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[[folder:Visual Novels]]
* Magic traces in ''VisualNovel/TyrionCuthbertAttorneyOfTheArcane'' have a color that represents which school of magic the spell belongs to. Evocation is red, transmutation is yellow, conjuration is cyan, divination is pink, abjuration is white, illusion is green, and necromancy is purple.
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* ''Webcomic/StringTheory'': Active PsychicPowers come with floating tendrils of light around the psychic and the target. Different characters have distinct colours: Abel, the most powerful and experienced, has {{purple|IsPowerful}}, whereas [[spoiler:Dr. Schtein]] has [[RedAndBlackAndEvilAllOver blood-red]].

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* ''Webcomic/StringTheory'': ''Webcomic/StringTheory2009'': Active PsychicPowers come with floating tendrils of light around the psychic and the target. Different characters have distinct colours: Abel, the most powerful and experienced, has {{purple|IsPowerful}}, whereas [[spoiler:Dr. Schtein]] has [[RedAndBlackAndEvilAllOver blood-red]].
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* ''Webcomic/StringTheory'': Active PsychicPowers come with floating tendrils of light around the psychic and the target. Different characters have distinct colours: Abel, the most powerful and experienced, has {{purple|IsPowerful}}, whereas [[spoiler:Dr. Schtein]] has [[RedAndBlackAndEvilAllOver blood-red]].
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* ''VideoGame/Ziggurat'': The supernatural comes in all kinds of colours. Your wand always uses purple mana and usually produces purple projectiles, Carina's is blue, and wands producing status effects may be color-coded as well.

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* ''VideoGame/Ziggurat'': ''VideoGame/{{Ziggurat}}'': The supernatural comes in all kinds of colours. Your wand always uses purple mana and usually produces purple projectiles, Carina's is blue, and wands producing status effects may be color-coded as well.
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Much like other phenomenons that only exist in fiction, when it comes to magic, psychic energy, and other paranormal or supernatural things, creators have to decide how to best depict them. One obvious way is to just show the direct effect of a spell or ability. This is particularly common with {{Psychic Power}}s like [[MindOverMatter telekinesis]]: to show that a person is moving an object with their mind, the object will be depicted as moving on its own.

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Much like other phenomenons phenomena that only exist in fiction, when it comes to magic, psychic energy, and other paranormal or supernatural things, creators have to decide how to best depict them. One obvious way is to just show the direct effect of a spell or ability. This is particularly common with {{Psychic Power}}s like [[MindOverMatter telekinesis]]: to show that a person is moving an object with their mind, the object will be depicted as moving on its own.

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This trope, however, covers when such actions and abilities are visualized using punches of color. These colors can be simply there for [[GarnishingTheStory garnishing]] to maximize [[ColorContrast visual contrast]], such as a mostly [[UnnaturallyBlueLighting cool-toned film]] coloring the magic and supernatural abilities [[BlueOrangeContrast red and orange]] to make them pop. However, often times the colors selected will have some characterizing purpose, drawing from GoodColorsEvilColors.

Subtrope of ColorCodedForYourConvenience. Compare ColorCodedWizardry in which wizards and magic classes are assigned particular colors to help differentiate them.

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This trope, however, covers when such actions and abilities are visualized using punches of color. These colors can be simply there for [[GarnishingTheStory garnishing]] {{garnishing|TheStory}} to maximize [[ColorContrast visual contrast]], such as a mostly [[UnnaturallyBlueLighting cool-toned film]] coloring the magic and supernatural abilities [[BlueOrangeContrast red and orange]] to make them pop. However, often times the colors selected will have some characterizing purpose, drawing from GoodColorsEvilColors.

Subtrope of ColorCodedForYourConvenience. Compare ColorCodedWizardry ColorCodedWizardry, in which wizards and magic classes are assigned particular colors to help differentiate them.






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* Creator/AlexandreCabanel's ''Art/TheFallenAngel'': Lucifer's wings show three distinct zones -- white inside, technicolor in-between, and dark edges. The multicolored intermediate region is a visual representation of whatever divine magic is demoting him from angel to demon.

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[[folder:Arts]]
* Creator/AlexandreCabanel's ''Art/TheFallenAngel'': Lucifer's wings show three distinct zones -- white inside, technicolor in-between, and dark edges. The multicolored intermediate region is a visual representation of whatever the divine magic is power demoting him from angel to demon.

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* In ''WesternAnimation/SleepingBeauty'', FairyDevilmother Maleficent's magic usually glows bright green.

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* In the TV adaptation of Literature/{{Discworld}}'s ''Film/TheColourOfMagic'', the magic is represented with purple. In the books, the color of magic is actually the [[FictionalColor fictional 8th color, octarine]], but it's noted in the book to be outside the visible spectrum, unless you have TrueSight, so a visible color was chosen.

