porky]], the one inside the capsule, has no other spirits in the game despite being a major character in the franchise. [[NightmareFuel/SuperSmashBrosUltimate Even his spirit cannot escape once inside]] ([[spoiler:however, the sprite used for the spirit of the Absolutely Safe Capsule is the one used ''before'' Porky gets in, [[FridgeHorror which raises even more questions]]...]])
* Summoning the Ultimate Chimera requires cores from [[VideoGame/YoshisStory Blargg]] (a dinosaur-like monster) and [[VideoGame/{{WarioWare}} Pyoro]] (a bird), making Blargg the Ultimate Chimera and Pyoro the bird that stands atop of its head [[spoiler:and has the duty of reactivating the Ultimate Chimera should the power-off button on its back be pressed]]. Equipping this spirit increases your chances of landing critical hits on other characters, which is similar to how merely coming into contact with the Ultimate Chimera results in an [[OneHitKill instant Game Over]].
aforementioned gyros.



[[folder:F-Zero Spirits]]
* Dr. Stewart, a surgeon, is represented by none other than Dr. Mario, who in this case is capable of replenishing his health over time. He's fought in Mute City SNES, which is both his home planet and references how he's been around since the original game.
* Pico is a Bowser with an enhanced ray gun; Pico's special cutscene in GX showed that he was quite proficient with firearms, and his backstory in ''F-Zero X''[='=]s manual is that he's a soldier and a hitman. Also, he's a turtle, and the song that plays is Death Wind, which is his home planet.
* Jody Summer, a member of the Galactic Federation and known {{Expy}} of Samus Aran, is naturally represented by the bounty hunter in her red Zero Suit, who is also faster and lighter in order to reflect the White Cat's stats. She is accompanied by a white and pink Captain Falcon as well, with this particular color scheme being based on hers to begin with; his presence may reference chapter 5 of ''F-Zero GX''[='=]s story mode, where he has to rescue Jody from an exploding power plant.
* Mighty Gazelle is represented by a gray Mega Man (another robot) on the Mute City SNES stage with an electrified floor. His attacks are more powerful than normal, but he starts the fight at 30% damage, a reference to how his Red Gazelle sacrifices body strength for speed.
* Mr. EAD is represented by a red biker Wario, as both characters were designed as caricatures of Mario. The blue R.O.B. that fights alongside him represents his vehicle, the Great Star, and how his android brother was recycled to make it.
* Bio Rex, represented by a blue Wolf, has steaks appear in large numbers, what with him being a major carnivore who talks about wanting to obtain rare meat and all.
* Blood Falcon is, of course, Captain Falcon using his color scheme, but the presence of two puppet fighters alludes to how there are multiple Blood Falcons, as hinted in an interview in ''F-Zero GX'' and shown in the [[Anime/FZeroGPLegend anime]].
* Jack Levin's fight amusingly has you face a small army of Wii Fit Trainers alongside the stand-in for Jack (that being Ken, who is not very different personality-wise) to represent his rabid, angry fangirls due to his status as a pop idol.
* Black Shadow is represented by a giant Ganondorf, presumably referencing the popular fan idea of having Black Shadow take Ganondorf's current Falcon-inspired moveset under the idea that it would fit him better due to actually being from the same series as Falcon. Protecting him is a Captain Falcon with Blood Falcon's colours, referencing how Black Shadow was the one who created him.
* The Skull is a white Robin who focuses on using his down special, Nosferatu -- referencing how he used dark magic, along with science, to bring himself back to life.

to:

[[folder:F-Zero [[folder:Sonic the Hedgehog Spirits]]
[[AC:Classic series (''Sonic [[VideoGame/SonicTheHedgehog1 1]]/[[VideoGame/SonicTheHedgehog2 2]]/[[VideoGame/SonicTheHedgehogCD CD]]/[[VideoGame/Sonic3AndKnuckles 3 & Knuckles]]'')]]
* [[VideoGame/SonicTheHedgehog1 Dr. Stewart, a surgeon, Eggman]] is represented by none other than Dr. Mario, Roy Koopa, who in this case is capable always wears CoolShades much like him, with the Clown Copter referencing the Egg Mobile he usually flies around in, as well as the Egg Walker from ''VideoGame/SonicAdventure2''. The rest of replenishing his health over time. He's fought in Mute City SNES, which is both his home planet and the fight references how his knack for technology, including a periodic Bob-omb rain, increased power from shooting items (''also'' referencing the Egg Walker), and he's been accompanied by Metal Sonic (see below).
** Alternatively, Eggman can be summoned using the cores of [[VideoGame/WarioWare Dr. Crygor]], a fellow mad scientist, [[VideoGame/DevilWorld Tamagon]], who fires eggs as projectiles, and [[Franchise/{{Pokemon}} Chansey]], who both looks like and carries
around since the original game.
an egg.
* Pico [[VideoGame/SonicTheHedgehog2 Tails]] is a Bowser with yellow Fox, a fellow... well, [[ExactlyWhatItSaysOnTheTin fox]] who also uses various gadgets in battle. Gravity is reduced, referencing Tails' ability to fly, and a Knuckles Assist Trophy will fight alongside him. He also carries an enhanced ray gun; Pico's special cutscene in GX showed that Ray Gun, a nod to video games like ''VideoGame/SonicBattle'' and ''VideoGame/SonicBoom: Fire and Ice'' where he was quite proficient often carried a blaster. Summoning him requires [[VideoGame/NintendoWars Andy]], another mechanic, and [[VideoGame/PokemonRedAndBlue Vulpix]], a fox-like Pokémon with firearms, and his backstory in ''F-Zero X''[='=]s manual multiple tails.
* Super Sonic
is that [[ShapedLikeItself Sonic]], but he's a soldier golden and a hitman. Also, he's a turtle, gets random final smashes, which turn him into the ''actual'' Super Sonic. Being Golden also gives him the appearance and the song stat boosts that Super Sonic would normally get.
* [[VideoGame/SonicTheHedgehogCD Amy]] is a battle with a pink Inkling that starts the battle with a hammer, her main weapon. She can also swing them for a lot longer than normal as well. [[VideoGame/SonicAdventure "Open Your Heart"]] also
plays is Death Wind, which is his home planet.
* Jody Summer,
as a member of reference to the Galactic Federation and known {{Expy}} of Samus Aran, first main series title she was playable in.
* [[VideoGame/SonicTheHedgehogCD Metal Sonic]]
is naturally represented by the bounty hunter blue hedgehog himself, but (you guessed it) in her red Zero Suit, who permanent metal status. He also starts with his own Rocket Belt and Drill Arm that showcase his mobility and standard method of attacking in his home series. The battle is also faster a timed stamina fight to give the image of a boss fight with him. The ''VideoGame/SonicHeroes'' theme also plays during this battle, referencing his status as the TrueFinalBoss of that game.
* [[VideoGame/Sonic3AndKnuckles Knuckles]] can be summoned via a [[Franchise/{{Kirby}} Gordo]] (spiked gloves), [[VideoGame/MoleMania Muddy Mole]] (burrowing abilities),
and lighter in order to reflect the White Cat's stats. She is accompanied a Grab Type core of any sort (scaling walls).

[[AC:''VideoGame/KnucklesChaotix'']]
* Team Chaotix has Espio, Charmy, and Vector represented
by a white purple Sonic, a goggles-wearing Pichu, and pink Captain Falcon as well, with this particular color scheme being based on hers to begin with; his presence may a blue King K. Rool, respectively. They all periodically become invisible, a reference chapter 5 of ''F-Zero GX''[='=]s story mode, where he has to rescue Jody from an exploding power plant.
Espio's rarely-seen camouflage ability.

[[AC:''VideoGame/SonicAdventure'' & ''VideoGame/SonicAdventure2'']]
* Mighty Gazelle [[VideoGame/SonicAdventure Chaos]] is represented by a gray Mega Man (another robot) on the Mute City SNES stage with an electrified floor. His attacks are more powerful than normal, but he starts the fight at 30% permanently-metal Inkling (as Inklings can turn into liquid) fought in Fourside who becomes giant after taking enough damage, a similar to how Chaos becomes the massive Perfect Chaos and attacked Station Square at the end of its debut game. The metal status could reference Chaos's unflinching nature, or the way that Metal Sonic gained the power to how become liquid metal by copying Chaos's powers.
* [[VideoGame/SonicAdventure Big the Cat]] is naturally depicted as a giant purple Incineroar. The floor can induce sleep, referencing
his Red Gazelle sacrifices body strength for speed.
lazy, easy-going nature.
* Mr. EAD [[VideoGame/SonicAdventure Gamma]] is represented by a red biker Wario, as both characters were designed as caricatures of Mario. The blue R.O.B. that fights alongside him represents his vehicle, the Great Star, and how his android brother was recycled to make it.
* Bio Rex, represented by a blue Wolf, has steaks appear in large numbers, what
starts with him being a major carnivore who talks about wanting to obtain rare meat ray gun and all.
* Blood Falcon is, of course, Captain Falcon using his color scheme, but
has an increase to its shooting power, referencing the presence of two puppet fighters alludes gun that Gamma uses to how there are multiple Blood Falcons, as hinted in an interview in ''F-Zero GX'' and shown attack. It's also fought in the [[Anime/FZeroGPLegend anime]].
* Jack Levin's fight amusingly has you face a small army of Wii Fit Trainers alongside the stand-in for Jack (that being Ken, who is not very different personality-wise)
Frigate Orpheon to represent his rabid, angry fangirls due to his status Eggman's base in the Mystic Ruins where Gamma is first activated. It's also a stamina battle as a pop idol.
reference to both his fellow E-Series robots and the mech fights between Tails and Eggman in ''VideoGame/SonicAdventure2''.
* Black Shadow The Chao spirit is represented by a giant Ganondorf, presumably team of Squirtles who get stronger when they eat food, just as Chao in ''VideoGame/SonicAdventure'' and ''VideoGame/SonicAdventure2'' get stronger when you feed them. It can be enhanced into a [[VideoGame/SonicAdventure2 Hero Chao]].
* [[VideoGame/SonicAdventure2 Shadow]] is represented by a light blue Sonic with larger rings around his gloves, and favors grabbing Clock items to slow you down as a nod to his Chaos Control. Shadow himself also appears at the start as an assist trophy, and the stage (New Pork City) is a reference to Westopolis, the first stage in his [[VideoGame/ShadowTheHedgehog spinoff game]]. He can also be enhanced into Super Shadow.
* Rouge is a green Fox fought in Fourside,
referencing the popular fan idea of city levels in that game. She also has increased power in her leg strikes since she's a KickChick, she has increased jumping power to reference her flight, and as a nod to the [[VideoGame/SonicBattle Rouge Heal]] (or possibly just a reference to [[FurryReminder vampire bats]]), her melee attacks heal when they hit. The ''Sonic Heroes'' theme also hints at her status as team leader in that game, having Black recruited Shadow take Ganondorf's current Falcon-inspired moveset and E-123 Omega in Team Dark's campaign.

[[AC:''VideoGame/SonicAdvance'' series]]
* [[VideoGame/SonicAdvance2 Cream & Cheese]] are an Isabelle and Squirtle combo, and much like Tails, the fight is
under low gravity to show off their flight powers.

[[AC:''VideoGame/SonicHeroes'']]
* Omega is much like Gamma, except giant as a nod to his larger build compared to
the idea previous E-Series robots, and starting the battle with a Drill to reference his Level 3 Omega Arm. Several shooting and explosive items also appear on the battlefield, fitting for a WalkingArmory like Omega.

[[AC:''VideoGame/SonicRush'']]
* Blaze is a battle with a Female Robin
that it would fit him better due to actually being from starts the same series as Falcon. Protecting him is a Captain Falcon battle with Blood Falcon's colours, a Fire Flower and with her fire and explosive attacks powered up, which all reference her mastery of [[PlayingWithFire fire]]. The stage hazard is also lava, further referencing how Black Shadow was her immunity to fire.

[[AC:''VideoGame/SonicRiders'' series]]
* Jet can be summoned via
the one who created him.
* The Skull
cores of [[VideoGame/PokemonRedAndBlue Pidgey]] (Pidgey's final evolution, Pidgeot, is a white Robin who focuses on using giant hawk) and [[VideoGame/TenEightySnowboarding Akari Hayami]] (as a reference to his down special, Nosferatu -- Extreme Gear).

[[AC:''VideoGame/SonicTheHedgehog2006'']]
* Silver is a Sonic that starts with a black hole and likes to use items a lot. Both characters are hedgehogs, while the black hole references his psychokinesis, and his preference for items is how he attacks in his game of origin. In addition, Silver's spirit boosts one's throwing ability,
referencing how he used dark magic, his telekinesis and his playstyle of having to mentally throw around objects and foes alike.

[[AC:''VideoGame/SonicUnleashed'']]
* Sonic the Werehog needs to be summoned with a [[VideoGame/PokemonSunAndMoon Togedemaru]] core (hedgehog) and a [[Franchise/{{Castlevania}} Werewolf]] core (...duh). It gives you extra attack power when equipped, much like Sonic had boosted strength when in this form. His spirit fight is against Wolf in the perpetually nighttime stage Luigi's Mansion, which ''also'' ends up being a reference to the ''Night of the Werehog'' animation, which took place in a haunted mansion.

[[AC:''VideoGame/SonicForces'']]
* Infinite has you fighting a permanently-metal Sonic who can periodically flip the screen, a reference to the gravity-altering powers Infinite briefly displays during the Capital City stage. The fight takes place on Big Blue, reflecting the first and third boss fights against him in which Sonic is constantly running
along with science, to bring himself back to life.a straight path.



[[folder:Fatal Fury and SNK Spirits]]
[[AC:''General'']]
* With the exception of Haohmaru and Nakoruru, all spirits that originally debuted in a fighting game all have reduced jump power to reflect how SNK fighting games were done.

[[AC:''VideoGame/FatalFury'']]
* Andy Bogard is a Fox in a Stamina battle taking place in Delfino Plaza, which looks like his Italy stage in ''Fatal Fury 2''. His spirit has the lightweight ability since Andy was trained in ninjitsu.
* Joe Higashi is an Incineroar wielding an Ore Club in a Stamina battle, referencing Joe's tiger AnimalMotif and the Ore Club reflects Joe's aerokinesis. The stage, Omega Kongo Falls, references the fact that he trains in the Thailand jungle.
* Kim Kaphwan is a Ken in a white gi that has increased kicking power since Kim is a Taekwondo practitioner. He is accompanied by a giant King Dedede and a small Ridley, representing Chang Koehan and Choi Bounge respectively with the former being a large-bodied blunt weapon user and the latter as a small claw-using fighter.
* Geese Howard is a Mii Brawler wearing a Zelda wig and a suit, reflecting his ''Art of Fighting 2'' appearance. He is fought in a Stamina match in Omega Fourside as a reference to Geese Tower, and has increased throw power and counters a lot, since he's a practitioner of Aikijutsu and his counter move is [[MemeticMutation memetic]].

[[AC:''VideoGame/ArtOfFighting'']]
* Ryo Sakazaki is a Mii Brawler, the fight is a Stamina battle taking place in Suzaku Castle since Ryo is the current heir to his family dojo -- not to mention that Ryo himself has taken his fair share of inspiration from Ryu. The fact that the Mii Brawler can charge up his Final Smash meter quickly brings to mind his ability to gather ki from the earth and his Final Smash is a series of rapid punches, just like what Ryo can do.[[labelnote:note]]Prior to the 8.0.0 Update, the Mii in this spirit battle uses the Isaac Wig and an orange Fighter Uniform, regardless if you downloaded the Ryo outfit. As of the previous mentioned update, if you downloaded his outfit, it will be replaced with it.[[/labelnote]]

[[AC:''VideoGame/TheKingOfFighters'']]
* Kyo Kusanagi is a Captain Falcon with increased fire and explosion attacks as Kyo himself has the ability to infuse his punches with fire like the Captain himself in this game. He is accompanied by Donkey Kong and Pikachu, representing his original teammates in his debut game, Goro Daimon and Benimaru Nikaido respectively as a large grappler and agile lightning wielder.
* Iori Yagami is Wolf as they fight using clawing effects. He is fought in a Stamina battle in the final part of the Reset Bomb Forest, resembling the corrupted appearance stages take on when fighting Orochi Iori/Leona in ''The King of Fighters '97''. Once he is defeated, he returns with a noticeable increase in power, reflecting Iori's Riot of the Blood state.

[[AC:''VideoGame/SamuraiShodown'']]
* Both spirits have increased attack power when they are in high damage, since ''Samurai Shodown'' focus more on raw power than combos unlike a lot of other fighting games as well as the series' rage mechanic. Also, the only items available are swords.
* Haohmaru is a Mii Swordfighter wearing a Takamaru costume taking place in Gerudo Valley. Like Haohmaru, the Swordfighter can use his neutral special to create a hurricane, and his tendency to use his side tilt attack references the series' noted hard slash attack.
* Nakoruru is a Zelda accompanied by a tiny Falco, representing her hawk companion Mamahaha, with the battle taking place on Yoshi's Island.

[[AC:''Other SNK games'']]
* [[VideoGame/PsychoSoldier Athena Asamiya]] is a Palutena who favors special moves, with a green Richter arriving later, representing Sie Kensou. The stage used is Mushroomy Kingdom, resembling ''Psycho Soldier'' 's gameplay. As Sakurai himself points out, Athena and Palutena are both based on the same mythological figure as a base and both ''Kid Icarus'' and ''Psycho Soldier'' have a lot of similarities.
* [[VideoGame/IkariWarriors Ralf & Clark]] are a red and a blue Snake with Super Scopes that also have increased shooting power and favor their side special. The battle takes place in Gaur Plain, fitting since the ''Ikari Warriors'' games are very Rambo-like. All the items during the battle are explosives.

to:

[[folder:Fatal Fury and SNK [[folder:Splatoon Spirits]]
[[AC:''General'']]
[[AC: ''VideoGame/Splatoon1'']]
* With The Inkling Squid can be summoned with the exception cores of Haohmaru fellow squid [[Franchise/SuperMarioBros Blooper]], and Nakoruru, [[VideoGame/PaperMarioColorSplash Huey]], who is a living paint can from a game revolved around colored paint.
* The battle with the Octolings pits you against a bunch of pink Inklings, which is basically what the enemy Octolings in the ''Franchise/{{Splatoon}}'' games' single-player campaigns are. The fight takes place in Midgar, a futuristic but derelict town similar to the domes that
all Octarians live in.
* The Great Zapfish is a giant Pikachu on an entirely electrified Omega Prism Tower. Not only is Prism Tower an electricity-themed location in [[VideoGame/PokemonXAndY its own game]], but it somewhat resembles Inkopolis Tower where the Great Zapfish rests. Most fights in the power plant are against lightning-themed opponents on electrified stages (luckily, you get the electricity-nullifying Dr. Light right at the entrance), but the Zapfish in particular powers the entire place like it does in ''Splatoon''.
* The regular Zapfish spirit is obtained right after fighting the Great Zapfish. Its fight in the Spirit Board is also similar to the Great Zapfish, in an electrified Battlefield Prism Tower against a team of Pichus.
* Captain Cuttlefish has you pitted against a Mii using the Skull Kid outfit and Vince's wig, being the closest thing to looking like him.
* Crusty Sean is a fight against a yellow Inkling in Saffron City, representing Inkopolis Plaza. As a seller of fine footwear, both combatants' speed occasionally increases during the battle.
* The Octoling Girl and Octoling Boy spirit pits you against a pink female Inkling and an indigo male Inkling, referencing the magenta and purple ink colors used by Agent 8 in ''VideoGame/Splatoon2: Octo Expansion''. Notably, the Octolings depicted in this spirit are both wearing Agent 8's outfit.
* Sheldon the arms dealer is represented by a team of Inklings who have increased ranged attack strength, and take advantage of it with the numerous ranged weapons that appear as items. As a shopkeeper, he specialises in
spirits that originally debuted in a fighting game all have reduced jump power to reflect how SNK fighting games were done.

[[AC:''VideoGame/FatalFury'']]
are weapon-based.
* Andy Bogard Annie is a Fox in a Stamina battle taking place in Delfino Plaza, which looks like his Italy stage in ''Fatal Fury 2''. His spirit has the lightweight ability since Andy was trained in ninjitsu.
* Joe Higashi is an Incineroar wielding an Ore Club in a Stamina battle, referencing Joe's tiger AnimalMotif and the Ore Club reflects Joe's aerokinesis. The stage, Omega Kongo Falls, references the fact that he trains in the Thailand jungle.
* Kim Kaphwan is a Ken in a white gi that has increased kicking power since Kim is a Taekwondo practitioner. He is accompanied
represented by Peach, who uses Toad for a giant King Dedede and a small Ridley, representing Chang Koehan and Choi Bounge respectively with the former being a large-bodied blunt weapon user and the latter as a small claw-using fighter.
* Geese Howard is a Mii Brawler wearing a Zelda wig and a suit, reflecting his ''Art
few of Fighting 2'' appearance. He is fought in a Stamina match in Omega Fourside as her moves, a reference to Geese Tower, Moe, the clown fish that lives in her hair.
* Judd can be summoned by gathering up both the cores of [[Platform/GameAndWatch Judge]]
and has increased throw power [[Franchise/{{Pokemon}} Meowth]], as well as a Neutral Type and counters a lot, since he's a practitioner of Aikijutsu and his counter move Support core. This is [[MemeticMutation memetic]].

[[AC:''VideoGame/ArtOfFighting'']]
* Ryo Sakazaki
because Judd is a Mii Brawler, the fight is a Stamina battle taking place in Suzaku Castle since Ryo cat who is the current heir to his family dojo -- not to mention that Ryo himself has taken his fair share of inspiration from Ryu. The fact that the Mii Brawler can one in charge up his Final Smash meter quickly brings of declaring which team wins a match, and is neutral to mind his ability to gather ki from both sides.
* Summoning Callie and Marie,
the earth Squid Sisters, requires the cores of a [[Franchise/SuperMarioBros Blooper]] (a squid), [[Franchise/{{Pokemon}} Meloetta in her Arie forme]] (a Pokémon known for her singing) and his Final Smash is a series of rapid punches, just like what Ryo can do.[[labelnote:note]]Prior to [[VideoGame/OsuTatakaeOuendan the 8.0.0 Update, the Mii Ouendan Cheerleaders]] (who specialize in this cheering for players). Their spirit battle uses the Isaac Wig and an orange Fighter Uniform, regardless if has you downloaded the Ryo outfit. As of the previous mentioned update, if you downloaded his outfit, it will be replaced with it.[[/labelnote]]

[[AC:''VideoGame/TheKingOfFighters'']]
* Kyo Kusanagi is a Captain Falcon with increased fire and explosion attacks as Kyo himself has the ability to infuse his punches with fire like the Captain himself in this game. He is accompanied by Donkey Kong and Pikachu, representing his original teammates in his debut game, Goro Daimon and Benimaru Nikaido respectively as a large grappler and agile lightning wielder.
* Iori Yagami is Wolf as they
fight using clawing effects. He is fought in a Stamina battle in the final part of the Reset Bomb Forest, resembling the corrupted appearance stages take on when fighting Orochi Iori/Leona in ''The King of Fighters '97''. Once he is defeated, he returns with a noticeable increase in power, reflecting Iori's Riot of the Blood state.

[[AC:''VideoGame/SamuraiShodown'']]
* Both spirits have increased attack power when
against four Inklings while they are in high damage, since ''Samurai Shodown'' focus more on raw power than combos unlike a lot of other fighting games show up as well as the series' rage mechanic. Also, the only items available are swords.
* Haohmaru is a Mii Swordfighter wearing a Takamaru costume taking place in Gerudo Valley. Like Haohmaru, the Swordfighter can use his neutral special to create a hurricane, and his tendency to use his side tilt attack references the series' noted hard slash attack.
* Nakoruru is a Zelda accompanied by a tiny Falco, representing her hawk companion Mamahaha, with the battle taking place on Yoshi's Island.

[[AC:''Other SNK games'']]
* [[VideoGame/PsychoSoldier Athena Asamiya]] is a Palutena who favors special moves, with a green Richter arriving later, representing Sie Kensou.
an assist thropy. The stage used is Mushroomy Kingdom, resembling ''Psycho Soldier'' 's gameplay. As Sakurai himself points out, Athena and Palutena are both based on the same mythological figure as a base and both ''Kid Icarus'' and ''Psycho Soldier'' have a lot of similarities.
* [[VideoGame/IkariWarriors Ralf & Clark]] are a red and a blue Snake with Super Scopes
track that also have increased shooting power and favor their side special. The battle takes place in Gaur Plain, fitting since the ''Ikari Warriors'' games are very Rambo-like. All the items plays during the battle is "Ink Me Up", one of the most famous songs made by the Squid Sisters.
* DJ Octavio is pretty straightforward: to get him, you need to summon him with the cores of an Octoling and an [[Franchise/TheLegendOfZelda Octorok]], both of whom
are explosives.
octopi, as well as {{Mooks}}. He can also be upgraded into his {{Mecha}}, the Octobot King. When equipped, the Octobot King turns the character metal, which is self-explanatory.

[[AC: ''VideoGame/Splatoon2'']]
* Bisk is represented as a Pac-Man who prefers enhanced kick attacks. Both characters are yellow, and the kick power references how he runs a shoe store. The enemy also gets a boost to movement speed after a while because his shoes are so light. His effect when equipped increases foot attack power.
* Li'l Judd is a tiny Mr. Game & Watch who spams Judge. He's accompanied by two Inklings, representing two teams in a Turf War.
* Pearl & Marina give a Undamaged Stats Up, which can be seen as a rather literal take on their catchphrase "Don't get cooked, stay off the hook!". When fought as Spirits, they are represented by a light-skinned (Pearl) and dark-skinned (Marina) female Inkling duo, with their ''Splatoon 1'' counterparts, the Squid Sisters, appearing as Assist Trophies.

[[AC: ''VideoGame/Splatoon3'']]
* Deep Cut is a battle against two Inklings wearing the colors of Fyre and Shiver. They are joined by a Kyogre in place of Big Man. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.



[[folder:Final Fantasy Spirits]]
[[AC:''General'']]
* Chocobo and Moogle features a Mii wearing said hat as the Chocobo if downloaded (otherwise he's wearing Isaac's wig to simulate the Chocobo's feathers), and a grey Kirby as the similarly round and adorable Moogle. The battle has no special conditions, as the duo are among the first and simplest summons you get in ''Final Fantasy VII''. The stage, Garden of Hope, does bring to mind the forest areas where Chocobos and Moogles like to live in, as shown in things such as the Mog House minigame at the Gold Saucer. The Kirby is equipped with a Bob-omb; the Choco/Mog summon in Final Fantasy VII has the duo inexplicably cause an explosion when they run into the target.
* Ifrit, the famous [[PlayingWithFire Fire-element]] summon, is represented by Bowser, another horned being who is known for his fire on the lava filled Norfair. In fact, the floor is lava and Bowser periodically has increased speed and attack power.
* Shiva, the famous [[AnIcePerson Ice-element]] summon, is played by the similarly slender and beautiful Zero Suit Samus in a dark blue costume, on the snowscape Summit stage. Naturally, Freezies spawn often during the fight. Krystal spawns in as a hostile assist trophy; her ice attacks references Shiva's [[SignatureMove Diamond Dust]] attack.
* Bahamut ZERO is a giant Meta Ridley who can perform his Final Smash when at high damage. Ridley's Final Smash is very similar to Bahamut ZERO's Tera Flare. Bahamut's flare breath is described as being based on nuclear fusion, which means it is plasma; Ridley's breath is also described as plasma, and his Final Smash is named "Plasma Scream". As Bahamut ZERO is the strongest of the three Bahamut you can get in the game, it is only natural that his spirit grants your Final Smashes more power.

[[AC:''Final Fantasy VII'']]
* Tifa is played by a Mii Brawler in her costume, naturally, if downloaded or a Protective Gear otherwise. She has increased attack power and move speed after a little while, reflecting the effect of her InfinityPlusOneSword, the Premium Heart gauntlets, which increases her stats proportionally to the amount of Limit Break energy she accumulates during a battle. She is fought on Omega Reset Bomb Forest; the background may reference Mount Nibel, near her home town.
* Barret is a Mii Gunner in his costume if downloaded or a Wild West outfit otherwise, with the fight taking place in Midgar. Backing him up are several other Miis that stand in for the other founding members of AVALANCHE: Jesse, Biggs, and Wedge. Bomb-type items spawn continuously, reflecting the bombing mission from the start of Final Fantasy VII. Jesse even carries a Bob-omb to start, as she created the bomb used in the mission.
* Aerith is a Zelda or, if her costume is downloaded, a Mii Swordfighter in said costume. The stage is the Fountain of Dreams, reflecting the flooded City of the Ancients where she [[ItWasHisSled dies at Sephiroth's hands]]. Cloud is there to protect her from you, and they're both healed after a little while, befitting Aerith's prowess as a WhiteMage. The Aerith fighter favors side specials. As Zelda, this is Din's Fire, which is similar to Fire magic. As for why Zelda is the normal stand-in? She's stood in for Aerith several times already!
* Duck Hunt plays the dog-like Red XIII, and has Uncontrollable Speed, reduced weight, and a dashing tackle effect, fitting for Red XIII's FragileSpeedster stats. The dashing tackle effect may also reference his Sled Fang attack specifically. The battle takes place in Gerudo Valley, which features a canyon below the bridge in the middle, standing in for his home of Cosmo Canyon.
* Cait Sith is a Koopaling Roy who is accompanied by 3 Mr. Game and Watches who love to use Judgement on the player as Cait Sith was the gambler of the party. Roy represents the cat, and Roy's white-colored Clown Car represents the mechanical moogle doll Cait Sith rides.
** The music that plays, ''[[https://www.youtube.com/watch?v=qjk-hXONXb8 PictoChat]]'' is a jazzy upbeat tune much like ''[[https://www.youtube.com/watch?v=PWu9iQLwrC8 Cait Sith's leitmotif]]''. The song also features many references to the Nintendo DS/Wii menus. Much like the Gold Saucer, they act as a hub to a variety of games.
* Cid is Link, a fellow user of many different gadgets. He has increased jump power as Cid was the Dragoon archetype in his game. He favors using Link's down-thrust, which is similar to a Dragoon's Jump attack. Jeff spawns in after a while and will shoot rockets at you. This references Cid's background in rocketry. The battle takes place in the Halberd, an airship/space ship.
* Vincent is Wolf. He favors using Wolf's Blaster to attack, as his weapon type is guns. Once he receives enough damage, he grows giant and has increased defense; this references his Limit Breaks, which cause him to transform into a large monster. Wolf most resembles his Gallian Beast form, with a purple body and long claws. The battle takes place in Luigi's Mansion, a stand in for the abandoned mansion where you can recruit him.
* Yuffie is fellow ninja Sheik who is distracted by items, a reference to her notorious obsession with Materia. All the items that spawn during her battle are spheres (Black Holes, X Bombs, Smoke Balls, etc), all of which look a bit like Materia. Gaur Plain, where the battle takes place, could be in reference to where she can be recruited after encountering her in the overworld. The use of "Cosmo Canyon" during her fight is in reference to how she and Red XIII take a part in each other's installments of ''[[Literature/FinalFantasyVIIOnTheWayToASmile On the Way to a Smile]]''.
* Rufus Shinra and the Turks are played by a white-coated Robin and several tuxedo-clad Miis, respectively. The Robin starts with a Steel Diver, like how Rufus wields [[ShotgunsAreJustBetter a shotgun]], and the battle takes place on Fourside, representing the Shinra Tower that lies above Midgar. Bomb-type items spawn repeatedly, referencing their sabotage of the Sector Seven Plate.

to:

[[folder:Final Fantasy [[folder:Star Fox Spirits]]
[[AC:''General'']]
[[AC: ''VideoGame/StarFox1'']]
* Chocobo and Moogle features a Mii wearing said hat as the Chocobo if downloaded (otherwise he's wearing Isaac's wig to simulate the Chocobo's feathers), and a grey Kirby as the similarly round and adorable Moogle. The battle has no special conditions, as the duo are among the first and simplest summons you get in ''Final Fantasy VII''. The stage, Garden of Hope, does bring to mind the forest areas where Chocobos and Moogles like to live in, as shown in things such as the Mog House minigame at the Gold Saucer. The Kirby is equipped with a Bob-omb; the Choco/Mog summon in Final Fantasy VII has the duo inexplicably cause an explosion when they run into the target.
* Ifrit, the famous [[PlayingWithFire Fire-element]] summon,
Peppy Hare is represented by Bowser, another horned being a King Dedede with the Bunny Hood and with Falco and Fox backing him up, which represents his status as Team Star Fox's mentor.
* Slippy Toad[[note]]who, despite the name, is actually a frog[[/note]] is a green Greninja
who is known for his fire on constantly running away while Fox does most of the lava filled Norfair. In fact, the floor is lava and Bowser periodically has increased speed and attack power.
* Shiva, the famous [[AnIcePerson Ice-element]] summon, is played by the similarly slender and beautiful Zero Suit Samus in a dark blue costume, on the snowscape Summit stage. Naturally, Freezies spawn often during the fight. Krystal spawns in as a hostile assist trophy; her ice attacks references Shiva's [[SignatureMove Diamond Dust]] attack.
* Bahamut ZERO is a giant Meta Ridley who can perform his Final Smash when at high damage. Ridley's Final Smash is very similar
fighting (but only Greninja needs to Bahamut ZERO's Tera Flare. Bahamut's flare breath is described as being based on nuclear fusion, which means it is plasma; Ridley's breath be beaten to win). The match is also described as plasma, timed. That's right, you are reenacting "Fox, get this guy off me!" -- except this time, [[TakeThatScrappy YOU are "this guy"]]. Alternatively, Slippy can be summoned with the cores of [[VideoGame/XenobladeChroniclesX Lin]] (a mechanic) and [[VideoGame/DonkeyKongCountry Winky]] (a frog). In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.
* Summoning Andross in
his Final Smash is named "Plasma Scream". As Bahamut ZERO is polygonal form from the strongest of first game requires a [[VideoGame/PokemonRedAndBlue Porygon]] and the three Bahamut you can get in the game, it is only natural Commander from ''X'' (a Japan-only Game Boy space combat sim that his spirit grants your Final Smashes more power.

[[AC:''Final Fantasy VII'']]
used VectorGraphics), two other polygonal beings.
* Tifa is played by Another amusing summon would be General Pepper, who requires [[VideoGame/MetalGearSolid Colonel Campbell]] (another ranked military commander) and a Mii Brawler in her costume, Labrador from ''VideoGame/{{Nintendogs}}''.

[[AC: ''[[VideoGame/StarFox64 64]]'']]
* James [=McCloud=] is,
naturally, if downloaded or a Protective Gear otherwise. She has increased attack power fight against his son Fox, but given ''huge'' boosts to his attack, defense and move speed after a little while, reflecting when sufficiently damaged, to underline just how big the effect of her InfinityPlusOneSword, the Premium Heart gauntlets, which increases her stats proportionally to the amount of Limit Break energy she accumulates during legend around him being an ace pilot is.
* ROB 64 is naturally represented by R.O.B. and is
a stamina battle. She is fought on Omega Reset Bomb Forest; the background Other ''Star Fox'' characters may join him as allies, but only R.O.B. needs to be taken out to win, which may reference Mount Nibel, near her home town.
* Barret is a Mii Gunner in his costume if downloaded or a Wild West outfit otherwise, with
how an enemy reaching the fight taking place Great Fox (and ROB) was a GameOver condition in Midgar. Backing him up are several ''VideoGame/StarFoxCommand''. In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.
* The Wolfen is none
other Miis that stand in for the other founding members of AVALANCHE: Jesse, Biggs, and Wedge. Bomb-type items spawn continuously, reflecting the bombing mission from the start of than Wolf, with a quick charging Final Fantasy VII. Jesse even carries a Bob-omb to start, as she created Smash since his involves assaulting the bomb used opponent along with his team in their Wolfens, In World of Light, the spirit battle serves as the penultimate battle before facing Galeem, referencing the penultimate battle against Wolf in the mission.
* Aerith is a Zelda or, if her costume is downloaded, a Mii Swordfighter in said costume. The stage is the Fountain of Dreams, reflecting the flooded City of the Ancients
Star Fox series where she [[ItWasHisSled dies at Sephiroth's hands]]. Cloud Wolf serves as the penultimate boss before facing off against Andross.
* Leon Powalski
is there to protect her from you, and they're a Yoshi, both healed after being reptiles with long tongues, with a little while, befitting Aerith's prowess as a WhiteMage. The Aerith fighter favors side specials. As Zelda, this is Din's Fire, which is similar Wolf ally due to Fire magic. As for why Zelda is the normal stand-in? She's stood in for Aerith several times already!
* Duck Hunt plays the dog-like Red XIII, and has Uncontrollable Speed, reduced weight, and a dashing tackle effect, fitting for Red XIII's FragileSpeedster stats. The dashing tackle effect may also reference his Sled Fang attack specifically. The battle takes place in Gerudo Valley, which features a canyon below the bridge
being in the middle, standing in for his home of Cosmo Canyon.
* Cait Sith is
same team. The player has a Koopaling Roy who is accompanied by 3 Mr. Game Falco ally, referencing their shared rivalry, and Watches who love to use Judgement on the player as Cait Sith was loses if Falco is KO'd, since Leon would constantly go after Falco in ''Star Fox 64'' and ''Star Fox Assault''.
* Pigma Dengar is a fight against Wario, a similarly pig-like character, assisted by Wolf. He spends
the gambler whole fight running away, befitting a cowardly member of Star Wolf, and his speed gets even higher when he's damaged.
* Andrew Oikonny is a fight against Diddy Kong, another agile simian, who gets boosted attack power at high damage.
* With the removal
of the party. Roy represents Landmaster as the cat, and Roy's white-colored Clown Car represents Final Smash for team Star Fox, it returns as a spirit in the mechanical moogle doll Cait Sith rides.
** The music that plays, ''[[https://www.youtube.com/watch?v=qjk-hXONXb8 PictoChat]]''
form of a giant R.O.B. with a powerful neutral special. When equipped, the player starts the battle with a Super Scope equipped, representing the Landmaster's main cannon.
* Andross
is a jazzy upbeat tune much like ''[[https://www.youtube.com/watch?v=PWu9iQLwrC8 Cait Sith's leitmotif]]''. The song also features many fight against Ganondorf, resembling his powerful ape-like appearance, with the Andross assist trophy in constant play. He promotes into his true form, the oversized brain and eyes in ''64'''s climactic battle.

[[AC: ''[[VideoGame/StarFoxAdventures Adventures]]'']]
* Tricky is naturally represented by another fellow dinosaur: a yellow Yoshi, the earthquake effect
references to the Nintendo DS/Wii menus. Much like the Gold Saucer, they act as a hub to a variety of games.his ground-stomping attacks.
* Cid Krystal is Link, a fellow user gray Fox, her love interest, accompanied by a blue Falco, another one of many different gadgets. He has her teammates. Her Assist Trophy also appears.

[[AC: ''[[VideoGame/StarFoxAssault Assault]]'']]
* Panther Caroso is a fight against a black-colored Wolf with higher speed, befitting a feline.
* The Aparoid is a fight against a metallic Ridley, being cybernetic insectoids, and gravity is
increased jump power as Cid was the Dragoon archetype in his game. He favors using Link's down-thrust, which is similar to a Dragoon's Jump attack. Jeff spawns in after a while and will shoot rockets at you. This references Cid's background in rocketry. The battle takes place in the Halberd, an airship/space ship.
* Vincent is Wolf. He favors using Wolf's Blaster to attack, as his weapon type is guns. Once he receives enough damage, he grows giant and has increased defense; this references his Limit Breaks, which cause him to transform into a large monster. Wolf most resembles his Gallian Beast form, with a purple body and long claws. The battle takes place in Luigi's Mansion, a stand in
for the abandoned mansion where you can recruit him.
* Yuffie is fellow ninja Sheik who is distracted by items, a reference to her notorious obsession with Materia. All
player while the items that spawn during her enemy has better jump power, since ''Assault'' was largely a landlocked game.

[[AC: Other]]
* [[VideoGame/StarFoxZero The Gyrowing]] is a
battle are spheres (Black Holes, X Bombs, Smoke Balls, etc), all of which look a bit like Materia. Gaur Plain, where the battle takes place, could be in reference to where she can be recruited after encountering her in the overworld. The use of "Cosmo Canyon" during her fight is in reference to how she and Red XIII take a part in each other's installments of ''[[Literature/FinalFantasyVIIOnTheWayToASmile On the Way to a Smile]]''.
* Rufus Shinra and the Turks are played by a white-coated Robin and several tuxedo-clad Miis, respectively. The Robin starts
against Fox equipped with a Steel Diver, like how Rufus wields [[ShotgunsAreJustBetter a shotgun]], Rocket Belt, and unlike the battle takes place other ''Star Fox'' fights, it occurs on Fourside, representing the Shinra Tower that lies above Midgar. Bomb-type items spawn repeatedly, referencing their sabotage Pilotwings stage, since the Gyrowing is largely intended for aerial reconnaissance rather than combat.
* [[VideoGame/StarFoxCommand Dash Bowman]] is another fight against Diddy Kong, except this time he's assisted by Fox, who he's a big fan of. Being a member
of the Sector Seven Plate.
Cornerian Air Force, his stage is Corneria's Battlefield form.



[[folder:Fire Emblem Spirits]]
[[AC:''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'']]
* The battle against Nyna puts you against Palutena and Ganondorf, who are constantly regenerating damage. This references Nyna's [[WhiteMage Bishop class]], and Ganondorf's inclusion references Dark Emperor Hardin, who is her husband.
* Barst & Bord & Cord are represented by a trio of Simons who prefer to throw their axes, referencing all of them being axe users. They also have the ability to repair broken bridges in World of Light, a nod to how all of them are or become woodcutters.
* Camus is a fight against Marth in his black colors, which were always meant to resemble Camus. Marth has the ability to land critical hits, referencing Camus's high critical rate due to his Gradivus lance, and heals himself when at high damage, reflecting how he survived his "death" in ''Shadow Dragon'' and went on to appear in ''Gaiden'' and ''Mystery of the Emblem''. His enhanced form is Sirius, his masked alter ego from ''Mystery of the Emblem''.
* The Whitewings, here called the Pegasus Sisters, are a trio of Lucinas with colors that represent each; red for Est, purple for Catria (who still has blue hair), and green for Palla. They are fought in Skyworld, being flying units in their games. Their fighting style favors aerial attacks, and will occasionally deal critical hits to simulate their Triangle Attack. They can also be summoned with the use of cores of their leader and fellow flying unit Minerva and [[VideoGame/AnimalCrossing the Able Sisters]] (also a trio of sisters).
* Minerva, a red Lucina, is also fought in Skyworld to represent being a flying unit, with a green Charizard as a stand-in for her wyvern.
* Caeda is represented by Lucina, her distant descendant, while being accompanied by her husband Marth. Strong Winds are in effect, fitting for a flying Pegasus Knight. Her spirit also allows the user to perform higher jumps, which is the closest thing ''Super Smash Bros'' has to flying on a pegasus.
* Tiki is tag team battle against Marth (one of Tiki's best friends, wearing his darker blue ''Mystery of the Emblem'' color) and the Assist Trophy of Tiki herself. The fight takes place on Spear Pillar, meant to resemble the Ice Dragon Temple where Tiki was sealed away, as well as the Fane of Raman where Tiki rampaged while she was BrainwashedAndCrazy by Gharnef. Tiki is also an enhanceable Spirit that goes from her young ''Shadow Dragon'' self to her [[SheIsAllGrownUp adult]] ''Awakening'' self, earning the epithet "Naga's Voice", the same title her adult self was given in ''Heroes''. Her Fire/Explosion Resistance trait notably coincides with her ability to slay dragons with her Divinestone (in ''Shadow Dragon'' and ''Mystery of the Emblem'') and Wyrmslayer skill (in ''Awakening''); most of the "dragon" fighters (and even bosses like Rathalos) in ''Smash'' have some sort of Fire attack in their moveset, especially those of the BreathWeapon variety. Her trait essentially lets you fight these dragon characters with an advantage, namely resisting their fire breath.
* Linde is a female Robin, a fellow magic user, with an electrified floor, to represent her Aura tome being a light spell.
* Jagen is represented by a Ganondorf who starts out with 60% damage[[note]]simulating him being a CrutchCharacter who is [[CantCatchUp weak and feeble]] beyond the early game[[/note]], but has increased attack and defense power to make up for it, as he's a member of the Paladin PrestigeClass. His fight in the throne room references his saving of Marth in the DS version of ''Shadow Dragon''.
* Medeus uses a purple Ridley that turns Giant after a while, which somewhat resembles his Shadow Dragon form in ''Mystery of the Emblem'' and its remake.
* Gharnef is a Robin who spams Nosferatu, a dark magic spell that fittingly coincides with Gharnef's mastery of darkness magic, such as with his signature Imhullu spell. Of particular note is the stage, the Unova Pokémon League, that resembles the Dragon's Table where he wishes to revive Medeus, and the Slumber Floor, which references how he brainwashed Tiki while she was sleeping, inflicting her with an endless nightmare that made her become violent towards anyone who entered the Fane of Raman where she was stationed.
* Draug is a blue King K. Rool with super armor and increased defense, but moves very slowly, as is expected for [[StoneWall characters of his archetype]]. In addition, equipping his spirit also makes the player move slower, as if they were wearing heavy armor.

[[AC:''[[VideoGame/FireEmblemGaiden Gaiden/Shadows of Valentia]]'']]
* Young Alm and Celica are a male and female Villager, respectively. They avoid fighting because they haven't learned how to fight yet. They're also an enhanceable Spirit who turn into their adult selves, who ''are'' capable of fighting and become BackToBackBadasses, giving you a Back Shield as a result.

[[AC:''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'' & ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'']]
* Seliph is Marth who is accompanied by Ike. Both are using matching alts, making it clear that Ike is meant to represent his father Sigurd. The fight occurs on Castle Siege, standing in for Chalphy Castle, and "Edge of Adversity" plays, referencing Seliph's fight against Arvis.
* The fight against Sigurd is against a white Ike with increased defense at high damage, referencing how his legendary sword, Tyrfing, increases his defense against magic drastically, and grants him the Miracle skill, which increases his evasiveness at high damage. He's fought at Arena Ferox, standing in for the castle arenas of ''Genealogy of the Holy War''. "Edge of Adversity" plays, a nod to [[spoiler:his last stand at the Battle of Belhalla.]]
* Julius is Robin in a stamina fight with the floor being lava. Given both of them have the blood of a dark god in them, it seems like the best fit for Julius, and the lava floor is a reference to his Fjalar blood inherited from his father Arvis, who has an affinity for fire magic with his Valflame tome. He's fought on the Battlefield version of Castle Siege, representing Belhalla Castle.
* Deirdre is Palutena, and your attack power is reduced during the fight. Both characters are related to gods, with Palutena being a goddess herself and Deirdre having the blood of the Divine Dragon Naga, and the attack reduction is a reference to the Silence Staff that she comes with. She's fought at Temple as a stand in for Belhalla Castle, and "Edge of Adversity" plays; [[spoiler:the Battle of Belhalla would be the last time she would ever see Sigurd alive.]]
* Leif is represented by Roy (which is odd, considering Marth is the one who has an alt based off of Leif), and his attacks have a chance of landing a critical hit, referencing the Critical skill he possesses in ''Genealogy''. He also heals over time during battle, referencing the Light Brand's ability to heal its user in his game.

[[AC:''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' & ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'']]
* Lilina is a battle against Palutena that constantly spams Explosive Flame, referencing the tome Elfire and Lilina's common association with fire magic. After a short while, Roy will come in to assist her, referencing their close friendship (and possible marriage if they reach A-support) in ''The Binding Blade''. They are fought in Gaur Plains (Battlefield), representing the outskirts of Pherae where she is introduced, and "Beyond the Skies - Roy's Departure" plays as it does in Chapter 8, where Lilina is recruited. She also increases your fire attacks when equipping her spirit, which is yet another reference to her magic.
* Ninian is a battle against Palutena, another long haired female dressed in an elegant gown. Palutena's divinity is also related, as [[spoiler:dragons are commonly seen as a divine-like entity across the series, and Ninian herself is half-Ice Dragon]]. She is joined by Roy in his cyan colors, as her relationship with Eliwood (whom the costume is based on) is a vital piece to the plot of ''The Blazing Blade'', on top of Ninian being the DevelopersDesiredDate for Eliwood. Palutena's Final Smash meter charges quickly and she can use her Final Smash twice in a row, as a nod to Ninian's Dance ability granting her easy experience points and giving her allies an ExtraTurn.
* Nino is represented by a female Robin whose magic attacks are powered up, no doubt a nod to Nino's prowess as a mage. The female Robin prefers to use Elwind, referencing Nino's classification as a Wind Mage in ''Fire Emblem Heroes''.
* Eliwood is, of course, represented by none other than his own son Roy, on the Battlefield form of Castle Siege (standing in for Pherae Castle) covered in lava, referencing the [[ElementalWeapon fire motif]] of his signature weapon, Durandal.
* Lyn is represented by Zero Suit Samus (who has a pony tail and speed just like Lyn) with a Killing Edge, representing her Sol Katti, set in the Gaur Plains, akin to her homeland of the Sacae plains, with her Assist Trophy appearing. She's also an enhanceable spirit that turns into her appearance as an Einherjar in ''Awakening''[='=]s DLC, here referred to as her exclusive Blade Lord promotion class, gaining the Critical Hit trait to reflect her [[CriticalHitClass high Skill and Critical rates]].
* Hector is summonable using the core of his daughter Lilina. Hector's battle is a fight against Simon, who has an Axe as a weapon just like Hector, with extremely high HP and super armor that befits an armored lord like Hector. It should be noted that the puppet Simon likes to use his [[ChainPain regular chain whip attacks]] just as much as his Axe, which reflects how the animations of Generals in the GBA ''Fire Emblem'' games (which Hector is classed as in ''The Binding Blade'') have their axe and lance weapons attached to chains.
* Karel is represented by Chrom, a fellow swordfighter [[BloodKnight who prefers to fight first]], but share a close relationship with his sister (Karla and both Lissa and Emmeryn, respectively). He has increased attack power, referencing the Wo Dao's high CriticalHit rate; at high damage, his attack power increases further, a nod to him being of the [[FragileSpeedster Swordmaster]] class.

[[AC:''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'']]
* Lyon is represented by Robin, being the magic using representative of ''Ultimate''. Furthermore, upon defeating Robin, Ridley appears to represent Fomortiis, which works with Fomortiis being both TheManBehindTheMan and the FinalBoss.
* Eirika is a Lucina in red with increased attack, move and jump stats, referencing how ''The Sacred Stones'' is considered to be among the easiest of the ''Fire Emblem'' games, along with Eirika herself being commonly described as a nimble FragileSpeedster. She's also paired with an Ike dressed in white, who is most likely meant to be Ephraim, as the two have the same [[Creator/GregChun English voice actor]].
* L'Arachel is Robin, another mage, who heals herself when at high damage, since she's a WhiteMage and all. She is accompanied by Wario and Sheik, representing her companions Dozla (a short, stout man with a mustache and [[DumbMuscle more muscles than brains]]) and Rennac (a speedy and cool-headed thief), respectively.

[[AC:''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]'' & ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]'']]
* Titania is a red-and-white Lucina who has increased stats while the player's own is decreased; fitting, as Titania is the CrutchCharacter archetype of the Tellius games.
* Mist is a Zelda who gets increased defense and recovers health if not defeated quickly enough, as she is a WhiteMage. She is joined by her brother Ike in his yellow costume, based on their father Greil.
* Soren, being a mage, gets represented by a green Robin who favors his special moves, and his magic attacks are stronger than normal. Ike assists him, [[HoYay as they share a very close relationship]]. When equipped, the Spirit raises magic and PSI attacks, further alluding to Soren's mastery of magic.
* Elincia is fellow green haired magic user Palutena, who has increased movement speed, and she gets healed and a power boost when sufficiently damaged, as a nod to her being a pegasus unit and her ability to use staves. Further referencing her status as a pegasus unit is the Skyword stage.
* Ashnard is represented by the similarly tyrannical king Ganondorf, and his black dragon Rajaion is represented by a [[PurpleIsTheNewBlack purple]] Charizard.
* Micaiah has to be summoned using the cores of Sothe, the person most dear to her, and Pitch, a small bird just like Yune.
* Sothe himself is a green Sheik that prefers using dash attacks, which is [[HitAndRunTactics a fitting fighting style]] for a thief like Sothe.
* Zelgius [[spoiler:(a.k.a. the Black Knight, whose Spirit he assumes once enhanced)]] is represented by a Mii Swordfighter wearing [[spoiler:Zelgius' Black Knight outfit]] with Super Armor and improved smash attacks. The Mii Swordfighter likes to use Gale Strike, much like how the Alondite can create shockwaves to strike foes further away.

[[AC:''[[VideoGame/FireEmblemAwakening Awakening]]'']]
* Owain's cockiness and theatrical tendencies come forth in a battle against Chrom who won't stop taunting, Killing Edge in hand. The fact that Chrom is Owain's uncle makes it more fitting. When equipped, he gives you a boost to your electric attacks, since his alter ego, Odin, starts with a Thunder tome in ''Fates'', and is classed as a Thunder mage in ''Heroes''.
* Lissa is an Isabelle with Chrom and Robin accompanying her, referencing the start of ''Awakening''. They all regenerate health as a nod to her role as a cleric.
* Lon'qu is a Chrom who wields a Killing Edge that also has increased power to sword attacks, referencing his status as a MasterSwordsman. He's fought at Arena Ferox, as he is under the employ of Basilio, West-Khan of Regna Ferox, and he is recruited after the match held there. His Spirit also gives an equipped Killing Edge, as it's his weapon.
* Tharja is Lucina using her specific PaletteSwap while the stage is poisoned and she has increased power to her specials, representing Tharja's mastery of dark magic and preference for sickness-inducing hexes.
* Walhart is a stamina battle with a red Ganondorf with super armor, which fits nicely with Walhart's image as a mighty conqueror who values strength. The super armor is also a reference to his personal skill, Conquest, which protects him from armor- and beast-slaying weapons that he would otherwise be susceptible to.
* Anna is represented by a red Lucina who attracts items to her, since Anna is a merchant and all. As her first playable appearance in ''Awakening'' made her part of the sword-wielding Trickster class, only the Beam Sword and Killing Edge appear as items here. Anna also runs a shop that specializes in equipment, alluding to her role as a merchant in most ''Fire Emblem'' games. Her fight in a throne room references a predecessor from ''Shadow Dragon & the Blade of Light'', where a secret shop is hidden the the Altean Throne Room.
* Severa is Lucina using her mother Cordelia's PaletteSwap (which has been revamped to also be close to Severa herself) who has the ability to gain random critical hits, referencing her Mercenary class. Severa herself is key to summoning Cordelia, as befitting of their mother-and-daughter relationship.
* The savage, long-nailed Gangrel, who sees people as merely beasts, is represented by a Wolf with raised attack power. Helping him out is Bayonetta, standing in for [[TheVamp Aversa]], another sexy lady with dark magic powers. You only need to defeat Wolf to win, since Aversa ditches Gangrel and goes on to serve Validar later in the story. The battle is at the wastelands-like Find Mii, standing in for the Border Wastes, where Chrom defeats Gangrel in the story. When equipped, Gangrel gives you a boost to your electric attacks, reflecting his weapon, the electrical Levin Sword.

[[AC:''[[VideoGame/FireEmblemFates Fates]]'']]
* The battle against Sakura is represented by Isabelle and a female Corrin who periodically regenerate health, a reference to Sakura's status as a WhiteMage.
* Elise, being Sakura's Nohrian counterpart, is also represented by Isabelle with regenerating health and is distracted by items, a possible nod to her childlike innocence.
* Takumi is represented by two Pits, who only use arrows to reference him being an archer; they also both wield {{Energy Bow}}s. In addition, the heavy winds blowing during his fight is a reference to the fact that his Fujin Yumi can control the wind. [[spoiler:There being two of him is also a nod to the final battle in ''Conquest''. In World of Light, he shows up at Galeem's side, representing how Anankos turned Takumi into a FallenHero and possessed him on the ''Conquest'' route, in contrast with Garon.]]
* Camilla is a black Female Corrin in a poisonous fog accompanied by a Charizard that represents her Wyvern, with the fog referencing her wyvern's dark and poisoned breath. Being in Corrin is also likely a nod to her attachment to them. The only items are X Bombs, which unleash an explosive blast in a cross shape. This references an ability Camilla has in ''Birthright'' in which she can send blasts of flame down corridors when fought as a boss toward the end of the game.
* Ryoma is a red Chrom, in what could be a potential CastingGag[[note]]both are voiced by Creator/MatthewMercer in English[[/note]], with an electrified floor as a nod to the electric properties of his blade, the Raijinto.
* Of course, Garon would be possessing the also tyrannical and conquering Ganondorf. [[spoiler:The floor being poisoned is a nod to his true nature as a slime possessing the corpse of the real Garon, and Final Destination stands in for the [[FinalBossNewDimension astral void]] that the final battle against Anankos in ''Revelation'' takes place in. Ganondorf's Final Smash could also represent Garon's dragon form from ''Birthright''. Additionally, in World of Light, he appears in Dharkon's side, across from Takumi, as Garon (or rather, his artificial imposter) has been a puppet of Anankos for far longer.]]
* Azura is represented by a female default Corrin in the Fountain of Dreams, a nod to her connection to water. The original Japanese version of "Lost in Thoughts All Alone" plays and she gains access to two Final Smashes at once, being both a nod to her Songstress class ability to give units an ExtraTurn, as well as making it seem Corrin is in a battle being helped by her from a distance. What's more, in World of Light, she is the spirit that guards the captured Corrin.
* Jakob is a Sheik with a stat boost in throwing weapons and mostly uses his knives, due to being a dagger unit himself.
* Leo is represented as Robin, a fellow ''Fire Emblem'' tome wielder serving as TheStrategist of his army, who regenerates health, has a Black Hole item, and a high gravity hazard effect, which references his [[GravityMaster Brynhildr tome]] and affinity for darkness.
* Xander is, of course, summoned with the cores of his younger Nohrian siblings: Elise, Camilla, and Leo.
* Like other flying units, Hinoka is a red Lucina and has high winds during her fight along with enhanced aerial abilities, and is fought at Suzaku Castle, what with Hoshido [[{{Wutai}} being very heavily based on Japan]].

[[AC:''VideoGame/TokyoMirageSessionsFE'']]
* Tsubasa Oribe is represented by a purple female Inkling, as both are wearing school uniforms. The fight takes place in the Boxing Ring with the Callie and Marie assist trophy taking center stage to simulate ''TMS#FE's'' concert-style battle scenes ''and'' circles back around to how Tsubasa has a duo special move with Ellie that is a ShoutOut to the Squid Sisters in her home game. As an equippable Spirit, Tsubasa is one of the weakest spirits in the game because she's [[OrdinaryHighSchoolStudent not a trained soldier]] like most other ''Fire Emblem'' spirits. This changes when she enhances and gets her Carnage Form, which gives her a [[MagikarpPower massive power boost]] and the Jump Up ability, which she shares with Caeda (the ''Fire Emblem'' character her Mirage is based on).

[[AC:''[[VideoGame/FireEmblemThreeHouses Three Houses]]'']]
* Dorothea is represented by female Robin, a fellow ''Fire Emblem'' character who specializes in both magic and swords. The Robin has increased electric attack power, alluding to how Dorothea innately knows Thunder, can learn Thoron early in her Reason spell list, and is a good candidate for the Levin Sword due to her Sword proficiency and high Magic stat, all of which Robin has access to in ''Smash''. She has backup in the form of Singing Jigglypuffs, as Dorothea was a star actor and songstress for the Mittelfrank Opera Company in Enbarr before she enrolled in the Officer's Academy.
* Ingrid is played by fellow {{Tomboy}} ''Fire Emblem'' character Lucina in her Lissa costume, which gives her blonde hair to match Ingrid's. Food items spawn frequently, as Ingrid easily loses her usually cool composure when in the presence of good food. Her spirit grants the "Landing Lag Down" effect, a reference to her preferred class of Pegasus Knight.
* Hilda's spirit battle is against a pink-haired Villager, assisted by a male Byleth wearing Claude's colors (and who only uses his Failnaught specials). Her stats are boosted when she takes lots of damage, befitting of Hilda's [[BrilliantButLazy unwillingness to take things seriously unless it's a dire situation]]. In a similar manner, her spirit grants Critical-Health Attack Up. The background music for this battle is "Paths That Will Never Cross", as Hilda is always fought as an enemy on the Crimson Flower route and adamantly refuses to side with the Empire.
* Seteth's timed spirit battle starts out with you fighting a green female Villager, representing Flayn. Once she's defeated, Seteth himself (represented by an aggressive Dr. Mario) shows up with enhanced stats for the first part of their battle, as Seteth is ''[[PapaWolf very]]'' [[PapaWolf protective of Flayn and will not hesitate to deal out harsh punishment to anyone who harms her]]. His spirit grants Air Attack Up, as Seteth favors the Wyvern Rider/Wyvern Lord class line, which also fights in the air. The music that plays during this battle is "Chasing Daybreak", which is the map music that plays when he joins you in battle in the first battle of the [[spoiler:Silver Snow route]] in the second half of the game.
* Rhea uses Palutena as her puppet fighter. Rhea and Palutena both have green hair and GoldAndWhiteAreDivine attire, as well as connections to gods, with Rhea being the archbishop of the Church of Seiros [[spoiler:and the daughter of a dragon goddess]], and Palutena being a PhysicalGod herself. Once the Palutena is defeated, however, a Giant white Charizard takes her place, [[spoiler:representing her true ScaledUp form as The Immaculate One]]. The Bridge of Eldin that the battle takes place on bears resemblance to both the sunrise battlefield that Saint Seiros and King Nemesis dueled each other on in the intro of ''Three Houses'', as well as the sunset outskirts of Garreg Mach that the end of Part 1 of ''Three Houses'' takes place in, where [[spoiler:Rhea transforms into The Immaculate One to fend off the invading Adrestian army]]. "The Apex of the World" plays during this battle, [[spoiler:just like it does when she is battled as the FinalBoss of the Crimson Flower route]]. Her Neutral typing, and thus grey color, reflects her story route, named Silver Snow.
* The leaders of the titular Three Houses can all be enhanced into their post-TimeSkip selves. Each of them are played by Byleth in their respective colors, spamming moves with their corresponding weapons (Aymr for Edelgard, Failnaught for Claude, and Areadbhar for Dimitri).
** Edelgard's Attack typing comes from the fact that [[spoiler:she becomes the instigator of the five-year war after she is crowned as Adrestia's Emperor]], and the subsequently red coloring reflects her story route, named Crimson Flower. When enhanced, she gains the Armor Knight ability and has a great Defense stat, since her post-TimeSkip self is [[MightyGlacier an armored unit with high Strength and Defense but middling Movement and Speed]]. Furthermore, she only has one Support slot, since she insists on [[IWorkAlone doing things alone]] of her own accord, only truly trusting certain individuals such as Hubert and Byleth. Her Spirit battle takes place on a Battlefield-shaped Castle Siege stage with lava floors, referencing [[spoiler:her alter-ego as the Flame Emperor]]. "The Apex of the World" plays during the battle, as it does [[spoiler:when you fight her as the FinalBoss of the Azure Moon route]]. The lava floor and "Apex of the World" playing is also a reference to [[spoiler:the FinalBoss of her own route (Crimson Flower) where "Apex of the World" is also played, and the majority of the final map being a BattleAmongstTheFlames]].
** Dimitri's Shield typing gives him a blue color, reflecting the name of his story route, Azure Moon. Once enhanced, he gains Hyper Smash Attacks and has GlassCannon stats. In his home game, he has a ludicrous Strength stat, but he becomes a DeathSeeker post-TimeSkip who fights with relentless force and reckless abandon. His Shield typing beats out Edelgard's Attack typing, as [[spoiler:Dimitri grows to hate Edelgard so much that [[RevengeBeforeReason he'll do anything to get revenge on her]]]], and he has two Support slots since, despite being initially distant and rude when he's first reunited with his friends during the Azure Moon campaign, he will eventually undergo CharacterDevelopment and learn to let go of his anger. He is fought alongside a blue-caped Ganondorf, representing his loyal retainer, Dedue. "Between Heaven and Earth" plays during the battle, as it does [[spoiler:during the Battle of Gronder Field where he says his signature "Kill every last one of them!" line]].
** Claude's Grab typing gives him a green color, reflecting the name of his story route, Verdant Wind. Once enhanced, he gains Weapon Attack & Move Speed Up and evened out stats, reflecting his [[FragileSpeedster extremely high Dexterity, Movement, and Speed stats]] in his home game. He has three Support slots, since he tries to stay out of the war and is the least antagonistic of the three lords after the TimeSkip, and thus the friendliest to Byleth during non-Crimson Flower campaigns. His battle is on Omega Gaur Plains, representing Gronder Field, the site of the Battle of the Eagle and Lion (which also has "Blue Skies and a Battle" as its background music). As he is known for his devious schemes, the floor is coated with poison, and your controls will occasionally be reversed. Both afflictions require two support slots to counter, but you can only have three slots at maximum, since Claude usually has a [[TimeForPlanB backup plan to use if his first one fails]]. The reversed controls might also be a reference to the image of Claude appearing upside-down on the official cover art. The floor being coated with poison is also a reference to how [[spoiler:the map for the FinalBoss of his route is a swamp filled with poisonous waters]].
* Sothis is a Legend-class Spirit represented by a female Byleth wearing her colors. She gets a Sudden Final Smash (which, of course, involves summoning Sothis herself) and will fully recover her health when she takes enough damage. Sothis's [[TimeMaster Divine Pulse]] allows Byleth to turn back time in order to undo mistakes or change the future, and the healing during the battle reflects this by essentially "turning back" your progress on damaging her. When equipped, Sothis will grant you this very same Critical Health Healing effect, essentially giving you the Divine Pulse for your own usage.

to:

[[folder:Fire Emblem [[folder:Street Fighter Spirits]]
[[AC:''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and [[AC:General]]
* Most of
the Blade of Light]]'']]
* The battle against Nyna puts you against Palutena and Ganondorf, who are constantly regenerating damage. This references Nyna's [[WhiteMage Bishop class]], and Ganondorf's inclusion references Dark Emperor Hardin, who is her husband.
* Barst & Bord & Cord are represented by a trio of Simons who prefer to throw their axes, referencing all of them being axe users. They also
''Street Fighter'' Spirits have the ability one thing in common: they are all set in Omega stages in Stamina Mode with a decrease in jump power, which is accurate to repair broken bridges in how ''Street Fighter'' fights usually take place.
* In
World of Light, a nod to how all most of them the ''Street Fighter'' Spirits are or become woodcutters.
found on a map of Earth, with the player's character riding an airplane and flying to each enemy's country of origin. The whole setup brings ''Street Fighter II'' to mind, which did the same thing between matches.

