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* FengShui revolves around the battle for [[PlaceOfPower Places of Power]] that generate powerful chi. Whoever controls enough Feng Shui sites can change the course of history. The only major catch is that there are only four major "junctures" of time available in the Netherworld, and whatever happens in one juncture, you cannot go back and try to stop what already happened from occurring because [[SanDimasTime time flows normally in each of the junctures]].

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* FengShui revolves around the battle for [[PlaceOfPower Places of Power]] that generate powerful chi. Whoever controls enough Feng Shui sites can change the course of history. The only major catch is that there are only four major "junctures" of time available in the Netherworld, and whatever happens in one juncture, you cannot go back and try to stop what already happened from occurring because [[SanDimasTime [[PortalToThePast time flows normally in each of the junctures]].
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[{AC:TabletopGames]]

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[{AC:TabletopGames]]
* FengShui revolves around the battle for [[PlaceOfPower Places of Power]] that generate powerful chi. Whoever controls enough Feng Shui sites can change the course of history. The only major catch is that there are only four major "junctures" of time available in the Netherworld, and whatever happens in one juncture, you cannot go back and try to stop what already happened from occurring because [[SanDimasTime time flows normally in each of the junctures]].
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[[AC:TabletopGames]]
* In ''FengShui'', trying to change history without capturing any Feng Shui sites will inevitably result in this. Big world events happen with the perpetrators having different names and everything eventually comes around to something resembling the present day. But once you start capturing Feng Shui sites, you can start making changes stick, and can even bring about a Critical Shift if enough sites are in your power.
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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] so that you don't know that you were in the past until the moment you make the decision to time travel. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.

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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] so that you don't know that you were in the past until the moment you make the decision to time travel. It's said that terrible things happen to those who try to mess with time, time (changing the past), but this is never shown on-screen.

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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] [[MindScrew so that the not-yet-time-traveled-you doesn't know it was the time-traveled-you making those changes (or the fact that there ''were'' changes at all) until the not-yet-time-traveled-you decides to time travel]]. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.

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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] [[MindScrew so that the not-yet-time-traveled-you doesn't you don't know it was the time-traveled-you making those changes (or the fact that there ''were'' changes at all) you were in the past until the not-yet-time-traveled-you decides moment you make the decision to time travel]].travel. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.
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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] [[MindScrew so that the not-yet-time-traveled-you doesn't know it was the time-traveled-you making those changes until the not-yet-time-traveled-you decides to time travel]]. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.

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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] [[MindScrew so that the not-yet-time-traveled-you doesn't know it was the time-traveled-you making those changes (or the fact that there ''were'' changes at all) until the not-yet-time-traveled-you decides to time travel]]. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.
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* This is how Time Travel works in HarryPotter -the trick is to [[NeverTheSelvesShallMeet make sure not to let the not-yet-time-traveled-you see the time-traveled-you]] [[MindScrew so that the not-yet-time-traveled-you doesn't know it was the time-traveled-you making those changes until the not-yet-time-traveled-you decides to time travel]]. It's said that terrible things happen to those who try to mess with time, but this is never shown on-screen.

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[[AC:{{Literature}}]]
* Orson Scott Card's ''Pastwatch: The Redemption of Christopher Columbus'' uses the Overwriting the Timeline version of this in order to sabotage Columbus's discovery of the New World and prevent the massacre of Native Americans and the African slave trade.



!!!Type 5: {{For Want Of A Nail}}/{{Butterfly Of Doom}}

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Temporal Chaos Theory


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[[AC:{{Literature}}]]
* Orson Scott Card's ''Pastwatch: The Redemption of Christopher Columbus'' uses the Overwriting the Timeline version of this in order to sabotage Columbus's discovery of the New World and prevent the massacre of Native Americans and the Atlantic slave trade.
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[[AC:LiveActionTV]]

''DoctorWho'' of course! Being the ''TropeNamer'' and all.
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[[AC:{{Literature}}]]
*Orson Scott Card's ''Pastwatch: The Redemption of Christopher Columbus'' uses the Overwriting the Timeline version of this in order to sabotage Columbus's discovery of the New World and prevent the massacre of Native Americans and the African slave trade.
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As an aside, it's interesting that no one ever seems to be nearly as concerned about time travelers altering the present or the future.

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As an aside, it's interesting that no one ever seems to be nearly as concerned about time travelers altering the present or the future.
future. No one says "But what if [[ResuscitateTheDog Resuscitating The Dog]] somehow causes WorldWarThree — because it didn't 'really' happen or it's not the 'correct' outcome, and [[FantasticAesop humans are not supposed to change history?]]"
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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? [[GodwinsLawOfTimeTravel Could you prevent]] WorldWarII [[GodwinsLawOfTimeTravel by going back to 1930 and killing]] AdolfHitler? [[spoiler:[[HitlersTimeTravelExemptionAct No.]]]]

