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* [[VideoGame/UFOAfterblank UFO: Aftershock]] offers an unusual method to torture the enemies: if they have good medics, allow them to approach an unconscious or dead ally, revive them, then [[Main/BoomHeadshot shoot the revived unit in the head]]. Repeat ''ad nauseam'', at which point the player usually switches to shooting the medic.

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* ''[[DarkForcesSaga Dark Forces 2: Jedi Knight]]'' offered plenty of opportunities to pummel {{Mooks}} with Force-pulled objects. Or [[BadPowersBadPeople Force Lightning]]. Or snipe at some poor stormtrooper (or [[VideogameCrueltyPotential a civilian]], if you were gunning for [[KarmaMeter Dark Side]] points) with the time-delay mode of the [[GrenadeLauncher railgun]] and watch them run haplessly around with the [[IncrediblyObviousBomb a-flashin', a-bleepin']] charge stuck on them... [[ForTheEvulz Glee!]] Bonus points if they ran right into a group of their buddies before going "BOOM!".

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* ''[[DarkForcesSaga Dark Forces 2: Jedi Knight]]'' ''VideoGame/JediKnightDarkForcesII'' offered plenty of opportunities to pummel {{Mooks}} with Force-pulled objects. Or [[BadPowersBadPeople Force Lightning]]. Or snipe at some poor stormtrooper (or [[VideogameCrueltyPotential a civilian]], if you were gunning for [[KarmaMeter Dark Side]] points) with the time-delay mode of the [[GrenadeLauncher railgun]] and watch them run haplessly around with the [[IncrediblyObviousBomb a-flashin', a-bleepin']] charge stuck on them... [[ForTheEvulz Glee!]] Bonus points if they ran right into a group of their buddies before going "BOOM!".
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*** [[http://uk.youtube.com/watch?v=_Y8ArzlU_nM Jungle Boogie! Get it on.]]

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*** [[http://uk.youtube.com/watch?v=_Y8ArzlU_nM Jungle Boogie! Get Let's get it on.]]on!]]

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* ''VideoGame/InFamous'' actually has a list of things to do, ranging from [[GoombaStomp Goomba Stomping]] packs of enemies to shocking them while in the air to sticking grenades to them (which causes them to scream and brush desperately at the grenade) to knocking them into pits of water and electrocuting them...they love this so much that torturing mooks gets you trophies.
* ''VideoGame/SaintsRow'': One standard and effective melee attack in the third game is a thoroughly animated GroinAttack, and that's just for the uninventive.

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* ''VideoGame/InFamous'' actually has a list of things to do, ranging from [[GoombaStomp Goomba Stomping]] {{Goomba Stomp}}ing packs of enemies to shocking them while in the air to sticking grenades to them (which causes them to scream and brush desperately at the grenade) to knocking them into pits of water and electrocuting them...they love this so much that torturing mooks gets you trophies.
* ''VideoGame/SaintsRow'': One standard and effective melee attack in [[VideoGame/SaintsRowTheThird the third game game]] is a thoroughly animated GroinAttack, and that's just for the uninventive.
uninventive. Then comes [[VideoGame/SaintsRowIV the fourth game]] where you can [[LiterallyShatteredLives freeze enemies and shatter them]] and throw them with telekinsis, to name a few.



* ''[[CityofHeroes City of Heroes/City of Villains]]'' has several powersets, most notably the Mind Control set, that allow you to [[CompellingVoice Confuse]] enemies, making them [[HeelFaceTurn turn on]] [[FaceHeelTurn their allies.]] By Confusing two enemies, you can force them to [[InvoluntaryBattleToTheDeath fight each other to the death.]] Even if [[KickTheDog you're a hero.]]

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* ''[[CityofHeroes ''[[VideoGame/CityOfHeroes City of Heroes/City of Villains]]'' has several powersets, most notably the Mind Control set, that allow you to [[CompellingVoice Confuse]] enemies, making them [[HeelFaceTurn turn on]] [[FaceHeelTurn their allies.]] By Confusing two enemies, you can force them to [[InvoluntaryBattleToTheDeath fight each other to the death.]] Even if [[KickTheDog you're a hero.]]

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* ''DestroyAllHumans'' allows you to telekinetically toss people around like ragdolls, smack them into walls, floors, and each other, and continue to do this to their corpse after they die. You can also forcibly brainwash and then take over their bodies, the process of which slowly kills them.

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* ''DestroyAllHumans'' ''VideoGame/DestroyAllHumans'' allows you to telekinetically toss people around like ragdolls, smack them into walls, floors, and each other, and continue to do this to their corpse after they die. You can also forcibly brainwash and then take over their bodies, the process of which slowly kills them.



* ''JawsUnleashed'' has this in spades, primarily because you play as the shark. Chomp on a scuba diver and rocket through the water at blinding speed while he's helplessly stuck and screaming in terror...then tear him to bloody bits. They're using shark cages against you? Smash them open, then brutalize the divers inside. Now they're in boats? Leap out of the water, arcing high above the boat, and bodyslam it into splinters, sending the screaming occupants flying in all directions. Grab hapless swimmers, get up to a good swimming speed, then [[http://www.youtube.com/watch?v=fDkqZ9px-Dc launch them through the air to splatter dozens of yards inland]].

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* ''JawsUnleashed'' ''VideoGame/JawsUnleashed'' has this in spades, primarily because you play as the shark. Chomp on a scuba diver and rocket through the water at blinding speed while he's helplessly stuck and screaming in terror...then tear him to bloody bits. They're using shark cages against you? Smash them open, then brutalize the divers inside. Now they're in boats? Leap out of the water, arcing high above the boat, and bodyslam it into splinters, sending the screaming occupants flying in all directions. Grab hapless swimmers, get up to a good swimming speed, then [[http://www.youtube.com/watch?v=fDkqZ9px-Dc launch them through the air to splatter dozens of yards inland]].



* If you ever get bored in ''{{Red Dead Redemption}}'', all you have to do is ride around a bit. You're bound to run into somebody to torture. If you see those two random guys out in the middle of nowhere with what looks like a pile of TNT, just shoot in their general direction and watch the ragdolls fly. There's of course the general "shoot them in the limbs until they die" way of torturing, but then again, you could always lasso them and THEN shoot at their feet until they don't HAVE feet anymore! Or equip the Evans Repeater, go into Deadeye, and paint all 22 marks on their bodies and watch them jerk around as you pump lead into them so fast they do backflips. Lasso twenty men and put them on the traintracks! Lasso a guy (or gal) and drag them around behind you until they snap their necks! Or drag them into wolf or cougar-infested territory, and feed them to the animals! Lasso them, then set them on fire! Blow them up! Trample them with your horse! The possibilities are endless!
* In ''{{Minecraft}}'', a popular [[strike:recreation]] method of gathering resources is to [[MookMaker find]] or [[DarknessEqualsDeath make]] a region where enemies will spawn in great numbers, then direct them by way of water flows and/or standing nearby [[DeathTrap to their death]] by [[DrowningPit drowning]], lava, or gravity. [[http://i.imgur.com/k9h7r.png Illustrated.]]

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* If you ever get bored in ''{{Red Dead Redemption}}'', ''VideoGame/RedDeadRedemption'', all you have to do is ride around a bit. You're bound to run into somebody to torture. If you see those two random guys out in the middle of nowhere with what looks like a pile of TNT, just shoot in their general direction and watch the ragdolls fly. There's of course the general "shoot them in the limbs until they die" way of torturing, but then again, you could always lasso them and THEN shoot at their feet until they don't HAVE feet anymore! Or equip the Evans Repeater, go into Deadeye, and paint all 22 marks on their bodies and watch them jerk around as you pump lead into them so fast they do backflips. Lasso twenty men and put them on the traintracks! Lasso a guy (or gal) and drag them around behind you until they snap their necks! Or drag them into wolf or cougar-infested territory, and feed them to the animals! Lasso them, then set them on fire! Blow them up! Trample them with your horse! The possibilities are endless!
* In ''{{Minecraft}}'', ''VideoGame/{{Minecraft}}'', a popular [[strike:recreation]] method of gathering resources is to [[MookMaker find]] or [[DarknessEqualsDeath make]] a region where enemies will spawn in great numbers, then direct them by way of water flows and/or standing nearby [[DeathTrap to their death]] by [[DrowningPit drowning]], lava, or gravity. [[http://i.imgur.com/k9h7r.png Illustrated.]]



