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* Parodied in ''VideoGame/{{Lisa}}'' with Nern Guan, who ''seems'' like he's going to give exposition about the backstory of Olathe and the [[{{Gendercide}} Great White Flash]] when you talk to him, but he quickly gets sidetracked and [[RamblingOldManMonologue goes into a long tangent about his own incredibly boring life prior to the Flash]].
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* ''VideoGame/{{Bayonetta}}'' subverts this; on the way back from a job, Enzo decides to speak out loud about Bayonetta's nature of having to kill angels every day or she'll be dragged down to hell while she figures out her lost past. A mildly annoyed Bayonetta snaps at him [[AsYouKnow for telling her her own life's story]]. He talks about her backstory ''again'' at the beginning of the [[VideoGame/Bayonetta2 the second installment,]] but she ignores him.
* In ''VideoGame/BoxxyQuestTheGatheringStorm'', a decent-sized chunk of the worldbuilding comes from the descriptions Eddie gives when you use his EnemyScan skill.
* In ''VideoGame/TheComaCuttingClass'', this is Yaesol's initial function in the plot. She calmly explains to Youngho that he is not dreaming, there really is a killer on the loose, and how to escape the nightmare world.
* ''VideoGame/{{Diablo}}'': Deckard Cain is the only character besides Diablo himself who will appear in all three. His role is always the same: talk in a monotone voice about [[PlayTheGameSkipTheStory the backstory nobody's interested in]].
* ''Franchise/DragonAge'':
** As is standard for Creator/BioWare games, very nearly any speaking character, and especially companions, can be persuaded into launching into huge conversations about themselves, their people, and the current situation at the drop of a hat.
** ''VideoGame/DragonAgeII'': Varric is a bigger example than normal, because not only is he the only party member native to Kirkwall (meaning he has a lot of relevant exposition), he's a bard, a writer, and [[FramingDevice is telling the story of the game to Seeker Cassandra]].
** ''VideoGame/DragonAgeInquisition'':
*** Solas ''loves'' learning and teaching people new things, so he greatly respects a curious mind. He's the only party member to earn minor approval bonuses just from asking normal questions. He's also the party member who knows the most about what's going on... though he's not afraid to lie by omission about stuff that he doesn't want you to know.
*** In the ''Trespasser'' DLC, Solas appears at the end to explain the plot of the DLC -- and much of the plot of the entire franchise, really. While the player already knows some of these answers, the character knows almost none of them. "You must have many questions." You do, however, have the option to skip it all by choosing the option "No, not really." Solas, annoyed, summarizes a fifteen minute conversation in thirty seconds, solves your [[PhlebotinumBreakdown malfunctioning mark]] in the most painful way possible, and leaves. You don't even get a chance to ask any more questions.
---->'''Inquisitor''': Solas, have I ever wanted to hear one of your endless explanations?\\
''[Solas scowls]''\\
'''Inquisitor:''' ''Ever?''\\
'''Solas''': Well, then, briefly: [[spoiler:I am the Dread Wolf. I fought the false elven gods, created the Veil, and destroyed my people. I intend to restore them. Doing so will likely destroy your world. Also, your mark is getting worse.]]
* Verdelet the hierarch from ''VideoGame/{{Drakengard}}'', though he is also the most useless party member and tends to repeat himself a dozen times per mission. He has only one spell -- a "hold" spell, which is only ever used in cutscenes [[spoiler:and allows him to turn Caim's pact partner [[OurDragonsAreDifferent Angelus]] into the [[BarrierMaiden Goddess of the Seal]]. When Caim tries to make him release Angelus later on, because the seal causes both of them immense pain, Verdelet refuses (along with the entire Union) because doing so would cause TheEndOfTheWorldAsWeKnowIt. Caim's reply is to [[SuddenSequelDeathSyndrome cut him down in between games]].]]
* ''Franchise/TheElderScrolls'':
** ''[[VideoGame/TheElderScrollsArena Arena]]'' plays it straight with the spirit of Ria Silmane, who appears in your dreams and guides you toward finding the [[DismantledMacGuffin pieces of the Staff of Chaos]].
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' distributes the exposition over a large number of [=NPCs=].
** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' subverts it in the main quest, as the game gives you several Mr. Exposition type characters (Caius, Azura, Vivec, Dagoth Ur, the Temple giving a different account than Vivec...plus you can do your own research with some in-game texts) all of whom [[TheRashomon offer contradictory accounts]] of WhenItAllBegan. There are strong hints that Azura, Vivec, and Dagoth Ur have their own motives for [[BlatantLies lying]] (or at least [[MetaphoricallyTrue not being entirely truthful]]) and [[TheUnreveal you're never told outright]] which one was right. A lot is left to personal interpretation.
** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', much like ''Daggerfall'', distributes exposition over a number of characters, including the guardsman at the Western Watchtower (who tells you about the legend of the Dragonborn after you kill your first dragon), Farengar (who tells you about the Dragon War), Jarl Balgruuf (who tells you about the Greybeards of High Hrothgar), the Greybeards themselves (who tell you about the Voice), and the Blades (who fill in details about the Great War and the Thalmor).
* ''Franchise/FinalFantasy'':
** Unusually for an ''FF'' game, Cloud, the player character, is this in ''VideoGame/FinalFantasyVII''. This was done intentionally -- one of the main conceits for the game was that Cloud should appear as an experienced character and an active driving force in the plot (to contrast with the usual PinballProtagonist IdiotHero characters of the genre), meaning he had to know what was going on before anyone else did. This extends to him [[HeKnowsAboutTimedHits explaining the game mechanics to NPCs]] instead of having them teach him, narrating [[UnreliableNarrator playable flashback sequences]] and occasionally summarising the story so far to party members struggling to follow what's going on. [[spoiler: This even continues after it's revealed that he's not experienced and was doing everything he did out of MindControl, when he explains the magic mechanics of his personality crisis.]]
** Bugenhagen shows up early in the game to teach the characters how Lifestream works, which is [[CharacterShilling apparently a mindblowing experience]], and then to explain Red XIII's father's history to him. He later turns up to explain to Cloud what Holy is and the risks of unleashing it, which Cloud counters by explaining to him what Aeris must have been up to.
** ''VideoGame/FinalFantasyX'':
*** [[MaechenPeriod Maechen]] from . The difference being the fact he doesn't explain the plot. Instead, he goes in long-winded description of the areas you visit for the first time. Nicknamed "Exposition Man" on [[http://www.videogamerecaps.com VG Recaps]].
*** Auron and Lulu from the same game are guilty of this at certain points, but Auron's a badass so of course you'll listen to whatever he says, right? Right?
*** Tidus is the game's [[TheWatson Watson]], and Lulu knows a lot about the world, [[spoiler: having gone on two (failed) pilgrimages before accompanying Yuna,]] and Auron is actually the only character (maybe, aside from Seymour) that actually has any clue what's ''really'' going on.
* ''VideoGame/TheGameOfTheAges'' makes little sense until you meet The Sage who explains the nature of the world.
* In ''VideoGame/Gamer2'', Kora's main job is to appear in cutscenes and inform Hailey of her goal throughout the upcoming level.
* Nameless scientist (possibly Dr. Kleiner) in the beginning of ''VideoGame/HalfLife1'', immediately lampshaded by another nameless scientist ({{retcon}}ned to be Dr. Vance). Gordon doesn't need to hear all this, as he's a highly trained professional, so it's all for the benefit of the audience.
* ''VideoGame/{{Homeworld}}'':
** Fleet Intelligence in the original game has this role largely to himself in cutscenes, but in subsequent games the player-character provides some of their own.
** The 10 minute InfoDump in the beginning is apparently narrated by the Bentusi, as is the Final cutscene.
* Laura Sorkin often acts as this in ''VideoGame/JurassicParkTheGame''. It becomes a plot point later when she reveals information about an otherwise mysterious toxin, hinting that she knows something about the dinosaurs that Gerry couldn't identify.
* This is the sole purpose for the existence of Travis in ''VideoGame/Killer7''. As you go through each mission, he informs you why you're there and what's happened thus far. Since the [=Killer7=] are only called in once things have degraded to where someone has to die, this is essentially LateToTheTragedy embodied in a character. And you can never be sure if Travis (who openly despises you) is telling the ''truth'', either...
* Namine gets this role in ''VideoGame/KingdomHeartsII'', explaining to Roxas (and the players who haven't played ''Chain of Memories'') just what the heck is going on in the Prologue. Once Roxas is out of the picture, Master Yen Sid from ''WesternAnimation/{{Fantasia}}'' serves this role to Sora. Finally, at the end of the game, [[spoiler: Ansem the Wise]] picks up the role.
* ''VideoGame/KingsQuestMaskOfEternity'': The half-petrified wizard in Daventry.
* ''VideoGame/KnightsOfTheOldRepublic'':
** Trask, Carth, Bastila, the Jedi, Atris, Atton, Kreia, HK-47, T3-M4, the player character, that guy you run into on Nar Shaddaa...
** Kreia gets points for being the main provider of exposition ''and'' a ConsummateLiar at its worst. [[VideoGame/KnightsOfTheOldRepublicIITheSithLords The second game]] in general tended to give the role to people you should never, ever trust.