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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? [[GodwinsLawOfTimeTravel Could you prevent]] WorldWarII [[GodwinsLawOfTimeTravel by going back to 1930 and killing]] AdolfHitler? [[spoiler:[[HitlersTimeTravelExemptionAct No.Nope.]]]]
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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? [[GodwinsLawOfTimeTravel Could you prevent]] WorldWarII [[GodwinsLawOfTimeTravel by going back to 1930 and killing]] AdolfHitler? [[supersecretspoiler:[[HitlersTimeTravelExemptionAct No.]]]]

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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? [[GodwinsLawOfTimeTravel Could you prevent]] WorldWarII [[GodwinsLawOfTimeTravel by going back to 1930 and killing]] AdolfHitler? [[supersecretspoiler:[[HitlersTimeTravelExemptionAct [[spoiler:[[HitlersTimeTravelExemptionAct No.]]]]
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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? Could you prevent WorldWarII by going back to 1930 and killing AdolfHitler? [[supersecretspoiler:[[HitlersTimeTravelExemptionAct No.]]]]

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Could you go back and [[SetRightWhatOnceWentWrong save your brother from that fatal car crash]]? Could you [[{{Primer}} punch your boss in the face, then go back and stop yourself]]? [[GodwinsLawOfTimeTravel Could you prevent prevent]] WorldWarII [[GodwinsLawOfTimeTravel by going back to 1930 and killing killing]] AdolfHitler? [[supersecretspoiler:[[HitlersTimeTravelExemptionAct No.]]]]
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* In ''Dragonriders of Pern'', turns out their crisis (Thread's back, and they only have one Weyr, with nowhere near enough dragons to protect the whole continent) was caused by Lessa's trip back in time to bring the other five Weyrs forward to solve that crisis.

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* In ''Dragonriders of Pern'', ''DragonridersOfPern'', turns out their crisis (Thread's back, back after 400 years, and they only have one Weyr, with nowhere near enough dragons to protect the whole continent) was caused by Lessa's trip back in time to bring the other five Weyrs forward to solve that crisis.
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* In ''Dragonriders of Pern'', turns out their crisis (Thread's back, and they only have one Weyr, with nowhere near enough dragons to protect the whole continent) was caused by Lessa's trip back in time to bring the other five Weyrs forward to solve that crisis.
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for science! a small note on a sci-fi story


* In his preface for ''The Great Divorce'', [=~C. S. Lewis~=] cited as an inspiration a short story (whose author he could no longer remember) from an American SF magazine about a man who traveled into the past "and there, very properly, found raindrops that would pierce him like bullets and sandwiches that no strength could bite--because, of course, nothing in the past can be altered."

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* In his preface for ''The Great Divorce'', [=~C. S. Lewis~=] cited as an inspiration a short story (whose author he could no longer remember) from an American SF magazine about a man who traveled into the past "and there, very properly, found raindrops that would pierce him like bullets and sandwiches that no strength could bite--because, of course, nothing in the past can be altered."
" (I love this concept, but practically speaking it involves forgetting that air is a material. If you can't move the raindrops due to causality, then you can't walk through the air either.)
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* This is how time travel works in ''[[DragonBall Dragon Ball Z]]'', and the reason killing larval Cell in the main timeline didn't do anything to stop the fully-grown one from an another timeline. Trunks isn't able to prevent his BadFuture from happening, but he can use the power he gained in the past to stop it getting any worse.

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* This is how time travel works in ''[[DragonBall Dragon Ball Z]]'', and the reason killing larval Cell in the main timeline didn't do anything to stop the fully-grown one from an another timeline. Trunks isn't able to prevent his BadFuture from happening, but he can use the power he gained in the past to stop it getting any worse.
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* This is how time travel works in ''DragonBallZ'', and the reason killing larval Cell in the main timeline didn't do anything.

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* This is how time travel works in ''DragonBallZ'', ''[[DragonBall Dragon Ball Z]]'', and the reason killing larval Cell in the main timeline didn't do anything.
anything to stop the fully-grown one from an another timeline. Trunks isn't able to prevent his BadFuture from happening, but he can use the power he gained in the past to stop it getting any worse.
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**It starts out that way, since the "alien planet" turned into EarthAllAlong thanks to time travel. But then it turns into Type 3 when Megatron nearly kills Optimus Prime, with that action "breaking" the rubber band.
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* ''StarTrek'': [[spoiler: Time works this way when the Enterprise encounters the Guardian Of Forever.]]

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* ''StarTrek'': [[spoiler: ''StarTrekTheOriginalSeries'': Time works this way when the Enterprise encounters the Guardian Of Forever.]]

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[[AC:TVTropes]]
* See article.



[[AC:TVTropes]]
* See article.



!!!Type 5: Temporal Chaos Theory

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!!!Type 5: Temporal Chaos Theory
{{For Want Of A Nail}}/{{Butterfly Of Doom}}



[[AC:TVTropes]]
* See ForWantOfANail and ButterflyOfDoom



[[AC:TVTropes]]
* See article.