* ''VideoGame/{{inFamous}}'' actually has a list of things to do, ranging from [[GoombaStomp Goomba Stomping]] packs of enemies to shocking them while in the air to sticking grenades to them (which causes them to scream and brush desperately at the grenade) to knocking them into pits of water and electrocuting them...they love this so much that torturing mooks gets you trophies.
* ''SaintsRow'': One standard and effective melee attack in the third game is a thoroughly animated GroinAttack, and that's just for the uninventive.

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* ''VideoGame/{{inFamous}}'' ''VideoGame/InFamous'' actually has a list of things to do, ranging from [[GoombaStomp Goomba Stomping]] packs of enemies to shocking them while in the air to sticking grenades to them (which causes them to scream and brush desperately at the grenade) to knocking them into pits of water and electrocuting them...they love this so much that torturing mooks gets you trophies.
* ''SaintsRow'': ''VideoGame/SaintsRow'': One standard and effective melee attack in the third game is a thoroughly animated GroinAttack, and that's just for the uninventive.
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* You'd be surprised how cruel, violent, or just plain ''mean'' some of the takedown kills in ''VideoGame/TransformersFallOfCybertron'' can be. Cliffjumper will jump on a Decepticon's back and pull his head off his shoulders, or trips them and crushes their chest with an elbow strike. Starscream is more of a jerk, and will do things like stick explosive bombs on enemies and then give them a boot in the ass. Even if you don't stealth kill, you can do things like shooting enemies in their legs to watch them hobble, or bashing them with melee attacks. Most impressive, perhaps, is Grimlock, who can do things like [[ImpaledWithExtremePrejudice impale]] Decepticons on his {{BFS}}, [[HalfTheManHeUsedToBe bite them in half]] as a giant robot tyrannosaur, scorch them with his [[BreathWeapon flame breath]], or simply [[GrievousHarmWithABody hit one Decepticon with another Decepticon.]] Grimlock's levels are basically ''playing as'' the MookHorrorShow.
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-->-- ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2008/8/20/ A Life of Service]]", on ''VideoGame/TheForceUnleashed''

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-->-- ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2008/8/20/ com/comic/2008/08/20 A Life of Service]]", on ''VideoGame/TheForceUnleashed''
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** And drown them! You can hold someone under the water with telekinesis and they will eventually die. And then there's the zombie gun...
** And how could we have forgotten about the [[AnalProbing ANAL PROBE]]? The anal probe that shoots a burst of sizzling green fluid up the unsuspecting arse of a human being, who then goes dashing off, unable to stop crapping himself until his brain explodes?

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** And drown them! You can hold someone under the water with telekinesis and they will eventually die. And then there's the zombie gun...
die.
** And how could we have forgotten about the The [[AnalProbing ANAL PROBE]]? The anal probe probe]] that shoots a burst of sizzling green fluid up the unsuspecting arse of a human being, who then goes dashing off, unable to stop crapping himself until his brain explodes? explodes.



** Oh, and the brain extraction. Just jump on some house's roof, wait for it to be surrounded with policemen, [=MIB=]s, and Soldiers, then begin the head popping.

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** Oh, and the The brain extraction. Just jump on some house's roof, wait for it to be surrounded with policemen, [=MIB=]s, and Soldiers, then begin the head popping.



* ''SaintsRow'', and how. One standard and effective melee attack in the third game is a thoroughly animated GroinAttack, and that's just for the uninventive.

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* ''SaintsRow'', and how. ''SaintsRow'': One standard and effective melee attack in the third game is a thoroughly animated GroinAttack, and that's just for the uninventive.
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** In a reference to the above quote, there is actually an achievement in Force Unleashed II where you [[spoiler: [[RasputinianDeath you Force Grip a Stormtrooper, Impale him with the Lightsaber, use Force Lightening on him,]] [[NoKillLikeOverkill and then throw him into an object.]]]]
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** One of the first grenade mods you'll find is [[StickyBomb Sticky Grenade.]] Due to the enemy AI being coded to run away from thrown grenades ([[ArtificialBrilliance which is the obvious thing to do, really]]), a grenade stuck to an enemy itself will cause that enemy to hilariously panic, screaming and flailing his arms.

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** One of the first grenade mods you'll find is [[StickyBomb Sticky Grenade.]] Grenade]]. Due to the enemy AI being coded to run away from thrown grenades ([[ArtificialBrilliance which is the obvious thing to do, really]]), a grenade stuck to an enemy itself will cause that enemy to hilariously panic, screaming and flailing his arms.



* ''VideoGame/MarkOfTheNinja'' embraces this trope -- whereas most stealth games provide highest rewards for {{Pacifist Run}}s, maximizing you score in Mark of the Ninja often requires terrorizing enemies by hanging their fallen comrades from trees, using spike traps to brutally murder one within sight of the other, and sometimes even panicking them into shooting one another. The Path of Nightmares outfit is explicitly meant to help terrify them into chaos.

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* ''VideoGame/MarkOfTheNinja'' embraces this trope -- whereas most stealth games provide highest rewards for {{Pacifist Run}}s, maximizing you your score in Mark of the Ninja often requires terrorizing enemies by hanging their fallen comrades from trees, using spike traps to brutally murder one within sight of the other, and sometimes even panicking them into shooting one another. The Path of Nightmares outfit is explicitly meant to help terrify them into chaos.



* ''Franchise/MetalGear'' as a series had several of these but the worst was ''VideoGame/MetalGearSolid2''. It allowed you to do plenty of awful stuff, from shooting harmless animals to knocking over then lying on top of to feeling up the TheWoobie's sister you're supposed to be rescuing. Although doing those things does piss off your VoiceWithAnInternetConnection along with several other {{NPC}}s.

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* ''Franchise/MetalGear'' as a series had several of these these, but the worst was ''VideoGame/MetalGearSolid2''. It allowed you to do plenty of awful stuff, from shooting harmless animals to knocking over then lying on top of to feeling up the TheWoobie's sister you're supposed to be rescuing. Although doing those things does piss off your VoiceWithAnInternetConnection along with several other {{NPC}}s.



** You can even be a sadistic monster to your own player character, at multiple points - in the most egregious example, you're given the opportunity to stand Raiden under a constant stream of urine, if you don't feel like distracting the guard mid-flow, and there's no penalty for doing so. Or you can goad Snake into killing you by ''running into him enough times''.

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** You can even be a sadistic monster to your own player character, at multiple points - -- in the most egregious example, you're given the opportunity to stand Raiden under a constant stream of urine, if you don't feel like distracting the guard mid-flow, and there's no penalty for doing so. Or you can goad Snake into killing you by ''running into him enough times''.



** Alternatively, it's possible to shoot out the guards walkie-talkies and their limbs. Take out the walkie-talkie, then shoot out both hands and one leg, then just casually walk by and watch as they're too wounded to try and stop you, and unable to call for help, or walk fast enough to get help besides a slow moving limp.
** ''VideoGame/MetalGearSolid3'' had a higher cruelty potential than ''2''. You could hold a soldier hostage and slit his throat while he begs for mercy, for example. Other ways to mess with them are throw snakes and scorpions on them, feed them rotting/poisonous food, play ''Franchise/{{Predator}}'', and shoot their arms and legs and watch them try to hobble away. Also, knocking Eva unconscious actually makes the last area easier to get across. The games get more cruel every time a new one comes out.

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** Alternatively, it's possible to shoot out the guards guards' walkie-talkies and their limbs. Take out the walkie-talkie, then shoot out both hands and one leg, then just casually walk by and watch as they're too wounded to try and stop you, and unable to call for help, or walk fast enough to get help besides a slow moving limp.
** ''VideoGame/MetalGearSolid3'' had a higher cruelty potential than ''2''. You could hold a soldier hostage and slit his throat while he begs for mercy, for example. Other ways to mess with them include but are not limited to: throw snakes and scorpions on them, feed them rotting/poisonous food, play ''Franchise/{{Predator}}'', and shoot their arms and legs and watch them try to hobble away. Also, knocking Eva unconscious actually makes the last area easier to get across. The games get more cruel every time a new one comes out.



