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Used to be commonly rendered as "And now we play the Waiting Game...", but this line is now ''[[DeadHorseTrope never]]'' [[DeadHorseTrope played straight]]. Take this example from ''WesternAnimation/TheSimpsons'':

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Used to be commonly rendered as "And now we play the Waiting Game...", but this line is now almost ''[[DeadHorseTrope never]]'' [[DeadHorseTrope played straight]]. Take this example from ''WesternAnimation/TheSimpsons'':


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* ''VideoGame/FinalFantasyXV'' has this exchange at the beginning of the game, after getting [[CoolCar the Regalia]] into Hammerhead for repairs.
-->'''Ignis:''' And now we play the waiting game.
-->'''Prompto:''' Never liked that game.
-->'''Noctis:''' Never any good at it, either.


* In ''Film/StarTrek'', [[BigBad Nero]] says this when his ship arrives at the coordinates where Ambassador Spock is going to enter the alternate timeline. In this case, they only have to wait for about a minute.

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* In ''Film/StarTrek'', ''Film/StarTrek2009'', [[BigBad Nero]] says this when his ship arrives at the coordinates where Ambassador Spock is going to enter the alternate timeline. In this case, they only have to wait for about a minute.

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* In ''Film/StarTrek'', [[BigBad Nero]] says this when his ship arrives at the coordinates where Ambassador Spock is going to enter the alternate timeline. In this case, they only have to wait for about a minute.


* ''Series/{{Lost}}'' Season Five: The characters have become TrappedInThePast, which is still an improvement over random, erratic and increasingly Frequent TimeTravel they've been experiencing. When asked NowWhat, Sawyer replies WeWait. They wait [[TheSlowPath for three years]] and end up going native.

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* ''Series/{{Lost}}'' Season Five: The characters have become TrappedInThePast, {{trapped in the past}}, which is still an improvement over random, erratic and increasingly Frequent TimeTravel frequent {{time travel}} they've been experiencing. When asked NowWhat, "{{Now what}}", Sawyer replies WeWait. They wait [[TheSlowPath for three years]] and end up going native."[[TheSlowPath We wait]]".


-->'''Homer:''' And now we play the Waiting Game...\\

to:

-->'''Homer:''' ->'''Homer:''' And now we play the Waiting Game...\\


->'''Sidekick:''' What do we do now?
->'''Hero:''' We wait. (or "Now we wait." or "We wait. What else can we do?")

to:

->'''Sidekick:''' What do we do now?
->'''Hero:'''
now?\\
'''Hero:'''
We wait. (or "Now we wait." or "We wait. What else can we do?")



-->'''Homer:''' And now we play the Waiting Game...
--> [Several seconds of silence]
-->'''Homer:''' Ah, the Waiting Game sucks. Let's play Hungry Hungry Hippos.

to:

-->'''Homer:''' And now we play the Waiting Game...
--> [Several
Game...\\
''[Several
seconds of silence]
-->'''Homer:'''
silence]''\\
'''Homer:'''
Ah, the Waiting Game sucks. Let's play Hungry Hungry Hippos.



* In Creator/LarryNiven's ''[[Literature/KnownSpace Protector]]'', the transmogrified super-intelligent Brennan is taking the hero on a sub-light {{Ramscoop}} ride to Alpha Centauri. The hero is riding in a stasis chamber, so that the years-long journey will pass in an instant for him. Mid-way through the trip, though, a battle with a Pak ramscoop forces them to throw the stasis chamber at their attackers, thus depriving the hero of a means of waiting out the remaining years to their destination. Brennan asks, "Just how much boredom can you stand?"

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* In Creator/LarryNiven's ''[[Literature/KnownSpace Protector]]'', ''Literature/{{Protector}}'', the transmogrified super-intelligent Brennan is taking the hero on a sub-light {{Ramscoop}} ride to Alpha Centauri. The hero is riding in a stasis chamber, so that the years-long journey will pass in an instant for him. Mid-way through the trip, though, a battle with a Pak ramscoop forces them to throw the stasis chamber at their attackers, thus depriving the hero of a means of waiting out the remaining years to their destination. Brennan asks, "Just how much boredom can you stand?"


* From ChuckNorrisFacts: "Chuck Norris doesn't sleep. He waits."

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* From ChuckNorrisFacts: Website/ChuckNorrisFacts: "Chuck Norris doesn't sleep. He waits."