* ''VideoGame/LegacyOfKain''. Almost every character gets a turn in LOK but none more so than Janos Audron. Every scene with him is part history lesson, part [[FloweryElizabethanEnglish Shakespearean monologue]], and part Grandpa's Neverending War Stories.
* ''VideoGame/TheLegendOfZeldaALinkToThePast'':
** Every time one of the Seven Maidens is rescued, they tell a little more about the backstory of the game and what Agahnim's plans are.
** Sahasrahla, as the descendant of the old sages, would give Link a bit of backstory regarding to the Imprisoning War and the nature of the Dark World.
* Pick any character with a speaking role in ''Franchise/MassEffect''. ''Any character''. However, most of the time you can just not ask them stuff. [=ME2=] makes this process even more clear-cut; much of the game's extra exposition is on the crew's personal backstories, and they provide those details if you ask. As far as the main plot goes, exposition tends to come from the Illusive Man and the various Cerberus crew members, and occasionally Mordin on questions of science. There's also [[spoiler:Vigil]] from the first ''[[VideoGame/MassEffect1 Mass Effect]]''. Explains everything in the game up to that point; what the Conduit is, what Saren wants with it, the fate of the Protheans, and how to stop [[spoiler:Sovereign]] before it's too late.
* Any character who can be communicated with via CODEC in the ''VideoGame/MetalGear'' series.
** Dr. Naomi in the first ''VideoGame/MetalGearSolid'' goes into in-depth detail explaining the back-stories of all the FOXHOUND members Solid Snake faces, whereas Drebin does the same with the B&B Corps in ''VideoGame/MetalGearSolid4GunsOfThePatriots''. Ironically, Solid Snake himself serves this role to Raiden in ''VideoGame/MetalGearSolid2SonsOfLiberty''.
** The Colonel, Otacon, and Mei Ling. and once [[VideoGame/StarFox Slippy]] all serve this role in Snake's codec conversations in ''VideoGame/SuperSmashBrosBrawl'', explaining information on Nintendo characters that Snake doesn't know about.
** Nastasha Romanenko from the first ''VideoGame/MetalGearSolid'' is notable for being a CODEC contact who serves no story or gameplay function whatsoever (the player can go through the entire game without contacting her once,) existing soley as an exposition dispenser about various weapons and equipment and giving random factoids about nuclear warfare.
* ''VideoGame/MonkeyIsland'': This is the main purpose of the Voodoo Lady in the games. Occasionally she'll do some actual voodoo, but usually she's there to tell you what you're supposed to be doing right now.
* In the final chapter of ''VideoGame/Mother3'', it's revealed [[spoiler:this was the entire reason Leder did not have his old memories erased, in case anything corrupts their lives again. His monologue is so big, a stinkbug helpfully memorizes most of what he's revealed if you happen to forget.]]
* ''VideoGame/TheNeverhood'': Willie Trombone's tapes are there to help the audience understand the game's basic story. Just make sure you collect them all, or else you won't be able to complete the game.
* ''VideoGame/NiNoKuni'' Plays this straight with Drippy. Because Oliver knows nothing about the world and characters Drippy spends most of his time infodumping Oliver regarding almost any possible subject.
* ''VideoGame/NosferatuTheWrathOfMalachi'': As you explore the Castle, you find notes by someone named Grimvald Vorius, which conveniently explain the plot.
* ''VideoGame/PaperMario'':
** Professor Frankly serves this role in ''VideoGame/PaperMarioTheThousandYearDoor'', and Merlon fills this role in ''VideoGame/SuperPaperMario''. The first game of the series, having a simpler plot, seemingly doesn't need one.
** In the field, Goombario from ''VideoGame/PaperMario and [[{{Expy}} Goombella]] have actual powers related to exposition, able to tell you about your surroundings, people and [[EnemyScan enemies]]. Kersti from ''VideoGame/PaperMarioStickerStar'', Huey from ''VideoGame/PaperMarioColorSplash'', and Olivia from ''VideoGame/PaperMarioTheOrigamiKing'' retain the field ability and general exposition, but don't have it as a combat ability.
* Most of Serena's dialogue in ''VideoGame/ThePersistence'' is spent explaining stuff. You get a new item, she explains it. You're on a new deck of the ship, she explains it. You die, she explains why you aren't staring at the Pearly Gates.
* Upon joining the party, Naoto Shirogane in ''VideoGame/Persona4'' serves this role primarily.
* ''VideoGame/PilgrimRPGMaker'': The Giant Cat, once Akemi starts [[JackBauerInterrogationTechnique threatening him]], spills the beans on the situation -- what the [[EldritchLocation castle]] and [[AcidTripDimension Other World]] are, who [[BigBad Master Alice]] is, and where [[DamselInDistress Inago]] is.