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* In ''WesternAnimation/SleepingBeauty'', ''WesternAnimation/ChickenhareAndTheHamsterOfDarkness'': The Hamster of Darkness materializes ghostly hamsters that glow green.
* ''WesternAnimation/SleepingBeauty'': The
FairyDevilmother Maleficent's magic usually glows bright green.

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* In the TV adaptation of Literature/{{Discworld}}'s ''Film/TheColourOfMagic'', the magic ''Film/TheColourOfMagic'': Magic is represented with purple. In the books, the color of magic is actually the [[FictionalColor fictional 8th color, octarine]], but it's noted in the book to be outside the visible spectrum, unless you have TrueSight, so a visible color was chosen.



* In ''Film/Warcraft2016'', the BlackMagic fel is green, while more benevolent Azeroth-style magic is blue, yellow, red or purple, and those touched by fel can be recognized by their unnaturally green skin or eyes. Lothar exploits this when he has to check whether [[spoiler:Medivh has been corrupted by the fel.]]


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* In ''Film/Warcraft2016'', the ''Film/Warcraft2016'': The BlackMagic of fel is green, while more benevolent Azeroth-style magic is blue, yellow, red or purple, and those touched by fel can be recognized by their unnaturally green skin or eyes. Lothar exploits this when he has to check whether [[spoiler:Medivh has been corrupted by the fel.]]


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* Powers in ''Literature/{{Price}}'' tend to generate red, blue or yellow light. Stronger Imbued have two colors and sometimes a blend of those colors (red and blue makes purple- or possibly magenta or some other shade of purple). The really strong ones have black or white.

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* ''Literature/{{Price}}'': Powers in ''Literature/{{Price}}'' tend to generate red, blue or yellow light. Stronger Imbued have two colors and sometimes a blend of those colors (red and blue makes purple- purple -- or possibly magenta or some other shade of purple). The really strong ones have black or white.



* In ''Literature/TheThieftakerChronicles'', every magic user's power is a different color and leaves behind a colorful residue visible only to other conjurers. Ethan, the titular [[BountyHunter thieftaker]], has magic that is a rusty shade of red.

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* ''TabletopGame/MagicTheGathering'' is centered entirely around a system of five colors of magic: White (order, purity and light), Green (tradition, destiny, nature and life), Red (fire, emotion and strength), Black (death, undeath, ambition, pragmatism and decay), and Blue (air, water, technology, intelligence, trickery and mental powers). They sometimes dress in those colors, too, but thankfully don't always. Part of the reason for dressing "in-color" is that most card art has a palette that matches the card's color.

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* In ''Literature/TheThieftakerChronicles'', every ''Literature/TheThieftakerChronicles'': Every magic user's power is a different color and leaves behind a colorful residue visible only to other conjurers. Ethan, the titular [[BountyHunter thieftaker]], has magic that is a rusty shade of red. \n\n[[AC:Tabletop
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* ''TabletopGame/{{Catan}}'': In the card game's magic-related ''Wizards & Dragons'' expansion the magic resource and all magic items, such as spellbooks, are purple.
* ''TabletopGame/MagicTheGathering'' is centered entirely around a system of five colors of magic: White (order, purity and light), Green (tradition, destiny, nature and life), Red (fire, emotion and strength), Black (death, undeath, ambition, pragmatism and decay), and Blue (air, water, technology, intelligence, trickery and mental powers). As such, when active magic is depicted on card art, it's usually marked by glowing effects that match the card's color. The primary exception is Black, which mainly uses {{purple|IsTheNewBlack}} glows. They sometimes dress in those colors, too, but thankfully don't not always. Part of the reason for dressing "in-color" is that most card art has a palette that matches the card's color.

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* ''VideoGame/AgeOfWondersPlanetfall'': The most outwardly supernatural elements in the game are {{Ps|ychicPowers}}ionic and {{Entropy|AndChaosMagic}}, which are respectively color-coded as purple and dark blue.



* ''VideoGame/DisneyMagicalWorld'': Particularly powerful ghosts have purple, fire-like auras surrounding them.
* ''VideoGame/GemsOfWar'': The Magic element is represented with purple orbs.
* ''VisualNovel/{{Kortia}}'': Magic is usually portrayed with the colour purple in some way. Most magic users either have their magic or their eyes glow purple.
* ''VideoGame/LegoAdaptationGame': Special powers such as magic and telekinesis glow purple when they're used. These powers are also required to manipulate purple bricks.
* ''VideoGame/MiskatonicMysteries'': Magic is generally represented by a pale gold color, and being in the radius of a Resonator tints the player's view a vibrant magenta.
* ''VideoGame/StopTheDarkness'': The Magic resource and most of the structures that utilize it are colored purple or feature purple somewhere in their design.
* ''VideoGame/TelepathRPG'': The most common psy attack, "mind blast", is colored purple.