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->''"When you're dealing with TimeTravel, it's important to establish whose rules are in play: Is this ''TwelveMonkeys'' rules where [[YouCantFightFate you can't change shit]], or ''BackToTheFuture'' rules where you [[SetRightWhatOnceWentWrong can ]] change shit but [[TimeyWimeyBall the timeline is kind of easygoing about it]], or ''{{Terminator}}'' rules where you [[ScrewDestiny can]] change shit, but maybe you [[YouCantFightFate can't]] change shit and then you make a god-awful TV series and Christian Bale yells at someone?"''
-->--'''Ben [[ZeroPunctuation "Yahtzee"]] Croshaw'''
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* The time travel of {{Narbonic}} was revealed to be this variant in the "Director's Cut" version currently running. Dave Davenport be3comes unstuck in time, changes his own past, and as a result... becomes someone who never smoked and never had a nicotine addiction.

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* The time travel of {{Narbonic}} was revealed to be this variant in the "Director's Cut" version currently running. Dave Davenport be3comes becomes unstuck in time, changes his own past, and as a result... becomes someone who never smoked and never had a nicotine addiction.
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AKA '''The Sliding Scale Of How Easy It Is For Time Travelers To Change The Past, And Why'''.

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Temporal Mutability --
AKA '''The Sliding Scale Of How Easy It Is For Time Travelers To Change The Past, And Why'''.
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On reflection the other quote more directly addresses the trope.


->'''Professor Hubert Farnsworth''': You mustn't interfere with the past. Don't do anything that affects anything. Unless it turns out that you were supposed to do it; in which case, for the love of God, don't not do it!
->'''Fry''': Got it.
->'''Professor Hubert Farnsworth''': If, for example, you were to kill your grandfather, you would cease to exist.
->'''Fry''': ''[gasp]'' But existing is basically all I do!
-->-- ''{{Futurama}}'', "Roswell That Ends Well"

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->'''Professor Hubert Farnsworth''': You mustn't interfere ->''"When you're dealing with TimeTravel, it's important to establish whose rules are in play: Is this ''TwelveMonkeys'' rules where [[YouCantFightFate you can't change shit]], or ''BackToTheFuture'' rules where you [[SetRightWhatOnceWentWrong can ]] change shit but [[TimeyWimeyBall the past. Don't do anything that affects anything. Unless it turns out that timeline is kind of easygoing about it]], or ''{{Terminator}}'' rules where you were supposed to do it; in which case, for the love of God, don't not do it!
->'''Fry''': Got it.
->'''Professor Hubert Farnsworth''': If, for example,
[[ScrewDestiny can]] change shit, but maybe you were to kill your grandfather, [[YouCantFightFate can't]] change shit and then you would cease to exist.
->'''Fry''': ''[gasp]'' But existing is basically all I do!
-->-- ''{{Futurama}}'', "Roswell That Ends Well"
make a god-awful TV series and Christian Bale yells at someone?"''
-->--'''Ben [[ZeroPunctuation "Yahtzee"]] Croshaw'''
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Move extra quote to the quotes page.


->"When you're dealing with TimeTravel, it's important to establish whose rules are in play: Is this ''TwelveMonkeys'' rules where [[YouCantFightFate you can't change shit]], or ''BackToTheFuture'' rules where you '''[[SetRightWhatOnceWentWrong can ]]''' change shit but [[TimeyWimeyBall the timeline is kind of easygoing about it]], or ''{{Terminator}}'' rules where you '''[[ScrewDestiny can]]''' change shit, but maybe you '''[[YouCantFightFate can't]]''' change shit and then you make a god-awful TV series and Christian Bale yells at someone?"
-->--'''Ben ''[[ZeroPunctuation 'Yahtzee']]'' Croshaw'', on [[http://www.escapistmagazine.com/videos/view/zero-punctuation/957-Darkest-of-Days time travel rules]].

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* Rip Hunter in ''BoosterGold'' states that the future is in flux but major events in the past are immutable. This strange time scheme hinging on the present is particularly odd when you consider Booster is ''from the future himself'' making the present ''his past'', and Rip spent most of his time in the future ([[spoiler:and is also Booster's future son]]).

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* Rip Hunter in ''BoosterGold'' states that the future is in flux but major events in the past (called "solidified time") are immutable. This strange time scheme hinging on the present is particularly odd when you consider Booster is ''from the future himself'' making the present ''his past'', and Rip spent most of his time in the future ([[spoiler:and is also Booster's future son]]).
** Since the comic takes place in a {{shared universe}}, the rule is, in practice, "Booster can only change stuff that wouldn't screw up the storylines of other DC Comics." So, he can go back in time and save some random little girl's puppy from being killed, since the girl and the dog are just background characters, but he can't save Bruce Wayne's parents, since that would kind of negate the entire {{Batman}} series.
*** This is driven home via a recurring subplot where Booster keeps trying to go back and save Barbara Gordon from being crippled. Every time he tries, no matter how {{crazy prepared}} he is, he fails, because the event is solidified time.
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[[AC:WebComics]]
* The time travel of {{Narbonic}} was revealed to be this variant in the "Director's Cut" version currently running. Dave Davenport be3comes unstuck in time, changes his own past, and as a result... becomes someone who never smoked and never had a nicotine addiction.

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