* Rhinehart in the FMV game ''VideoGame/Privateer2TheDarkening''. Played by a perfectly cast David Warner, Rhinehart's sole purpose (and only scene) near the end of the game is to explain everything to the main character Lev Arris (played by Clive Owen).
* Marvin in ''VideoGame/ResidentEvil2'' tells the player character a brief synopsis on what went on in ''VideoGame/ResidentEvil'' and how it led into the mess that is currently happening. He then turns into a zombie the next time you see him. The remake drops the exposition part and has Marvin telling the player character to escape city.
* Morris O'Dell from ''VideoGame/SplinterCell'' gives exposition in cutscenes at the beginning of missions. [[JustifiedTrope Justified]], as he is a news anchor.
* In ''VideoGame/SpudsAdventure'', Waterman, the first vegetable to go to the Far Tower and live to tell about it, offers advice periodically to help save Princess Mato, whom he loves.
* Guy from ''VideoGame/TalesOfTheAbyss'' is often forced into this role by [[DeadpanSnarker Jade]]. So much that it was a RunningGag.
* Raine and Kratos (being the experienced adults of the party) filled this role early on in ''VideoGame/TalesOfSymphonia''. Raine -- being a teacher -- would even occasionally force her ''students'' (Lloyd, Genis and Colette) into this role, making them rattle off info about a location they just arrived at as a pop quiz. Once Te'thealla is introduced (which was beyond the knowledge of anyone in the party at that point [[spoiler: [[TheMole besides Kratos]]]],) Sheena would step in to fill this role, with Zelos occasionally helping out. Remiel's sole purpose in the narrative is to give Colette her Cruxis Crystal at the start of her Journey of Regeneration and then pop in at each seal to grant Colette another angel power and point her to the next seal. Also to tell her that [[LukeIAmYourFather he's her father.]] [[spoiler: Except that he's not; he's actually an arrogant ManipulativeBastard who's slowly suppressing Colette's humanity with each angel power, and the party ends up killing him at the Tower of Salvation.]]
* Early in ''VideoGame/TokyoBeatdown'' (a BeatEmUp from Creator/{{Atlus}}), a character shows up literally named "Plot-Progressing Officer".
* Patchouli does most of the explaining in ''VideoGame/TouhouLabyrinth''. She seems to enjoy it too as she acts rather displeased when Eirin takes over the role for one scene.
* In ''VideoGame/UncleAlbertsAdventures'', almost every time the player discovers a new page, the radio-suitcase plays a message from Uncle Albert giving information related to the page.
* ''VideoGame/{{Undertale}}'':
** Parodied at first, it seems like [[BloodKnight Undyne]] will start explaining the backstory of the Underground... until she realizes that it doesn't really matter if she does, as she will have to kill you anyway. [[spoiler: Though if you befriend her on a pacifist run and call her in that room, she admits the "screw it" was because she forgot the speech she was actually supposed to give.]]
--->'''Undyne''': I shall tell you the tragic tale of our people. It all started, long ago...\\
'''Undyne''': ...No, you know what?\\
''[[[https://www.youtube.com/watch?v=kR54declpAA NGAHHH starts playing]]]\\
'''[[HotBlooded Undyne]]''': SCREW IT! WHY SHOULD I TELL YOU THAT STORY WHEN YOU'RE ABOUT TO DIE!?!\\
'''Undyne''': [[BattleCry NGAAAAAHHHHHHHHHHHHHHHHH!]]
** Played straight later. [[spoiler: In the final walk up to the final boss, the monsters of the Underground will tell you the greatest tragedy of the underground, the death of the first human to fall and the monster prince's death at the hands of humans when he left to fulfill his sibling's last wish. On the No Mercy run, this is replaced with Flowey giving a chilling account of how his lack of empathy and compassion turned him into the sociopathic monster he currently is.]]
* ''VideoGame/UntilDawn'': [[spoiler:Flamethrower Guy, who reveals himself towards the end of the game to explain what the Wendigo are, and how they can be defeated. Once he has served his purpose he is almost immediately killed off to establish just how dangerous the creatures are.]]
* In ''VideoGame/AWitchsTale'', the Wonderland characters often provide exposition. Lampshaded by the Dormouse, who asks if it's Exposition Day.
* ''VideoGame/YuGiOhReshefOfDestruction'':
** Ishizu dumps the plot on you in the first 2 minutes.
** If you examine a painting of Shadi in Pegasus's castle, Shadi himself appears and explains what happened in the backstory.
* ''VideoGame/ZanZarahTheHiddenPortal'':
** Rafi the goblin is the first being that Amy meets in Zanzarah. He is the one who hid a teleportation rune in her home, so he provides some information regarding why he summoned her to this world.
** The [[TheOwlKnowingOne talking owls]] were sent all across Zanzarah for the sole purpose of providing advice to Amy.
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