* ''VideoGame/ToTheBitterEnd'': Purple is the color associated with the otherwordly inhabitants of the Void. This is also why there is a purple fog over [[spoiler:the inside of Khaal Spire in the latter stages of the campaign, even though there was no such fog in the Prologue. It shows that a lot of Void energy has been leaking into the world since Morganem opened a gateway for the Void Children.]]
* ''VideoGame/TribalHunter'': When Munch's stomach becomes inhabited by ghosts he begins to emit the same bubbly purple aura they do. The ghosts in his stomach are also represented by a purple segment on the Full gauge. If too many ghosts are inside Munch's stomach, they possess him and force him to suck in air until he pops or succeeds a quick time event. While possessed, Munch's body tattoos turn grey-purple.



* In ''VideoGame/WorldOfWarcraft'', Arcane Magic is associated with blue and purple contrasting the sickly green of Fel magic.

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* In ''VideoGame/WorldOfWarcraft'', ''VideoGame/WorldOfWarcraft'': Arcane Magic is associated with blue and purple purple, contrasting the sickly green of Fel magic.

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* VideoGame/XCom2: The color purple is associated with the powerful Psionic abilities, which all give off a similar violet hue when activated and gives your Psi soldiers purple eyes. The Elders' psionic aura is also purple as well. The only exception is [[spoiler:the Commander]], whose psionic aura is light blue. Lampshaded by the Chosen Hunter, who says that "If it's purple, it ''must'' be psionic."
* ''VideoGame/Ziggurat'': The supernatural comes in all kinds of colours. Your wand always uses purple mana and usually produces purple projectiles, Carina's is blue, and wands producing status effects may be color-coded as well.
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[[folder:Web Animation]]
* ''WebAnimation/MagicalBorderPatrol'': Jake's {{Paper Talisman}}s emit a purple glow when they are put on Spirits.
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[[folder:Webcomics]]
* ''Webcomic/{{Homestuck}}'': When Rose uses her magic, it's usually depicted as pulses of vivid color such as red and purple. After she frees herself from the Horrorterrors' influence, this is replaced by a white glow.




[[AC:Western Animation]]
* In ''WesternAnimation/BarbieAndTheSecretDoor'', Alexa's magic is pink and rainbow-colored, while Malucia's is blue and a sickly green.

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\n[[AC:Western * ''Webcomic/YokokasQuest'': Anything associated with the [[ColorCodedElements Dream element tends to be purple]], including the [[PaintingTheMedium speech bubbles and font]] for Dream language, spell effects, dreamscape backgrounds, and [[ElementalEyeColors Copycat's eyes]].
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[[folder:Western
Animation]]
* In ''WesternAnimation/BarbieAndTheSecretDoor'', ''WesternAnimation/BarbieAndTheSecretDoor'': Alexa's magic is pink and rainbow-colored, while Malucia's is blue and a sickly green.



** ''[[WesternAnimation/Ben10AlienForce Alien Force]]'': Gwen uses purplish-pink energy with her magic[[spoiler:-alien]] abilities and constructs.

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** ''[[WesternAnimation/Ben10AlienForce Alien Force]]'': ''WesternAnimation/Ben10AlienForce'': Gwen uses purplish-pink energy with her magic[[spoiler:-alien]] abilities and constructs.
* ''WesternAnimation/DorgVanDango'': Patronella's spells produce purple smoke.
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': Magic is typically represented through a colorful glow manifesting around the magic-users' horns or eyes and around the thing being affected; magical attacks usually take the form of colorful blasts or beams. The colors themselves range across a rainbow of shades, [[ColorCodedWizardry often specific to the individual]], with an [[SicklyGreenGlow acid green representing dark magic]].
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* ''Webcomic/{{Unsounded}}'': Active magic often has a glow where the BackgroundMagicField is interacting with reality; it defaults to gold, but many spellwrights have a distinct colour. This gives people a chance to dodge or even [[{{Counterspell}} intercept]] spells before they discharge.

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* ''VideoGame/VermintideII'': The enemy Chaos Sorcerers' magic has the SicklyGreenGlow of Chaos. This is especially useful with [[BlowYouAway Blightstormers]] -- they favour stealthy long-range {{Charged Attack}}s, but the ribbons of energy give away both their location and [[InstantRunes the target area]], and their [[WindIsGreen windstorms are also green]].
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