*** The tranq provided some serious cruelty potential. It was generally the best way to take out guards, because if you missed a headshot with a handgun, the enemies would be alerted to your presence, but if you missed a headshot with the tranq, they'd just take a moment longer to fall asleep. And if you shoot and kill a guy, and another guard finds him before you can hide the body, alert mode again. If you tranqed him? Just wakes him up. So it's just much safer to use the tranq than any other gun. However there is still one problem: the guy isn't actually DEAD, so he will wake up eventually and start causing problems for you, and who wants that, right? So you're gonna want to murder him in his sleep. Often the most efficient way of dealing with this in ''Metal Gear Solid 3'' was, after tranqing a guard and dragging him off to some secluded spot, maybe in some tall grass, to take out the hunting knife. Crouch over the guard and go into first person view and carve that poor bastard up until the Z's indicating sleep stop coming off his head -- the tranquilizers are thankfully strong enough that he won't wake up screaming as you're stabbing him, because it does take multiple swipes to kill. Particularly disturbing in the heavily fortified areas with few hiding places that appear later in the game, so you end up piling five or more corpses in the same spot.
** The fourth games gives you the option of frisking enemies. This plays out as a quick time minigame, with icons popping up. Hit the button at the right time, and an item pops out. The last button press is always as Snake's searching the crotch, and pressing the button here makes Snake grab and twist. It's an instant knock out on any male enemies. Of course, it causes Snake to get slapped if he does it to a female enemy.

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*** The tranq provided some serious cruelty potential. It was generally the best way to take out guards, because if you missed a headshot with a handgun, the enemies would be alerted to your presence, but if you missed a headshot with the tranq, they'd just take a moment longer to fall asleep. And if you shoot and kill a guy, and another guard finds him before you can hide the body, alert mode again. If you tranqed him? Just wakes him up. So it's just much safer to use the tranq than any other gun. However However, there is still one problem: the guy isn't actually DEAD, so he will wake up eventually and start causing problems for you, and who wants that, right? So you're gonna want to murder him in his sleep. Often the most efficient way of dealing with this in ''Metal Gear Solid 3'' was, after tranqing a guard and dragging him off to some secluded spot, maybe in some tall grass, to take out the hunting knife. Crouch over the guard and go into first person view and carve that poor bastard up until the Z's indicating sleep stop coming off his head -- the tranquilizers are thankfully strong enough that he won't wake up screaming as you're stabbing him, because it does take multiple swipes to kill. Particularly disturbing in the heavily fortified areas with few hiding places that appear later in the game, so you end up piling five or more corpses in the same spot.
** The fourth games game gives you the option of frisking enemies. This plays out as a quick time minigame, with icons popping up. Hit the button at the right time, and an item pops out. The last button press is always as Snake's searching the crotch, and pressing the button here makes Snake grab and twist. It's an instant knock out on any male enemies. Of course, it causes Snake to get slapped if he does it to a female enemy.



** Also in ''Metal Gear Solid 3'', there's so many fun things you can do with TNT. Consider this: Plant a TNT charge on the door of the locker you put Raikov in, then set a Claymore mine in front of it. Get somewhere you can see it, and then trigger the TNT. The locker door (with Raikov on top of it) falls outwards, triggering the Claymore which blows both of them back into the locker. Also, if you have the Invisibility Cloak item "Stealth Camo", try planting TNT on every person in an enclosed area (the Shagohod construction area is ideal) then bringing friends over and taking bets on who explodes next.

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** Also in ''Metal Gear Solid 3'', there's so many fun things you can do with TNT. Consider this: Plant a TNT charge on the door of the locker you put Raikov in, then set a Claymore mine in front of it. Get somewhere you can see it, and then trigger the TNT. The locker door (with Raikov on top of it) falls outwards, triggering the Claymore Claymore, which blows both of them back into the locker. Also, if you have the Invisibility Cloak item "Stealth Camo", try planting TNT on every person in an enclosed area (the Shagohod construction area is ideal) then bringing friends over and taking bets on who explodes next.



*** If you do decide to take a crack at The End while he's wheelchair-bound [[spoiler:he'll explode. Be prepared to duck the flying wheelchair wheel!]]

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*** If you do decide to take a crack at The End while he's wheelchair-bound wheelchair-bound, [[spoiler:he'll explode. Be prepared to duck the flying wheelchair wheel!]]



* The ''SplinterCell'' games give you all sorts of means to do nasty things to the mooks you run across. For instance, you could whistle at a guard so much he starts freaking out, to the point where he may run off screaming. Or, once you are done freaking him out, shoot him with a [[StunGun sticky shocker]], watching him convulse before he falls unconscious, carry him over to a nearby railing and throw him over it, watching him fall thirty stories to his death.

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* The ''SplinterCell'' games give you all sorts of means to do nasty things to the mooks you run across. For instance, you could whistle at a guard so much he starts freaking out, to the point where he may run off screaming. Or, once you are done freaking him out, shoot him with a [[StunGun sticky shocker]], watching him convulse before he falls unconscious, then carry him over to a nearby railing and throw him over it, watching him fall thirty stories to his death.



* ''VideoGame/DarkSector''. Glaive-Cam view of limb-detachment, decapitation, incineration and electrocution - and of course, the always-impressive 'Finishers'. One of the most frequently-seen of those involves grabbing a guy by the hand that holds his weapon, then cutting off his arm at the elbow, and finally beating his skull in with his own weapon.
* ''VideoGame/PsiOpsTheMindgateConspiracy'' encourages the player to make his enemies' heads [[YourHeadASplode slowly explode.]] They scream incoherently while being mercilessly tortured and killed. One type of enemy must be set on fire before he can be killed in this manner. And that's just the start of ways to torture the meat puppets:

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* ''VideoGame/DarkSector''. Glaive-Cam view of limb-detachment, decapitation, incineration incineration, and electrocution - -- and of course, the always-impressive 'Finishers'. One of the most frequently-seen of those involves grabbing a guy by the hand that holds his weapon, then cutting off his arm at the elbow, and finally beating his skull in with his own weapon.
* ''VideoGame/PsiOpsTheMindgateConspiracy'' encourages the player to make his enemies' heads [[YourHeadASplode slowly explode.]] They scream incoherently while being mercilessly tortured and killed. One type of enemy must be set on fire before he can be killed in this manner. And that's just the start of the ways to torture the meat puppets:



** Using TK to drop/Hold them between slowly docking platforms and walls would squish out the organs in a fountain.

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** Using TK to drop/Hold drop/hold them between slowly docking platforms and walls would squish out the organs in a fountain.



* Upon a level up spamming method of ''FinalFantasyTactics''. You can corner an enemy and spam attacks on it to near death, let it heal itself or you heal it, and then repeat the process. Poor yellow chocobo usually falls a victim to this due to its Choco Cure, which cures itself and anyone surrounding it.

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* Upon This is a level up spamming method of in ''FinalFantasyTactics''. You can corner an enemy and spam attacks on it to near death, let it heal itself or you heal it, and then repeat the process. Poor yellow chocobo usually falls a victim to this due to its Choco Cure, which cures itself and anyone surrounding it.



* The above is a very common level grinding method also seen in ''FireEmblem'', but it's done with ''bosses''... the term is referred to as ''[[FanNickname Boss Abuse]]''. The fourth game had a particularly cruel way of doing this, thru use of [[CherryTapping Broken Weapons]]. (Notable:... in the fourth game, if you were to trap two Healers and attempt to abuse them? They won't heal each other.)

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* The above is a very common level grinding method also seen in ''FireEmblem'', but it's done with ''bosses''... the term is referred to as ''[[FanNickname Boss Abuse]]''. The fourth game had a particularly cruel way of doing this, thru through use of [[CherryTapping Broken Weapons]]. (Notable:... in the fourth game, if you were to trap two Healers and attempt to abuse them? They won't heal each other.)



* ''DestroyAllHumans'' allows you to telekinetically toss people around like ragdolls, smack them into walls, floors and each other, and continue to do this to their corpse after they die. You can also forcibly brainwash and then take over their bodies, the process of which slowly kills them.

to:

* ''DestroyAllHumans'' allows you to telekinetically toss people around like ragdolls, smack them into walls, floors floors, and each other, and continue to do this to their corpse after they die. You can also forcibly brainwash and then take over their bodies, the process of which slowly kills them.