[[AC:''VideoGame/StreetFighterII'']]
* Camus E. Honda's spirit is summoned using the cores of [[VideoGame/RhythmHeaven Sumo Brothers]] (since he's also a sumo wrestler) and [[VideoGame/PunchOut Piston Hondo]] (as both are explicitly from Japan, and the latter's name was "Piston Honda" in the NES games).
* Blanka has you
fight against Marth in his black colors, which were always meant to resemble Camus. Marth has the ability to land critical hits, a green-palette Donkey Kong who starts off with a Screw Attack, referencing Camus's high critical rate due to his Gradivus lance, Blanka's own electricity powers and heals himself when at high damage, reflecting how he survived his "death" in ''Shadow Dragon'' and went on to appear in ''Gaiden'' and ''Mystery of the Emblem''. His enhanced form is Sirius, his masked alter ego from ''Mystery of the Emblem''.
*
mid-air roll attacks. The Whitewings, here called the Pegasus Sisters, are stage, Jungle Japes, references Blanka's home stage, Brazil.
* Zangief is
a trio of Lucinas with colors that represent each; red for Est, purple for Catria (who still has blue hair), and green for Palla. They are shiny Incineroar fought in Skyworld, being flying units in their games. Their the Boxing Ring, which is fitting considering they're both [[WrestlerInAllOfUs wrestlers]]. Also, Incineroar's neutral Special is basically Zangief's Spinning Lariat. As a Dojo Master, he teaches the Overthrow Style.
* Likewise, Chun-Li is a Zero Suit Samus who favors kicks. She starts out as her ''VideoGame/StreetFighterAlpha'' incarnation, but can be enhanced into her ''VideoGame/StreetFighterII'' variant, which increases physical attacks.
* Guile is a Captain Falcon that favors its strengthened kick attacks, which is his
fighting style favors aerial attacks, and will occasionally deal critical hits style. Guile himself also shows up in the stage as an assist trophy. You also fight him on the Omega form of the Pilotwings stage, which is the closest you'll get to simulate their Triangle Attack. They an Air Force base. Guile can also be summoned with the use of cores of their leader the Arwing (an airplane) and Nash, his best friend.
* To summon Dhalsim, you need the cores of Fire Man (a
fellow flying unit Minerva Capcom spirit, referencing Dhalsim's [[PlayingWithFire primary form of attack]]) and [[VideoGame/AnimalCrossing the Able Sisters]] (also a trio of sisters).
* Minerva, a red Lucina,
[[VideoGame/PunchOut Great Tiger]] (who, like Dhalsim himself, is also fought in Skyworld to represent being a flying unit, with Indian).
* Cammy is
a green Charizard as a stand-in for her wyvern.
* Caeda is represented by Lucina, her distant descendant, while being accompanied by her husband Marth. Strong Winds are in effect, fitting for a flying Pegasus Knight. Her spirit also allows the user to perform higher jumps,
Sheik, another acrobatic blond-haired fighter, fought on Bridge of Eldin, which is very similar to Cammy's stage.
* T. Hawk is a blue Incineroar, since his up special somewhat resembles T. Hawk's Condor Spire move. His grabs are also increased in power, since T. Hawk is a grappler.
* Fei Long is fought as a Lucario, whose aura-based attacks are
the closest thing ''Super Smash Bros'' has to flying on a pegasus.
Fei Long's fiery kung fu.
* Tiki Balrog is tag team battle against Marth (one of Tiki's best friends, wearing his darker blue ''Mystery of the Emblem'' color) and the Assist Trophy of Tiki herself. The fight takes place on Spear Pillar, meant to resemble the Ice Dragon Temple where Tiki was sealed away, as well as the Fane of Raman where Tiki rampaged while she was BrainwashedAndCrazy obviously represented by Gharnef. Tiki is also an enhanceable Spirit that goes from her young ''Shadow Dragon'' self to her [[SheIsAllGrownUp adult]] ''Awakening'' self, earning the epithet "Naga's Voice", the same title her adult self was given in ''Heroes''. Her Fire/Explosion Resistance trait notably coincides with her ability to slay dragons with her Divinestone (in ''Shadow Dragon'' and ''Mystery of the Emblem'') and Wyrmslayer skill (in ''Awakening''); most of the "dragon" fighters (and even bosses like Rathalos) in ''Smash'' have some sort of Fire attack in their moveset, especially those of the BreathWeapon variety. Her trait essentially lets you fight these dragon characters with an advantage, namely resisting their fire breath.
* Linde is a female Robin,
Little Mac, a fellow magic user, with boxer, but he's been made bigger and focuses on staying grounded and using his neutral special, emulating Balrog's trademark charged punches. You also fight him on the Omega form of Fourside, which greatly resembles Las Vegas.
* Vega is represented as Meta Knight, as both wear masks, use bladed weapons, and are {{Dashing Hispanic}}s. He also has a tendency to jump around a lot, referencing Vega's acrobatic fighting style.
* Sagat's fight brings him back to his ''VideoGame/StreetFighterI'' roots as
an electrified floor, to represent her Aura tome SNKBoss, being a light spell.
combo-happy Ryu with massive amounts of SuperArmor. During the fight, Ryu only uses three of his special moves: Hadouken and Shakunetsu Hadouken, representing Sagat's High and Low Tiger Shots, and Shoryuken, representing his Tiger Uppercut.
* Jagen M. Bison is represented by a Ganondorf Ganondorf, as both are muscular villains who starts out with 60% damage[[note]]simulating him being a CrutchCharacter who is [[CantCatchUp weak and feeble]] beyond use powerful darkness-based attacks. As the early game[[/note]], but has increased attack and defense power fight continues, M. Bison will grow stronger, as a subtle reference to make up for it, as how he's often a member of the Paladin PrestigeClass. SequentialBoss. His fight in the throne room references his saving of Marth in the DS version of ''Shadow Dragon''.
* Medeus uses a purple Ridley that turns Giant after a while, which somewhat resembles his Shadow Dragon form in ''Mystery of the Emblem'' and its remake.
* Gharnef
ability to reflect projectiles is a Robin who spams Nosferatu, a dark magic spell that fittingly coincides with Gharnef's mastery nod to his Psycho Reflect V-Skill from ''VideoGame/StreetFighterV'', and Ganondorf's [[LimitBreak Final Smash]] is similar to Bison's signature Psycho Crusher attack. In order to summon him, you need Balrog, Vega, and Sagat's cores, all of darkness magic, such whom were his underlings in Shadaloo in ''VideoGame/StreetFighterII''. M. Bison's Spirit enhances PSI attacks when equipped, as with his signature Imhullu spell. Of particular note Psycho Power is the stage, the Unova Pokémon League, ''SF''-verse equivalent to PsychicPowers[[note]]except that resembles the Dragon's Table where he wishes to revive Medeus, and the Slumber Floor, which references how he brainwashed Tiki it's also MadeOfEvil[[/note]].
* Akuma is a Ryu with upgraded specials
while she was sleeping, inflicting her with an endless nightmare that made her become violent towards anyone who entered the Fane of Raman where she was stationed.
* Draug is a blue King K. Rool with super armor and increased defense, but moves very slowly, as is expected for [[StoneWall characters of his archetype]]. In addition, equipping his spirit also
you have lowered defense. This makes the player move slower, sense, as if they were wearing heavy armor.

[[AC:''[[VideoGame/FireEmblemGaiden Gaiden/Shadows of Valentia]]'']]
* Young Alm and Celica are
Akuma is a male and female Villager, respectively. They avoid fighting because they haven't learned how to fight yet. They're also an enhanceable Spirit who turn into their adult selves, who ''are'' capable of fighting and become BackToBackBadasses, giving you a Back Shield as a result.

[[AC:''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy
master of the Holy War]]'' & ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'']]
* Seliph is Marth who is accompanied by Ike. Both are using matching alts, making it clear that Ike is meant to represent his father Sigurd. The fight occurs on Castle Siege, standing in for Chalphy Castle,
same style Ryu uses and "Edge is much, '''much''' stronger. Where he's located in World of Adversity" plays, Light pulls ''triple'' duty, as he's found in a seemingly random location in the Dark Realm, referencing Seliph's fight against Arvis.
* The fight against Sigurd is against a white Ike with increased defense at high damage, referencing how
his legendary sword, Tyrfing, increases his defense against magic drastically, and grants him the Miracle skill, which increases his evasiveness at high damage. He's fought at Arena Ferox, standing in for the castle arenas of ''Genealogy of the Holy War''. "Edge of Adversity" plays, a nod to [[spoiler:his last stand at the Battle of Belhalla.]]
* Julius is Robin in a stamina fight with the floor being lava. Given both of them have the blood of a dark god in them, it seems like the best fit for Julius, and the lava floor is a reference to his Fjalar blood inherited from his father Arvis, who has an
affinity for fire magic with the ''Satsui No Hadou'' (often called the "Dark Hadou"), his Valflame tome. nature as a wanderer looking for {{worthy opponent}}s (he just so happens to be blocking off access to Ken), and his tendency to appear as an {{Optional|Boss}}/TrueFinalBoss (he is an optional spirit who can only be fought ''after'' defeating Galeem). He's fought on also got the Battlefield version of Castle Siege, representing Belhalla Castle.
* Deirdre is Palutena, and your
highest attack power is reduced during stat out of any spirit in the fight. Both characters are related game to gods, with Palutena being a goddess herself and Deirdre having the blood of the Divine Dragon Naga, and the attack reduction is a reference to him being one of the Silence Staff that she comes with. She's fought at Temple as a stand in for Belhalla Castle, and "Edge first cases of Adversity" plays; [[spoiler:the Battle of Belhalla would be the last time she would ever see Sigurd alive.]]
an SNKBoss; however, he lacks any auxiliary effects nor can he equip other Spirits to help him, possibly nodding to how he is much weaker when controlled by a player or referencing him being a GlassCannon.

[[AC:''VideoGame/StreetFighterAlpha'']]
* Leif Charlie Nash is represented by Roy (which is odd, considering Marth is Captain Falcon, similarly to Guile, as they both use the one who has an alt based off of Leif), and same fighting style -- Guile's new remix even plays in the background for this fight. He also starts the match with Death's Scythe, referencing Nash being KilledOffForReal ''twice'' in his attacks have home series. The Halberd is likely a chance reference to Nash's profession in the US Air Force; airships are a common element in two of landing a critical hit, his three ''Alpha''-era stages.
* Dan Hibiki loves to taunt,
referencing the Critical skill number of taunt options he possesses has. Also, in ''Genealogy''. He also heals over time during battle, referencing the Light Brand's ability to heal its user in his game.

[[AC:''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' & ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'']]
* Lilina is a battle against Palutena that constantly spams Explosive Flame, referencing the tome Elfire and Lilina's common association with fire magic. After a short while, Roy will come in to assist her, referencing their close friendship (and possible marriage if they reach A-support) in ''The Binding Blade''. They are fought in Gaur Plains (Battlefield), representing the outskirts of Pherae where she is introduced, and "Beyond the Skies - Roy's Departure" plays as it does in Chapter 8, where Lilina is recruited. She also increases your fire attacks when equipping her spirit, which is yet another
reference to her magic.
* Ninian is a battle against Palutena, another long haired female dressed in an elegant gown. Palutena's divinity is also related, as [[spoiler:dragons are commonly seen as a divine-like entity across the series,
his JokeCharacter status, his stats go up to 2003 at ''Level 99'' and Ninian herself is half-Ice Dragon]]. She is joined by Roy in his cyan colors, as her relationship "skill" automatically gives you 30% damage with Eliwood (whom ''no benefit.'' Given that he's one of Ryu and Ken's {{Moveset Clone}}s, it's fitting that the costume latter is based on) is a vital piece to the plot of ''The Blazing Blade'', on top of Ninian being fighter that represents him.
* [[VideoGame/FinalFight Cody]] [[VideoGame/StreetFighterAlpha Travers]] is represented by Richter at New Donk City Hall (a stand-in for ''Final Fight''[='=]s Metro City), who gets increased damage from attacking with battering weapons such as
the DevelopersDesiredDate for Eliwood. Palutena's Final Smash meter charges quickly Home-Run Bat and she can the Ore Club, referencing Cody's tendency to use improvised weapons like steel pipes. When you equip him, he improves your throws.
* Sakura Kasugano is represented by
her Final Smash twice in a row, as a nod idol, Ryu, whose Hadokens are stronger (and he is more likely to Ninian's Dance ability granting her easy experience points and giving her allies an ExtraTurn.
throw a Shakunetsu Hadoken).
* Nino Karin Kanzuki is represented by a female Robin whose magic attacks are powered up, no doubt a nod Lucario; her personal fighting style having many similar movements to Nino's prowess as a mage. The female Robin prefers to use Elwind, referencing Nino's classification as a Wind Mage in ''Fire Emblem Heroes''.
Lucario's own.
* Eliwood is, Evil Ryu is of course, represented by none other than his own son Roy, on the Battlefield form of Castle Siege (standing in for Pherae Castle) covered in lava, referencing the [[ElementalWeapon fire motif]] of his signature weapon, Durandal.
* Lyn is represented by Zero Suit Samus (who has a pony tail and speed just like Lyn)
Ryu with a Killing Edge, representing her Sol Katti, set in the Gaur Plains, akin to her homeland of the Sacae plains, with her Assist Trophy appearing. She's also an enhanceable spirit that turns into her appearance as an Einherjar in ''Awakening''[='=]s DLC, here referred to as her exclusive Blade Lord promotion class, gaining the Critical Hit trait to reflect her [[CriticalHitClass high Skill and Critical rates]].
* Hector is summonable using the core of his daughter Lilina. Hector's battle is a fight against Simon, who has an Axe as a weapon just like Hector, with extremely high HP and super armor that befits an armored lord like Hector. It should be noted that the puppet Simon likes to use his [[ChainPain regular chain whip attacks]] just as much as his Axe, which reflects how the animations of Generals in the GBA ''Fire Emblem'' games (which Hector is classed as in ''The Binding Blade'') have their axe and lance weapons attached to chains.
* Karel is represented by Chrom, a fellow swordfighter [[BloodKnight who prefers to fight first]], but share a close relationship with his sister (Karla and both Lissa and Emmeryn, respectively).
black gi. He has increased attack power, referencing the Wo Dao's high CriticalHit rate; at high damage, his attack power increases further, a nod to him being of the [[FragileSpeedster Swordmaster]] class.

[[AC:''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]'']]
* Lyon is represented by Robin, being the magic using representative of ''Ultimate''. Furthermore, upon defeating Robin, Ridley appears to represent Fomortiis, which works with Fomortiis being both TheManBehindTheMan
and the FinalBoss.
* Eirika
can suddenly gain a Final Smash as Evil Ryu is a Lucina in red with increased attack, move and jump stats, referencing how ''The Sacred Stones'' is considered to be among the easiest of the ''Fire Emblem'' games, along with Eirika herself being commonly described as a nimble FragileSpeedster. She's also paired with an Ike dressed in white, who is most likely meant to be Ephraim, as the two have the same [[Creator/GregChun English voice actor]].
* L'Arachel is Robin, another mage, who heals herself when at high damage, since she's a WhiteMage and all. She is accompanied by Wario and Sheik, representing her companions Dozla (a short, stout man with a mustache and [[DumbMuscle
more muscles than brains]]) and Rennac (a speedy and cool-headed thief), respectively.

[[AC:''[[VideoGame/FireEmblemPathOfRadiance Path
powerful version of Radiance]]'' & ''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]'']]
* Titania is a red-and-white Lucina who has increased stats while the player's own is decreased; fitting, as Titania is the CrutchCharacter archetype of the Tellius games.
* Mist is a Zelda who gets increased defense and recovers health if not defeated quickly enough, as she is a WhiteMage. She is joined by her brother Ike in his yellow costume, based on their father Greil.
* Soren, being a mage, gets represented by a green Robin who favors his special moves, and his magic attacks are stronger than normal. Ike assists him, [[HoYay as they share a very close relationship]]. When equipped, the Spirit raises magic and PSI attacks, further alluding to Soren's mastery of magic.
* Elincia is fellow green haired magic user Palutena, who has increased movement speed, and she gets healed and a power boost when sufficiently damaged, as a nod to her being a pegasus unit and her ability
Ryu. The AI prefers to use staves. Further referencing her status his Shin Shoryuken as a pegasus unit is in the Skyword stage.
* Ashnard is represented by
story, it was the similarly tyrannical king Ganondorf, and his black dragon Rajaion move he uses to scar Sagat during their match.

[[AC:''VideoGame/StreetFighterIV'']]
* Juri Han
is represented by a [[PurpleIsTheNewBlack purple]] Charizard.
* Micaiah has to be summoned using the cores of Sothe, the person most dear to her, and Pitch, a small bird just like Yune.
* Sothe himself is a green Sheik
Bayonetta that prefers using dash attacks, which is [[HitAndRunTactics a fitting fighting style]] for a thief like Sothe.
* Zelgius [[spoiler:(a.k.a. the Black Knight, whose Spirit he assumes once enhanced)]] is represented by a Mii Swordfighter wearing [[spoiler:Zelgius' Black Knight outfit]] with Super Armor and improved smash attacks. The Mii Swordfighter likes to use Gale Strike, much like how the Alondite can create shockwaves to strike foes further away.

[[AC:''[[VideoGame/FireEmblemAwakening Awakening]]'']]
* Owain's cockiness and theatrical tendencies come forth in a battle against Chrom who won't stop taunting, Killing Edge in hand. The fact that Chrom is Owain's uncle makes it more fitting. When equipped, he gives you a boost to your electric attacks, since his alter ego, Odin, starts with a Thunder tome in ''Fates'', and is classed as a Thunder mage in ''Heroes''.
* Lissa is an Isabelle with Chrom and Robin accompanying her, referencing the start of ''Awakening''. They all regenerate health as a nod to her role as a cleric.
* Lon'qu is a Chrom who wields a Killing Edge that also has increased power to sword
only uses kick attacks, referencing his status as a MasterSwordsman. He's fought at Arena Ferox, as he is under the employ of Basilio, West-Khan of Regna Ferox, and he is recruited after the match held there. His Spirit also gives an equipped Killing Edge, as it's his weapon.
* Tharja is Lucina using
her specific PaletteSwap while the stage is poisoned and she has increased power to her specials, representing Tharja's mastery of dark magic and preference for sickness-inducing hexes.
* Walhart is a stamina battle with a red Ganondorf with super armor, which fits nicely with Walhart's image as a mighty conqueror who values strength. The super armor is also a reference to his personal skill, Conquest, which protects him from armor- and beast-slaying weapons that he would otherwise be susceptible to.
* Anna is represented by a red Lucina who attracts items to her, since Anna is a merchant and all. As her first playable appearance in ''Awakening'' made her part of the sword-wielding Trickster class, only the Beam Sword and Killing Edge appear as items here. Anna also runs a shop that specializes in equipment, alluding to her role as a merchant in most ''Fire Emblem'' games. Her fight in a throne room references a predecessor from ''Shadow Dragon & the Blade of Light'', where a secret shop is hidden the the Altean Throne Room.
* Severa is Lucina using her mother Cordelia's PaletteSwap (which has been revamped to also be close to Severa herself) who has the ability to gain random critical hits, referencing her Mercenary class. Severa herself is key to summoning Cordelia, as befitting of their mother-and-daughter relationship.
* The savage, long-nailed Gangrel, who sees people as merely beasts, is represented by a Wolf with raised attack power. Helping him out is Bayonetta, standing in for [[TheVamp Aversa]], another sexy lady with dark magic powers. You only need to defeat Wolf to win, since Aversa ditches Gangrel and goes on to serve Validar later in the story. The battle is at the wastelands-like Find Mii, standing in for the Border Wastes, where Chrom defeats Gangrel in the story. When equipped, Gangrel gives you a boost to your electric attacks, reflecting his weapon, the electrical Levin Sword.

[[AC:''[[VideoGame/FireEmblemFates Fates]]'']]
* The battle against Sakura is represented by Isabelle and a female Corrin who periodically regenerate health, a reference to Sakura's status as a WhiteMage.
* Elise, being Sakura's Nohrian counterpart, is also represented by Isabelle with regenerating health and is distracted by items, a possible nod to her childlike innocence.
* Takumi is represented by two Pits, who only use arrows to reference him being an archer; they also both wield {{Energy Bow}}s. In
fighting style. [[spoiler:In addition, the heavy winds blowing during his fight is a reference to the fact that his Fujin Yumi can control the wind. [[spoiler:There being two of him is also a nod to the final battle in ''Conquest''. In World of Light, he shows up at Galeem's side, representing how Anankos turned Takumi into a FallenHero and possessed him on the ''Conquest'' route, in contrast with Garon.]]
* Camilla is a black Female Corrin in a poisonous fog accompanied by a Charizard that represents her Wyvern, with the fog referencing her wyvern's dark and poisoned breath. Being in Corrin is also likely a nod to her attachment to them. The only items are X Bombs, which unleash an explosive blast in a cross shape. This references an ability Camilla has in ''Birthright'' in which she can send blasts of flame down corridors when fought as a boss toward the end of the game.
* Ryoma is a red Chrom, in what could be a potential CastingGag[[note]]both are voiced by Creator/MatthewMercer in English[[/note]], with an electrified floor as a nod to the electric properties of his blade, the Raijinto.
* Of course, Garon would be possessing the also tyrannical and conquering Ganondorf. [[spoiler:The floor being poisoned is a nod to his true nature as a slime possessing the corpse of the real Garon, and Final Destination stands in for the [[FinalBossNewDimension astral void]] that the final battle against Anankos in ''Revelation'' takes place in. Ganondorf's Final Smash could also represent Garon's dragon form from ''Birthright''. Additionally, in World of Light, he appears in Dharkon's side, across from Takumi, as Garon (or rather, his artificial imposter) has been a puppet of Anankos for far longer.]]
* Azura is represented by a female default Corrin in the Fountain of Dreams, a nod to her connection to water. The original Japanese version of "Lost in Thoughts All Alone" plays and she gains access to two Final Smashes at once, being
both a nod to her Songstress class ability to give units an ExtraTurn, as well as making it seem Corrin is in a battle being helped by her from a distance. What's more, in World of Light, she is the spirit that guards the captured Corrin.
* Jakob is a Sheik with a stat boost in throwing weapons and mostly uses his knives, due to being a dagger unit himself.
* Leo is represented as Robin, a fellow ''Fire Emblem'' tome wielder serving as TheStrategist of his army, who regenerates health, has a Black Hole item, and a high gravity hazard effect, which references his [[GravityMaster Brynhildr tome]] and affinity for darkness.
* Xander is, of course, summoned with the cores of his younger Nohrian siblings: Elise, Camilla, and Leo.
* Like other flying units, Hinoka is a red Lucina and has high winds during her fight along with enhanced aerial abilities, and is fought at Suzaku Castle, what with Hoshido [[{{Wutai}} being very heavily based on Japan]].

[[AC:''VideoGame/TokyoMirageSessionsFE'']]
* Tsubasa Oribe is represented by a purple female Inkling, as both are wearing school uniforms. The fight takes place in the Boxing Ring with the Callie and Marie assist trophy taking center stage to simulate ''TMS#FE's'' concert-style battle scenes ''and'' circles back around to how Tsubasa has a duo special move with Ellie that is a ShoutOut to the Squid Sisters in her home game. As an equippable Spirit, Tsubasa is one of the weakest spirits in the game because she's [[OrdinaryHighSchoolStudent not a trained soldier]] like most other ''Fire Emblem'' spirits. This changes when she enhances and gets her Carnage Form, which gives her a [[MagikarpPower massive
characters have power boost]] and the Jump Up ability, which she shares related to left eyes, with Caeda (the ''Fire Emblem'' character her Mirage is based on).

[[AC:''[[VideoGame/FireEmblemThreeHouses Three Houses]]'']]
* Dorothea is represented by female Robin, a fellow ''Fire Emblem'' character who specializes in both magic
Juri's [[VideoGame/StreetFighterIV Feng Shui]] [[ArtificialEye Engine]] [[DisabilitySuperpower replacing the eye she lost]] and swords. The Robin has increased electric attack power, alluding to how Dorothea innately knows Thunder, can learn Thoron early in her Reason spell list, and is a good candidate for the Levin Sword due to her Sword proficiency and high Magic stat, all of which Robin has access to in ''Smash''. She has backup in the form of Singing Jigglypuffs, as Dorothea was a star actor and songstress for the Mittelfrank Opera Company in Enbarr before she enrolled in the Officer's Academy.
* Ingrid is played by fellow {{Tomboy}} ''Fire Emblem'' character Lucina in her Lissa costume, which gives her blonde hair to match Ingrid's. Food items spawn frequently, as Ingrid easily loses her usually cool composure when in the presence of good food. Her spirit grants the "Landing Lag Down" effect, a reference to her preferred class of Pegasus Knight.
* Hilda's spirit battle is against a pink-haired Villager, assisted by a male Byleth wearing Claude's colors (and who only uses his Failnaught specials). Her stats are boosted when she takes lots of damage, befitting of Hilda's [[BrilliantButLazy unwillingness to take things seriously unless it's a dire situation]]. In a similar manner, her spirit grants Critical-Health Attack Up. The background music for this battle is "Paths That Will Never Cross", as Hilda is always fought as an enemy on the Crimson Flower route and adamantly refuses to side with the Empire.
* Seteth's timed spirit battle starts out with you fighting a green female Villager, representing Flayn. Once she's defeated, Seteth himself (represented by an aggressive Dr. Mario) shows up with enhanced stats for the first part of their battle, as Seteth is ''[[PapaWolf very]]'' [[PapaWolf protective of Flayn and will not hesitate to deal out harsh punishment to anyone who harms her]]. His spirit grants Air Attack Up, as Seteth favors the Wyvern Rider/Wyvern Lord class line, which also fights in the air. The music that plays during this battle is "Chasing Daybreak", which is the map music that plays when he joins you in battle in the first battle of the [[spoiler:Silver Snow route]] in the second half of the game.
* Rhea uses Palutena as her puppet fighter. Rhea and Palutena both have green hair and GoldAndWhiteAreDivine attire, as well as connections to gods, with Rhea
Bayonetta being the archbishop [[TheSacredDarkness Left Eye]] [[VideoGame/{{Bayonetta}} of the Church of Seiros [[spoiler:and the daughter of a dragon goddess]], and Palutena being a PhysicalGod herself. Once the Palutena is defeated, however, a Giant white Charizard takes her place, [[spoiler:representing her true ScaledUp form as The Immaculate One]]. The Bridge of Eldin that the battle takes place on bears resemblance to both the sunrise battlefield that Saint Seiros and King Nemesis dueled each other on in the intro of ''Three Houses'', as well as the sunset outskirts of Garreg Mach that the end of Part 1 of ''Three Houses'' takes place in, where [[spoiler:Rhea transforms into The Immaculate One to fend off the invading Adrestian army]]. "The Apex of the World" plays during this battle, [[spoiler:just like it does when she is battled as the FinalBoss of the Crimson Flower route]]. Her Neutral typing, and thus grey color, reflects her story route, named Silver Snow.
* The leaders of the titular Three Houses can all be enhanced into their post-TimeSkip selves. Each of them are played by Byleth in their respective colors, spamming moves with their corresponding weapons (Aymr for Edelgard, Failnaught for Claude, and Areadbhar for Dimitri).
** Edelgard's Attack typing comes from the fact that [[spoiler:she becomes the instigator of the five-year war after she is crowned as Adrestia's Emperor]], and the subsequently red coloring reflects her story route, named Crimson Flower. When enhanced, she gains the Armor Knight ability and has a great Defense stat, since her post-TimeSkip self is [[MightyGlacier an armored unit with high Strength and Defense but middling Movement and Speed]]. Furthermore, she only has one Support slot, since she insists on [[IWorkAlone doing things alone]] of her own accord, only truly trusting certain individuals such as Hubert and Byleth. Her Spirit battle takes place on a Battlefield-shaped Castle Siege stage with lava floors, referencing [[spoiler:her alter-ego as the Flame Emperor]]. "The Apex of the World" plays during the battle, as it does [[spoiler:when you fight her as the FinalBoss of the Azure Moon route]]. The lava floor and "Apex of the World" playing is also a reference to [[spoiler:the FinalBoss of her own route (Crimson Flower) where "Apex of the World" is also played, and the majority of the final map being a BattleAmongstTheFlames]].
** Dimitri's Shield typing gives him a blue color, reflecting the name of his story route, Azure Moon. Once enhanced, he gains Hyper Smash Attacks and has GlassCannon stats. In his home game, he has a ludicrous Strength stat, but he becomes a DeathSeeker post-TimeSkip who fights with relentless force and reckless abandon. His Shield typing beats out Edelgard's Attack typing, as [[spoiler:Dimitri grows to hate Edelgard so much that [[RevengeBeforeReason he'll do anything to get revenge on her]]]], and he has two Support slots since, despite being initially distant and rude when he's first reunited with his friends during the Azure Moon campaign, he will eventually undergo CharacterDevelopment and learn to let go of his anger. He is fought alongside a blue-caped Ganondorf, representing his loyal retainer, Dedue. "Between Heaven and Earth" plays during the battle, as it does [[spoiler:during the Battle of Gronder Field where he says his signature "Kill every last one of them!" line]].
** Claude's Grab typing gives him a green color, reflecting the name of his story route, Verdant Wind. Once enhanced, he gains Weapon Attack & Move Speed Up and evened out stats, reflecting his [[FragileSpeedster extremely high Dexterity, Movement, and Speed stats]] in his home game. He has three Support slots, since he tries to stay out of the war and is the least antagonistic of the three lords after the TimeSkip, and thus the friendliest to Byleth during non-Crimson Flower campaigns. His battle is on Omega Gaur Plains, representing Gronder Field, the site of the Battle of the Eagle and Lion (which also has "Blue Skies and a Battle" as its background music). As he is known for his devious schemes, the floor is coated with poison, and your controls will occasionally be reversed. Both afflictions require two support slots to counter, but you can only have three slots at maximum, since Claude usually has a [[TimeForPlanB backup plan to use if his first one fails]]. The reversed controls might also be a reference to the image of Claude appearing upside-down on the official cover art. The floor being coated with poison is also a reference to how [[spoiler:the map for the FinalBoss of his route is a swamp filled with poisonous waters]].
* Sothis is a Legend-class Spirit represented by a female Byleth wearing her colors. She gets a Sudden Final Smash (which, of course, involves summoning Sothis herself) and will fully recover her health when she takes enough damage. Sothis's [[TimeMaster Divine Pulse]] allows Byleth to turn back time in order to undo mistakes or change the future, and the healing during the battle reflects this by essentially "turning back" your progress on damaging her. When equipped, Sothis will grant you this very same Critical Health Healing effect, essentially giving you the Divine Pulse for your own usage.
World]].]]



[[folder:Game & Watch Spirits]]
* All of the Game & Watch Spirits have Mr. Game & Watch, who usually favors the move the Spirit is based on (throw move for Ball, up tilt for Flag, side special for Judge, side smash for Fire Attack, etc.) with some variations based on the game being represented.
* Ball is accompanied by a trio of spherical fighters: Pac-Man, Jigglypuff, and Kirby. In addition, soccer balls and Poké Balls will spawn frequently.
* Flag has a group in a timed battle, and all of the items that spawn are Special Flags.
* Fire is a group whose Up Special has increased power. The battle is a timed battle, much like how you have a limited time to rescue the people who fall in the original game.
* Manhole has items that will gravitate towards him, which will be nothing but Pitfalls, items that create a hole for the fighter to fall into.
* Lion is accompanied by an Incineroar, the closest there is to having a lion in the game.
* Turtle Bridge is joined by three turtle-like allies: Morton, Bowser, and Squirtle.
* Oil Panic has you battle a group in a slippery stage, since oil is very slippery.
* Chef can be summoned by Huey, who is a paint can who absorbs black paint, and another Chef, specifically the one from ''Personal Trainer: Cooking''.
* Naturally, Octopus can be summoned by using fellow Octopi Octoman and Octorok as well as Oil Panic. Its status as a Legend-class Spirit is likely due to it being Mr. Game and Watch's Final Smash, or possibly since it's one of the largest sprites in the series.

to:

[[folder:Game & Watch [[folder:Super Mario Spirits]]
[[AC:''VideoGame/MarioBros'']]
* All of The Freezie is represented by the Game & Watch Spirits Ice Climbers, who start the battle with a Freezie in hand and also have an ice-based special attack that resembles the Freezie.
* Sidesteppers are represented by three waves of identically-colored
Mr. Game & Watch, and Watches who can damage you by [[CollisionDamage dashing]], with each wave faster than the last.

[[AC:''Super Mario Bros.'' series]]
* Lakitu puts you up against Iggy Koopa, representing the Lakitu itself, and several small, red Bowsers, representing the Spinies it throws.
* Bullet Bill has you fight four black Captain Falcons, who always go for the Bullet Bill items that are generously provided.
* [[VideoGame/SuperMario64 King Bob-omb's]] fight pits you against a large, black Kirby while copious amounts of Bob-ombs are provided.
* [[VideoGame/SuperMarioWorld Wiggler]] is a yellow Yoshi who gains a boost in attack power at 60% damage, just like how Wiggler TurnsRed and gets more aggressive after Mario or Luigi stomps on it. The stage also generates plenty of Lip's Sticks, so flowers can be easily placed on Yoshi's head to further emulate Wiggler's trademark appearance.
* Chargin' Chuck is represented by a group of Warios who like to do their dash attack, which in this game is Wario's signature Shoulder Bash, on Battlefield-form Super Mario Maker, which is locked in the style of their debut game, ''VideoGame/SuperMarioWorld''. The fact that there's four of them may also reference the "Splittin' Chuck", a Chargin' Chuck variant that can summon two extra Chucks.
* [[VideoGame/SuperMarioBros2 Wart]] is a fight against King K. Rool on the Magicant stage with a sleep floor implemented, representing Subcon being the land of dreams. And as a reference to his boss fight in particular, Peach is included with her Turnip attacks, representing the Dream Machine that spawned vegetables to feed to him.
* Bloopers appear as a trio of tiny Inkling boys that do nothing but jump up and down in a stage with reduced gravity, giving them the same floaty movements they
usually have in ''Franchise/SuperMarioBros''.
* Goomba is a bunch of tiny red Donkey Kongs.
* Toadette (appearing here as her ''VideoGame/CaptainToadTreasureTracker'' incarnation) is represented by a pink female Villager with a Mii Brawler in a Toad Costume as her partner. As both characters are treasure hunters, they will go after items at every opportunity. As a Master Spirit, she manages explorations of the Ruins and usually finds Spirit Points.
* Koopa Troopa is a Squirtle that
favors using Koopa shells, and gets an increase in defense after a while.
* The Super Star is a gold Rosalina, due to her and Luma being the closest in the playable cast to a star. She becomes invincible periodically to reference the Star's [[InvincibilityPowerUp power-up effect]]. Rosalina's Final Smash meter fills quickly, with
the move the Spirit is based on (throw move for Ball, up tilt for Flag, side special for Judge, side smash for Fire Attack, etc.) with some variations based on the game in question being represented.
her summoning a Grand Star. The stage and music reference ''Super Mario 64'', with Stars having a major role in that game as the game's [[PlotCoupon main collectible]]. Additionally, numerous Super Stars appear.
* Ball is accompanied Shy Guys are represented by a trio of Red Miis in Shy Guy costumes that favor throwing items and their neutral specials, which are all projectile weapons. Throwing items at enemies (and [[GrievousHarmWithABody enemies at other enemies]]) was a big part of ''VideoGame/SuperMarioBros2''[='=]s offense.
* Boo is a grey Kirby that can turn invisible after a while.
* [[VideoGame/SuperMarioBros2 The Bob-ombs]] are a bunch of dark blue Kirbys, being
spherical fighters: Pac-Man, Jigglypuff, and Kirby. In addition, soccer balls and Poké Balls will spawn frequently.
dark like them. They have a strength boost in thrown items, unsurprisingly the only ones spawning being Bob-ombs.
* Flag has Toad is a group Mii-Brawler in a timed battle, and all of the items Toad Costume that prefers going after Mushrooms that spawn are Special Flags.
on the stage, which is what Toads normally eat.
* Fire [[VideoGame/SuperMario3DWorld Plessie]] is a group whose Up Special giant Yoshi with you being unable to swim, a reference to how Plessie gives you rides through the rapids.
* [[VideoGame/SuperMarioSunshine Toadsworth]] is a Mario (whose [[VideoGame/SuperMarioMaker Builder]] costume resembles Toadsworth's colors) on Peach's Castle where only Super Mushrooms and Poison Mushrooms spawn.
* [[VideoGame/SuperMarioSunshine The Shine Sprite]] is Rosalina, who can get random invincibility (to show similarities with the Super Star), and gets random Final Smashes as a nod to the Shine Gate. Multi-colored Kirbys also show up to reference Piantas, and the stage is Delfino Plaza, where the Shine Sprites make their home.
* Metal Mario is [[ShapedLikeItself Mario in Metal status]], but he also
has increased power. The battle is attack and defense as a timed battle, much like how you have a limited time reference to rescue the people who fall his appearance in the original game.
''Smash''. His theme from ''Melee'' also plays, and the battle is set on Battlefield-form The Great Cave Offensive, which not only resembles the Meta Crystal stage where Metal Mario is fought in ''Smash 64'', but also references him being fought on Battlefield in ''Melee''.
* Manhole [[VideoGame/NewSuperMarioBros Gold Mario]] can be summoned through Metal Mario (since gold is a type of metal) as well as a Fire Flower and a Super Star to reference the Golden Flower.
* Fox Luigi is...[[ShapedLikeItself Luigi under the effects of the Super Leaf]]. There's high winds on the stage to reference the item's hovering ability.
* Peachette uses Peach herself along with Mario, Luigi, and a Yellow Toad Mii Brawler, four of the five playable characters from ''New Super Mario Bros U Deluxe''. For effects, everyone is floaty and easy to launch, as the Super Crown gives Toadette floating powers that rival even Peach.
* [[VideoGame/SuperMario3DWorld Fury Bowser]] is a giant metal Bowser who can randomly get the curry-filled buff and then his Final Smash (which is Giga Bowser, another giant, more monstrous version of Bowser).
* Giga Cat Mario is a giant Mii Brawler wearing a cat outfit with Bowser Jr. joining him since in ''Bowser's Fury'', the latter teams up with Mario to save his dad. As Mario is the main playable character, only the Mii Brawler needs to be defeated.
* Kittens are a group of Kirbys with the Super Leaf power-up with ball items such as the soccer ball spawning. Delfino Plaza is a stand in for Lake Lapcat, another resort-like area. The color of the Kirbys matches the color of each kittens with yellow as a stand in for the calico kitten.
* [[VideoGame/SuperMarioBrosWonder Elephant Mario]] is a giant Mario who mostly use down special in fountain of dreams, references how Elephant Mario can suck up water from geysers and spray them at his enemies.
* Wonder Flower & Talking Flower are represented by a bunch of tiny Kirbys, the blue Kirby is the Wonder Flower and the other yellow Kirbys who love to taunt are the Talking Flowers who comment in the background. The stage is Mushroom Kingdom U and Skull Kid constantly shows up, and his actions and the stage transitions both reference the Wonder Effects. Additionally, Fire Flower items spawn around the stage. Only the Blue Kirby needs to be defeated, as collecting all the Wonder Flowers is one of the goals of ''Super Mario Bros. Wonder''.
[[AC:''Super Mario Land'' series]]
* Tatanga's fight is against Morton Koopa and firearms constantly spawn, referencing the final battle against him in ''Super Mario Land'' where Mario boards a fighter plane and engages in a ShootEmUp.

[[AC:''Mario Kart'' series]]
* The Goo-Goo Buggy is represented by Mario and Luigi with a Chain Chomp assist trophy appearing. The Goo-Goo Buggy is Baby Mario's signature vehicle in ''Mario Kart: Double Dash!!'' and the Chain Chomp is the exclusive item of Baby Mario and Baby Luigi.
* The Barrel Train is represented by Donkey Kong and Diddy Kong with the ability to deal damage upon collision. This is the only battle against a Mario Kart spirit that isn't on a Mario Kart stage, but rather the Spirit Train, as both it and the Barrel Train are locomotives. The Barrel Train is Diddy Kong's signature vehicle in ''Mario Kart: Double Dash!!'', hence why the music for the battle is ''Double Dash!!''[='s=] rendition of Rainbow Road, but Donkey Kong is seen driving a single-driver version of it in a trophy in ''Super Smash Bros. for 3DS''. The Kongs have increased attack and movement speed since despite it being a vehicle for lightweight drivers in ''Double Dash!!'', it's the heaviest and fastest kart of its weight class.
* The B Dasher is represented by a team of Wedding Marios, their white suits matching the color of the kart and being the closest thing to Fire Mario in ''Ultimate''. The Marios move quickly and have trouble braking, reflecting how Mario runs faster when the B button is held down in most ''Mario'' games. Its spirit effect is to boost one's neutral specials, which are performed by using the B button. It is fought on the Figure-8 Circuit, which originates from ''Mario Kart DS'', as does the B Dasher.
* The Standard Kart is represented by four green Squirtles with a preference for its shell-scooting side-specials, reflecting how the spirit's art
has a Koopa Troopa as the driver and has him using the triple Koopa shell. Just like the B Dasher, this spirit is fought on the Figure-8 Circuit, reflecting its origins in ''Mario Kart DS''
* The Standard Bike is represented by four sped-up Warios that tend to use their side-specials, which are motorcycles just like the Standard Bike. Additionally, the spirit art portrays the Standard Bike as being driven by Wario's partner in crime, Waluigi.
* The Cheep Charger is represented by a sped-up Peach, who can summon the spirit art's driver, Toad.
* The Mach 8 is represented by Luigi on Mario Circuit. Luigi's main artwork in ''Mario Kart 8'' has him driving this vehicle, and they both have poor traction. Mario Circuit represents ''Mario Kart 8'', where this vehicle first appeared, as is also the case for the two ''Mario Kart'' spirits below. In addition, everyone is under the effect of high gravity and Luigi can deal damage by running into the player, just like how in the anti-gravity sections of ''Mario Kart 8'', one can speed up their kart by bumping into the competition.
* The Biddybuggy is represented by a tiny Rosalina & Luma on Mario Circuit, where everyone moves faster, as the Biddybuggy is a lightweight vehicle. Also, Rosalina appears as the car's representative because one of the staff ghosts in ''Mario Kart 8'' used Baby Rosalina in the Biddybuggy on Cloudtop Cruise (the song used for this spirit battle).
* The Badwagon is represented by Metal Peach on Mario Circuit, referencing the driver on the spirit's picture, Pink Gold Peach.
* The Master Cycle is summoned by using the cores of three other motorcycle-based spirits, Mach Rider, City Tripper and Excitebike.

[[AC:''VideoGame/SuperMarioRPG'']]
* Geno's fight is a timed battle against Sheik, assisted by a white Kirby representing the similarly stumpy puffball Mallow, along with Mario, Peach, and Bowser. Of these fighters, only 3 are present at a time, referencing the limit of three active party members fighting in ''SMRPG'', though the order of their appearance (Mario, Kirby, and Bowser, followed by Peach when one of those three is defeated, then Sheik when another is taken out) is changed from the original game's order (Mario, Mallow, Geno, Bowser, and Peach). Mario spawns with a Koopa Shell in hand, referencing the multiple Koopa Shell weapons from ''SMRPG'', but primarily the [=NokNok=] Shell, which shares its green color. Peach has an autoheal effect, referencing her status as [[WhiteMage the member of the party with the most healing spells]]. The Sheik puppet fighter spawns in wielding a Super Scope, in reference to Geno's normal attacks all using guns built into his body, and she also has an increased rate of charging her Final Smash meter, which may be a nod to Geno Boost, a spell Geno learns that can boost the stats of him or his allies. The stage and music (Battlefield-form Mario Galaxy and the Rainbow Road Medley, respectively) allude to Geno's home being the similarly astral Star Road. As for the Geno spirit itself, the reason why it has 10,000 power on its own is because Geno Whirl is a OneHitKill attack that hits the damage cap (9999 damage) against normal enemies and Exor.
* Mallow's own Spirit fight has him represented as three white Robins who like to use their neutral special, which is an electric attack in all of its forms, and they also go after the Lightning Bolt
items that will gravitate towards him, which will be nothing but Pitfalls, items appear; both of these allude to Mallow's first magic attack in ''SMRPG'', Thunderbolt. The battle is also fought on Magicant, whose cloudy nature represents Mallow's true home of Nimbus Land.

[[AC:''Mario Sports'' series]]
* [[VideoGame/MarioTennis Tennis Luigi]] is against Luigi and Daisy who favor smash attacks, set in the Pokémon Stadium, the closest place to a tennis court.
* [[VideoGame/MarioTennis Tennis Mario]] is against a Mario and Peach who favor smash attacks with the Color TV Game 15 assist trophy constantly activating, giving the allusion of a tennis match between the two of them.
* Waluigi pits you against Luigi, in his purple costume
that create was inspired by Waluigi. The man himself appears as a hole hostile Assist Trophy for the fighter fight. The battle is set on ''Smash 64''[='s=] rendition of Peach's Castle, which may be a reference to fall into.
Waluigi's origin game also being a Nintendo 64 title.
* Lion [[VideoGame/MarioGolf Kid]] is accompanied by an Incineroar, a team of Marios in a more monochromatic costume since he debuted in the Gameboy version of ''Mario Golf''. There is heavy wind to represent how in golf, wind can affect the movement of the ball and only Beastballs appear since it is the closest there is to having a lion golf ball.
* [[VideoGame/MarioGolf Golf Mario]] is Mario wearing the red, white, and blue American color scheme he wore
in the game.
* Turtle Bridge is joined by three turtle-like allies: Morton, Bowser,
NES game ''Golf'' wielding an Ore Club which can blow gusts of wind. Balls are only spawned during the match and Squirtle.
he can gain temporary invincibility, referencing how Mario's Special Shot involves him grabbing a starman.
* Oil Panic [[VideoGame/MarioGolf Golf Luigi]] is a team of Luigis who are faster as ''Mario Golf: Super Rush'' has you battle a group in a slippery stage, since oil race to the next hole. All of them are holding Fire Bars and, once again, ball items are the only items that spawn.
* [[VideoGame/MarioGolf Golf Peach]]
is very slippery.
Peach who favors her side smash which has a chance of using a golf club with heavy wind appearing to represent the wind speed affecting a game of golf. She is accompanied by Daisy who does the same thing and items from ''Mario Kart'' appear. Only Peach being defeated counts as a victory.

[[AC:''VideoGame/PaperMario'' series]]
* Chef Paper Mario can be summoned using the cores of [[VideoGame/MetalGear the Cardboard Box]] (which technically ''is'' paper), [[VideoGame/MegaMan1 Cut Man]] (who can easily slice paper and could cut a shape out of said box), and a random Neutral Spirit.
* Paper Bowser is [[ShapedLikeItself Bowser]] that eventually gets attack and defense buffs as well as temporary invincibility with Star Rods constantly spawning, referencing the final battle with him in the first ''[[VideoGame/PaperMario64 Paper Mario]]'' game. The fight takes place on the Omega version of Peach's Castle, a nod to both the setting of the first game's final battle and the first game being a Nintendo 64 title. He also uses his neutral special and down special more than usual, referencing two of his attacks from the first ''Paper Mario'', his fire breath and jumping stomp attack.
* Kammy Koopa is a Bayonetta that starts with a Star Rod, and turns everyone invisible for a short while. Both characters are considered witches, and the Star Rod represents her wand, with the invisibility being casted
by Huey, who her magic. The battle is also fought on the Paper Mario stage.
* [[VideoGame/PaperMarioTheThousandYearDoor Vivian]] is represented by a purple Mr. Game and Watch that is constantly invisible, and set on Luigi's Mansion. The invisibility references her field ability, and the mansion is a reference to the Creepy Steeple, the place where she is recruited.
* The Shadow Queen is a summon-exclusive spirit taking the form she uses while possessing Peach. She is summoned using the cores of Vivian and Gengar -- Vivian because the Shadow Queen is the KingMook to the Shadow Sirens, and Gengar because it's the "shadow Pokémon" and she's [[CastingAShadow shadow-based]]. As to why she appears already possessing Peach instead of her true form? She's already a spirit in her home game, and she possesses Peach upon coming in. Finally, she's an Ace-class instead of a Legend since her powers weren't yet fully restored by the time she was summoned, and she was defeated before she could reach her full power. As to why she's summon-exclusive? Grodus summoned her from her slumber prior to her possessing anyone.
* [[VideoGame/SuperPaperMario Dimentio]] is represented as a pink Meta Knight and is fought in the Paper Mario stage, but the ''real'' danger of the fight is the giant, aggressive purple Luigi referencing [[spoiler:[[FinalBoss Super Dimentio]]]].
* [[VideoGame/PaperMarioColorSplash Huey]] is a bunch of multi-colored Inklings that like to use their specials. Since Huey
is a paint can who absorbs black paint, can, he would like to paint over the battlefield, much like the Inklings, and another Chef, the colors are specifically colors that Huey paints with.
* [[VideoGame/PaperMarioTheOrigamiKing Origami Peach]] is Peach accompanied by a Chain Chomp assist trophy,
the one from ''Personal Trainer: Cooking''.
latter referencing the Stapler enemy that was used to turn characters into origami. The only items that are spawned are hammers, the weapon of choice Mario uses in the ''Paper Mario'' series.
* Naturally, Octopus can Olivia's battle first has you fight against Mario and a tiny Bowser who still has his normal weight, in reference to how he became folded during the events of ''The Origami King''. Once both are defeated, Olivia appears as Pikachu with increased attack and defense when at high damage. The only items that spawn are Bob-ombs, representing Bobby.
* King Olly is a floaty purple Toon Link with a preference for air attacks, referencing Olly's tendency to float around. He is accompanied by a giant metal Pac-Man with a preference for his bite-based dash attack, who stands in for Stapler. Since he is the BigBad of the game, you need only beat King Olly to win as that will leave his minions without any directions to follow.

[[AC:''VideoGame/LuigisMansion'' series]]
* The Poltergust 5000 is a bunch of Luigis that constantly use their grabs, which utilize the Poltergust 5000's successor, the Poltergust G-00.
* To summon Professor E. Gadd, you'll need the cores of the Poltergust 5000 and F.L.U.D.D., both being his inventions.

[[AC:''VideoGame/MarioAndLuigi'' series]]
* Fawful is represented by Iggy due to their similar glasses and green colouring, with a green R.O.B. protecting him based on the mecha he used during the final battle with him in ''VideoGame/MarioAndLuigiSuperstarSaga''.
* [[VideoGame/MarioAndLuigiBowsersInsideStory Starlow]] is represented by Pac-Man, a similarly round and yellow character, with Mario and Luigi as allies. They shift sizes during the battle, referencing how they're tiny when inside Bowser's body, but normal-sized when outside of him. In addition, they are fighting in Brinstar, a likely reference to Bowser's body.
* Broque Monsieur is a Pac-Man that shields a lot. Both characters are yellow, and him shielding is supposed to
be how Broque is a block, so he takes little damage. Lots of POW Blocks and Metal Boxes spawn during the fight, referencing his block-collecting hobby.
* Dreambert is a Luigi fought in Magicant with the floor being sleep-inducing. Dreambert has dream power, to explain the sleeping floor, and the fighter is Luigi because he is able to use Dreambert's powers to cross to the Dream world, which is what Magicant represents.
* Antasma is represented by Robin fought on Peach's Castle 64 with Slumber Floor active to evoke his power over nightmares. The battle also has food spawn frequently along with Robin prioritising eating it, referencing the 'Antasmunchies' that he
summoned to eat and serve as bodyguards.

[[AC:''VideoGame/SuperMarioGalaxy'' series]]
* [[VideoGame/SuperMarioGalaxy2 Starship Mario]] is a giant green Mario (since it is a ship that looks like Mario's face) fought on Mario Galaxy, another planet like it.
* [[VideoGame/SuperMarioGalaxy Lumas]] are a Yellow, Green, Red, and Blue Kirby in Mario Galaxy with star items constantly spawning. The different colors are the colors Lumas come in, and the items reference how they become stars when they grow up.
* Hungry Luma is represented
by using Rosalina with a red Kirby who continually uses his sucking ability. As a support spirit, he increases transformation time with items, referencing that Hungry Lumas transform into different objects.
* Rock Mario is a metal Jigglypuff that repeatedly uses its rolling attack, exactly how Rock Mario's ability is rolling into objects and enemies. The stage is Mario Galaxy, and the music is Melty Monster Galaxy, which is a level that features Rock Mario.
* Boo Mario is a gray-colored Mario who is lightweight and occasionally turns invisible.The stage is Dracula's Caslte, which mirrors the Ghostly Galaxy, the first level in Super Mario Galaxy to feature Boo Mario.
* [[VideoGame/SuperMarioGalaxy The Bee Queen]] is a giant Pikachu (since both are yellow animals) on the Mario Galaxy. The puppet fighter favors going after Beehives, which give the illusion of her ordering her servants to attack you. As a Dojo Master, she teaches the Big-Bee Style.

[[AC:''VideoGame/MarioPlusRabbidsKingdomBattle'']]
* The battles against the Rabbids are against their ''Mario''-verse counterparts with permanent Bunny Hoods while Arcade Bunny's theme from ''Nintendo Badge Arcade'' plays.
** Rabbid Mario starts the battle with a Ray Gun, just like Mario and his Rabbid counterpart have guns as their special weapons in their game.
** Rabbid Peach starts out with a Super Scope. She also tends to avoid conflict and heals over time since she is both the tank and Medic in the game.
** Rabbid Kong foregoes the weaponry and is just a white DK that has increased punch power, much like how he fights in his boss battles.

[[AC:''VideoGame/SuperMarioOdyssey'']]
* Pauline is represented by a Peach (wearing Pauline's color scheme) with Donkey Kong and Mario as allies on the [[VideoGame/DonkeyKong 75m]] stage. Mario starts the battle with a Hammer, and Peach will try to stay out of the way as much as possible, being the original DamselInDistress of the ''Mario'' games. Movement speed and jump ability are also drastically reduced, forcing the player to move about as efficiently as Jumpman in the original ''Donkey Kong''. Equipping Pauline's spirit causes the user to heal when their shield is hit, similar to how Mario saves Pauline at the end of the original ''Donkey Kong'' arcade game and kisses him, causing a heart to appear above them. Hearts are usually associated with health in videogames.
* Wedding Peach is accompanied by Wedding Mario on New Donk City, with you playing the part of the bouquet as you slowly take damage throughout the fight thanks to a permanent "Flowery" effect. This spirit heals the user once after they have suffered too much damage, similar to how had Mario not crashed the (forced) wedding, Peach would have ended up marrying Bowser.
* Wedding Bowser is represented with a fight against white Bowser (referencing his tuxedo) with a Peach ally in her white dress, in New Donk City. You automatically lose the battle if Peach is defeated, in other words, Bowser has Peach marry him and you lose.
* The Odyssey is represented by the Balloon Pokémon itself -- a giant, hard-to-launch Jigglypuff in a nurse cap on
fellow Octopi Octoman flying ship, Rainbow Cruise. Jigglypuff will try to stay out of your way and Octorok as well as Oil Panic. Its status as a Legend-class Spirit shield itself (balloons can't fight back, after all).
* Cappy
is likely due Mario in his tuxedo, which gives him a hat that looks the most like Cappy, armed with a boomerang that functions similarly to it being Mr. Game how he used Cappy (minus the capture mechanic). You can also summon Cappy with Ezlo, who is another talking hat, and Watch's Final Smash, or possibly since Boo Mario, a ghost version of Mario.

[[AC:''VideoGame/MarioParty'' series]]
* MC Ballyhoo & Big Top is a Blue Mario, Luigi, Peach, and Yoshi. These 4 make up the characters who have been playable in every main installment to date, and the color of Mario's cap references Big Top. Super Stars also show up after a while because
it's one of the largest sprites host's job to award Power Stars to the players.
* The Dice Block is Mario in his golf outfit, having red and white all over being the closest to the dice's color scheme, while accompanied by Peach, presumably the player rolling the dice, while various boxes with items appear, referencing how certain spaces in a board can grant you items.
* The Golden Dash Mushroom is a gold Mii Brawler in a Toad costume, resembling the Mushroom itself, with increased speed, super armor, and occasional uncontrollable speed, referencing the item's ability to grant multiple dashes in a row and the ease to ram on opponents while using it. The only items that spawn are items found in ''Mario Kart'' itself, like Lightning Bolts, Koopa Shells, Stars, and Bullet Bills.
* The River Survival mode is represented by the playable characters of ''VideoGame/SuperMarioParty'' in its artwork: Rosalina, Yoshi and Bowser, with an orange Kirby as a stand-in for the Goomba, in a timed battle where Bob-ombs rain, referencing the mode's limited time to go through and its various hazards. However, you ''[[HoldTheLine win]]'' when time runs out. Additionally, the stage in which it takes place is Kongo Falls, which closely resembles the setting featured in River Survival.

[[AC: ''VideoGame/PrincessPeachShowtime'']]
* Peach & Stella are the Princess herself and a tiny yellow Kirby is Stella. There are a wide variety of assist trophies such as Lyn, Chef Kawasaki, and Akira Yuki as stand-ins for the outfits Peach can wear
in the series.game. Specifically, The roles in the box art.
* Swordfighter Peach is Lucina, another swordfighting princess, in a stamina battle. The battle takes place in Hyrule Castle referencing the castle of thorns, Swordfighter Peach's stage. The Killing Edge and Beam Sword items show up frequently, potentially turning the battle into a proper sword duel.

[[AC:Other]]
* [[VideoGame/MarioAndWario Wanda]] is a tiny Palutena, due to being a small fairy with a staff, accompanied by Mario, Peach, and Yoshi, the characters she helps to guide in her game. You only have to KO Palutena to win, and the others show up one at a time.
* [[VideoGame/SuperPrincessPeach Perry the Parasol]] is Peach in her golden outfit (which makes her golden parasol resemble the yellow of Perry) whose up special (Peach Parasol) is stronger than normal, and she always falls more slowly even when she's not using it, referencing her ability to use Perry to glide.



[[folder:Ice Climber Spirits]]
* The Condor is a one-minute stamina match against a red Ridley and the Ice Climbers on a Battlefield version of the Summit. The Ridley will try to stay out of combat and move toward the top of the field whenever possible, so you have to try to catch him, as the Climbers do, before time runs out.
* The Polar Bear is a duel with a big white Donkey Kong that jumps up and comes crashing back down to attack, just like it did back in the original game.
* The Eggplant spirit provides the user with more stamina, since in the original game, it gave bonus points when collected, and is a healing item in the Summit stage.

to:

[[folder:Ice Climber [[folder:Super Smash Bros. Spirits]]
[[AC:''VideoGame/SuperSmashBrosMelee'']]
* Sandbag takes the form of a white Samus who simply sits on the stage and does nothing. You have 10 seconds to KO her, and when the countdown approaches 0, Home Run Bats spawn in abundant numbers. The entire fight is meant to emulate the format of the previously-absent Home Run Contest game mode (which returned in the 5.0.0 update), which involves dealing as much damage as you can to a Sandbag in 10 seconds before launching it. To get the spirit in the first place so it can show up on the Spirit Board requires you to complete a challenge -- specifically to tank 250% damage in a single stock[[note]]as in, your damage actually has to rise to 250% -- healing doesn't count[[/note]] during a match, referencing how much abuse Sandbag itself tanks on a regular basis.

[[AC:''VideoGame/SuperSmashBrosBrawl'']]
* The Condor Fighting Alloy Team is a one-minute stamina match battle with a Construction Worker Mario, Green Kirby, Blue Zelda, and Red Captain Falcon, matching colors with the Alloy that shares their body type. They are fought on a Battlefield-form Final Destination, which is similar to where they were originally fought. They also have to be taken out 4 times each as a reference to how it was a gauntlet of them.
* The Primid fight is
against a horde of Mr. Game and Watches, a nod to how the Subspace Army was created from Mr. Game and Watch's body, and it takes place on Pokémon Stadium with hazards turned off in reference to the stadium that ''Brawl''[='=]s Adventure mode starts in.
* The Shadow Bug spirit is very similar to the Primid fight in many ways. You face a gang of Mr. Game and Watches in Pokémon Stadium. The key different is that now there is a poisonous cloud over the arena, alluding to the appearance of the Shadow Bug, as well as the ominous purple and
red Ridley and sky that foretold their first appearance at the Midair Stadium.
* Duon is a stamina battle against giant
Ice Climbers on a Battlefield version of aboard the Summit. The Ridley Halberd, where the two-faced robot was fought in Subspace Emissary. To represent Duon's simultaneous melee/range capabilities, Nana wields a powered-up Super Scope, while Popo will try to stay out of combat use his hammer.[[note]]In ''Brawl'', Duon's pink half used projectiles, and move toward its blue half used melee attacks.[[/note]]
* Mites are represented by a team of tiny multicolored Mr. Game and Watches -- easy to knock out, but still very annoying when they gang up on you.
* Tabuu's spirit inhabits a Metal Bayonetta in a Stamina battle, her butterfly wings being
the top of closest to resemble his own. The player will occasionally take sudden damage to represent Tabuu's near-unavoidable Off Waves, and his battle theme is the field whenever possible, so you have music playing. It's also a reference to try to catch him, as the Climbers do, before time runs out.
fact that Bayonetta has also fought a blue cosmic entity that is a god of a realm in one of her games, [[VideoGame/Bayonetta2 Aesir - God of Chaos]].
* The Polar Bear Ancient Minister is represented by R.O.B., assisted by other R.O.B.s, all carrying Bombers, fighting on the Halberd stage. The Ancient Minister is the playable R.O.B. in ''Brawl'', and the Bombers evoke the Subspace Bombs, which require two R.O.B.s to activate. The Halberd is a duel major set-piece of The Subspace Emissary.
* The Bytans, which are essentially spheres
with teeth, are naturally inhabiting a big white Pac-Man quartet.
* The Smash Ball's spirit naturally has sudden Final Smash access all throughout it. The player has to run out the clock against one Mii Fighter, which suddenly gets a Final Smash, and so does the player. Another Mii Fighter joins in, they both get Final Smashes, and so does the player again. Repeat the pattern a third time, and the clock runs out deeming the player the winner.

[[AC:''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'']]
* Master Giant is a giant
Donkey Kong that jumps up can deal a lot of damage to his opponent on an Ω stage. It also rains bombs after a while to reference how chaotic his battle can get (especially when he starts planting mines).
* Master Beast is a giant Ridley that has the drop attack ability
and comes crashing back down to attack, just can summon a Chain Chomp, both of which represent its two main attacks.
* Master Edges are four Clouds on Final Destination that have increased weapon power and favor specials with their Limit Breaks.
* As one would expect, Master Core is summoned through the cores of its other forms.

[[AC:''VideoGame/SuperSmashBrosUltimate'']]
* [[spoiler:Galeem and Dharkon's]] spirits are obtained after beating the TrueFinalBoss. Their stats are tremendous, but they have no slots for support spirits. [[spoiler:Much
like it did back in how after their final defeat, all the original game.
* The Eggplant spirit provides the user with more stamina, since in the original game, it gave bonus points when collected,
spirits are freed and is a healing item in the Summit stage.there are none left to fight for light or for dark.]] These spirits also have unique, contrasting abilities. [[spoiler:Bane of Darkness and Bane of Light. Their intense mutual hatred lives after their destruction.]]



