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** Pokémon that are Ground, Steel, and[=/=]or Rock types often tend to be this.

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** Pokémon that are Ground, Steel, and[=/=]or and/or Rock types often tend to be this.



*** Ting Lu has impressive HP, decent Attack and Defense, a unique ability that globally dampens special attacks, and access to OneHitKO move Fissure, but its speed isn't something to write home about.



** The move Curse, depending on the user, can turn the user into this. If used by anybody who isn't a Ghost-type, it boosts their Attack and Defense, but lowers their Speed. Torterra and notoriously Snorlax are the two most well-known users of this move.

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** The move Curse, depending on the user, Curse can turn the user into this. If used by anybody who isn't a Ghost-type, this as long as they aren't Ghost-type: it boosts their Attack and Defense, but lowers their Speed. Torterra and notoriously Snorlax are the two most well-known users of this move.



** Avalugg takes this trope to its LogicalExtreme. The Pokémon is a literal four-legged glacier with impressive Attack strength. Unfortunately it has the speed of a glacier too. On the plus side it can use its low Speed to its advantage with Avalanche and Gyro Ball.

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** Avalugg takes this trope to its LogicalExtreme. The Pokémon is a literal four-legged glacier with impressive Attack strength.strength and awe-inspiring Defense. Unfortunately it has the speed of a glacier too. On the plus side it can use its low Speed to its advantage with Avalanche and Gyro Ball.
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*** Magnezone has an amazing Special Attack stat, solid bulk as well as plenty of typing resistances. However, it suffers from poor Speed.

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*** Magnezone has an amazing Special Attack stat, solid bulk as well as plenty of typing resistances. However, it suffers from poor Speed. However, this can work to its advantage if it has its hidden ability, Analytic, which boosts its power if it moves after the opponent.
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** Snorlax is a famous example. Its HP stat is ridiculously high, along with a great Attack and Special Defense stats. But as expected from a Pokémon that is notorious for being a BigEater and really lazy, Snorlax is awfully slow. In addition, Snorlax can learn Curse to increase its already high Attack and patch up its only bad stat in Defense (Curse lowers Speed, but that doesn't matter because it's so slow anyway), making it an even mightier glacier. Before PowerCreep (and {{Nerf}}s relating to maximizing stats), Snorlax was the most powerful and dominant Pokémon in all of ''VideoGame/PokemonGoldAndSilver'' {{PvP}}.[[note]]Yes, even surpassing [[UltimateLifeForm Mewtwo]].[[/note]]

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** Snorlax is a famous example. Its HP stat is ridiculously high, along with a great Attack and Special Defense stats. But as expected from a Pokémon that is notorious for being a BigEater and really lazy, Snorlax is awfully slow. In addition, Snorlax can learn Curse to increase its already high Attack and patch up its only bad stat in Defense (Curse lowers Speed, but that doesn't matter because it's so slow anyway), making it an even mightier glacier. Before PowerCreep (and {{Nerf}}s relating to maximizing stats), Snorlax was the most powerful and dominant Pokémon in all of ''VideoGame/PokemonGoldAndSilver'' {{PvP}}.[[PlayerVersusPlayer PvP]].[[note]]Yes, even surpassing [[UltimateLifeForm Mewtwo]].[[/note]]
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* In ''VideoGame/NewHorizons'', ships of the line, starting from tier 3, and culminating in 1st rates, are essentially floating fortresses. They are slow as molasses, even slower to turn, and require armies of crewmen to command effectively. But they pack enough guns and hull points to take on entire fleets alone, and are an absolute necessity for attacking the biggest forts.
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*** In the classic games, the Barons of Hell and the Hell Knights are lumbering behemoths who don't walk faster than regular {{Mook}}s, but who are tough to kill and whose {{fireball}}s and fists deal a lot of damage.

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*** In the classic games, the Barons of Hell and the Hell Knights are lumbering behemoths who don't walk faster than regular {{Mook}}s, but who are tough to kill and whose {{fireball}}s and fists who deal a lot of damage.damage with their fists and {{fireballs}}.
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*** In the classic games, the Barons of Hell and the Hell Knights are lumbering behemoths who don't walk faster than regular {{Mook}}s, but who are tough to kill and whose {{fireball}}s and fists deal a lot of damage.
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* Chiro the tiger from ''VideoGame/{{Tenchu}} 2'' can not be knocked down and will just go after Ayame without hesitation.
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** The abomination Lara fights in ''VideoGame/TombRaider'' has no legs, so it has to drag itself to reach her. Lara can easily stay out of its reach, but the small platform they are on makes it a bit tricky to keep her distance at all times. The abomination has a ton of health and its fists can heavily damage Lara or outright kill her.

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** The abomination Lara fights in ''VideoGame/TombRaider'' ''VideoGame/TombRaiderI'' has no legs, so it has to drag itself to reach her. Lara can easily stay out of its reach, but the small platform they are on makes it a bit tricky to keep her distance at all times. The abomination has a ton of health and its fists can heavily damage Lara or outright kill her.
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* ''VideoGame/StarWarriorII'': Kyral has the best equipment for defense and HP and their Warcry skill draws enemy aggro while buffing defense. They also have low speed and while they have good AOE damage, their single-target damage isn't as good as Hiro's.
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* ''VideoGame/HeroesEvolved'': The game tries its best to emulate the old school MOBA feel of ''VideoGame/DefenseOfTheAncients'' and ''VideoGame/{{Dota 2}}'', thus removing things like 'additional player spells' (like ''VideoGame/LeagueOfLegends'''s Summoner Spells), which means the players cannot have an emergency 'blink' skill (Flash in ''VideoGame/LeagueOfLegends'') for emergency mobility. And amongst the many items featured in this game, none provide instant teleportation like the [[VideoGame/{{Dota 2}} Blink Dagger.]] This means that in this game, any tank heroes with no mobility will have a really hard time moving around and positioning themselves to unleash their crowd control skills.
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* ''VideoGame/{{Homeworld}}'': The heavy cruisers. The Taiidani ''Qwaar-Jet''-class heavy cruisers are nearly half-a-kilometer long and armed with 2 dual [[WaveMotionGun ion cannons]] and 6 large [[MagneticWeapon mass driver]] turrets. They can dish out tremendous amounts of punishment before going down. They are also slow and vulnerable against fighters and corvettes.

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* ''VideoGame/{{Homeworld}}'': The heavy cruisers. The Taiidani ''Qwaar-Jet''-class heavy cruisers are nearly half-a-kilometer long and armed with 2 dual [[WaveMotionGun ion cannons]] and 6 large [[MagneticWeapon [[MagneticWeapons mass driver]] turrets. They can dish out tremendous amounts of punishment before going down. They are also slow and vulnerable against fighters and corvettes.

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