* If you ever get bored in ''{{Red Dead Redemption}}'', all you have to do is ride around a bit. You're bound to run into somebody to torture. If you see those two random guys out in the middle of nowhere with what looks like a pile of TNT, just shoot in their general direction and watch the ragdolls fly. There's of course the general "shoot them in the limbs until they die" way of torturing, but then again, you could always lasso them and THEN shoot at their feet until they don't HAVE feet anymore! Or equip the Evans Repeater, go into Deadeye, and paint all 22 marks on their bodies and watch them jerk around as you pump lead into them so fast they do backflips. Lasso twenty men and put them on the traintracks! Lasso a guy(or gal) and drag them around behind you until they snap their necks! Or drag them into wolf or cougar-infested territory, and feed them to the animals! Lasso them, then set them on fire! Blow them up! Trample them with your horse! The possibilities are endless!

to:

* If you ever get bored in ''{{Red Dead Redemption}}'', all you have to do is ride around a bit. You're bound to run into somebody to torture. If you see those two random guys out in the middle of nowhere with what looks like a pile of TNT, just shoot in their general direction and watch the ragdolls fly. There's of course the general "shoot them in the limbs until they die" way of torturing, but then again, you could always lasso them and THEN shoot at their feet until they don't HAVE feet anymore! Or equip the Evans Repeater, go into Deadeye, and paint all 22 marks on their bodies and watch them jerk around as you pump lead into them so fast they do backflips. Lasso twenty men and put them on the traintracks! Lasso a guy(or guy (or gal) and drag them around behind you until they snap their necks! Or drag them into wolf or cougar-infested territory, and feed them to the animals! Lasso them, then set them on fire! Blow them up! Trample them with your horse! The possibilities are endless!



* ''VideoGame/ScarfaceTheWorldIsYours''. Killing a drug dealer? Much badness. Blowing out his knee and having your driver finish him off? You get his cash and drugs and no punishment. Also, in many cut scenes Tony agrees to scare a mook but not kill him. However, severe beatings will be handed out. Finally, shooting an enemy is all well and good but wounding and taunting before killing? Provides much needed bonuses. Bonus finally; sometimes the enemies will be so focused on getting Tony they will not notice the oncoming truck...or trigger-happy police officer.

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* ''VideoGame/ScarfaceTheWorldIsYours''. Killing a drug dealer? Much badness. Blowing out his knee and having your driver finish him off? You get his cash and drugs and no punishment. Also, in many cut scenes scenes, Tony agrees to scare a mook but not kill him. However, severe beatings will be handed out. Finally, shooting an enemy is all well and good but wounding and taunting before killing? Provides much needed bonuses. Bonus finally; sometimes the enemies will be so focused on getting Tony they will not notice the oncoming truck...or trigger-happy police officer.
Is there an issue? Send a MessageReason:
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* ''DarkSector''. Glaive-Cam view of limb-detachment, decapitation, incineration and electrocution - and of course, the always-impressive 'Finishers'. One of the most frequently-seen of those involves grabbing a guy by the hand that holds his weapon, then cutting off his arm at the elbow, and finally beating his skull in with his own weapon.

to:

* ''DarkSector''.''VideoGame/DarkSector''. Glaive-Cam view of limb-detachment, decapitation, incineration and electrocution - and of course, the always-impressive 'Finishers'. One of the most frequently-seen of those involves grabbing a guy by the hand that holds his weapon, then cutting off his arm at the elbow, and finally beating his skull in with his own weapon.
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** You can make grievously wound someone and they'll crawl away in an attempt to escape. You can keep kicking them in the face, piss over them, or jump on their back. The victims keep crying and asking Postal Dude to stop while you are doing this. You can also set the victim on fire using fuel and a lighter, making the whole scene even sicker. With the Apocalypse Weekend expansion you can amputate one's legs, and in some rare cases rip their whole torso, and the poor victim will still try to crawl away, leaving their guts behind.
** After chasing someone and beating/shooting them for a long time, if they get cornered they'll get on their knees and beg for mercy. Which you are, of course, perfectly free not to give.

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** You can make grievously wound someone and they'll crawl away in an attempt to escape. You can keep kicking them in the face, piss over them, or jump on their back. The victims keep crying and asking Postal Dude to stop while you are doing this. You can also set the victim on fire using fuel and a lighter, making the whole scene even sicker. With the Apocalypse Weekend expansion you can amputate one's legs, and in some rare cases rip their whole torso, and the poor victim will still try to crawl away, leaving their guts behind.
** After chasing someone and beating/shooting them for a long time, if they get cornered cornered, they'll get on their knees and beg for mercy. Which you are, of course, perfectly free not to give.



-->And as Venom, the whole ''point'' is to ''eat'' your weakened opponents.-

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-->And as Venom, the whole ''point'' is to ''eat'' your weakened opponents.-



*** In addition, any indirect method of killing guards (such as throwing a poisonous animals on them, electrocution, drowning, food poisoning, setting off the soldiers' own traps or dropping unconscious enemies off cliffs) ''does not count'' towards your final "kill" total [[spoiler: though enemies killed with these methods still show up while walking through The Sorrow's river.]]

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*** In addition, any indirect method of killing guards (such as throwing a poisonous animals on them, electrocution, drowning, food poisoning, setting off the soldiers' own traps traps, or dropping unconscious enemies off cliffs) ''does not count'' towards your final "kill" total [[spoiler: though [[spoiler:though enemies killed with these methods still show up while walking through The Sorrow's river.]]



** The Nikita! Remote-controlled Rocket, with a camera you can switch into. So you can not only get to aim one of those babies right into some Mook's (or Boss, if you're REALLY good at working the controls) face, and immediately switch into First-Rocket-View to see the {{Oh Crap}} Reaction. [[YourHeadAsplode BOOM]] baby! [[EvilLaugh Muwhahhaha!]]

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** The Nikita! Remote-controlled Rocket, with a camera you can switch into. So you can not only get to aim one of those babies right into some Mook's (or Boss, if you're REALLY good at working the controls) face, and you can immediately switch into First-Rocket-View to see the {{Oh Crap}} Reaction. [[YourHeadAsplode BOOM]] baby! [[EvilLaugh Muwhahhaha!]]



** In one of the very first areas in ''VideoGame/MetalGearSolid4'' you get your first chance to try out the thermal vision and end up in a room full to bursting with unconscious wounded friendly units. They had just introduced you to the tactic of knifing unconscious enemies and no one makes a point of telling you not to kill all the helpless people in the room.

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** In one of the very first areas in ''VideoGame/MetalGearSolid4'' ''VideoGame/MetalGearSolid4'', you get your first chance to try out the thermal vision and end up in a room full to bursting with unconscious wounded friendly units. They had just introduced you to the tactic of knifing unconscious enemies and no one makes a point of telling you not to kill all the helpless people in the room.






** And there is the joy of having some actual mook ('cause they live longer than common townsfolk), stuck in the floor, some glitch that happens in DAH 2, you can push them, pull them, and they will remain stuck, in which looks like excruciating pain, for as long as you have them in TK grasp. You just have to drag them all over the floor for a bit until you find the right spot. You can even hit them with cars while stuck, if you're fast enough to do it before they unstuck themselves by getting up.
** Also, there is nothing more cathartic than slamming ninjas against the floor, then electrocuting them while they're down, that'll teach them to stay put, the nimble bastards.
** And drown them! You can hold someone under the water with telekinesis and them will eventually die. And then there's the zombie gun...

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** And there is the joy of having some actual mook ('cause they live longer than common townsfolk), stuck in the floor, some glitch that happens in DAH 2, [=DAH2=], you can push them, pull them, and they will remain stuck, in which looks like excruciating pain, for as long as you have them in TK grasp. You just have to drag them all over the floor for a bit until you find the right spot. You can even hit them with cars while stuck, if you're fast enough to do it before they unstuck themselves by getting up.
** Also, there is nothing more cathartic than slamming ninjas against the floor, then electrocuting them while they're down, down; that'll teach them to stay put, the nimble bastards.
** And drown them! You can hold someone under the water with telekinesis and them they will eventually die. And then there's the zombie gun...



** Fly over the crowd, abduct them and close the hatch as they shoot towards the saucer. A successful "Tonk" is ever so satisfying.
** The Dislocator, which fires fluorescent disks of energy that bounce people around like rubber balls, fun times ensue when the disk tries to force its way through a mesh fence, with the human still attached.
** Oh, and the brain extraction. Just jump on some house's roof, wait for it to be surrounded with policemen, [=MIB=]s and Soldiers, then begin the head popping.