[[folder:Kid Icarus Spirits]]
* Pandora's fight pits you in a team with Dark Pit against Wendy while Bob-ombs rain in from above -- a reference to the encounter with Pandora in ''Uprising'' that resulted in Dark Pit being created. She's also an enhanceable Spirit that becomes [[HotGod Amazon Pandora]] and grants an easier dodging effect, referencing her preference for constantly moving around and teleporting.
* Viridi is a Mii Swordfighter in a Viridi costume set in the Reset Bomb Forest with a giant grey Kirby who spams his down special, Stone, as Cragalanche. The fight is on a time limit to represent when the Reset Bomb will hit the forest; if you run out of time, the timer will expire just as the Reset Bomb hits the ground to start the stage transition. In addition, her Spirit effect gives you extra damage against Metal characters, as a reference to how she's the goddess of nature and despises the works of humans (such as wrought metals); her Reset Bombs in particular are designed to destroy anything made by humans and spare natural structures. She's also using the 6th voice type for the Mii Fighters, as it's provided by her own [[Creator/MakikoOhmoto Japanese voice actress]].
* There's an actual ChestMonster in the Temple of Light area, where opening a chest gets you into a fight with a Mimicutie spirit instead of loot. Said Mimicutie is played by Zero Suit Samus, because they are both [[KickChick known for kicking with their slender legs]].
* Being Palutena's soldiers, of course the Centurions would be represented by smaller Pits. To reference that they can fly (unlike him), they prefer to attack in midair.
* Twinbellows is a giant Duck Hunt that has the ability to breathe fire, which accurately describes Twinbellows' nature as a fire-breathing giant dog (albeit with two heads). It can also be summoned with the spirits of Inuji Darumeshi, Rusty Slugger (who are both technically the same character in different versions), and Hothead.
* Hewdraw is represented by three Ridleys that are purple, blue, and red respectively that favor using his neutral special, that being Plasma Breath, all referencing Hewdraw's status as a three-headed fire-breathing dragon. Summoning Hewdraw requires Arbok, Inspired, and Valoo; a different serpent for each head.
* Pseudo-Palutena is represented by the goddess herself starting the battle alongside a Ditto, referencing her true appearance, almost like if she had a second stock to represent both of her original battle phases.
* Medusa is a large Palutena as a reference to her battles in which she has always been [[EvilIsBigger terrifyingly massive]], also having super armor to reference how she hardly flinches during them. She's also an enhanceable Spirit that goes from her appearance in the original ''Kid Icarus'' to her look in ''Uprising'' while also giving the ability to grow giant at the start of the match, once again tying into how she's always appeared as a giant.
* Dyntos is represented by a grey King Dedede who's easily distracted by items, which references how Dyntos is a hammer-wielding blacksmith who cares more about making things than fighting.
* Hades is a giant Ganondorf, another Nintendo villain, on Final Destination, which is the closest ''Smash'' can offer to look like the Underworld's void-like entranceway. To simulate his strength as a PhysicalGod, he has various different types of attack buffs (including his [[EvilIsBigger size]]) that all stack on top of each other for one big boost in power. He can also be enhanced into the "devastation ensemble" form that he took for the final boss battle in his game.
* The Three Sacred Treasures are represented by, who else, Pit with both increased special move power (for the Arrows of Light) and the ability to reflect projectiles (the Mirror Shield).
* Phosphora is a summonable spirit that requires the cores of Rotom and Elec Man, two characters with electric powers just like her.
* Magnus is represented by Ike, whose Ragnell sword looks a lot like Magnus' club, and both are exceptionally strong fighters. As the WorldsStrongestMan, Ike also [[MightyGlacier gains super armor and stronger smash attacks, but moves more slowly.]]
* Pit's original form from the original ''Kid Icarus'' can be summoned using the cores of two random Grab Types (which Original Pit is), as well as Centurion and Cupid, who are both angels like Pit (and the former of whom Pit commands).
* The Reaper (a giant Ganondorf) and Reapette (a bunch of smaller Ganondorfs) are all equipped with Death's Scythes, and the larger one can cause damage by ramming into you. In the ''Kid Icarus'' games, the Reaper will freak out and ram into Pit if it sees him, summoning a bunch of smaller Reapettes.
* The Specknose is a battle against multiple Warios. Wario's nose is cartoonishly big and pink, just like those of Specknoses, and the player has to fight several of them because in the original game, they appear in swarms to attack the player.
* The Lurchthorn fight is against six Pac-Men, representing the various sections the enemy is made of, and Super Scopes spawn to represent its ability to shoot beams from its multiple segments. It is also set in Reset Bomb Forest, which is not only where the enemy is first encountered in ''Uprising'', but where one actually appears as a stage hazard.

to:

[[folder:Kid Icarus [[folder:Tekken Spirits]]
* Pandora's fight pits you Paul Phoenix and Marshall Law are fellow red gi blond fighter Ken as Paul and Fox as Law due to Fox's kicks in a team with Dark Pit against Wendy while Bob-ombs rain stamina battle. The battle takes place in from New Donk City as a stand in for New York since both characters are Americans.
* Nina Williams is Zero Suit Samus accompanied by two Mii Gunners wearing SWAT outfits as stand in for the Tekken Force since Nina was in charge of it in ''Tekken 6'', who you must beat in order to win.
* King and Armor King are two Incineroars, a fellow feline themed wrestler in a stamina battle which fittingly takes place in the Boxing Ring. Their attacks will increase after a little while.
* Ling Xiaoyu is a Mii Brawler wearing Ashley's wig and a gi outfit in a stamina battle at the theme park themed New Pork City, a dream Xiaoyu wishes to have. A Mii Brawler in a cat hood and white bear outfit appears after a little while, representing Panda.
* Kuma and Panda has you start fighting a Mii Gunner wearing the same thing
above -- as Panda and shortly after, Kuma appears as a reference to the encounter Mii Brawler wearing a bear hood and a cat outfit holding a Poké Ball with Pandora in ''Uprising'' that resulted in Dark Pit being created. She's also an enhanceable Spirit that becomes [[HotGod Amazon Pandora]] and grants an easier dodging effect, Goldeen, referencing her preference for constantly moving around and teleporting.
Kuma's love of salmon. Eventually, they gain uncontrollable speed.
* Viridi Asuka Kazama is a Wii Fit Trainer who shields a lot. In her home series, she is one of the most defensive fighters in the game. The stage is Prism Tower, which could be [[CrossesTheLineTwice a dark nod]] towards the same skyscraper Kazuya threw her off of in the ''CR Tekken'' pachinko game (and to add insult to injury, grabs and throws are one of the prime ways to bypass shields). On a lighter note, it could also reference the tower she is seen riding her bike off on in the intro to her debut game, ''Tekken 5''.
* Of course, a Yoshimitsu battle wouldn't be without the opponent (a
Mii Swordfighter wearing a Cyber helmet and a ninja outfit and wielding a Killing Edge) doing something silly such as taunting a lot in a Viridi costume set in the Reset Bomb Forest with a giant grey Kirby who spams his down special, Stone, as Cragalanche. The fight is on a time limit to represent when the Reset Bomb stamina battle. During battle, both opponents will hit the forest; if you run out of time, the timer will expire just as the Reset Bomb hits the ground to start the stage transition. In addition, her Spirit effect gives you extra take significant damage against Metal characters, as and the one with the most health afterwards will have their health recovered, since in ''Tekken'', Yoshimitsu has a few high risk attacks that can take away significant health in exchange of causing even more damage to the opponent if connected.
* The mass produced Jack-7 is a team of Donkey Kongs who have super armor but are slow who favor their neutral special in a stamina battle, fitting for one of the most well known MightyGlacier of the series. The battle itself is
a reference to how she's Jack-4s storming the goddess of nature and despises the works of humans (such as wrought metals); her Reset Bombs in particular are designed to destroy anything made by humans and spare natural structures. She's also using the 6th voice type for the Mii Fighters, as it's provided by her own [[Creator/MakikoOhmoto Japanese voice actress]].
* There's an actual ChestMonster
Mishima Dojo in the Temple intro of Light area, where opening a chest gets ''VideoGame/Tekken5''.
* Jin Kazama has
you into a fight with against his father Kazuya in a Mimicutie spirit instead stamina battle, as Jin started out as MovesetClone of loot. Said Mimicutie Kazuya. The first time he is played by Zero Suit Samus, because they are both [[KickChick known for kicking with their slender legs]].
* Being Palutena's soldiers, of course the Centurions would be represented by smaller Pits. To reference that they can fly (unlike him), they prefer to attack
defeated, he returns in midair.
* Twinbellows is a giant Duck Hunt that has the ability to breathe fire, which accurately describes Twinbellows' nature
full health and focus more on his devil moves as a fire-breathing giant dog (albeit with two heads). It stand in for Devil Jin, who he can also be summoned with the spirits of Inuji Darumeshi, Rusty Slugger (who are both technically the same character in different versions), and Hothead.
* Hewdraw is represented by three Ridleys that are purple, blue, and red respectively that favor using his neutral special, that being Plasma Breath, all referencing Hewdraw's status as a three-headed fire-breathing dragon. Summoning Hewdraw requires Arbok, Inspired, and Valoo; a different serpent for each head.
* Pseudo-Palutena is represented by the goddess herself starting the battle alongside a Ditto, referencing her true appearance, almost like if she had a second stock to represent both of her original battle phases.
* Medusa is a large Palutena as a reference to her battles in which she has always been [[EvilIsBigger terrifyingly massive]], also having super armor to reference how she hardly flinches during them. She's also an enhanceable Spirit that goes from her appearance in the original ''Kid Icarus'' to her look in ''Uprising'' while also giving the ability to grow giant at the start of the match, once again tying into how she's always appeared as a giant.
* Dyntos is represented by a grey King Dedede who's easily distracted by items, which references how Dyntos is a hammer-wielding blacksmith who cares more about making things than fighting.
* Hades is a giant Ganondorf, another Nintendo villain, on Final Destination, which is the closest ''Smash'' can offer to look like the Underworld's void-like entranceway. To simulate his strength as a PhysicalGod, he has various different types of attack buffs (including his [[EvilIsBigger size]]) that all stack on top of each other for one big boost in power. He can also be
enhanced into the "devastation ensemble" form that he took for the final boss battle in his game.
into.
* The Three Sacred Treasures are represented by, who else, Pit with both increased special move power (for the Arrows of Light) and the ability to reflect projectiles (the Mirror Shield).
* Phosphora
Heihachi Mishima is a summonable spirit that requires the cores of Rotom and Elec Man, two characters with electric powers just like her.
* Magnus is represented by Ike, whose Ragnell sword looks a lot like Magnus' club, and both are exceptionally strong fighters. As the WorldsStrongestMan, Ike also [[MightyGlacier gains super armor and stronger smash attacks, but moves more slowly.]]
* Pit's original form from the original ''Kid Icarus'' can be summoned using the cores of two random Grab Types (which Original Pit is), as well as Centurion and Cupid, who are both angels like Pit (and the former of whom Pit commands).
* The Reaper (a giant Ganondorf) and Reapette (a bunch of smaller Ganondorfs) are all equipped with Death's Scythes, and the larger one can cause damage by ramming into you. In the ''Kid Icarus'' games, the Reaper will freak out and ram into Pit if it sees him, summoning a bunch of smaller Reapettes.
* The Specknose is a
stamina battle against multiple Warios. Wario's nose is cartoonishly big a Mii Brawler who either wears a Dragon Helmet and pink, just like those of Specknoses, and the player has to fight several of them because in the original game, they appear in swarms to attack the player.
* The Lurchthorn fight is against six Pac-Men, representing the various sections the enemy is made of, and Super Scopes spawn to represent its ability to shoot beams
a gi or, if you download his costume, Heihachi's own outfit. While he doesn't have any special abilities aside from its multiple segments. It is also set in Reset Bomb Forest, which is not only where gaining a Final Smash when at low health, the enemy is first encountered in ''Uprising'', but where one actually appears CPU does advanced moves that can been seen used by tournament players, fitting for his status as a stage hazard.BadassNormal.



[[folder:Kingdom Hearts Spirits]]
* All ''Kingdom Hearts'' spirits are Stamina battles except for Kairi, since she is the only Spirit to have not been a boss in her home series. This allows those playing as Sora for these battles to get the HitStop effect from the main series if dealing the final blow.
* Kairi has you fighting Daisy, a redheaded princess ({{honorary|Princess}} in Kairi's case) who is also feminine while having a spunky attitude, on Tortimer Island as a stand in for Destiny Islands. The Daisy puppet fighter wields a Lip's Stick as a stand in for the Destiny's Embrace, Kairi's personal Keyblade. She fights alongside Sora, the most important person to her, though you only need to defeat Kairi to win. She is a support spirit, as she wasn't a fighter before gaining the Keyblade, and has Critical-Health Defense ↑ as her ability, which alludes to her EmptyShell state during the majority of the first game.
* Ventus is Sora, as it's because of Ventus (albeit accidentally) that Sora was able to use a Keyblade. Accompanying him is Dark Samus as Vanitas, who was created by Xehanort extracting the darkness in Ventus' heart, much like how Dark Samus was created by Metroid Prime taking Samus' Phazon suit. Dark Samus also wields a Killing Edge, which alludes to Vanitas' Void Gear Keyblade. As the most agile of the Wayfinder Trio, his spirit grants increased speed. Lastly, he's fought in Gerudo Valley, which resembles the rocky canyons of the Keyblade Graveyard.
* Aqua is the default Lucina, another blue haired LadyOfWar swordfighter who led a daunting life (Aqua due to her being stuck in the Realm of Darkness for eleven years, Lucina due to Grima's destruction of the world in her BadFuture). The battle starts with four Mr. Game & Watch minions, representing the Heartless that Aqua has to fight during her imprisonment, with her appearing accompanied by the Krystal Assist Trophy since Aqua is the most skilled with magic out of the Wayfinder Trio; this is also shown in her spirit granting her increased magic attack strength. The Mr. Game & Watches like to dash, as dashing attacks are common among the Heartless. They are fought on Find Mii, standing in for the Realm of Darkness and the worlds sent there by the Heartless. Lastly, unlike the other members of the Wayfinder Trio who are Advanced spirits, she is an Ace class spirit as she is the only one of the three who became a Keyblade Master.
* Terra is Chrom, a fellow physically oriented swordfighter wearing a single pauldron on his left shoulder, who is assisted by an Ashley Assist Trophy when low on health, the dark magic-using witch referencing how Terra was manipulated into using darkness by Master Xehanort and further tricked by Maleficent, known for boasting about having "all the powers of hell", a place [[MemeticMutation Ashley has granted kids to]]. In addition, Ashley's hair turns white when using dark magic, alluding to Xehanort's [[GrandTheftMe possession of Terra's body]] at the climax of ''Birth by Sleep''. His spirit grants increased attack, as he is the most powerful physically of the Wayfinder Trio.
* Riku is the similarly white-haired Corrin who starts the battle with a Black Hole to represent Riku's darkness powers. As he is both fast and powerful, he has increased speed during the battle and his spirit grants increased sword power. The stage being Hollow Bastion references the battle between him and Sora there while he was possessed by Ansem, Seeker of Darkness, and the blue colors of Corrin's costume harkens to his signature Dark Mode.
* Xion is a female Robin accompanied by two male Robins. The smaller male Robin represents Roxas, and the taller one represents Axel. Robin's dark coat resembles the Organization's black coats, and all 3 combatants are skilled with magic. The Robin representing Roxas wields a Killing Edge, alluding to his dual-wielding abilities, while the Robin representing Axel loves to spam Arcfire, alluding to his [[PlayingWithFire fire powers.]] The battle takes place in Delfino Plaza as a stand in for Twilight Town, the Shine Gate prominently in the background acting as the Clock Tower allegory, which is where you fought her in ''[=358/2=] Days''. The choice of music track, "Shrouding Dark Cloud", plays during the first phase of her ClimaxBoss fight in ''Days''.
* Axel is fellow ([[PlayingWithFire literal]]) FieryRedhead[[note]]at least [[AdaptationalPersonalityChange as he appears in Smash]][[/note]] Roy, wearing his black colors to reflect Axel's BlackCloak. Since Axel is immune to Fire attacks during his boss fights (especially in ''Chain of Memories'', where hitting him with Fire will heal him instead of hurting him), the Roy has a resistance to Fire and Explosion attacks. The battle takes place in Kalos Pokémon League, which starts in the blue central chamber before changing to the Blazing Chamber, as a stand in for the computer room that he sets on fire where he is fought in ''Kingdom Hearts II''. He also begins the fight with a Hot Head, which similarly allows him to turn the floor into a fire hazard while referencing his chakram weapons. While the music track, "Destiny's Force", isn't normally associated with Axel, it appears as a boss theme in ''[=358/2=] Days'', including the Mission Mode where Axel himself is PromotedToPlayable.
* Roxas, Sora's Nobody, is Sora himself in his Ultimate Form outfit (standing in for the similarly colored Final Form from ''Kingdom Hearts II'', which can only be obtained after encountering Roxas in The World That Never Was) wielding a Killing Edge. He gets increased speed and power and periodically recovers his health since a duel-wielding Roxas is one of the most powerful characters that have ever been playable in a ''Kingdom Hearts'' game. The choice of a Killing Edge katana in particular may reference Roxas's command of the Samurai Nobodies. The fight takes place in his version of Dive to the Heart, to represent his boss fight in ''Kingdom Hearts II Final Mix'', and "Fragments of Sorrow" plays during the fight, with it being the version from ''Kingdom Hearts HD 2.5 [=ReMIX=]'' that would play during his own Dive to the Heart sequence.

to:

[[folder:Kingdom Hearts [[folder:Wario Spirits]]
[[AC:''VideoGame/WarioLand'' series]]
* All ''Kingdom Hearts'' spirits are Stamina battles except for Kairi, since she is the only Spirit to have not been a boss in her home series. This allows those playing as Sora for these battles to get the HitStop effect from the main series if dealing the final blow.
* Kairi has you fighting Daisy, a redheaded princess ({{honorary|Princess}} in Kairi's case) who is also feminine while having a spunky attitude, on Tortimer Island as a stand in for Destiny Islands. The Daisy puppet fighter wields a Lip's Stick as a stand in for the Destiny's Embrace, Kairi's personal Keyblade. She fights alongside Sora, the most important person to her, though you only need to defeat Kairi to win. She
Captain Syrup is a support spirit, as she wasn't a fighter before gaining red Bayonetta in the Keyblade, and has Critical-Health Defense ↑ as her ability, which alludes to her EmptyShell state during the majority of the first game.
* Ventus is Sora, as it's because of Ventus (albeit accidentally) that Sora was able to use a Keyblade. Accompanying him is Dark Samus as Vanitas, who was created by Xehanort extracting the darkness in Ventus' heart, much like how Dark Samus was created by Metroid Prime taking Samus' Phazon suit. Dark Samus also wields a Killing Edge, which alludes to Vanitas' Void Gear Keyblade. As the most agile of the Wayfinder Trio, his spirit grants increased speed. Lastly, he's fought in Gerudo Valley, which resembles the rocky canyons of the Keyblade Graveyard.
* Aqua is the default Lucina, another blue haired LadyOfWar swordfighter who led a daunting life (Aqua
Pirate Ship due to her being stuck in a pirate as well, with a giant monochrome Dedede assisting her to represent the Realm of Darkness for eleven years, Lucina due genie she summons to Grima's destruction attack Wario at the end of the world in her BadFuture). The battle starts with four first ''Wario Land'' game.
* [[VideoGame/WarioLand4 Princess Shokora]] is a Peach accompanied by Wario himself and
Mr. Game & Watch minions, representing Watch, who cameos in her game of origin [[spoiler:as one of the Heartless many forms that Aqua she can take while cursed]].
* [[VideoGame/WarioLandShakeIt The Shake King]] is a monochrome Dedede found in the Pirate Ship, referencing him being a leader of a pirate gang. Additionally, there are periodic earthquakes derived from the main gimmick of his game.
* [[VideoGame/WarioMasterOfDisguise Count Cannoli]] is a Wario that prefers to go after transformation items. Since Wario
has also been a thief in his home game, this is the best person for Cannoli to fight possess (before Joker's release), and his preference for transformation items is to keep up his disguise. Bizarrely, "''Ashley's Song''" is playing during her imprisonment, with her appearing this, which, being an IAmSong, could be a reference to the fact that Cannoli is really a character in a ShowWithinAShow.

[[AC:''VideoGame/WarioWare'' series]]
* 9-Volt and 18-Volt are represented by a Villager and green Incineroar (respectively) on the Gamer stage that takes place in 9-Volt's bedroom and they are
accompanied by the Krystal Assist Trophy since Aqua is the most skilled with magic out a Sheriff assist trophy, representing one of the Wayfinder Trio; this is many retro games featured in the Volts' microgames as well as being one that was recreated for the original [=WarioWare=] as a stand-alone minigame. In addition, the Galaga items are also shown retro-based as Galaga is a 1981 arcade game.
* 5-Volt is an Isabelle set
in her spirit granting her increased magic attack strength. the Gamer stage, which has 5-Volt herself checking to see if you are asleep.
* Ashley is represented by a Mii Swordfighter in an Ashley costume, with Red being a red Ridley. It's also fought in [=WarioWare=] Inc. with the microgames on since she also makes them.
The Mr. Game & Watches like Ashley assist trophy also shows up at the start of the fight.
* Dr. Crygor is a Dr. Mario with Wario and R.O.B. as a stand-in for Mike, and is set in [=WarioWare=] Inc. A lot of mechanical and explosive items also appear since the doctor likes
to dash, as dashing attacks invent stuff.
* Young Cricket is a Lucario in Suzaku Castle that favors going after Dumpling food items. Both characters
are common among ninja-like in their fighting, and the Heartless. They castle is supposed to be Cricket's training grounds. He even eats the dumplings to keep up his training.
* Dribble and Spitz is a Wario and Pikachu combo with Wario favoring his motorcycle special (meant to be the taxi they drive), and having uncontrollable speed since they
are always very frantic with their driving.
* Orbulon is represented by the alien-looking Mewtwo who is accompanied by a [[VideoGame/EarthBound1994 Starman]] assist trophy. Mewtwo can jump higher than normal (possibly because of Orbulon's UFO), and can damage you while falling (likely because of his [[CaptainCrash ship frequently crashing down to Earth]]).
* Kat and Ana are a blue and pink Sheik team
fought on Find Mii, Suzaku Castle. The Sheiks mirror Kat and Ana's high-flying attacks as assist trophies in ''Brawl'' and ''3DS/Wii U'' by jumping around a lot. As a Master Spirit, they teach the Ninja Style.
* The Fronks are a team of tiny goggles-wearing Pichu to mimic their glasses.
* Pyoro is a red Yoshi; his red-and-white skin is the same color as the main Pyoro, while he shares the long tongue that is a staple mechanic of Pyoro's games (though not quite ''as'' long as Pyoro's). The stage is Balloon Fight (Battlefield),
standing in for the Realm retro-style ground squares of Darkness ''Pyoro'', and the worlds sent there Yoshi is distracted by the Heartless. Lastly, unlike Deku Seeds which spawn frequently, to reflect the other members of the Wayfinder Trio who are Advanced spirits, she is an Ace class spirit as she is the only one of the three who became a Keyblade Master.
* Terra is Chrom, a fellow physically oriented swordfighter wearing a single pauldron on his left shoulder, who is assisted by an Ashley Assist Trophy when low on health, the dark magic-using witch referencing how Terra was manipulated into using darkness by Master Xehanort and further tricked by Maleficent, known for boasting about having "all the powers of hell", a place [[MemeticMutation Ashley has granted kids to]]. In addition, Ashley's hair turns white when using dark magic, alluding to Xehanort's [[GrandTheftMe possession of Terra's body]] at the climax of ''Birth by Sleep''. His spirit grants increased attack, as he is the most powerful physically of the Wayfinder Trio.
* Riku is the similarly white-haired Corrin who starts the battle with a Black Hole to represent Riku's darkness powers. As he is both fast and powerful, he has increased speed
beans that Pyoro eats during the battle game.
* Summoning Mona requires the cores of the [[VideoGame/OsuTatakaeOuendan Ouendan Cheerleaders]]
and his spirit grants increased sword power. The stage being Hollow Bastion references the battle between him and Sora there while he was possessed by Ansem, Seeker of Darkness, and the blue colors of Corrin's costume harkens to his signature Dark Mode.
* Xion is a female Robin accompanied by two male Robins. The smaller male Robin represents Roxas, and the taller one represents Axel. Robin's dark coat resembles the Organization's black coats, and all 3 combatants are skilled with magic. The Robin
[[VisualNovel/FamicomDetectiveClub Ayumi Tachibana]], each representing Roxas wields a Killing Edge, alluding to his dual-wielding abilities, while the Robin representing Axel loves to spam Arcfire, alluding to his [[PlayingWithFire fire powers.]] The battle takes place in Delfino Plaza as a stand in for Twilight Town, the Shine Gate prominently in the background acting as the Clock Tower allegory, which is where two of Mona's [[NewJobAsThePlotDemands many part-time jobs]]: cheerleader (''Smooth Moves'') and amateur sleuth (''Game & Wario'').
* To summon Jimmy T,
you fought her in ''[=358/2=] Days''. The choice of music track, "Shrouding Dark Cloud", plays during the first phase of her ClimaxBoss fight in ''Days''.
* Axel is fellow ([[PlayingWithFire literal]]) FieryRedhead[[note]]at least [[AdaptationalPersonalityChange as he appears in Smash]][[/note]] Roy, wearing his black colors to
need Don Flamenco (to reflect Axel's BlackCloak. Since Axel is immune to Fire attacks during his boss fights (especially in ''Chain of Memories'', where hitting him with Fire will heal him instead of hurting him), the Roy has a resistance to Fire Jimmy's passion for dancing), and Explosion attacks. The battle takes place in Kalos Pokémon League, which starts in the blue central chamber before changing Kalypso (due to the Blazing Chamber, as a stand in for the computer room that he sets on fire where he is fought in ''Kingdom Hearts II''. He also begins the fight with a Hot Head, which similarly allows him to turn the floor into a fire hazard while referencing his chakram weapons. While the music track, "Destiny's Force", isn't normally associated with Axel, it appears as a boss theme in ''[=358/2=] Days'', including the Mission Mode where Axel himself is PromotedToPlayable.
* Roxas, Sora's Nobody, is Sora himself in his Ultimate Form outfit (standing in for the similarly colored Final Form from ''Kingdom Hearts II'', which can only be obtained after encountering Roxas in The World That Never Was) wielding a Killing Edge. He gets increased speed and power and periodically recovers his health since a duel-wielding Roxas is one of the most powerful characters that have ever been playable in a ''Kingdom Hearts'' game. The choice of a Killing Edge katana in particular may reference Roxas's command of the Samurai Nobodies. The fight takes place in his version of Dive to the Heart, to represent his boss fight in ''Kingdom Hearts II Final Mix'', and "Fragments of Sorrow" plays during the fight, with it being the version from ''Kingdom Hearts HD 2.5 [=ReMIX=]'' that would play during his own Dive to the Heart sequence.
Jimmy's massive afro).



[[folder:Kirby Spirits]]
[[AC:General]]
* Waddle Dees are a team of four Kirbys who just walk back and forth and don't attack. The battle is fought on Dream Land (GB), [[VideoGame/KirbysDreamLand their debut game]].
* The battle with Gordo has you fighting a bunch of invisible King Dededes who favor their (more powerful) side special, creating the illusion of a volley of Gordos coming out of nowhere.
* Poppy Bros. Jr. is represented by Young Links who jump around a lot and favor their Down Specials, just like Poppy Bros. jumps around a lot and loves to throw bombs.
* Whispy Woods has you fighting several red Kirbys on ''Melee''[='=]s Green Greens (which has Whispy himself in the background) to represent Whispy's apples, with a heavy wind blowing everything to the side similar to the tree's own weaponized gusts of air.
* Scarfy is a yellow Kirby at 300% damage, but soon after, 3 red Kirbys spawn, a reference to how it looks peaceful but can get really dangerous when provoked, which is shown when enhanced to its angry form.
* Rocky is a Metal Kirby that favors the Stone down special. The metal is because his body is made out of rock, and Stone is the ability Rocky gives Kirby.
* Waddle Doos are a team of red Kirbys holding Super Scopes, fought on ''Melee''[='=]s Green Greens with an electrified floor, referencing the Beam ability that Waddle Doos normally give to Kirby.
* In its home game, Bronto Burt attacks Kirby by flying into him. In its spirit battle, this is represented by several Pits who do nothing but flying and spamming their side special in the air, simulating a bunch of Brontos attacking you.
* The [[VideoGame/KirbyAirRide Dragoon]] is represented by a red Kirby on Pilotwings with increased move speed and item gravitation, making it easier for him to grab the Dragoon pieces when they spawn. The spirit's Giant Killer skill may be a reference to Kirby using it to OneHitKill the Subspace Gunship in [[VideoGame/SuperSmashBrosBrawl The Subspace Emissary]].

[[AC:''Kirby's Dream Land'' trilogy]]
* [[VideoGame/KirbysDreamLand3 Chu Chu]] has you battle against Jigglypuff on the Battlefield form of Dreamland 64. However, the floor is sticky and limits movement, referencing Chu Chu's sticky abilities.
* Dark Matter is represented as a two-phase stamina fight where you battle King Dedede (representing how often he gets possessed by him) before battling Meta Knight to represent Dark Matter Blade. It represents the final battle of ''2'' using a monochrome Dedede to represent his fight on the black and white Game Boy and uses the Halberd stage to represent most of that battle taking place in the sky. Occasionally, the Nightmare Assist Trophy plunges the battlefield into darkness. Finally, the fight uses the Zero-Two remix from ''Brawl'' for the music, as Zero-Two itself is the source and controller of all Dark Matter.
* [[VideoGame/KirbysDreamland2 Kine]] is a Squirtle equipped with a Freezie and accompanied by a blue Kirby, on Wuhu Island, referring to him being a fish and the Ice ability.
* [[VideoGame/KirbysDreamland2 Coo]] appears as a purple Falco with a partner Kirby on Dreamland where strong winds blow the stage, referring to his flight capabilities as an owl.
* [[VideoGame/KirbysDreamLand3 Pitch]] is a green Jigglypuff who jumps a lot, due to him being a flying bird. The only Poké Balls in the fight release Fletchling, small birds like him.
* Gooey is a black Kirby who favors his neutral special, referencing the fact that Gooey is a MovesetClone of Kirby in their home series, including the ability to use Kirby's copy abilities.
* Bonkers is a purple Donkey Kong who starts the battle with a Hammer and can use it for much longer than normal.
* [[VideoGame/KirbysDreamLand3 Nago]] is represented by Isabelle, who gains Nago's ability to triple jump. The battlefield also spawns lots of soccer balls, as Nago always rolls Kirby around like a ball when they team up.
* [[VideoGame/KirbysDreamland2 Rick]] is a Pikachu that starts with a Fire Flower and a Kirby ally with the floor being covered in ice. Kirby is there because him and Rick are partners, the Fire Flower is supposed to be Rick's fire ability, and Pikachu doesn't slip on the ice because Rick can walk normally on any terrain.

[[AC:''VideoGame/KirbysAdventure'']]
* Nightmare is a giant dark blue Kirby to resemble his orb form in the Fountain of Dreams, the place where he was sealed, using a Star Rod. Nightmare himself periodically pops up as an Assist Trophy.
* The Star Rod is represented by various yellow Kirbys, who, of course, wield the item in the Fountain of Dreams.
* The Meta-Knights are a team of four Meta Knights (of course). The first one (possibly Axe Knight, the most common of the group) starts the battle with a Killing Edge. After taking some damage, he is joined by Meta Knights representing Javelin Knight, Mace Knight (who carries an Ore Club), and Trident Knight.

[[AC:''VideoGame/KirbySuperStar (Ultra)'']]
* TAC is a team of Villagers who deal damage by ramming into you, and the Great Cave Offensive stage they're fought in is from their debut game, ''Kirby Super Star''. The battle is also timed, since you have to move quickly to recover your ability if TAC steals it before he disappears.
* Masked Dedede is summoned with a [[Franchise/SuperMarioBros Hammer Bro]] and the [[VideoGame/RhythmHeaven Reporter & Wrestler]]. The Hammer Bro reference is obvious because of Dedede's giant hammer, but the Reporter/Wrestle team is a double-reference: they both wear masks, and King Dedede's boss arena often resembles a wrestling ring.
* It takes the cores of three other knights, those being [[VideoGame/ShovelKnight Shovel Knight]], [[VideoGame/KirbysAdventure the Meta-Knights]], and [[VideoGame/MegaMan6 Knight Man]], to summon Galacta Knight. The need for the Meta-Knights in particular is a double reference because in Galacta Knight's boss fight in ''VideoGame/KirbySuperStarUltra'', he summons his own Meta-Knights from time to time.
* To summon Dyna Blade, you need a [[Franchise/SuperMarioBros a Super Star]] (as a pun on her origin game), [[VideoGame/MegaManClassic Beat]] (a bird), a Cucco (another bird), and a shield-type core, possibly to represent her status as a MamaBear.

[[AC:''VideoGame/KirbyAndTheAmazingMirror'']]
* Moley is a giant Pikachu in the Great Cave Offensive, being a fellow rodent and the stage referencing him being a mole. And speaking of the latter, only Pitfalls appear as items and the opponent starts with a Drill.
* Dark Mind is a Ganondorf with a permanent Franklin Badge to represent his mirror powers and occasionally gets curry with increased power since his core is a ball of fire. Zero-Two's theme also plays, since it is an alternate universe version of Zero.

[[AC:''VideoGame/KirbysEpicYarn'']]
* [[VideoGame/KirbysEpicYarn Prince Fluff]] is represented by Kirby himself in his light blue color, and tends to favor throws, which references the main form of attacking in his game. He's also fought on the Super Happy Tree stage from ''VideoGame/YoshisStory'' to represent Patch Land.

[[AC:''VideoGame/KirbysReturnToDreamLand'']]
* Magolor is fought on the Halberd (referencing the Lor Starcutter), and is represented by a blue Robin whose magic is powered up, referencing how Magolor is a wizard. Occasionally, the screen will flip, referencing Magolor's final form's attack where he flips the screen.
* Landia is a Charizard in a stamina fight, but when you beat him, 4 Tiny Charizard show up, a reference to how Landia can be either 1 big dragon or 4 small dragons.

[[AC:''VideoGame/KirbyAndTheRainbowCurse'']]
* Elline is a tiny Palutena on the Rainbow Cruise. Lots of ball weapons spawn here, because Kirby was ([[VideoGame/KirbyCanvasCurse once again]]) in Ball form throughout most of ''Rainbow Curse''.

[[AC:''VideoGame/KirbyTripleDeluxe'']]
* Summoning Queen Sectonia requires a Zinger (since she looks like a bee) and Princess Shroob (because she's a tyrannical ruler).

[[AC:''VideoGame/KirbyPlanetRobobot'']]
* Susie's Spirit has her (Isabelle's pink colors) fighting alongside a Metal Meta Knight, who represents Mecha Knight, the mechanized version of Meta Knight that Susie herself created. Possessing Isabelle also makes sense since both characters are secretaries. She can even hack doors due to her technical knowledge. The fight itself takes place on the Halberd, which is likely a reference to [[spoiler:Kirby using the Robobot Armor to scan the Halberd and using the new form to chase after Star Dream]].
* The Robobot Armor is a bunch of Kirbies on the Halberd with the only items spawning being drills, referencing the screwdriver heads on its shoulders which are used to interact with certain parts of the environment, [[spoiler:how the armor scanned the Halberd, and its final attack against Star Dream being a giant drill]]. The music playing during the stage is also the theme that plays whenever the armor is put on in Patched Plains Stage 2.

[[AC:''VideoGame/KirbyStarAllies'']]
* The Three Mage-Sisters are a red, blue, and yellow female Robin that have an increase in their magic power and favor specials. And in a similar way to the Paz spirit below, their spirit ability CrossesTheLineTwice as they give you a bonus with battering items, [[spoiler:recalling [[GrievousHarmWithABody how Lord Hyness uses them]] in his boss battle]].[[note]]This could also be a double reference, as the Mage-Sisters wield various melee weapons in battle, not unlike battering weapons in ''Smash''.[[/note]]

to:

[[folder:Kirby [[folder:Wii Fit Spirits]]
[[AC:General]]
* Waddle Dees are a team of four Kirbys who just walk back and forth and don't attack. The battle is fought on Dream Land (GB), [[VideoGame/KirbysDreamLand their debut game]].
* The battle with Gordo has you fighting a bunch of invisible King Dededes who favor their (more powerful) side special, creating the illusion of a volley of Gordos coming out of nowhere.
* Poppy Bros. Jr. is represented by Young Links who jump around a lot and favor their Down Specials, just like Poppy Bros. jumps around a lot and loves to throw bombs.
* Whispy Woods has you fighting several red Kirbys on ''Melee''[='=]s Green Greens (which has Whispy himself in the background) to represent Whispy's apples, with a heavy wind blowing everything to the side similar to the tree's own weaponized gusts of air.
* Scarfy is a yellow Kirby at 300% damage, but soon after, 3 red Kirbys spawn, a reference to how it looks peaceful but can get really dangerous when provoked, which is shown when enhanced to its angry form.
* Rocky is a Metal Kirby that favors the Stone down special. The metal is because his body is made out of rock, and Stone is the ability Rocky gives Kirby.
* Waddle Doos are a team of red Kirbys holding Super Scopes, fought on ''Melee''[='=]s Green Greens with an electrified floor, referencing the Beam ability that Waddle Doos normally give to Kirby.
* In its home game, Bronto Burt general, the majority of these spirits are various poses the Wii Fit Trainer uses while in combat, and thus the [=CPUs=] tend to be groups of them preferring to use the attacks Kirby by flying into him. In its spirit battle, this is represented by several Pits who that do nothing but flying and spamming their side special in the air, simulating a bunch of Brontos attacking you.
respective pose.
* The [[VideoGame/KirbyAirRide Dragoon]] is represented by Wii Balance Board (yes, really) looks like a red Kirby on Pilotwings with increased move speed and item gravitation, making it easier for him to grab the Dragoon pieces when they spawn. The spirit's Giant Killer skill may be a reference to Kirby using it to OneHitKill the Subspace Gunship in [[VideoGame/SuperSmashBrosBrawl The Subspace Emissary]].

[[AC:''Kirby's Dream Land'' trilogy]]
* [[VideoGame/KirbysDreamLand3 Chu Chu]] has you
typical Wii Fit Trainer battle against Jigglypuff on the Battlefield form of Dreamland 64. However, the floor is sticky and limits movement, referencing Chu Chu's sticky abilities.
* Dark Matter is represented
surface, but as a two-phase stamina fight where you battle King Dedede (representing how often he gets possessed by him) before battling Meta Knight to represent Dark Matter Blade. It represents the final battle of ''2'' using a monochrome Dedede to represent his fight on the black and white Game Boy and uses the Halberd stage to represent most of that battle taking place in the sky. Occasionally, the Nightmare Assist Trophy plunges the battlefield into darkness. Finally, the fight uses goes on, both fighters move faster and jump higher, as using the Zero-Two remix from ''Brawl'' for the music, as Zero-Two itself Wii Balance Board in real life is the source and controller of all Dark Matter.
* [[VideoGame/KirbysDreamland2 Kine]] is a Squirtle equipped with a Freezie and accompanied by a blue Kirby, on Wuhu Island, referring
meant to him being a fish and the Ice ability.
* [[VideoGame/KirbysDreamland2 Coo]] appears as a purple Falco with a partner Kirby on Dreamland where strong winds blow the stage, referring to his flight capabilities as an owl.
* [[VideoGame/KirbysDreamLand3 Pitch]] is a green Jigglypuff who jumps a lot, due to him being a flying bird. The only Poké Balls in the fight release Fletchling, small birds like him.
* Gooey is a black Kirby who favors his neutral special, referencing the fact that Gooey is a MovesetClone of Kirby in their
help you lose weight. To drive this home series, including even further, the Balance Board's Trainer ability to use Kirby's copy abilities.
* Bonkers is a purple Donkey Kong who starts
grants the battle with a Hammer and can use it for much longer than normal.
* [[VideoGame/KirbysDreamLand3 Nago]] is represented by Isabelle, who gains Nago's ability
"Lightweight" trait to triple jump. The battlefield also spawns lots of soccer balls, as Nago always rolls Kirby around like a ball when they team up.
* [[VideoGame/KirbysDreamland2 Rick]] is a Pikachu that starts with a Fire Flower and a Kirby ally with the floor being covered in ice. Kirby is there because him and Rick are partners, the Fire Flower is supposed to be Rick's fire ability, and Pikachu doesn't slip on the ice because Rick can walk normally on any terrain.

[[AC:''VideoGame/KirbysAdventure'']]
* Nightmare is a giant dark blue Kirby to resemble his orb form in the Fountain of Dreams, the place where he was sealed, using a Star Rod. Nightmare himself periodically pops up as an Assist Trophy.
spirits.
* The Star Rod is represented by various yellow Kirbys, who, of course, wield the item in the Fountain of Dreams.
* The Meta-Knights are a team of four Meta Knights (of course). The first one (possibly Axe Knight, the most common of the group) starts the battle with a Killing Edge. After taking some damage, he is joined by Meta Knights representing Javelin Knight, Mace Knight (who carries an Ore Club), and Trident Knight.

[[AC:''VideoGame/KirbySuperStar (Ultra)'']]
* TAC is a team of Villagers who deal damage by ramming into you, and the Great Cave Offensive stage they're fought in is from their debut game, ''Kirby Super Star''. The battle is also timed, since you have to move quickly to recover your ability if TAC steals it before he disappears.
* Masked Dedede
Tree pose's spirit is summoned with a [[Franchise/SuperMarioBros Hammer Bro]] and the [[VideoGame/RhythmHeaven Reporter & Wrestler]]. The Hammer Bro reference is obvious because of Dedede's giant hammer, but the Reporter/Wrestle team is a double-reference: they both wear masks, and King Dedede's boss arena often resembles a wrestling ring.
* It takes
using the cores of three other knights, those being [[VideoGame/ShovelKnight Shovel Knight]], [[VideoGame/KirbysAdventure the Meta-Knights]], [[Franchise/{{Kirby}} Whispy Woods]] and [[VideoGame/MegaMan6 Knight Man]], to summon Galacta Knight. The need for the Meta-Knights in particular is a double reference because in Galacta Knight's boss fight in ''VideoGame/KirbySuperStarUltra'', he summons his own Meta-Knights from time to time.
* To summon Dyna Blade, you need a [[Franchise/SuperMarioBros a Super Star]] (as a pun on her origin game), [[VideoGame/MegaManClassic Beat]] (a bird), a Cucco (another bird),
[[Franchise/{{Pokemon}} Sudowoodo]], an actual tree and a shield-type core, possibly to represent her status Pokémon posing as a MamaBear.

[[AC:''VideoGame/KirbyAndTheAmazingMirror'']]
tree, respectively.
* Moley is a giant Pikachu in the Great Cave Offensive, being a fellow rodent and the stage referencing him being a mole. And speaking of the latter, only Pitfalls appear as items and the opponent starts with a Drill.
* Dark Mind is a Ganondorf with a permanent Franklin Badge to represent his mirror powers and occasionally gets curry with increased power since his core is a ball of fire. Zero-Two's theme also plays, since it is an alternate universe version of Zero.

[[AC:''VideoGame/KirbysEpicYarn'']]
* [[VideoGame/KirbysEpicYarn Prince Fluff]] is represented by Kirby himself in his light blue color, and tends to favor throws, which references the main form of attacking in his game. He's also fought on the Super Happy Tree stage from ''VideoGame/YoshisStory'' to represent Patch Land.

[[AC:''VideoGame/KirbysReturnToDreamLand'']]
* Magolor is fought on the Halberd (referencing the Lor Starcutter), and is represented by a blue Robin whose magic is powered up, referencing how Magolor is a wizard. Occasionally, the screen will flip, referencing Magolor's final form's attack where he flips the screen.
* Landia is a Charizard in a stamina fight, but when you beat him, 4 Tiny Charizard show up, a reference to how Landia can be either 1 big dragon or 4 small dragons.

[[AC:''VideoGame/KirbyAndTheRainbowCurse'']]
* Elline is a tiny Palutena on the Rainbow Cruise. Lots of ball weapons spawn here, because Kirby was ([[VideoGame/KirbyCanvasCurse once again]]) in Ball form throughout most of ''Rainbow Curse''.

[[AC:''VideoGame/KirbyTripleDeluxe'']]
* Summoning Queen Sectonia requires a Zinger (since she looks like a bee) and Princess Shroob (because she's a tyrannical ruler).

[[AC:''VideoGame/KirbyPlanetRobobot'']]
* Susie's Spirit has her (Isabelle's pink colors) fighting alongside a Metal Meta Knight, who represents Mecha Knight, the mechanized version of Meta Knight that Susie herself created. Possessing Isabelle also makes sense since both characters are secretaries. She can even hack doors due to her technical knowledge.
The fight itself takes place on the Halberd, which Warrior pose is likely a reference to [[spoiler:Kirby summoned using the Robobot Armor spirit of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Seliph]], who grew to scan the Halberd be a warrior, and using the new form to chase after Star Dream]].
* The Robobot Armor
[[VideoGame/GloryOfHeracles Heracles]] who is a bunch of Kirbies based on the Halberd with the only items spawning being drills, referencing the screwdriver heads on its shoulders which are used to interact with certain parts of the environment, [[spoiler:how the armor scanned the Halberd, and its final attack against Star Dream being a giant drill]]. The music playing during the stage is also the theme that plays whenever the armor is put on in Patched Plains Stage 2.

[[AC:''VideoGame/KirbyStarAllies'']]
* The Three Mage-Sisters are a red, blue, and yellow female Robin that have an increase in their magic power and favor specials. And in a similar way to the Paz spirit below, their spirit ability CrossesTheLineTwice as they give you a bonus with battering items, [[spoiler:recalling [[GrievousHarmWithABody how Lord Hyness uses them]] in his boss battle]].[[note]]This could also be a double reference, as the Mage-Sisters wield various melee weapons in battle, not unlike battering weapons in ''Smash''.[[/note]]
mythological figure.



[[folder:The Legend of Zelda Spirits]]
[[AC:General]]
* Octorok is a fight with four green Diddy Kongs that love to spam their neutral special in the same way Octoroks spit their rocks. Despite the artwork using the ''Skyward Sword'' design, they're fought on the Great Bay stage as Octoroks have been more known for dwelling in bodies of water in the 3D titles.
* Moblin consists of four white King Dededes that favors down specials and have reduced movement speed. Moblins are known for being stronger enemies that consistently wield heavy weapons, and are typically not very fast. Coincidentally, Dedede's down special resembles a Moblin's spear swipe attack in ''Wind Waker''.
* Tektite is an Ivysaur that likes to jump a lot. Both are quadrupeds and jumping is how Tektites like to move around.
* Like Like is a yellow Yoshi that favors throwing, similar to a Like Like's battle strategy of eating Link when he gets too close. It also constantly moves at a slow pace like Like Likes are known to do as a result of the sticky floor in its fight.
* Darknut is a Dark Link with increased attack power, referencing its heavy sword, that becomes faster and stronger when weakened as a nod to most incarnations of the Darknut losing their armor as their fights go on. The battle is based on the ''Twilight Princess'' incarnation of the enemy, as alluded to by the fight taking place on the Bridge of Eldin's Battlefield stage.
* Cuccos are represented by tiny Falcos on Skyloft. The first Falco starts with 100% damage, and after you knock it out, four more Falcos appear, just like Cuccos will [[VideoGameCrueltyPunishment summon a large flock to attack you when provoked]]. The Cucco item appears in this stage and can be thrown at the Falcos.
* Bokoblins are represented by four dark brown King K. Rools, with the first one carrying an Ore Club (or Boko Club), and the other three as its henchmen.

[[AC:''[[VideoGame/TheLegendOfZeldaI The Legend of Zelda]]'' (original)]]
* The original Link is represented by Young Link, referencing how Young Link is technically Link's original portrayal. Moreover, his spirit battle is a representation of Link in an endgame state, as Young Link wears his red tunic in reference to the Red Ring, he has increased damage on his melee weapons referencing the Magical Sword, and he is fought in Find Mii representing Death Mountain.

[[AC:''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'']]
* Marin is represented by Zelda with a sleep-inducing floor, the former being a nod to Marin's uncanny resemblance to Zelda and the latter representing how the world she is in is just a dream. She is also assisted by Link, which is fitting given that Link and Marin develop a strong bond throughout his adventure on Koholint Island. It is also a timed battle to represent how [[DreamApocalypse her home will eventually disappear once the Wind Fish wakes up]].
* The Wind Fish is represented by a large Jigglypuff wearing a nightcap with a sleep-inducing floor, as ''Link's Awakening'' takes place in its dreams.
* The ''Awakening'' incarnation of Link is represented by Toon Link, due to him using the remake's chibi art style, on Tortimer Island, to obviously reference Koholint. A Chain Chomp assist appears during the fight, due to them being in said game.
* The Owl is a Falco, another bird, fought at the bridge section of Wuhu Island, starting with a Poké Ball that contains Kyogre, standing in for the Wind Fish.

[[AC:''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'']]
* Kaepora Gaebora's fight flips the screen upside-down every few seconds, as a nod to his habit of just spinning his head around mid-dialogue.
* [=ReDeads=] are four black Mewtwos who love to spam their down special (Disable) to stun their opponents. Their battle takes place in Hyrule Castle 64, which fits not just because it represents their home game, but also because [=ReDeads=] can be found in the Market in the future.
* Darunia is a yellow Donkey Kong in a lava floor, due to living in a volcano, accompanied by various Jigglypuffs spamming Rollout, referencing the Gorons' ability to roll themselves.
* Saria is a fight with Isabelle and a Young Link ally covered in fog, and charges Final Smashes quickly. The Fog is a reference to the Lost Woods, while the final smashes reference her powers as a sage. Young Link also accompanies her since they are friends, and in World of Light, [[spoiler:she is also the key to finding Young Link]].
* Impa is a Sheik that eventually gets increased defense in the Great Temple. Being a Sheikah, it would make sense to be Sheik, and she is Zelda's retainer, so the Temple would represent Hyrule Castle, with her defense buffs showing her powers as a sage. Deku nuts also spawn to represent flash bombs. Finally, in World of Light, [[spoiler:getting her is what allows you to find Zelda, the person she serves under]].
* Malon is a Zelda that likes to drink milk and throws Cuccos at you. Since she is a farmhand, she can use her Cuccos to attack, and the cows' milk is healthy enough to give her a power boost. Her spirit increases the power of shooting weapons, which is most likely a reference to her bow-wielding [[VideoGame/TheLegendOfZeldaMajorasMask Termina]] counterpart, Romani. She is also one of the ingredients for summoning the spirit of her horse, Epona (the other being a [[VideoGame/PokemonRedAndBlue Rapidash]]).
* Koume & Kotake are a pair of Bayonettas, a witch like them, carrying a Freezie and a Fire Flower to reference their elemental powers. They are fought in Gerudo Valley, where they appear as stage hazards. Alternatively, they can be summoned with the cores of [[Franchise/{{Castlevania}} Charlotte Aulin]] (who specializes in magic attacks), [[Franchise/SuperMarioBros a Fire Flower, and a Freezie]] (a nod to Koume and Kotake's fire and ice based attacks respectively). They're also an enhanceable spirit that can become Twinrova, the form they take during their boss fight in ''Ocarina of Time''. Equipping Twinrova's spirit increases the user's magic attacks, for obvious reasons.
* A Fairy Bottle is represented by a Young Link and fought in the Fountain of Dreams, as fairies in the ''Zelda'' universe are commonly found in fountains and springs. Both fighters also take critical damage as soon as the battle starts, as Fairy Bottles can only be used by characters who are low on health, both in ''Zelda'' and in the ''Smash Bros.'' games.
* Young Zelda is a slightly shrunken [[ShapedLikeItself Zelda]] accompanied by Young Link. The duo is fought on Hyrule Castle, where the two first met in ''Ocarina of Time''. She can then be enhanced into her adult self.

[[AC:''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'']]
* Skull Kid is a Mii Brawler wearing his costume with 2 Meta Knights being stand-ins for Tatl and Tael, his fairy helpers. The area is also covered in fog as a nod to his illusion magic. Plus, being an Assist Trophy himself, Skull Kid will come in to mess with the player's controls. He is also fought in the Garden of Hope to represent the forest he shows up in. He can also be enhanced to his version that wears the Majora's Mask.
* Fierce Deity Link is, of course, Link in his Fierce Deity outfit. To simulate his sheer power, he gets extra attack power while your fighter gets less defense and becomes easier to launch. Additionally, he's available as a summon that requires the Happy Mask Salesman (the Moon Child who gives you the mask resembles him), Deku Link (Link's first transformation mask), and Ultra Sword Kirby (a powerful sword like his). Also, as a nod to the Dark powers of the mask, [[spoiler:this spirit is with Dharkon in ''The Final Battle'', and also guards Bayonetta]].
* The Happy Mask Salesman is represented by a dark Young Link, mirroring the Salesman's surprisingly creepy demeanor if Link angers him by not paying him. The battle takes place on the Umbra Clock Tower (representing the clock tower in Clock Town), and the battle is timed, possibly to reflect his reappearance in ''Majora's Mask'' and the strict time limit you find yourself under before TheEndOfTheWorldAsWeKnowIt.
* The Moon can be summoned by Majora's Mask, since the mask's power was responsible for the moon to fall to Termina.

[[AC:''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Games]]'']]
* The battles against both main Oracles seem to rather reference the Goddesses they're named after, which is perhaps a nod to the fandom's theory they are avatars of the Goddesses themselves:
** Nayru is 2 blue Zeldas that like to use Nayru's Love and get temporary invincibility, which not only references the character, but also references her spell in ''Ocarina of Time''. In World of Light, she's also found in the Temple of Light sub-area, furthering the connection to the goddess.
** Din is 2 red Zeldas that opt to almost solely use Din's Fire and the fight is on a lava floor, referencing how in ''Ocarina of Time'', the tale of Hyrule's creation mentioned that Din shaped the land with her fiery arms.
* Ricky is a Little Mac who likes to jump a lot, referencing his jumping abilities and use of his fists with boxing gloves to attack. [[note]]Of course, this has the side effect of Little Mac fighting in the exact manner he's ''not'' supposed to be fighting...[[/note]]
* Dimitri is represented by a Yoshi that constantly uses its neutral special, which is how Dimitri normally attacks. He is also assisted by Young Link with the stage being Great Bay to represent the island he is found on during ''Ages''.
* Moosh is a Blue Bowser who uses his Bowser Bomb constantly, which represents the blue bear's main form of attack, a ground pound. His spirit also grants the ability to Instadrop.

[[AC:''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords duology]]'']]
* Vaati is a Ridley with an Ore Club with constant wind going on. The Ore Club making its wind gusts and the strong wind reference how Vaati is a Wind Mage, and Ridley is the best person to reference how he is an EldritchAbomination.

[[AC:''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'']]
* Tetra is a blue Toon Link who is fought on Pirate Ship, all of which reference both Tetra and Toon Link's debuts in ''Wind Waker''. The only items that appear during the battle are [[Franchise/SuperMarioBros Bullet Bills]], which is not so different to how Tetra and her crew had to launch Link in a barrel from a catapult into the Forsaken Fortress. The heavy winds hazard references how the direction from which the wind blows is an important gameplay mechanic in ''Wind Waker''. Additionally, Tetra's spirit can be enhanced into Zelda's ''Wind Waker'' form (or Toon Zelda if you prefer), which is Tetra's true identity as revealed by the King of Hyrule. When equipped, the spirit has a chance of allowing the user to use their Final Smash twice in a row, similar to how Zelda aids in Link in the final battle against Ganondorf by firing light arrows at him, is knocked unconscious by Ganondorf, but gets up and continues to help Link shortly afterwards.
* Beedle in ''Wind Waker'' wears only a pair of swim trunks, so he gets to be represented by an armorless Shulk who is assisted by Toon Link, his customer. His condition is that every item that spawns will be pulled towards him (in this case, the Beetle item from ''Skyward Sword''), referencing his name, merchant occupation, and love for beetles.
* Medli is a red Isabelle who is assisted by a red Charizard standing-in for Valoo, the dragon patron deity of Dragon Roost Island whom Medli is the apprentice attendant of, similar to how Isabelle's job in the ''VideoGame/AnimalCrossing'' series consists of attending others. Both Isabelle and Charizard have increased jump power, not so different to how both the Rito and Valoo have the ability to fly. When equipped as a spirit, Medli grants the user immunity against strong winds, which is yet another nod to her flying abilities.
* Valoo, being a giant dragon, is of course represented by a giant Charizard, and he is also fought on the Volcano of the Wii Sports Resort since he makes his home on top of Dragon Roost Island's volcano.
* The Fishman is a battle with Squirtle on the pirate ship with reduced buoyancy and reversible controls, respectively nodding to ''Wind Waker'''s limited swimming time, and the fact that he charts out the map of the Great Sea for you to keep you from getting lost.

[[AC:''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'']]
* Midna is a green-clad Bayonetta, which fits them both being sarcastic dark-magic wielders with PrehensileHair, fought on the Bridge of Eldin to reference one of the more iconic areas of her game. Midna herself also appears as an Assist Trophy. She's also an enhanceable Spirit that becomes her riding Wolf Link, which improves your dash attack.
* Ganondorf is, well, [[ShapedLikeItself Ganondorf himself]]. The fight is a stamina battle to represent the no-holds-barred sword duel at the end of ''Twilight Princess'', and he gets increased attack power at half health to represent his "second phase". This version of Ganondorf is enhanceable, and he becomes the version of Dark Beast Ganon from the same game. Beast Ganon confers Impact Run, which references said incarnation's penchant for charging around in his fight.

[[AC:''[[VideoGame/TheLegendOfZeldaTheMinishCap Minish Cap]]'']]
* Ezlo is a Toon Link that shifts sizes, referencing how in that game, he allowed him to change in size.

[[AC:''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'']]
* Linebeck is a Luigi with a Toon Link ally, since he was Link's companion and [[CowardlyLion a coward who eventually proved to be capable of great courage]] (much like Luigi). The fight is also on a boat referencing the S.S. Linebeck, and no one knows how to swim since, in ''Phantom Hourglass'', [[SuperDrowningSkills falling in water is]] [[NonLethalBottomlessPits (mildly)]] [[SuperDrowningSkills lethal]].

[[AC:''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'']]
* The Phantom is a Zelda who favors her down special, which of course summons a Phantom. It's also an enhanceable Spirit that becomes the Zelda of said game, referencing how she aids Link by possessing Phantoms with her ghost.
* Byrne is represented by Sheik, another ninja-like fighter, who also has increased power in her punches and grabs to simulate the mechanical hand he has.

[[AC:''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'']]
* The battle with The Imprisoned has you fighting a giant King K. Rool, who has super armor, but moves much slower. Meanwhile, the Assist Trophy of Ghirahim defends him, referencing his role in the source game. Of course, it's a stamina battle, so the image of a traditional ''Zelda'' boss fight comes to mind here... and the battle's also [[TimeLimitBoss timed]], just like all of the fights against The Imprisoned.
* To summon The Imprisoned's true form, Demise, you need both his core as well as his servant Ghirahim's (to perform the ritual to unseal him and become his sword).
* Speaking of ''Skyward Sword'', the fight with Loftwing pits you against Falco in Skyloft (the hub world of the aforementioned game) while strong wind periodically blows in. Additionally, he's fought as a giant, since Loftwings are large birds.
* Fi is a battle against Link in Skyworld using the Wild Tunic, likely meaning to be the Link from said game in an advanced state of his adventure. Fi can also be summoned with [[VideoGame/AnimalCrossingCityFolk Serena]] (a fountain goddess) and [[Franchise/{{Pokemon}} Aegislash]] (a ghost sword Pokémon)
* Groose is a fight against Wario (another "loser" who is uncomfortable to be around), and the stage is filled with various explosives -- a reference to his famous "Groosenator" weapon used to fight the Imprisoned.

[[AC:''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'']]
* Yuga is a giant Inkling with increased special power, and you have to beat him twice. Being with Inkling makes sense since he has a fondness for paintings, and him appearing twice is a reference to him [[FusionDance turning into]] "Ganon".
* The Wall-Merged Link spirit battle takes place in the Flat Zone, with Mr. Game and Watch being your first opponent. After defeating him, you have to defeat Young Link immediately afterward. Wall-Merged Link can be enhanced into Link in his standard ''Link Between Worlds'' appearance.
* Ravio is a Young Link with a permanent Bunny Hood that also starts the battle with a boomerang, has a fixation for items, and only uses his specials, all of which reference the fact that he sells Link all the equipment that he needs for his journey, with the Bunny Hood referencing his own hood. [[spoiler:Also, Ravio is Link's Lorulean counterpart.]]
* Hilda is a purple Zelda with a blue Young Link as her ally, as a stand-in for Ravio. The battle starts out with a Nightmare Assist Trophy plunging the entire arena in darkness, since Lorule is the DarkWorld counterpart to Hyrule.

[[AC:''[[VideoGame/TheLegendOfZeldaTriforceHeroes Triforce Heroes]]'']]
* Madame Couture is a Rosalina with a green, red, and purple Toon Link joining her over time, a reference to how Link constantly goes back to her to get new outfits.
* The Link Tower/Totem Link is a red, purple, and green Toon Link team that favors using smash attacks. Hammers, Bob-ombs, and Boomerangs spawn during this fight to represent the Hammer, Bomb, and Boomerang items from ''Triforce Heroes''.

[[AC:''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'']]
* The fight against Urbosa gives Zero Suit Samus a Killing Edge, meant to reference the Scimitar of the Seven. The stage is the Battlefield form of Gerudo Valley and the main platform is electrified, evoking Vah Naboris, the HumongousMecha under her command.
* Mipha is a purple Inkling girl, who is similarly a humanoid take on an aquatic creature, who constantly regenerates as a nod to her healing magic.
* Revali's battle is similar to the Loftwing's, being a battle with Falco (appropriately, since Revali is an obvious {{Expy}} of Falco) with strong wind in Skyloft, referencing both his Revali's Gale technique and his HumongousMecha, Vah Medoh, and Skyloft being the closest thing to Rito Village. Additionally, he tends to spam his Blaster to reference him being an archer.
* Daruk is a yellow Donkey Kong who is wielding an Ore Club, representing his Boulder Breaker. In Adventure, he's found in a volcanic area, referencing his home of Death Mountain. Additionally, his shield has increased durability, which references his ability to generate a shield to protect himself.
* And then you get to the fight against ''Breath of the Wild'' Zelda, which pits you against ''all of the Champions at once'' (including Link) before you can even get to her. [[ConservationOfNinjutsu Fortunately, their health is rather low to compensate.]]
* A Guardian is represented as a giant R.O.B. that only uses its neutral special, which is a laser. The battle is also set in the Great Plateau and is a stamina fight to reference how tough they are to beat.
* Calamity Ganon is a giant Ganondorf on the Great Plateau. The player has a Zelda ally, since she is the one [[SealedEvilInADuel keeping him under control]], and if Ganon knocks her out, the battle is over, as she isn't keeping him under control anymore. The sudden damage you take slowly throughout the fight is a reference to Malice, a damaging MadeOfEvil substance that Calamity Ganon produces and spreads across Hyrule. Even in World of Light, [[spoiler:he is what guards the boss fight against his ''Ocarina of Time'' incarnation which references Dark Beast Ganon being after the Calamity Ganon fight]]. His EasyLevelTrick ([[spoiler:goading him into a TakingYouWithMe attack in which he dies slightly before you, giving you the win]]) may also be an unintentional mythology gag about his [[SanitySlippage mental]] [[OmnicidalManiac state]] in Breath of the Wild.

[[AC:''VideoGame/HyruleWarriorsAgeOfCalamity'']]
* The Diminutive Guardian is a tiny R.O.B. with a bigger brown R.O.B. defending it using its neutral special. While the bigger one is the more dangerous of the two, only the smaller one needs to be defeated. This could be a reference to the fact the ''[[Main/AffectionateNickname Little One]]'' has the ability to activate Guardians and other Shekiah technology. Alternatively, the giant R.O.B. could be a reference to [[spoiler:Harbinger Ganon, a calamity corrupted version of Terrako (the Diminutive Guardian's real name) from another timeline]]. The Diminutive Guardian's spirit gives Improved Escape, as it escaped from the BadFuture of Breath of the Wild through a Time Portal. It may also reference the fact that [[spoiler:Terrako's influence helped the Champions and Hyrule as a whole escape from Calamity Ganon's century of destruction.]]
* Impa has you fighting Sheik while Bob-ombs fall down periodically, referencing the Bomb Barrels used in her special attack. To represent her in-game ninjitsu ability, two more Sheiks appear as illusions, where you must find and defeat the real one. Her spirit buffs the damage dealt by thrown items, potentially a allusion to her [[Main/WeaponizedHeadgear Hat-Throwing]] dash attack in Age of Calamity.
* Master Kohga is King K. Rool who loves to spam his Blunderbuss, referencing Kohga's affinity for using iron balls. After a while, he will be accompanied by a Giant Mii Swordfighter wearing the Yiga outfit and wielding a Killing Edge, a shoo-in for his right-hand man [[Main/TheHeavy Sooga]]. Since the Yiga clan loves bananas, banana peels will appear during the fight. In addition, the battle is fought on Suzaku Castle, fitting in with the Japanese-esque Clan. His spirt increases the fighter's weight, in order to match Kohga's Acrofatic status.

[[AC:''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'']]
* Rauru is represented by a black Mewtwo who spams Shadow Ball, referencing his light magic attack. The battle first requires defeating six opponents referencing the sages Link must awakenen throughout the game. Starting off with a red female Robin, a cyan male Inkling, a yellow Charizard, and a Pit representing Riju, Sidon, Yunobo, and Teba, respectively. Each focuses on attacks representing their element (or simply arrows in Pit's case). They will then be followed by a giant brown R.O.B. representing Mineru and Princess Zelda herself. The battle takes place on the Battlefield Temple, referencing the sky Islands and the Temple of Time.

to:

[[folder:The Legend of Zelda Spirits]]
[[AC:General]]
[[folder:Xenoblade Chronicles Spirits]]

[[AC:''VideoGame/XenobladeChronicles1'']]
* Octorok Melia is a fight with four green Diddy Kongs that love to spam their neutral special in the same way Octoroks spit their rocks. Despite the artwork using the ''Skyward Sword'' design, they're fought on the Great Bay stage as Octoroks have been more known for dwelling in bodies of water in the 3D titles.
* Moblin consists of four white King Dededes that favors down specials and have reduced movement speed. Moblins are known for being stronger enemies that consistently wield heavy weapons, and are typically not very fast. Coincidentally, Dedede's down special resembles a Moblin's spear swipe attack in ''Wind Waker''.
* Tektite is an Ivysaur that likes to jump a lot. Both are quadrupeds and jumping is how Tektites like to move around.
* Like Like is a yellow Yoshi that favors throwing, similar to a Like Like's battle strategy of eating Link when he gets too close. It also constantly moves at a slow pace like Like Likes are known to do as a result of the sticky floor in its fight.
* Darknut is a Dark Link with increased attack power, referencing its heavy sword, that becomes faster and stronger when weakened as a nod to most incarnations of the Darknut losing their armor as their fights go on. The battle is based on the ''Twilight Princess'' incarnation of the enemy, as alluded to by the fight taking place on the Bridge of Eldin's Battlefield stage.
* Cuccos are represented by tiny Falcos on Skyloft. The first Falco starts with 100% damage, and after you knock it out, four more Falcos appear, just like Cuccos will [[VideoGameCrueltyPunishment summon a large flock to attack you when provoked]]. The Cucco item appears in this stage and can be thrown at the Falcos.
* Bokoblins are represented by four dark brown King K. Rools, with the first one carrying an Ore Club (or Boko Club), and the other three as its henchmen.

[[AC:''[[VideoGame/TheLegendOfZeldaI The Legend of Zelda]]'' (original)]]
* The original Link is represented by Young Link, referencing how Young Link is technically Link's original portrayal. Moreover, his spirit battle is a representation of Link in an endgame state, as Young Link wears his red tunic in reference to the Red Ring, he has increased damage on his melee weapons referencing the Magical Sword, and he is fought in Find Mii representing Death Mountain.

