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The character undergoing a course of training is given some strange little test to prove that they have learned well and is ready to go forth into the world, face their destiny, etc.. Said test is often a lot harder than it seems. For instance, snatching a pebble out of the hands of the OldMaster requires incredible speed. This is almost always the final exam in the sensei's arsenal, although it can also be introduced early on to make a point that the disciple still has much to learn before they can pass it.

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The character undergoing a course of training is given some strange little test to prove that they have learned well and is are ready to go forth into the world, face their destiny, etc..etc. Said test is often a lot harder than it seems. For instance, snatching a pebble out of the hands hand of the OldMaster requires incredible speed. This is almost always the final exam in the sensei's arsenal, although it can also be introduced early on to make a point that the disciple still has much to learn before they can pass it.
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* ''Webcomic/GirlGenius:'' In the (ahem) fanciful tale that Klaus spins to Phil the story-teller, the young prince protagonist isn't allowed to go seek his destiny until he snatches away the pin/sword that his giantess guardian has in her hair. He finally succeeds by [[https://www.girlgeniusonline.com/comic.php?date=20110511 swooping down]] on her in a hang-glider.
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* ''WebAnimation/FallenKingdom'': The Sensei Villager trains the Prince until he can disarm him. It takes him until he's an adult.

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