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** Fly over the crowd, abduct them them, and close the hatch as they shoot towards the saucer. A successful "Tonk" is ever so satisfying.
** The Dislocator, which fires fluorescent disks of energy that bounce people around like rubber balls, balls; fun times ensue when the disk tries to force its way through a mesh fence, with the human still attached.
** Oh, and the brain extraction. Just jump on some house's roof, wait for it to be surrounded with policemen, [=MIB=]s [=MIB=]s, and Soldiers, then begin the head popping.



* ''VideoGame/{{Prototype}}''. Good ''Lord'', Prototype. One of your standard moves, unlocked from the very start of the game, is a one-hit kill which involves pulverising anyone soldier you've got your hands on into tiny bits of flesh, which you then absorb in order to regain health. If that doesn't take your fancy, you can just run up to the top of any skyscraper in the city, gripping the poor unfortunate soul you've just grabbed by the face, dangle him over the edge for a while, then hurl him full pelt into the skyscraper opposite, all for the pleasure of watching his corpse ragdoll down to the streets below. Or if that sounds too convoluted, you can slice him in half with the Claw ability, or mulch them with burning helicopter, or drive a tank over him and everyone else behind them on the street, or ''use them as a skateboard''. Well, there's a lot to do, and it isn't necessarily limited to enemies.

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* ''VideoGame/{{Prototype}}''. Good ''Lord'', Prototype. One of your standard moves, unlocked from the very start of the game, is a one-hit kill which involves pulverising anyone any one soldier you've got your hands on into tiny bits of flesh, which you then absorb in order to regain health. If that doesn't take your fancy, you can just run up to the top of any skyscraper in the city, gripping the poor unfortunate soul you've just grabbed by the face, dangle him over the edge for a while, then hurl him full pelt into the skyscraper opposite, all for the pleasure of watching his corpse ragdoll down to the streets below. Or if that sounds too convoluted, you can slice him in half with the Claw ability, or mulch them with burning helicopter, or drive a tank over him and everyone else behind them on the street, or ''use them as a skateboard''. Well, there's a lot to do, and it isn't necessarily limited to enemies.
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** Some of the available tactics: Spray explosive paint on the ground and lure inmates into it. Descend from a gargoyle to suspend a hapless inmate by his ankle. Knock out a guy at the top of a ladder, boompaint his pants, then wait for someone to climb up to check on his vital signs. Blow up fragile walls to hit three or four goons with the shrapnel. Sneak up behind someone and knock them unconscious silently. Knock someone over, then grab him by the collar and SLAM his head against the wall. Hold off killing the last goon in an area until he finishes crapping his pants. GoodIsNotNice.

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** Some of the available tactics: Spray explosive paint on the ground and lure inmates into it. Descend from a gargoyle to suspend a hapless inmate by his ankle. Knock out a guy at the top of a ladder, boompaint his pants, then wait for someone to climb up to check on his vital signs. Blow up fragile walls to hit three or four goons with the shrapnel. Sneak up behind someone and knock them unconscious silently. Knock someone over, then grab him by the collar and SLAM his head against the wall. Hold off killing [[strike:killing]] KO'ing the last goon in an area until he finishes crapping his pants. GoodIsNotNice.



* ''VideoGame/ThePunisher'' video game ''is'' this trope, allowing you to inflict the JackBauerInterrogationTechnique on ''any'' mook in the game to regain health. Such torture methods range from holding a gun to their face or slamming their head repeatedly against the floor to dangling them over a hungry shark or threatening to ''impale them with an about-to-charge rhino''. It's especially satisfying when you grab a random mook and interrogate him, at first he will try to sound tough and start trash-talking the vigilante, but after some more torture he'll start whimpering and begging for his life. Once you finally break him, it's time to find a kill spot (perhaps that hungry giant snake over there...)
** Or show a case of WesternAnimation/TheBatman style sparing where no mook is killed but all of them are left in rather cruel torture traps, left at the mercy of whatever deathtrap you placed them in. AFateWorseThanDeath if there is one.

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* ''VideoGame/ThePunisher'' video game ''is'' this trope, allowing you to inflict the JackBauerInterrogationTechnique on ''any'' mook in the game to regain health. Such torture methods range from holding a gun to their face or slamming their head repeatedly against the floor to dangling them over a hungry shark or threatening to ''impale them with an about-to-charge rhino''. It's especially satisfying when you grab a random mook and interrogate him, him; at first first, he will try to sound tough and start trash-talking the vigilante, but after some more torture torture, he'll start whimpering and begging for his life. Once you finally break him, it's time to find a kill spot (perhaps that hungry giant snake over there...)
** Or show a case of WesternAnimation/TheBatman style sparing where no mook is killed killed, but all of them are left in rather cruel torture traps, left at the mercy of whatever deathtrap you placed them in. AFateWorseThanDeath if there is one.



** Lifting a storm trooper, or other suitable enemy off the ground, and placing them in the path of an on coming Fighter. Bonus points if you can have them holding someone. More points if they were just fighting that someone.
** Why bother fighting the enemy when on occasion you can just pick them up with the force and fling them into laser gates that instantly disintegrate them?

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** Lifting a storm trooper, or other suitable enemy off the ground, and placing them in the path of an on coming oncoming Fighter. Bonus points if you can have them holding someone. More points if they were just fighting that someone.
** Why bother fighting the enemy when on occasion you can just pick them up with the force Force and fling them into laser gates that instantly disintegrate them?



** On one mission you have an old and blinded man with you. You are supposed to protect him, but nothing keeps you from lifting him up and throwing in the endless pits of the city in the clouds... Additionally you can attack him and use him like Stormtroopers, but with his unusually huge health he is in for some more fun.

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** On one mission mission, you have an old and blinded man with you. You are supposed to protect him, but nothing keeps you from lifting him up and throwing in the endless pits of the city in the clouds... Additionally Additionally, you can attack him and use him like Stormtroopers, but with his unusually huge health health, he is in for some more fun.



*** And a wide variety of other bodily assaults including stabbing through the abdomen with serrated blades, snapping the spine or removing it from the thorax, and impaling through the thorax and anus, resulting in a gameplay which succeeds by bringing out the AxCrazy in players.
* ''{{Halo}}''. The grunts are portrayed as comical, cowardly goofballs, making the act of gunning them down seem, at times, quite sadistic. With the melee attack you can splatter an unlimited amount of purple alien blood onto the floor. A number of opportunities are presented for the character to kill entire roomfuls of aliens in their sleep. Grunts occasionally cry out, "You killed my friend!" during combat. If you stick a plasma grenade to a grunt, it goes running back to the other grunts just in time for the pretty blue fireworks. Extra points for their anguished, terrified wails.

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*** And a wide variety of other bodily assaults including stabbing through the abdomen with serrated blades, snapping the spine or removing it from the thorax, and impaling through the thorax and anus, resulting in a gameplay which succeeds by in bringing out the AxCrazy in players.
* ''{{Halo}}''. The grunts are portrayed as comical, cowardly goofballs, making the act of gunning them down seem, at times, quite sadistic. With the melee attack attack, you can splatter an unlimited amount of purple alien blood onto the floor. A number of opportunities are presented for the character to kill entire roomfuls of aliens in their sleep. Grunts occasionally cry out, "You killed my friend!" during combat. If you stick a plasma grenade to a grunt, it goes running back to the other grunts just in time for the pretty blue fireworks. Extra points for their anguished, terrified wails.



*** Human Revolution ramps this up with the inclusion of a mechanic in which if an enemy spots an incapacitated fellow soldier they will attempt to revive said soldier. If the downed man was previously knocked unconscious by Jensen breaking their arm in two places and smashing them against the side of the head, this gives the player the opportunity to do it all over again and insure their arm is broken 4 (or perhaps more) times.
* In ''VideoGame/Left4Dead'' it's really fun to kill common infected in numerous methods, Like watching them run heedlessly to a pipe bomb then get blown up with their intestines flying like streamers, burning them with fire and watch them run around in agony, or watch them beat each other up when you slime them with boomer bile.
** There's also an achievement on bopping a zombie clown's nose to make it honk.