[[AC:''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'']]
* Marin is represented by Zelda with a sleep-inducing floor, the former being a nod to Marin's uncanny resemblance to Zelda and the latter representing how the world she is in is just a dream. She is also assisted by Link, which is fitting given that Link and Marin develop a strong bond throughout his adventure on Koholint Island. It is also a timed battle to represent how [[DreamApocalypse her home will eventually disappear once the Wind Fish wakes up]].
* The Wind Fish is represented by a large Jigglypuff wearing a nightcap with a sleep-inducing floor, as ''Link's Awakening'' takes place in its dreams.
* The ''Awakening'' incarnation of Link is represented by Toon Link, due to him using the remake's chibi art style, on Tortimer Island, to obviously reference Koholint. A Chain Chomp assist appears during the fight, due to them being in said game.
* The Owl is a Falco, another bird, fought at the bridge section of Wuhu Island, starting with a Poké Ball that contains Kyogre, standing in for the Wind Fish.

[[AC:''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'']]
* Kaepora Gaebora's fight flips the screen upside-down every few seconds, as a nod to his habit of just spinning his head around mid-dialogue.
* [=ReDeads=] are four black Mewtwos who love to spam their down special (Disable) to stun their opponents. Their battle takes place in Hyrule Castle 64, which fits not just because it represents their home game, but also because [=ReDeads=] can be found in the Market in the future.
* Darunia is a yellow Donkey Kong in a lava floor, due to living in a volcano, accompanied by various Jigglypuffs spamming Rollout, referencing the Gorons' ability to roll themselves.
* Saria is a fight with Isabelle and a Young Link ally covered in fog, and charges Final Smashes quickly. The Fog is a reference to the Lost Woods, while the final smashes reference her powers as a sage. Young Link also accompanies her since they are friends, and in World of Light, [[spoiler:she is also the key to finding Young Link]].
* Impa is a Sheik that eventually gets increased defense in the Great Temple. Being a Sheikah, it would make sense to be Sheik, and she is Zelda's retainer, so the Temple would represent Hyrule Castle, with her defense buffs showing her powers as a sage. Deku nuts also spawn to represent flash bombs. Finally, in World of Light, [[spoiler:getting her is what allows you to find Zelda, the person she serves under]].
* Malon is a Zelda that likes to drink milk and throws Cuccos at you. Since she is a farmhand, she can use her Cuccos to attack, and the cows' milk is healthy enough to give her a power boost. Her spirit increases the power of shooting weapons, which is most likely a reference to her bow-wielding [[VideoGame/TheLegendOfZeldaMajorasMask Termina]] counterpart, Romani. She is also one of the ingredients for summoning the spirit of her horse, Epona (the other being a [[VideoGame/PokemonRedAndBlue Rapidash]]).
* Koume & Kotake are a pair of Bayonettas, a witch like them, carrying a Freezie and a Fire Flower to reference their elemental powers. They are fought in Gerudo Valley, where they appear as stage hazards. Alternatively, they can be summoned with the cores of [[Franchise/{{Castlevania}} Charlotte Aulin]] (who specializes in magic attacks), [[Franchise/SuperMarioBros a Fire Flower, and a Freezie]] (a nod to Koume and Kotake's fire and ice based attacks respectively). They're also an enhanceable spirit that can become Twinrova, the form they take during their boss fight in ''Ocarina of Time''. Equipping Twinrova's spirit increases the user's magic attacks, for obvious reasons.
* A Fairy Bottle is represented by a Young Link and fought in the Fountain of Dreams, as fairies in the ''Zelda'' universe are commonly found in fountains and springs. Both fighters also take critical damage as soon as the battle starts, as Fairy Bottles can only be used by characters who are low on health, both in ''Zelda'' and in the ''Smash Bros.'' games.
* Young Zelda is a slightly shrunken [[ShapedLikeItself Zelda]] accompanied by Young Link. The duo is fought on Hyrule Castle, where the two first met in ''Ocarina of Time''. She can then be enhanced into her adult self.

[[AC:''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'']]
* Skull Kid is a Mii Brawler wearing his costume with 2 Meta Knights being stand-ins for Tatl and Tael, his fairy helpers. The area is also covered in fog as a nod to his illusion magic. Plus, being an Assist Trophy himself, Skull Kid will come in to mess with the player's controls. He is also fought in the Garden of Hope to represent the forest he shows up in. He can also be enhanced to his version that wears the Majora's Mask.
* Fierce Deity Link is, of course, Link in his Fierce Deity outfit. To simulate his sheer power, he gets extra attack power while your fighter gets less defense and becomes easier to launch. Additionally, he's available as a summon that requires the Happy Mask Salesman (the Moon Child who gives you the mask resembles him), Deku Link (Link's first transformation mask), and Ultra Sword Kirby (a powerful sword like his). Also, as a nod to the Dark powers of the mask, [[spoiler:this spirit is with Dharkon in ''The Final Battle'', and also guards Bayonetta]].
* The Happy Mask Salesman is represented by a dark Young Link, mirroring the Salesman's surprisingly creepy demeanor if Link angers him by not paying him. The battle takes place on the Umbra Clock Tower (representing the clock tower in Clock Town), and the battle is timed, possibly to reflect his reappearance in ''Majora's Mask'' and the strict time limit you find yourself under before TheEndOfTheWorldAsWeKnowIt.
* The Moon can be summoned by Majora's Mask, since the mask's power was responsible for the moon to fall to Termina.

[[AC:''[[VideoGame/TheLegendOfZeldaOracleGames Oracle Games]]'']]
* The battles against both main Oracles seem to rather reference the Goddesses they're named after, which is perhaps a nod to the fandom's theory they are avatars of the Goddesses themselves:
** Nayru is 2 blue Zeldas that like to use Nayru's Love and get temporary invincibility, which not only references the character, but also references her spell in ''Ocarina of Time''. In World of Light, she's also found in the Temple of Light sub-area, furthering the connection to the goddess.
** Din is 2 red Zeldas that opt to almost solely use Din's Fire and the fight is on a lava floor, referencing how in ''Ocarina of Time'', the tale of Hyrule's creation mentioned that Din shaped the land with her fiery arms.
* Ricky is a Little Mac who likes to jump a lot, referencing his jumping abilities and use of his fists with boxing gloves to attack. [[note]]Of course, this has the side effect of Little Mac fighting in the exact manner he's ''not'' supposed to be fighting...[[/note]]
* Dimitri is represented by a Yoshi that constantly uses its neutral special, which is how Dimitri normally attacks. He is also assisted by Young Link with the stage being Great Bay to represent the island he is found on during ''Ages''.
* Moosh is a Blue Bowser who uses his Bowser Bomb constantly, which represents the blue bear's main form of attack, a ground pound. His spirit also grants the ability to Instadrop.

[[AC:''[[VideoGame/TheLegendOfZeldaFourSwords Four Swords duology]]'']]
* Vaati is a Ridley with an Ore Club with constant wind going on. The Ore Club making its wind gusts and the strong wind reference how Vaati is a Wind Mage, and Ridley is the best person to reference how he is an EldritchAbomination.

[[AC:''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'']]
* Tetra is a blue Toon Link who is fought on Pirate Ship, all of which reference both Tetra and Toon Link's debuts in ''Wind Waker''. The only items that appear during the battle are [[Franchise/SuperMarioBros Bullet Bills]], which is not so different to how Tetra and her crew had to launch Link in a barrel from a catapult into the Forsaken Fortress. The heavy winds hazard references how the direction from which the wind blows is an important gameplay mechanic in ''Wind Waker''. Additionally, Tetra's spirit can be enhanced into Zelda's ''Wind Waker'' form (or Toon Zelda if you prefer), which is Tetra's true identity as revealed by the King of Hyrule. When equipped, the spirit has a chance of allowing the user to use their Final Smash twice in a row, similar to how Zelda aids in Link in the final
battle against Ganondorf by firing light arrows at him, is knocked unconscious by Ganondorf, but gets up and continues to help Link shortly afterwards.
* Beedle in ''Wind Waker'' wears only a pair of swim trunks, so he gets to be represented by an armorless Shulk who is assisted by Toon Link, his customer. His condition is that every item that spawns will be pulled towards him (in this case, the Beetle item from ''Skyward Sword''), referencing his name, merchant occupation, and love for beetles.
* Medli is a red Isabelle who is assisted by a red Charizard standing-in for Valoo, the dragon patron deity of Dragon Roost Island whom Medli is the apprentice attendant of, similar to how Isabelle's job in the ''VideoGame/AnimalCrossing'' series consists of attending others. Both Isabelle and Charizard have increased jump power, not so different to how both the Rito and Valoo have the ability to fly. When equipped as a spirit, Medli grants the user immunity against strong winds, which is yet another nod to her flying abilities.
* Valoo, being a giant dragon, is of course represented by a giant Charizard, and he is also fought on the Volcano of the Wii Sports Resort since he makes his home on top of Dragon Roost Island's volcano.
* The Fishman is a battle
Palutena with Squirtle on the pirate ship with reduced buoyancy and reversible controls, respectively nodding to ''Wind Waker'''s limited swimming time, and the fact that he charts out the map of the Great Sea for you to keep you from getting lost.

[[AC:''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'']]
* Midna is a green-clad Bayonetta, which fits them both being sarcastic dark-magic wielders with PrehensileHair, fought on the Bridge of Eldin to reference one of the more iconic areas of her game. Midna herself also appears as an Assist Trophy. She's also an enhanceable Spirit that becomes her riding Wolf Link, which improves your dash attack.
* Ganondorf is, well, [[ShapedLikeItself Ganondorf himself]]. The fight is a stamina battle to represent the no-holds-barred sword duel at the end of ''Twilight Princess'', and he gets increased attack power at half health to represent his "second phase". This version of Ganondorf is enhanceable, and he becomes the version of Dark Beast Ganon from the same game. Beast Ganon confers Impact Run, which references said incarnation's penchant for charging around in his fight.

[[AC:''[[VideoGame/TheLegendOfZeldaTheMinishCap Minish Cap]]'']]
* Ezlo is a Toon Link that shifts sizes, referencing how in that game, he allowed him to change in size.

[[AC:''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'']]
* Linebeck is a Luigi with a Toon Link ally, since he was Link's companion and [[CowardlyLion a coward who eventually proved to be capable of great courage]] (much like Luigi). The fight is also on a boat referencing the S.S. Linebeck, and no one knows how to swim since, in ''Phantom Hourglass'', [[SuperDrowningSkills falling in water is]] [[NonLethalBottomlessPits (mildly)]] [[SuperDrowningSkills lethal]].

[[AC:''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'']]
* The Phantom is a Zelda who favors her down special, which of course summons a Phantom. It's also an enhanceable Spirit that becomes the Zelda of said game, referencing how she aids Link by possessing Phantoms with her ghost.
* Byrne is represented by Sheik, another ninja-like fighter, who also has
increased power in her punches and grabs to simulate the mechanical hand he has.

[[AC:''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'']]
* The battle with The Imprisoned has you fighting a giant King K. Rool, who has super armor, but moves much slower. Meanwhile, the Assist Trophy of Ghirahim defends him, referencing his role in the source game. Of course, it's a stamina battle, so the image of a traditional ''Zelda'' boss fight comes to mind here... and the battle's also [[TimeLimitBoss timed]], just like all of the fights against The Imprisoned.
* To summon The Imprisoned's true form, Demise, you need both his core
magic, as well as his servant Ghirahim's (to perform the ritual to unseal him and become his sword).
* Speaking of ''Skyward Sword'', the fight with Loftwing pits you against Falco in Skyloft (the hub world of the aforementioned game) while strong wind periodically blows in. Additionally, he's fought as
fighting on a giant, since Loftwings are large birds.
* Fi is a battle against Link in Skyworld using the Wild Tunic, likely meaning to be the Link from said game in an advanced state of his adventure. Fi can also be summoned with [[VideoGame/AnimalCrossingCityFolk Serena]] (a fountain goddess) and [[Franchise/{{Pokemon}} Aegislash]] (a ghost sword Pokémon)
* Groose is a fight against Wario (another "loser" who is uncomfortable to be around), and the stage is filled with various explosives
poisonous floor -- both being a reference to his famous "Groosenator" weapon used to Melia's playstyle (her Poison Earth spell, specifically), as well as the fight against [[spoiler:Disciple Lorithia]] towards the Imprisoned.

[[AC:''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds Link Between Worlds]]'']]
end of the game.
* Yuga Reyn is a giant Inkling stamina fight against Ryu that has his power increased, and shields a lot, representing his physical strength and tanking prowess. He also likes to taunt a lot because of his Talent Art: Mad Taunt. Also because [[MemeticMutation it's Reyn Time]].
* Dunban is against a Mii Swordfighter in Dunban's costume
with increased special power, and you have to beat him twice. Being a Shulk that starts with Inkling makes sense since he a Final Smash, which has Dunban as a fondness part of it. His Spirit's effect is that he boosts the damage of swords, reflecting his skills with a blade, and the recurring gag in his interactions with Shulk where he admonishes Shulk for paintings, thinking of using other weapons.
* Mecha-Fiora is a fight with Female Corrin
and him an ally Shulk with Riki appearing twice is a as an assist trophy, to reference to him [[FusionDance turning into]] "Ganon".
* The Wall-Merged Link spirit battle takes place in
the Flat Zone, with Mr. Game and Watch three-member limit of the active party in ''Xenoblade''.
* Sharla,
being your first opponent. After defeating him, you have the party's FriendlySniper, is represented by a yellow Zero Suit Samus who gets a bonus to defeat Young Link immediately afterward. Wall-Merged Link can be enhanced into Link in his standard ''Link Between Worlds'' appearance.
* Ravio is a Young Link with a permanent Bunny Hood that also
shooting weapon damage and starts the battle with a boomerang, has Ray Gun.
* Fiora is
a fixation for items, and only uses his specials, all of which reference the fact that he sells Link all the equipment that he needs for his journey, yellow Lucina with Shulk (her lover) as an ally. The stage is set in the Bunny Hood referencing his own hood. [[spoiler:Also, Ravio is Link's Lorulean counterpart.]]
* Hilda is a purple Zelda with a blue Young Link as her ally, as a stand-in for Ravio. The battle starts out with a Nightmare Assist Trophy plunging the entire arena in darkness,
Gaur Plains since Lorule is the DarkWorld counterpart to Hyrule.

[[AC:''[[VideoGame/TheLegendOfZeldaTriforceHeroes Triforce Heroes]]'']]
* Madame Couture
it is a Rosalina with a green, red, location close to their home of Colony 9, and purple Toon Link joining her over time, your fighter gets a defense decrease as a reference to how Link constantly goes back to one of her to get new outfits.
* The Link Tower/Totem Link
Arts. Her ability when equipped is Made of Metal, referencing her transformation into a red, purple, and green Toon Link team that favors using smash attacks. Hammers, Bob-ombs, and Boomerangs spawn during this Mechon, although Mecha-Fiora has her own Spirit.
* Mumkhar is represented by Wolf, as both characters
fight to represent with claws. Midway through the Hammer, Bomb, battle, Wolf will suddenly become giant and Boomerang items from ''Triforce Heroes''.

[[AC:''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of
metal, mirroring Mumkhar's transformation into a Mechon (Metal Face, to be exact, who he can also be enhanced into). Metal Face provides the Wild]]'']]
unique Metal And Giant effect... because he's a metal giant.

[[AC:''VideoGame/XenobladeChroniclesX'']]
* The fight against Urbosa gives Zero Suit Samus Elma is represented by Bayonetta in her "Jeanne" colors, which are also Elma's (red clothes with MysticalWhiteHair). She occasionally gains temporary invincibility to replicate the effects of one of her signature arts, Ghost Factory, which lets her grant the Decoy buff effect to herself and her allies, letting them evade a specific number of enemy attacks before it wears off, and therefor effectively making them invincible for a limited time. In addition to Bayonetta's GunsAkimbo reflecting Elma's Dual Guns weapon sets, the Bayonetta has a Killing Edge, meant Edge to reference showcase Elma's Dual Blades weapon sets. Bayonetta's Heel Slide attack is also similar to Elma's Sliding Slinger; both have the Scimitar of character slide forward while shooting her guns. The Challenge board for Adventure mode rewards you with an Elma spirit for awakening 50 fighters. Elma leads the Seven. The stage Reclaimers Division of BLADE, which is the Battlefield form of Gerudo Valley and the main platform tasked with searching Mira for Lifepods containing humans still in cryogenic sleep. This is electrified, evoking Vah Naboris, the HumongousMecha under her command.
* Mipha is a purple Inkling girl, who is similarly a humanoid take on an aquatic creature, who constantly regenerates as a nod to her healing magic.
* Revali's battle is
quite similar to the Loftwing's, being a battle with Falco (appropriately, since Revali is an obvious {{Expy}} of Falco) with strong wind in Skyloft, referencing both his Revali's Gale technique player finding and his HumongousMecha, Vah Medoh, and Skyloft being the closest thing to Rito Village. Additionally, he tends to spam his Blaster to reference him being an archer.
* Daruk is a yellow Donkey Kong who is wielding an Ore Club, representing his Boulder Breaker. In Adventure, he's found
awakening allies in a volcanic area, referencing his home World of Death Mountain. Additionally, his shield has increased durability, which references his ability to generate a shield to protect himself.
Light.
* And then you get to the fight against ''Breath of the Wild'' Zelda, which pits you against ''all of the Champions at once'' (including Link) before you can even get to her. [[ConservationOfNinjutsu Fortunately, their health is rather low to compensate.]]
* A Guardian
Lao is represented by Snake, an equally shady person as him, and starts with a giant Staff, which is effectively a sniper rifle in the shape of a spear, both of which are Lao's weapons. The stage is also Kongo Jungle, which is a reference to the jungle area of Noctilum where you first get him as an ally.
* Lin is a fight against Daisy equipped with a Drill (a type of shield she can equip in her game), who is accompanied by a large
R.O.B. that only uses its neutral special, which is a laser. The battle is also set in the Great Plateau and is a stamina fight to reference how tough they are to beat.
* Calamity Ganon is a giant Ganondorf on the Great Plateau. The player has a Zelda ally, since she is the one [[SealedEvilInADuel keeping him under control]], and if Ganon knocks
represent her out, the battle is over, as she isn't keeping him under control anymore. The sudden damage you take slowly throughout the fight is a reference to Malice, a damaging MadeOfEvil substance that Calamity Ganon produces and spreads across Hyrule. Even in World of Light, [[spoiler:he is what guards the boss fight against his ''Ocarina of Time'' incarnation which references Dark Beast Ganon being after the Calamity Ganon fight]]. His EasyLevelTrick ([[spoiler:goading him into a TakingYouWithMe attack in which he dies slightly before you, giving you the win]]) may also be an unintentional mythology gag about his [[SanitySlippage mental]] [[OmnicidalManiac state]] in Breath of the Wild.

[[AC:''VideoGame/HyruleWarriorsAgeOfCalamity'']]
* The Diminutive Guardian is a tiny R.O.B.
expertise with a bigger brown R.O.B. defending it using its neutral special. While the bigger one is the more dangerous of the two, only the smaller one needs to be defeated. This could be a reference to the fact the ''[[Main/AffectionateNickname Little One]]'' has the ability to activate Guardians [[MiniMecha Skells]], and other Shekiah technology. Alternatively, the giant R.O.B. could be a reference Mega Man to [[spoiler:Harbinger Ganon, a calamity corrupted version of Terrako (the Diminutive Guardian's real name) from another timeline]]. The Diminutive Guardian's spirit gives Improved Escape, as it escaped from the BadFuture of Breath of the Wild through a Time Portal. It may also reference represent the fact that [[spoiler:Terrako's influence helped [[spoiler:all the Champions and Hyrule as a whole escape from Calamity Ganon's century of destruction.]]
* Impa has you fighting Sheik while Bob-ombs fall down periodically, referencing
"humans" in the Bomb Barrels used in her special attack. To represent her in-game ninjitsu ability, two more Sheiks appear as illusions, where you must find and defeat game are RidiculouslyHumanRobots]]. The stage, Shadow Moses Island, is a stand-in for the real one. Her spirit buffs the damage dealt by thrown items, potentially a allusion to her [[Main/WeaponizedHeadgear Hat-Throwing]] dash attack in Age of Calamity.
Skell hangar.
* Master Kohga is King K. Rool who loves to spam his Blunderbuss, referencing Kohga's affinity for using iron balls. After a while, he will be accompanied by a Giant Mii Swordfighter wearing the Yiga outfit and wielding a Killing Edge, a shoo-in for his right-hand man [[Main/TheHeavy Sooga]]. Since the Yiga clan loves bananas, banana peels will appear during the fight. In addition, the battle is fought on Suzaku Castle, fitting in with the Japanese-esque Clan. His spirt increases the fighter's weight, in order to match Kohga's Acrofatic status.

[[AC:''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'']]
* Rauru
Tatsu is represented by a black Mewtwo quartet of Jigglypuffs, who spams Shadow Ball, are round and cute like the Nopon race is. Riki, the original game's Nopon heropon, appears as an enemy Assist Trophy.

[[AC:''VideoGame/XenobladeChronicles2'']]
* The fight against Nia actually has you fight a [[ShapedLikeItself Mii Brawler dressed as Nia]], but she is accompanied by Incineroar, who references Dromarch, Nia's tiger-like Blade companion.
* Zeke has you fighting Cloud, as both fight with oversized swords. He will get sudden access to his Final Smash,
referencing his light magic Zeke's 'Ultimate Lightning Fury Slash' attack. His Blade ally, Pandoria, is referenced through the accompaniment of Bayonetta, since both wear glasses, and the electrified floor, alluding to Pandoria's electric abilities.
* Mòrag is fellow royal swordfighter Lucina, assisted by a blue Palutena with a Killing Edge to represent her Blade ally Brighid.
The floor is also on fire to allude to Brighid's fire abilities.
* Rex is Shulk with a Fire Bar to represent the Aegis sword, and is accompanied by a red Lucina, meant to be Pyra. The stage is also covered in fire to allude to Pyra's fire abilities. The addition of Pyra and Mythra as Fighters also gave Rex's Spirit an update, with him now being able to be Enhanced into his Master Driver form that he assumes late into his home game. If you also have the DLC, then the lava floor is removed and the fight takes place on the Cloud Sea of Alrest. Argentum's theme plays instead of the
battle first requires defeating six theme since he was headed there at the start of the game.
* Pyra's Spirit battle is very much the same as Rex without the Pyra and Mythra DLC, but the battle is instead set on the Halberd, which references the place where she was discovered.
* Mythra is a Female Corrin wielding a Beam Sword (supposed to be her Aegis sword) with Shulk as a stand-in for Rex. Her Final Smashes are also a lot more powerful because of her status as the Aegis. Her light element is also alluded to in World of Light [[spoiler:by being with Galeem's army in ''The Final Battle'' and guarding Palutena]]. Her spirit ability is Critical Hit ↑↑, alluding to her [[CriticalHitClass critical hit-based fighting style]] in her home game. This is the same ability granted by the "Massive Melee Mythra" Aux Core in said game, which also grants Mythra the [[AdaptationalModesty censored outfit]] used for the Spirit, but funnily enough that same ability doesn't translate to her later appearance as a playable ''Smash'' fighter in the same outfit.
* Tora is a Jigglypuff (Again: they're both round and cute) that likes to shield, showing how Tora is initially the tank of Rex's party, and Daisy as a stand-in for Poppi, his artificial Blade, both who share FloralThemeNaming. Before the DLC, he used the normal battle theme for ''Xenoblade 2''; if the DLC is used, ''Tiger Tiger'''s theme plays since it is an InUniverse video game he has that, in gameplay, is a MiniGame that the player must utilize in order to obtain the items necessary to upgrade Poppi.
* Poppi ''a'' is a fight against three
opponents referencing the sages Link must awakenen in succession; each represents a different form Poppi takes throughout the game. Starting They are as follows:
** The Mii Gunner represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Artificial Blade. The puppet fighter starts
off with a Drill, referencing Poppi α's weapon, the Drill Shield.
** Next is Daisy as Poppi QT, who starts off with a Rocket Belt and the Jeff Assist Trophy in tow, which references Poppi QT's ability to fly with her jet engines, and fire missiles using the Mech Arms.
** Zero Suit Samus is last, as Poppi's most powerful form, Poppi QTπ. She has a Beam Sword, as Poppi QTπ's weapon is the Variable Saber LaserBlade. Like Poppi QTπ, Zero Suit Samus wears a bodysuit (her black alternate costume in this case), has long hair, is a MsFanservice, and wears CombatStilettos.
* Lora is a
red female Robin, Lucina accompanied by a cyan male Inkling, a yellow Charizard, faster Cloud and a Pit representing Riju, Sidon, Yunobo, Zelda who likes to spam her Farore's Wind, who represent Jin (see below) and Teba, [[BlowYouAway Haze]], respectively. Each focuses on attacks representing As their element (or simply arrows Driver, [[CantLiveWithoutYou you only need to defeat her to win]]. The stage, Jungle Japes, represents the forested Lasaria Region that the ''Torna ~ The Golden Country'' storyline begins in.
* Amalthus pits you against five white Robins who like to either use their tomes or Levin Swords; they represent the number of Indoline loyalists who serve under Amalthus. This culminates
in Pit's case). They a battle against a giant white Dark Samus with slow super armor and a Critical Health Healing effect, to represent [[OneWingedAngel the horrific abomination he turns into]] near the end of the game, which has incredible defenses, the ability to heal itself, and [[StationaryBoss the inability to move around much]].
* Jin is a battle against Cloud with increased move speed. He is a swordsman known for his incredible speed, so this is a given. The floor is also frozen and he starts with a Freezie to represent his signature [[AnIcePerson ice powers]]. This is also a stamina battle since ''Xenoblade 2'' is an RPG. Jin and Cloud also happen to have the [[Creator/TetsuyaNomura same character designer]] and the [[Creator/TakahiroSakurai same voice actor in Japanese]].
* Malos is a battle against a larger than usual black Richter, since Malos is [[EvilIsBigger quite a bit taller than Rex]], who is equipped with a Beam Sword, standing in for his [[spoiler:personal version of the Monado]]. He is preceded by three giant Meta Ridleys who stand in for the mechanical Artifices he summons in Chapter 10 of his home game, as well as during his appearance in ''Torna ~ The Golden Country''.
* Pneuma uses the Pneuma-based alt Pyra and Mythra have, since she is the [[FusionDance fused form]] they take when unleashing their full power. A blue-clothed Shulk stands in for Rex once again, since he is Pyra, Mythra, and Pneuma's Driver. It is a stamina battle, as per ''Xenoblade'' being an RPG series. When at low health, Pneuma's abilities
will then be followed trigger; She will turn metal and recover health to simulate her sky-high defense stats and RealityWarper powers that, in terms of her home game's gameplay, allow her to [[AdaptiveAbility change her elements on the fly to gain an advantage]], which in this case is adapting to becoming tougher to KO due to her restored health and increased weight and defense. After a while, she will periodically gain a Sudden Final Smash; activating Pneuma in ''Xenoblade 2'' will automatically grant the use of a [[LimitBreak high-Level Blade Special]] on top of the buffs she already grants while active, similar to a Final Smash.

[[AC:''VideoGame/XenobladeChronicles3'']]
* Noah and Mio start off as a battle against a Shulk, another series protagonist continuing the trend of Rex's spirit battles, and a Mii dressed as Nia, another Gormotti. Upon both of their defeats, they are replaced
by a giant brown R.O.B. representing Mineru and Princess Zelda herself. The battle takes place on the Battlefield Temple, referencing the sky Islands and the Temple of Time.Dark Samus wielding a beam sword, heavily resembling their Oroborus form.



[[folder:Mega Man Spirits]]
[[AC:Robot Master Spirits]]
* Numerous Robot Master spirits are stamina battles against multiple Mega Men who only use the attack specific to that Robot Master ([[VideoGame/MegaMan3 Top Man]]'s Top Spin is the dash attack, [[VideoGame/MegaMan7 Slash Man]]'s Slash Claw is the back aerial, etc.) or wield a weapon that resembles said attack ([[VideoGame/MegaMan4 Dive Man]] wields the VideoGame/SteelDiver weapon to simulate Dive Missiles), with the color change to match. You also have to fight multiple fighters rather than one as a reference to the fact that they're often fought multiple times in the same game.
** Bomb Man switches things up a bit by using Young Link and his down special (Bomb), since Mega Man doesn't have a Hyper Bomb attack in this game.
** [[VideoGame/MegaMan1 Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.
** Cut Man is a duel against two orange Young Links who like to toss their Boomerangs around as Cut Man would with his own Rolling Cutter.
** [[VideoGame/MegaMan3 Snake Man]] is represented by [[ShapedLikeItself Snake]], and they favor using Bombchus to attack, a reference to Snake Man's weapon.
** [[VideoGame/MegaMan9 Galaxy Man]] is a R.O.B. fought on the Lylat Cruise, a level set in outer space. The stage has low gravity, and the only item that spawns is the Black Hole, representing Galaxy Man's Black Hole Bomb.
** Elec Man is a masked Pikachu that prefers to use its electric abilities on a stage with an electrified floor as a stage hazard, which is rather [[ShockAndAwe self-explanatory]].
** The battle against [[VideoGame/MegaMan2 Crash Man]] takes place on the Wrecking Crew stage, where there are plenty of destructible blocks to blow up with the Crash Bomber.
** Shadow Man is a set of Greninja who prefers to spam Greninja's [[FuumaShuriken Water Shuriken]] move, referencing Shadow Man's own weapons.
** Wood Man is two Mega Men who jump around and spam Leaf Shield, though the original would jump three times before shielding.
** [[VideoGame/MegaMan6 Wind Man]] is a Mega Man with a Rocket Belt, and has gusts of wind going on throughout the battle.
** Knight Man is represented by a Metal Simon who favors Smash attacks, with his whip acting as Knight Man's Knight Crusher attack. The stage is the interior section of Castle Siege to represent the Citadel of Science, Knight Man's stage.
** Quick Man is a fast-moving and high-jumping Mega Man who frequently attacks you with boomerangs similar to the Quick Boomerang.
** [[VideoGame/MegaMan5 Gravity Man]] is a battle on the planet-like Mario Galaxy against Dark Samus, whose floaty movements are eerily perfect for the constantly shifting gravity that occurs throughout the battle. As a Dojo Master, he teaches the Gravity Style which makes spirits jump higher and fall slower.
** [[VideoGame/MegaMan4 Skull Man]] is a silver Samus with a permanent Reflect effect to signify Skull Man's Skull Barrier. Reflected projectiles also cause more damage in this battle.
** [[VideoGame/MegaMan5 Napalm Man]] is Snake who uses his neutral special to represent the Napalm Bomb. [[NonIndicativeName While the name of the weapon has nothing to do with napalm at all]], the puppet Snake wearing the '''Heat''' Camo [[StealthPun is likely a reference to it]].

[[AC:Other [[VideoGame/MegaManClassic Classic Series]] Characters]]
* Dr. Wily is represented by Dr. Mario, but you have to defeat eight metal Mega Men before he spawns, i.e. you have to defeat the eight Robot Masters to get to him.
* Dr. Light is also represented by Dr. Mario, who is fought in a stamina battle where he tends to run away while a Mega Man ally fights, which represents how he's the BigGood NonActionGuy of the series.
* Mettaur is a Pac-Man that shields a lot and doesn't jump, even having a back-shield, which is how a Met normally fights. The battle is fought on the Wrecking Crew stage, an industrial area Mettaurs are normally found in.
* Bass is represented by another Mega Man, albeit one armed with a Super Scope referencing his rapid-fire capabilities, and is accompanied by a metal Duck Hunt duo referencing his wolf companion Treble and Wily's pet bird Reggae.
* Proto Man is summoned with the cores of Dr. Light (his creator), Roll (his sister), and a random Shield-type core (to represent his signature Proto Shield).
* Roll is represented by a female Villager accompanied by her brother in the Living Room stage. Both the Villager and the living room represent her status as a housekeeper robot, being a stage set in a peaceful house and a character known for just living a daily life.
* Duo is represented by two giant Captain Falcons with Super Armor who favor their neutral specials (Falcon Punch). As a playable character in ''Mega Man 2: The Power Fighters'', Duo mainly attacked with punches and charged {{Rocket Punch}}es instead of using ranged weapons like the other characters. When you equip Duo, he improves your fist attacks. There being two Captain Falcons in the fight may be a reference to his near-identical EvilCounterpart he was fighting against in the intro to ''VideoGame/MegaMan8''.
* The Yellow Devil may be summoned by using the core of a Waddle Doo (due to the fact that he attacks by firing from his eye) and Diskun (another yellow character).
* Rush may be summoned by the cores of Chibi-Tot (a robot), Boney (the dog of Lucas, a fellow fighter and main character), and a Support core (since he usually supports Mega Man).

[[AC:''[[VideoGame/MegaManX X]]'']]
* X himself is represented by his predecessor and is fought in a stamina match on New Donk City to represent the Central Highway from ''X1''. His color scheme is a brighter shade of blue to represent the First Armor, he flinches less to reference the weaker knockback compared to the classic series, and he occasionally uses items that represent other ''X'' series weapons, like the Fire Flower as a stand-in for the Fire Wave.
* Sigma is represented through a stamina battle on Midgar with a purple-caped Ganondorf equipped with a beam sword. Both Sigma and Ganondorf are LargeAndInCharge villain-types with broad shoulders and capes, while the beam sword represents Sigma's own beam saber from ''X1'', and Midgar's Shinra building is a stand-in for Sigma Palace. Also, Sigma is the spirit that guards Mega Man in ''World of Light''.
* Axl is represented by two gray Mega Men fought in a stamina battle. Both fighters have increased power to their shooting attacks and come equipped with a Ray Gun, referencing Axl's preference for rapid-fire laser guns and there being two Mega Men armed with them is a stand-in for Axl [[GunsAkimbo wielding two of them at once]].

[[AC:''[[VideoGame/MegaManLegends Legends]]'']]
* Mega Man Volnutt is the Blue Bomber fought on The Great Cave Offensive, which fits with how Volnutt's job is a Digger exploring ancient ruins for treasure. They also carry weapons associated to the Digger, like the drill.
* Tron Bonne is represented as Wendy Koopa (as the Koopa Clown Car is meant to evoke the Gustaff, Tron's signature mech) and is accompanied by 2 miniature yellow R.O.B.s as Servbots. You fight her on Wuhu Island, as a stand-in for Kattelox Island, the setting of the first ''Mega Man Legends'' game.
* Roll Caskett is represented by Isabelle, with Diddy Kong, who represents Data, joining her. The stage is Pilotwings, representing the Flutter flying between islands. Hocotate Bombs also frequently spawn throughout the match, referencing [[spoiler:the several rockets she built alongside Tron in an attempt to rescue Volnutt from the Elysium, but with all of their attempts failing as the rockets kept exploding in midair]].

[[AC:''[[VideoGame/MegaManBattleNetwork Battle Network]]'']]
* [=MegaMan=].EXE is obviously represented as the Blue Bomber himself, but the stage you fight him is Hanenbow, which is the closest representation to the Internet, and you fight multiple Mega Men. One of them spawns in with a Bob-omb, which references the Bomb battle chips. He can even hack computers, as it was his M.O. within his games. His status as a Legend-class Spirit is likely a reference to his kill list of absurdly-powerful final bosses from his own series, which also puts him as one of the most powerful incarnations of Mega Man. The battle's theme is "[[VideoGame/MegaManStarForce Shooting Star]]" since ''Star Force'' takes place in the future of the ''Battle Network'' timeline.
* [=ProtoMan=].EXE is represented by Shulk, whose Monado is similar in appearance to [=ProtoMan=]'s beam sword. Due to the typing, you're encouraged to use the [=MegaMan=].EXE spirit since the latter overpowers the former. The stage; Mute City (SNES) resembles the Power Plant map he's first fought in the first game.

[[AC:''[[VideoGame/MegaManZX ZX]]'' and ''ZX Advent'']]
* Model X is obviously represented as the Blue Bomber himself, but the stage you fight them is Moray Towers, which fits the urban residential district of Area C/Inner Peace of ''ZX'', and you fight multiple Mega Men, which also fits with how "Mega Man" [[LegacyCharacter is a title in this time period rather than a person]]. The four Mega Men fought in this stage also represent the four guardians from [[VideoGame/MegaManZero Mega Man Zero]], who are now Bio Metals at this point in the timeline. Model X is also an enhanceable Spirit that becomes Model ZX, referencing how Vent/Aile receive Model Z from [[TheMentor Giro]], and gains the ability to extend the time of transformation items, which references [[HenshinHero the signature ability of Biometals]].

[[AC:''[[VideoGame/MegaManStarForce Star Force]]'']]
* Geo Stelar and Omega-Xis are represented by Richter (Geo) and Wolf (Omega-Xis) on Moray Towers (a stand-in for Echo Ridge, Geo's hometown) where the bottom half of the level is electrified. They're also an enhanceable Spirit that becomes the titular Mega Man of the series.

to:

[[folder:Mega Man Spirits]]
[[AC:Robot Master Spirits]]
[[folder:Yoshi Spirits]]

[[AC:''VideoGame/SuperMarioWorld2YoshisIsland'']]
* Numerous Robot Master spirits Bandits are a few Meta Knights that like to grab you, much like how they like to grab Baby Mario in their home game.
* Burt the Bashful is a giant Pac-Man that is easy to launch, jumps a lot, and damages with its falling, which is how Burt fights in his boss battle.
* Roger the Potted Ghost is a giant pale Wii Fit Trainer accompanied by two green Meta Knights representing the Shy Guys pushing the pot forward. The Wii Fit Trainer has Super Armor and is very hard to launch, just as Yoshi and the Shy Guys have to struggle to move him around. In order to summon Roger without fighting him, you need a [[VideoGame/SuperMarioGalaxy Boo Mario]] (to trap the spirit) and a Shy Guy (to move him).
* Raphael the Raven is a giant black King Dedede, another round, cartoony bird, on Mario Galaxy, referencing the fight with Raphael on the moon.
* Baby Bowser is a
stamina battles against multiple Mega Men who only use the attack specific to that Robot Master ([[VideoGame/MegaMan3 Top Man]]'s Top Spin is the dash attack, [[VideoGame/MegaMan7 Slash Man]]'s Slash Claw is the back aerial, etc.) or wield a weapon that resembles said attack ([[VideoGame/MegaMan4 Dive Man]] wields the VideoGame/SteelDiver weapon to simulate Dive Missiles), with the color change to match. You also have to fight multiple fighters rather than one as with a lava floor in which first a small Bowser must be defeated, for then a giant Bowser to appear with super armor, a reference to his battle phases.
* Baby Mario is a small Mario who frequently shields, in reference to the bubble Baby Mario would find himself in when separated from Yoshi. He's also joined by several Yoshi trying to protect him. The win condition being to just defeat Mario could be in
reference to the fact that they're often fought multiple times in the same game.
** Bomb Man switches things up a bit by using Young Link and his down special (Bomb), since Mega Man doesn't have a Hyper Bomb attack in this game.
** [[VideoGame/MegaMan1 Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.
** Cut Man is a duel against two orange Young Links who like to toss their Boomerangs around as Cut Man would with his own Rolling Cutter.
** [[VideoGame/MegaMan3 Snake Man]] is represented by [[ShapedLikeItself Snake]], and they favor using Bombchus to attack, a reference to Snake Man's weapon.
** [[VideoGame/MegaMan9 Galaxy Man]] is a R.O.B. fought on the Lylat Cruise, a level set in outer space. The stage has low gravity, and the only item that spawns is the Black Hole, representing Galaxy Man's Black Hole Bomb.
** Elec Man is a masked Pikachu that prefers to use its electric abilities on a stage with an electrified floor as a stage hazard, which is rather [[ShockAndAwe self-explanatory]].
** The battle against [[VideoGame/MegaMan2 Crash Man]] takes place on the Wrecking Crew stage, where there are plenty of destructible blocks to blow up with the Crash Bomber.
** Shadow Man is a set of Greninja who prefers to spam Greninja's [[FuumaShuriken Water Shuriken]] move, referencing Shadow Man's own weapons.
** Wood Man is two Mega Men who jump around and spam Leaf Shield, though the original would jump three times before shielding.
** [[VideoGame/MegaMan6 Wind Man]] is a Mega Man with a Rocket Belt, and has gusts of wind going on throughout the battle.
** Knight Man is represented by a Metal Simon who favors Smash attacks, with his whip acting as Knight Man's Knight Crusher attack. The stage is the interior section of Castle Siege to represent the Citadel of Science, Knight Man's stage.
** Quick Man is a fast-moving and high-jumping Mega Man who frequently attacks you with boomerangs similar to the Quick Boomerang.
** [[VideoGame/MegaMan5 Gravity Man]] is a battle on the planet-like
Yoshi loses when Baby Mario Galaxy against Dark Samus, whose floaty movements are eerily perfect for the constantly shifting gravity that occurs throughout the battle. As a Dojo Master, he teaches the Gravity Style which makes spirits jump higher and fall slower.
** [[VideoGame/MegaMan4 Skull Man]]
is a silver Samus with a permanent Reflect effect to signify Skull Man's Skull Barrier. Reflected projectiles also cause more damage in this battle.
** [[VideoGame/MegaMan5 Napalm Man]] is Snake who uses his neutral special to represent the Napalm Bomb. [[NonIndicativeName While the name of the weapon has nothing to do with napalm at all]], the puppet Snake wearing the '''Heat''' Camo [[StealthPun is likely a reference to it]].

[[AC:Other [[VideoGame/MegaManClassic Classic Series]] Characters]]
* Dr. Wily is represented by Dr. Mario, but you have to defeat eight metal Mega Men before he spawns, i.e. you have to defeat the eight Robot Masters to get to him.
* Dr. Light is also represented by Dr. Mario, who is fought in a stamina battle where he tends to run away while a Mega Man ally fights, which represents how he's the BigGood NonActionGuy of the series.
* Mettaur is a Pac-Man that shields a lot and doesn't jump, even having a back-shield, which is how a Met normally fights. The battle is fought on the Wrecking Crew stage, an industrial area Mettaurs are normally found in.
* Bass is represented by another Mega Man, albeit one armed with a Super Scope referencing his rapid-fire capabilities, and is accompanied by a metal Duck Hunt duo referencing his wolf companion Treble and Wily's pet bird Reggae.
* Proto Man is summoned with the cores of Dr. Light (his creator), Roll (his sister), and a random Shield-type core (to represent his signature Proto Shield).
* Roll is represented by a female Villager accompanied by her brother in the Living Room stage. Both the Villager and the living room represent her status as a housekeeper robot, being a stage set in a peaceful house and a character known for just living a daily life.
* Duo is represented by two giant Captain Falcons with Super Armor who favor their neutral specials (Falcon Punch). As a playable character in ''Mega Man 2: The Power Fighters'', Duo mainly attacked with punches and charged {{Rocket Punch}}es instead of using ranged weapons like the other characters. When you equip Duo, he improves your fist attacks. There being two Captain Falcons in the fight may be a reference to his near-identical EvilCounterpart he was fighting against in the intro to ''VideoGame/MegaMan8''.
* The Yellow Devil may be summoned by using the core of a Waddle Doo (due to the fact that he attacks by firing from his eye) and Diskun (another yellow character).
* Rush may be summoned by the cores of Chibi-Tot (a robot), Boney (the dog of Lucas, a fellow fighter and main character), and a Support core (since he usually supports Mega Man).

[[AC:''[[VideoGame/MegaManX X]]'']]
* X himself is represented by his predecessor and is fought in a stamina match on New Donk City to represent the Central Highway from ''X1''. His color scheme is a brighter shade of blue to represent the First Armor, he flinches less to reference the weaker knockback compared to the classic series, and he occasionally uses items that represent other ''X'' series weapons, like the Fire Flower as a stand-in for the Fire Wave.
* Sigma is represented through a stamina battle on Midgar with a purple-caped Ganondorf equipped with a beam sword. Both Sigma and Ganondorf are LargeAndInCharge villain-types with broad shoulders and capes, while the beam sword represents Sigma's own beam saber from ''X1'', and Midgar's Shinra building is a stand-in for Sigma Palace. Also, Sigma is the spirit that guards Mega Man in ''World of Light''.
* Axl is represented by two gray Mega Men fought in a stamina battle. Both fighters have increased power to their shooting attacks and come equipped with a Ray Gun, referencing Axl's preference for rapid-fire laser guns and there being two Mega Men armed with them is a stand-in for Axl [[GunsAkimbo wielding two of them at once]].

[[AC:''[[VideoGame/MegaManLegends Legends]]'']]
* Mega Man Volnutt is the Blue Bomber fought on The Great Cave Offensive, which fits with how Volnutt's job is a Digger exploring ancient ruins for treasure. They also carry weapons associated to the Digger, like the drill.
* Tron Bonne is represented as Wendy Koopa (as the Koopa Clown Car is meant to evoke the Gustaff, Tron's signature mech) and is accompanied by 2 miniature yellow R.O.B.s as Servbots. You fight her on Wuhu Island, as a stand-in for Kattelox Island, the setting of the first ''Mega Man Legends'' game.
* Roll Caskett is represented by Isabelle, with Diddy Kong, who represents Data, joining her. The stage is Pilotwings, representing the Flutter flying between islands. Hocotate Bombs also frequently spawn throughout the match, referencing [[spoiler:the several rockets she built alongside Tron in an attempt to rescue Volnutt from the Elysium, but with all of their attempts failing as the rockets kept exploding in midair]].

[[AC:''[[VideoGame/MegaManBattleNetwork Battle Network]]'']]
* [=MegaMan=].EXE is obviously represented as the Blue Bomber himself, but the stage you fight him is Hanenbow, which is the closest representation to the Internet, and you fight multiple Mega Men. One of them spawns in with a Bob-omb, which references the Bomb battle chips. He can even hack computers, as it was his M.O. within his games. His status as a Legend-class Spirit is likely a reference to his kill list of absurdly-powerful final bosses from his own series, which also puts him as one of the most powerful incarnations of Mega Man. The battle's theme is "[[VideoGame/MegaManStarForce Shooting Star]]" since ''Star Force'' takes place in the future of the ''Battle Network'' timeline.
* [=ProtoMan=].EXE is represented by Shulk, whose Monado is similar in appearance to [=ProtoMan=]'s beam sword. Due to the typing, you're encouraged to use the [=MegaMan=].EXE spirit since the latter overpowers the former. The stage; Mute City (SNES) resembles the Power Plant map he's first fought in the first game.

[[AC:''[[VideoGame/MegaManZX ZX]]'' and ''ZX Advent'']]
* Model X is obviously represented as the Blue Bomber himself, but the stage you fight them is Moray Towers, which fits the urban residential district of Area C/Inner Peace of ''ZX'', and you fight multiple Mega Men, which also fits with how "Mega Man" [[LegacyCharacter is a title in this time period rather than a person]]. The four Mega Men fought in this stage also represent the four guardians from [[VideoGame/MegaManZero Mega Man Zero]], who are now Bio Metals at this point in the timeline. Model X
kidnapped. Baby Mario is also an enhanceable Spirit that becomes Model ZX, referencing how Vent/Aile receive Model Z from [[TheMentor Giro]], and gains the ability to extend the time of transformation items, which references [[HenshinHero the signature ability of Biometals]].

[[AC:''[[VideoGame/MegaManStarForce Star Force]]'']]
spirit who evolves into his invincible Superstar Mario form.
* Geo Stelar and Omega-Xis Slugger & Green Glove are represented by Richter (Geo) Ness and Wolf (Omega-Xis) on Moray Towers (a stand-in for Echo Ridge, Geo's hometown) where Lucas. Ness comes equipped with the bottom half of baseball bat.

[[AC:''VideoGame/YoshisStory'']]
* Pak E. Derm is a grey King Dedede who throws Poké Balls that spawn Alolan Exeggutors that act as
the level is electrified. They're also an enhanceable signs Pak uses to block Yoshi's progress, as the Alolan Exeggutors are very tall and difficult to bypass without jumping or flying over them.

[[AC:''Yoshi Topsy Turvy'']]
* The
Spirit who loves Surprises is shown as 4 Yoshis, with the screen flipping being his surprise. They are also fought on the Super-Happy Tree, since his missions made you eat apples.

[[AC:''VideoGame/YoshisWoollyWorld'']]
* Yarn Yoshi is a bunch of Yoshis in their [[VideoGame/YoshisCraftedWorld Crafted World]] look, and are really easy to launch due to being made out of yarn.
* Yarn Poochy is a bunch of Duck Hunts
that becomes like to stay close to the titular Mega Man of the series.player, and damage with their dashes, an ability Poochy also has. The floor is lava during this fight, a reference to Poochy's immunity to it.



[[folder:Metal Gear Spirits]]
* Hal Emmerich/Otacon is represented as Dr. Mario and is joined by a Giant Metal R.O.B. who represents Metal Gear REX, the titular mech designed by Otacon himself. The palette of R.O.B. here and using Hal's Spirit instead of REX's may also be a reference to Metal Gear Mk. 2 and 3, the small field robots he used in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' to support Snake on the field. Being a techie, it also makes sense that he can be a requirement to open the computer-locked gate housing the ''MGS''-like dungeon. If you combine his spirit with the Tanks and Infantry from ''VideoGame/NintendoWars'', you'll get the Metal Gear REX spirit.
* Dr. Strangelove is represented by Bayonetta, a fellow short-haired woman with a British accent. Much like [[spoiler:her son]] Otacon, she is also assisted by a R.O.B., referencing her role as an authority figure in the [[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] project. As a Support Spirit, she provides the player with a Rage Blaster, which is likely a reference to her resentment towards Big Boss for the murder of The Boss.
* [[VideoGame/MetalGearSolid3SnakeEater The Boss]] is represented by a gray Zero Suit Samus, with the fight being a stamina match on the Garden of Hope with a poison floor representing the field of flowers from ''Snake Eater'' and adding to the difficulty. In addition, you need to cross a bridge to get to her, and her positioning means she's one of the first Legend Spirits you may find. IE: you're likely to [[CurbStompBattle get your butt handed to you]] just like Naked Snake did the first time if you're unprepared. Fittingly enough, the new remix of "Snake Eater" plays in the background as a nod to it also playing in her boss fight, and the fight is timed -- just like how she had to be defeated before the airstrike she called in caused a NonStandardGameOver. She also has high HP and defense, referencing how hard to kill she is (she can shrug off bullets in her home game) and her grappling trait is a stand-in for CQC.
* Paz Ortega Andrade's Support Spirit effect equips you with a Bob-omb at the start of a match, a [[BlackComedy dark joke]] about the [[spoiler:bombs surgically inserted in her]]. As if that wasn't enough, her fight is against a giant female Villager who can pocket bombs, made more poignant in that Bob-ombs periodically rain on the battle. You also have to fight a giant R.O.B. imbued with the spirit of Metal Gear ZEKE, referencing [[spoiler:Paz using it to try to kill Naked Snake]]. The fight is also on Gaur Plains to represent Costa Rica.
* Kazuhira Miller is represented by Ken, another blonde Japanese-American. He is accompanied by 3 Solid Snakes, who represent the three 'Snakes' he had provided guidance to throughout his life [[note]]Those being Naked Snake (at that point known as Big Boss), Venom Snake, and finally, Solid Snake[[/note]]. They are fought on Midgar, as its industrialised environment resembles Mother Base
* Metal Gear ZEKE is represented by R.O.B. on Halberd, which is likely a stand-in for Mother Base. It can be enhanced into Sahelanthropus, which is likely a reference to Huey Emmerich's development on both.
* Revolver Ocelot is represented by Fox, both being small predatory animals whose characters have a preference for using guns. In addition, the only items that drop in the stage are guns and he has a zap floor, undoubtedly a callback to his infamous electric torture scenes.
* Naked Snake is a fight against Snake in his camouflage costume on the Distant Planet stage in the rain, reminiscent of the jungle of ''Metal Gear Solid 3''. After taking a lot of damage, several more identical Snakes spawn, but you're only required to KO the original, [[spoiler:referencing the body double used by Big Boss in ''Metal Gear Solid V'']], in addition to his three sons. Also, when enhanced to Big Boss, the spirit gains the [[WeaponOfXSlaying Metal Killer]] trait, a reference to the number of Metal Gears destroyed by the protagonists in the games. The new "Snake Eater" remix plays as a nod towards the game where he was made playable for the first time. He can also be enhanced into Big Boss, fittingly enough.
* To summon Gray Fox's Spirit, you need the cores of [[VideoGame/FZero Mighty Gazelle]] (a cyborg) and [[VideoGame/MegaManClassic Shadow Man]] (a ninja). "Cyborg Ninja" is what Gray Fox was referred to in ''Metal Gear Solid'' when Snake first encountered him, before his true identity was revealed. When fought as a Spirit, he takes on the form of a gold-colored Sheik, who has a similar fighting style.
* Metal Gear RAY is represented by a Metal Greninja, referencing RAY's amphibious design and high-pressure water cutter.
* The Gekko from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is represented by a giant-sized Dark Samus, who is barely capable of jumping. Ironically, the spirit itself increases your jumping ability. The fact that it's Dark Samus as the puppet fighter is likely a reference to the fact that she and the GEKKO are both a mish-mash of organics and technology; Dark Samus was the Metroid Prime who absorbed Samus' technological Phazon Suit in order to survive (which is referenced by her Phazon Suit palette), while the GEKKO are robots with organic cloned cow legs.
* Metal Gear RAY is a Grab-type, whereas Metal Gear REX is a Shield-type, giving RAY type advantage, since RAY was designed to beat REX. However, REX's power and rank is much higher, because when the two models actually fought in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', REX beat RAY.
* Raiden's Spirit needs the cores of Rosemary (his girlfriend and later wife) and Solidus Snake (his ex-mentor and foster father turned rival). A large part of him being a Legend-type is because of how - by ''VideoGame/MetalGearRisingRevengeance'' - he is blatantly portrayed as the strongest character in the entire series due to becoming a CyberNinja.
* Meryl Silverburg's fight pitches you against a black Zero Suit Samus on Shadow Moses Island. During the fight, everyone takes sudden damage periodically. This is likely a reference to [[spoiler:Sniper Wolf shooting at Meryl at a major point]].
* The fight with EVA takes place on the Garden of Hope with Zero Suit Samus paired with Snake to represent Naked Snake. During the battle, their stats increase when eating food, a reference to the food mechanic in ''VideoGame/MetalGearSolid3SnakeEater'' and the fact that EVA steals Snake's food at one point, albeit that she was only interested in the instant noodles he may have been carrying and mainly stole the food for Revolver Ocelot as he wanted to eat the same thing Snake eats. As a support spirit, she grants the player a Ray Gun as a reference to her penchant for pistols.
* Roy Campbell is represented by Snake on Shadow Moses. Due to his status as MissionControl, he's likely giving the puppet Snake directions and help during the battle, evidenced by his attack stat rising periodically. As a support spirit, your controls are proofed against any in-game meddling, as if he was giving you help and advice to continue the mission.
* Liquid Snake is represented by... well, [[ShapedLikeItself Snake]] on Shadow Moses Island. There's a poison cloud during the battle, which is likely the closest you'll get in ''Smash'' to [[spoiler:FOXDIE]].
* Mei Ling is represented by a female Wii Fit Trainer on Midgar. The stage is likely a stand-in for Outer Haven; Liquid Ocelot's high-tech ship, which Mei Ling had to fight against with the obsolete S.S. Missouri (and won) due to Liquid taking over the SOP system, which prevented Rat Patrol 01 from having anything better-suited to fight with. The fog during the battle is likely a reference to the crew having to look for Outer Haven by themselves due to lack of technology. The Wii Fit Trainer's constant spouting of healthy lifestyle tips may also be the closest you get to Chinese proverbs aside from the codec calls.
* Solidus Snake is represented by a black Snake due to being the secret third clone of the "Les Enfants Terribles" project. He also carries a Killing Edge, since Solidus also wielded a katana.
* Major Zero is represented by Captain Falcon on Shadow Moses Island paired with Snake to represent Naked Snake. At some point in the battle, your speed is reduced, which is likely a reference to [[spoiler:Skull Face infecting Zero with parasites which reduced him to a catatonic vegetable. By the time he realised this, it was too late, which is referenced in the long period before the effect is placed.]]
* Rosemary is represented by Zero Suit Samus in the Living Room, referencing her role as a NonActionGuy in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' as a psychiatrist. During the battle, everyone gets a reduction in defense, referencing the Psyche mechanic where Old Snake would become more vulnerable the lower it is.

to:

[[folder:Metal Gear Spirits]]
[[folder:Spirits from Other Nintendo Games]]

[[AC:''VideoGame/AstralChain'']]
* Hal Emmerich/Otacon The hero is Chrom fought on Omega Fourside, with a metal Dark Pit spamming arrows playing his Arrow Legion.
* The heroine is a Zero Suit Samus equipped with a Black Hole and often firing her Paralyzer. A metal Shulk joins as her Sword Legion. They're fought on Omega Final Destination, representing the Astral Plane.
* Kyle starts as a fight against three black-garbed Sheiks playing various Hermit gang members, and they're spread out around New Pork City, alluding to the hiding places they occupy around the district. Once they're taken out, Cloud playing Kyle himself shows up to end the fight.
* Lappy is a fight against a giant Isabelle on Fourside with the music for ''Balloon Fight'' playing, generally playing into the aesthetic of a big dorky police mascot known for handing out balloons in a major metropolitan area. Isabelle will also occasionally turn invisible, as a reference to the StealthHiBye routine Lappy repeatedly pulls on you during the initial tour of the station.

[[AC:''VideoGame/CustomRobo'']]
* Bayonette (from the Japan-exclusive ''V2'', and not to be confused with VideoGame/{{Bayonetta}}) is a dusty Dark Samus allied with a normal Samus in her ''Fusion'' colors, representing the colors on the mech. Samus wearing her ''Fusion'' suit also counts as a StealthPun, as Bayonette is the result of a [[CombiningMecha fusion]] between two smaller Robos: Spear and Lance.
* Ray Mk II is an enhanceable spirit that can become Ray Mk III. Also noteworthy is that it is, for all intents and purposes, flat-out given to the player once they reach the military base, referencing how the Ray of each game is always given to the player as their first Custom Robo.

[[AC:''VideoGame/DillonsRollingWestern'']]
* Dillon can be summoned with the help of a [[VideoGame/PokemonRedAndBlue Sandshrew]] (an armadillo-like Pokémon) and [[VideoGame/KirbysAdventure Wheelie]] (who has a RollingAttack similar to Dillon). The battle against Dillon's spirit is against Sonic in Midgar, an urban metropolis similar to the arenas in ''Dead Heat Breakers''.
* Russ' spirit battle has the player pitted against Fox with a Rocket Belt equipped, which references how Russ is a woodland mammal who constantly rides a flying vehicle throughout the series. Also, his spirit battle taking place on Gerudo Valley could be a reference to the ''Dillon's Rolling Western'' games' wild western-setting.

[[AC:''VideoGame/EverOasis'']]
* Tethu
is represented by a red Young Link who starts the battle equipped with a Gust Bellows, a stand-in for Tethu's Green Gale ability. The battle is fought in the desert-themed Gerudo Valley as a substitute for Wakuto Canyon. Lastly, the location for his spirit in Adventure mode is the dark area of the Sacred Land, which resembles an area attacked by Chaos in his home game.
* Esna, as a water spirit, grants immunity to lava floors. Her spirit battle is against a cyan Mewtwo, matching her bluish-white colors, while his Final Smash meter charges faster than normal, as Mega Mewtwo Y vaguely resembles Esna's body shape. The stage used is Mushroom Kingdom II, meant to represent the pool of water Esna lives in.

[[AC:''VideoGame/GoldenSun'']]
* Garet is represented by Roy, a fellow fire-using Warrior. His stage has all of the floor covered in lava.
* Jenna is represented by a Zelda who favors her side special (Din's Fire), and is accompanied by Isaac as an Assist Trophy, possibly referencing the fact that the two are married with a child in ''Dark Dawn''.
* Isaac requires the player to defeat his fellow party members before he spawns: Garet (a red Roy as noted above), Ivan (a green Robin), and Mia (a blue Palutena). In addition, his Assist Trophy spawns as well. The fight takes place on the bridge segment of Wuhu Island, possibly in reference to Mt. Aleph which borders Isaac's hometown. His enhanced form is that of his adult appearance in ''Dark Dawn''.
* Felix, a Venus Adept like Isaac, is represented by Marth. The fight is occasionally interrupted by earthquakes.
* Matthew, Isaac and Jenna's son from ''VideoGame/GoldenSunDarkDawn'', is represented by Chrom in a battle where nothing but Hotheads spawn. Hotheads are fiery creatures (a nod to his mother's Mars Adept abilities) that travel along the ground (a nod to Matthew's and his father's Venus Adept abilities).

[[AC:''VideoGame/TheLegendaryStarfy'']]
* Old Man Lobber is a set of 4 Warios that favor their grabs, which reference ThatOneAttack in his boss fight.
* The Mermaid is against a pink female Inkling who heals damage over time, as the Mermaid's role in the Starfy games is to heal him to full health.
* Starfy himself is actually summoned through the cores of the rest of his friends (Lobber, the Mermaid, and Moe).

[[AC:NES Sports Games]]
* The Pitcher & Batter from ''Baseball'' are represented by Ness as the batter, and two Lucases as the pitcher and catcher. Ness starts the battle equipped with a Home Run Bat and will swing for the fences with frequent side smashes, while pitcher!Lucas will throw Beastballs at you.
* The Hockey Players are a team of Dr. Mario, Luigi, and DK resized to match the short, tall, and fat hockey players respectively. The fight also takes place on a slippery Pokémon Stadium 1 to simulate a hockey rink.
* The Volleyball Player is a team of Wii Fit Trainers that spam their Side B, which heavily resembles a Volleyball spike.

[[AC: ''VideoGame/NintendoLabo'']]
* The Toy-Con Robot pits you against two Mii Brawlers, a large one in a robot outfit to represent the robot itself and a normal one wearing the Labo set to represent the player. You have to target the mii controlling the robot to win as the robot is as indestructible as he is in his home game. As a spirit, it improves the power of fist attacks due to those being it's main attack.
* The Toy-Con Car is a stamina battle against Bowser Jr. and the Koopalings who all spam their car like side-B. The stamina part while odd, might reference the limited amount of fuel the player has while driving the car.
* The Toy-Con VR Goggles features a yellow ROB whose head looks a little bit like the VR goggles while assisted by a red and blue Mii Gunners wearing the LABO headsets to represent the Joy-Cons. Yuri Kozukata appears as an assist trophy during the battle referencing the Camera add-on for the goggles as well as her holding the Camera Obscura similar to the goggles. Dragoon parts appear which when assembled, create a reticle which is aiming from the direction of the screen's view as if the player is looking through the goggles. As a Support Spirit, it prevents the screen from flipping, as none of the VR games require the player to be looking through them upside-down.
* Professor Riggs, Plaise, and Lerna are represented by a yellow Dr. Mario, a small red Young Link, and a blue Bayonetta respectively. Fitting as Riggs is a hard worker that loves solving problems, Plaise is an energetic kid, and Lerna is both the tallest and the most book smart out of the three. They also get stronger over time, referring to their dedication to modifying and improving their toy-cons.

[[AC:''VideoGame/NintendoWars'']]
* Andy is represented by a red Doctor Mario alongside a horde of tiny Snakes, as an homage to a Mech rush. The enemy heals periodically mirroring Andy's CO power.
* Olaf is represented by the Ice Climbers on Summit where the floor is frozen. The player also has reduced movement speed after a while. This represents Olaf's CO power, where he creates a snowstorm that slows the enemy army down. The Ice Climbers also start with a Steel Diver, which represents the Submarine unit.
* Eagle is represented by a blue Captain Falcon who's armed with a long-range Staff at the start of the battle. As Eagle specializes in commanding aerial units, the fight takes place aboard the Arwing over Corneria, with lots of ranged weapons spawning.

[[AC:''VideoGame/OsuTatakaeOuendan'' / ''VideoGame/EliteBeatAgents'']]
* The Ouendan Cheerleaders are a trio of blue-suited Isabelles who favor neutral air attacks (pom poms) and get stronger after a while, as the targets of the Ouendan/EBA do when they're cheered on enough. "Ring a Ding" plays during their fight to represent the licensed pop soundtrack from their home game. As a spirit, the Cheerleaders start you off with a Super Launch Star, a reference to the EBA's star-shaped insignia.
* The Elite Beat Agents themselves are three black-suited Mii Swordfighters fought in Saffron City, referencing the urban setting that most of their missions take place in. "Escape from the City" plays during this fight, being the closest-sounding song to "Walkie Talkie Man", the song of the first stage in EBA. Like with the Ouendan Cheerleaders, their attack power increases after a while.

[[AC:''VideoGame/RhythmHeaven'']]
* The Chorus Kids are represented by a trio of constantly singing Jigglypuff. They fight in the Wii Fit Studio, as a nod to their rhythm game's white background. Each one is incrementally larger than the last to give the (very brief) illusion of perspective.
* Munchy Monk is represented by Ken, who spends most of the battle going after the many food items that appear throughout. The three gray Kirbys accompanying him represent dumplings, Munchy's TrademarkFavoriteFood, and the battle takes place on the [[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Train]], the closest thing there is to the train he rides in ''Rhythm Heaven Fever''.
* For the Reporter and Wrestler, the Wrestler is represented by [[VideoGame/PokkenTournament Pikachu Libre]] in the Boxing Ring, and the Reporter is represented by the constant presence of Assist Trophy [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozukata]].
* Baxter and Forthington are represented by Duck Hunt (as Baxter, the dog) and Incineroar (Forthington, the cat), fighting atop the light planes from ''VideoGame/{{Pilotwings}}'' as a nod to the planes they fly in. To replicate the badminton birdie being swatted back and forth, the stage is littered with throwable items that are frequently used against you.
* The Sumo Brothers are a giant red and blue Donkey Kong with increased physical power. They taunt a lot (referring to their posing), the ground periodically shakes throughout the battle (referencing their stomping), and their theme music is that of another fellow sumo wrestler: [[VideoGame/StreetFighterII E. Honda.]]
* The Sick Beats Doctor is a
Dr. Mario (who also examines and eliminates harmful viruses) on a Wrecking Crew stage covered in a poisonous cloud.
* To summon the Wandering Samurai, you'll need to have the VideoGame/SakuraSamurai and some [[VideoGame/PacMan Ghosts]] for him to cut down.
* Karate Joe is represented by a Ryu who favors using smash attacks, and his punches and kicks are stronger as well, as Joe's training regimen includes [[BrickBreak punching and kicking hard objects]] like pots, barrels and bombs, which are referenced by the crates and barrels which spawn.