** And American airports, where you're supposed to be there two hours ahead of time for the security stuff, and spend an hour and 45 minutes waiting on it. (Unless, of course, you show up on time, [[MurphysLaw in which case it'll take two hours...]])

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** And American airports, Airports, where you're supposed to be there two hours ahead of time for the security stuff, and spend an hour and 45 minutes waiting on it. (Unless, of course, you show up on time, [[MurphysLaw [[SodsLaw in which case it'll take two hours...]])


* ''WesternAnimation/DangerMouse'': In "The Great Bone Idol," Count Duckula has found the Great Bone Idol. Greenback has opened it and released the imprisoned bark of Cerebrus emanating from a bone which is calling upon all the dogs in the world. With the bone in his hand, Duckula asks what's next. "We wait," says Greenback. Duckula then tosses the bone back into the idol and it locks back up. Greenback, Duckula and Stiletto are now overwhelmed by dogs with no way of controlling them.

to:

* ''WesternAnimation/DangerMouse'': In "The Great Bone Idol," Count Duckula has found the Great Bone Idol. Greenback has opened it and released the imprisoned bark of Cerebrus emanating eminating from a bone which is calling upon all the dogs in the world. With the bone in his hand, Duckula asks what's next. "We wait," says Greenback. Duckula then tosses the bone back into the idol and it locks back up. Greenback, Duckula and Stiletto are now overwhelmed by dogs with no way of controlling them.

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* ''WesternAnimation/DangerMouse'': In "The Great Bone Idol," Count Duckula has found the Great Bone Idol. Greenback has opened it and released the imprisoned bark of Cerebrus emanating from a bone which is calling upon all the dogs in the world. With the bone in his hand, Duckula asks what's next. "We wait," says Greenback. Duckula then tosses the bone back into the idol and it locks back up. Greenback, Duckula and Stiletto are now overwhelmed by dogs with no way of controlling them.


* Lampshaded in the ''Anime/DragonBallZ'' abridged parody of the first movie, ''[[http://www.youtube.com/watch?v=YNlRCUiCz0k Dead Zone]] ''

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* Lampshaded in the Neighbourhood Cluck ''Anime/DragonBallZ'' abridged parody of the first movie, ''[[http://www.''[[https://www.youtube.com/watch?v=YNlRCUiCz0k Dead Zone]] com/watch?v=691QC67dUAs]] ''


* In ''Literature/{{Edgedancer}}'', Lift tells this to Wyndle as they begin TheStakeout. This being said, she gets tired of it pretty quickly and goes to sleep, telling Wyndle to hold the fort and wake her up if anything happens.

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* In ''Literature/{{Edgedancer}}'', ''Literature/{{Edgedancer}}'' (a novella of ''Literature/TheStormlightArchive''): Lift tells this to Wyndle as they begin TheStakeout. This being said, she gets tired of it pretty quickly and goes to sleep, telling Wyndle to hold the fort and wake her up if anything happens.


* A WesternAnimation/FamilyGuy manatee joke has Peter as Zan of the Wonder Twins. He/Jayna get called on a mission. She leaves, he turns into a tampon and jumps into her purse:

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* A WesternAnimation/FamilyGuy ''WesternAnimation/FamilyGuy'' manatee joke has Peter as Zan of the Wonder Twins. He/Jayna get called on a mission. She leaves, he turns into a tampon and jumps into her purse:



* An episode of WesternAnimation/PhineasAndFerb revolves around the main characters sitting around and waiting to see exactly how the titular characters inventions keep disappearing right before their mother gets home. [[http://www.youtube.com/watch?v=Qia8DnY6-mg They even break out into a song about how they're waiting for something to happen.]]

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* An episode of WesternAnimation/PhineasAndFerb ''WesternAnimation/PhineasAndFerb'' revolves around the main characters sitting around and waiting to see exactly how the titular characters inventions keep disappearing right before their mother gets home. [[http://www.youtube.com/watch?v=Qia8DnY6-mg They even break out into a song about how they're waiting for something to happen.]]

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* In ''Literature/{{Edgedancer}}'', Lift tells this to Wyndle as they begin TheStakeout. This being said, she gets tired of it pretty quickly and goes to sleep, telling Wyndle to hold the fort and wake her up if anything happens.

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