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*** Human Revolution ramps this up with the inclusion of a mechanic in which if an enemy spots an incapacitated fellow soldier soldier, they will attempt to revive said soldier. If the downed man was previously knocked unconscious by Jensen breaking their arm in two places and smashing them against the side of the head, this gives the player the opportunity to do it all over again and insure ensure their arm is broken 4 (or perhaps more) times.
* In ''VideoGame/Left4Dead'' ''VideoGame/Left4Dead'', it's really fun to kill common infected in numerous methods, Like watching them run heedlessly to a pipe bomb then get blown up with their intestines flying like streamers, burning them with fire and watch them run around in agony, or watch them beat each other up when you slime them with boomer bile.
** There's also an achievement on for bopping a zombie clown's nose to make it honk.



** If you want to see the infected run off a building like undead lemmings, play the first map in the Dead Center campaign, go to a ledge outside the hotel, and then throw Boomer Bile to the ground below. Now watch the horde run off the 30 story hotel to their deaths.

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** If you want to see the infected run off a building like undead lemmings, play the first map in the Dead Center campaign, go to a ledge outside the hotel, and then throw Boomer Bile to the ground below. Now watch the horde run off the 30 story 30-story hotel to their deaths.



* ''VideoGame/{{Bulletstorm}}'' is entirely about this, forcing you to be creative with your kills each time you see an enemy. Points are required for buying fresh ammo and recharging weapons, and simply shooting enemies to death the standard way will ''not'' get you back the cost. Flinging them into the sky, shooting them with a flare to trigger a "Fireworks" skillshot, however, earns you ''significantly'' more. This is also encouraged in multiplayer, where you only progress if your entire team works together to finish off enemies as creatively as possible.
* ''VideoGame/{{Borderlands}}''. While using corrosive effects on mooks is fun enough, and shocking them to death has its perks, for sheer torture potential nothing beats good ol' [[KillItWithFire fire.]] Most gun types have models that set enemies on fire - one character gains the ability to set enemies on fire simply by touching them - and the poor bandits and enemy soldiers react somewhat predictably - dropping what they're doing and screaming "AAAH I'M ON FIRE PUT ME OUT HEEEEELP!". Midgets and other non-verbal enemies will simply scream constantly. Inevitably, if they don't recover from the fire, they'll be completely consumed by the flames, burning up into nothing.

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* ''VideoGame/{{Bulletstorm}}'' is entirely about this, forcing you to be creative with your kills each time you see an enemy. Points are required for buying fresh ammo and recharging weapons, and simply shooting enemies to death the standard way will ''not'' get you back the cost. Flinging them into the sky, shooting them with a flare to trigger a "Fireworks" skillshot, however, earns you ''significantly'' more.more... and that's just ''one'' way to get bonus points. This is also encouraged in multiplayer, where you only progress if your entire team works together to finish off enemies as creatively as possible.
* ''VideoGame/{{Borderlands}}''. While using corrosive effects on mooks is fun enough, and shocking them to death has its perks, for sheer torture potential potential, nothing beats good ol' [[KillItWithFire fire.]] Most gun types have models that set enemies on fire - -- one character gains the ability to set enemies on fire simply by touching them - -- and the poor bandits and enemy soldiers react somewhat predictably - -- dropping what they're doing and screaming "AAAH I'M ON FIRE PUT ME OUT HEEEEELP!". Midgets and other non-verbal enemies will simply scream constantly. Inevitably, if they don't recover from the fire, they'll be completely consumed by the flames, burning up into nothing.



* And while we're still talking about games beginning with B, ''VideoGame/{{Bioshock}}''. 2k Games once held a contest for most inventive kill, (It seems pretty logical that the people working on ''Bulletstorm'' were inspired by it) advertising kills such as shooting someone with a rocket spear and having the spear light someone else on fire then explode.

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* And while we're still talking about games beginning with B, ''VideoGame/{{Bioshock}}''. 2k Games once held a contest for most inventive kill, (It seems pretty logical that the people working on ''Bulletstorm'' were inspired by it) advertising kills such as shooting someone with a rocket spear and having the spear light someone else on fire then explode.explode. It seems pretty logical that the people working on ''Bulletstorm'' were inspired by it.



* Ladies and gentlemen, ''[[GameMod Brutal]] VideoGame/{{Doom}}'': [[http://www.youtube.com/watch?v=QLKZhu_dgxA]]

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* Ladies and gentlemen, ''[[GameMod Brutal]] VideoGame/{{Doom}}'': [[http://www.youtube.com/watch?v=QLKZhu_dgxA]]com/watch?v=QLKZhu_dgxA Behold the destruction of the demon hordes in all its visceral glory!]]



** After the player finds a Berserk Pack and gains SuperStrength, it can perform 3rd person executions in a ''Franchise/MortalKombat'' {{F|inishingMove}}atality style. In most of these executions, the Marine makes use of unnecessary ways to kill the enemy, to make it die in the most painful way as possible. The most notable examples is the Chaingun Commando execution. In this one, the Marine throws the enemy at the ground, stomps in his back to break his spine, and rip his arms off. This execution actually leaves the enemy still alive, but unable to move anything but his head due his broken spine, and with his arms ripped off, bleeding so much as it screams in anguish and extreme pain. The player can still choose to execute the enemy by shooting its head and put him out of its misery, or just watch as he bleeds to death.

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** After the player finds a Berserk Pack and gains SuperStrength, it can perform 3rd person executions in a ''Franchise/MortalKombat'' {{F|inishingMove}}atality style. In most of these executions, the Marine makes use of unnecessary ways to kill the enemy, to make it die in the most painful way as possible. The One of the most notable examples is the Chaingun Commando execution. In this one, the Marine throws the enemy at the ground, stomps in his back to break his spine, and rip his arms off. This execution actually leaves the enemy still alive, but unable to move anything but his head due his broken spine, and with his arms ripped off, bleeding so much as it screams in anguish and extreme pain. The player can still choose to execute the enemy by shooting its head and put him out of its misery, or just watch as he bleeds to death.



** In case you think the demons don't deserve it, the demons have special ways to torture ''[[InvertedTrope you]]''. For example, when a player is killed by a Baron of Hell in melee, the beast will grab the player by its arms, and rip him apart. Even after the player is dead, he will continue ripping him until the torso becomes completely open until the waist.

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** In case you think the demons don't deserve it, the demons have special ways to torture ''[[InvertedTrope you]]''. For example, when a player is killed by a Baron of Hell in melee, the beast will grab the player by its arms, arms and rip him apart. Even after the player is dead, he will continue ripping him until the torso becomes completely open until down to the waist.
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** After the player finds a Berserk Pack and gains SuperStrength, it can perform 3rd person executions in a ''Franchise/MortalKombat'' {{Fatality}} style. In most of these executions, the Marine makes use of unnecessary ways to kill the enemy, to make it die in the most painful way as possible. The most notable examples is the Chaingun Commando execution. In this one, the Marine throws the enemy at the ground, stomps in his back to break his spine, and rip his arms off. This execution actually leaves the enemy still alive, but unable to move anything but his head due his broken spine, and with his arms ripped off, bleeding so much as it screams in anguish and extreme pain. The player can still choose to execute the enemy by shooting its head and put him out of its misery, or just watch as he bleeds to death.

to:

** After the player finds a Berserk Pack and gains SuperStrength, it can perform 3rd person executions in a ''Franchise/MortalKombat'' {{Fatality}} {{F|inishingMove}}atality style. In most of these executions, the Marine makes use of unnecessary ways to kill the enemy, to make it die in the most painful way as possible. The most notable examples is the Chaingun Commando execution. In this one, the Marine throws the enemy at the ground, stomps in his back to break his spine, and rip his arms off. This execution actually leaves the enemy still alive, but unable to move anything but his head due his broken spine, and with his arms ripped off, bleeding so much as it screams in anguish and extreme pain. The player can still choose to execute the enemy by shooting its head and put him out of its misery, or just watch as he bleeds to death.



** After executing any enemy with said Fatalities, the player will regenerate some lost health. This indicates that the Marine enjoyed the act, became entertained, and got a stress relief.

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** After executing any enemy with said Fatalities, [=Fatalities=], the player will regenerate some lost health. This indicates that the Marine enjoyed the act, became entertained, and got a stress relief.
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Updated hottip to note markup.