[[AC:''VideoGame/RingFitAdventure'']]
* The Ring Fit Trainees are a pair of male and female Wii Fit Trainers who can breathe fire. The battle takes place in Golden Plains to match the setting of the game.
* Dragaux is an Incineroar who will turn metal and giant when at high damage. The only items that are spawned are food since he is burning a lot of calories from exercising a lot. The fact that Incineroar, instead of someone like Bowser or King K. Rool, represents him [[spoiler:foreshadows that he's not really a bad guy after all.]]
* Ring is a Wii Fit Trainer representing the trainee holding a Gust Bellows (Representing Ring's ability to let out gusts of wind) accompanied by an invisible Bayonetta (Whose Wicked Weaves resemble the energy limbs created by the Fit Skills). You must defeat the Wii Fit Trainer in order to count as a victory, since the Trainer is using Ring to stay fit. His spirit grants an increase in physical attacks since he is your exercise trainer.

[[AC:''VideoGame/StreetPassMiiPlaza'']]
* Coraline from ''Ultimate Angler'' is an Isabelle who favors her side special (Fishing Rod),
and is fought on the boat section of Wuhu Island. She is accompanied by a Mii Gunner wearing a sailor's cap, representing the player. Her ability granting the player a boomerang is likely the closest you can get to a fishing rod; casting and retrieving.
* Shinobu, from ''Ninja Launcher'', is a battle against a Sheik and a Mii Swordfighter that constantly launch themselves at you with Bullet Bills.
* Nico Fire, the host of ''Slot Car Rivals'', is represented by a yellow Ness who is accompanied by two very fast characters: Fox and Sonic, who are even more [[TooFastToStop uncontrollably fast]] thanks to the spirit's side effect. Also, the battle is fought on the fast-moving cars in Big Blue, and you need to ride [[VideoGame/FZero Pico's Wild Goose]] to even reach him.
* Iris Archwell, from ''Monster Manor'', is represented by a female pink-haired Villager with a Mii Brawler ally on the haunted Luigi's Mansion stage. As the house is full of ghosts, everyone randomly turns invisible.
* Crispin from ''Feed Mii'' is the resident cooking expert Link in a white apron like tunic. However, the real threat is the curry-filled Mii Swordfighter with him as Crispin and the player's job is to feed the ''Find Mii'' heroes, not be the hero themselves.
* The Dark Emperor from ''Find Mii II'' is represented by a giant green Ridley with [[ImmuneToFlinching super armor]] and an aggressive fighting style. On the Find Mii stage, you may also have to deal with the real Dark Emperor as a BackgroundBoss. In addition, Dark Emperor's goal in ''Find Mii II'' was to swallow all the light in the world and plunge the world into darkness, hence why he is a spirit under Dharkon's Command.

[[AC:Other]]
* [[VisualNovel/HotelDuskRoom215 Kyle Hyde]] is a battle against Snake in a black attire with fog rolling in, referencing the character sprites being black and white. The battle occurs in [[VideoGame/EarthBound1994 Fourside]], serving as a nod to the [[VisualNovel/LastWindow sequel's]] setting in the city.
* [[VideoGame/EternalDarkness Alexandra Roivas]] is a battle against Zero Suit Samus wearing a black outfit, set on Luigi's Mansion; after she takes about 50% damage, the screen inverts. Alexandra spent the entirety of her home game in the gothic Roivas mansion, and one of the more iconic [[SanityMeter sanity effects]] in ''Eternal Darkness'' was the tendency for the character to suddenly be walking on the ceiling upon entering a room. Additionally, both characters were played by Creator/JenniferHale.
* The battle with [[VideoGame/PanelDePon Lip]] features [[ShapedLikeItself a Mii Swordfighter with Lip's outfit]] wielding, of course, Lip's Stick. She is accompanied by a Jigglypuff who represents Furifuri, a round rabbit who appears on Lip's stage in ''Panel de Pon'' and is often seen sleeping, as Jigglypuff can do with Rest.
* [[VideoGame/MoleMania Muddy Mole]] is represented by a Donkey Kong who favors his side special. The battle takes place in the [[VideoGame/KirbySuperStar Great Cave Offensive]], which spawns plenty of Pitfall items, leaving ample opportunities for both fighters to get trapped in pits.
* ''VideoGame/CaptainRainbow'' himself is Captain Falcon and starts out as Nick, who can be enhanced into his super hero alter ego. He's fought in the Fountain of Dreams where star-based items spawn, since dreams and wishes were major themes in his home game. Takamaru also fights by his side, referencing how he appears in the game.
* The ''VideoGame/UrbanChampion'' Fighter is a timed battle against Little Mac on an Ω version of New Donk City Hall, where Little Mac is unable to jump, just as the characters in Urban Champion are locked to the ground as they fight. If the battle takes too long, then Kapp'n arrives with his bus to try and take the player away as a reference to the police car that will shop up when the timer runs out and arrest the fighter who's closer to their side of the screen.
* Looksley, from the Platform/DSiWare game ''Looksley's Line-Up'' is represented by Isabelle (her dog ears being the closest thing in the game to Looksley's rabbit ears without using the Bunny Hood) and a male Villager. Since his game is a HiddenObjectGame, everyone occasionally turns invisible.
* [[VideoGame/AnotherCode Ashley Robbins]] is a fight against a red Isabelle with an invisible Villager (representing the ghostly "D") as her partner. The stage the battle takes place on, Luigi's Mansion, is representing the Edward family's mansion on Blood Edward Island.
* [[VideoGame/WaveRace Ryota Hayami]] is represented by Shulk wearing his Reyn-inspired outfit and is fought in the jet-ski section of Wuhu Island, referencing Ryota's career as a jet-ski racer. After a short while, the stage also becomes rather slippery, most likely to simulate how you're surrounded by water.
* [[VideoGame/TenEightySnowboarding Akari Hayami]] is represented by a red Wii Fit Trainer on the Summit, a mountainous stage with slippery platforms that occasionally tilts to one side to give off the illusion of zooming down a mountain slope.
* [[VideoGame/ChibiRobo Drake Redcrest]] is a fight against a taunting Captain Falcon as both have similar designs and as an action hero, Drake is known for his amazing poses. He's also
joined by a Giant Metal little metal R.O.B. who represents Metal Gear REX, to stand in for Chibi-Robo and is fought in the titular mech designed [[VideoGame/{{Nintendogs}} living room]], where he would patrol at night.
* [[VideoGame/TheWonderful101 Wonder Blue]] is the blue swordsman Chrom backed up
by Otacon himself. some Villagers to reference the Unite Morphs the game is known for. Also, only Chrom must be defeated, since the characters not being controlled by the player can only be temporarily knocked out in ''101''.
*
The palette [[VideoGame/BattleClash ST Falcon]] is a Samus (in her ''VideoGame/MetroidFusion'' suit to match the blue painting on the Falcon) on Port Town: Aero Dive where nothing but Super Scopes appear.
* [[VideoGame/HarmoKnight Tempo's]] fight pits you against a Fox with a Home-Run Bat (representing Tempo's [[VisualPun musical staff]]) on Pac-Land (representing the auto-scrolling nature
of R.O.B. here and using Hal's Spirit instead of REX's may also be Tempo's home game). The damage done by reflected projectiles is boosted during this fight, a reference to Metal Gear Mk. 2 and 3, how bosses in ''VideoGame/HarmoKnight'' are harmed by [[TennisBoss reflecting their own attacks back at them]].
* VideoGame/MachRider is represented as a Captain Falcon armed with a Super Scope to represent
the small field robots he used in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' to support Snake blaster on the field. Being Mach Rider's bike. In ''Super Smash Bros. Melee'', the ''Mach Rider'' medley was an alternate BGM on the ''VideoGame/FZero''-themed Big Blue stage.
* [[VideoGame/{{Pushmo}} Mallo]] is
a techie, it also makes sense Jigglypuff who favors using grabs and throws, since Mallo's gimmick is that he can be a requirement to open only push and pull blocks in his home series.
* [[VideoGame/RustysRealDealBaseball Rusty Slugger]] is represented by Duck Hunt, who spends most of
the computer-locked gate housing fight attacking you with Home Run Bats.
* The above's Japanese counterpart Inuji Darumeshi uses Beastballs instead. Also note that
the ''MGS''-like dungeon. If you combine his Duck Hunt in both matches the color of each spirit with and the Tanks background takes place in a Battlefield Fourside and Infantry Saffron City to match the ascetics of an American and Japanese city respectively.
* Musashi
from ''VideoGame/NintendoWars'', you'll get ''VideoGame/SushiStrikerTheWayOfSushido'' is a Young Link who favors his side special, in place of tossing plates at the Metal Gear REX spirit.enemy. Since sushi plates haven't been an edible food item since ''Brawl'', rice balls will periodically spawn instead. The background music is also "Gourmet Race" from ''Kirby's Super Star'', which played during a food-themed minigame.
* Dr. Strangelove The VideoGame/SakuraSamurai is represented by Bayonetta, a fellow short-haired woman light blue Villager armed with a British accent. Much like [[spoiler:her son]] Otacon, she Killing Edge, matching both his preferred weapon and cartoonish design. The stage is also assisted by Suzaku Castle, which looks a R.O.B., lot like the area the first boss from his game is found; fittingly, that same boss track is playing too.
* The pig from ''{{VideoGame/Cubivore}}'' is a fight against a bunch of pink Yoshis on the Duck Hunt stage, representing the game's setting, a field with cubic grass and plants. The Yoshi's get stat boosts after eating,
referencing her role as an authority figure the game's main mechanic of eating other animals to get stronger. To further the connection, the only food that spawns during this fight is grilled steak.
* [[VideoGame/DisasterDayOfCrisis Raymond Bryce]] is a battle against Fox fought on Fourside, where you have to contend with strong winds and constant earthquakes, a couple of the numerous natural disasters you have to deal with
in the [[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] project. As a Support Spirit, she provides the player with a Rage Blaster, which is likely a reference to her resentment towards Big Boss for the murder of game.
*
The Boss.
* [[VideoGame/MetalGearSolid3SnakeEater The Boss]]
fish from ''VideoGame/BalloonFight'' is represented by a gray Zero Suit Samus, blue King Dedede who favors using his Inhale move. While you won't be killed instantly if Dedede tries to eat you, you ''will'' have to deal with the fight being a stamina match actual big fish while fighting him on the Garden of Hope with Balloon Fight stage.
* [[VideoGame/PandorasTower Elena]],
a poison floor representing priestess, is a Palutena fought on the field of flowers from ''Snake Eater'' and adding Great Plateau Tower to allude to the difficulty. In addition, you need to cross a bridge to get to her, and her positioning means she's one tower where she lives over the course of the first Legend Spirits you may find. IE: you're likely to [[CurbStompBattle get your butt handed to you]] just like Naked Snake did game. Every now and then, a bunch of meat appears on the first time if you're unprepared. Fittingly enough, stage and she'll become stronger from eating it, resembling the new remix conditions of "Snake Eater" plays in her curse.
* Diskun,
the background as a nod to it also playing in her boss fight, and mascot for the fight is timed -- just like how she had to be defeated before Famicom Disk System (an add-on for the airstrike she called in caused a NonStandardGameOver. She also has high HP and defense, referencing how hard to kill she is (she can shrug off bullets in her home game) and her grappling trait is a stand-in for CQC.
* Paz Ortega Andrade's Support Spirit effect equips you with a Bob-omb at the start of a match, a [[BlackComedy dark joke]] about the [[spoiler:bombs surgically inserted in her]]. As if
Japanese Famicom that wasn't enough, her fight used re-writable disks to play games) is represented by a one-on-four battle against Young Link, Pit, Samus and Simon, as all of their series (''Franchise/TheLegendOfZelda'', ''VideoGame/KidIcarus'', ''Franchise/{{Metroid}}'' and ''Franchise/{{Castlevania}}'') first made their debut in this format before being released on regular cartridges.
* [[VideoGame/TheLastStory Zael]] is represented by Simon, with
a giant Lucina ally standing in for his love interest, Calista.
* The protagonists from ''VideoGame/MagicalVacation'' are a male and
female Villager who can pocket bombs, made more poignant in that Bob-ombs periodically rain on the battle. You also have to fight a giant R.O.B. imbued with the spirit of Metal Gear ZEKE, referencing [[spoiler:Paz favor using it to try to kill Naked Snake]]. The fight is also on Gaur Plains to items that represent Costa Rica.
some of the main magical elements in their game: Fire Flowers (fire), Freezies ([[IceMagicIsWater water]]), Lightning Bolts (lightning), Pitfalls (wood/earth), and Gust Bellows (wind).
* Kazuhira Miller The Maruhide Shop Owner from ''Trade & Battle: Card Hero'' is represented by Ken, another blonde Japanese-American. He is accompanied by 3 Solid Snakes, who represent the three 'Snakes' Mario, whom he had provided guidance to throughout his life [[note]]Those being Naked Snake (at that point known as Big Boss), Venom Snake, and finally, Solid Snake[[/note]]. They are fought on Midgar, as its industrialised environment resembles Mother Base
* Metal Gear ZEKE is represented by R.O.B. on Halberd, which is likely a stand-in for Mother Base. It can be enhanced into Sahelanthropus, which is likely a reference to Huey Emmerich's development on both.
* Revolver Ocelot is represented by Fox, both being small predatory animals whose characters have a preference for using guns. In addition, the
greatly resembles. The only items that drop will appear in his Spirit battle are Assist Trophies, which act as stand-ins for the stage are guns different monsters/cards in his game.
* Vince from ''Art Academy'' appears as a Mii Swordfighter wearing his costume (complete with paintbrush sword). Before you can fight him, you have to face off against an Inkling who favors his side Smash (Inkbrush) attack,
and he has a zap floor, undoubtedly a callback to his infamous electric torture scenes.
the Vince assist trophy.
* Naked Snake is a The fight against Snake in his camouflage costume on the Distant Planet stage [[VideoGame/{{Teleroboxer}} Harry]] takes place in the rain, reminiscent of Boxing Ring against Mega Man and a wireframe Little Mac to represent Harry and his robot, respectively. Wireframe Little Mac represents the jungle sort-of 3D rendering of ''Metal Gear Solid 3''. After taking a lot of damage, several more identical Snakes spawn, but you're only required to KO the original, [[spoiler:referencing the body double used by Big Boss in ''Metal Gear Solid V'']], in addition to his three sons. Also, when enhanced to Big Boss, the spirit gains the [[WeaponOfXSlaying Metal Killer]] trait, a reference to the number of Metal Gears destroyed by the protagonists in the games. The new "Snake Eater" remix plays as a nod towards the game where he was made playable for the first time. He can also be enhanced into Big Boss, fittingly enough.
* To summon Gray Fox's Spirit, you need the cores of [[VideoGame/FZero Mighty Gazelle]] (a cyborg) and [[VideoGame/MegaManClassic Shadow Man]] (a ninja). "Cyborg Ninja" is what Gray Fox was referred to in ''Metal Gear Solid'' when Snake first encountered him, before his true identity was revealed. When fought as a Spirit, he takes
on the form of a gold-colored Sheik, who has a similar fighting style.
* Metal Gear RAY is represented by a Metal Greninja, referencing RAY's amphibious design and high-pressure water cutter.
*
Platform/VirtualBoy while Mega Man resembles Harry wearing his gear to control the robot as well as the Boxing Ring greatly resembling where fights took place. The Gekko from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is represented by a giant-sized Dark Samus, who is barely capable of jumping. Ironically, the spirit itself increases your jumping ability. The fact that it's Dark Samus Fist Attacks as a reference to the puppet fighter gameplay.
* Magkid
is likely represented by Kirby on the Pictochat stage, which is a reference to the fact that she and the GEKKO are both ''Slide Adventure Magkid'' required a mish-mash of organics and technology; Dark Samus was the Metroid Prime who absorbed Samus' technological Phazon Suit in order to survive (which is referenced by her Phazon Suit palette), while the GEKKO are robots physical add-on included with organic cloned cow legs.
* Metal Gear RAY is a Grab-type, whereas Metal Gear REX is a Shield-type, giving RAY type advantage, since RAY was designed to beat REX. However, REX's power and rank is much higher, because when
the two models actually fought in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', REX beat RAY.
* Raiden's Spirit needs
game for the cores of Rosemary (his girlfriend and later wife) and Solidus Snake (his ex-mentor and foster father turned rival). A large part of him being a Legend-type is because of how - by ''VideoGame/MetalGearRisingRevengeance'' - he is blatantly portrayed as the strongest character in the entire series due DS to becoming a CyberNinja.
play.
* Meryl Silverburg's fight pitches you against a black Zero Suit Samus on Shadow Moses Island. During the fight, everyone takes sudden damage periodically. This is likely a reference to [[spoiler:Sniper Wolf shooting at Meryl at a major point]].
* The fight with EVA takes place on the Garden of Hope with Zero Suit Samus paired with Snake to represent Naked Snake. During the battle, their stats increase when eating food, a reference to the food mechanic in ''VideoGame/MetalGearSolid3SnakeEater'' and the fact that EVA steals Snake's food at one point, albeit that she was only interested in the instant noodles he may have been carrying and mainly stole the food for Revolver Ocelot as he wanted to eat the same thing Snake eats. As a support spirit, she grants the player a Ray Gun as a reference to her penchant for pistols.
* Roy Campbell is represented by Snake on Shadow Moses. Due to his status as MissionControl, he's likely giving the puppet Snake directions and help during the battle, evidenced by his attack stat rising periodically. As a support spirit, your controls are proofed against any in-game meddling, as if he was giving you help and advice to continue the mission.
* Liquid Snake is represented by... well, [[ShapedLikeItself Snake]] on Shadow Moses Island. There's a poison cloud during the battle, which is likely the closest you'll get in ''Smash'' to [[spoiler:FOXDIE]].
* Mei Ling
[[VideoGame/JoyMechFight Sukapon]] is represented by a female Wii Fit Trainer on Midgar. Mii Gunner wearing a bear outfit, who represents his creator, Dr. Little Emon, although Sukapon himself appears as an assist trophy. The stage is likely a stand-in for Outer Haven; Liquid Ocelot's high-tech ship, fight takes place in the Coliseum stage, which Mei Ling had to stands in for the stadium seen in the first world of the game.
* The spirit battle for Orville, the main protagonist of the Wii RPG ''Takt of Magic'', has the player
fight against Robin, who is teamed up with a blue Pit and a red Zelda. Both allies reference party members in the obsolete S.S. Missouri (and won) due to Liquid game: Pit represents Samuel, an archer in blue, while Zelda represents Charlotte, a mage in red. The spirit battle taking over the SOP system, which prevented Rat Patrol 01 from having anything better-suited to fight with. The fog during the battle place on Pictochat is likely also a reference to the crew having gameplay of ''Takt of Magic'', where the player must draw runes in order to look perform magic spells.
* The spirit battle
for Outer Haven by themselves the Commander from ''[[VideoGame/{{X1992}} X]]'' uses a wire frame Little Mac, as he appeared as such in his debut. Him giving the Staff item, a shooting weapon, could also serve as a slight nod to the VIXIV, the ship the player pilots throughout the series. Assist Trophy Andross likely represents [[spoiler:his antagonistic role in]] the sequel, ''X-Scape'' on [=DSiWare=], not to mention his appearance in ''X-Scape'' also greatly resembes SNES Andross due to lack of technology. The Wii Fit Trainer's constant spouting of healthy lifestyle tips may also be the closest you get to Chinese proverbs aside from the codec calls.
''X-Scape's'' art style.
* Solidus Snake [[VideoGame/CodeNameSTEAM Henry Fleming]] is represented played by a black Snake due to being the secret third clone of the "Les Enfants Terribles" project. He also carries a Killing Edge, since Solidus also wielded a katana.
* Major Zero is represented by
red Captain Falcon on Shadow Moses Island paired to play off of Henry's eagle-based AnimalMotifs, while the Rage Blaster he starts the fight with Snake to represent Naked Snake. At some point in and the battle, your speed is reduced, which is gun items that spawn references ''Code Name: STEAM's'' focus on firearms. The fight takes place in New Pork City, likely a reference to [[spoiler:Skull Face infecting Zero with parasites which reduced him to a catatonic vegetable. By the time he realised this, it was too late, which is referenced in the long period before the effect is placed.]]
* Rosemary is represented by Zero Suit Samus in the Living Room, referencing her role as a NonActionGuy in ''VideoGame/MetalGearSolid4GunsOfThePatriots'' as a psychiatrist. During the battle, everyone gets a reduction in defense,
referencing the Psyche mechanic where Old Snake would become more vulnerable London streets from the lower it is.game's first missions, with Trouble Brewing II naturally being the battle theme. Henry's ability as a Support powers up fire and explosion damage as a nod to his own special weapon, [[ThrowDownTheBomblet the Eagle Strike]].
* The Pocket Football Player is a team of eleven Villagers, referencing the amount of players that comprise a soccer team provided none are sent off. They fight you in Pokémon Stadium, which stands in for a soccer stadium, and, of course, the only items that spawns in are soccer balls.



[[folder:Metroid Spirits]]
* The [[VideoGame/MetroidFusion X Parasite]] is represented by Kirby, another blob-like being that consumes other creatures and copies their abilities. It's also an enhanceable Spirit that becomes the Nightmare (one of the many creatures it assimilated) and gains the ability Lifesteal, which again denotes its status as TheAssimilator.
* [[VideoGame/MetroidPrimeHunters Trace]] is represented by a red Samus, a fellow bounty hunter, who has the ability to turn invisible, which represents his ability to turn invisible when he fires his weapon while standing still.
* The Gravity Suit is Samus in her gravity suit colors, and your fighter has high gravity on them while Samus doesn't, which references the suit's primary function. Its function when ''you'' equip it is lava floor resistance, referencing its secondary function of allowing Samus to traverse [[LethalLavaLand extremely hot areas]] (including being submerged in lava) without being roasted to death.
* [[VideoGame/MetroidOtherM Adam Malkovich]] is represented by a blue Snake, referencing his status as the "perfect military mind" in-universe. He's also accompanied by Zero Suit Samus as a nod to her time working under him, and the stage is Shadow Moses Island, which looks somewhat similar to the insides of the BOTTLE SHIP.
** Young Samus is much the same, except replace Shadow Moses Island with the Frigate Orpheon.
* [[VideoGame/MetroidPrime3Corruption Gandrayda]] is a Dark Samus with a Pikachu ally in the Frigate Orpheon. Pikachu is there because of her powers over electricity, while Dark Samus is there because she got corrupted by Dark Samus's Phazon, and the stage is a nod to the Pirate Homeworld, which is where she is fought.
* Omega Ridley is, of course, Ridley with both his Meta-Ridley PaletteSwap and being permanently metal to reference his {{cyborg}} nature.
* [[VideoGame/MetroidZeroMission Mecha Ridley]] is also Ridley in his white Meta-Ridley skin, but has reduced movement speed since it doesn't move around much, and he is also giant since the robot barely fits in the room you find it in.
* Kraid is a stamina fight against a Giant K. Rool with decreased speed and jump power in Brinstar Depths, which itself is Kraid's Lair (though Kraid himself doesn't appear since the stage is in Omega mode). Both are evil reptiles, and he doesn't really move around much because he rarely moves in his boss fight. He even teaches other spirits to be like him in terms of stats.
* Mother Brain is fought on the Omega form of Brinstar Depths and is represented by Dark Samus, as they are both antagonists in the ''Metroid'' series. Dark Samus favours the neutral special attack, a parallel to how Mother Brain attacks Samus in ''VideoGame/MetroidZeroMission''. All of the energy-based attacks have their power increased for the fight as a way to recreate the fight against Mother Brain and Samus. Additionally, Mother Brain herself appears in the battle as an Assist Trophy. Mother Brain is a Shield type spirit, alluding to the fact that she is usually found inside a glass tank, which must be destroyed first before being able to harm her. Mother Brain can also be enhanced into the MechanicalMonster [[OneWingedAngel form]] she assumes in ''VideoGame/SuperMetroid'' after seemingly being defeated. Equipping the spirit makes the user start the battle as a giant, just like Mother Brain did in ''Super Metroid''.
* The Fusion Suit is summoned through the cores of a Chozo Statue and a Metroid, since it is the combo of Chozo tech and Metroid DNA.
* [[VideoGame/MetroidSamusReturns The Diggernaut]]'s spirit battle is against a giant R.O.B. that starts the battle with a drill, since it is a giant robot that drills tunnels.
* Samus in her ''VideoGame/MetroidDread'' suit is the bounty hunter herself in her ''Metroid Fusion'' color palette taking place in the Frigate Orpheon. Accompanied her is the Metroid assist trophy, [[spoiler:which foreshadows the reveal that Samus is becoming a Metroid]].
* [[VideoGame/MetroidDread E.M.M.I.]] is a R.O.B. that has temporary increased speed, power, and invincibility in a stamina battle. Both combatants have unusually low stamina since the E.M.M.I. robots can instantly kill Samus the moment it sees her with the invincibility to compensate R.O.B.'s low health and that Samus's normal weapons do nothing to it. ROB's low health means that, with a comparably high-powered Spirit equipped, a single fully-powered Charge Shot from Samus can KO ROB. This may have been done with ''Metroid Dread's'' Omega Cannon in mind. When Samus finally acquires this weapon that can harm the E.M.M.I., it takes a single fully-charged shot to the robot's weak point to destroy it.
* The Chozo Soldiers are a team of three Falcos (who are fellow bird people) with the first one with a Killing Edge and the reinforcements wielding a Death Scythe.

to:

[[folder:Metroid Spirits]]
[[folder:Spirits from Third-Party Games]]

[[AC:''VideoGame/ThirteenSentinelsAegisRim'']]
* The [[VideoGame/MetroidFusion X Parasite]] is represented by Kirby, another blob-like being that consumes other creatures and copies their abilities. It's also an enhanceable Spirit that becomes the Nightmare (one of the many creatures it assimilated) and gains the ability Lifesteal, which again denotes its status as TheAssimilator.
* [[VideoGame/MetroidPrimeHunters Trace]] is represented by a red Samus, a fellow bounty hunter, who has the ability to turn invisible, which represents his ability to turn invisible when he fires his weapon while standing still.
* The Gravity Suit is Samus in her gravity suit colors, and your fighter has high gravity on them while Samus doesn't, which references the suit's primary function. Its function when ''you'' equip it is lava floor resistance, referencing its secondary function of allowing Samus to traverse [[LethalLavaLand extremely hot areas]] (including being submerged in lava) without being roasted to death.
* [[VideoGame/MetroidOtherM Adam Malkovich]] is represented by a blue Snake, referencing his status as the "perfect military mind" in-universe. He's also accompanied by Zero Suit Samus as a nod to her time working under him, and the stage is Shadow Moses Island, which looks somewhat similar to the insides of the BOTTLE SHIP.
** Young Samus is much the same, except replace Shadow Moses Island with the Frigate Orpheon.
* [[VideoGame/MetroidPrime3Corruption Gandrayda]] is a Dark Samus with a Pikachu ally in the Frigate Orpheon. Pikachu is there because of her powers over electricity, while Dark Samus is there because she got corrupted by Dark Samus's Phazon, and the stage is a nod to the Pirate Homeworld, which is where she is fought.
* Omega Ridley is, of course, Ridley with both his Meta-Ridley PaletteSwap and being permanently metal to reference his {{cyborg}} nature.
* [[VideoGame/MetroidZeroMission Mecha Ridley]] is also Ridley in his white Meta-Ridley skin, but has reduced movement speed since it doesn't move around much, and he is also giant since the robot barely fits in the room you find it in.
* Kraid is a stamina fight
13 Sentinel Pilots are one long gauntlet against a Giant K. Rool with decreased speed and jump power in Brinstar Depths, which itself is Kraid's Lair (though Kraid himself doesn't appear since the stage is in Omega mode). Both are evil reptiles, and he doesn't really move around much because he rarely moves in his boss fight. He even teaches other spirits to be like him in terms of stats.
* Mother Brain is fought on the Omega form of Brinstar Depths and is represented by Dark Samus, as they are both antagonists in the ''Metroid'' series. Dark Samus favours the neutral special attack, a parallel to how Mother Brain attacks Samus in ''VideoGame/MetroidZeroMission''. All of the energy-based attacks have their power increased for the fight as a way to recreate the fight against Mother Brain and Samus. Additionally, Mother Brain herself appears in the battle as an Assist Trophy. Mother Brain is a Shield type spirit, alluding to the fact that she is usually found inside a glass tank, which must be destroyed first before being able to harm her. Mother Brain can also be enhanced into the MechanicalMonster [[OneWingedAngel form]] she assumes in ''VideoGame/SuperMetroid'' after seemingly being defeated. Equipping the spirit makes the user start the battle as a giant, just like Mother Brain did in ''Super Metroid''.
* The Fusion Suit is summoned through the cores of a Chozo Statue and a Metroid, since it is the combo of Chozo tech and Metroid DNA.
* [[VideoGame/MetroidSamusReturns The Diggernaut]]'s spirit battle is against a
thirteen giant R.O.B. s set in the Battlefield form of Fourside, representing the 1980's cityscape of Tokyo.

[[AC:''VideoGame/{{Bomberman}}'']]
* Bomberman is represented by Young Link on the Wrecking Crew stage. Young Link favors his down special, which is, you guessed it, bombs. The music track is Bomb Man's theme from ''Mega Man'', who coincidentally was originally named Bomber Man before Capcom was forced to shorten the name because of this character predating him. Bomberman himself even shows up as an assist trophy.

[[AC:''VideoGame/BatenKaitos'']]
* Sagi is represented by Roy, another teenage swordsman. The red Corrin
that fights with him is likely meant to represent his friend [[LostSuperweapon Guillo]], who also has stretchable limbs and uses energy ball attacks. The Timer items that appear during the battle are probably references to the frequent MentalTimeTravel the party ends up doing throughout the game.
* Milly is represented by a Lucina who
starts the battle with an Ore Club, as Milly fights with a drill, pair of maces.

[[AC:''VideoGame/BravelyDefaultII'']]
* Seth & Gloria are a Mii Swordfighter with Chrom's wig and Dunban's outfit and Zelda. Both of them can heal when they attack and when they have high damage to simulate the White Mage job. They also get increased defense in reference to the White Mage's Protect spell. The only items that appear are swords, in reference to the Vanguard job which is one of the first jobs obtained.
* Elvis & Adelle are Robin and Sheik with Robin also playing as the Black Mage job
since Elvis is the original holder of the Black Mage Asterisk in that game and Sheik as the monk since she fights bare handed. During the battle they both get increased attack.

[[AC:''VideoGame/{{Culdcept}}'']]
* Allen, the main character of ''Culdcept Revolt'', is represented by Shulk, with King K. Rool and Ridley as allies. To replicate the experience of a Cepter summoning monsters to the field, only Assist Trophy items will spawn.
* Culdra, as a goddess who is responsible for the existence of the game's world, is a Palutena with increased magic attacks. You also get a buff in magic or PSI-related attacks.

[[AC:''VideoGame/{{Cuphead}}'']]
* In general, if you purchased the Cuphead Mii Gunner costume, all of these battles will use "Floral Fury" as background music, as can be expected. Otherwise, each battle has different jazz or jazz-inspired songs that are already in the ''Smash'' soundtrack (specifically "Final Results - Wii Party U" for Cuphead, "Clu Clu Land" for Mugman, "Flashes of Fear" for the Devil, and "Jungle Level Jazz" for King Dice), fitting with the jazzy style that most of the ''Cuphead'' soundtrack has.
* Cuphead himself is, depending on if you download the Cuphead Mii costume, either a red Mega Man or a Mii Gunner in a Cuphead costume; for the former,
it is the closest to his run-and-gun fighting style without making the DLC Mii costume part of a non-DLC spirit fight. He's fought on (Omega) New Pork City, whose flashy-but-empty design fits the glitzy Inkwell Hell casino where Cuphead gambled his soul away. The fight is a Stamina match, as with all the fights in Cuphead. Cuphead is accompanied by three giant Princess Peaches who spawn one after the other, most likely representing the three phases of any given boss but especially Sally Stageplay, who she resembles closest with her parasol attacks. The Peaches also evoke the parry mechanic of Cuphead via the pink heart effects that accompany several of Peach's attacks, as all the parriable objects in Cuphead are pink.
* Mugman is either a blue Mega Man or a Mii Gunner wearing a Cuphead outfit. Being the game's co-op character, he's accompanied by a red Mega Man/another Mii Gunner Cuphead, again representing Cuphead. He's fought on Garden of Hope, most likely representing the first half of Inkwell Isle (and possibly Cagney Carnation's flowery arena specifically). Both of the Mega Men/Gunners have Screw Attacks equipped, changing their jumping animations to match the spinning jump animations they had in the original game, as well as giving their jumps an attack property akin to the Hatchet charm. They'll both get a Sudden Final Smash after a little while, which in the case of the Mii Gunner variation of the fight, gives them a [[WaveMotionGun long ranged laser attack]] akin to the first Super Art that they can obtain, which has them fire a large horizontal stream of liquid out of their heads that works much the same. Both fighters favor their neutral special, which on both possible characters is a shooting attack. Mega Man's Metal Blade is most like the Roundabout or Peashooter. The Mii Gunner Mugman is equipped with the Charge Blast, similar in function to the Charger. Mii Gunner Cuphead is equipped with Laser Blaze, which is more like the Peashooter.
* King Dice is a Mii Swordfighter wearing a fancy suit and a Chibi-Robo hat to approximate his appearance. He's accompanied by six white-colored Mr. Game And Watches, representing the marching card minions that he sends out during his boss fight, who only use their Judge attack, which is likewise a gamble of a move, trying into his motif of TheGambler. He's fought on [=WarioWare=]; the Microgames fit his casino arena, which repeatedly changes venue to allow for the different battles that are a part of his signature BossBonanza.
* The Devil is represented as Mewtwo in his darkest color scheme. Mewtwo's general shape evokes The Devil's lanky body, tail, and horns, and his rounded limbs somewhat resemble the InkblotCartoonStyle of animation, and he's equipped with Death's Scythe to act as his pitchfork. He is fought on Castle Siege's underground pit of fire, similar to The Devil's arena, and Bomberman joins the battle to fill the playing field with bombs and flames to make things as hard as the Devil's final boss battle. The spirit itself increases your power and resistance to energy and projectile attacks, which is fitting for the final boss of a run-and-gun game.

[[AC:''VideoGame/DaemonXMachina'']]
* Bullet Walker is a stamina battle against
a giant robot that drills tunnels.
* Samus in her ''VideoGame/MetroidDread'' suit is the bounty hunter herself in her ''Metroid Fusion'' color palette taking place in the Frigate Orpheon. Accompanied her is the Metroid assist trophy, [[spoiler:which foreshadows the reveal that Samus is becoming a Metroid]].
* [[VideoGame/MetroidDread E.M.M.I.]] is a
R.O.B. that has temporary increased speed, power, and invincibility in a stamina battle. Both combatants have unusually low stamina since the E.M.M.I. robots can instantly kill Samus the moment it sees her equipped with the invincibility to compensate a Super Scope, which is joined by two more: a red R.O.B.'s equipped with a Beam Sword and a black R.O.B. with a Rage Blaster. The reinforcements correspond to Crimson Lord and Diablo, two of Brigadier General's seconds-in-command within Bullet Works. Once they're KO'ed, a smaller Ganondorf playing B.G. himself ends the fight with another Super Scope.
* High Line is represented by a Mecha-Ridley who is assisted by Jeff, fought on the Halberd. Ridley starts with a Jet Pack equipped, and your character has a Back Guard. After Ridley is KO'ed, a smaller Zero Suit Samus joins the fray, playing its pilot Guns Empress. [[spoiler:If you look closely, Samus has a metal effect on her, spoiling that Empress isn't entirely human.]]
* Kloster starts with a pair of Dark Samuses equipped with Jet Packs (Grief's seconds-in-command, Regret and Gloom). A third equipped with a Ray Gun (Grief himself piloting Kloster) joins once they are KO'ed, and finally a smaller Snake playing Grief in person ends the battle. Dark Samus is used as a template because of the Terrors' association with Femto, a [[ToxicPhlebotinum corruptive energy source]] very similar to Phazon. [[spoiler:The Frigate Orpheon resembles the core of the Oval Link where the final battles against Regret, Gloom, and Grief are held.]]
* Radiant Gleam is represented by a Mii Gunner wearing the Ray Mk III costume to resemble one of the game's Arsenals, fought in a stamina match. The Moon will fall on the players, as a fragment of the moon did in the game's backstory. Another reason for Mii Gunner to represent this battle is that Radiant Gleam's pilot is implied to be [[PlayerCharacter the Rookie]], another customizable protagonist.

[[AC:''VideoGame/FatalFrame'']]
* [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozukata]] is represented by Zelda on the Luigi's Mansion stage, a typical haunted house, with the Yuri assist trophy in constant play.
* [[VideoGame/FatalFrameII Mio & Mayu Amakura]]'s fight is similar to the above, but with Peach and Daisy standing in for the twins.

[[AC:''VideoGame/GhostsNGoblins'']]
* Arthur is a primary spirit that boosts Item Throw, referencing how he (almost) always throws his weapons in his home series. For his battle, it starts with a Mii in his costume (if it was purchased, otherwise he wears the Black Knight's costume from ''Fire Emblem'') being fought in Spear Pillar's Omega form. He'll often use a projectile, throwing items often spawn on the stage, and he is eventually joined by a red Ridley playing a Red Arremer.

[[AC:''VideoGame/{{Hades}}'']]
* Zagreus is a stamina battle against Chrom, another manly swordsman who lacks a sleeve on his shirt, in Dracula's Castle, a dark and creepy citadel akin to the House of Hades (which, as a ShoutOut to ''Castlevania'', also happens to have a flying Medusa head as a resident) that serves as his home game's HubLevel. He starts with
low health and that Samus's normal weapons do nothing to it. ROB's low poor AI, but he respawns twice, gaining more health means that, and smarter AI each time, representing the {{Roguelike}} properties of his home game, the permanent health upgrades he can gain via the Mirror of Night, and his signature AutoRevive-granting Death Defiances. He also occasionally gains Sudden Final Smashes, akin to the God Call Boons that serve as {{Limit Break}}s. Additionally, Chrom's Final Smash is a technique named Aether; in Greek Mythology, which ''VideoGame/{{Hades}}'' is primarily based on, "Aether" is said to be the pure essence that the gods breathed like how mortals breathe air.

[[AC:''VideoGame/LivePowerfulProBaseball'']]
* Power Pro-Kun, Aoi Hayakawa, and Mamoru Ikari are a trio made up of Ness
with a comparably high-powered Spirit equipped, Home-Run Bat, a single fully-powered Charge Shot from Samus can KO ROB. This may have been done Villager and Toon Link fought in Pokémon Stadium to function as a baseball stadium. Beastballs often spawn as well.

[[AC:''[[VideoGame/ManaSeries Mana]]'']]
* [[VideoGame/TrialsOfMana Duran & Angela]] starts
with ''Metroid Dread's'' Omega Cannon in mind. When Samus finally acquires this weapon that can harm a pair of small yellow Kirbys wearing Bunny Hoods on Gaur Plain, playing a pair of Rabites. Once they're defeated, a green-clad Roy and a Zelda enter the E.M.M.I., it takes a single fully-charged shot to fray as the robot's weak point to destroy it.
* The Chozo Soldiers are a team of three Falcos (who are fellow bird people)
main duo, with Ramblin' 'Shrooms often spawning as a stand-in for Mushbooms. The stage represents Rabite Forest; the first one post-prologue area of the game, which is filled with Rabites and Mushbooms. Roy's Back Shield represents the shield Duran carries, and his burning sword represent's Duran's ability to learn SpellBlade magic. Zelda likewise relies heavily upon magic, much like Angela herself. Angela is also a princess, like Zelda
* Kevin & Charlotte is an orange Incineroar paired with a female Robin on Hyrule Castle 64. After a moment, their power will increase and they will start recovering health. Incineroar represents Kevin's beast form, and his penchant for grappling and throwing enemies in his special moves. The power represents either his power increasing at night, or his access to Moon magic, which boosts power. Charlotte is a slightly smaller-than-normal Robin, since she's the shortest of the heroes. She carries a Star Rod, as a stand in for the magical flails that Charlotte wields. She favors using Robin's special moves, which are magic. The healing effect represents Charlotte's strong healing magic. The stage could either be the Priest's building in the Holy City of Wendel (where Charlotte lives), or the Beastman Castle in Ferolia (where Kevin lives).
* Hawkeye & Riesz is Sheik and a Mii Swordfighter dressed in Peach's Hair fought on Great Bay. Sheik fits Hawkeye's Dark class paths, which turn him into a Ninja. The Mii Swordfighter prefers special moves; specifically a lunging attack meant to look similar to Riesz's lance thrusts. The stage is often shaken by an earthquake; this is likely meant to reference the volcanic Beuca Island. The heroes end up on the island shortly before the volcano erupts and try to find a way off the island, which shakes violently as the eruption grows closer. They do so when they find a friendly giant turtle creature (Vuscav) who can carry them across the ocean (similar to the giant turtle on the Great Bay stage).

[[AC:''VideoGame/MonsterHunter'']]
* Palico has you fight three different Pikachus with one holding a Bob-omb and the other two holding a sword of some kind (Beam Sword and Killing Edge) since Felynes are one of the most intelligent species of monsters. The only items that appear are the Pit Falls since they don't usually die in their home series but instead run away by digging underground.
* Palamute is a Duck Hunt holding
a Killing Edge who has increased speed and preferring dash attacks, accompanied by a Mii Swordfighter who has the Hunter Outfit if downloaded (a ninja outfit otherwise since the outfit in promo images for ''VideoGame/MonsterHunterRise'' looks very similar to a ninja) since in ''Monster Hunter Rise'', you can be accompanied by these Canyne variations.
* Magnamalo is a Giant Bowser with uncontrollable speed and can increase his Attack and Defense periodically. As this is a giant monster, the battle is a stamina one to simulate how much time it'll take to kill one. The uncontrollable speed references Magnamalo's attacks, many of which involve strafing at high speeds while slinging projectiles, or using bursts of hellfire to send itself hurtling through the air like a rocket.
* Razewing Ratha is a Charizard and a Mii Swordfighter who both have increased attack. If you download the Rathalos outfit, the Swordfighter will wear it (he just wears a ninja headband otherwise). The Mii Swordfighter represents the Rider while Charizard is Ratha, the Razewing Rathalos that is a part of ''Monster Hunter Stories 2: Wings of Ruin''. The increase in attack shows throughout the story on how Ratha continues to get stronger.

[[AC:''VideoGame/NoMoreHeroes'']]
* Travis Touchdown is a Mii Swordfighter. Depending on whether you download his outfit, he is either wearing said outfit or is wearing a Captain Falcon helmet with a t-shirt to show that he's an otaku. When the fight starts, you have to face both Sheik and Peach before the Swordfighter appears. Sheik represents the female ninja Shinobu while Peach is Bad Girl, an assassin wearing a princess dress. He can be enhanced into his Full-Armor Travis appearance in ''No More Heroes 3''.
* FU (who curiously has his real name as Jess-Baptiste VI in part of his spirit name) is a black Mewtwo who releases a Deoxys and later on, Ghirahim will appear to assist him. As FU is an alien, it makes sense for him to be accompanied by an extraterrestrial Pokémon, black holes being the only item available,
and the reinforcements fight taking place in Final Destination. As for the appearance of Ghirahim, they are very similar in both appearance and personality.

[[AC:''VideoGame/{{Octopath Traveler}}'']]
* Alfyn and Therion's battle features a poisoned floor on Distant Planet with Dr. Mario and Sheik as opponents, while their melee blows heal them on contact. Dr. Mario and the poison represent Alfyn, who's an apothecary and can poison foes with the Apothecary Skill Empoison. Sheik and the lifesteal effect represents the sneaky Therion, who can use [[LifeDrain HP Thief.]] Distant Planet also resembles Clearbrook, Alfyn's hometown.
* Ophilia and H'aanit's battle is against Palutena, Pit, and Wolf on Summit. They have buffed ranged damage attacks, can crit at random, and heal at high damage. Ophilia is represented by Palutena as Ophilia is a religious person who uses a staff in battle, while Pit and Wolf represent H'aanit and her trusted feline companion Linde. The buff to ranged attacks reflects both being ranged fighters through magic and bows, while the healing references Ophilia being a healer. Summit references Ophilia's home range the Frostlands, which is located near where H'aanit starts.
* Tressa and Cyrus are represented by a pink haired female Villager and a male Robin. For Villager representing the merchant Tressa, she is the closest there is to playing as a merchant since she buys and sells various items in her game, while both Robin and Cyrus are magic users who enjoy studying. During the battle, there is heavy wind, since Tressa is a wind magic user. The battle takes place in Luigi's Mansion which represents Yvon's Birthplace.
* Olberic and Primrose are represented by Bayonetta who favors air attacks, and at the start of the fight the Black Knight is summoned, representing Olberic while fighting in the Coliseum. Bayonetta has a similar physical appearance design to Primrose and is a seductive person, while the Black Knight is a knight of Daien, making him fit Olberic who was a former knight. The Black Knight representing Olberic allues to Primrose's Allure and Summon mechanic, allowing her to summon allies in battle like how an Assist Trophy works. Coliseum references Olberic's second episode where he fights in a coliseum.

[[AC:''VideoGame/{{Rayman}}'']]
* Rayman is a battle against Sonic, who represents Rayman's windup punch (with his side smash) and big sneakers, and a Sukapon assist trophy that represents his FloatingLimbs as well as his friend Globox.

[[AC:''Franchise/ResidentEvil'']]
* Chris Redfield is a fight against Snake and Richter, representing Chris and his partner Piers Nivans in ''VideoGame/ResidentEvil6'', in Fourside's Battlefield stage, reflecting ''6'''s urban setting of Lanshiang. Firearms will continually spawn as well.
* Jill Valentine is Wii Fit Trainer equipped with a Ray Gun. If you take too long to defeat her, an unflinching Ganondorf playing the Tyrant shows up. They're fought in Luigi's Mansion, harkening back to ''VideoGame/ResidentEvil1'''s famous Spencer Mansion.
* Leon Kennedy is a stamina battle against three slow-moving Villagers with three lives each, representing the Ganados of ''VideoGame/ResidentEvil4'', who constantly catch you in their nets, referencing the Ganados' grab attacks. Eventually Fox, representing Leon himself, shows up and spams his blaster, which is a pistol much like what Leon starts the game with. The fight occurs in the Gerudo Valley stage, which has the same dusty abandoned look as the Village section, with explosives spawning often. The music is the Psycho Bits battle theme from ''VideoGame/MetroidPrimeHunters'', whose techno beats are similar to the music of the mode "The Mercenaries".
* Albert Wesker is a Captain Falcon fought on Norfair's Omega stage, harkening to the infamous battle in ''VideoGame/ResidentEvil5'' between him and Chris in the depths of a volcano. Falcon will also turn metallic and invulnerable throughout the fight, referencing how his OneWingedAngel form only had two small weak points that had to be exploited.

[[AC:''[[VideoGame/KunioKun River City]]'']]
* Kunio is a Mii Brawler decked out in a special white recolor of the Toad costume so that it better resembles his iconic white ''gakuran'', and often uses his special moves. He's fought on Moray Towers and is occasionally powered up as befits his HotBlooded nature. Periodically in the fight, a slew of rice balls will drop on the battlefield, referencing the various foods he can eat to increase his stats.
* Riki is a blue-shorts-wearing Little Mac fought on Saffron City. His power will occasionally increase similarly to Kunio's.
* Ryuichi & Ryuji is a pair of Ryus fought on Wrecking Crew's Battlefield form and often spamming their Hurricane Kicks and Focus Attacks. Killing Edges spawn throughout the battle.
* Goda is a green Donkey Kong fought in Onett with a yellow Diddy partner
wielding an Ore Club playing his sister Saori, who he wants to protect. He often uses his side special, because Goda himself had a headbutt as a special attack.

[[AC:''VideoGame/SakunaOfRiceAndRuin'']]
* Sakuna is a female Villager who holds a Death's Scythe and has increased attack with rice balls appearing periodically. Scythes can be used for harvesting rice and Sakuna is the goddess of harvesting, and the increase attack is because rice is the source of her powers.
* Kokorowa is Zelda accompanied by two R.O.B.s who favors her down specials. As the goddess of inventions, it does make sense for her to fight alongside two robots and her down special can assemble the phantom like she is building it.
* Tama is Kirby who favors air attacks and once defeated, comes back invisible holding a sword, as a stand in for Tama's form as the sword the Blade of Hoshidama.

[[AC:''VideoGame/{{Shantae}}'']]
* Shantae is a battle against Zero Suit Samus in her orange ''Zero Mission'' outfit, since both characters are from the {{Metroidvania}} genre, sport a ponytail, and exposed midriffs. The battle takes place on the Pirate Ship stage, referencing her encounters with pirates in her series. Transformation type items are also set to spawn, alluding to Shantae's own transformation abilities. In World of Light, she is found on an island area, calling back to her protecting Sequin Land, which has been shown to be an island.
* Risky Boots is a Daisy on the Pirate Ship as a reference to being a pirate herself. Bob-ombs rain periodically, hinting at her preference of using explosives, and ironically, being defeated using them in many of her fights. What's more interesting is that in Adventure, she's found guarding the spirit of K. Rool, [[VideoGame/DonkeyKongCountry2DiddysKongQuest who once assumed the role of pirate as well.]]

[[AC:''VideoGame/ShovelKnight'']]
* King Knight is a yellow King K. Rool with a star rod equipped. Being (self-proclaimed) royalty, King Knight would obviously possess the vicious reptile who has a gold crown and style, and the Star Rod is supposed to be the scepter that he uses for his attacks. His stage is the Mushroom Kingdom U, whose different locations represent different stages found in ''Shovel Knight'': Acorn Plains is the Plains of Passage, Rock Candy Mines is the Stranded Ship, Meringue Clouds is the Flying Machine, and Slide-Lift Tower is the Clockwork Tower.
* Plague Knight is Doctor Mario, who starts the battle with a Bob-omb and favors attacking with explosives. Both characters are types of doctors, and using different explosive items references how Plague Knight uses different bomb concoctions to attack in his story campaign. His stage is the Unova Pokémon League, which is castle-like in appearance and represents the Explodatorium, his boss stage, which heavily resembles a fortress castle.
* Specter Knight is Richter who starts the battle with a Death's Scythe and increased movement speed. The
Death Scythe.Scythe is a reference to Specter Knight's main weapon and the speed references his Dash Slashes in his playable incarnation. His being Richter references Richter getting brainwashed in ''Symphony of the Night'' and helping to revive Dracula, [[spoiler:like how Specter Knight's (then Donovan) actions caused Shield Knight to get possessed and turned into the Enchantress, sparking the entire plot of ''Shovel Knight'']]. Him being battled on the Bridge of Eldin that periodically has a gap in its center after a while [[spoiler:refers to the manner of his death, falling a long way through a collapsed floor]]. Also, his particular coloring gives him a red bandanna, referring to his red cloak, but it also resembles a similar one [[spoiler:his friend Luan wore]].

[[AC:''VideoGame/SimCity'']]
* Dr. Wright is a group of Villagers, representing Sims, fought in New Donk City's Omega form. The Dr. Wright assist trophy often spawns, and the Villagers often use their grabs and down-B's, as if they were taking part in a public works project. His spirit grants the player an Ore Club, since its wind attack is similar to the popular tornado disaster from the ''[=SimCity=]'' series.

[[AC:''VideoGame/{{Tetris}}'']]
* O-Tetrimino (otherwise known as Square) is represented by a Yellow Kirby, as the O-Tetrimino is yellow in most incarnations and Kirby is round like an O. The character choice also ends up calling to mind O, another yellow ball representing the O-Tetrimino, from the [[VideoGame/PuyoPuyo Puyo Puyo crossover.]] Kirby has a tendency to use his down special while airborne, becoming a block that descends from up above, and is joined by a Thwomp, which follows the same principles. The only item to appear is a POW Block, a square like the O-Tetrimino.
** It is also, in contrast with the I-Tetrimino, the weakest of the Tetris spirits. This can be due being the only tetrimino that can't rotate, and therefore being harder to find a gap where you can fit them. It also can't make more than two lines at a time and since they can't rotate you can't make advanced techniques with them like the T-Spin or S-Spin, so you can´t score as many points as with other tetriminos.
* L-Tetrimino & J-Tetrimino are represented by an orange-clad Luigi, as the L-Tetrimino is orange in most incarnations and Luigi wears an L on his cap. Luigi is joined by the Waluigi assist trophy, the vertically flipped L he's associated with resembling an upside-down J-Tetrimino. Occasionally, the controls will reverse, and the spirit's effect is to grant immunity to this, alluding to the L- and J-Tetrimino being mirror images.
* I-Tetrimino (otherwise known as Line Piece) is represented by a trio of Corrins, as Corrin's Dragon Lunge produces a spear as long and thin as the I-Tetrimino itself. One of the Corrins will spawn with a Poké Ball containing Attack Forme Deoxys, whose tendrils and Hyper Beam attack are all long, thin lines. The TV Color-Game 15 assist trophy regularly appears, two elongated vertical rectangles batting a square around. The battle is on 75m Omega, the platform being made of three horizontal elongated rectangles. Notably, the I-Tetrimino has the most power of all the Tetrimino spirits, as it's the only way to clear four lines at once, it's the only way to make a Tetris.
* S-Tetrimino & Z-Tetrimino are represented by green Samus and red Zero Suit Samus. The S-Tetrimino is typically green while the Z-Tetrimino is typically red, and "Samus" begins with S while "Zero Suit Samus" begins with Z. Zero Suit Samus also has a curvy figure, just like the shape of the S and Z-Tetriminos. The battle is on the Slide Lift Tower phase of Mushroom Kingdom U, the sliding platforms frequently taking the shape of the S- and Z-Tetriminos as they shuffle around. The only items that spawn are Screw Attacks, whose insignia resembles an S-Tetrimino.
* T-Tetrimino is represented by pink R.O.B., which is as close to the T-Tetrimino's natural purple hue as possible with R.O.B.'s color selection. R.O.B.'s base and spine resemble an upside-down T. R.O.B. favors his down smash where he spins in place, which alludes to the T-Spin, an advanced technique in Tetris where you can rotate a T-Tetrimino into a space it fits in after you set it down. This battle is on Flat Zone X's Battlefield form, as the platform positioning of a Battlefield stage is like an upside-down T. But this battle has screen flipping, making ROB and the stage's platforms resemble a right-side-up T.
** The choice of stage (Flat Zone ''X'') also seems to be a tip of the hat to ''VideoGame/PuyoPuyoTetris'', where the game's main antagonist was named Ex (X in the original Japanese), and was the Tetris King whom the character of Tee was to succeed.

[[AC:''VideoGame/VirtuaFighter'']]
* Akira is Ryu accompanied by the Akira assist trophy, set on Omega Coliseum in a stamina battle, similar to ''Street Fighter'' spirit battles, but unlike them, the gravity is higher to represent the moon jumping in ''Virtua Fighter 1''.

[[AC:''VideoGame/{{Warframe}}'']]
* Lotus is Bayonetta decked out in dark blues and blacks, fought on the Frigate Orpheon-- the aesthetic of the stage mimics Corpus ships, while the Infested are represented by the Parasite Queen. A Grey Fox assist trophy will periodically spawn throughout the match, acting as a Tenno she would issue orders to in her home game. [[spoiler:Her spirit also enhances into her true Sentient form of Natah.]]




[[folder:Minecraft Spirits]]
* The classic Zombie is played by...[[ShapedLikeItself a group of Steves wearing the Zombie skin]]. They have Super Armor since they continuously try to attack even when hit themselves, but they move as slow as rocks, just like in ''Minecraft'' proper. As an equip, it's a Novice spirit (they're among the first and weakest types of {{Mooks}} you'll come across in the game) that has a weakness to Fire-type attacks, since [[WeakenedByTheLight in direct sunlight]], Zombies will [[IncendiaryExponent catch fire and die]].
* If you download the Creeper outfit, then the Creeper spirit battle will have you fight a group of Mii Brawlers wearing the Creeper outfit (otherwise it's green Mr. Game&Watch). They tend to pick up Bombers, the only items that spawn, to simulate them exploding. They have increased defense from explosion attacks.
* The Skeletons, known for their archery in their home game, are three Links who spam their Bow attack. They will all suddenly get their Final Smash, the Ancient Bow and Arrow. This may reference the fact that they have a chance of spawning with [[Main/SpellBlade Enchanted Bows]], or may just reference how dangerous they can be on harder difficulties, where they have better aim.
* The Slime enemies, like the Slimes from ''Dragon Quest'' before them, are represented by several Kirby puppets that favor air attacks. To reflect how the Slime in ''Minecraft'' is an AsteroidsMonster, the battle starts with one large Kirby, but once defeated, several smaller ones take its place, which also "split" into even smaller ones once defeated as well.
* The Enderman is a battle against a team of said Endermen with increased speed where the first one will summon an Abra to teleport you around the battlefield. The only items that appear are POW Blocks. Endermen are among the most deadly mobs to deal with when they are provoked, capable of warping around quickly. Additionally, they move around blocks in their game of origin, hence why they are so fascinated by POW Blocks. It's spirit is weak to water, as rain is it's biggest weakness in the original game.
* Villager & Iron Golem first have you against a group of Steve and Alexes who are smaller than usual. After awhile, a giant R.O.B. appears who has super armor and is hard to launch and flinch. The Steve and Alexes favor grabbing and the only items that appear are Cuccos. In Minecraft, many villages are guarded by Iron Golems, which are one of the toughest mobs in the entire game, and most dangerous if it's Villagers are provoked. Additionally, Chickens are common passive mob in Minecraft, though obviously not as dangerous as the Cucco when provoked. Swarming an area with Chickens using eggs is a common way to cause mischief to others though...
* Ghast is a metal Jigglypuff who favors neutral air attacks and is accompanied by Andross, a blocky white enemy who attacks from afar. The battle takes place in Norfair with lava at the top platforms in order to represent The Nether.
* The Piglin is represented by either a Killing Edge wielding gold Alex team or Mii Brawler team wearing a Pig outfit if you download said outfit in a timed battle. You start with one normal-sized fighter and then groups of them either in bigger or smaller sizes will show up. Piglins commonly reside in Crimson Woods biomes within The Nether (represented by the Reset Bomb Forest), and have various mechanics revolving around gold, most notably, attacking those not wearing gold armor on sight. Being attacked by a group of Piglins after defeating one may also reference the behavior of Zombie Piglins (formerly known as Zombie Pigmen in the early days of Minecraft), where provoking one caused the entire swarm to close in.
** The music that plays during this battle ("Cavern" from Metal Gear Solid) sounds similar to the Minecraft's "Pigstep". The music disc for said song can only be found in Piglin filled Bastion Remnants.
* The Ender Dragon is represented by a giant Ridley (being another [[DragonsAreDemonic demonic-looking dragon]]), accompanied by two Steves wearing the Enderman skin (since Endermen and the Ender Dragon are both residents of The End). The Ridley has a Critical Health Healing effect active on it, as a nod to the giant End Crystals that are located in the Ender Dragon's territory, which it will use to continuously heal itself unless the player destroys them first.
[[/folder]]

[[folder:Pac-Man Spirits]]
* The Bonus Fruit are represented by two Pac-Men who only use their Neutral Specials. They both have to be defeated within 20 seconds, similar to how bonus fruit from Pac-Man's home game has a very short window for you to catch it before it disappears.
* Turn-to-Blue, the phase the Ghosts adopt when Pac-Man eats a Power Pellet, is a fight against four blue Mr. Game & Watches on the Wrecking Crew stage, and they try their best to avoid you the whole match (which is timed, to act as if the Power Pellet's effects are wearing off).
* The Ghosts in their normal form is a team battle against a red Kirby (Blinky), Jigglypuff (Pinky), Squirtle (Inky), and Pac-Man (Clyde) on Pac Land. The Ghosts themselves appear as Assist Trophies.
* [[VideoGame/{{Galaga}} Boss Galaga]] is represented by a team of Pac-Mans who prefer using their grab, as it's the tractor beam used from the game. It's also on Lylat Cruise to represent the space setting and the Boss Galaga items show up in large quantities with the Galaga Medley playing, obviously.
[[/folder]]

[[folder:Persona Spirits]]
[[AC:General]]
* The mysterious and mystical Igor is represented by the mage Robin. Assist Trophy items will constantly spawn for you to use, as stand-ins for Personas, since Igor is the one to explain what Personas are and introduces you to Persona Fusion in the original ''Persona'' games. The book Robin carries could also allude to the Persona Compendium that houses the Personas Joker creates. [[spoiler:Both also have connections with evil god-like beings, with Robin being Grima's vessel and Igor being impersonated by Yaldabaoth.]] As a nod to the theme of "rehabilitation" invoked by Igor in ''Persona 5'', you start with 300% damage and have to face several Ridleys before you can face Robin himself, but you're healed back to full as the fight progresses. The battle takes place in Kalos Pokémon league, invoking both the Velvet Room's iconic blue color as well as the round shape it had in ''Persona 5''.
[[AC:''VideoGame/Persona5'']]
* Generally speaking, the battles against each of the Phantom Thieves individually pit the player against a primary opponent that represents the Thief, along with either another character or Assist Trophy to act as their Persona. To push the analogy further, these battles end as soon as the Thief stand-in is defeated.
* Morgana puts you against a tiny Pikachu Libre, a similarly RidiculouslyCuteCritter with a mask, and the two also share a voice actor in [[Creator/IkueOtani Japanese]]. His Persona is a black Incineroar representing Zorro. Throughout the fight, there are several references to Morgana's affinity for [[BlowYouAway Garu spells]], such as dangerously high winds on occasion, as well as Incineroar carrying an Ore Club, which creates tornados with heavy swings. Pikachu Libre herself carries a Killing Edge, since Morgana's weapon is a scimitar. As such, his Spirit boosts Sword attacks too. He also shares the Ace Spirit rank with Igor and Caroline and Justine, [[spoiler:possibly referencing his real origin in the Velvet Room.]]
* Ryuji Sakamoto is represented by the similarly boisterous and loud Captain Falcon, who wields a Home Run Bat to reflect his [[CarryABigStick large swinging weapons]], and his Spirit boosts your Battering Items power. His Persona, Captain Kidd, is portrayed by a Mii Gunner dressed as a pirate. The battle takes place on top of Luigi's Mansion as a stand-in for Kamoshida's Palace.
* Ann Takamaki is portrayed by fellow blonde, skin-tight suit wearing, whip-wielding MsFanservice Zero Suit Samus in a red costume. Her Persona, Carmen, is represented by a red Peach who has a Fire Flower to simulate her [[PlayingWithFire Agi spells]], and the Spirit itself boosts your Fire attacks. The battle takes place in the castle portion of the Castle Siege stage, as another stand-in for Kamoshida's Palace.
* Yusuke Kitagawa has you square off against Chrom, whom he shares voice actors with in both [[Creator/MatthewMercer English]] and [[Creator/TomokazuSugita Japanese]]. The two are also both blue haired swordsmen. Meanwhile, Dedede is a stand in for his Persona, Goemon. Vince, a fellow artist, also appears as a hostile Assist Trophy. He is fought on the Battlefield version of Suzaku Castle, which resembles Madarame's Palace, where Yusuke was originally recruited. Coincidentally, [[Creator/KyleHebert Madarame's English voice actor]] also voices Ryu, and Suzaku Castle is also Ryu's home stage.
* Makoto Niijima pits you against an all black Sheik, who has a similar costume to her own; another possibility is the similarity between Sheik - who is Zelda [[SweetPollyOliver disguised as a man]] - and Makoto's Persona Johanna, who is based on Pope Joan, who according to legend was a woman who disguised herself as a male priest. Assisting her is an invisible Wario who won't stop using his Wario Bike, standing in for her CoolBike Persona, Johanna. The battle takes place on the Omega form of Dracula's Castle to stand in for another floating fortress, Kaneshiro's Palace - the dungeon where she joins the party. Since Makoto uses gauntlets as her weapons, she boosts your Fist attacks.
* Futaba Sakura is represented by the orange haired Inkling girl. The comparisons between both characters' orange Bobcut hairstyles has been a [[AscendedMeme meme]] ever since ''Persona 5'' first came out and ties in with a Mementos conversation where she muses about getting a paintball gun to match her teammate's firearms. You fight her on the Battlefield form of Mushroomy Kingdom, which resembles the desert surrounding her Palace. You will also have to contend with the Wily Capsule Assist Trophy, representing her UFO-styled Persona, Necronomicon, and Boss Galagas will frequently appear, referencing her love for video games as well as Necronomicon abducting her in a similar manner. Her battle theme being the remix of Beneath the Mask, which was originally the town overworld theme, rather than the battle theme Last Surprise, could be in reference to her status as a non-combatant[[note]]This is also given a nod in that fact that Futaba's Persona is an assist trophy, rather than a full-fledged fighter.[[/note]]; that actually plays into her battle, as the Inkling will never actively try to attack and instead run for the Galagas instead while the player has to defeat her in a set period of time. Her Spirit gives you Critical Health Attack, alluding to her ability to provide stat buffs to the party if they're in a pinch.
* Haru Okumura is represented by the pink female Villager, which matches her color scheme and peaceful personality, and also grows a tree and wields an axe for one attack, referencing both Haru's love of gardening and weaponry. Her Persona Milady takes a page out of Ann's battle by having a Daisy with a Super Scope as her stand-in, with the Super Scope a reference to the ''absurd'' amount of weaponry hidden under Milady's dress. Vegetables are a theme through the match as seen with Villager and Daisy's attacks and the random waves of food (all salad) that spawn on stage - the Tomadachi Life rooftop, again referencing Haru's role as caretaker of the school garden and her Confidant's ability to provide the party with SP-restoring vegetables.
* Goro Akechi is represented by a white Marth wielding a beam sword in reference to Akechi's primary weapon. A giant Pit acts as a stand in for his Persona, Robin Hood. The battle takes place in Fourside, representing Sae Niijima's Palace, where he first joins the Phantom Thieves. His battle theme is Rivers in the Desert, which plays [[spoiler:during the fight with his father, Masayoshi Shido]]. The reversed controls may also be a reference to [[spoiler:his ability to inflict psychotic episodes onto people.]] His Spirit gives you Item Gravitation, which synergies well with the collective Phantom Thieves Spirit's ability, since he automatically comes with early Confidant combat boosts when he joins, making him an invaluable team player in the Casino Palace.
* Caroline and Justine are portrayed by the two Ice Climbers. You take Sudden Damage frequently and the battle is timed, reflecting their {{Superboss}} fight, in which they'll constantly throw high level spells at you while you're on a Turn limit to clear their various phases. Taking too long causes you to suddenly be on max damage, reflecting how the two can end the battle instantly with an All-Out Attack if you take too long on each phrase. And like the Igor spirit, this fight takes place on the Kalos Pokémon League. They give you a Black Hole when equipped, which pulls items and foes together into one spot, which can be interpreted as an analogy to the Persona Fusion system that they are tasked with handling (You're bringing things together as if fusing them, see?).
* The collective Phantom Thieves battle pits the player in a rematch against all of the Thieves' Spirits, with the exceptions of the pink Villager (representing Haru)[[note]]Though the version of Mementos this fight takes place on will always have Haru in the background cheering on the fighters.[[/note]] and white Marth (representing Akechi), culminating in a one-on-one encounter with Joker, who randomly gains a full Final Smash meter that gives him the ability to call upon his teammates for an All-Out Attack. The battle takes place on Mementos with "Wake Up, Get Up, Get Out There" playing as a reference to the intro to ''Persona 5''. Daybreak pieces also spawn, alluding to the "The Daybreakers" OVA made to promote ''Persona 5'', as well as [[spoiler:Satanael's [[{{BFG}} Sinful Shell]] that Joker uses to finish off Yaldabaoth during the FinalBoss fight]]. The Spirit itself lets the user be a true thief by allowing them to swipe nearby items automatically with no need for input.
** The individual Phantom Thieves' ranks are also somewhat significant. In addition to Morgana's Ace class above, Ryuji and Ann are two of the founding members of the team after changing Kamoshida's heart, while the rest of the team joined in sometime after, making them Novice spirits. Goro, meanwhile, is a fellow Advanced spirit as [[spoiler:he's been entering the Metaverse of his own volition prior to "joining" the Phantom Thieves]]. The collective spirit is a Legend class as, when all members put their talents to use, they're capable of taking down any obstacle, even [[spoiler:corrupt gods]].

[[AC: ''VideoGame/Persona5Strikers'']]
* Though there's nothing especially special about Sophia's spirit as an equip, the method of acquiring her is quite fitting to her character. In ''Strikers'', she is an advanced AI program that becomes data and enters Joker's phone when she exits the Metaverse. Here, when you exit your Switch copy of ''Persona 5 Strikers'', she'll transfer her Spirit into Smash through the Save Data. Her Spirit Battle has her represented by a white Ness who spams his Up and Down Smash attacks, since her weapon is a pair of giant yo-yos. Standing in for her [[AttackDrones "Persona"]], Pithos, is a gang of Metal R.O.Bs who constantly fire their laser beams. If Joker has already been purchased, the stage is Mementos with "Last Surprise" as the theme music, befitting a character from a spin-off of ''Persona 5''. Otherwise, the stage is New Pork City, which stands in for the similarly pink, purple, and gaudy theme-park/city Shibuya Jail where she is recruited. The theme music is also instead "Light Plane (Vocal Mix)", which has a surprisingly serene tone to it, akin to Sophia's own {{Leitmotif}}, "The AI and The Heart".
[[/folder]]

[[folder:Pikmin Spirits]]
* Smoky Progg is represented by Mario, who occasionally turns metal mid-fight. This is a reference to the Smoky Progg's near-invulnerability to attacks until he roars.
* Both Brittany and Charlie's spirits are represented by Alph, and get stronger after eating healing food.
* The Red Pikmin are represented by 12 tiny Incineroar with increased fire attack power, who fight on the Garden of Hope where the floor is lava. It's also a stamina match where each Incineroar only has 10 HP, because Pikmin are easily killed.
* Bulborb is a stamina battle against a giant red Yoshi who only uses his neutral special (Egg Lay, which devours the opponent and turns them into an egg). The battle takes place on the Distant Planet, where the ''real'' Red Bulborb shows up and tries to devour you.
* The Yellow Pikmin are a group of tiny Pichu in an electrified field, representing their electric properties. They also have 10 HP each.
* The Blue Pikmin are a bunch of tiny Squirtle that get a boost to their water attacks, representing their affinity for water. The stage is also the Garden of Hope with the rain always on as to further reference this affinity. [[RuleOfThree They have 10 HP each.]]
* The Purple Pikmin are represented by several tiny Donkey Kongs who deal damage when falling, in reference to their increased weight versus other Pikmin types. They each have 20 HP, since they are slightly sturdier than other Pikmin.
* The Rock Pikmin are a bunch of tiny Kirbys that use their stone special, with your fighter having high gravity on them, referencing how they primarily attack by bumping into their enemies a lot. Like the Purple Pikmin, they each have 20 HP.
* The Flying Pikmin are a team of Jigglypuff that float around and use air attacks. They have 10 HP each.
* The Iridescent Glint Beetle is a golden Squirtle (since both have shells) that tends to avoid conflict, much like how it runs around and eventually runs away. It's also timed since the beetle only shows up for a limited amount of time.
* To summon the Burrowing Snagret, you need Raphael the Raven (since it's a bird) and Rattly (no doubt due to the Snagret's long body). As a fight, the Snagret is represented by a blue Charizard on the Garden of Hope, while the Snagret appears occasionally to attack you.
* Louie can be summoned with the cores of both Snorlax (due to Louie's laid-back attitude and large appetite) and Postman (since he works for a delivery company). You also need a Grab Type core, likely referencing how Pikmin must be grabbed and thrown to attack enemies.
* [[VideoGame/Pikmin4 Oatchi]] is a giant yellow Kirby teamed up with Alph, who represents the avatar. The Kirby will damage foes by ramming into them, similar to Oatchi's dash ability, and Hocotate Bombs frequently appear in reference to Oatchi being part of the rescue team.
[[/folder]]

[[folder:Pokémon Spirits]]
[[AC:[[VideoGame/PokemonRedAndBlue Generation I]]]]
* Venusaur is represented by a giant green Ivysaur, its midway form, and the battle is set in the Garden of Hope with poisoned floors, a reference to Ivysaur and Venusaur's dual Grass/Poison-typing.
* Blastoise is a giant version of its first form, Squirtle, with a Super Scope to represent its cannons. It will also gain [[StatusBuff defense buffs]], referencing its [[StoneWall defensive stats]].
* Metapod is represented by a Yoshi who mostly defends, and gains increased defense after a while, mirroring Metapod's Harden move. The floor is sticky, since Metapod is a Bug-type evolved from Caterpie, who uses String Shot to slow down opponents.
* Pidgey is a tiny Pit who jumps a lot. During the battle, heavy wind shows up since Pidgey and it's evolved forms are known for wind based attacks such as Gust and Hurricane.
* Arbok is Ridley on a poisoned floor. Your attack power is reduced during the fight, as if it was using its Intimidate ability on you.
* Sandshrew is a fight against a small yellow Bowser in the desert-styled Mushroomy Kingdom. It also loves the Pitfalls that spawn to show off its digging abilities. When you equip it, you start off with a Screw Attack, allowing you to perform a RollingAttack no matter who you play as.
* Vulpix is a tiny Fox since Vulpix is known as...well, the fox Pokémon. He starts the battle with a Poké Ball that has the Pokémon in it with the battle taking place Saffron City, which is native to the routes near the city.
* Dugtrio is three red Kirbys (the closest to being brown) who prefer to be close to each other in the Ground stage of Pokémon Stadium. During the battle, earthquakes will appear to simulate the move of the same name.
* Meowth is a pair of golden Isabelles on Golden Plains, referencing the species' adoration for coins and anything else shiny.
* Psyduck is represented by Squirtle, also a non-evolved water type, but can occasionally flip the stage upside down to reference its psychic powers. It's also fought in Saffron City, a location that, much like Psyduck, made its first appearance in the Gen. I games.
* Arcanine is played by a giant Duck Hunt with the stage being a Battlefield Guar Plain with lava flooring. It has increased speed to simulate its signature move Extreme Speed.
* Abra is a tiny Mewtwo, and all Poké Balls spawned contain (what else?) Abra. It's also a timed match, as Abra is infamous for fleeing battle at the first opportunity.
* Machamp is represented by two giant Captain Falcons who spam their jab attacks to represent its four arms and RapidFireFisticuffs, and the location is the Wrecking Crew stage, since Machamp are typically employed in heavy-duty environments such as construction work.
* Geodude is represented by four gray Kirbys who frequently use their down special (Stone), and are fought on a permanently Ground-typed Pokémon Stadium, since Geodude is a Rock/Ground type.
* Rapidash is represented by fellow fire-type Charizard. Its increased move speed mirrors Rapidash's own blazing speed.
* Slowpoke is represented by a pink Luigi, but with reduced movement speed to show how slow this 'mon really is. It also reverses your controls after a while to indicate its psychic powers. As a Dojo Master, its prime purpose is to use Amnesia on a spirit to make it forget any styles it's learned.
* Magneton has you battle three Metal Pac-Men in the Electric field in Pokémon Stadium 2.
* Farfetch'd is a Falco who is holding a Lip's Stick as a substitute for its leek. The battle taking place in Golden Plains could be a reference to its Japanese name, which is a proverb that roughly means an unlikely but fortunate coincidence.
* Gengar is represented as a purple Donkey Kong battled on the Battlefield variant of Luigi's Mansion with a sleeping effect applied to the floor representing Gengar's Hypnosis attack.
* Electrode as the spherical Pac-Man has you fight with Bob-ombs falling down the stage and the opponent distracted by items, which are only exploding items since Electrode is notorious for exploding.
* Cubone's battle takes place on Luigi's Mansion as a stand-in for the similarly ghost-filled Pokémon Tower. Boomerangs, which naturally operate just like Cubone's signature Bonemerang attack, are the only items that spawn.
* Hitmonlee is a pair of yellow Captain Falcons who almost exclusively use kicking attacks, including the Falcon Kick.
* Weezing is represented by the similarly gassy Wario in a Pokémon Stadium filled with poison gas, one of Weezing's basic attacks. Oddly, it boosts your fire and explosion attacks when you equip it, but Weezing ''is'' known to be able to use Explosion and can learn Fire-type attacks.
* Chansey is represented by Jigglypuff wearing a Pokémon Nurse hat on a stamina match that is occasionally healed, referencing Chansey's role as a nurse.
* Kangaskhan is a brown Bowser who is assisted by a Larry to represent its child that it's always seen carrying. When enhanced into Mega Kangaskhan, it has a chance of granting its equipped fighter a Double Final Smash, just as the form's signature ability in its home series allows it to attack twice in one turn. It's also got very high stats for an Ace, being in the low 10,000s, which is slightly higher than a couple of weaker legendary spirits. This is possibly referencing [[GameBreaker Mega Kangaskhan's infamy]].
* Tauros is represented by Bowser with increased speed, the ability to deal damage by charging into another fighter, and trouble stopping, all referencing Tauros' tendency to charge at incredible speed. As for why they're represented by Bowser, it's due to his ox-inspired horns.
* Lapras is represented by the Ice Climbers in a battle on the rocky part of Wuhu Island, since Lapras is a Water/Ice-type. You also lose the ability to swim, as you need Lapras' help to sail over bodies of water without drowning. Lapras is also needed to cross the ocean in ''World of Light''.
* Ditto is a dark blue Kirby that favors his neutral special attack to absorb and copy his opponent's ability. He also starts the battle with a Poké Ball that spawns Ditto itself to create a second Kirby.
* Eevee is represented by 3 Yoshis in red/blue/yellow colors, all with Super Leaves equipped, with yellow starting with a Screw Attack and red starting with a Superspicy Curry. These Yoshis represent Eevee's first 3 evolutions (Vaporeon, Jolteon, and Flareon). Blue Yoshi also starts with a Poké Ball that is guaranteed to send out Eevee itself when the fight starts.
* Porygon is represented as a wireframe Little Mac accompanied by ''VideoGame/VirtuaFighter''[='=]s Akira to represent its primitive computer graphics body.
* Snorlax is a giant, black K. Rool that doesn't do ''anything'' except eat food every few seconds, just like the Pokémon itself does nothing but sleep and eat unless forcefully awakened. The match is set on Tortimer Island, possibly referencing the island where Ash caught his Snorlax in the anime. King K. Rool also recovers health over time, referencing Snorlax's common connection with the item Leftovers (and, by extension, that of its pre-evolution, Munchlax).
* Articuno, Zapdos, and Moltres's combined spirit is represented by three Lucases who mainly use PSI attacks that match up with their Japanese names and elements: [[FireIceLightning PK Fire, PK Thunder, and PK Freeze]], which is also a reference to the three main fire, ice, and electric moves (Thunderbolt, Flamethrower, and Ice Beam).
* Mew is in a tiny Mewtwo, its clone, in a fog-covered Kongo Jungle in a timed battle, periodically becoming invisible. Mew is shown to reside deep in jungles in several different canons, most famously the first ''Pokémon'' movie. Its power of invisibility is frequently mentioned in Pokédex entries.

[[AC:[[VideoGame/PokemonGoldAndSilver Generation II]]]]
* Ampharos is represented by Pichu, another Electric-type from ''VideoGame/PokemonGoldAndSilver''. Speaking of electricity, the floor is covered in it!
* Miltank is represented by a Jigglypuff that spams Rollout as an AscendedMeme to Whitney's Miltank from ''Pokémon Gold and Silver''.
* Wobbuffet is 2 K. Rools (representing its separate male and female forms) that have Franklin Badges equipped, and favor their counter move. They act a lot like how an actual Wobbuffet fights, which is to [[CounterAttack counter]] anything that hits them.
* Marill is a blue Kirby that resists water and ice attacks, much like the Water type. The sprit's ability lets you attack by dashing, resembling its appearance as a Poké Ball Pokémon in ''Melee''.
* Wooper, as a small water Pokémon, is possessing a tiny Squirtle, with periodic earthquakes due to it also being Ground type.
* Smeargle is a male Inkling who favors his side Smash (Inkbrush). Playing with the Pokémon's art aesthetic even further, its stage is [=WarioWare=] Inc. with its crudely-drawn background, and Vince from ''VideoGame/ArtAcademy'' appears as an enemy Assist Trophy to paint over your character and obscure your vision.
* Raikou, Entei, and Suicune are a Pikachu, Incineroar, and Greninja (matching each Pokémon's type) on a lava-floor version of Suzaku Castle to simulate the [[https://bulbapedia.bulbagarden.net/wiki/Burned_Tower Burned Tower]] and the trio's tragic history with the location.
* Tyranitar is fellow reptile King K. Rool and is fought on Mushroomy Kingdom, which combined reference its Rock/Dark typing. You take occasional sudden damage during the battle as if you were affected by its Sand Stream ability.
* Lugia is a giant Falco (Another bird), on Pirate Ship, seeing as it's the guardian of the sea. Lugia itself will be summoned via a Poké Ball, and there's also heavy wind in effect. Several of Lugia's Pokédex entries make note of the fact that it can create 40-day-and-night-long storms just by lightly fluttering its wings.
* Ho-Oh is represented by a giant Charizard, that other flying fiery Pokémon, with a permanent [[FireBreathingDiner Superspicy Curry]] effect, replicating its usual Sacred Fire attack when summoned from a Poké Ball in ''Smash'' games. The fact that this makes it [[ThatOneBoss a huge pain to capture]] could ''also'' be viewed as reflecting its origin. The stage is the Blazing Chamber of the Kalos Pokémon League, which features Ho-Oh as a stage hazard -- while this ''can'' take Charizard out for you, it has increased resistance to fire attacks, so don't count on it. Additionally, in order to summon Ho-Oh, one spirit that you need is that of Raikou, Entei, & Suicune, referencing that Ho-Oh is their trio master. Also, you need Ho-Oh's status as the "Rainbow Pokemon" to make a rainbow bridge.
* Skarmory is a metal Falco, since both are birds, and the metal status is to allude to its Steel typing.
* Bellossom is a Jigglypuff that has a flower, with Bellossom itself only appearing through Poké Balls, and Jigglypuff going after Lip's Sticks, all of these fit the theme of Bellossom's flowers.
* Sudowoodo is a Ridley who is weak to water attacks, as it's a Rock-type and you have to spray it with water in order to catch it. It is accompanied by two red Ridleys, but you only need to defeat the real one (the green one) to win, probably in reference to the creature's habit of disguising itself. All three Ridleys only use fully-charged smash attacks, granting them super armor as they are in their charging pose. This references how they disguise themselves as trees by posing as one and remaining motionless.
* Unown is a battle on Temple against a swarm of tiny Mr. Game & Watches. Both are monochrome beings with bizarre powers, and Unown's true power can only be unleashed as a cooperative group. Just as Unown are found exclusively in ruins covered in odd writing, the stage features Hylian writing on its platforms.
* Togepi can be summoned using Gordo (the classification for Togepi is the Spike Ball Pokémon) and a Mega Eggdozer (it wears the remain of the egg it hatched from).

[[AC:[[VideoGame/PokemonRubyAndSapphire Generation III]]]]
* Shedinja is represented as a green Mr. Game & Watch with 1 HP, with its invulnerability to most attacks in the game shown as a permanent Franklin Badge and an invincibility effect constantly renewing itself (leaving you maybe one second to get a good hit in before it's back up).
* Groudon is a giant red Bowser on Battlefield form Norfair with lava floors, which all reference Groudon's massive size and preference for resting in magma without issue. It's also an enhanceable Spirit that becomes Primal Groudon, which gives it fire/explosive resistance.
* Kyogre is a giant Squirtle fought on Great Bay, an oceanic setting like Kyogre's native Hoenn region, with Kyogre being a guaranteed spawn from Squirtle's Poké Ball. Like Groudon, Kyogre's spirit can become Primal Kyogre when enhanced, and it gives you water/freezing resistance.
* Gardevoir is a green Rosalina, another elegant lady, who starts with a Franklin Badge and also uses various projectile items. Gardevoir also shows up via Poké Ball.
* Latias & Latios are a blue and red Charizard fought in Delfino Plaza, a nod to the canal city of Alto Mare, the city featured in the 5th Pokémon movie ''Anime/PokemonHeroes: Latias & Latios''. Guess who their Poké Ball spawns.
* Salamence is a blue Charizard, and its fight has strong winds blowing which reference its Flying Type. The music that plays during the fight is Zinnia's theme, referencing Zinnia owning a Salamence as her primary Pokémon in ''Omega Ruby/Alpha Sapphire''.
* Flygon is a green Ridley that fights in Gerudo Valley while earthquakes occur, referencing its Ground/Dragon typing and habitat.
* Rayquaza is a fellow large dragon in the form of the green Ridley. The stage is the Kalos Pokémon League, where Rayquaza itself appears as a stage hazard.
* [[StoneWall Milotic]] is a Mewtwo that shields often and has buffed defense (referencing its Marvel Scale Ability), fought in the Kalos Pokémon League's Flood Chamber.
* Absol is represented by Wolf holding a scythe, in reference to its scythe-like horn and tail. It's fought on the Spear Pillar, which is on top of Mt. Coronet, where wild Absol can be encountered in ''Platinum''.
* Blaziken, a kickboxing chicken, is Captain Falcon with buffs to kicks and knee moves. It's also extremely fast, as if this particular Blaziken had Speed Boost.
* Deoxys is represented by a Legend-class orange Mewtwo, another legendary Psychic-type. It also summons a real Deoxys from a Poké Ball, and has boosted attack power in reference to its nigh-peerless Attack and Special Attack stats. Lastly, the battle takes place in Mario Galaxy, an allusion to Deoxys' extraterrestrial origins.
* Metagross is represented by a blue R.O.B. to reference Metagross' AmbiguousRobot characteristic. Periodic earthquakes appear to represent the move Earthquake as well as Steven's Theme playing as a Metagross is his weapon.
* Jirachi can be summoned by using the cores of three other star-related spirits: Star Rod, Luma, and Starlow.

[[AC:[[VideoGame/PokemonDiamondAndPearl Generation IV]]]]
* Uxie, Mesprit, and Azelf have a trio of Mewtwo (a fellow Psychic-type) in yellow, red, and blue for their battle. The battle is set on Spear Pillar, which is in their native Sinnoh region (and where you might see the real lake trio).
* Arceus is Corrin, whose dragon form resembles Arceus. Poké Balls will also only spawn Arceus, and strong wind will trigger on occasion, attempting to blow you off the stage where Arceus' attack can spike you into the abyss. And the fight is at Spear Pillar, which is right below Arceus' domain, the Hall of Origin. The actual spirit itself has both its stats being 2006 at Level 1; ''VideoGame/PokemonDiamondAndPearl'' came out in 2006. Arceus' stats being equal across the board is also referencing that Arceus has equal stats in Pokémon, [[MasterOfAll with each of its stats being 120]].
* Giratina is a giant Mr. Game and Watch, representing its extradimensional nature. Giratina's spirit is also fought at Spear Pillar, in this case because of its appearance there in ''Platinum''. Poké Balls will only spawn Giratina.
* Dialga is a giant Lucario, a fellow Steel-type Pokémon, and is fought on Spear Pillar (again) with Dialga being summoned to the battlefield as a stage hazard.
* Palkia is a giant Mewtwo, who has powers of teleportation that evoke Palkia's spacial manipulation, and is fought on, you guessed it, Spear Pillar, with Palkia summoned onto the battlefield as a stage hazard.
* Cresselia is a giant Pink Yoshi, having a vaguely similar body shape, and is fought on Spear Pillar ([[OverlyLongGag yet again]]) with Cresselia as a stage hazard. Yoshi will also gain increased defenses over time, referencing Cresselia's status as a StoneWall. In addition, she is a Shield-type Spirit.
* Abomasnow is a white DK that is weak to fire, one of the mon's biggest weaknesses. The floor is also covered in Ice to reference its Ice-typing, and Abomasnow itself comes out of the Poké Ball DK has. The stage is the Summit, referencing the snowy areas where Abomasnow is found (like the higher elevations of Mount Coronet[[note]]not its summit, though; that would be Spear Pillar[[/note]]).
* Rotom is represented by a pair of Pichus who fight you on the [=PictoChat=] stage, as if they've [[HauntedTechnology possessed]] a Platform/NintendoDS.
* Garchomp is represented by a blue Charizard on Spear Pillar. In reference to its pseudo-legendary status, it has increased speed and power.
* Regigigas, an enormous golem, is represented by a giant R.O.B. Its speed and attack power increase after a while to replicate the effects of its Slow Start ability. The Support Spirit grants the player Slow Super Armor.
* Shaymin is fellow Grass-type Ivysaur and is fought on Yoshi's Island, a flowery island similar to the Flower Paradise. To complete the motif, you have a flower on your head for the entire fight.

[[AC:[[VideoGame/PokemonBlackAndWhite Generation V]]]]
* Cobalion, Terrakion, and Virizion have a green Lucario, a blue Yoshi, and a brown Duck Hunt Duo (representing Virizion, Cobalion, and Terrakion, respectively), all with Beam Swords, since their signature attack is [[https://bulbapedia.bulbagarden.net/wiki/Sacred_Sword_(move) Sacred Sword]].
* Genesect is a bunch of R.O.B.s that spam their laser special, imitating [[https://bulbapedia.bulbagarden.net/wiki/Techno_Blast_(move) Genesect's signature attack]]. It also shows up from any Poké Balls as well to use its laser attack. The R.O.B.s being in a group of four may reference the [[Anime/PokemonGenesectAndTheLegendAwakened Genesect Army]], which consists of four normal-colored Genesect following a shiny leader.
* Reshiram's spirit is a giant grey Charizard, fought on Unova Pokémon League. They both are Fire-type draconic Pokémon, matching types exactly if Charizard were to Mega Evolve into Mega Charizard X like it could in ''Smash 4'', and grey is as close as Reshiram's all-white colouration as Charizard can get in ''Smash'' (though it does have blue eyes and a red tail flame that match Reshiram's, the latter when in "overdrive" mode). As a bonus, the grey Charizard costume is the same one used when the female Pokémon Trainer's [[VideoGame/PokemonBlackAndWhite Hilda]] PaletteSwap is selected; during the climax of ''Pokémon Black'', Hilbert/Hilda summons and catches Reshiram to battle N's Zekrom at his castle, emerging over the Unova Pokémon League.
* Zekrom is a giant black-and-yellow Dark Samus, fought on Unova Pokémon League. They both are black-coloured entities with electric abilities (or at least according to the in-game elements), with a brighter counterpart (Samus/Reshiram) and born from a separate entity, albeit in opposite ways (a single dragon splitting into Reshiram, Zekrom, and Kyurem/Metroid Prime absorbing Samus' Phazon suit).
* White Kyurem and Black Kyurem spirits can only be made by combining a Kyurem core with a core of Reshiram or Zekrom, respectively. Just like how White Kyurem and Black Kyurem [[FusionDance are a fusion of Kyurem and the appropriate dragon.]]
* Tornadus (Incarnate Forme) is a green Lucario fought on Skyworld with high winds constantly in effect, and Lucario starting the battle with the whirlwind-generating Ore Club.
* Meloetta (Aria Forme) is a team of Jigglypuff on a sleep-inducing floor with Meloetta herself appearing via Poké Ball, really hammering in the fact that it is a singing Pokémon.
* Zoroark's battle starts off against Wolf -- another dark Fox in a sense -- with a Poké Ball containing Zoroark. However, after Wolf is knocked out, three Lucarios appear that you'll have to contend with. [[DevelopmentGag Zoroark's design and marketing]] were an attempt to replicate the positive reception Lucario had previously gotten.

[[AC:[[VideoGame/PokemonXAndY Generation VI]]]]
* Mega Lucario has you fight its normal counterpart with increased Aura power and it being able to use its Final Smash which is, of course, its Mega Evolution.
* Dedenne is represented by Pichu, both of which are Pokémon related to and smaller than Pikachu.
* Chespin is represented with the playable Grass-type starter, Ivysaur, on Kongo Jungle 64 who spam their neutral special, with only Chespin itself able to come out of Poké Balls.
* Zygarde 50% starts with one big Yoshi that splits into many smaller Yoshis that resemble its pieces. It also reaches Legend status once enhanced to its complete form, as it is also ranked as a Legendary in Pokémon.
* Diancie is two Franklin Badge-equipped Kirbys that spam their rock move, [[DishingOutDirt for obvious reasons]]. Mega Diancie, which Diancie can be enhanced into, gives its equipped fighter a Franklin Badge, a nod to the creature's own reflective power of Magic Bounce.
* Mega Mewtwo Y is a Mewtwo that can get instant Final Smashes, since Mewtwo's Final Smash ''is'' Mega Mewtwo Y.
* Inkay is a blue Inkling (since both are squids) that have periodic earthquakes as a nod to how its signature Topsy-Turvy move works in ''Smash''. An Inkay also spawns from a Poké Ball to use the move itself.
* Aegislash is two golden Meta Knights that fight you one at a time: The first constantly shields itself and rarely attacks, while the second is far more aggressive. This references Aegislash's signature Ability, [[StanceSystem Stance Change]], which allows it to switch between Shield Form and Blade Form for defending and attacking, respectively.
* Volcanion is a giant Bowser fought on Norfair, all in reference to its fire typing. The stage is covered in fog due to Volcanion's ability to produce steam. You also take constant damage, probably a nod to the burn [[StatusEffects status condition]] that Volcanion is ''very'' good at inflicting.

[[AC:[[VideoGame/PokemonSunAndMoon Generation VII]]]]
* Alolan Raichu is its pre-evolved form Pikachu wearing the hat worn by the female protagonist in '' Sun and Moon'' in an electrified floor since its ability allows it increased speed during an Electric Terrain. The battle takes place in a Battlefield Tortimer Island, similar to the Alola region. Of course, the opponent also has a Poké Ball with an Alolan Raichu.
* Alolan Vulpix also has you fight Fox like its Kantonian counterpart only with the Fox being gray, the battle taking place on a Battlefield Summit to represent the habitat of Alolan Vulpix including a fog effect, and the Poké Ball Fox holding has an Alolan Vulpix inside instead.
* Alolan Exeggutor is a giant Palutena, being a statuesque character already with green hair to represent its tree leaves. It prefers to use her Up Smash, a pillar of light to nod at its length, while taking place on the tropical Tortimer Island to represent Alola. Its ability when equipped grants a Back Shield, similar to how the head on Alolan Exeggutor's tail wards off attacks from behind.
* Mimikyu is a Pikachu in Luigi's Mansion, with Mimikyu showing up with the Poké Ball. Since Mimikyu mimics Pikachu, it would make sense he would possess him, and the mansion is a callback to the haunted Mart where Totem Mimikyu is fought.
* Rowlet is a tiny Ivysaur, the evolution of a fellow Grass starter. In reference to it also being part Flying, strong winds blow during the battle.
* Solgaleo is a Golden Incineroar (since both are feline Pokémon from Alola) with Solgaleo himself always coming out of the Poké Ball.
* Lunala is a Golden Ridley (as both resemble bats) with Lunala herself always coming out of the Poké Ball. You also fight it on the Omega form of the Luigi's Mansion stage due to the huge moon in the background.
* Necrozma is a Golden Mewtwo (as both are Psychic-types) and the golden coloring references Ultra Necrozma, who has a similar color scheme. In addition, its profile picture indicates it's a black Mewtwo under the gold, like how Necrozma's main form is black. Necrozma's ability as a support spirit is making the user immune to gravity changes, as a nod to Necrozma being able to naturally learn the move Gravity.
* Togedemaru is a team of Spiky-Eared Pichu with a bunch of [[VideoGame/CluCluLand Unira]] spawning, referencing its spikes.
* Pyukumuku is represented by 4 black Kirbys, each equipped with a Unira to start, along with a Pyukumuku Pokémon assist. It takes place on the Wii Resort beach, representing a minigame found in ''VideoGame/PokemonSunAndMoon'' where you can earn some extra money by picking up a number of Pyukumuku and tossing them back into the water.
* Zygarde (Complete Forme) comes with the Critical-Health Healing ability, which is what Zygarde does to itself upon taking this form in battle. It enhances from Zygarde 50% Forme, whose Spirit Battle is against a giant Yoshi followed by eight tiny Yoshis, referencing Zygarde's ability to be disassembled and reassembled.
* Nihilego is fought on the Omega form of The Great Cave Offensive, whose crystalline environment acts as an analogue to the species' homeworld, [[https://bulbapedia.bulbagarden.net/wiki/Ultra_Deep_Sea Ultra Deep Sea]]. The floor is poisoned in reference to its poison type. Ironically, while Nihilego is known for altering the minds of its hosts, the spirit grants ''immunity'' to screen-flipping, which is an effect often used by spirits of characters that use mind-related powers.
* Magearna is represented by the similar-in-appearance Metal Peach in her black and yellow dress on Wily Castle Omega form. Two invisible Mega Men who prefer to use their neutral special, Metal Blade, also appear, giving the illusion that Magearna is using the move Gear Grind.

[[AC:[[VideoGame/PokemonSwordAndShield Generation VIII]]]]
* Zacian & Zamazenta are represented by a blue-purple Fox with a Killing Edge (as Zacian) and a red Wolf with a Back Shield who plays defensively (as Zamazenta). The battle is on Omega Form Spear Pillar, another place notable for its Legendary Pokémon.
* Grookey, Scorbunny, & Sobble are Diddy Kong, Incineroar, and Squirtle respectively. Diddy Kong has Lip's Stick to mimic Grookey's own stick, Incineroar has a Bunny Hood for obvious reasons, and Squirtle focuses on its water attacks. All fighters gain increased attack at higher damage since all three starter's abilities allow them to increase their type damage when low on HP.
* Corviknight is a Ridley in his Meta Ridley look who favors air attacks and can jump higher. The first time he is defeated, he reappears in a giant form to simulate Dynamaxing. The battle is set in Battlefield-form Gaur Plain, which resembles the Wild Area.
* Morpeko is a Pikachu who favors his electrical attacks, which have increased power, and can turn metal periodically. The only items that appear are food, since Morpeko gets hungry easily and the metal form represents its Hangry form. The battle takes place in the Boxing Ring, which brings to mind the more sports like motif of gym battles.

[[AC:[[VideoGame/PokemonScarletAndViolet Generation IX]]]]
* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and white Squirtle, two of which are already starter Pokémon (evolutions included) while the third has a similar body structure who is also known for his appetite. Kirby frequently uses his dash attack, which turns him into a fireball. The fight takes place in the main courtyard of Delfino Plaza, near the edge of the water, representing either the open plaza of Mesagoza, or the coastal town of Poco Cabo where the starter is obtained. Their spirit grants critical health status, representing their abilities.
* Koraidon and Miraidon are red Charizard and Meta Ridley. Like Koraidon, red Charizard is a winged draconic Pokémon. Like Miraidon, Meta Ridley is a purple cybernetically enhanced draconic creature from a futuristic setting, with wings made of an artificial glowing membrane. Both of them jump a lot, because the players of ''Scarlet and Violet'' ride on Koraidon and Miraidon around the Paldea region, and they have the ability to jump. In addition, both of them are initially equipped with Screw Attacks, and they frequently use their aerial charging Blitz attacks, to resemble their signature moves of Collision Course and Electro Drift. The fight takes place on an electrified Final Destination, to recreate the electric terrain generated by Miraidon's ability, Hadron Engine.
* Ogerpon is four Incineroars, fought one after another, to represent Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating, but hides a kinder nature under the surface. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense upon Terastalizing. Third up is a Metal grey Incineroar, evoking Ogerpon's Cornerstone Mask and it's heightened defense when Terastalized. Last up is green Incineroar with boosted speed, evoking Ogerpon's signature Teal Mask, which grants a speed boost when Terastalized. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
* Terapagos is represented by Squirtle, a fellow blue turtle Pokémon, fought three times. The first Squirtle is completely normal, referencing Terapagos' Normal form. After that, comes a Giant Metal Squirtle, to represent the Terastal form and the shell of Terastal energy it has formed around itself. [[spoiler:Then comes a Giant Golden Squirtle to represent the Stellar form. The Golden Squirtle will get a sudden Final Smash and have it's FS Meter charge quickly, allowing it to use Triple Finish frequently. Terapagos' shell has the powers of all types, so a move that is simultaneously Fire-type, Grass-type and Water-type is reflective of it's potential, with the text "It's Super Effective!" popping up regardless of whoever the target is evokes how the Stellar type is super effective over all Terastallized opponents.]]

[[AC:Other]]
* VideoGame/DetectivePikachu is represented as a Pikachu with a cap. After a brief moment, three more exact replicas of Pikachu appear, and you have to find and KO the one that first showed up, much like a detective yourself.
* [[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Partner Pikachu]] is fought in Saffron City, a location in Kanto, in a stamina battle to simulate how Pokémon battles work. It is accompanied by a Mii Brawler meant to represent Chase, the male playable Trainer in ''Let's Go!''.
* Partner Eevee's spirit ability raises your stats after eating food. That's essentially how the Candy mechanic works in ''Let's Go''. The spirit fight against it is against a Mii Gunner who releases an Eevee from a Poké Ball in Pokémon Stadium, meaning the Mii represents Elaine, the female playable Trainer in ''Let's Go!'', sending Eevee out like in a Pokémon battle.

[[/folder]]

[[folder:Punch-Out!! Spirits]]
* All of the fights take place in the WVBA arena and are Stamina battles to simulate the fights from the games proper.
* Glass Joe's representative, Luigi, does more taunting than actual fighting and takes full launch damage even in a Stamina battle, making it very easy to beat him with one good hit.
* Von Kaiser is a green-clad Mario in brown overalls that match Von Kaiser's own. Mario prefers side smash attacks and, since his moves are clearly telegraphed, he's still not much more difficult than Glass Joe.
* Piston Hondo is a giant Mac that favors side smash attacks.
* Great Tiger is an Incineroar (which is [[StealthPun a tiger]]) who will summon two clones to assist him as his health drops, though only the main one needs to be [=KOed=] to win.
* Bald Bull is a giant Mac with SuperArmor who prefers dash attacks, in reference to Bald Bull's {{signature|Move}} Bull Charge.
* Soda Popinski's fight constantly sees Item Tidal Waves of nothing but soda and his representative Spirit powers up after eating.
* King Hippo is King K. Rool who constantly Counters. Whiffing the counter leaves him exposed, just like the real King Hippo.
* Mister Sandman is a Donkey Kong with SuperArmor who likes to build up power and unleash it all at once. This pulls double duty as Mister Sandman is the regular FinalBoss of ''Punch-Out!!'' Wii with Donkey Kong himself being the TrueFinalBoss. Furthermore, the ground is slumber-inducing, alluding to the slumber-inducing nature of the mythical Sandman.
* Giga Mac is a giant Mac with SuperArmor who hits like a truck, then hits ''even harder'' thanks to innate Attack Boosts as the fight progresses. His Final Smash meter also charges quickly, which of course turns him into the actual Giga Mac.
* Doc Louis is a Little Mac that gets buffs to his speed, defense, and attack over time. Since Doc is a trainer, it gives the allusion that Doc is training Little Mac during the battle. He even runs the facility to train other spirits in terms of levels.
* Don Flamenco is a Ken fixated upon Shoryukens. This is referencing how Don Flamenco tends to perform a lot of uppercuts. The background music is Vega's stage theme, referencing another fighting Spaniard.
[[/folder]]

[[folder:R.O.B. Spirits]]
* The Stack-Up spirit grants immunity to tripping, referencing how the original game was about R.O.B. placing various discs to keep in place.
* Gyromite is a bunch of R.O.B.s that constantly utilize their Down-B. The original game, Gyromite, had the R.O.B. peripheral press buttons down by using the aforementioned gyros.
[[/folder]]

[[folder:Sonic the Hedgehog Spirits]]
[[AC:Classic series (''Sonic [[VideoGame/SonicTheHedgehog1 1]]/[[VideoGame/SonicTheHedgehog2 2]]/[[VideoGame/SonicTheHedgehogCD CD]]/[[VideoGame/Sonic3AndKnuckles 3 & Knuckles]]'')]]
* [[VideoGame/SonicTheHedgehog1 Dr. Eggman]] is Roy Koopa, who always wears CoolShades much like him, with the Clown Copter referencing the Egg Mobile he usually flies around in, as well as the Egg Walker from ''VideoGame/SonicAdventure2''. The rest of the fight references his knack for technology, including a periodic Bob-omb rain, increased power from shooting items (''also'' referencing the Egg Walker), and he's accompanied by Metal Sonic (see below).
** Alternatively, Eggman can be summoned using the cores of [[VideoGame/WarioWare Dr. Crygor]], a fellow mad scientist, [[VideoGame/DevilWorld Tamagon]], who fires eggs as projectiles, and [[Franchise/{{Pokemon}} Chansey]], who both looks like and carries around an egg.
* [[VideoGame/SonicTheHedgehog2 Tails]] is a yellow Fox, a fellow... well, [[ExactlyWhatItSaysOnTheTin fox]] who also uses various gadgets in battle. Gravity is reduced, referencing Tails' ability to fly, and a Knuckles Assist Trophy will fight alongside him. He also carries an enhanced Ray Gun, a nod to video games like ''VideoGame/SonicBattle'' and ''VideoGame/SonicBoom: Fire and Ice'' where he often carried a blaster. Summoning him requires [[VideoGame/NintendoWars Andy]], another mechanic, and [[VideoGame/PokemonRedAndBlue Vulpix]], a fox-like Pokémon with multiple tails.
* Super Sonic is [[ShapedLikeItself Sonic]], but he's golden and gets random final smashes, which turn him into the ''actual'' Super Sonic. Being Golden also gives him the appearance and stat boosts that Super Sonic would normally get.
* [[VideoGame/SonicTheHedgehogCD Amy]] is a battle with a pink Inkling that starts the battle with a hammer, her main weapon. She can also swing them for a lot longer than normal as well. [[VideoGame/SonicAdventure "Open Your Heart"]] also plays as a reference to the first main series title she was playable in.
* [[VideoGame/SonicTheHedgehogCD Metal Sonic]] is represented by the blue hedgehog himself, but (you guessed it) in permanent metal status. He also starts with his own Rocket Belt and Drill Arm that showcase his mobility and standard method of attacking in his home series. The battle is also a timed stamina fight to give the image of a boss fight with him. The ''VideoGame/SonicHeroes'' theme also plays during this battle, referencing his status as the TrueFinalBoss of that game.
* [[VideoGame/Sonic3AndKnuckles Knuckles]] can be summoned via a [[Franchise/{{Kirby}} Gordo]] (spiked gloves), [[VideoGame/MoleMania Muddy Mole]] (burrowing abilities), and a Grab Type core of any sort (scaling walls).

[[AC:''VideoGame/KnucklesChaotix'']]
* Team Chaotix has Espio, Charmy, and Vector represented by a purple Sonic, a goggles-wearing Pichu, and a blue King K. Rool, respectively. They all periodically become invisible, a reference to Espio's rarely-seen camouflage ability.

[[AC:''VideoGame/SonicAdventure'' & ''VideoGame/SonicAdventure2'']]
* [[VideoGame/SonicAdventure Chaos]] is represented by a permanently-metal Inkling (as Inklings can turn into liquid) fought in Fourside who becomes giant after taking enough damage, similar to how Chaos becomes the massive Perfect Chaos and attacked Station Square at the end of its debut game. The metal status could reference Chaos's unflinching nature, or the way that Metal Sonic gained the power to become liquid metal by copying Chaos's powers.
* [[VideoGame/SonicAdventure Big the Cat]] is naturally depicted as a giant purple Incineroar. The floor can induce sleep, referencing his lazy, easy-going nature.
* [[VideoGame/SonicAdventure Gamma]] is a red R.O.B. that starts with a ray gun and has an increase to its shooting power, referencing the gun that Gamma uses to attack. It's also fought in the Frigate Orpheon to represent Eggman's base in the Mystic Ruins where Gamma is first activated. It's also a stamina battle as a reference to both his fellow E-Series robots and the mech fights between Tails and Eggman in ''VideoGame/SonicAdventure2''.
* The Chao spirit is represented by a team of Squirtles who get stronger when they eat food, just as Chao in ''VideoGame/SonicAdventure'' and ''VideoGame/SonicAdventure2'' get stronger when you feed them. It can be enhanced into a [[VideoGame/SonicAdventure2 Hero Chao]].
* [[VideoGame/SonicAdventure2 Shadow]] is represented by a light blue Sonic with larger rings around his gloves, and favors grabbing Clock items to slow you down as a nod to his Chaos Control. Shadow himself also appears at the start as an assist trophy, and the stage (New Pork City) is a reference to Westopolis, the first stage in his [[VideoGame/ShadowTheHedgehog spinoff game]]. He can also be enhanced into Super Shadow.
* Rouge is a green Fox fought in Fourside, referencing the city levels in that game. She also has increased power in her leg strikes since she's a KickChick, she has increased jumping power to reference her flight, and as a nod to the [[VideoGame/SonicBattle Rouge Heal]] (or possibly just a reference to [[FurryReminder vampire bats]]), her melee attacks heal when they hit. The ''Sonic Heroes'' theme also hints at her status as team leader in that game, having recruited Shadow and E-123 Omega in Team Dark's campaign.

[[AC:''VideoGame/SonicAdvance'' series]]
* [[VideoGame/SonicAdvance2 Cream & Cheese]] are an Isabelle and Squirtle combo, and much like Tails, the fight is under low gravity to show off their flight powers.

[[AC:''VideoGame/SonicHeroes'']]
* Omega is much like Gamma, except giant as a nod to his larger build compared to the previous E-Series robots, and starting the battle with a Drill to reference his Level 3 Omega Arm. Several shooting and explosive items also appear on the battlefield, fitting for a WalkingArmory like Omega.

[[AC:''VideoGame/SonicRush'']]
* Blaze is a battle with a Female Robin that starts the battle with a Fire Flower and with her fire and explosive attacks powered up, which all reference her mastery of [[PlayingWithFire fire]]. The stage hazard is also lava, further referencing her immunity to fire.

[[AC:''VideoGame/SonicRiders'' series]]
* Jet can be summoned via the cores of [[VideoGame/PokemonRedAndBlue Pidgey]] (Pidgey's final evolution, Pidgeot, is a giant hawk) and [[VideoGame/TenEightySnowboarding Akari Hayami]] (as a reference to his Extreme Gear).

[[AC:''VideoGame/SonicTheHedgehog2006'']]
* Silver is a Sonic that starts with a black hole and likes to use items a lot. Both characters are hedgehogs, while the black hole references his psychokinesis, and his preference for items is how he attacks in his game of origin. In addition, Silver's spirit boosts one's throwing ability, referencing his telekinesis and his playstyle of having to mentally throw around objects and foes alike.

[[AC:''VideoGame/SonicUnleashed'']]
* Sonic the Werehog needs to be summoned with a [[VideoGame/PokemonSunAndMoon Togedemaru]] core (hedgehog) and a [[Franchise/{{Castlevania}} Werewolf]] core (...duh). It gives you extra attack power when equipped, much like Sonic had boosted strength when in this form. His spirit fight is against Wolf in the perpetually nighttime stage Luigi's Mansion, which ''also'' ends up being a reference to the ''Night of the Werehog'' animation, which took place in a haunted mansion.

[[AC:''VideoGame/SonicForces'']]
* Infinite has you fighting a permanently-metal Sonic who can periodically flip the screen, a reference to the gravity-altering powers Infinite briefly displays during the Capital City stage. The fight takes place on Big Blue, reflecting the first and third boss fights against him in which Sonic is constantly running along a straight path.
[[/folder]]

[[folder:Splatoon Spirits]]
[[AC: ''VideoGame/Splatoon1'']]
* The Inkling Squid can be summoned with the cores of fellow squid [[Franchise/SuperMarioBros Blooper]], and [[VideoGame/PaperMarioColorSplash Huey]], who is a living paint can from a game revolved around colored paint.
* The battle with the Octolings pits you against a bunch of pink Inklings, which is basically what the enemy Octolings in the ''Franchise/{{Splatoon}}'' games' single-player campaigns are. The fight takes place in Midgar, a futuristic but derelict town similar to the domes that all Octarians live in.
* The Great Zapfish is a giant Pikachu on an entirely electrified Omega Prism Tower. Not only is Prism Tower an electricity-themed location in [[VideoGame/PokemonXAndY its own game]], but it somewhat resembles Inkopolis Tower where the Great Zapfish rests. Most fights in the power plant are against lightning-themed opponents on electrified stages (luckily, you get the electricity-nullifying Dr. Light right at the entrance), but the Zapfish in particular powers the entire place like it does in ''Splatoon''.
* The regular Zapfish spirit is obtained right after fighting the Great Zapfish. Its fight in the Spirit Board is also similar to the Great Zapfish, in an electrified Battlefield Prism Tower against a team of Pichus.
* Captain Cuttlefish has you pitted against a Mii using the Skull Kid outfit and Vince's wig, being the closest thing to looking like him.
* Crusty Sean is a fight against a yellow Inkling in Saffron City, representing Inkopolis Plaza. As a seller of fine footwear, both combatants' speed occasionally increases during the battle.
* The Octoling Girl and Octoling Boy spirit pits you against a pink female Inkling and an indigo male Inkling, referencing the magenta and purple ink colors used by Agent 8 in ''VideoGame/Splatoon2: Octo Expansion''. Notably, the Octolings depicted in this spirit are both wearing Agent 8's outfit.
* Sheldon the arms dealer is represented by a team of Inklings who have increased ranged attack strength, and take advantage of it with the numerous ranged weapons that appear as items. As a shopkeeper, he specialises in spirits that are weapon-based.
* Annie is represented by Peach, who uses Toad for a few of her moves, a reference to Moe, the clown fish that lives in her hair.
* Judd can be summoned by gathering up both the cores of [[Platform/GameAndWatch Judge]] and [[Franchise/{{Pokemon}} Meowth]], as well as a Neutral Type and Support core. This is because Judd is a cat who is the one in charge of declaring which team wins a match, and is neutral to both sides.
* Summoning Callie and Marie, the Squid Sisters, requires the cores of a [[Franchise/SuperMarioBros Blooper]] (a squid), [[Franchise/{{Pokemon}} Meloetta in her Arie forme]] (a Pokémon known for her singing) and [[VideoGame/OsuTatakaeOuendan the Ouendan Cheerleaders]] (who specialize in cheering for players). Their spirit battle has you fight against four Inklings while they show up as an assist thropy. The track that plays during the battle is "Ink Me Up", one of the most famous songs made by the Squid Sisters.
* DJ Octavio is pretty straightforward: to get him, you need to summon him with the cores of an Octoling and an [[Franchise/TheLegendOfZelda Octorok]], both of whom are octopi, as well as {{Mooks}}. He can also be upgraded into his {{Mecha}}, the Octobot King. When equipped, the Octobot King turns the character metal, which is self-explanatory.

[[AC: ''VideoGame/Splatoon2'']]
* Bisk is represented as a Pac-Man who prefers enhanced kick attacks. Both characters are yellow, and the kick power references how he runs a shoe store. The enemy also gets a boost to movement speed after a while because his shoes are so light. His effect when equipped increases foot attack power.
* Li'l Judd is a tiny Mr. Game & Watch who spams Judge. He's accompanied by two Inklings, representing two teams in a Turf War.
* Pearl & Marina give a Undamaged Stats Up, which can be seen as a rather literal take on their catchphrase "Don't get cooked, stay off the hook!". When fought as Spirits, they are represented by a light-skinned (Pearl) and dark-skinned (Marina) female Inkling duo, with their ''Splatoon 1'' counterparts, the Squid Sisters, appearing as Assist Trophies.

[[AC: ''VideoGame/Splatoon3'']]
* Deep Cut is a battle against two Inklings wearing the colors of Fyre and Shiver. They are joined by a Kyogre in place of Big Man. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.
[[/folder]]

[[folder:Star Fox Spirits]]
[[AC: ''VideoGame/StarFox1'']]
* Peppy Hare is represented by a King Dedede with the Bunny Hood and with Falco and Fox backing him up, which represents his status as Team Star Fox's mentor.
* Slippy Toad[[note]]who, despite the name, is actually a frog[[/note]] is a green Greninja who is constantly running away while Fox does most of the fighting (but only Greninja needs to be beaten to win). The match is also timed. That's right, you are reenacting "Fox, get this guy off me!" -- except this time, [[TakeThatScrappy YOU are "this guy"]]. Alternatively, Slippy can be summoned with the cores of [[VideoGame/XenobladeChroniclesX Lin]] (a mechanic) and [[VideoGame/DonkeyKongCountry Winky]] (a frog). In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.
* Summoning Andross in his polygonal form from the first game requires a [[VideoGame/PokemonRedAndBlue Porygon]] and the Commander from ''X'' (a Japan-only Game Boy space combat sim that used VectorGraphics), two other polygonal beings.
* Another amusing summon would be General Pepper, who requires [[VideoGame/MetalGearSolid Colonel Campbell]] (another ranked military commander) and a Labrador from ''VideoGame/{{Nintendogs}}''.

[[AC: ''[[VideoGame/StarFox64 64]]'']]
* James [=McCloud=] is, naturally, a fight against his son Fox, but given ''huge'' boosts to his attack, defense and speed when sufficiently damaged, to underline just how big the legend around him being an ace pilot is.
* ROB 64 is naturally represented by R.O.B. and is a stamina battle. Other ''Star Fox'' characters may join him as allies, but only R.O.B. needs to be taken out to win, which may reference how an enemy reaching the Great Fox (and ROB) was a GameOver condition in ''VideoGame/StarFoxCommand''. In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.
* The Wolfen is none other than Wolf, with a quick charging Final Smash since his involves assaulting the opponent along with his team in their Wolfens, In World of Light, the spirit battle serves as the penultimate battle before facing Galeem, referencing the penultimate battle against Wolf in the Star Fox series where Wolf serves as the penultimate boss before facing off against Andross.
* Leon Powalski is a Yoshi, both being reptiles with long tongues, with a Wolf ally due to being in the same team. The player has a Falco ally, referencing their shared rivalry, and the player loses if Falco is KO'd, since Leon would constantly go after Falco in ''Star Fox 64'' and ''Star Fox Assault''.
* Pigma Dengar is a fight against Wario, a similarly pig-like character, assisted by Wolf. He spends the whole fight running away, befitting a cowardly member of Star Wolf, and his speed gets even higher when he's damaged.
* Andrew Oikonny is a fight against Diddy Kong, another agile simian, who gets boosted attack power at high damage.
* With the removal of the Landmaster as the Final Smash for team Star Fox, it returns as a spirit in the form of a giant R.O.B. with a powerful neutral special. When equipped, the player starts the battle with a Super Scope equipped, representing the Landmaster's main cannon.
* Andross is a fight against Ganondorf, resembling his powerful ape-like appearance, with the Andross assist trophy in constant play. He promotes into his true form, the oversized brain and eyes in ''64'''s climactic battle.

[[AC: ''[[VideoGame/StarFoxAdventures Adventures]]'']]
* Tricky is naturally represented by another fellow dinosaur: a yellow Yoshi, the earthquake effect references his ground-stomping attacks.
* Krystal is a gray Fox, her love interest, accompanied by a blue Falco, another one of her teammates. Her Assist Trophy also appears.

[[AC: ''[[VideoGame/StarFoxAssault Assault]]'']]
* Panther Caroso is a fight against a black-colored Wolf with higher speed, befitting a feline.
* The Aparoid is a fight against a metallic Ridley, being cybernetic insectoids, and gravity is increased for the player while the enemy has better jump power, since ''Assault'' was largely a landlocked game.

[[AC: Other]]
* [[VideoGame/StarFoxZero The Gyrowing]] is a battle against Fox equipped with a Rocket Belt, and unlike the other ''Star Fox'' fights, it occurs on the Pilotwings stage, since the Gyrowing is largely intended for aerial reconnaissance rather than combat.
* [[VideoGame/StarFoxCommand Dash Bowman]] is another fight against Diddy Kong, except this time he's assisted by Fox, who he's a big fan of. Being a member of the Cornerian Air Force, his stage is Corneria's Battlefield form.
[[/folder]]

[[folder:Street Fighter Spirits]]
[[AC:General]]
* Most of the ''Street Fighter'' Spirits have one thing in common: they are all set in Omega stages in Stamina Mode with a decrease in jump power, which is accurate to how ''Street Fighter'' fights usually take place.
* In World of Light, most of the ''Street Fighter'' Spirits are found on a map of Earth, with the player's character riding an airplane and flying to each enemy's country of origin. The whole setup brings ''Street Fighter II'' to mind, which did the same thing between matches.

[[AC:''VideoGame/StreetFighterII'']]
* E. Honda's spirit is summoned using the cores of [[VideoGame/RhythmHeaven Sumo Brothers]] (since he's also a sumo wrestler) and [[VideoGame/PunchOut Piston Hondo]] (as both are explicitly from Japan, and the latter's name was "Piston Honda" in the NES games).
* Blanka has you fight a green-palette Donkey Kong who starts off with a Screw Attack, referencing Blanka's own electricity powers and mid-air roll attacks. The stage, Jungle Japes, references Blanka's home stage, Brazil.
* Zangief is a shiny Incineroar fought in the Boxing Ring, which is fitting considering they're both [[WrestlerInAllOfUs wrestlers]]. Also, Incineroar's neutral Special is basically Zangief's Spinning Lariat. As a Dojo Master, he teaches the Overthrow Style.
* Likewise, Chun-Li is a Zero Suit Samus who favors kicks. She starts out as her ''VideoGame/StreetFighterAlpha'' incarnation, but can be enhanced into her ''VideoGame/StreetFighterII'' variant, which increases physical attacks.
* Guile is a Captain Falcon that favors its strengthened kick attacks, which is his fighting style. Guile himself also shows up in the stage as an assist trophy. You also fight him on the Omega form of the Pilotwings stage, which is the closest you'll get to an Air Force base. Guile can also be summoned with the cores of the Arwing (an airplane) and Nash, his best friend.
* To summon Dhalsim, you need the cores of Fire Man (a fellow Capcom spirit, referencing Dhalsim's [[PlayingWithFire primary form of attack]]) and [[VideoGame/PunchOut Great Tiger]] (who, like Dhalsim himself, is Indian).
* Cammy is a green Sheik, another acrobatic blond-haired fighter, fought on Bridge of Eldin, which is very similar to Cammy's stage.
* T. Hawk is a blue Incineroar, since his up special somewhat resembles T. Hawk's Condor Spire move. His grabs are also increased in power, since T. Hawk is a grappler.
* Fei Long is fought as a Lucario, whose aura-based attacks are the closest thing to Fei Long's fiery kung fu.
* Balrog is obviously represented by Little Mac, a fellow boxer, but he's been made bigger and focuses on staying grounded and using his neutral special, emulating Balrog's trademark charged punches. You also fight him on the Omega form of Fourside, which greatly resembles Las Vegas.
* Vega is represented as Meta Knight, as both wear masks, use bladed weapons, and are {{Dashing Hispanic}}s. He also has a tendency to jump around a lot, referencing Vega's acrobatic fighting style.
* Sagat's fight brings him back to his ''VideoGame/StreetFighterI'' roots as an SNKBoss, being a combo-happy Ryu with massive amounts of SuperArmor. During the fight, Ryu only uses three of his special moves: Hadouken and Shakunetsu Hadouken, representing Sagat's High and Low Tiger Shots, and Shoryuken, representing his Tiger Uppercut.
* M. Bison is represented by a Ganondorf, as both are muscular villains who use powerful darkness-based attacks. As the fight continues, M. Bison will grow stronger, as a subtle reference to how he's often a SequentialBoss. His ability to reflect projectiles is a nod to his Psycho Reflect V-Skill from ''VideoGame/StreetFighterV'', and Ganondorf's [[LimitBreak Final Smash]] is similar to Bison's signature Psycho Crusher attack. In order to summon him, you need Balrog, Vega, and Sagat's cores, all of whom were his underlings in Shadaloo in ''VideoGame/StreetFighterII''. M. Bison's Spirit enhances PSI attacks when equipped, as his signature Psycho Power is the ''SF''-verse equivalent to PsychicPowers[[note]]except that it's also MadeOfEvil[[/note]].
* Akuma is a Ryu with upgraded specials while you have lowered defense. This makes sense, as Akuma is a master of the same style Ryu uses and is much, '''much''' stronger. Where he's located in World of Light pulls ''triple'' duty, as he's found in a seemingly random location in the Dark Realm, referencing his affinity for the ''Satsui No Hadou'' (often called the "Dark Hadou"), his nature as a wanderer looking for {{worthy opponent}}s (he just so happens to be blocking off access to Ken), and his tendency to appear as an {{Optional|Boss}}/TrueFinalBoss (he is an optional spirit who can only be fought ''after'' defeating Galeem). He's also got the highest attack stat out of any spirit in the game to reference him being one of the first cases of an SNKBoss; however, he lacks any auxiliary effects nor can he equip other Spirits to help him, possibly nodding to how he is much weaker when controlled by a player or referencing him being a GlassCannon.

[[AC:''VideoGame/StreetFighterAlpha'']]
* Charlie Nash is represented by Captain Falcon, similarly to Guile, as they both use the same fighting style -- Guile's new remix even plays in the background for this fight. He also starts the match with Death's Scythe, referencing Nash being KilledOffForReal ''twice'' in his home series. The Halberd is likely a reference to Nash's profession in the US Air Force; airships are a common element in two of his three ''Alpha''-era stages.
* Dan Hibiki loves to taunt, referencing the number of taunt options he has. Also, in reference to his JokeCharacter status, his stats go up to 2003 at ''Level 99'' and his "skill" automatically gives you 30% damage with ''no benefit.'' Given that he's one of Ryu and Ken's {{Moveset Clone}}s, it's fitting that the latter is the fighter that represents him.
* [[VideoGame/FinalFight Cody]] [[VideoGame/StreetFighterAlpha Travers]] is represented by Richter at New Donk City Hall (a stand-in for ''Final Fight''[='=]s Metro City), who gets increased damage from attacking with battering weapons such as the Home-Run Bat and the Ore Club, referencing Cody's tendency to use improvised weapons like steel pipes. When you equip him, he improves your throws.
* Sakura Kasugano is represented by her idol, Ryu, whose Hadokens are stronger (and he is more likely to throw a Shakunetsu Hadoken).
* Karin Kanzuki is represented by a Lucario; her personal fighting style having many similar movements to Lucario's own.
* Evil Ryu is of course, Ryu with a black gi. He has increased attack power and can suddenly gain a Final Smash as Evil Ryu is a more powerful version of Ryu. The AI prefers to use his Shin Shoryuken as in the story, it was the move he uses to scar Sagat during their match.

[[AC:''VideoGame/StreetFighterIV'']]
* Juri Han is represented by a Bayonetta that only uses kick attacks, referencing her fighting style. [[spoiler:In addition, both characters have power related to left eyes, with Juri's [[VideoGame/StreetFighterIV Feng Shui]] [[ArtificialEye Engine]] [[DisabilitySuperpower replacing the eye she lost]] and Bayonetta being the [[TheSacredDarkness Left Eye]] [[VideoGame/{{Bayonetta}} of the World]].]]
[[/folder]]

[[folder:Super Mario Spirits]]
[[AC:''VideoGame/MarioBros'']]
* The Freezie is represented by the Ice Climbers, who start the battle with a Freezie in hand and also have an ice-based special attack that resembles the Freezie.
* Sidesteppers are represented by three waves of identically-colored Mr. Game and Watches who can damage you by [[CollisionDamage dashing]], with each wave faster than the last.

[[AC:''Super Mario Bros.'' series]]
* Lakitu puts you up against Iggy Koopa, representing the Lakitu itself, and several small, red Bowsers, representing the Spinies it throws.
* Bullet Bill has you fight four black Captain Falcons, who always go for the Bullet Bill items that are generously provided.
* [[VideoGame/SuperMario64 King Bob-omb's]] fight pits you against a large, black Kirby while copious amounts of Bob-ombs are provided.
* [[VideoGame/SuperMarioWorld Wiggler]] is a yellow Yoshi who gains a boost in attack power at 60% damage, just like how Wiggler TurnsRed and gets more aggressive after Mario or Luigi stomps on it. The stage also generates plenty of Lip's Sticks, so flowers can be easily placed on Yoshi's head to further emulate Wiggler's trademark appearance.
* Chargin' Chuck is represented by a group of Warios who like to do their dash attack, which in this game is Wario's signature Shoulder Bash, on Battlefield-form Super Mario Maker, which is locked in the style of their debut game, ''VideoGame/SuperMarioWorld''. The fact that there's four of them may also reference the "Splittin' Chuck", a Chargin' Chuck variant that can summon two extra Chucks.
* [[VideoGame/SuperMarioBros2 Wart]] is a fight against King K. Rool on the Magicant stage with a sleep floor implemented, representing Subcon being the land of dreams. And as a reference to his boss fight in particular, Peach is included with her Turnip attacks, representing the Dream Machine that spawned vegetables to feed to him.
* Bloopers appear as a trio of tiny Inkling boys that do nothing but jump up and down in a stage with reduced gravity, giving them the same floaty movements they usually have in ''Franchise/SuperMarioBros''.
* Goomba is a bunch of tiny red Donkey Kongs.
* Toadette (appearing here as her ''VideoGame/CaptainToadTreasureTracker'' incarnation) is represented by a pink female Villager with a Mii Brawler in a Toad Costume as her partner. As both characters are treasure hunters, they will go after items at every opportunity. As a Master Spirit, she manages explorations of the Ruins and usually finds Spirit Points.
* Koopa Troopa is a Squirtle that favors using Koopa shells, and gets an increase in defense after a while.
* The Super Star is a gold Rosalina, due to her and Luma being the closest in the playable cast to a star. She becomes invincible periodically to reference the Star's [[InvincibilityPowerUp power-up effect]]. Rosalina's Final Smash meter fills quickly, with the move in question being her summoning a Grand Star. The stage and music reference ''Super Mario 64'', with Stars having a major role in that game as the game's [[PlotCoupon main collectible]]. Additionally, numerous Super Stars appear.
* Shy Guys are represented by a trio of Red Miis in Shy Guy costumes that favor throwing items and their neutral specials, which are all projectile weapons. Throwing items at enemies (and [[GrievousHarmWithABody enemies at other enemies]]) was a big part of ''VideoGame/SuperMarioBros2''[='=]s offense.
* Boo is a grey Kirby that can turn invisible after a while.
* [[VideoGame/SuperMarioBros2 The Bob-ombs]] are a bunch of dark blue Kirbys, being spherical and dark like them. They have a strength boost in thrown items, unsurprisingly the only ones spawning being Bob-ombs.
* Toad is a Mii-Brawler in a Toad Costume that prefers going after Mushrooms that spawn on the stage, which is what Toads normally eat.
* [[VideoGame/SuperMario3DWorld Plessie]] is a giant Yoshi with you being unable to swim, a reference to how Plessie gives you rides through the rapids.
* [[VideoGame/SuperMarioSunshine Toadsworth]] is a Mario (whose [[VideoGame/SuperMarioMaker Builder]] costume resembles Toadsworth's colors) on Peach's Castle where only Super Mushrooms and Poison Mushrooms spawn.
* [[VideoGame/SuperMarioSunshine The Shine Sprite]] is Rosalina, who can get random invincibility (to show similarities with the Super Star), and gets random Final Smashes as a nod to the Shine Gate. Multi-colored Kirbys also show up to reference Piantas, and the stage is Delfino Plaza, where the Shine Sprites make their home.
* Metal Mario is [[ShapedLikeItself Mario in Metal status]], but he also has increased attack and defense as a reference to his appearance in the original ''Smash''. His theme from ''Melee'' also plays, and the battle is set on Battlefield-form The Great Cave Offensive, which not only resembles the Meta Crystal stage where Metal Mario is fought in ''Smash 64'', but also references him being fought on Battlefield in ''Melee''.
* [[VideoGame/NewSuperMarioBros Gold Mario]] can be summoned through Metal Mario (since gold is a type of metal) as well as a Fire Flower and a Super Star to reference the Golden Flower.
* Fox Luigi is...[[ShapedLikeItself Luigi under the effects of the Super Leaf]]. There's high winds on the stage to reference the item's hovering ability.
* Peachette uses Peach herself along with Mario, Luigi, and a Yellow Toad Mii Brawler, four of the five playable characters from ''New Super Mario Bros U Deluxe''. For effects, everyone is floaty and easy to launch, as the Super Crown gives Toadette floating powers that rival even Peach.
* [[VideoGame/SuperMario3DWorld Fury Bowser]] is a giant metal Bowser who can randomly get the curry-filled buff and then his Final Smash (which is Giga Bowser, another giant, more monstrous version of Bowser).
* Giga Cat Mario is a giant Mii Brawler wearing a cat outfit with Bowser Jr. joining him since in ''Bowser's Fury'', the latter teams up with Mario to save his dad. As Mario is the main playable character, only the Mii Brawler needs to be defeated.
* Kittens are a group of Kirbys with the Super Leaf power-up with ball items such as the soccer ball spawning. Delfino Plaza is a stand in for Lake Lapcat, another resort-like area. The color of the Kirbys matches the color of each kittens with yellow as a stand in for the calico kitten.
* [[VideoGame/SuperMarioBrosWonder Elephant Mario]] is a giant Mario who mostly use down special in fountain of dreams, references how Elephant Mario can suck up water from geysers and spray them at his enemies.
* Wonder Flower & Talking Flower are represented by a bunch of tiny Kirbys, the blue Kirby is the Wonder Flower and the other yellow Kirbys who love to taunt are the Talking Flowers who comment in the background. The stage is Mushroom Kingdom U and Skull Kid constantly shows up, and his actions and the stage transitions both reference the Wonder Effects. Additionally, Fire Flower items spawn around the stage. Only the Blue Kirby needs to be defeated, as collecting all the Wonder Flowers is one of the goals of ''Super Mario Bros. Wonder''.
[[AC:''Super Mario Land'' series]]
* Tatanga's fight is against Morton Koopa and firearms constantly spawn, referencing the final battle against him in ''Super Mario Land'' where Mario boards a fighter plane and engages in a ShootEmUp.