** For those unfamiliar, their perceived humor is mostly derived from the fact that they are quite short, stubby character models (about 5'2" on average), and that, being methane breathers, have exceptionally high-pitched, squeaky voices (compared to all the other BadassBaritone[=/=]EvilSoundsDeep characters in the series[[hottip:*:Note that lead writer Joseph Staten voices the grunts ''with little to no digital processing'']]). They're really just an alien species ''made'' to be messed with, rather than fought seriously (except on harder modes).

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** For those unfamiliar, their perceived humor is mostly derived from the fact that they are quite short, stubby character models (about 5'2" on average), and that, being methane breathers, have exceptionally high-pitched, squeaky voices (compared to all the other BadassBaritone[=/=]EvilSoundsDeep characters in the series[[hottip:*:Note series[[note]]Note that lead writer Joseph Staten voices the grunts ''with little to no digital processing'']]).processing''[[/note]]). They're really just an alien species ''made'' to be messed with, rather than fought seriously (except on harder modes).
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* This is the entire premise of obscure PS1 action game ''{{Wild9}}''. You're armed with a tractor beam, and you use it to constantly fling enemies into hazards, or each other, or just smash them around on the terrain. Hazards you can use to kill things include: Lasers, bottomless pits, spike pits, fires, giant fans, land mines, electronic highway signs, circular saws, gigantic pistons, and machines that make more
mooks.
* ''VideoGame/MarkOfTheNinja'' embraced this trope -- whereas most stealth games provide highest rewards for {{Pacifist Run}}s, maximizing you score often requires terrorizing enemies by hanging their fallen comrades from trees, using spike traps to brutally murder one within sight of the other, and sometimes even panicking them into shooting one another. The Path of Nightmares outfit is explicitly meant to help terrify them into chaos.

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* This is the entire premise of obscure PS1 action game ''{{Wild9}}''. You're armed with a tractor beam, and you use it to constantly fling enemies into hazards, or each other, or just smash them around on the terrain. Hazards you can use to kill things include: Lasers, bottomless pits, spike pits, fires, giant fans, land mines, electronic highway signs, circular saws, gigantic pistons, and machines that make more
more mooks.
* ''VideoGame/MarkOfTheNinja'' embraced embraces this trope -- whereas most stealth games provide highest rewards for {{Pacifist Run}}s, maximizing you score in Mark of the Ninja often requires terrorizing enemies by hanging their fallen comrades from trees, using spike traps to brutally murder one within sight of the other, and sometimes even panicking them into shooting one another. The Path of Nightmares outfit is explicitly meant to help terrify them into chaos.

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* This is the entire premise of obscure PS1 action game ''{{Wild9}}''. You're armed with a tractor beam, and you use it to constantly fling enemies into hazards, or each other, or just smash them around on the terrain. Hazards you can use to kill things include: Lasers, bottomless pits, spike pits, fires, giant fans, land mines, electronic highway signs, circular saws, gigantic pistons, and machines that make more mooks.

to:

* This is the entire premise of obscure PS1 action game ''{{Wild9}}''. You're armed with a tractor beam, and you use it to constantly fling enemies into hazards, or each other, or just smash them around on the terrain. Hazards you can use to kill things include: Lasers, bottomless pits, spike pits, fires, giant fans, land mines, electronic highway signs, circular saws, gigantic pistons, and machines that make more more
mooks.
* ''VideoGame/MarkOfTheNinja'' embraced this trope -- whereas most stealth games provide highest rewards for {{Pacifist Run}}s, maximizing you score often requires terrorizing enemies by hanging their fallen comrades from trees, using spike traps to brutally murder one within sight of the other, and sometimes even panicking them into shooting one another. The Path of Nightmares outfit is explicitly meant to help terrify them into chaos.
Is there an issue? Send a MessageReason:
None


* In ''Left4Dead'' it's really fun to kill common infected in numerous methods, Like watching them run heedlessly to a pipe bomb then get blown up with their intestines flying like streamers, burning them with fire and watch them run around in agony, or watch them beat each other up when you slime them with boomer bile.

to:

* In ''Left4Dead'' ''VideoGame/Left4Dead'' it's really fun to kill common infected in numerous methods, Like watching them run heedlessly to a pipe bomb then get blown up with their intestines flying like streamers, burning them with fire and watch them run around in agony, or watch them beat each other up when you slime them with boomer bile.

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->''"We should probably drop the word ''"Monster"'' from the title since you usually just kill blameless wildlife that only attacks because you're invading its' territory or because you just pushed a sharpened stick through the ear of its' favourite child, But I guess calling it ''Hunter/Gatherer of Innocent Young Dinosaurs Pathetically Mewling Their Last as The Memory of Their Mother's Warmth Drifts away to Be Replaced by the Unforgiving Coldness of''-- Oh, fuck it. Let's just call it ''YouBastard''."''
-->-- '''[[Creator/BenCroshaw Yahtzee]]''', ''WebAnimation/ZeroPunctuation'', on ''VideoGame/MonsterHunter Tri''

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->''"We should probably drop ->'''Stormtrooper #1:''' Where's Bob?\\
'''Stormtrooper #2:''' Oh, didn't you hear? Bob's dead. Jedi got 'im. You know those big crates we have downstairs?\\
'''Stormtrooper #1:''' Those are so heavy.\\
'''Stormtrooper #2:''' He threw one at Bob.\\
'''Stormtrooper #1:''' Oh man. That's...\\
'''Stormtrooper #2:''' I'm not done. Then, this guy pulled a TIE Fighter into
the word ''"Monster"'' from the title since you usually just kill blameless wildlife that only attacks because you're invading its' territory or because you just pushed a sharpened stick ship '''''from space''''', through the ear of its' favourite child, But I guess calling window, and used it ''Hunter/Gatherer of Innocent Young Dinosaurs Pathetically Mewling Their Last as The Memory of Their Mother's Warmth Drifts away to Be Replaced by crush Bob. Then he hit him with a lightsaber, and then [[ThereIsNoKillLikeOverkill he put some lightning]] '''''[[ThereIsNoKillLikeOverkill on]]''''' [[ThereIsNoKillLikeOverkill the Unforgiving Coldness of''-- saber]], then...\\
'''Stormtrooper #1:'''
Oh, fuck it. Let's just call it ''YouBastard''."''
what the '''''fuck'''''.
-->-- '''[[Creator/BenCroshaw Yahtzee]]''', ''WebAnimation/ZeroPunctuation'', ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2008/8/20/ A Life of Service]]", on ''VideoGame/MonsterHunter Tri''
''VideoGame/TheForceUnleashed''

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->'''Stormtrooper #1:''' Where's Bob?\\
'''Stormtrooper #2:''' Oh, didn't you hear? Bob's dead. Jedi got 'im. You know those big crates we have downstairs?\\
'''Stormtrooper #1:''' Those are so heavy.\\
'''Stormtrooper #2:''' He threw one at Bob.\\
'''Stormtrooper #1:''' Oh man. That's...\\
'''Stormtrooper #2:''' I'm not done. Then, this guy pulled a TIE Fighter into the ship '''''from space''''', through the window, and used it to crush Bob. Then he hit him with a lightsaber, and then [[ThereIsNoKillLikeOverkill he put some lightning]] '''''[[ThereIsNoKillLikeOverkill on]]''''' [[ThereIsNoKillLikeOverkill the saber]], then...\\
'''Stormtrooper #1:''' Oh, what the '''''fuck'''''.
-->-- ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2008/8/20/ A Life of Service]]", on ''VideoGame/TheForceUnleashed''

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->'''Stormtrooper #1:''' Where's Bob?\\
'''Stormtrooper #2:''' Oh, didn't
->''"We should probably drop the word ''"Monster"'' from the title since you hear? Bob's dead. Jedi got 'im. You know those big crates we have downstairs?\\
'''Stormtrooper #1:''' Those are so heavy.\\
'''Stormtrooper #2:''' He threw one at Bob.\\
'''Stormtrooper #1:''' Oh man. That's...\\
'''Stormtrooper #2:''' I'm not done. Then, this guy pulled
usually just kill blameless wildlife that only attacks because you're invading its' territory or because you just pushed a TIE Fighter into the ship '''''from space''''', sharpened stick through the window, and used ear of its' favourite child, But I guess calling it ''Hunter/Gatherer of Innocent Young Dinosaurs Pathetically Mewling Their Last as The Memory of Their Mother's Warmth Drifts away to crush Bob. Then he hit him with a lightsaber, and then [[ThereIsNoKillLikeOverkill he put some lightning]] '''''[[ThereIsNoKillLikeOverkill on]]''''' [[ThereIsNoKillLikeOverkill Be Replaced by the saber]], then...\\
'''Stormtrooper #1:'''
Unforgiving Coldness of''-- Oh, what the '''''fuck'''''.
fuck it. Let's just call it ''YouBastard''."''
-->-- ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2008/8/20/ A Life of Service]]", '''[[Creator/BenCroshaw Yahtzee]]''', ''WebAnimation/ZeroPunctuation'', on ''VideoGame/TheForceUnleashed''
''VideoGame/MonsterHunter Tri''
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* MassEffect has an accheivement in the second game called "Merciless", which is awarded for making twenty enemies scream as they fall or are set on fire. Although acquiring it does not actually require the player to go out of their way to torment the mooks - just normal combat will unlock it fairly quickly.