[[AC:''Mario Kart'' series]]
* The Goo-Goo Buggy is represented by Mario and Luigi with a Chain Chomp assist trophy appearing. The Goo-Goo Buggy is Baby Mario's signature vehicle in ''Mario Kart: Double Dash!!'' and the Chain Chomp is the exclusive item of Baby Mario and Baby Luigi.
* The Barrel Train is represented by Donkey Kong and Diddy Kong with the ability to deal damage upon collision. This is the only battle against a Mario Kart spirit that isn't on a Mario Kart stage, but rather the Spirit Train, as both it and the Barrel Train are locomotives. The Barrel Train is Diddy Kong's signature vehicle in ''Mario Kart: Double Dash!!'', hence why the music for the battle is ''Double Dash!!''[='s=] rendition of Rainbow Road, but Donkey Kong is seen driving a single-driver version of it in a trophy in ''Super Smash Bros. for 3DS''. The Kongs have increased attack and movement speed since despite it being a vehicle for lightweight drivers in ''Double Dash!!'', it's the heaviest and fastest kart of its weight class.
* The B Dasher is represented by a team of Wedding Marios, their white suits matching the color of the kart and being the closest thing to Fire Mario in ''Ultimate''. The Marios move quickly and have trouble braking, reflecting how Mario runs faster when the B button is held down in most ''Mario'' games. Its spirit effect is to boost one's neutral specials, which are performed by using the B button. It is fought on the Figure-8 Circuit, which originates from ''Mario Kart DS'', as does the B Dasher.
* The Standard Kart is represented by four green Squirtles with a preference for its shell-scooting side-specials, reflecting how the spirit's art has a Koopa Troopa as the driver and has him using the triple Koopa shell. Just like the B Dasher, this spirit is fought on the Figure-8 Circuit, reflecting its origins in ''Mario Kart DS''
* The Standard Bike is represented by four sped-up Warios that tend to use their side-specials, which are motorcycles just like the Standard Bike. Additionally, the spirit art portrays the Standard Bike as being driven by Wario's partner in crime, Waluigi.
* The Cheep Charger is represented by a sped-up Peach, who can summon the spirit art's driver, Toad.
* The Mach 8 is represented by Luigi on Mario Circuit. Luigi's main artwork in ''Mario Kart 8'' has him driving this vehicle, and they both have poor traction. Mario Circuit represents ''Mario Kart 8'', where this vehicle first appeared, as is also the case for the two ''Mario Kart'' spirits below. In addition, everyone is under the effect of high gravity and Luigi can deal damage by running into the player, just like how in the anti-gravity sections of ''Mario Kart 8'', one can speed up their kart by bumping into the competition.
* The Biddybuggy is represented by a tiny Rosalina & Luma on Mario Circuit, where everyone moves faster, as the Biddybuggy is a lightweight vehicle. Also, Rosalina appears as the car's representative because one of the staff ghosts in ''Mario Kart 8'' used Baby Rosalina in the Biddybuggy on Cloudtop Cruise (the song used for this spirit battle).
* The Badwagon is represented by Metal Peach on Mario Circuit, referencing the driver on the spirit's picture, Pink Gold Peach.
* The Master Cycle is summoned by using the cores of three other motorcycle-based spirits, Mach Rider, City Tripper and Excitebike.

[[AC:''VideoGame/SuperMarioRPG'']]
* Geno's fight is a timed battle against Sheik, assisted by a white Kirby representing the similarly stumpy puffball Mallow, along with Mario, Peach, and Bowser. Of these fighters, only 3 are present at a time, referencing the limit of three active party members fighting in ''SMRPG'', though the order of their appearance (Mario, Kirby, and Bowser, followed by Peach when one of those three is defeated, then Sheik when another is taken out) is changed from the original game's order (Mario, Mallow, Geno, Bowser, and Peach). Mario spawns with a Koopa Shell in hand, referencing the multiple Koopa Shell weapons from ''SMRPG'', but primarily the [=NokNok=] Shell, which shares its green color. Peach has an autoheal effect, referencing her status as [[WhiteMage the member of the party with the most healing spells]]. The Sheik puppet fighter spawns in wielding a Super Scope, in reference to Geno's normal attacks all using guns built into his body, and she also has an increased rate of charging her Final Smash meter, which may be a nod to Geno Boost, a spell Geno learns that can boost the stats of him or his allies. The stage and music (Battlefield-form Mario Galaxy and the Rainbow Road Medley, respectively) allude to Geno's home being the similarly astral Star Road. As for the Geno spirit itself, the reason why it has 10,000 power on its own is because Geno Whirl is a OneHitKill attack that hits the damage cap (9999 damage) against normal enemies and Exor.
* Mallow's own Spirit fight has him represented as three white Robins who like to use their neutral special, which is an electric attack in all of its forms, and they also go after the Lightning Bolt items that appear; both of these allude to Mallow's first magic attack in ''SMRPG'', Thunderbolt. The battle is also fought on Magicant, whose cloudy nature represents Mallow's true home of Nimbus Land.

[[AC:''Mario Sports'' series]]
* [[VideoGame/MarioTennis Tennis Luigi]] is against Luigi and Daisy who favor smash attacks, set in the Pokémon Stadium, the closest place to a tennis court.
* [[VideoGame/MarioTennis Tennis Mario]] is against a Mario and Peach who favor smash attacks with the Color TV Game 15 assist trophy constantly activating, giving the allusion of a tennis match between the two of them.
* Waluigi pits you against Luigi, in his purple costume that was inspired by Waluigi. The man himself appears as a hostile Assist Trophy for the fight. The battle is set on ''Smash 64''[='s=] rendition of Peach's Castle, which may be a reference to Waluigi's origin game also being a Nintendo 64 title.
* [[VideoGame/MarioGolf Kid]] is a team of Marios in a more monochromatic costume since he debuted in the Gameboy version of ''Mario Golf''. There is heavy wind to represent how in golf, wind can affect the movement of the ball and only Beastballs appear since it is the closest there is to a golf ball.
* [[VideoGame/MarioGolf Golf Mario]] is Mario wearing the red, white, and blue American color scheme he wore in the NES game ''Golf'' wielding an Ore Club which can blow gusts of wind. Balls are only spawned during the match and he can gain temporary invincibility, referencing how Mario's Special Shot involves him grabbing a starman.
* [[VideoGame/MarioGolf Golf Luigi]] is a team of Luigis who are faster as ''Mario Golf: Super Rush'' has you race to the next hole. All of them are holding Fire Bars and, once again, ball items are the only items that spawn.
* [[VideoGame/MarioGolf Golf Peach]] is Peach who favors her side smash which has a chance of using a golf club with heavy wind appearing to represent the wind speed affecting a game of golf. She is accompanied by Daisy who does the same thing and items from ''Mario Kart'' appear. Only Peach being defeated counts as a victory.

[[AC:''VideoGame/PaperMario'' series]]
* Paper Mario can be summoned using the cores of [[VideoGame/MetalGear the Cardboard Box]] (which technically ''is'' paper), [[VideoGame/MegaMan1 Cut Man]] (who can easily slice paper and could cut a shape out of said box), and a random Neutral Spirit.
* Paper Bowser is [[ShapedLikeItself Bowser]] that eventually gets attack and defense buffs as well as temporary invincibility with Star Rods constantly spawning, referencing the final battle with him in the first ''[[VideoGame/PaperMario64 Paper Mario]]'' game. The fight takes place on the Omega version of Peach's Castle, a nod to both the setting of the first game's final battle and the first game being a Nintendo 64 title. He also uses his neutral special and down special more than usual, referencing two of his attacks from the first ''Paper Mario'', his fire breath and jumping stomp attack.
* Kammy Koopa is a Bayonetta that starts with a Star Rod, and turns everyone invisible for a short while. Both characters are considered witches, and the Star Rod represents her wand, with the invisibility being casted by her magic. The battle is also fought on the Paper Mario stage.
* [[VideoGame/PaperMarioTheThousandYearDoor Vivian]] is represented by a purple Mr. Game and Watch that is constantly invisible, and set on Luigi's Mansion. The invisibility references her field ability, and the mansion is a reference to the Creepy Steeple, the place where she is recruited.
* The Shadow Queen is a summon-exclusive spirit taking the form she uses while possessing Peach. She is summoned using the cores of Vivian and Gengar -- Vivian because the Shadow Queen is the KingMook to the Shadow Sirens, and Gengar because it's the "shadow Pokémon" and she's [[CastingAShadow shadow-based]]. As to why she appears already possessing Peach instead of her true form? She's already a spirit in her home game, and she possesses Peach upon coming in. Finally, she's an Ace-class instead of a Legend since her powers weren't yet fully restored by the time she was summoned, and she was defeated before she could reach her full power. As to why she's summon-exclusive? Grodus summoned her from her slumber prior to her possessing anyone.
* [[VideoGame/SuperPaperMario Dimentio]] is represented as a pink Meta Knight and is fought in the Paper Mario stage, but the ''real'' danger of the fight is the giant, aggressive purple Luigi referencing [[spoiler:[[FinalBoss Super Dimentio]]]].
* [[VideoGame/PaperMarioColorSplash Huey]] is a bunch of multi-colored Inklings that like to use their specials. Since Huey is a paint can, he would like to paint over the battlefield, much like the Inklings, and the colors are specifically colors that Huey paints with.
* [[VideoGame/PaperMarioTheOrigamiKing Origami Peach]] is Peach accompanied by a Chain Chomp assist trophy, the latter referencing the Stapler enemy that was used to turn characters into origami. The only items that are spawned are hammers, the weapon of choice Mario uses in the ''Paper Mario'' series.
* Olivia's battle first has you fight against Mario and a tiny Bowser who still has his normal weight, in reference to how he became folded during the events of ''The Origami King''. Once both are defeated, Olivia appears as Pikachu with increased attack and defense when at high damage. The only items that spawn are Bob-ombs, representing Bobby.
* King Olly is a floaty purple Toon Link with a preference for air attacks, referencing Olly's tendency to float around. He is accompanied by a giant metal Pac-Man with a preference for his bite-based dash attack, who stands in for Stapler. Since he is the BigBad of the game, you need only beat King Olly to win as that will leave his minions without any directions to follow.

[[AC:''VideoGame/LuigisMansion'' series]]
* The Poltergust 5000 is a bunch of Luigis that constantly use their grabs, which utilize the Poltergust 5000's successor, the Poltergust G-00.
* To summon Professor E. Gadd, you'll need the cores of the Poltergust 5000 and F.L.U.D.D., both being his inventions.

[[AC:''VideoGame/MarioAndLuigi'' series]]
* Fawful is represented by Iggy due to their similar glasses and green colouring, with a green R.O.B. protecting him based on the mecha he used during the final battle with him in ''VideoGame/MarioAndLuigiSuperstarSaga''.
* [[VideoGame/MarioAndLuigiBowsersInsideStory Starlow]] is represented by Pac-Man, a similarly round and yellow character, with Mario and Luigi as allies. They shift sizes during the battle, referencing how they're tiny when inside Bowser's body, but normal-sized when outside of him. In addition, they are fighting in Brinstar, a likely reference to Bowser's body.
* Broque Monsieur is a Pac-Man that shields a lot. Both characters are yellow, and him shielding is supposed to be how Broque is a block, so he takes little damage. Lots of POW Blocks and Metal Boxes spawn during the fight, referencing his block-collecting hobby.
* Dreambert is a Luigi fought in Magicant with the floor being sleep-inducing. Dreambert has dream power, to explain the sleeping floor, and the fighter is Luigi because he is able to use Dreambert's powers to cross to the Dream world, which is what Magicant represents.
* Antasma is represented by Robin fought on Peach's Castle 64 with Slumber Floor active to evoke his power over nightmares. The battle also has food spawn frequently along with Robin prioritising eating it, referencing the 'Antasmunchies' that he summoned to eat and serve as bodyguards.

[[AC:''VideoGame/SuperMarioGalaxy'' series]]
* [[VideoGame/SuperMarioGalaxy2 Starship Mario]] is a giant green Mario (since it is a ship that looks like Mario's face) fought on Mario Galaxy, another planet like it.
* [[VideoGame/SuperMarioGalaxy Lumas]] are a Yellow, Green, Red, and Blue Kirby in Mario Galaxy with star items constantly spawning. The different colors are the colors Lumas come in, and the items reference how they become stars when they grow up.
* Hungry Luma is represented by Rosalina with a red Kirby who continually uses his sucking ability. As a support spirit, he increases transformation time with items, referencing that Hungry Lumas transform into different objects.
* Rock Mario is a metal Jigglypuff that repeatedly uses its rolling attack, exactly how Rock Mario's ability is rolling into objects and enemies. The stage is Mario Galaxy, and the music is Melty Monster Galaxy, which is a level that features Rock Mario.
* Boo Mario is a gray-colored Mario who is lightweight and occasionally turns invisible.The stage is Dracula's Caslte, which mirrors the Ghostly Galaxy, the first level in Super Mario Galaxy to feature Boo Mario.
* [[VideoGame/SuperMarioGalaxy The Bee Queen]] is a giant Pikachu (since both are yellow animals) on the Mario Galaxy. The puppet fighter favors going after Beehives, which give the illusion of her ordering her servants to attack you. As a Dojo Master, she teaches the Big-Bee Style.

[[AC:''VideoGame/MarioPlusRabbidsKingdomBattle'']]
* The battles against the Rabbids are against their ''Mario''-verse counterparts with permanent Bunny Hoods while Arcade Bunny's theme from ''Nintendo Badge Arcade'' plays.
** Rabbid Mario starts the battle with a Ray Gun, just like Mario and his Rabbid counterpart have guns as their special weapons in their game.
** Rabbid Peach starts out with a Super Scope. She also tends to avoid conflict and heals over time since she is both the tank and Medic in the game.
** Rabbid Kong foregoes the weaponry and is just a white DK that has increased punch power, much like how he fights in his boss battles.

[[AC:''VideoGame/SuperMarioOdyssey'']]
* Pauline is represented by a Peach (wearing Pauline's color scheme) with Donkey Kong and Mario as allies on the [[VideoGame/DonkeyKong 75m]] stage. Mario starts the battle with a Hammer, and Peach will try to stay out of the way as much as possible, being the original DamselInDistress of the ''Mario'' games. Movement speed and jump ability are also drastically reduced, forcing the player to move about as efficiently as Jumpman in the original ''Donkey Kong''. Equipping Pauline's spirit causes the user to heal when their shield is hit, similar to how Mario saves Pauline at the end of the original ''Donkey Kong'' arcade game and kisses him, causing a heart to appear above them. Hearts are usually associated with health in videogames.
* Wedding Peach is accompanied by Wedding Mario on New Donk City, with you playing the part of the bouquet as you slowly take damage throughout the fight thanks to a permanent "Flowery" effect. This spirit heals the user once after they have suffered too much damage, similar to how had Mario not crashed the (forced) wedding, Peach would have ended up marrying Bowser.
* Wedding Bowser is represented with a fight against white Bowser (referencing his tuxedo) with a Peach ally in her white dress, in New Donk City. You automatically lose the battle if Peach is defeated, in other words, Bowser has Peach marry him and you lose.
* The Odyssey is represented by the Balloon Pokémon itself -- a giant, hard-to-launch Jigglypuff in a nurse cap on fellow flying ship, Rainbow Cruise. Jigglypuff will try to stay out of your way and shield itself (balloons can't fight back, after all).
* Cappy is Mario in his tuxedo, which gives him a hat that looks the most like Cappy, armed with a boomerang that functions similarly to how he used Cappy (minus the capture mechanic). You can also summon Cappy with Ezlo, who is another talking hat, and Boo Mario, a ghost version of Mario.

[[AC:''VideoGame/MarioParty'' series]]
* MC Ballyhoo & Big Top is a Blue Mario, Luigi, Peach, and Yoshi. These 4 make up the characters who have been playable in every main installment to date, and the color of Mario's cap references Big Top. Super Stars also show up after a while because it's the host's job to award Power Stars to the players.
* The Dice Block is Mario in his golf outfit, having red and white all over being the closest to the dice's color scheme, while accompanied by Peach, presumably the player rolling the dice, while various boxes with items appear, referencing how certain spaces in a board can grant you items.
* The Golden Dash Mushroom is a gold Mii Brawler in a Toad costume, resembling the Mushroom itself, with increased speed, super armor, and occasional uncontrollable speed, referencing the item's ability to grant multiple dashes in a row and the ease to ram on opponents while using it. The only items that spawn are items found in ''Mario Kart'' itself, like Lightning Bolts, Koopa Shells, Stars, and Bullet Bills.
* The River Survival mode is represented by the playable characters of ''VideoGame/SuperMarioParty'' in its artwork: Rosalina, Yoshi and Bowser, with an orange Kirby as a stand-in for the Goomba, in a timed battle where Bob-ombs rain, referencing the mode's limited time to go through and its various hazards. However, you ''[[HoldTheLine win]]'' when time runs out. Additionally, the stage in which it takes place is Kongo Falls, which closely resembles the setting featured in River Survival.

[[AC: ''VideoGame/PrincessPeachShowtime'']]
* Peach & Stella are the Princess herself and a tiny yellow Kirby is Stella. There are a wide variety of assist trophies such as Lyn, Chef Kawasaki, and Akira Yuki as stand-ins for the outfits Peach can wear in the game. Specifically, The roles in the box art.
* Swordfighter Peach is Lucina, another swordfighting princess, in a stamina battle. The battle takes place in Hyrule Castle referencing the castle of thorns, Swordfighter Peach's stage. The Killing Edge and Beam Sword items show up frequently, potentially turning the battle into a proper sword duel.

[[AC:Other]]
* [[VideoGame/MarioAndWario Wanda]] is a tiny Palutena, due to being a small fairy with a staff, accompanied by Mario, Peach, and Yoshi, the characters she helps to guide in her game. You only have to KO Palutena to win, and the others show up one at a time.
* [[VideoGame/SuperPrincessPeach Perry the Parasol]] is Peach in her golden outfit (which makes her golden parasol resemble the yellow of Perry) whose up special (Peach Parasol) is stronger than normal, and she always falls more slowly even when she's not using it, referencing her ability to use Perry to glide.
[[/folder]]

[[folder:Super Smash Bros. Spirits]]
[[AC:''VideoGame/SuperSmashBrosMelee'']]
* Sandbag takes the form of a white Samus who simply sits on the stage and does nothing. You have 10 seconds to KO her, and when the countdown approaches 0, Home Run Bats spawn in abundant numbers. The entire fight is meant to emulate the format of the previously-absent Home Run Contest game mode (which returned in the 5.0.0 update), which involves dealing as much damage as you can to a Sandbag in 10 seconds before launching it. To get the spirit in the first place so it can show up on the Spirit Board requires you to complete a challenge -- specifically to tank 250% damage in a single stock[[note]]as in, your damage actually has to rise to 250% -- healing doesn't count[[/note]] during a match, referencing how much abuse Sandbag itself tanks on a regular basis.

[[AC:''VideoGame/SuperSmashBrosBrawl'']]
* The Fighting Alloy Team is a battle with a Construction Worker Mario, Green Kirby, Blue Zelda, and Red Captain Falcon, matching colors with the Alloy that shares their body type. They are fought on a Battlefield-form Final Destination, which is similar to where they were originally fought. They also have to be taken out 4 times each as a reference to how it was a gauntlet of them.
* The Primid fight is against a horde of Mr. Game and Watches, a nod to how the Subspace Army was created from Mr. Game and Watch's body, and it takes place on Pokémon Stadium with hazards turned off in reference to the stadium that ''Brawl''[='=]s Adventure mode starts in.
* The Shadow Bug spirit is very similar to the Primid fight in many ways. You face a gang of Mr. Game and Watches in Pokémon Stadium. The key different is that now there is a poisonous cloud over the arena, alluding to the appearance of the Shadow Bug, as well as the ominous purple and red sky that foretold their first appearance at the Midair Stadium.
* Duon is a stamina battle against giant Ice Climbers aboard the Halberd, where the two-faced robot was fought in Subspace Emissary. To represent Duon's simultaneous melee/range capabilities, Nana wields a powered-up Super Scope, while Popo will use his hammer.[[note]]In ''Brawl'', Duon's pink half used projectiles, and its blue half used melee attacks.[[/note]]
* Mites are represented by a team of tiny multicolored Mr. Game and Watches -- easy to knock out, but still very annoying when they gang up on you.
* Tabuu's spirit inhabits a Metal Bayonetta in a Stamina battle, her butterfly wings being the closest to resemble his own. The player will occasionally take sudden damage to represent Tabuu's near-unavoidable Off Waves, and his battle theme is the music playing. It's also a reference to the fact that Bayonetta has also fought a blue cosmic entity that is a god of a realm in one of her games, [[VideoGame/Bayonetta2 Aesir - God of Chaos]].
* The Ancient Minister is represented by R.O.B., assisted by other R.O.B.s, all carrying Bombers, fighting on the Halberd stage. The Ancient Minister is the playable R.O.B. in ''Brawl'', and the Bombers evoke the Subspace Bombs, which require two R.O.B.s to activate. The Halberd is a major set-piece of The Subspace Emissary.
* The Bytans, which are essentially spheres with teeth, are naturally inhabiting a Pac-Man quartet.
* The Smash Ball's spirit naturally has sudden Final Smash access all throughout it. The player has to run out the clock against one Mii Fighter, which suddenly gets a Final Smash, and so does the player. Another Mii Fighter joins in, they both get Final Smashes, and so does the player again. Repeat the pattern a third time, and the clock runs out deeming the player the winner.

[[AC:''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'']]
* Master Giant is a giant Donkey Kong that can deal a lot of damage to his opponent on an Ω stage. It also rains bombs after a while to reference how chaotic his battle can get (especially when he starts planting mines).
* Master Beast is a giant Ridley that has the drop attack ability and can summon a Chain Chomp, both of which represent its two main attacks.
* Master Edges are four Clouds on Final Destination that have increased weapon power and favor specials with their Limit Breaks.
* As one would expect, Master Core is summoned through the cores of its other forms.

[[AC:''VideoGame/SuperSmashBrosUltimate'']]
* [[spoiler:Galeem and Dharkon's]] spirits are obtained after beating the TrueFinalBoss. Their stats are tremendous, but they have no slots for support spirits. [[spoiler:Much like how after their final defeat, all the spirits are freed and there are none left to fight for light or for dark.]] These spirits also have unique, contrasting abilities. [[spoiler:Bane of Darkness and Bane of Light. Their intense mutual hatred lives after their destruction.]]
[[/folder]]

[[folder:Tekken Spirits]]
* Paul Phoenix and Marshall Law are fellow red gi blond fighter Ken as Paul and Fox as Law due to Fox's kicks in a stamina battle. The battle takes place in New Donk City as a stand in for New York since both characters are Americans.
* Nina Williams is Zero Suit Samus accompanied by two Mii Gunners wearing SWAT outfits as stand in for the Tekken Force since Nina was in charge of it in ''Tekken 6'', who you must beat in order to win.
* King and Armor King are two Incineroars, a fellow feline themed wrestler in a stamina battle which fittingly takes place in the Boxing Ring. Their attacks will increase after a little while.
* Ling Xiaoyu is a Mii Brawler wearing Ashley's wig and a gi outfit in a stamina battle at the theme park themed New Pork City, a dream Xiaoyu wishes to have. A Mii Brawler in a cat hood and white bear outfit appears after a little while, representing Panda.
* Kuma and Panda has you start fighting a Mii Gunner wearing the same thing above as Panda and shortly after, Kuma appears as a Mii Brawler wearing a bear hood and a cat outfit holding a Poké Ball with Goldeen, referencing Kuma's love of salmon. Eventually, they gain uncontrollable speed.
* Asuka Kazama is a Wii Fit Trainer who shields a lot. In her home series, she is one of the most defensive fighters in the game. The stage is Prism Tower, which could be [[CrossesTheLineTwice a dark nod]] towards the same skyscraper Kazuya threw her off of in the ''CR Tekken'' pachinko game (and to add insult to injury, grabs and throws are one of the prime ways to bypass shields). On a lighter note, it could also reference the tower she is seen riding her bike off on in the intro to her debut game, ''Tekken 5''.
* Of course, a Yoshimitsu battle wouldn't be without the opponent (a Mii Swordfighter wearing a Cyber helmet and a ninja outfit and wielding a Killing Edge) doing something silly such as taunting a lot in a stamina battle. During battle, both opponents will take significant damage and the one with the most health afterwards will have their health recovered, since in ''Tekken'', Yoshimitsu has a few high risk attacks that can take away significant health in exchange of causing even more damage to the opponent if connected.
* The mass produced Jack-7 is a team of Donkey Kongs who have super armor but are slow who favor their neutral special in a stamina battle, fitting for one of the most well known MightyGlacier of the series. The battle itself is a reference to Jack-4s storming the Mishima Dojo in the intro of ''VideoGame/Tekken5''.
* Jin Kazama has you fight against his father Kazuya in a stamina battle, as Jin started out as MovesetClone of Kazuya. The first time he is defeated, he returns in full health and focus more on his devil moves as a stand in for Devil Jin, who he can enhanced into.
* Heihachi Mishima is a stamina battle against a Mii Brawler who either wears a Dragon Helmet and a gi or, if you download his costume, Heihachi's own outfit. While he doesn't have any special abilities aside from gaining a Final Smash when at low health, the CPU does advanced moves that can been seen used by tournament players, fitting for his status as a BadassNormal.
[[/folder]]

[[folder:Wario Spirits]]
[[AC:''VideoGame/WarioLand'' series]]
* Captain Syrup is a red Bayonetta in the Pirate Ship due to her being a pirate as well, with a giant monochrome Dedede assisting her to represent the genie she summons to attack Wario at the end of the first ''Wario Land'' game.
* [[VideoGame/WarioLand4 Princess Shokora]] is a Peach accompanied by Wario himself and Mr. Game & Watch, who cameos in her game of origin [[spoiler:as one of the many forms that she can take while cursed]].
* [[VideoGame/WarioLandShakeIt The Shake King]] is a monochrome Dedede found in the Pirate Ship, referencing him being a leader of a pirate gang. Additionally, there are periodic earthquakes derived from the main gimmick of his game.
* [[VideoGame/WarioMasterOfDisguise Count Cannoli]] is a Wario that prefers to go after transformation items. Since Wario has also been a thief in his home game, this is the best person for Cannoli to possess (before Joker's release), and his preference for transformation items is to keep up his disguise. Bizarrely, "''Ashley's Song''" is playing during this, which, being an IAmSong, could be a reference to the fact that Cannoli is really a character in a ShowWithinAShow.

[[AC:''VideoGame/WarioWare'' series]]
* 9-Volt and 18-Volt are represented by a Villager and green Incineroar (respectively) on the Gamer stage that takes place in 9-Volt's bedroom and they are accompanied by a Sheriff assist trophy, representing one of the many retro games featured in the Volts' microgames as well as being one that was recreated for the original [=WarioWare=] as a stand-alone minigame. In addition, the Galaga items are also retro-based as Galaga is a 1981 arcade game.
* 5-Volt is an Isabelle set in the Gamer stage, which has 5-Volt herself checking to see if you are asleep.
* Ashley is represented by a Mii Swordfighter in an Ashley costume, with Red being a red Ridley. It's also fought in [=WarioWare=] Inc. with the microgames on since she also makes them. The Ashley assist trophy also shows up at the start of the fight.
* Dr. Crygor is a Dr. Mario with Wario and R.O.B. as a stand-in for Mike, and is set in [=WarioWare=] Inc. A lot of mechanical and explosive items also appear since the doctor likes to invent stuff.
* Young Cricket is a Lucario in Suzaku Castle that favors going after Dumpling food items. Both characters are ninja-like in their fighting, and the castle is supposed to be Cricket's training grounds. He even eats the dumplings to keep up his training.
* Dribble and Spitz is a Wario and Pikachu combo with Wario favoring his motorcycle special (meant to be the taxi they drive), and having uncontrollable speed since they are always very frantic with their driving.
* Orbulon is represented by the alien-looking Mewtwo who is accompanied by a [[VideoGame/EarthBound1994 Starman]] assist trophy. Mewtwo can jump higher than normal (possibly because of Orbulon's UFO), and can damage you while falling (likely because of his [[CaptainCrash ship frequently crashing down to Earth]]).
* Kat and Ana are a blue and pink Sheik team fought on Suzaku Castle. The Sheiks mirror Kat and Ana's high-flying attacks as assist trophies in ''Brawl'' and ''3DS/Wii U'' by jumping around a lot. As a Master Spirit, they teach the Ninja Style.
* The Fronks are a team of tiny goggles-wearing Pichu to mimic their glasses.
* Pyoro is a red Yoshi; his red-and-white skin is the same color as the main Pyoro, while he shares the long tongue that is a staple mechanic of Pyoro's games (though not quite ''as'' long as Pyoro's). The stage is Balloon Fight (Battlefield), standing in for the retro-style ground squares of ''Pyoro'', and the Yoshi is distracted by the Deku Seeds which spawn frequently, to reflect the beans that Pyoro eats during the game.
* Summoning Mona requires the cores of the [[VideoGame/OsuTatakaeOuendan Ouendan Cheerleaders]] and [[VisualNovel/FamicomDetectiveClub Ayumi Tachibana]], each representing two of Mona's [[NewJobAsThePlotDemands many part-time jobs]]: cheerleader (''Smooth Moves'') and amateur sleuth (''Game & Wario'').
* To summon Jimmy T, you need Don Flamenco (to reflect Jimmy's passion for dancing), and Kalypso (due to Jimmy's massive afro).
[[/folder]]

[[folder:Wii Fit Spirits]]
* In general, the majority of these spirits are various poses the Wii Fit Trainer uses while in combat, and thus the [=CPUs=] tend to be groups of them preferring to use the attacks that do the respective pose.
* The Wii Balance Board (yes, really) looks like a typical Wii Fit Trainer battle on the surface, but as the fight goes on, both fighters move faster and jump higher, as using the Wii Balance Board in real life is meant to help you lose weight. To drive this home even further, the Balance Board's Trainer ability grants the "Lightweight" trait to spirits.
* The Tree pose's spirit is summoned using the cores of [[Franchise/{{Kirby}} Whispy Woods]] and [[Franchise/{{Pokemon}} Sudowoodo]], an actual tree and a Pokémon posing as a tree, respectively.
* The Warrior pose is summoned using the spirit of [[VideoGame/FireEmblemGenealogyOfTheHolyWar Seliph]], who grew to be a warrior, and [[VideoGame/GloryOfHeracles Heracles]] who is based on the mythological figure.
[[/folder]]

[[folder:Xenoblade Chronicles Spirits]]

[[AC:''VideoGame/XenobladeChronicles1'']]
* Melia is a battle against Palutena with increased power in her magic, as well as fighting on a poisonous floor -- both being a reference to Melia's playstyle (her Poison Earth spell, specifically), as well as the fight against [[spoiler:Disciple Lorithia]] towards the end of the game.
* Reyn is a stamina fight against Ryu that has his power increased, and shields a lot, representing his physical strength and tanking prowess. He also likes to taunt a lot because of his Talent Art: Mad Taunt. Also because [[MemeticMutation it's Reyn Time]].
* Dunban is against a Mii Swordfighter in Dunban's costume with a Shulk that starts with a Final Smash, which has Dunban as a part of it. His Spirit's effect is that he boosts the damage of swords, reflecting his skills with a blade, and the recurring gag in his interactions with Shulk where he admonishes Shulk for thinking of using other weapons.
* Mecha-Fiora is a fight with Female Corrin and an ally Shulk with Riki appearing as an assist trophy, to reference the three-member limit of the active party in ''Xenoblade''.
* Sharla, being the party's FriendlySniper, is represented by a yellow Zero Suit Samus who gets a bonus to shooting weapon damage and starts the battle with a Ray Gun.
* Fiora is a yellow Lucina with Shulk (her lover) as an ally. The stage is set in the Gaur Plains since it is a location close to their home of Colony 9, and your fighter gets a defense decrease as a reference to one of her Arts. Her ability when equipped is Made of Metal, referencing her transformation into a Mechon, although Mecha-Fiora has her own Spirit.
* Mumkhar is represented by Wolf, as both characters fight with claws. Midway through the battle, Wolf will suddenly become giant and metal, mirroring Mumkhar's transformation into a Mechon (Metal Face, to be exact, who he can also be enhanced into). Metal Face provides the unique Metal And Giant effect... because he's a metal giant.

[[AC:''VideoGame/XenobladeChroniclesX'']]
* Elma is represented by Bayonetta in her "Jeanne" colors, which are also Elma's (red clothes with MysticalWhiteHair). She occasionally gains temporary invincibility to replicate the effects of one of her signature arts, Ghost Factory, which lets her grant the Decoy buff effect to herself and her allies, letting them evade a specific number of enemy attacks before it wears off, and therefor effectively making them invincible for a limited time. In addition to Bayonetta's GunsAkimbo reflecting Elma's Dual Guns weapon sets, the Bayonetta has a Killing Edge to showcase Elma's Dual Blades weapon sets. Bayonetta's Heel Slide attack is also similar to Elma's Sliding Slinger; both have the character slide forward while shooting her guns. The Challenge board for Adventure mode rewards you with an Elma spirit for awakening 50 fighters. Elma leads the Reclaimers Division of BLADE, which is tasked with searching Mira for Lifepods containing humans still in cryogenic sleep. This is quite similar to the player finding and awakening allies in World of Light.
* Lao is represented by Snake, an equally shady person as him, and starts with a Staff, which is effectively a sniper rifle in the shape of a spear, both of which are Lao's weapons. The stage is also Kongo Jungle, which is a reference to the jungle area of Noctilum where you first get him as an ally.
* Lin is a fight against Daisy equipped with a Drill (a type of shield she can equip in her game), who is accompanied by a large R.O.B. to represent her expertise with [[MiniMecha Skells]], and Mega Man to represent the fact that [[spoiler:all the "humans" in the game are RidiculouslyHumanRobots]]. The stage, Shadow Moses Island, is a stand-in for the Skell hangar.
* Tatsu is represented by a quartet of Jigglypuffs, who are round and cute like the Nopon race is. Riki, the original game's Nopon heropon, appears as an enemy Assist Trophy.

[[AC:''VideoGame/XenobladeChronicles2'']]
* The fight against Nia actually has you fight a [[ShapedLikeItself Mii Brawler dressed as Nia]], but she is accompanied by Incineroar, who references Dromarch, Nia's tiger-like Blade companion.
* Zeke has you fighting Cloud, as both fight with oversized swords. He will get sudden access to his Final Smash, referencing Zeke's 'Ultimate Lightning Fury Slash' attack. His Blade ally, Pandoria, is referenced through the accompaniment of Bayonetta, since both wear glasses, and the electrified floor, alluding to Pandoria's electric abilities.
* Mòrag is fellow royal swordfighter Lucina, assisted by a blue Palutena with a Killing Edge to represent her Blade ally Brighid. The floor is also on fire to allude to Brighid's fire abilities.
* Rex is Shulk with a Fire Bar to represent the Aegis sword, and is accompanied by a red Lucina, meant to be Pyra. The stage is also covered in fire to allude to Pyra's fire abilities. The addition of Pyra and Mythra as Fighters also gave Rex's Spirit an update, with him now being able to be Enhanced into his Master Driver form that he assumes late into his home game. If you also have the DLC, then the lava floor is removed and the fight takes place on the Cloud Sea of Alrest. Argentum's theme plays instead of the battle theme since he was headed there at the start of the game.
* Pyra's Spirit battle is very much the same as Rex without the Pyra and Mythra DLC, but the battle is instead set on the Halberd, which references the place where she was discovered.
* Mythra is a Female Corrin wielding a Beam Sword (supposed to be her Aegis sword) with Shulk as a stand-in for Rex. Her Final Smashes are also a lot more powerful because of her status as the Aegis. Her light element is also alluded to in World of Light [[spoiler:by being with Galeem's army in ''The Final Battle'' and guarding Palutena]]. Her spirit ability is Critical Hit ↑↑, alluding to her [[CriticalHitClass critical hit-based fighting style]] in her home game. This is the same ability granted by the "Massive Melee Mythra" Aux Core in said game, which also grants Mythra the [[AdaptationalModesty censored outfit]] used for the Spirit, but funnily enough that same ability doesn't translate to her later appearance as a playable ''Smash'' fighter in the same outfit.
* Tora is a Jigglypuff (Again: they're both round and cute) that likes to shield, showing how Tora is initially the tank of Rex's party, and Daisy as a stand-in for Poppi, his artificial Blade, both who share FloralThemeNaming. Before the DLC, he used the normal battle theme for ''Xenoblade 2''; if the DLC is used, ''Tiger Tiger'''s theme plays since it is an InUniverse video game he has that, in gameplay, is a MiniGame that the player must utilize in order to obtain the items necessary to upgrade Poppi.
* Poppi ''a'' is a fight against three opponents in succession; each represents a different form Poppi takes throughout the game. They are as follows:
** The Mii Gunner represents Poppi α, with Dixie Kong's Hat referencing Poppi α's beret, and the Chibi-Robo Outfit referencing Poppi α being a robotic Artificial Blade. The puppet fighter starts off with a Drill, referencing Poppi α's weapon, the Drill Shield.
** Next is Daisy as Poppi QT, who starts off with a Rocket Belt and the Jeff Assist Trophy in tow, which references Poppi QT's ability to fly with her jet engines, and fire missiles using the Mech Arms.
** Zero Suit Samus is last, as Poppi's most powerful form, Poppi QTπ. She has a Beam Sword, as Poppi QTπ's weapon is the Variable Saber LaserBlade. Like Poppi QTπ, Zero Suit Samus wears a bodysuit (her black alternate costume in this case), has long hair, is a MsFanservice, and wears CombatStilettos.
* Lora is a red Lucina accompanied by a faster Cloud and a Zelda who likes to spam her Farore's Wind, who represent Jin (see below) and [[BlowYouAway Haze]], respectively. As their Driver, [[CantLiveWithoutYou you only need to defeat her to win]]. The stage, Jungle Japes, represents the forested Lasaria Region that the ''Torna ~ The Golden Country'' storyline begins in.
* Amalthus pits you against five white Robins who like to either use their tomes or Levin Swords; they represent the number of Indoline loyalists who serve under Amalthus. This culminates in a battle against a giant white Dark Samus with slow super armor and a Critical Health Healing effect, to represent [[OneWingedAngel the horrific abomination he turns into]] near the end of the game, which has incredible defenses, the ability to heal itself, and [[StationaryBoss the inability to move around much]].
* Jin is a battle against Cloud with increased move speed. He is a swordsman known for his incredible speed, so this is a given. The floor is also frozen and he starts with a Freezie to represent his signature [[AnIcePerson ice powers]]. This is also a stamina battle since ''Xenoblade 2'' is an RPG. Jin and Cloud also happen to have the [[Creator/TetsuyaNomura same character designer]] and the [[Creator/TakahiroSakurai same voice actor in Japanese]].
* Malos is a battle against a larger than usual black Richter, since Malos is [[EvilIsBigger quite a bit taller than Rex]], who is equipped with a Beam Sword, standing in for his [[spoiler:personal version of the Monado]]. He is preceded by three giant Meta Ridleys who stand in for the mechanical Artifices he summons in Chapter 10 of his home game, as well as during his appearance in ''Torna ~ The Golden Country''.
* Pneuma uses the Pneuma-based alt Pyra and Mythra have, since she is the [[FusionDance fused form]] they take when unleashing their full power. A blue-clothed Shulk stands in for Rex once again, since he is Pyra, Mythra, and Pneuma's Driver. It is a stamina battle, as per ''Xenoblade'' being an RPG series. When at low health, Pneuma's abilities will trigger; She will turn metal and recover health to simulate her sky-high defense stats and RealityWarper powers that, in terms of her home game's gameplay, allow her to [[AdaptiveAbility change her elements on the fly to gain an advantage]], which in this case is adapting to becoming tougher to KO due to her restored health and increased weight and defense. After a while, she will periodically gain a Sudden Final Smash; activating Pneuma in ''Xenoblade 2'' will automatically grant the use of a [[LimitBreak high-Level Blade Special]] on top of the buffs she already grants while active, similar to a Final Smash.

[[AC:''VideoGame/XenobladeChronicles3'']]
* Noah and Mio start off as a battle against a Shulk, another series protagonist continuing the trend of Rex's spirit battles, and a Mii dressed as Nia, another Gormotti. Upon both of their defeats, they are replaced by a giant Dark Samus wielding a beam sword, heavily resembling their Oroborus form.
[[/folder]]

[[folder:Yoshi Spirits]]

[[AC:''VideoGame/SuperMarioWorld2YoshisIsland'']]
* Bandits are a few Meta Knights that like to grab you, much like how they like to grab Baby Mario in their home game.
* Burt the Bashful is a giant Pac-Man that is easy to launch, jumps a lot, and damages with its falling, which is how Burt fights in his boss battle.
* Roger the Potted Ghost is a giant pale Wii Fit Trainer accompanied by two green Meta Knights representing the Shy Guys pushing the pot forward. The Wii Fit Trainer has Super Armor and is very hard to launch, just as Yoshi and the Shy Guys have to struggle to move him around. In order to summon Roger without fighting him, you need a [[VideoGame/SuperMarioGalaxy Boo Mario]] (to trap the spirit) and a Shy Guy (to move him).
* Raphael the Raven is a giant black King Dedede, another round, cartoony bird, on Mario Galaxy, referencing the fight with Raphael on the moon.
* Baby Bowser is a stamina fight with a lava floor in which first a small Bowser must be defeated, for then a giant Bowser to appear with super armor, a reference to his battle phases.
* Baby Mario is a small Mario who frequently shields, in reference to the bubble Baby Mario would find himself in when separated from Yoshi. He's also joined by several Yoshi trying to protect him. The win condition being to just defeat Mario could be in reference to the fact that Yoshi loses when Baby Mario is kidnapped. Baby Mario is also an enhanceable spirit who evolves into his invincible Superstar Mario form.
* Slugger & Green Glove are represented by Ness and Lucas. Ness comes equipped with the baseball bat.

[[AC:''VideoGame/YoshisStory'']]
* Pak E. Derm is a grey King Dedede who throws Poké Balls that spawn Alolan Exeggutors that act as the signs Pak uses to block Yoshi's progress, as the Alolan Exeggutors are very tall and difficult to bypass without jumping or flying over them.

[[AC:''Yoshi Topsy Turvy'']]
* The Spirit who loves Surprises is shown as 4 Yoshis, with the screen flipping being his surprise. They are also fought on the Super-Happy Tree, since his missions made you eat apples.

[[AC:''VideoGame/YoshisWoollyWorld'']]
* Yarn Yoshi is a bunch of Yoshis in their [[VideoGame/YoshisCraftedWorld Crafted World]] look, and are really easy to launch due to being made out of yarn.
* Yarn Poochy is a bunch of Duck Hunts that like to stay close to the player, and damage with their dashes, an ability Poochy also has. The floor is lava during this fight, a reference to Poochy's immunity to it.
[[/folder]]

[[folder:Spirits from Other Nintendo Games]]

[[AC:''VideoGame/AstralChain'']]
* The hero is Chrom fought on Omega Fourside, with a metal Dark Pit spamming arrows playing his Arrow Legion.
* The heroine is a Zero Suit Samus equipped with a Black Hole and often firing her Paralyzer. A metal Shulk joins as her Sword Legion. They're fought on Omega Final Destination, representing the Astral Plane.
* Kyle starts as a fight against three black-garbed Sheiks playing various Hermit gang members, and they're spread out around New Pork City, alluding to the hiding places they occupy around the district. Once they're taken out, Cloud playing Kyle himself shows up to end the fight.
* Lappy is a fight against a giant Isabelle on Fourside with the music for ''Balloon Fight'' playing, generally playing into the aesthetic of a big dorky police mascot known for handing out balloons in a major metropolitan area. Isabelle will also occasionally turn invisible, as a reference to the StealthHiBye routine Lappy repeatedly pulls on you during the initial tour of the station.

[[AC:''VideoGame/CustomRobo'']]
* Bayonette (from the Japan-exclusive ''V2'', and not to be confused with VideoGame/{{Bayonetta}}) is a dusty Dark Samus allied with a normal Samus in her ''Fusion'' colors, representing the colors on the mech. Samus wearing her ''Fusion'' suit also counts as a StealthPun, as Bayonette is the result of a [[CombiningMecha fusion]] between two smaller Robos: Spear and Lance.
* Ray Mk II is an enhanceable spirit that can become Ray Mk III. Also noteworthy is that it is, for all intents and purposes, flat-out given to the player once they reach the military base, referencing how the Ray of each game is always given to the player as their first Custom Robo.

[[AC:''VideoGame/DillonsRollingWestern'']]
* Dillon can be summoned with the help of a [[VideoGame/PokemonRedAndBlue Sandshrew]] (an armadillo-like Pokémon) and [[VideoGame/KirbysAdventure Wheelie]] (who has a RollingAttack similar to Dillon). The battle against Dillon's spirit is against Sonic in Midgar, an urban metropolis similar to the arenas in ''Dead Heat Breakers''.
* Russ' spirit battle has the player pitted against Fox with a Rocket Belt equipped, which references how Russ is a woodland mammal who constantly rides a flying vehicle throughout the series. Also, his spirit battle taking place on Gerudo Valley could be a reference to the ''Dillon's Rolling Western'' games' wild western-setting.

[[AC:''VideoGame/EverOasis'']]
* Tethu is represented by a red Young Link who starts the battle equipped with a Gust Bellows, a stand-in for Tethu's Green Gale ability. The battle is fought in the desert-themed Gerudo Valley as a substitute for Wakuto Canyon. Lastly, the location for his spirit in Adventure mode is the dark area of the Sacred Land, which resembles an area attacked by Chaos in his home game.
* Esna, as a water spirit, grants immunity to lava floors. Her spirit battle is against a cyan Mewtwo, matching her bluish-white colors, while his Final Smash meter charges faster than normal, as Mega Mewtwo Y vaguely resembles Esna's body shape. The stage used is Mushroom Kingdom II, meant to represent the pool of water Esna lives in.

[[AC:''VideoGame/GoldenSun'']]
* Garet is represented by Roy, a fellow fire-using Warrior. His stage has all of the floor covered in lava.
* Jenna is represented by a Zelda who favors her side special (Din's Fire), and is accompanied by Isaac as an Assist Trophy, possibly referencing the fact that the two are married with a child in ''Dark Dawn''.
* Isaac requires the player to defeat his fellow party members before he spawns: Garet (a red Roy as noted above), Ivan (a green Robin), and Mia (a blue Palutena). In addition, his Assist Trophy spawns as well. The fight takes place on the bridge segment of Wuhu Island, possibly in reference to Mt. Aleph which borders Isaac's hometown. His enhanced form is that of his adult appearance in ''Dark Dawn''.
* Felix, a Venus Adept like Isaac, is represented by Marth. The fight is occasionally interrupted by earthquakes.
* Matthew, Isaac and Jenna's son from ''VideoGame/GoldenSunDarkDawn'', is represented by Chrom in a battle where nothing but Hotheads spawn. Hotheads are fiery creatures (a nod to his mother's Mars Adept abilities) that travel along the ground (a nod to Matthew's and his father's Venus Adept abilities).

[[AC:''VideoGame/TheLegendaryStarfy'']]
* Old Man Lobber is a set of 4 Warios that favor their grabs, which reference ThatOneAttack in his boss fight.
* The Mermaid is against a pink female Inkling who heals damage over time, as the Mermaid's role in the Starfy games is to heal him to full health.
* Starfy himself is actually summoned through the cores of the rest of his friends (Lobber, the Mermaid, and Moe).

[[AC:NES Sports Games]]
* The Pitcher & Batter from ''Baseball'' are represented by Ness as the batter, and two Lucases as the pitcher and catcher. Ness starts the battle equipped with a Home Run Bat and will swing for the fences with frequent side smashes, while pitcher!Lucas will throw Beastballs at you.
* The Hockey Players are a team of Dr. Mario, Luigi, and DK resized to match the short, tall, and fat hockey players respectively. The fight also takes place on a slippery Pokémon Stadium 1 to simulate a hockey rink.
* The Volleyball Player is a team of Wii Fit Trainers that spam their Side B, which heavily resembles a Volleyball spike.

[[AC: ''VideoGame/NintendoLabo'']]
* The Toy-Con Robot pits you against two Mii Brawlers, a large one in a robot outfit to represent the robot itself and a normal one wearing the Labo set to represent the player. You have to target the mii controlling the robot to win as the robot is as indestructible as he is in his home game. As a spirit, it improves the power of fist attacks due to those being it's main attack.
* The Toy-Con Car is a stamina battle against Bowser Jr. and the Koopalings who all spam their car like side-B. The stamina part while odd, might reference the limited amount of fuel the player has while driving the car.
* The Toy-Con VR Goggles features a yellow ROB whose head looks a little bit like the VR goggles while assisted by a red and blue Mii Gunners wearing the LABO headsets to represent the Joy-Cons. Yuri Kozukata appears as an assist trophy during the battle referencing the Camera add-on for the goggles as well as her holding the Camera Obscura similar to the goggles. Dragoon parts appear which when assembled, create a reticle which is aiming from the direction of the screen's view as if the player is looking through the goggles. As a Support Spirit, it prevents the screen from flipping, as none of the VR games require the player to be looking through them upside-down.
* Professor Riggs, Plaise, and Lerna are represented by a yellow Dr. Mario, a small red Young Link, and a blue Bayonetta respectively. Fitting as Riggs is a hard worker that loves solving problems, Plaise is an energetic kid, and Lerna is both the tallest and the most book smart out of the three. They also get stronger over time, referring to their dedication to modifying and improving their toy-cons.

[[AC:''VideoGame/NintendoWars'']]
* Andy is represented by a red Doctor Mario alongside a horde of tiny Snakes, as an homage to a Mech rush. The enemy heals periodically mirroring Andy's CO power.
* Olaf is represented by the Ice Climbers on Summit where the floor is frozen. The player also has reduced movement speed after a while. This represents Olaf's CO power, where he creates a snowstorm that slows the enemy army down. The Ice Climbers also start with a Steel Diver, which represents the Submarine unit.
* Eagle is represented by a blue Captain Falcon who's armed with a long-range Staff at the start of the battle. As Eagle specializes in commanding aerial units, the fight takes place aboard the Arwing over Corneria, with lots of ranged weapons spawning.

[[AC:''VideoGame/OsuTatakaeOuendan'' / ''VideoGame/EliteBeatAgents'']]
* The Ouendan Cheerleaders are a trio of blue-suited Isabelles who favor neutral air attacks (pom poms) and get stronger after a while, as the targets of the Ouendan/EBA do when they're cheered on enough. "Ring a Ding" plays during their fight to represent the licensed pop soundtrack from their home game. As a spirit, the Cheerleaders start you off with a Super Launch Star, a reference to the EBA's star-shaped insignia.
* The Elite Beat Agents themselves are three black-suited Mii Swordfighters fought in Saffron City, referencing the urban setting that most of their missions take place in. "Escape from the City" plays during this fight, being the closest-sounding song to "Walkie Talkie Man", the song of the first stage in EBA. Like with the Ouendan Cheerleaders, their attack power increases after a while.

[[AC:''VideoGame/RhythmHeaven'']]
* The Chorus Kids are represented by a trio of constantly singing Jigglypuff. They fight in the Wii Fit Studio, as a nod to their rhythm game's white background. Each one is incrementally larger than the last to give the (very brief) illusion of perspective.
* Munchy Monk is represented by Ken, who spends most of the battle going after the many food items that appear throughout. The three gray Kirbys accompanying him represent dumplings, Munchy's TrademarkFavoriteFood, and the battle takes place on the [[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Train]], the closest thing there is to the train he rides in ''Rhythm Heaven Fever''.
* For the Reporter and Wrestler, the Wrestler is represented by [[VideoGame/PokkenTournament Pikachu Libre]] in the Boxing Ring, and the Reporter is represented by the constant presence of Assist Trophy [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozukata]].
* Baxter and Forthington are represented by Duck Hunt (as Baxter, the dog) and Incineroar (Forthington, the cat), fighting atop the light planes from ''VideoGame/{{Pilotwings}}'' as a nod to the planes they fly in. To replicate the badminton birdie being swatted back and forth, the stage is littered with throwable items that are frequently used against you.
* The Sumo Brothers are a giant red and blue Donkey Kong with increased physical power. They taunt a lot (referring to their posing), the ground periodically shakes throughout the battle (referencing their stomping), and their theme music is that of another fellow sumo wrestler: [[VideoGame/StreetFighterII E. Honda.]]
* The Sick Beats Doctor is a Dr. Mario (who also examines and eliminates harmful viruses) on a Wrecking Crew stage covered in a poisonous cloud.
* To summon the Wandering Samurai, you'll need to have the VideoGame/SakuraSamurai and some [[VideoGame/PacMan Ghosts]] for him to cut down.
* Karate Joe is represented by a Ryu who favors using smash attacks, and his punches and kicks are stronger as well, as Joe's training regimen includes [[BrickBreak punching and kicking hard objects]] like pots, barrels and bombs, which are referenced by the crates and barrels which spawn.

[[AC:''VideoGame/RingFitAdventure'']]
* The Ring Fit Trainees are a pair of male and female Wii Fit Trainers who can breathe fire. The battle takes place in Golden Plains to match the setting of the game.
* Dragaux is an Incineroar who will turn metal and giant when at high damage. The only items that are spawned are food since he is burning a lot of calories from exercising a lot. The fact that Incineroar, instead of someone like Bowser or King K. Rool, represents him [[spoiler:foreshadows that he's not really a bad guy after all.]]
* Ring is a Wii Fit Trainer representing the trainee holding a Gust Bellows (Representing Ring's ability to let out gusts of wind) accompanied by an invisible Bayonetta (Whose Wicked Weaves resemble the energy limbs created by the Fit Skills). You must defeat the Wii Fit Trainer in order to count as a victory, since the Trainer is using Ring to stay fit. His spirit grants an increase in physical attacks since he is your exercise trainer.

[[AC:''VideoGame/StreetPassMiiPlaza'']]
* Coraline from ''Ultimate Angler'' is an Isabelle who favors her side special (Fishing Rod), and is fought on the boat section of Wuhu Island. She is accompanied by a Mii Gunner wearing a sailor's cap, representing the player. Her ability granting the player a boomerang is likely the closest you can get to a fishing rod; casting and retrieving.
* Shinobu, from ''Ninja Launcher'', is a battle against a Sheik and a Mii Swordfighter that constantly launch themselves at you with Bullet Bills.
* Nico Fire, the host of ''Slot Car Rivals'', is represented by a yellow Ness who is accompanied by two very fast characters: Fox and Sonic, who are even more [[TooFastToStop uncontrollably fast]] thanks to the spirit's side effect. Also, the battle is fought on the fast-moving cars in Big Blue, and you need to ride [[VideoGame/FZero Pico's Wild Goose]] to even reach him.
* Iris Archwell, from ''Monster Manor'', is represented by a female pink-haired Villager with a Mii Brawler ally on the haunted Luigi's Mansion stage. As the house is full of ghosts, everyone randomly turns invisible.
* Crispin from ''Feed Mii'' is the resident cooking expert Link in a white apron like tunic. However, the real threat is the curry-filled Mii Swordfighter with him as Crispin and the player's job is to feed the ''Find Mii'' heroes, not be the hero themselves.
* The Dark Emperor from ''Find Mii II'' is represented by a giant green Ridley with [[ImmuneToFlinching super armor]] and an aggressive fighting style. On the Find Mii stage, you may also have to deal with the real Dark Emperor as a BackgroundBoss. In addition, Dark Emperor's goal in ''Find Mii II'' was to swallow all the light in the world and plunge the world into darkness, hence why he is a spirit under Dharkon's Command.

[[AC:Other]]
* [[VisualNovel/HotelDuskRoom215 Kyle Hyde]] is a battle against Snake in a black attire with fog rolling in, referencing the character sprites being black and white. The battle occurs in [[VideoGame/EarthBound1994 Fourside]], serving as a nod to the [[VisualNovel/LastWindow sequel's]] setting in the city.
* [[VideoGame/EternalDarkness Alexandra Roivas]] is a battle against Zero Suit Samus wearing a black outfit, set on Luigi's Mansion; after she takes about 50% damage, the screen inverts. Alexandra spent the entirety of her home game in the gothic Roivas mansion, and one of the more iconic [[SanityMeter sanity effects]] in ''Eternal Darkness'' was the tendency for the character to suddenly be walking on the ceiling upon entering a room. Additionally, both characters were played by Creator/JenniferHale.
* The battle with [[VideoGame/PanelDePon Lip]] features [[ShapedLikeItself a Mii Swordfighter with Lip's outfit]] wielding, of course, Lip's Stick. She is accompanied by a Jigglypuff who represents Furifuri, a round rabbit who appears on Lip's stage in ''Panel de Pon'' and is often seen sleeping, as Jigglypuff can do with Rest.
* [[VideoGame/MoleMania Muddy Mole]] is represented by a Donkey Kong who favors his side special. The battle takes place in the [[VideoGame/KirbySuperStar Great Cave Offensive]], which spawns plenty of Pitfall items, leaving ample opportunities for both fighters to get trapped in pits.
* ''VideoGame/CaptainRainbow'' himself is Captain Falcon and starts out as Nick, who can be enhanced into his super hero alter ego. He's fought in the Fountain of Dreams where star-based items spawn, since dreams and wishes were major themes in his home game. Takamaru also fights by his side, referencing how he appears in the game.
* The ''VideoGame/UrbanChampion'' Fighter is a timed battle against Little Mac on an Ω version of New Donk City Hall, where Little Mac is unable to jump, just as the characters in Urban Champion are locked to the ground as they fight. If the battle takes too long, then Kapp'n arrives with his bus to try and take the player away as a reference to the police car that will shop up when the timer runs out and arrest the fighter who's closer to their side of the screen.
* Looksley, from the Platform/DSiWare game ''Looksley's Line-Up'' is represented by Isabelle (her dog ears being the closest thing in the game to Looksley's rabbit ears without using the Bunny Hood) and a male Villager. Since his game is a HiddenObjectGame, everyone occasionally turns invisible.
* [[VideoGame/AnotherCode Ashley Robbins]] is a fight against a red Isabelle with an invisible Villager (representing the ghostly "D") as her partner. The stage the battle takes place on, Luigi's Mansion, is representing the Edward family's mansion on Blood Edward Island.
* [[VideoGame/WaveRace Ryota Hayami]] is represented by Shulk wearing his Reyn-inspired outfit and is fought in the jet-ski section of Wuhu Island, referencing Ryota's career as a jet-ski racer. After a short while, the stage also becomes rather slippery, most likely to simulate how you're surrounded by water.
* [[VideoGame/TenEightySnowboarding Akari Hayami]] is represented by a red Wii Fit Trainer on the Summit, a mountainous stage with slippery platforms that occasionally tilts to one side to give off the illusion of zooming down a mountain slope.
* [[VideoGame/ChibiRobo Drake Redcrest]] is a fight against a taunting Captain Falcon as both have similar designs and as an action hero, Drake is known for his amazing poses. He's also joined by a little metal R.O.B. to stand in for Chibi-Robo and is fought in the [[VideoGame/{{Nintendogs}} living room]], where he would patrol at night.
* [[VideoGame/TheWonderful101 Wonder Blue]] is the blue swordsman Chrom backed up by some Villagers to reference the Unite Morphs the game is known for. Also, only Chrom must be defeated, since the characters not being controlled by the player can only be temporarily knocked out in ''101''.
* The [[VideoGame/BattleClash ST Falcon]] is a Samus (in her ''VideoGame/MetroidFusion'' suit to match the blue painting on the Falcon) on Port Town: Aero Dive where nothing but Super Scopes appear.
* [[VideoGame/HarmoKnight Tempo's]] fight pits you against a Fox with a Home-Run Bat (representing Tempo's [[VisualPun musical staff]]) on Pac-Land (representing the auto-scrolling nature of Tempo's home game). The damage done by reflected projectiles is boosted during this fight, a reference to how bosses in ''VideoGame/HarmoKnight'' are harmed by [[TennisBoss reflecting their own attacks back at them]].
* VideoGame/MachRider is represented as a Captain Falcon armed with a Super Scope to represent the blaster on the Mach Rider's bike. In ''Super Smash Bros. Melee'', the ''Mach Rider'' medley was an alternate BGM on the ''VideoGame/FZero''-themed Big Blue stage.
* [[VideoGame/{{Pushmo}} Mallo]] is a Jigglypuff who favors using grabs and throws, since Mallo's gimmick is that he can only push and pull blocks in his home series.
* [[VideoGame/RustysRealDealBaseball Rusty Slugger]] is represented by Duck Hunt, who spends most of the fight attacking you with Home Run Bats.
* The above's Japanese counterpart Inuji Darumeshi uses Beastballs instead. Also note that the Duck Hunt in both matches the color of each spirit and the background takes place in a Battlefield Fourside and Saffron City to match the ascetics of an American and Japanese city respectively.
* Musashi from ''VideoGame/SushiStrikerTheWayOfSushido'' is a Young Link who favors his side special, in place of tossing plates at the enemy. Since sushi plates haven't been an edible food item since ''Brawl'', rice balls will periodically spawn instead. The background music is also "Gourmet Race" from ''Kirby's Super Star'', which played during a food-themed minigame.
* The VideoGame/SakuraSamurai is a light blue Villager armed with a Killing Edge, matching both his preferred weapon and cartoonish design. The stage is also Suzaku Castle, which looks a lot like the area the first boss from his game is found; fittingly, that same boss track is playing too.
* The pig from ''{{VideoGame/Cubivore}}'' is a fight against a bunch of pink Yoshis on the Duck Hunt stage, representing the game's setting, a field with cubic grass and plants. The Yoshi's get stat boosts after eating, referencing the game's main mechanic of eating other animals to get stronger. To further the connection, the only food that spawns during this fight is grilled steak.
* [[VideoGame/DisasterDayOfCrisis Raymond Bryce]] is a battle against Fox fought on Fourside, where you have to contend with strong winds and constant earthquakes, a couple of the numerous natural disasters you have to deal with in the game.
* The fish from ''VideoGame/BalloonFight'' is represented by a blue King Dedede who favors using his Inhale move. While you won't be killed instantly if Dedede tries to eat you, you ''will'' have to deal with the actual big fish while fighting him on the Balloon Fight stage.
* [[VideoGame/PandorasTower Elena]], a priestess, is a Palutena fought on the Great Plateau Tower to allude to the tower where she lives over the course of the game. Every now and then, a bunch of meat appears on the stage and she'll become stronger from eating it, resembling the conditions of her curse.
* Diskun, the mascot for the Famicom Disk System (an add-on for the Japanese Famicom that used re-writable disks to play games) is represented by a one-on-four battle against Young Link, Pit, Samus and Simon, as all of their series (''Franchise/TheLegendOfZelda'', ''VideoGame/KidIcarus'', ''Franchise/{{Metroid}}'' and ''Franchise/{{Castlevania}}'') first made their debut in this format before being released on regular cartridges.
* [[VideoGame/TheLastStory Zael]] is represented by Simon, with a Lucina ally standing in for his love interest, Calista.
* The protagonists from ''VideoGame/MagicalVacation'' are a male and female Villager who favor using items that represent some of the main magical elements in their game: Fire Flowers (fire), Freezies ([[IceMagicIsWater water]]), Lightning Bolts (lightning), Pitfalls (wood/earth), and Gust Bellows (wind).
* The Maruhide Shop Owner from ''Trade & Battle: Card Hero'' is represented by Mario, whom he greatly resembles. The only items that will appear in his Spirit battle are Assist Trophies, which act as stand-ins for the different monsters/cards in his game.
* Vince from ''Art Academy'' appears as a Mii Swordfighter wearing his costume (complete with paintbrush sword). Before you can fight him, you have to face off against an Inkling who favors his side Smash (Inkbrush) attack, and the Vince assist trophy.
* The fight against [[VideoGame/{{Teleroboxer}} Harry]] takes place in the Boxing Ring against Mega Man and a wireframe Little Mac to represent Harry and his robot, respectively. Wireframe Little Mac represents the sort-of 3D rendering of the game on the Platform/VirtualBoy while Mega Man resembles Harry wearing his gear to control the robot as well as the Boxing Ring greatly resembling where fights took place. The spirit itself increases Fist Attacks as a reference to the gameplay.
* Magkid is represented by Kirby on the Pictochat stage, which is a reference to the fact that ''Slide Adventure Magkid'' required a physical add-on included with the game for the DS to play.
* [[VideoGame/JoyMechFight Sukapon]] is represented by a Mii Gunner wearing a bear outfit, who represents his creator, Dr. Little Emon, although Sukapon himself appears as an assist trophy. The fight takes place in the Coliseum stage, which stands in for the stadium seen in the first world of the game.
* The spirit battle for Orville, the main protagonist of the Wii RPG ''Takt of Magic'', has the player fight against Robin, who is teamed up with a blue Pit and a red Zelda. Both allies reference party members in the game: Pit represents Samuel, an archer in blue, while Zelda represents Charlotte, a mage in red. The spirit battle taking place on Pictochat is also a reference to the gameplay of ''Takt of Magic'', where the player must draw runes in order to perform magic spells.
* The spirit battle for the Commander from ''[[VideoGame/{{X1992}} X]]'' uses a wire frame Little Mac, as he appeared as such in his debut. Him giving the Staff item, a shooting weapon, could also serve as a slight nod to the VIXIV, the ship the player pilots throughout the series. Assist Trophy Andross likely represents [[spoiler:his antagonistic role in]] the sequel, ''X-Scape'' on [=DSiWare=], not to mention his appearance in ''X-Scape'' also greatly resembes SNES Andross due to ''X-Scape's'' art style.
* [[VideoGame/CodeNameSTEAM Henry Fleming]] is played by a red Captain Falcon to play off of Henry's eagle-based AnimalMotifs, while the Rage Blaster he starts the fight with and the gun items that spawn references ''Code Name: STEAM's'' focus on firearms. The fight takes place in New Pork City, likely referencing the London streets from the game's first missions, with Trouble Brewing II naturally being the battle theme. Henry's ability as a Support powers up fire and explosion damage as a nod to his own special weapon, [[ThrowDownTheBomblet the Eagle Strike]].
* The Pocket Football Player is a team of eleven Villagers, referencing the amount of players that comprise a soccer team provided none are sent off. They fight you in Pokémon Stadium, which stands in for a soccer stadium, and, of course, the only items that spawns in are soccer balls.
[[/folder]]

[[folder:Spirits from Third-Party Games]]

[[AC:''VideoGame/ThirteenSentinelsAegisRim'']]
* The 13 Sentinel Pilots are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the 1980's cityscape of Tokyo.

[[AC:''VideoGame/{{Bomberman}}'']]
* Bomberman is represented by Young Link on the Wrecking Crew stage. Young Link favors his down special, which is, you guessed it, bombs. The music track is Bomb Man's theme from ''Mega Man'', who coincidentally was originally named Bomber Man before Capcom was forced to shorten the name because of this character predating him. Bomberman himself even shows up as an assist trophy.

[[AC:''VideoGame/BatenKaitos'']]
* Sagi is represented by Roy, another teenage swordsman. The red Corrin that fights with him is likely meant to represent his friend [[LostSuperweapon Guillo]], who also has stretchable limbs and uses energy ball attacks. The Timer items that appear during the battle are probably references to the frequent MentalTimeTravel the party ends up doing throughout the game.
* Milly is represented by a Lucina who starts the battle with an Ore Club, as Milly fights with a pair of maces.

[[AC:''VideoGame/BravelyDefaultII'']]
* Seth & Gloria are a Mii Swordfighter with Chrom's wig and Dunban's outfit and Zelda. Both of them can heal when they attack and when they have high damage to simulate the White Mage job. They also get increased defense in reference to the White Mage's Protect spell. The only items that appear are swords, in reference to the Vanguard job which is one of the first jobs obtained.
* Elvis & Adelle are Robin and Sheik with Robin also playing as the Black Mage job since Elvis is the original holder of the Black Mage Asterisk in that game and Sheik as the monk since she fights bare handed. During the battle they both get increased attack.

[[AC:''VideoGame/{{Culdcept}}'']]
* Allen, the main character of ''Culdcept Revolt'', is represented by Shulk, with King K. Rool and Ridley as allies. To replicate the experience of a Cepter summoning monsters to the field, only Assist Trophy items will spawn.
* Culdra, as a goddess who is responsible for the existence of the game's world, is a Palutena with increased magic attacks. You also get a buff in magic or PSI-related attacks.

[[AC:''VideoGame/{{Cuphead}}'']]
* In general, if you purchased the Cuphead Mii Gunner costume, all of these battles will use "Floral Fury" as background music, as can be expected. Otherwise, each battle has different jazz or jazz-inspired songs that are already in the ''Smash'' soundtrack (specifically "Final Results - Wii Party U" for Cuphead, "Clu Clu Land" for Mugman, "Flashes of Fear" for the Devil, and "Jungle Level Jazz" for King Dice), fitting with the jazzy style that most of the ''Cuphead'' soundtrack has.
* Cuphead himself is, depending on if you download the Cuphead Mii costume, either a red Mega Man or a Mii Gunner in a Cuphead costume; for the former, it is the closest to his run-and-gun fighting style without making the DLC Mii costume part of a non-DLC spirit fight. He's fought on (Omega) New Pork City, whose flashy-but-empty design fits the glitzy Inkwell Hell casino where Cuphead gambled his soul away. The fight is a Stamina match, as with all the fights in Cuphead. Cuphead is accompanied by three giant Princess Peaches who spawn one after the other, most likely representing the three phases of any given boss but especially Sally Stageplay, who she resembles closest with her parasol attacks. The Peaches also evoke the parry mechanic of Cuphead via the pink heart effects that accompany several of Peach's attacks, as all the parriable objects in Cuphead are pink.
* Mugman is either a blue Mega Man or a Mii Gunner wearing a Cuphead outfit. Being the game's co-op character, he's accompanied by a red Mega Man/another Mii Gunner Cuphead, again representing Cuphead. He's fought on Garden of Hope, most likely representing the first half of Inkwell Isle (and possibly Cagney Carnation's flowery arena specifically). Both of the Mega Men/Gunners have Screw Attacks equipped, changing their jumping animations to match the spinning jump animations they had in the original game, as well as giving their jumps an attack property akin to the Hatchet charm. They'll both get a Sudden Final Smash after a little while, which in the case of the Mii Gunner variation of the fight, gives them a [[WaveMotionGun long ranged laser attack]] akin to the first Super Art that they can obtain, which has them fire a large horizontal stream of liquid out of their heads that works much the same. Both fighters favor their neutral special, which on both possible characters is a shooting attack. Mega Man's Metal Blade is most like the Roundabout or Peashooter. The Mii Gunner Mugman is equipped with the Charge Blast, similar in function to the Charger. Mii Gunner Cuphead is equipped with Laser Blaze, which is more like the Peashooter.
* King Dice is a Mii Swordfighter wearing a fancy suit and a Chibi-Robo hat to approximate his appearance. He's accompanied by six white-colored Mr. Game And Watches, representing the marching card minions that he sends out during his boss fight, who only use their Judge attack, which is likewise a gamble of a move, trying into his motif of TheGambler. He's fought on [=WarioWare=]; the Microgames fit his casino arena, which repeatedly changes venue to allow for the different battles that are a part of his signature BossBonanza.
* The Devil is represented as Mewtwo in his darkest color scheme. Mewtwo's general shape evokes The Devil's lanky body, tail, and horns, and his rounded limbs somewhat resemble the InkblotCartoonStyle of animation, and he's equipped with Death's Scythe to act as his pitchfork. He is fought on Castle Siege's underground pit of fire, similar to The Devil's arena, and Bomberman joins the battle to fill the playing field with bombs and flames to make things as hard as the Devil's final boss battle. The spirit itself increases your power and resistance to energy and projectile attacks, which is fitting for the final boss of a run-and-gun game.

[[AC:''VideoGame/DaemonXMachina'']]
* Bullet Walker is a stamina battle against a giant R.O.B. equipped with a Super Scope, which is joined by two more: a red R.O.B. equipped with a Beam Sword and a black R.O.B. with a Rage Blaster. The reinforcements correspond to Crimson Lord and Diablo, two of Brigadier General's seconds-in-command within Bullet Works. Once they're KO'ed, a smaller Ganondorf playing B.G. himself ends the fight with another Super Scope.
* High Line is represented by a Mecha-Ridley who is assisted by Jeff, fought on the Halberd. Ridley starts with a Jet Pack equipped, and your character has a Back Guard. After Ridley is KO'ed, a smaller Zero Suit Samus joins the fray, playing its pilot Guns Empress. [[spoiler:If you look closely, Samus has a metal effect on her, spoiling that Empress isn't entirely human.]]
* Kloster starts with a pair of Dark Samuses equipped with Jet Packs (Grief's seconds-in-command, Regret and Gloom). A third equipped with a Ray Gun (Grief himself piloting Kloster) joins once they are KO'ed, and finally a smaller Snake playing Grief in person ends the battle. Dark Samus is used as a template because of the Terrors' association with Femto, a [[ToxicPhlebotinum corruptive energy source]] very similar to Phazon. [[spoiler:The Frigate Orpheon resembles the core of the Oval Link where the final battles against Regret, Gloom, and Grief are held.]]
* Radiant Gleam is represented by a Mii Gunner wearing the Ray Mk III costume to resemble one of the game's Arsenals, fought in a stamina match. The Moon will fall on the players, as a fragment of the moon did in the game's backstory. Another reason for Mii Gunner to represent this battle is that Radiant Gleam's pilot is implied to be [[PlayerCharacter the Rookie]], another customizable protagonist.

[[AC:''VideoGame/FatalFrame'']]
* [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozukata]] is represented by Zelda on the Luigi's Mansion stage, a typical haunted house, with the Yuri assist trophy in constant play.
* [[VideoGame/FatalFrameII Mio & Mayu Amakura]]'s fight is similar to the above, but with Peach and Daisy standing in for the twins.

[[AC:''VideoGame/GhostsNGoblins'']]
* Arthur is a primary spirit that boosts Item Throw, referencing how he (almost) always throws his weapons in his home series. For his battle, it starts with a Mii in his costume (if it was purchased, otherwise he wears the Black Knight's costume from ''Fire Emblem'') being fought in Spear Pillar's Omega form. He'll often use a projectile, throwing items often spawn on the stage, and he is eventually joined by a red Ridley playing a Red Arremer.

[[AC:''VideoGame/{{Hades}}'']]
* Zagreus is a stamina battle against Chrom, another manly swordsman who lacks a sleeve on his shirt, in Dracula's Castle, a dark and creepy citadel akin to the House of Hades (which, as a ShoutOut to ''Castlevania'', also happens to have a flying Medusa head as a resident) that serves as his home game's HubLevel. He starts with low health and poor AI, but he respawns twice, gaining more health and smarter AI each time, representing the {{Roguelike}} properties of his home game, the permanent health upgrades he can gain via the Mirror of Night, and his signature AutoRevive-granting Death Defiances. He also occasionally gains Sudden Final Smashes, akin to the God Call Boons that serve as {{Limit Break}}s. Additionally, Chrom's Final Smash is a technique named Aether; in Greek Mythology, which ''VideoGame/{{Hades}}'' is primarily based on, "Aether" is said to be the pure essence that the gods breathed like how mortals breathe air.

[[AC:''VideoGame/LivePowerfulProBaseball'']]
* Power Pro-Kun, Aoi Hayakawa, and Mamoru Ikari are a trio made up of Ness with a Home-Run Bat, a Villager and Toon Link fought in Pokémon Stadium to function as a baseball stadium. Beastballs often spawn as well.

[[AC:''[[VideoGame/ManaSeries Mana]]'']]
* [[VideoGame/TrialsOfMana Duran & Angela]] starts with a pair of small yellow Kirbys wearing Bunny Hoods on Gaur Plain, playing a pair of Rabites. Once they're defeated, a green-clad Roy and a Zelda enter the fray as the main duo, with Ramblin' 'Shrooms often spawning as a stand-in for Mushbooms. The stage represents Rabite Forest; the first post-prologue area of the game, which is filled with Rabites and Mushbooms. Roy's Back Shield represents the shield Duran carries, and his burning sword represent's Duran's ability to learn SpellBlade magic. Zelda likewise relies heavily upon magic, much like Angela herself. Angela is also a princess, like Zelda
* Kevin & Charlotte is an orange Incineroar paired with a female Robin on Hyrule Castle 64. After a moment, their power will increase and they will start recovering health. Incineroar represents Kevin's beast form, and his penchant for grappling and throwing enemies in his special moves. The power represents either his power increasing at night, or his access to Moon magic, which boosts power. Charlotte is a slightly smaller-than-normal Robin, since she's the shortest of the heroes. She carries a Star Rod, as a stand in for the magical flails that Charlotte wields. She favors using Robin's special moves, which are magic. The healing effect represents Charlotte's strong healing magic. The stage could either be the Priest's building in the Holy City of Wendel (where Charlotte lives), or the Beastman Castle in Ferolia (where Kevin lives).
* Hawkeye & Riesz is Sheik and a Mii Swordfighter dressed in Peach's Hair fought on Great Bay. Sheik fits Hawkeye's Dark class paths, which turn him into a Ninja. The Mii Swordfighter prefers special moves; specifically a lunging attack meant to look similar to Riesz's lance thrusts. The stage is often shaken by an earthquake; this is likely meant to reference the volcanic Beuca Island. The heroes end up on the island shortly before the volcano erupts and try to find a way off the island, which shakes violently as the eruption grows closer. They do so when they find a friendly giant turtle creature (Vuscav) who can carry them across the ocean (similar to the giant turtle on the Great Bay stage).

[[AC:''VideoGame/MonsterHunter'']]
* Palico has you fight three different Pikachus with one holding a Bob-omb and the other two holding a sword of some kind (Beam Sword and Killing Edge) since Felynes are one of the most intelligent species of monsters. The only items that appear are the Pit Falls since they don't usually die in their home series but instead run away by digging underground.
* Palamute is a Duck Hunt holding a Killing Edge who has increased speed and preferring dash attacks, accompanied by a Mii Swordfighter who has the Hunter Outfit if downloaded (a ninja outfit otherwise since the outfit in promo images for ''VideoGame/MonsterHunterRise'' looks very similar to a ninja) since in ''Monster Hunter Rise'', you can be accompanied by these Canyne variations.
* Magnamalo is a Giant Bowser with uncontrollable speed and can increase his Attack and Defense periodically. As this is a giant monster, the battle is a stamina one to simulate how much time it'll take to kill one. The uncontrollable speed references Magnamalo's attacks, many of which involve strafing at high speeds while slinging projectiles, or using bursts of hellfire to send itself hurtling through the air like a rocket.
* Razewing Ratha is a Charizard and a Mii Swordfighter who both have increased attack. If you download the Rathalos outfit, the Swordfighter will wear it (he just wears a ninja headband otherwise). The Mii Swordfighter represents the Rider while Charizard is Ratha, the Razewing Rathalos that is a part of ''Monster Hunter Stories 2: Wings of Ruin''. The increase in attack shows throughout the story on how Ratha continues to get stronger.

[[AC:''VideoGame/NoMoreHeroes'']]
* Travis Touchdown is a Mii Swordfighter. Depending on whether you download his outfit, he is either wearing said outfit or is wearing a Captain Falcon helmet with a t-shirt to show that he's an otaku. When the fight starts, you have to face both Sheik and Peach before the Swordfighter appears. Sheik represents the female ninja Shinobu while Peach is Bad Girl, an assassin wearing a princess dress. He can be enhanced into his Full-Armor Travis appearance in ''No More Heroes 3''.
* FU (who curiously has his real name as Jess-Baptiste VI in part of his spirit name) is a black Mewtwo who releases a Deoxys and later on, Ghirahim will appear to assist him. As FU is an alien, it makes sense for him to be accompanied by an extraterrestrial Pokémon, black holes being the only item available, and the fight taking place in Final Destination. As for the appearance of Ghirahim, they are very similar in both appearance and personality.

[[AC:''VideoGame/{{Octopath Traveler}}'']]
* Alfyn and Therion's battle features a poisoned floor on Distant Planet with Dr. Mario and Sheik as opponents, while their melee blows heal them on contact. Dr. Mario and the poison represent Alfyn, who's an apothecary and can poison foes with the Apothecary Skill Empoison. Sheik and the lifesteal effect represents the sneaky Therion, who can use [[LifeDrain HP Thief.]] Distant Planet also resembles Clearbrook, Alfyn's hometown.
* Ophilia and H'aanit's battle is against Palutena, Pit, and Wolf on Summit. They have buffed ranged damage attacks, can crit at random, and heal at high damage. Ophilia is represented by Palutena as Ophilia is a religious person who uses a staff in battle, while Pit and Wolf represent H'aanit and her trusted feline companion Linde. The buff to ranged attacks reflects both being ranged fighters through magic and bows, while the healing references Ophilia being a healer. Summit references Ophilia's home range the Frostlands, which is located near where H'aanit starts.
* Tressa and Cyrus are represented by a pink haired female Villager and a male Robin. For Villager representing the merchant Tressa, she is the closest there is to playing as a merchant since she buys and sells various items in her game, while both Robin and Cyrus are magic users who enjoy studying. During the battle, there is heavy wind, since Tressa is a wind magic user. The battle takes place in Luigi's Mansion which represents Yvon's Birthplace.
* Olberic and Primrose are represented by Bayonetta who favors air attacks, and at the start of the fight the Black Knight is summoned, representing Olberic while fighting in the Coliseum. Bayonetta has a similar physical appearance design to Primrose and is a seductive person, while the Black Knight is a knight of Daien, making him fit Olberic who was a former knight. The Black Knight representing Olberic allues to Primrose's Allure and Summon mechanic, allowing her to summon allies in battle like how an Assist Trophy works. Coliseum references Olberic's second episode where he fights in a coliseum.

[[AC:''VideoGame/{{Rayman}}'']]
* Rayman is a battle against Sonic, who represents Rayman's windup punch (with his side smash) and big sneakers, and a Sukapon assist trophy that represents his FloatingLimbs as well as his friend Globox.

[[AC:''Franchise/ResidentEvil'']]
* Chris Redfield is a fight against Snake and Richter, representing Chris and his partner Piers Nivans in ''VideoGame/ResidentEvil6'', in Fourside's Battlefield stage, reflecting ''6'''s urban setting of Lanshiang. Firearms will continually spawn as well.
* Jill Valentine is Wii Fit Trainer equipped with a Ray Gun. If you take too long to defeat her, an unflinching Ganondorf playing the Tyrant shows up. They're fought in Luigi's Mansion, harkening back to ''VideoGame/ResidentEvil1'''s famous Spencer Mansion.
* Leon Kennedy is a stamina battle against three slow-moving Villagers with three lives each, representing the Ganados of ''VideoGame/ResidentEvil4'', who constantly catch you in their nets, referencing the Ganados' grab attacks. Eventually Fox, representing Leon himself, shows up and spams his blaster, which is a pistol much like what Leon starts the game with. The fight occurs in the Gerudo Valley stage, which has the same dusty abandoned look as the Village section, with explosives spawning often. The music is the Psycho Bits battle theme from ''VideoGame/MetroidPrimeHunters'', whose techno beats are similar to the music of the mode "The Mercenaries".
* Albert Wesker is a Captain Falcon fought on Norfair's Omega stage, harkening to the infamous battle in ''VideoGame/ResidentEvil5'' between him and Chris in the depths of a volcano. Falcon will also turn metallic and invulnerable throughout the fight, referencing how his OneWingedAngel form only had two small weak points that had to be exploited.

[[AC:''[[VideoGame/KunioKun River City]]'']]
* Kunio is a Mii Brawler decked out in a special white recolor of the Toad costume so that it better resembles his iconic white ''gakuran'', and often uses his special moves. He's fought on Moray Towers and is occasionally powered up as befits his HotBlooded nature. Periodically in the fight, a slew of rice balls will drop on the battlefield, referencing the various foods he can eat to increase his stats.
* Riki is a blue-shorts-wearing Little Mac fought on Saffron City. His power will occasionally increase similarly to Kunio's.
* Ryuichi & Ryuji is a pair of Ryus fought on Wrecking Crew's Battlefield form and often spamming their Hurricane Kicks and Focus Attacks. Killing Edges spawn throughout the battle.
* Goda is a green Donkey Kong fought in Onett with a yellow Diddy partner wielding an Ore Club playing his sister Saori, who he wants to protect. He often uses his side special, because Goda himself had a headbutt as a special attack.

[[AC:''VideoGame/SakunaOfRiceAndRuin'']]
* Sakuna is a female Villager who holds a Death's Scythe and has increased attack with rice balls appearing periodically. Scythes can be used for harvesting rice and Sakuna is the goddess of harvesting, and the increase attack is because rice is the source of her powers.
* Kokorowa is Zelda accompanied by two R.O.B.s who favors her down specials. As the goddess of inventions, it does make sense for her to fight alongside two robots and her down special can assemble the phantom like she is building it.
* Tama is Kirby who favors air attacks and once defeated, comes back invisible holding a sword, as a stand in for Tama's form as the sword the Blade of Hoshidama.

[[AC:''VideoGame/{{Shantae}}'']]
* Shantae is a battle against Zero Suit Samus in her orange ''Zero Mission'' outfit, since both characters are from the {{Metroidvania}} genre, sport a ponytail, and exposed midriffs. The battle takes place on the Pirate Ship stage, referencing her encounters with pirates in her series. Transformation type items are also set to spawn, alluding to Shantae's own transformation abilities. In World of Light, she is found on an island area, calling back to her protecting Sequin Land, which has been shown to be an island.
* Risky Boots is a Daisy on the Pirate Ship as a reference to being a pirate herself. Bob-ombs rain periodically, hinting at her preference of using explosives, and ironically, being defeated using them in many of her fights. What's more interesting is that in Adventure, she's found guarding the spirit of K. Rool, [[VideoGame/DonkeyKongCountry2DiddysKongQuest who once assumed the role of pirate as well.]]

[[AC:''VideoGame/ShovelKnight'']]
* King Knight is a yellow King K. Rool with a star rod equipped. Being (self-proclaimed) royalty, King Knight would obviously possess the vicious reptile who has a gold crown and style, and the Star Rod is supposed to be the scepter that he uses for his attacks. His stage is the Mushroom Kingdom U, whose different locations represent different stages found in ''Shovel Knight'': Acorn Plains is the Plains of Passage, Rock Candy Mines is the Stranded Ship, Meringue Clouds is the Flying Machine, and Slide-Lift Tower is the Clockwork Tower.
* Plague Knight is Doctor Mario, who starts the battle with a Bob-omb and favors attacking with explosives. Both characters are types of doctors, and using different explosive items references how Plague Knight uses different bomb concoctions to attack in his story campaign. His stage is the Unova Pokémon League, which is castle-like in appearance and represents the Explodatorium, his boss stage, which heavily resembles a fortress castle.
* Specter Knight is Richter who starts the battle with a Death's Scythe and increased movement speed. The Death Scythe is a reference to Specter Knight's main weapon and the speed references his Dash Slashes in his playable incarnation. His being Richter references Richter getting brainwashed in ''Symphony of the Night'' and helping to revive Dracula, [[spoiler:like how Specter Knight's (then Donovan) actions caused Shield Knight to get possessed and turned into the Enchantress, sparking the entire plot of ''Shovel Knight'']]. Him being battled on the Bridge of Eldin that periodically has a gap in its center after a while [[spoiler:refers to the manner of his death, falling a long way through a collapsed floor]]. Also, his particular coloring gives him a red bandanna, referring to his red cloak, but it also resembles a similar one [[spoiler:his friend Luan wore]].

[[AC:''VideoGame/SimCity'']]
* Dr. Wright is a group of Villagers, representing Sims, fought in New Donk City's Omega form. The Dr. Wright assist trophy often spawns, and the Villagers often use their grabs and down-B's, as if they were taking part in a public works project. His spirit grants the player an Ore Club, since its wind attack is similar to the popular tornado disaster from the ''[=SimCity=]'' series.

[[AC:''VideoGame/{{Tetris}}'']]
* O-Tetrimino (otherwise known as Square) is represented by a Yellow Kirby, as the O-Tetrimino is yellow in most incarnations and Kirby is round like an O. The character choice also ends up calling to mind O, another yellow ball representing the O-Tetrimino, from the [[VideoGame/PuyoPuyo Puyo Puyo crossover.]] Kirby has a tendency to use his down special while airborne, becoming a block that descends from up above, and is joined by a Thwomp, which follows the same principles. The only item to appear is a POW Block, a square like the O-Tetrimino.
** It is also, in contrast with the I-Tetrimino, the weakest of the Tetris spirits. This can be due being the only tetrimino that can't rotate, and therefore being harder to find a gap where you can fit them. It also can't make more than two lines at a time and since they can't rotate you can't make advanced techniques with them like the T-Spin or S-Spin, so you can´t score as many points as with other tetriminos.
* L-Tetrimino & J-Tetrimino are represented by an orange-clad Luigi, as the L-Tetrimino is orange in most incarnations and Luigi wears an L on his cap. Luigi is joined by the Waluigi assist trophy, the vertically flipped L he's associated with resembling an upside-down J-Tetrimino. Occasionally, the controls will reverse, and the spirit's effect is to grant immunity to this, alluding to the L- and J-Tetrimino being mirror images.
* I-Tetrimino (otherwise known as Line Piece) is represented by a trio of Corrins, as Corrin's Dragon Lunge produces a spear as long and thin as the I-Tetrimino itself. One of the Corrins will spawn with a Poké Ball containing Attack Forme Deoxys, whose tendrils and Hyper Beam attack are all long, thin lines. The TV Color-Game 15 assist trophy regularly appears, two elongated vertical rectangles batting a square around. The battle is on 75m Omega, the platform being made of three horizontal elongated rectangles. Notably, the I-Tetrimino has the most power of all the Tetrimino spirits, as it's the only way to clear four lines at once, it's the only way to make a Tetris.
* S-Tetrimino & Z-Tetrimino are represented by green Samus and red Zero Suit Samus. The S-Tetrimino is typically green while the Z-Tetrimino is typically red, and "Samus" begins with S while "Zero Suit Samus" begins with Z. Zero Suit Samus also has a curvy figure, just like the shape of the S and Z-Tetriminos. The battle is on the Slide Lift Tower phase of Mushroom Kingdom U, the sliding platforms frequently taking the shape of the S- and Z-Tetriminos as they shuffle around. The only items that spawn are Screw Attacks, whose insignia resembles an S-Tetrimino.
* T-Tetrimino is represented by pink R.O.B., which is as close to the T-Tetrimino's natural purple hue as possible with R.O.B.'s color selection. R.O.B.'s base and spine resemble an upside-down T. R.O.B. favors his down smash where he spins in place, which alludes to the T-Spin, an advanced technique in Tetris where you can rotate a T-Tetrimino into a space it fits in after you set it down. This battle is on Flat Zone X's Battlefield form, as the platform positioning of a Battlefield stage is like an upside-down T. But this battle has screen flipping, making ROB and the stage's platforms resemble a right-side-up T.
** The choice of stage (Flat Zone ''X'') also seems to be a tip of the hat to ''VideoGame/PuyoPuyoTetris'', where the game's main antagonist was named Ex (X in the original Japanese), and was the Tetris King whom the character of Tee was to succeed.

[[AC:''VideoGame/VirtuaFighter'']]
* Akira is Ryu accompanied by the Akira assist trophy, set on Omega Coliseum in a stamina battle, similar to ''Street Fighter'' spirit battles, but unlike them, the gravity is higher to represent the moon jumping in ''Virtua Fighter 1''.

[[AC:''VideoGame/{{Warframe}}'']]
* Lotus is Bayonetta decked out in dark blues and blacks, fought on the Frigate Orpheon-- the aesthetic of the stage mimics Corpus ships, while the Infested are represented by the Parasite Queen. A Grey Fox assist trophy will periodically spawn throughout the match, acting as a Tenno she would issue orders to in her home game. [[spoiler:Her spirit also enhances into her true Sentient form of Natah.]]
[[/folder]]
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** [[VideoGame/MegaMan Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.

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** [[VideoGame/MegaMan [[VideoGame/MegaMan1 Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.
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* Axl is represented by two gray Mega Men fought in a stamina battle. Both fighters have increased power to their shooting attacks and come equipped with a Ray Gun, referencing Axl's preference for rapid-fire laser guns.

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* Axl is represented by two gray Mega Men fought in a stamina battle. Both fighters have increased power to their shooting attacks and come equipped with a Ray Gun, referencing Axl's preference for rapid-fire laser guns.
guns and there being two Mega Men armed with them is a stand-in for Axl [[GunsAkimbo wielding two of them at once]].



* [=MegaMan=].EXE is obviously represented as the Blue Bomber himself, but the stage you fight him is Hanenbow, which is the closest representation to the Internet, and you fight multiple Mega Men. One of them spawns in with a Bob-omb, which references the Bomb battle chips. He can even hack computers, as it was his M.O. within his games. His status as a Legend-class Spirit is likely a reference to his kill list of absurdly-powerful final bosses from his own series, which also puts him as one of the most powerful incarnations of Mega Man.

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* [=MegaMan=].EXE is obviously represented as the Blue Bomber himself, but the stage you fight him is Hanenbow, which is the closest representation to the Internet, and you fight multiple Mega Men. One of them spawns in with a Bob-omb, which references the Bomb battle chips. He can even hack computers, as it was his M.O. within his games. His status as a Legend-class Spirit is likely a reference to his kill list of absurdly-powerful final bosses from his own series, which also puts him as one of the most powerful incarnations of Mega Man. The battle's theme is "[[VideoGame/MegaManStarForce Shooting Star]]" since ''Star Force'' takes place in the future of the ''Battle Network'' timeline.
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Spelling/grammar fix(es)


** [[VideoGame/MegaMan Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Gut's Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.

to:

** [[VideoGame/MegaMan Guts Man]] is represented by a large Mega Man who favors his grab -- which just happens to be Guts Man's weapon, the Super Arm. He's also hard to launch or make flinch, referencing Gut's Guts Man's sturdy build. From time to time, earthquakes happen, referencing how Guts Man makes the earth shake every time he lands after jumping. The stage is Gerudo Valley in Final Destination form, which strongly resembles Guts Man's stage.
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* Peach & Stella are the Princess herself and a tiny yellow Kirby as Stella. There are a wide variety of assist trophies such as Lyn, Chef Kawasaki, and Akira Yuki as stand ins for the outfits Peach can wear in the game.
* Swordfighter Peach is Lucina, another swordfighting princess, in a stamina battle. The battle takes place in Hyrule Castle. The Killing Edge and Beam Sword items show up frequently, potentially turning the battle into a proper sword duel.

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* Peach & Stella are the Princess herself and a tiny yellow Kirby as is Stella. There are a wide variety of assist trophies such as Lyn, Chef Kawasaki, and Akira Yuki as stand ins stand-ins for the outfits Peach can wear in the game.
game. Specifically, The roles in the box art.
* Swordfighter Peach is Lucina, another swordfighting princess, in a stamina battle. The battle takes place in Hyrule Castle.Castle referencing the castle of thorns, Swordfighter Peach's stage. The Killing Edge and Beam Sword items show up frequently, potentially turning the battle into a proper sword duel.
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* [[VideoGame/SuperMarioBrosWonder Elephant Mario]] is a giant Mario who mostly use down special in fountain of dreams, references how elephant Mario can suck up water from geysers and spray them at his enemies.
* Wonder flower & Talking flower are represented by a bunch of tiny Kirbys, the blue Kirby is the wonder flower and the other yellow Kirbys who love to taunt are the talking flowers who comment in the background. Skull kid constantly shows up to reference the wonder effect, and fire flower items spawn around the stage.

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* [[VideoGame/SuperMarioBrosWonder Elephant Mario]] is a giant Mario who mostly use down special in fountain of dreams, references how elephant Elephant Mario can suck up water from geysers and spray them at his enemies.
* Wonder flower Flower & Talking flower Flower are represented by a bunch of tiny Kirbys, the blue Kirby is the wonder flower Wonder Flower and the other yellow Kirbys who love to taunt are the talking flowers Talking Flowers who comment in the background. The stage is Mushroom Kingdom U and Skull kid Kid constantly shows up to up, and his actions and the stage transitions both reference the wonder effect, and fire flower Wonder Effects. Additionally, Fire Flower items spawn around the stage.stage. Only the Blue Kirby needs to be defeated, as collecting all the Wonder Flowers is one of the goals of ''Super Mario Bros. Wonder''.



* Swordfighter Peach is Lucina in a stamina battle. The battle takes place in Hyrule Castle.

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* Swordfighter Peach is Lucina Lucina, another swordfighting princess, in a stamina battle. The battle takes place in Hyrule Castle.
Castle. The Killing Edge and Beam Sword items show up frequently, potentially turning the battle into a proper sword duel.
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If anyone can explain them better, I would appreciate it.

Added DiffLines:

[[AC: ''VideoGame/PrincessPeachShowtime'']]
* Peach & Stella are the Princess herself and a tiny yellow Kirby as Stella. There are a wide variety of assist trophies such as Lyn, Chef Kawasaki, and Akira Yuki as stand ins for the outfits Peach can wear in the game.
* Swordfighter Peach is Lucina in a stamina battle. The battle takes place in Hyrule Castle.
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None



to:

* Wonder flower & Talking flower are represented by a bunch of tiny Kirbys, the blue Kirby is the wonder flower and the other yellow Kirbys who love to taunt are the talking flowers who comment in the background. Skull kid constantly shows up to reference the wonder effect, and fire flower items spawn around the stage.
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Still needs 3 more.



to:

* [[VideoGame/SuperMarioBrosWonder Elephant Mario]] is a giant Mario who mostly use down special in fountain of dreams, references how elephant Mario can suck up water from geysers and spray them at his enemies.
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* The 13 Sentinel Pilots are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the futuristic cityscape of Tokyo.

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* The 13 Sentinel Pilots are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the futuristic 1980's cityscape of Tokyo.
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Clarification, extra details, and I felt like I used the word "evoke" too much.


* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and Squirtle, two of which are already starter Pokémon (evolutions included) while the third has a similar body structure who is also known for his appetite. The fight takes place in the main courtyard of Delfino Plaza, evoking Mesagoza. Their spirit grants critical health status, representing their abilities.
* Koraidon and Miraidon are red Charizard and Meta Ridley. Like Koraidon, red Charizard is a winged draconic Pokémon. Like Miraidon, Meta Ridley is a purple cybernetically enhanced draconic creature from a futuristic setting, with wings made of an artificial glowing membrane. Both of them jump a lot, because the players of ''Scarlet and Violet'' ride on Koraidon and Miraidon around the Paldea region, and they have the ability to jump. In addition, both of them are initially equipped with Screw Attacks, to resemble their signature moves of Collision Course and Electro Drift. The fight takes place on an electrified Final Destination, evoking the electric terrain generated by Miraidon's ability, Hadron Engine.
* Ogerpon is four Incineroars, fought one after another, to evoke Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating, but hides a kinder nature under the surface. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense. Third up is a metal grey Incineroar, evoking Ogerpon's Cornerstone Mask. Last up is green Incineroar, evoking Ogerpon's signature Teal Mask. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
* Terapagos is represented by Squirtle, a fellow blue turtle Pokémon, fought three times. The first Squirtle is completely normal, referencing Terapagos' Normal form. After that, comes a giant metal Squirtle, to evoke the Terastal form. [[spoiler:Then comes a giant golden Squirtle to evoke the Stellar form. The golden Squirtle will get a sudden Final Smash and have it's FS Meter charge quickly, allowing it to use Triple Finish frequently. Terapagos' shell has the powers of all types, so a move that is simultaneously Fire-type, Grass-type and Water-type is reflective of it's potential, with the text "It's Super Effective!" popping up regardless of whoever the target is evokes how the Stellar type is super effective over all Terastallized opponents.]]

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* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and white Squirtle, two of which are already starter Pokémon (evolutions included) while the third has a similar body structure who is also known for his appetite. Kirby frequently uses his dash attack, which turns him into a fireball. The fight takes place in the main courtyard of Delfino Plaza, evoking Mesagoza.near the edge of the water, representing either the open plaza of Mesagoza, or the coastal town of Poco Cabo where the starter is obtained. Their spirit grants critical health status, representing their abilities.
* Koraidon and Miraidon are red Charizard and Meta Ridley. Like Koraidon, red Charizard is a winged draconic Pokémon. Like Miraidon, Meta Ridley is a purple cybernetically enhanced draconic creature from a futuristic setting, with wings made of an artificial glowing membrane. Both of them jump a lot, because the players of ''Scarlet and Violet'' ride on Koraidon and Miraidon around the Paldea region, and they have the ability to jump. In addition, both of them are initially equipped with Screw Attacks, and they frequently use their aerial charging Blitz attacks, to resemble their signature moves of Collision Course and Electro Drift. The fight takes place on an electrified Final Destination, evoking to recreate the electric terrain generated by Miraidon's ability, Hadron Engine.
* Ogerpon is four Incineroars, fought one after another, to evoke represent Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating, but hides a kinder nature under the surface. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense. defense upon Terastalizing. Third up is a metal Metal grey Incineroar, evoking Ogerpon's Cornerstone Mask. Mask and it's heightened defense when Terastalized. Last up is green Incineroar, Incineroar with boosted speed, evoking Ogerpon's signature Teal Mask.Mask, which grants a speed boost when Terastalized. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
* Terapagos is represented by Squirtle, a fellow blue turtle Pokémon, fought three times. The first Squirtle is completely normal, referencing Terapagos' Normal form. After that, comes a giant metal Giant Metal Squirtle, to evoke represent the Terastal form. form and the shell of Terastal energy it has formed around itself. [[spoiler:Then comes a giant golden Giant Golden Squirtle to evoke represent the Stellar form. The golden Golden Squirtle will get a sudden Final Smash and have it's FS Meter charge quickly, allowing it to use Triple Finish frequently. Terapagos' shell has the powers of all types, so a move that is simultaneously Fire-type, Grass-type and Water-type is reflective of it's potential, with the text "It's Super Effective!" popping up regardless of whoever the target is evokes how the Stellar type is super effective over all Terastallized opponents.]]



* [[spoiler:Galeem and Dharkon's]] cores are obtained after beating the TrueFinalBoss. Their stats are tremendous, but they have no slots for support spirits. [[spoiler:Much like how after their final defeat, all the spirits are freed and there are none left to fight for light or for dark.]] These spirits also have unique, contrasting abilities. [[spoiler:Bane of Darkness and Bane of Light. Their intense mutual hatred lives after their destruction.]]

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* [[spoiler:Galeem and Dharkon's]] cores spirits are obtained after beating the TrueFinalBoss. Their stats are tremendous, but they have no slots for support spirits. [[spoiler:Much like how after their final defeat, all the spirits are freed and there are none left to fight for light or for dark.]] These spirits also have unique, contrasting abilities. [[spoiler:Bane of Darkness and Bane of Light. Their intense mutual hatred lives after their destruction.]]
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** The Spirit Battle itself, if you challenge it on the spirit board after you get the spirit the first time, is represented by Lucas in the Masked Man Alt with increased power and a fast-charging Final Smash meter fought on New Pork City Omega. All of his attacks in ''Mother 3'' are very powerful and hurt a lot in all of the fights with him and the Final Destination format of stages is used for most of the final battles in ''Smash'', [[spoiler:which Masked Man/Claus is in ''Mother 3'']].

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** The Spirit Battle itself, if you challenge it on the spirit board after you get the spirit the first time, is represented by Lucas in the Masked Man Alt with increased power and a fast-charging Final Smash meter fought on New Pork City Omega. All of his attacks in ''Mother 3'' are very powerful and hurt a lot in all of the fights with him alongside the background used for Lucas' Final Smash is the same as the one for the Masked Man and the Final Destination format of stages is used for most of the final battles in ''Smash'', [[spoiler:which Masked Man/Claus is in ''Mother 3'']].
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* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and Squirtle, two of which are already starter Pokémon (evolutions included). The fight takes place in the main courtyard of Delfino Plaza, evoking Mesagoza.

to:

* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and Squirtle, two of which are already starter Pokémon (evolutions included).included) while the third has a similar body structure who is also known for his appetite. The fight takes place in the main courtyard of Delfino Plaza, evoking Mesagoza. Their spirit grants critical health status, representing their abilities.
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* Ogerpon is four Incineroars, fought one after another, to evoke Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense. Third up is a metal grey Incineroar, evoking Ogerpon's Cornerstone Mask. Last up is green Incineroar, evoking Ogerpon's signature Teal Mask. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]

to:

* Ogerpon is four Incineroars, fought one after another, to evoke Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating.intimidating, but hides a kinder nature under the surface. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense. Third up is a metal grey Incineroar, evoking Ogerpon's Cornerstone Mask. Last up is green Incineroar, evoking Ogerpon's signature Teal Mask. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
* Terapagos is represented by Squirtle, a fellow blue turtle Pokémon, fought three times. The first Squirtle is completely normal, referencing Terapagos' Normal form. After that, comes a giant metal Squirtle, to evoke the Terastal form. [[spoiler:Then comes a giant golden Squirtle to evoke the Stellar form. The golden Squirtle will get a sudden Final Smash and have it's FS Meter charge quickly, allowing it to use Triple Finish frequently. Terapagos' shell has the powers of all types, so a move that is simultaneously Fire-type, Grass-type and Water-type is reflective of it's potential, with the text "It's Super Effective!" popping up regardless of whoever the target is evokes how the Stellar type is super effective over all Terastallized opponents.]]
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Rolling updates for new Scarlet/Violet spirits

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[[AC:[[VideoGame/PokemonScarletAndViolet Generation IX]]]]
* Sprigatito, Fuecoco and Quaxly are Ivysaur, red Kirby, and Squirtle, two of which are already starter Pokémon (evolutions included). The fight takes place in the main courtyard of Delfino Plaza, evoking Mesagoza.
* Koraidon and Miraidon are red Charizard and Meta Ridley. Like Koraidon, red Charizard is a winged draconic Pokémon. Like Miraidon, Meta Ridley is a purple cybernetically enhanced draconic creature from a futuristic setting, with wings made of an artificial glowing membrane. Both of them jump a lot, because the players of ''Scarlet and Violet'' ride on Koraidon and Miraidon around the Paldea region, and they have the ability to jump. In addition, both of them are initially equipped with Screw Attacks, to resemble their signature moves of Collision Course and Electro Drift. The fight takes place on an electrified Final Destination, evoking the electric terrain generated by Miraidon's ability, Hadron Engine.
* Ogerpon is four Incineroars, fought one after another, to evoke Ogerpon's four masks. Like her masks, Incineroar's wrestling persona makes it look intimidating. The first one fought is a regular Incineroar with a Firebar, evoking Ogerpon's Hearthflame Mask. The second one up is blue Incineroar with a Franklin Badge, evoking Ogerpon's Wellspring Mask and it's heightened special defense. Third up is a metal grey Incineroar, evoking Ogerpon's Cornerstone Mask. Last up is green Incineroar, evoking Ogerpon's signature Teal Mask. [[spoiler:Having to fight the same opponent four times, as well as the specific order, recreates the multi-phase battle against Ogerpon at the Dreaded Den in the ''Teal Mask'' DLC.]]
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[[AC: [[VideoGame/StarFox64 64]]'']]

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[[AC: [[VideoGame/StarFox64 ''[[VideoGame/StarFox64 64]]'']]

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[[AC:''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'']]

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[[AC:''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'']][[AC:''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'']]



* Partner Pikachu is fought in Saffron City, a location in Kanto, in a stamina battle to simulate how Pokémon battles work. It is accompanied by a Mii Brawler meant to represent Chase, the male playable Trainer in ''Let's Go!''.
* [[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Partner Eevee]]'s spirit ability raises your stats after eating food. That's essentially how the Candy mechanic works in ''Let's Go''. The spirit fight against it is against a Mii Gunner who releases an Eevee from a Poké Ball in Pokémon Stadium, meaning the Mii represents Elaine, the female playable Trainer in ''Let's Go!'', sending Eevee out like in a Pokémon battle.

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* [[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Partner Pikachu Pikachu]] is fought in Saffron City, a location in Kanto, in a stamina battle to simulate how Pokémon battles work. It is accompanied by a Mii Brawler meant to represent Chase, the male playable Trainer in ''Let's Go!''.
* [[VideoGame/PokemonLetsGoPikachuAndLetsGoEevee Partner Eevee]]'s Eevee's spirit ability raises your stats after eating food. That's essentially how the Candy mechanic works in ''Let's Go''. The spirit fight against it is against a Mii Gunner who releases an Eevee from a Poké Ball in Pokémon Stadium, meaning the Mii represents Elaine, the female playable Trainer in ''Let's Go!'', sending Eevee out like in a Pokémon battle.



[[AC: ''VideoGame/Splatoon1'']]



* Bisk is represented as a Pac-Man who prefers enhanced kick attacks. Both characters are yellow, and the kick power references how he runs a shoe store. The enemy also gets a boost to movement speed after a while because his shoes are so light. His effect when equipped increases foot attack power.



* Li'l Judd is a tiny Mr. Game & Watch who spams Judge. He's accompanied by two Inklings, representing two teams in a Turf War.
* Pearl & Marina give a Undamaged Stats Up, which can be seen as a rather literal take on their catchphrase "Don't get cooked, stay off the hook!". When fought as Spirits, they are represented by a light-skinned (Pearl) and dark-skinned (Marina) female Inkling duo, with their ''Splatoon 1'' counterparts, the Squid Sisters, appearing as Assist Trophies.



* [[VideoGame/Splatoon3 Deep Cut]] is a battle against two Inklings wearing the colors of Fyre and Shiver. They are joined by a Kyogre in place of Big Man. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.

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[[AC: ''VideoGame/Splatoon2'']]
* [[VideoGame/Splatoon3 Bisk is represented as a Pac-Man who prefers enhanced kick attacks. Both characters are yellow, and the kick power references how he runs a shoe store. The enemy also gets a boost to movement speed after a while because his shoes are so light. His effect when equipped increases foot attack power.
* Li'l Judd is a tiny Mr. Game & Watch who spams Judge. He's accompanied by two Inklings, representing two teams in a Turf War.
* Pearl & Marina give a Undamaged Stats Up, which can be seen as a rather literal take on their catchphrase "Don't get cooked, stay off the hook!". When fought as Spirits, they are represented by a light-skinned (Pearl) and dark-skinned (Marina) female Inkling duo, with their ''Splatoon 1'' counterparts, the Squid Sisters, appearing as Assist Trophies.

[[AC: ''VideoGame/Splatoon3'']]
*
Deep Cut]] Cut is a battle against two Inklings wearing the colors of Fyre and Shiver. They are joined by a Kyogre in place of Big Man. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.



* [[VideoGame/StarFox64 ROB 64]] is naturally represented by R.O.B. and is a stamina battle. Other ''Star Fox'' characters may join him as allies, but only R.O.B. needs to be taken out to win, which may reference how an enemy reaching the Great Fox (and ROB) was a GameOver condition in ''VideoGame/StarFoxCommand''. In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.

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* [[VideoGame/StarFox64 ROB 64]] is naturally represented by R.O.B. and is a stamina battle. Other ''Star Fox'' characters may join him as allies, but only R.O.B. needs to be taken out to win, which may reference how an enemy reaching the Great Fox (and ROB) was a GameOver condition in ''VideoGame/StarFoxCommand''. In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.[[AC: ''VideoGame/StarFox1'']]



* Tricky is naturally represented by another fellow dinosaur: a yellow Yoshi, the earthquake effect references his ground-stomping attacks.
* The Wolfen is none other than Wolf, with a quick charging Final Smash since his involves assaulting the opponent along with his team in their Wolfens, In World of Light, the spirit battle serves as the penultimate battle before facing Galeem, referencing the penultimate battle against Wolf in the Star Fox series where Wolf serves as the penultimate boss before facing off against Andross.
* [[VideoGame/StarFoxAdventures Krystal]] is a gray Fox, her love interest, accompanied by a blue Falco, another one of her teammates. Her Assist Trophy also appears.
* Leon Powalski is a Yoshi, both being reptiles with long tongues, with a Wolf ally due to being in the same team. The player has a Falco ally, referencing their shared rivalry, and the player loses if Falco is KO'd, since Leon would constantly go after Falco in ''Star Fox 64'' and ''Star Fox Assault''.




[[AC: [[VideoGame/StarFox64 64]]'']]
* James [=McCloud=] is, naturally, a fight against his son Fox, but given ''huge'' boosts to his attack, defense and speed when sufficiently damaged, to underline just how big the legend around him being an ace pilot is.
* ROB 64 is naturally represented by R.O.B. and is a stamina battle. Other ''Star Fox'' characters may join him as allies, but only R.O.B. needs to be taken out to win, which may reference how an enemy reaching the Great Fox (and ROB) was a GameOver condition in ''VideoGame/StarFoxCommand''. In World of Light, he can fix and pilot the broken Great Fox to traverse the space area.
* The Wolfen is none other than Wolf, with a quick charging Final Smash since his involves assaulting the opponent along with his team in their Wolfens, In World of Light, the spirit battle serves as the penultimate battle before facing Galeem, referencing the penultimate battle against Wolf in the Star Fox series where Wolf serves as the penultimate boss before facing off against Andross.
* Leon Powalski is a Yoshi, both being reptiles with long tongues, with a Wolf ally due to being in the same team. The player has a Falco ally, referencing their shared rivalry, and the player loses if Falco is KO'd, since Leon would constantly go after Falco in ''Star Fox 64'' and ''Star Fox Assault''.
* Pigma Dengar is a fight against Wario, a similarly pig-like character, assisted by Wolf. He spends the whole fight running away, befitting a cowardly member of Star Wolf, and his speed gets even higher when he's damaged.
* Andrew Oikonny is a fight against Diddy Kong, another agile simian, who gets boosted attack power at high damage.



* Andross is a fight against Ganondorf, resembling his powerful ape-like appearance, with the Andross assist trophy in constant play. He promotes into his true form, the oversized brain and eyes in ''64'''s climactic battle.

[[AC: ''[[VideoGame/StarFoxAdventures Adventures]]'']]
* Tricky is naturally represented by another fellow dinosaur: a yellow Yoshi, the earthquake effect references his ground-stomping attacks.
* Krystal is a gray Fox, her love interest, accompanied by a blue Falco, another one of her teammates. Her Assist Trophy also appears.

[[AC: ''[[VideoGame/StarFoxAssault Assault]]'']]
* Panther Caroso is a fight against a black-colored Wolf with higher speed, befitting a feline.
* The Aparoid is a fight against a metallic Ridley, being cybernetic insectoids, and gravity is increased for the player while the enemy has better jump power, since ''Assault'' was largely a landlocked game.

[[AC: Other]]
* [[VideoGame/StarFoxZero The Gyrowing]] is a battle against Fox equipped with a Rocket Belt, and unlike the other ''Star Fox'' fights, it occurs on the Pilotwings stage, since the Gyrowing is largely intended for aerial reconnaissance rather than combat.
* [[VideoGame/StarFoxCommand Dash Bowman]] is another fight against Diddy Kong, except this time he's assisted by Fox, who he's a big fan of. Being a member of the Cornerian Air Force, his stage is Corneria's Battlefield form.






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* The Chozo Soldiers are a team of theee Falcos (who are fellow bird people) with the first one with a Killing Edge and the reinforcements wielding a Death Scythe.

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* The Chozo Soldiers are a team of theee three Falcos (who are fellow bird people) with the first one with a Killing Edge and the reinforcements wielding a Death Scythe.



* Cresselia is a giant Pink Yoshi, having a vaguely similar body shape, and is fought on Spear Pillar ([[OverlyLongGag yet again]]) with Cresselia as a stage hazard. Yoshi will also gain increased defenses over time, referencing Cresselia's status as a StoneWall.

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* Cresselia is a giant Pink Yoshi, having a vaguely similar body shape, and is fought on Spear Pillar ([[OverlyLongGag yet again]]) with Cresselia as a stage hazard. Yoshi will also gain increased defenses over time, referencing Cresselia's status as a StoneWall. In addition, she is a Shield-type Spirit.



* Regigigas, an enormous golem, is represented by a giant R.O.B. Its speed and attack power increase after a while to replicate the effects of its Slow Start ability.

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* Regigigas, an enormous golem, is represented by a giant R.O.B. Its speed and attack power increase after a while to replicate the effects of its Slow Start ability. The Support Spirit grants the player Slow Super Armor.
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* Zagreus is a stamina battle against Chrom in Dracula's Castle. After he is defeated, he respawns with a bit more health; this leads to a third respawn with yet more health, representing the {{Roguelike}} properties of his home game.

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* Zagreus is a stamina battle against Chrom Chrom, another manly swordsman who lacks a sleeve on his shirt, in Dracula's Castle. After he is defeated, Castle, a dark and creepy citadel akin to the House of Hades (which, as a ShoutOut to ''Castlevania'', also happens to have a flying Medusa head as a resident) that serves as his home game’s HubLevel. He starts with low health and poor AI, but he respawns with a bit twice, gaining more health; this leads to a third respawn with yet more health, health and smarter AI each time, representing the {{Roguelike}} properties of his home game.
game, the permanent health upgrades he can gain via the Mirror of Night, and his signature AutoRevive-granting Death Defiances. He also occasionally gains Sudden Final Smashes, akin to the God Call Boons that serve as {{Limit Break}}s. Additionally, Chrom’s Final Smash is a technique named Aether; in Greek Mythology, which ''VideoGame/{{Hades}}'' is primarily based on, “Aether” is said to be the pure essence that the gods breathed like how mortals breathe air.
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* The 13 Sentinels are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the futuristic cityscape of Tokyo.

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* The 13 Sentinels Sentinel Pilots are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the futuristic cityscape of Tokyo.

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[[AC:''VideoGame/ThirteenSentinelsAegisRim'']]
* The 13 Sentinels are one long gauntlet against thirteen giant R.O.B.s set in the Battlefield form of Fourside, representing the futuristic cityscape of Tokyo.



[[AC:''[[VideoGame/WorldOfMana Mana]]'']]

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[[AC:''[[VideoGame/WorldOfMana [[AC:''VideoGame/{{Hades}}'']]
* Zagreus is a stamina battle against Chrom in Dracula's Castle. After he is defeated, he respawns with a bit more health; this leads to a third respawn with yet more health, representing the {{Roguelike}} properties of his home game.

[[AC:''VideoGame/LivePowerfulProBaseball'']]
* Power Pro-Kun, Aoi Hayakawa, and Mamoru Ikari are a trio made up of Ness with a Home-Run Bat, a Villager and Toon Link fought in Pokémon Stadium to function as a baseball stadium. Beastballs often spawn as well.

[[AC:''[[VideoGame/ManaSeries
Mana]]'']]
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* Dixie Kong is summoned by the cores of Tiny Kong (her sister) and Candy Kong. On the spirit board, she is represented by Isabelle, having a similar ponytail, and Diddy Kong (her boyfriend) in his Dixie Kong color palette. When enhanced, she becomes [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Dixie and Kiddy Kong]], the playable characters from Kiddie's debut. This also increases the power of thrown items, one of the main means of attack in the ''DKC'' games.

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* Dixie Kong is summoned by the cores of Tiny Kong (her sister) and Candy Kong. On the spirit board, she is represented by Isabelle, having a similar ponytail, and Diddy Kong (her boyfriend) in his Dixie Kong color palette. When enhanced, she becomes [[VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble Dixie and Kiddy Kong]], the playable characters from Kiddie's Kiddy's debut. This also increases the power of thrown items, one of the main means of attack in the ''DKC'' games.
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* Brewster is a battle against Falco on Luigi's Mansion, representing his café. Food items will periodically spawn during the battle, summoning either Isabelle or a Villager as backup, representing both Brwester's incredibly good coffee and the various villagers that drop by The Roost for a freshly made cup. His spirit grants immunity to Sleep-inducing floors, as if he's serving you a nice, warm cup of coffee.

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* Brewster is a battle against Falco on Luigi's Mansion, representing his café. Food items will periodically spawn during the battle, summoning either Isabelle or a Villager as backup, representing both Brwester's Brewster's incredibly good coffee and the various villagers that drop by The Roost for a freshly made cup. His spirit grants immunity to Sleep-inducing floors, as if he's serving you a nice, warm cup of coffee.
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* [[VideoGame/AnotherCode Ashley Robbins]] is a fight in Luigi's Mansion against a red Isabelle with an invisible Villager (representing the ghostly "D") as her partner.

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* [[VideoGame/AnotherCode Ashley Robbins]] is a fight in Luigi's Mansion against a red Isabelle with an invisible Villager (representing the ghostly "D") as her partner.partner. The stage the battle takes place on, Luigi's Mansion, is representing the Edward family's mansion on Blood Edward Island.
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* Rotom is represented by a pair of Pichus who fight you on the [=PictoChat=] stage, as if they've [[HauntedTechnology possessed]] a UsefulNotes/NintendoDS.

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* Rotom is represented by a pair of Pichus who fight you on the [=PictoChat=] stage, as if they've [[HauntedTechnology possessed]] a UsefulNotes/NintendoDS.Platform/NintendoDS.



* Judd can be summoned by gathering up both the cores of [[UsefulNotes/GameAndWatch Judge]] and [[Franchise/{{Pokemon}} Meowth]], as well as a Neutral Type and Support core. This is because Judd is a cat who is the one in charge of declaring which team wins a match, and is neutral to both sides.

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* Judd can be summoned by gathering up both the cores of [[UsefulNotes/GameAndWatch [[Platform/GameAndWatch Judge]] and [[Franchise/{{Pokemon}} Meowth]], as well as a Neutral Type and Support core. This is because Judd is a cat who is the one in charge of declaring which team wins a match, and is neutral to both sides.



* Looksley, from the UsefulNotes/DSiWare game ''Looksley's Line-Up'' is represented by Isabelle (her dog ears being the closest thing in the game to Looksley's rabbit ears without using the Bunny Hood) and a male Villager. Since his game is a HiddenObjectGame, everyone occasionally turns invisible.

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* Looksley, from the UsefulNotes/DSiWare Platform/DSiWare game ''Looksley's Line-Up'' is represented by Isabelle (her dog ears being the closest thing in the game to Looksley's rabbit ears without using the Bunny Hood) and a male Villager. Since his game is a HiddenObjectGame, everyone occasionally turns invisible.



* The fight against [[VideoGame/{{Teleroboxer}} Harry]] takes place in the Boxing Ring against Mega Man and a wireframe Little Mac to represent Harry and his robot, respectively. Wireframe Little Mac represents the sort-of 3D rendering of the game on the UsefulNotes/VirtualBoy while Mega Man resembles Harry wearing his gear to control the robot as well as the Boxing Ring greatly resembling where fights took place. The spirit itself increases Fist Attacks as a reference to the gameplay.

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* The fight against [[VideoGame/{{Teleroboxer}} Harry]] takes place in the Boxing Ring against Mega Man and a wireframe Little Mac to represent Harry and his robot, respectively. Wireframe Little Mac represents the sort-of 3D rendering of the game on the UsefulNotes/VirtualBoy Platform/VirtualBoy while Mega Man resembles Harry wearing his gear to control the robot as well as the Boxing Ring greatly resembling where fights took place. The spirit itself increases Fist Attacks as a reference to the gameplay.
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[[AC:''VideoGame/XenobladeChronicles3'']]
* Noah and Mio start off as a battle against a Shulk, another series protagonist continuing the trend of Rex's spirit battles, and a Mii dressed as Nia, another Gormotti. Upon both of their defeats, they are replaced by a giant Dark Samus wielding a beam sword, heavily resembling their Oroborus form.
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* [[VideoGame/Splatoon3 Deep Cut]] is a battle against two Inklings wearing the colors of Fyre and Shiver. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.

to:

* [[VideoGame/Splatoon3 Deep Cut]] is a battle against two Inklings wearing the colors of Fyre and Shiver. They are joined by a Kyogre in place of Big Man. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.
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[[AC:''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'']]
* Rauru is represented by a black Mewtwo who spams Shadow Ball, referencing his light magic attack. The battle first requires defeating six opponents referencing the sages Link must awakenen throughout the game. Starting off with a red female Robin, a cyan male Inkling, a yellow Charizard, and a Pit representing Riju, Sidon, Yunobo, and Teba, respectively. Each focuses on attacks representing their element (or simply arrows in Pit's case). They will then be followed by a giant brown R.O.B. representing Mineru and Princess Zelda herself. The battle takes place on the Battlefield Temple, referencing the sky Islands and the Temple of Time.


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* [[VideoGame/Pikmin4 Oatchi]] is a giant yellow Kirby teamed up with Alph, who represents the avatar. The Kirby will damage foes by ramming into them, similar to Oatchi's dash ability, and Hocotate Bombs frequently appear in reference to Oatchi being part of the rescue team.


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* [[VideoGame/Splatoon3 Deep Cut]] is a battle against two Inklings wearing the colors of Fyre and Shiver. Their predecessors, the Squid Sisters, will frequently show up as an assist trophy.
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* Hal Emmerich/Otacon is represented as Dr. Mario and is joined by a Giant Metal R.O.B. who represents Metal Gear REX, the titular mech designed by Otacon himself. The palette of R.O.B. here and using Hal's Spirit instead of REX's may also be a reference to Metal Gear Mk. 2 and 3, the small field robots he used in ''VideoGame/MetalGearSolid4'' to support Snake on the field. Being a techie, it also makes sense that he can be a requirement to open the computer-locked gate housing the ''MGS''-like dungeon. If you combine his spirit with the Tanks and Infantry from ''VideoGame/NintendoWars'', you'll get the Metal Gear REX spirit.

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* Hal Emmerich/Otacon is represented as Dr. Mario and is joined by a Giant Metal R.O.B. who represents Metal Gear REX, the titular mech designed by Otacon himself. The palette of R.O.B. here and using Hal's Spirit instead of REX's may also be a reference to Metal Gear Mk. 2 and 3, the small field robots he used in ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' to support Snake on the field. Being a techie, it also makes sense that he can be a requirement to open the computer-locked gate housing the ''MGS''-like dungeon. If you combine his spirit with the Tanks and Infantry from ''VideoGame/NintendoWars'', you'll get the Metal Gear REX spirit.



* [[VideoGame/MetalGearSolid3 The Boss]] is represented by a gray Zero Suit Samus, with the fight being a stamina match on the Garden of Hope with a poison floor representing the field of flowers from ''Snake Eater'' and adding to the difficulty. In addition, you need to cross a bridge to get to her, and her positioning means she's one of the first Legend Spirits you may find. IE: you're likely to [[CurbStompBattle get your butt handed to you]] just like Naked Snake did the first time if you're unprepared. Fittingly enough, the new remix of "Snake Eater" plays in the background as a nod to it also playing in her boss fight, and the fight is timed — just like how she had to be defeated before the airstrike she called in caused a NonStandardGameOver. She also has high HP and defense, referencing how hard to kill she is (she can shrug off bullets in her home game) and her grappling trait is a stand-in for CQC.

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* [[VideoGame/MetalGearSolid3 [[VideoGame/MetalGearSolid3SnakeEater The Boss]] is represented by a gray Zero Suit Samus, with the fight being a stamina match on the Garden of Hope with a poison floor representing the field of flowers from ''Snake Eater'' and adding to the difficulty. In addition, you need to cross a bridge to get to her, and her positioning means she's one of the first Legend Spirits you may find. IE: you're likely to [[CurbStompBattle get your butt handed to you]] just like Naked Snake did the first time if you're unprepared. Fittingly enough, the new remix of "Snake Eater" plays in the background as a nod to it also playing in her boss fight, and the fight is timed — just like how she had to be defeated before the airstrike she called in caused a NonStandardGameOver. She also has high HP and defense, referencing how hard to kill she is (she can shrug off bullets in her home game) and her grappling trait is a stand-in for CQC.



* The Gekko from ''VideoGame/MetalGearSolid4'' is represented by a giant-sized Dark Samus, who is barely capable of jumping. Ironically, the spirit itself increases your jumping ability. The fact that it's Dark Samus as the puppet fighter is likely a reference to the fact that she and the GEKKO are both a mish-mash of organics and technology; Dark Samus was the Metroid Prime who absorbed Samus' technological Phazon Suit in order to survive (which is referenced by her Phazon Suit palette), while the GEKKO are robots with organic cloned cow legs.
* Metal Gear RAY is a Grab-type, whereas Metal Gear REX is a Shield-type, giving RAY type advantage, since RAY was designed to beat REX. However, REX's power and rank is much higher, because when the two models actually fought in ''VideoGame/MetalGearSolid4'', REX beat RAY.

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* The Gekko from ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' is represented by a giant-sized Dark Samus, who is barely capable of jumping. Ironically, the spirit itself increases your jumping ability. The fact that it's Dark Samus as the puppet fighter is likely a reference to the fact that she and the GEKKO are both a mish-mash of organics and technology; Dark Samus was the Metroid Prime who absorbed Samus' technological Phazon Suit in order to survive (which is referenced by her Phazon Suit palette), while the GEKKO are robots with organic cloned cow legs.
* Metal Gear RAY is a Grab-type, whereas Metal Gear REX is a Shield-type, giving RAY type advantage, since RAY was designed to beat REX. However, REX's power and rank is much higher, because when the two models actually fought in ''VideoGame/MetalGearSolid4'', ''VideoGame/MetalGearSolid4GunsOfThePatriots'', REX beat RAY.
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* The spirit battle for the Commander from ''[[VideoGame/{{X1992}} X]]'' uses a wire frame Little Mac, as he appeared as such in his debut. Him giving the Staff item, a shooting weapon, could also serve as a slight nod to the VIXIV, the ship the player pilots throughout the series. Assist Trophy Andross likely represents [[spoiler:his antagonistic role in]] the sequel, ''X-Scape'' on [=DSiWare=], not to mention his appearance in ''X-Scape'' also greatly resembes SNES Andross due to ''X-Scape's'' art style.]]

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* The spirit battle for the Commander from ''[[VideoGame/{{X1992}} X]]'' uses a wire frame Little Mac, as he appeared as such in his debut. Him giving the Staff item, a shooting weapon, could also serve as a slight nod to the VIXIV, the ship the player pilots throughout the series. Assist Trophy Andross likely represents [[spoiler:his antagonistic role in]] the sequel, ''X-Scape'' on [=DSiWare=], not to mention his appearance in ''X-Scape'' also greatly resembes SNES Andross due to ''X-Scape's'' art style.]]

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