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* MassEffect ''Franchise/MassEffect'' has an accheivement achievement in the second game called "Merciless", which is awarded for making twenty enemies scream as they fall or are set on fire. Although acquiring it does not actually require the player to go out of their way to torment the mooks - just normal combat will unlock it fairly quickly.
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That is just a really, really bad example.


* ''BatenKaitos: Origins'' allows players to choose whether certain enemies should be saved or cruelly impaled on their swords (though letting them live opens extra scenes at the end of the game).

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* MassEffect has an accheivement in the second game called "Merciless", which is awarded for making twenty enemies scream as they fall or are set on fire. Although acquiring it does not actually require the player to go out of their way to torment the mooks - just normal combat will unlock it fairly quickly.
** That said, the possibilities for mook torment are quite wide-ranging, given the powers at your disposal. Pull mook into the air, then set said mook on fire, then hit said mook with Neural Shock, and then, if they're still alive, shoot them a few times just for good measure... There are also some Renegade interrupts that result in mooks being set on fire, or electrocuted, or thrown through a high-altitude window.
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* Every mook in ''{{Bayonetta}}'' has at least one Torture Attack (specific brutal attack that you can inflict to increase your combo). The game further encourages you by having you mash a button or turn the control stick in conjunction with the action on screen. The attacks can range from pushing a foe into an iron maiden to the over the top premise of [[spoiler:punching the final boss into the sun from Pluto.]] Seeing a platinum medal at the end of a bloodbath really gives incentive to do better, with style.

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* Every mook in ''{{Bayonetta}}'' ''VideoGame/{{Bayonetta}}'' has at least one Torture Attack (specific brutal attack that you can inflict to increase your combo). The game further encourages you by having you mash a button or turn the control stick in conjunction with the action on screen. The attacks can range from pushing a foe into an iron maiden to the over the top premise of [[spoiler:punching the final boss into the sun from Pluto.]] Seeing a platinum medal at the end of a bloodbath really gives incentive to do better, with style.
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* The ''{{Deception}}'' series gives you several varities of {{Death Trap}}s to which to subject your hapless victims, among them lumber saws, wall spikes, electrified waterways, poison gas, and falling rocks. Games from ''Kagero'' on allow you to combo them together. You'd be surprised what the invaders can live through.

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* The ''{{Deception}}'' series gives you several varities of {{Death Trap}}s to which to subject your hapless victims, among them lumber saws, wall spikes, electrified waterways, poison gas, and falling rocks. Games from ''Kagero'' on allow you to combo them together. You'd be surprised what the invaders can live through.




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* The ''VideoGame/{{Deception}}'' series gives you several varities of {{Death Trap}}s to which to subject your hapless victims, among them lumber saws, wall spikes, electrified waterways, poison gas, and falling rocks. Games from ''Kagero'' on allow you to combo them together. You'd be surprised what the invaders can live through.
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*** Human Revolution ramps this up with the inclusion of a mechanic in which if an enemy spots a fellow soldier they will attempt to revive said soldier. If the downed man was previously knocked unconscious by Jensen breaking their arm in two places and smashing them against the side of the head, this gives the player the opportunity to do it all over again and insure their arm is broken 4 (or perhaps more) times.

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*** Human Revolution ramps this up with the inclusion of a mechanic in which if an enemy spots a an incapacitated fellow soldier they will attempt to revive said soldier. If the downed man was previously knocked unconscious by Jensen breaking their arm in two places and smashing them against the side of the head, this gives the player the opportunity to do it all over again and insure their arm is broken 4 (or perhaps more) times.
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** ''VideoGame/MetalGearRisingRevengeance'' naturally takes mook torture UpToEleven: since you can cut up enemies however you like, you can cut off their toes to make them hop around in pain, slash off their arm right when they're about to take a swing at you, cut their limbs off one by one and combo the hell out of their bleeding torso while they're lying on the ground helpless, just to give some examples.
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* ''AliensVsPredator'', a game based around [[{{Alien}} two of the greatest]] [[Franchise/{{Predator}} sci-fi movie monsters]] of all time, is high on VideoGameCrueltyPotential of the mook torturing variety. Playing as both the Alien and as the Predator involves large amounts of stalking usually terrified humans and mutilating them in a variety of [[{{Gorn}} gornographic]] and invariably fatal ways, several of which [[FaceFullOfAlienWingWong deliberately evoke images of rape]]. Some of these include:

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* ''AliensVsPredator'', a game based around [[{{Alien}} [[Franchise/{{Alien}} two of the greatest]] [[Franchise/{{Predator}} sci-fi movie monsters]] of all time, is high on VideoGameCrueltyPotential of the mook torturing variety. Playing as both the Alien and as the Predator involves large amounts of stalking usually terrified humans and mutilating them in a variety of [[{{Gorn}} gornographic]] and invariably fatal ways, several of which [[FaceFullOfAlienWingWong deliberately evoke images of rape]]. Some of these include:
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* ''Choice of the Dragon'': after defeating your rival Axilmeus, one of the choices for "dealing" with him amounts to injuring him repeatedly until he can no longer run away, then letting him bleed to death. Even the narrator will call you out on your level of bastardness.

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* ''Choice ''[[ChoiceOfGames Choice of the Dragon'': Dragon]]'': after defeating your rival Axilmeus, one of the choices for "dealing" with him amounts to injuring him repeatedly until he can no longer run away, then letting him bleed to death. Even the narrator will call you out on your level of bastardness.
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->'''Stormtrooper:''' Where's Bob?\\
'''Other Stormtrooper:''' Oh, didn't you hear? Bob's dead. Jedi got 'im. You know those big crates we have downstairs?\\
'''Stormtrooper:''' Those are so heavy.\\
'''Other Stormtrooper:''' He threw one at Bob.\\
'''Stormtrooper:''' Oh man. That's...\\
'''Other Stormtrooper:''' I'm not done. Then, this guy pulled a TIE Fighter into the ship '''''from space''''', through the window, and used it to crush Bob. Then he hit him with a lightsaber, and then [[ThereIsNoKillLikeOverkill he put some lightning]] '''''[[ThereIsNoKillLikeOverkill on]]''''' [[ThereIsNoKillLikeOverkill the saber]], then...\\
'''Stormtrooper:''' Oh, what the '''''fuck'''''.

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->'''Stormtrooper:''' ->'''Stormtrooper #1:''' Where's Bob?\\
'''Other Stormtrooper:''' '''Stormtrooper #2:''' Oh, didn't you hear? Bob's dead. Jedi got 'im. You know those big crates we have downstairs?\\
'''Stormtrooper:''' '''Stormtrooper #1:''' Those are so heavy.\\
'''Other Stormtrooper:''' '''Stormtrooper #2:''' He threw one at Bob.\\
'''Stormtrooper:''' '''Stormtrooper #1:''' Oh man. That's...\\
'''Other Stormtrooper:''' '''Stormtrooper #2:''' I'm not done. Then, this guy pulled a TIE Fighter into the ship '''''from space''''', through the window, and used it to crush Bob. Then he hit him with a lightsaber, and then [[ThereIsNoKillLikeOverkill he put some lightning]] '''''[[ThereIsNoKillLikeOverkill on]]''''' [[ThereIsNoKillLikeOverkill the saber]], then...\\
'''Stormtrooper:''' '''Stormtrooper #1:''' Oh, what the '''''fuck'''''.

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